diff options
Diffstat (limited to 'src/rw/RwHelper.cpp')
-rw-r--r-- | src/rw/RwHelper.cpp | 52 |
1 files changed, 48 insertions, 4 deletions
diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp index 191fc7ab..f568532a 100644 --- a/src/rw/RwHelper.cpp +++ b/src/rw/RwHelper.cpp @@ -11,7 +11,11 @@ RtCharset *debugCharset; #endif -bool gPS2alphaTest = 1; +#ifdef PS2_ALPHA_TEST +bool gPS2alphaTest = true; +#else +bool gPS2alphaTest = false; +#endif #ifndef FINAL static bool charsetOpen; @@ -202,7 +206,7 @@ isSkinnedCb(RpAtomic *atomic, void *data) RpAtomic **pAtomic = (RpAtomic**)data; if(*pAtomic) return nil; // already found one - if(RpSkinGeometryGetSkin(atomic->geometry)) + if(RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic))) *pAtomic = atomic; // we could just return nil here directly... return atomic; } @@ -319,14 +323,20 @@ HAnimAnimationCreateForHierarchy(RpHAnimHierarchy *hier) RpHAnimAnimation *anim = RpHAnimAnimationCreate(rpHANIMSTDKEYFRAMETYPEID, numNodes, 0, 0.0f); if(anim == nil) return nil; - RpHAnimStdKeyFrame *frame = (RpHAnimStdKeyFrame*)HANIMFRAMES(anim); + RpHAnimStdKeyFrame *frame; for(i = 0; i < numNodes; i++){ + frame = (RpHAnimStdKeyFrame*)HANIMFRAME(anim, i); // games uses struct size here, not safe frame->q.real = 1.0f; frame->q.imag.x = frame->q.imag.y = frame->q.imag.z = 0.0f; frame->t.x = frame->t.y = frame->t.z = 0.0f; +#ifdef FIX_BUGS + // times are subtracted and divided giving NaNs + // so they can't both be 0 + frame->time = i/hier->numNodes; +#else frame->time = 0.0f; +#endif frame->prevFrame = nil; - frame++; } return anim; } @@ -605,3 +615,37 @@ CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer) WRAPPER void _TexturePoolsInitialise() { EAXJMP(0x598B10); } WRAPPER void _TexturePoolsShutdown() { EAXJMP(0x598B30); } #endif + +#if defined(FIX_BUGS) && defined(GTA_PC) +RwUInt32 saved_alphafunc, saved_alpharef; + +void +SetAlphaTest(RwUInt32 alpharef) +{ +#ifdef LIBRW + saved_alphafunc = rw::GetRenderState(rw::ALPHATESTFUNC); + saved_alpharef = rw::GetRenderState(rw::ALPHATESTREF); + + rw::SetRenderState(rw::ALPHATESTFUNC, rw::ALPHAGREATEREQUAL); + rw::SetRenderState(rw::ALPHATESTREF, 0); +#else + RwD3D8GetRenderState(D3DRS_ALPHAFUNC, &saved_alphafunc); + RwD3D8GetRenderState(D3DRS_ALPHAREF, &saved_alpharef); + + RwD3D8SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_GREATEREQUAL); + RwD3D8SetRenderState(D3DRS_ALPHAREF, alpharef); +#endif +} + +void +RestoreAlphaTest() +{ +#ifdef LIBRW + rw::SetRenderState(rw::ALPHATESTFUNC, saved_alphafunc); + rw::SetRenderState(rw::ALPHATESTREF, saved_alpharef); +#else + RwD3D8SetRenderState(D3DRS_ALPHAFUNC, saved_alphafunc); + RwD3D8SetRenderState(D3DRS_ALPHAREF, saved_alpharef); +#endif +} +#endif
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