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-rw-r--r--src/save/GenericGameStorage.cpp4
-rw-r--r--src/save/PCSave.cpp4
-rw-r--r--src/save/SaveBuf.h2
3 files changed, 9 insertions, 1 deletions
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp
index 0bab5439..cbd4e2a4 100644
--- a/src/save/GenericGameStorage.cpp
+++ b/src/save/GenericGameStorage.cpp
@@ -540,7 +540,11 @@ GetNameOfSavedGame(int32 slot)
bool
CheckDataNotCorrupt(int32 slot, char *name)
{
+#ifdef FIX_BUGS
+ char filename[MAX_PATH];
+#else
char filename[100];
+#endif
int32 blocknum = 0;
eLevelName level = LEVEL_GENERIC;
diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp
index 70ca31d2..c9045705 100644
--- a/src/save/PCSave.cpp
+++ b/src/save/PCSave.cpp
@@ -25,7 +25,11 @@ C_PcSave::SetSaveDirectory(const char *path)
bool
C_PcSave::DeleteSlot(int32 slot)
{
+#ifdef FIX_BUGS
+ char FileName[MAX_PATH];
+#else
char FileName[200];
+#endif
PcSaveHelper.nErrorCode = SAVESTATUS_SUCCESSFUL;
sprintf(FileName, "%s%i.b", DefaultPCSaveFileName, slot + 1);
diff --git a/src/save/SaveBuf.h b/src/save/SaveBuf.h
index 1ca0066a..de27017e 100644
--- a/src/save/SaveBuf.h
+++ b/src/save/SaveBuf.h
@@ -111,5 +111,5 @@ WriteSaveBuf(uint8 *&buf, uint32 &length, const T &value)
} while(0)
#else
#define CheckSaveHeader(buf, a, b, c, d, size) SkipSaveBuf(buf, 8);
-#define CheckSaveHeaderWithLength(buf, a, b, c, d, size) SkipSaveBuf(buf, 8);
+#define CheckSaveHeaderWithLength(buf, len, a, b, c, d, size) SkipSaveBuf(buf, 8);
#endif