summaryrefslogtreecommitdiffstats
path: root/src/save/PCSave.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/save/PCSave.cpp')
-rw-r--r--src/save/PCSave.cpp18
1 files changed, 10 insertions, 8 deletions
diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp
index 3103c7ab..6449d586 100644
--- a/src/save/PCSave.cpp
+++ b/src/save/PCSave.cpp
@@ -11,6 +11,8 @@
#include "PCSave.h"
#include "Text.h"
+// --MIAMI: file done
+
const char* _psGetUserFilesFolder();
C_PcSave PcSaveHelper;
@@ -18,7 +20,7 @@ C_PcSave PcSaveHelper;
void
C_PcSave::SetSaveDirectory(const char *path)
{
- sprintf(DefaultPCSaveFileName, "%s\\%s", path, "GTA3sf");
+ sprintf(DefaultPCSaveFileName, "%s\\%s", path, "GTAVCsf");
}
bool
@@ -33,7 +35,7 @@ C_PcSave::DeleteSlot(int32 slot)
return true;
}
-bool
+int8
C_PcSave::SaveSlot(int32 slot)
{
MakeValidSaveName(slot);
@@ -48,10 +50,10 @@ C_PcSave::SaveSlot(int32 slot)
if (GenericSave(file)) {
if (!!CFileMgr::CloseFile(file))
nErrorCode = SAVESTATUS_ERR_SAVE_CLOSE;
- return true;
+ return 0;
}
- return false;
+ return 2;
}
PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_CREATE;
return false;
@@ -88,7 +90,7 @@ void
C_PcSave::PopulateSlotInfo()
{
for (int i = 0; i < SLOT_COUNT; i++) {
- Slots[i + 1] = SLOT_EMPTY;
+ Slots[i] = SLOT_EMPTY;
SlotFileName[i][0] = '\0';
SlotSaveDate[i][0] = '\0';
}
@@ -108,14 +110,14 @@ C_PcSave::PopulateSlotInfo()
if (file != 0) {
CFileMgr::Read(file, (char*)&header, sizeof(header));
if (strncmp((char*)&header, TopLineEmptyFile, sizeof(TopLineEmptyFile)-1) != 0) {
- Slots[i + 1] = SLOT_OK;
+ Slots[i] = SLOT_OK;
memcpy(SlotFileName[i], &header.FileName, sizeof(header.FileName));
SlotFileName[i][24] = '\0';
}
CFileMgr::CloseFile(file);
}
- if (Slots[i + 1] == SLOT_OK) {
+ if (Slots[i] == SLOT_OK) {
if (CheckDataNotCorrupt(i, savename)) {
SYSTEMTIME st;
memcpy(&st, &header.SaveDateTime, sizeof(SYSTEMTIME));
@@ -147,7 +149,7 @@ C_PcSave::PopulateSlotInfo()
} else {
CMessages::InsertNumberInString(TheText.Get("FEC_SLC"), i + 1, -1, -1, -1, -1, -1, SlotFileName[i]);
- Slots[i + 1] = SLOT_CORRUPTED;
+ Slots[i] = SLOT_CORRUPTED;
}
}
}