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-rw-r--r--src/skel/glfw/glfw.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp
index f5195b83..af3a46b1 100644
--- a/src/skel/glfw/glfw.cpp
+++ b/src/skel/glfw/glfw.cpp
@@ -2142,8 +2142,8 @@ main(int argc, char *argv[])
printf("Into TheGame!!!\n");
#else
- LoadingScreen(nil, nil, "loadsc0");
- // LoadingScreen(nil, nil, "loadsc0"); // duplicate
+ LoadingScreen(nil, nil, "sceelee");
+ // LoadingScreen(nil, nil, "sceelee"); // duplicate
#endif
if ( !CGame::InitialiseOnceAfterRW() )
RsGlobal.quit = TRUE;
@@ -2159,8 +2159,8 @@ main(int argc, char *argv[])
#ifndef PS2_MENU
case GS_INIT_FRONTEND:
{
- LoadingScreen(nil, nil, "loadsc0");
- // LoadingScreen(nil, nil, "loadsc0"); // duplicate
+ LoadingScreen(nil, nil, "sceelee");
+ // LoadingScreen(nil, nil, "sceelee"); // duplicate
FrontEndMenuManager.m_bGameNotLoaded = true;