diff options
Diffstat (limited to 'src/skel/glfw')
-rw-r--r-- | src/skel/glfw/glfw.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index 0928229f..a30d0daa 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -2142,8 +2142,8 @@ main(int argc, char *argv[]) printf("Into TheGame!!!\n"); #else - LoadingScreen(nil, nil, "loadsc0"); - // LoadingScreen(nil, nil, "loadsc0"); // duplicate + LoadingScreen(nil, nil, "sceelee"); + // LoadingScreen(nil, nil, "sceelee"); // duplicate #endif if ( !CGame::InitialiseOnceAfterRW() ) RsGlobal.quit = TRUE; @@ -2159,8 +2159,8 @@ main(int argc, char *argv[]) #ifndef PS2_MENU case GS_INIT_FRONTEND: { - LoadingScreen(nil, nil, "loadsc0"); - // LoadingScreen(nil, nil, "loadsc0"); // duplicate + LoadingScreen(nil, nil, "sceelee"); + // LoadingScreen(nil, nil, "sceelee"); // duplicate FrontEndMenuManager.m_bGameNotLoaded = true; |