diff options
Diffstat (limited to 'src/render')
-rw-r--r-- | src/render/Font.cpp | 492 | ||||
-rw-r--r-- | src/render/Font.h | 23 | ||||
-rw-r--r-- | src/render/Hud.cpp | 38 | ||||
-rw-r--r-- | src/render/Sprite2d.cpp | 29 |
4 files changed, 253 insertions, 329 deletions
diff --git a/src/render/Font.cpp b/src/render/Font.cpp index bc6d925e..99d63ea4 100644 --- a/src/render/Font.cpp +++ b/src/render/Font.cpp @@ -15,7 +15,7 @@ uint8 CFont::LanguageSet = FONT_LANGSET_EFIGS; int32 CFont::Slot = -1; #define JAP_TERMINATION (0x8000 | '~') -int16 CFont::Size[LANGSET_MAX][MAX_FONTS][193] = { +int16 CFont::Size[LANGSET_MAX][MAX_FONTS][210] = { { #else int16 CFont::Size[MAX_FONTS][210] = { @@ -169,8 +169,19 @@ wchar foreign_table[128] = { 0, 174, 165, 166, 167, 0, 168, 0, 0, 169, 170, 171, 172, 0, 0, 0, }; +union tFontRenderStatePointer +{ + CFontRenderState *pRenderState; + wchar *pStr; -void* FontRenderStatePointer; + void Align() + { + if ((uintptr)pStr % 4) + pStr++; + } +}; + +tFontRenderStatePointer FontRenderStatePointer; uint8 FontRenderStateBuf[1024]; void @@ -291,17 +302,9 @@ CFont::Shutdown(void) void CFont::InitPerFrame(void) { - //Details.bank = CSprite2d::GetBank(30, Sprite[0].m_pTexture); - //CSprite2d::GetBank(15, Sprite[1].m_pTexture); - //CSprite2d::GetBank(15, Sprite[2].m_pTexture); - - RenderState.FontStyle = -1; + RenderState.style = -1; Details.anonymous_25 = 0; - FontRenderStatePointer = FontRenderStateBuf; -#ifdef MORE_LANGUAGES - if (IsJapanese()) - CSprite2d::GetBank(15, Sprite[3].m_pTexture); -#endif + FontRenderStatePointer.pRenderState = (CFontRenderState*)FontRenderStateBuf; SetDropShadowPosition(0); NewLine = 0; } @@ -328,17 +331,40 @@ CFont::PrintChar(float x, float y, wchar c) } #endif - if(Details.style == FONT_BANK || Details.style == FONT_HEADING){ + if(Details.style == FONT_BANK || Details.style == FONT_STANDARD){ if (bDontPrint) return; - CSprite2d::AddToBuffer( - CRect(x, y, - x + 32.0f * RenderState.fTextSizeX * w, - y + 32.0f * RenderState.fTextSizeX * 0.5f), - RenderState.color, - xoff/16.0f, yoff/16.0f, - (xoff+ w)/16.0f, yoff/ 16.0f, - xoff/16.0f, (yoff+1.0f)/ 16.0f, - (xoff+ w)/16.0f - 0.0001f, (yoff+1.0f)/ 16.0f - 0.0001f); + if (RenderState.slant == 0.0f) { + if (c < 193) { + CSprite2d::AddToBuffer( + CRect(x, y, + x + 32.0f * RenderState.scaleX * 1.0f, + y + 40.0f * RenderState.scaleY * 0.5f), + RenderState.color, + xoff / 16.0f, yoff / 12.8f + 0.0021f, + (xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f + 0.0021f, + xoff / 16.0f, (yoff + 1.0f) / 12.8f - 0.0021f, + (xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f - 0.0021f); + } else { + CSprite2d::AddToBuffer( + CRect(x, y, + x + 32.0f * RenderState.scaleX * 1.0f, + y + 33.0f * RenderState.scaleY * 0.5f), + RenderState.color, + xoff / 16.0f, yoff / 12.8f, + (xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f - 0.017f, + xoff / 16.0f, (yoff + 1.0f) / 12.8f, + (xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f - 0.017f); + } + } else + CSprite2d::AddToBuffer( + CRect(x, y, + x + 32.0f * RenderState.scaleX * 1.0f, + y + 40.0f * RenderState.scaleY * 0.5f), + RenderState.color, + xoff / 16.0f, yoff / 12.8f + 0.00055f, + (xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f + 0.0021f + 0.01f, + xoff / 16.0f, (yoff + 1.0f) / 12.8f - 0.009f, + (xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f - 0.0021f + 0.01f); #ifdef MORE_LANGUAGES }else if (IsJapaneseFont()) { if (Details.dropShadowPosition != 0) { @@ -363,47 +389,17 @@ CFont::PrintChar(float x, float y, wchar c) xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f - 0.002f, xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f); #endif - } - else - { + } else { if (bDontPrint) return; - if (RenderState.fSlant == 0.0f) - { - if (c < 193) - { - CSprite2d::AddToBuffer( - CRect(x, y, - x + 32.0f * RenderState.fTextSizeX * 1.0f, - y + 40.0f * RenderState.fTextSizeY * 0.5f), - RenderState.color, - xoff / 16.0f, yoff / 12.8f + 0.0021f, - (xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f + 0.0021f, - xoff / 16.0f, (yoff + 1.0f) / 12.8f + 0.0021f, - (xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f + 0.0021f); - } - else - { - CSprite2d::AddToBuffer( - CRect(x, y, - x + 32.0f * RenderState.fTextSizeX * 1.0f, - y + 33.0f * RenderState.fTextSizeY * 0.5f), - RenderState.color, - xoff / 16.0f, yoff / 12.8f, - (xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f - 0.017f, - xoff / 16.0f, (yoff + 1.0f) / 12.8f, - (xoff + 1.0f) / 16.0f - 0.001f, (yoff+1.0f) / 12.8f - 0.017f); - } - } - else - CSprite2d::AddToBuffer( - CRect(x, y, - x + 32.0f * RenderState.fTextSizeX * 1.0f, - y + 40.0f * RenderState.fTextSizeY * 0.5f), - RenderState.color, - xoff / 16.0f, yoff / 12.8f, - (xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f + 0.0021f + 0.01f, - xoff / 16.0f, (yoff + 1.0f) / 12.8f, - (xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f + 0.0021f + 0.01f); + CSprite2d::AddToBuffer( + CRect(x, y, + x + 32.0f * RenderState.scaleX * w, + y + 32.0f * RenderState.scaleX * 0.5f), + RenderState.color, + xoff / 16.0f, yoff / 16.0f, + (xoff + w) / 16.0f, yoff / 16.0f, + xoff / 16.0f, (yoff + 1.0f) / 16.0f, + (xoff + w) / 16.0f - 0.0001f, (yoff + 1.0f) / 16.0f - 0.0001f); } } @@ -484,6 +480,8 @@ CFont::PrintString(float xstart, float ystart, wchar *s) xstart; #ifdef MORE_LANGUAGES PrintString(xleft, y, start, s, spaceWidth, xstart); +#else + PrintString(xleft, y, Details.anonymous_25, start, s, spaceWidth); #endif // reset things lineLength = 0.0f; @@ -563,7 +561,7 @@ CFont::PrintString(float xstart, float ystart, wchar *s) lineLength = 0.0f; } #else - PrintString(xleft, y, start, s, 0.0f); + PrintString(xleft, y, Details.anonymous_25, start, s, 0.0f); #endif } } @@ -804,103 +802,81 @@ CFont::PrintString(float x, float y, wchar *start, wchar *&end, float spwidth, f } #else void -CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth) +CFont::PrintString(float x, float y, uint32, wchar *start, wchar *end, float spwidth) { - wchar *s, c, unused; + wchar *s; - if (RenderState.FontStyle != Details.style) - { + if (RenderState.style != Details.style) { RenderFontBuffer(); - RenderState.FontStyle = Details.style; + RenderState.style = Details.style; } - float v7 = CFont::Details.dropShadowPosition; - if (v7 != 0.0f && (CFont::Details.style == 0 || CFont::Details.style == 1)) - { - auto v8 = CFont::Details.color; - CFont::Details.color = CFont::Details.dropColor; - CFont::Details.dropShadowPosition = 0; - CFont::Details.bIsShadow = true; - if (0.0f != CFont::Details.slant) - { - CFont::Details.slantRefX = (double)v7 + CFont::Details.slantRefX; - CFont::Details.slantRefY = (double)v7 + CFont::Details.slantRefY; - //CFont::PrintString(v7 + x, v7 + y, CFont::Details.anonymous_25, a4, a5, a6); - CFont::PrintString(v7 + x, v7 + y, start, end, spwidth); - CFont::Details.slantRefX = CFont::Details.slantRefX - (double)v7; - CFont::Details.slantRefY = CFont::Details.slantRefY - (double)v7; + float dropShadowPosition = CFont::Details.dropShadowPosition; + if (dropShadowPosition != 0.0f && (CFont::Details.style == FONT_BANK || CFont::Details.style == FONT_STANDARD)) { + CRGBA color = Details.color; + Details.color = Details.dropColor; + Details.dropShadowPosition = 0; + Details.bIsShadow = true; + if (Details.slant != 0.0f) { + Details.slantRefX += dropShadowPosition; + Details.slantRefY += dropShadowPosition; + PrintString(dropShadowPosition + x, dropShadowPosition + y, Details.anonymous_25, start, end, spwidth); + Details.slantRefX -= dropShadowPosition; + Details.slantRefY -= dropShadowPosition; + } else { + PrintString(dropShadowPosition + x, dropShadowPosition + y, Details.anonymous_25, start, end, spwidth); } - else - { - //CFont::PrintString(v12, v11, CFont::Details.anonymous_25, a4, a5, a6); - CFont::PrintString(v7 + x, v7 + y, start, end, spwidth); - } - CFont::Details.color = v8; - CFont::Details.dropShadowPosition = v7; - CFont::Details.bIsShadow = 0; + Details.color = color; + Details.dropShadowPosition = dropShadowPosition; + Details.bIsShadow = 0; } - if (FontRenderStatePointer >= (char*)&FontRenderStatePointer - 2 * (end - start + 26)) + if (FontRenderStatePointer.pStr >= (wchar*)&FontRenderStateBuf[1024] - (end - start + 26)) // why 26? CFont::RenderFontBuffer(); - CFontRenderState* v13 = (CFontRenderState*)FontRenderStatePointer; - v13->fTextPosX = x; - v13->fTextPosY = y; - v13->fTextSizeX = CFont::Details.scaleX; - v13->fTextSizeY = CFont::Details.scaleY; - v13->color.r = CFont::Details.color.r; - v13->color.g = CFont::Details.color.g; - v13->color.b = CFont::Details.color.b; - v13->color.a = CFont::Details.color.a; - v13->fExtraSpace = spwidth; - v13->fSlant = CFont::Details.slant; - v13->fSlantRefPointX = CFont::Details.slantRefX; - v13->fSlantRefPointY = CFont::Details.slantRefY; - v13->bFontHalfTexture = CFont::Details.bFontHalfTexture; - v13->bProp = CFont::Details.proportional; - v13->FontStyle = CFont::Details.style; - v13->bIsShadow = CFont::Details.bIsShadow; - FontRenderStatePointer = (char*)FontRenderStatePointer + 0x30; - - for(s = start; s < end; s++){ - if (*s == '~') - { - for (auto i = ParseToken(s); s != i; FontRenderStatePointer = (char*)FontRenderStatePointer + 2) - { - s = i; - *(wchar*)FontRenderStatePointer = *s; + CFontRenderState* pRenderState = FontRenderStatePointer.pRenderState; + pRenderState->fTextPosX = x; + pRenderState->fTextPosY = y; + pRenderState->scaleX = Details.scaleX; + pRenderState->scaleY = Details.scaleY; + pRenderState->color = Details.color; + pRenderState->fExtraSpace = spwidth; + pRenderState->slant = Details.slant; + pRenderState->slantRefX = Details.slantRefX; + pRenderState->slantRefY = Details.slantRefY; + pRenderState->bFontHalfTexture = Details.bFontHalfTexture; + pRenderState->proportional = Details.proportional; + pRenderState->style = Details.style; + pRenderState->bIsShadow = Details.bIsShadow; + FontRenderStatePointer.pRenderState++; + + for(s = start; s < end;){ + if (*s == '~') { + for (wchar *i = ParseToken(s); s != i; FontRenderStatePointer.pStr++) { + *FontRenderStatePointer.pStr = *(s++); } - if (CFont::Details.bFlash) - { - if (CTimer::GetTimeInMilliseconds() - CFont::Details.nFlashTimer > 300) - { + if (Details.bFlash) { + if (CTimer::GetTimeInMilliseconds() - Details.nFlashTimer > 300) { Details.bFlashState = !Details.bFlashState; Details.nFlashTimer = CTimer::GetTimeInMilliseconds(); } - if (Details.bFlashState) - Details.color.a = 0; - else - Details.color.a = 255; + Details.color.a = Details.bFlashState ? 0 : 255; } - } - else - { - *(wchar*)FontRenderStatePointer = *s; - FontRenderStatePointer = (char*)FontRenderStatePointer + 2; - } - /*c = *s - ' '; - if(Details.slant != 0.0f) - y = (Details.slantRefX - x)*Details.slant + Details.slantRefY; - PrintChar(x, y, c); - x += GetCharacterSize(c); - if(c == 0) // space - x += spwidth;*/ + } else + *(FontRenderStatePointer.pStr++) = *(s++); } - *(wchar*)FontRenderStatePointer = 0; - FontRenderStatePointer = (char*)FontRenderStatePointer + 2; - if ((unsigned __int8)FontRenderStatePointer & 3) - FontRenderStatePointer = (char*)FontRenderStatePointer + 2; + *(FontRenderStatePointer.pStr++) = '\0'; + FontRenderStatePointer.Align(); } #endif +void +CFont::PrintStringFromBottom(float x, float y, wchar *str) +{ + y -= (32.0f * Details.scaleY / 2.0f + 2.0f * Details.scaleY) * GetNumberLines(x, y, str); + if (Details.slant == 0.0f) + y -= ((Details.slantRefX - x) * Details.slant + Details.slantRefY); + PrintString(x, y, str); +} + float CFont::GetCharacterWidth(wchar c) { @@ -938,8 +914,6 @@ CFont::GetCharacterWidth(wchar c) else return Size[LanguageSet][Details.style][192]; #else - if (Details.bFontHalfTexture) - c = FindNewCharacter(c); if (Details.proportional) return Size[Details.style][c]; else @@ -1124,7 +1098,7 @@ CFont::ParseToken(wchar *s, bool japShit) wchar* CFont::ParseToken(wchar *s) { - Details.anonymous_23 = 0; + Details.anonymous_23 = false; s++; if(Details.color.r || Details.color.g || Details.color.b) switch(*s){ @@ -1134,27 +1108,26 @@ CFont::ParseToken(wchar *s) case 'n': NewLine = 1; break; - case 'b': SetColor(CRGBA(27, 89, 130, 255)); Details.anonymous_23 = 1; break; + case 'b': SetColor(CRGBA(27, 89, 130, 255)); Details.anonymous_23 = true; break; case 'f': Details.bFlash = !Details.bFlash; if (Details.bFlash) Details.color.a = 255; break; - case 'g': SetColor(CRGBA(255, 150, 225, 255)); Details.anonymous_23 = 1; break; - case 'h': SetColor(CRGBA(225, 225, 225, 255)); Details.anonymous_23 = 1; break; - case 'l': SetColor(CRGBA(0, 0, 0, 255)); Details.anonymous_23 = 1; break; - case 'o': SetColor(CRGBA(229, 125, 126, 255)); Details.anonymous_23 = 1; break; - case 'p': SetColor(CRGBA(168, 110, 252, 255)); Details.anonymous_23 = 1; break; - case 'q': SetColor(CRGBA(199, 144, 203, 255)); Details.anonymous_23 = 1; break; - case 'r': SetColor(CRGBA(255, 150, 225, 255)); Details.anonymous_23 = 1; break; - case 't': SetColor(CRGBA(86, 212, 146, 255)); Details.anonymous_23 = 1; break; - case 'w': SetColor(CRGBA(175, 175, 175, 255)); Details.anonymous_23 = 1; break; - case 'x': SetColor(CRGBA(132, 146, 197, 255)); Details.anonymous_23 = 1; break; - case 'y': SetColor(CRGBA(255, 227, 79, 255)); Details.anonymous_23 = 1; break; + case 'g': SetColor(CRGBA(255, 150, 225, 255)); Details.anonymous_23 = true; break; + case 'h': SetColor(CRGBA(225, 225, 225, 255)); Details.anonymous_23 = true; break; + case 'l': SetColor(CRGBA(0, 0, 0, 255)); Details.anonymous_23 = true; break; + case 'o': SetColor(CRGBA(229, 125, 126, 255)); Details.anonymous_23 = true; break; + case 'p': SetColor(CRGBA(168, 110, 252, 255)); Details.anonymous_23 = true; break; + case 'q': SetColor(CRGBA(199, 144, 203, 255)); Details.anonymous_23 = true; break; + case 'r': SetColor(CRGBA(255, 150, 225, 255)); Details.anonymous_23 = true; break; + case 't': SetColor(CRGBA(86, 212, 146, 255)); Details.anonymous_23 = true; break; + case 'w': SetColor(CRGBA(175, 175, 175, 255)); Details.anonymous_23 = true; break; + case 'x': SetColor(CRGBA(132, 146, 197, 255)); Details.anonymous_23 = true; break; + case 'y': SetColor(CRGBA(255, 227, 79, 255)); Details.anonymous_23 = true; break; } while(*s != '~') s++; - s++; - if (*s == '~') + if (*(++s) == '~') s = ParseToken(s); return s; } @@ -1163,14 +1136,11 @@ CFont::ParseToken(wchar *s) wchar* CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold) { - wchar* v4; // eax - wchar* result; // eax - Details.anonymous_23 = 0; - v4 = str + 1; + wchar *s = str + 1; if (Details.color.r || Details.color.g || Details.color.b) { - switch (*v4) + switch (*s) { case 'B': bold = !bold; @@ -1242,12 +1212,11 @@ CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold) break; } } - while (*v4 != '~') - ++v4; - result = v4 + 1; - if (*result == '~') - result = CFont::ParseToken(result, color, flash, bold); - return result; + while (*s != '~') + ++s; + if (*(++s) == '~') + s = CFont::ParseToken(s, color, flash, bold); + return s; } void @@ -1259,103 +1228,80 @@ CFont::DrawFonts(void) void CFont::RenderFontBuffer() { - int v0; // ebx - //wchar_t* v1; // esi - CFontRenderState* v2; // esi - char v3; // al - float v4; // ST04_4 - float v5; // ST04_4 - signed int v6; // eax - float v7; // [esp+Ch] [ebp-24h] - float v8; // [esp+10h] [ebp-20h] - CRGBA v9; // [esp+1Ch] [ebp-14h] - bool v10; // [esp+22h] [ebp-Eh] - bool v11; // [esp+23h] [ebp-Dh] - - if (FontRenderStatePointer != FontRenderStateBuf) { - v11 = false; - v10 = false; - Sprite[RenderState.FontStyle].SetRenderState(); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); - RenderState = *(CFontRenderState*)&FontRenderStateBuf[0]; - v7 = RenderState.fTextPosX; - v8 = RenderState.fTextPosY; - wchar* string = (wchar*)&FontRenderStateBuf[sizeof(CFontRenderState)]; - - if (string < FontRenderStatePointer) - { - do - { - if (string[0] == '\0') - { - v2 = (CFontRenderState*)((uintptr)string + sizeof(CFontRenderState)); - if ((uintptr)v2 & 3) - v2 = (CFontRenderState*)((uint8*)v2 + 2); - if (v2 >= FontRenderStatePointer) - break; + if (FontRenderStatePointer.pRenderState == (CFontRenderState*)FontRenderStateBuf) return; + + float textPosX; + float textPosY; + CRGBA color; + bool bBold = false; + bool bFlash = false; + + Sprite[RenderState.style].SetRenderState(); + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); + RenderState = *(CFontRenderState*)&FontRenderStateBuf[0]; + textPosX = RenderState.fTextPosX; + textPosY = RenderState.fTextPosY; + tFontRenderStatePointer pRenderStateBufPointer; + pRenderStateBufPointer.pRenderState = (CFontRenderState*)&FontRenderStateBuf[0]; + for (++pRenderStateBufPointer.pRenderState; pRenderStateBufPointer.pStr < FontRenderStatePointer.pStr; pRenderStateBufPointer.pStr++) { + if (*pRenderStateBufPointer.pStr == '\0') { + tFontRenderStatePointer tmpPointer = pRenderStateBufPointer; + tmpPointer.pStr++; + tmpPointer.Align(); + if (tmpPointer.pStr >= FontRenderStatePointer.pStr) + break; - RenderState = *v2; + RenderState = *(tmpPointer.pRenderState++); - v7 = RenderState.fTextPosX; - v8 = RenderState.fTextPosY; - } - if (string[0] == '~') - { - string = CFont::ParseToken(string, v9, v10, v11); - //string = CFont::ParseToken(string); - if (v10) - { - if (CTimer::GetTimeInMilliseconds() - Details.nFlashTimer > 300) { - Details.bFlashState = !Details.bFlashState; - Details.nFlashTimer = CTimer::GetTimeInMilliseconds(); - } - Details.color.alpha = Details.bFlashState ? 0 : 255; - } - if (!RenderState.bIsShadow) - RenderState.color = v9; - } - wchar v0 = string[0]; - //LOWORD(v0) = *v1; - v0 -= 32; - if (RenderState.bFontHalfTexture) - v0 = FindNewCharacter(v0); - else if (v0 > 155) - v0 = 0; - - if (RenderState.fSlant != 0.0f) - v8 = (RenderState.fSlantRefPointX - v7) * RenderState.fSlant + RenderState.fSlantRefPointY; - CFont::PrintChar(v7, v8, v0); - if (v11) { - CFont::PrintChar(v7 + 1.0f, v8, v0); - CFont::PrintChar(v7 + 2.0f, v8, v0); - v7 += 2.0f; + pRenderStateBufPointer = tmpPointer; + + textPosX = RenderState.fTextPosX; + textPosY = RenderState.fTextPosY; + color = RenderState.color; + } + if (*pRenderStateBufPointer.pStr == '~') { + pRenderStateBufPointer.pStr = CFont::ParseToken(pRenderStateBufPointer.pStr, color, bFlash, bBold); + if (bFlash) { + if (CTimer::GetTimeInMilliseconds() - Details.nFlashTimer > 300) { + Details.bFlashState = !Details.bFlashState; + Details.nFlashTimer = CTimer::GetTimeInMilliseconds(); } - if (CFont::RenderState.bProp == true) - v6 = CFont::Size[RenderState.FontStyle][v0]; - else - v6 = CFont::Size[RenderState.FontStyle][209]; - v7 = CFont::RenderState.fTextSizeX * v6 + v7; - if (v0 == 0) - v7 += CFont::RenderState.fExtraSpace; - ++string; - } while (string < FontRenderStatePointer); + Details.color.alpha = Details.bFlashState ? 0 : 255; + } + if (!RenderState.bIsShadow) + RenderState.color = color; + } + wchar c = *pRenderStateBufPointer.pStr; + c -= ' '; + if (RenderState.bFontHalfTexture) + c = FindNewCharacter(c); + else if (c > 155) + c = 0; + + if (RenderState.slant != 0.0f) + textPosY = (RenderState.slantRefX - textPosX) * RenderState.slant + RenderState.slantRefY; + PrintChar(textPosX, textPosY, c); + if (bBold) { + PrintChar(textPosX + 1.0f, textPosY, c); + PrintChar(textPosX + 2.0f, textPosY, c); + textPosX += 2.0f; } - CSprite2d::RenderVertexBuffer(); - FontRenderStatePointer = FontRenderStateBuf; + textPosX += CFont::RenderState.scaleX * (RenderState.proportional ? Size[RenderState.style][c] : Size[RenderState.style][209]); + if (c == '\0') + textPosX += CFont::RenderState.fExtraSpace; } + CSprite2d::RenderVertexBuffer(); + FontRenderStatePointer.pRenderState = (CFontRenderState*)FontRenderStateBuf; } void CFont::SetFontStyle(int16 style) { - if (style == FONT_HEADING) - { + if (style == FONT_HEADING) { Details.style = FONT_STANDARD; Details.bFontHalfTexture = true; - } - else - { + } else { Details.style = style; Details.bFontHalfTexture = false; } @@ -1363,30 +1309,18 @@ CFont::SetFontStyle(int16 style) wchar CFont::FindNewCharacter(wchar c) { - if (c >= 16 && c <= 26) - return c + 128; - if (c >= 8 && c <= 9) - return c + 86; - if (c == 4) - return c + 89; - if (c == 7) - return 206; - if (c == 14) - return 207; - if (c >= 33 && c <= 58) - return c + 122; - if (c >= 65 && c <= 90) - return c + 90; - if (c >= 96 && c <= 118) - return c + 85; - if (c >= 119 && c <= 140) - return c + 62; - if (c >= 141 && c <= 142) - return 204; - if (c == 143) - return 205; - if (c == 1) - return 208; + if (c >= 16 && c <= 26) return c + 128; + if (c >= 8 && c <= 9) return c + 86; + if (c == 4) return c + 89; + if (c == 7) return 206; + if (c == 14) return 207; + if (c >= 33 && c <= 58) return c + 122; + if (c >= 65 && c <= 90) return c + 90; + if (c >= 96 && c <= 118) return c + 85; + if (c >= 119 && c <= 140) return c + 62; + if (c >= 141 && c <= 142) return 204; + if (c == 143) return 205; + if (c == 1) return 208; return c; } diff --git a/src/render/Font.h b/src/render/Font.h index f4c63c21..e30caed6 100644 --- a/src/render/Font.h +++ b/src/render/Font.h @@ -30,7 +30,7 @@ struct CFontDetails char bFlashState; char anonymous_21; int nFlashTimer; - char anonymous_23; + bool anonymous_23; uint32 anonymous_25; }; @@ -39,18 +39,18 @@ struct CFontRenderState uint32 anonymous_0; float fTextPosX; float fTextPosY; - float fTextSizeX; - float fTextSizeY; + float scaleX; + float scaleY; CRGBA color; float fExtraSpace; - float fSlant; - float fSlantRefPointX; - float fSlantRefPointY; + float slant; + float slantRefX; + float slantRefY; bool bIsShadow; bool bFontHalfTexture; - bool bProp; + bool proportional; bool anonymous_14; - int16 FontStyle; + int16 style; }; class CSprite2d; @@ -62,7 +62,7 @@ enum { #ifdef MORE_LANGUAGES FONT_JAPANESE, #endif - MAX_FONTS + MAX_FONTS = FONT_HEADING }; enum { @@ -111,8 +111,9 @@ public: #ifdef MORE_LANGUAGES static bool PrintString(float x, float y, wchar *start, wchar* &end, float spwidth, float japX); #else - static void PrintString(float x, float y, wchar *start, wchar *end, float spwidth); + static void PrintString(float x, float y, uint32, wchar *start, wchar *end, float spwidth); #endif + static void PrintStringFromBottom(float x, float y, wchar *str); static float GetCharacterWidth(wchar c); static float GetCharacterSize(wchar c); static float GetStringWidth(wchar *s, bool spaces = false); @@ -186,7 +187,7 @@ public: static void SetBackGroundOnlyTextOff(void) { Details.backgroundOnlyText = false; } static void SetPropOn(void) { Details.proportional = true; } static void SetPropOff(void) { Details.proportional = false; } - static void SetFontStyle(int16 style);// { Details.style = style; } + static void SetFontStyle(int16 style); static void SetRightJustifyWrap(float wrap) { Details.rightJustifyWrap = wrap; } static void SetAlphaFade(float fade) { Details.alphaFade = fade; } static void SetDropShadowPosition(int16 pos) { Details.dropShadowPosition = pos; } diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 350daff8..697a1483 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -412,6 +412,8 @@ void CHud::Draw() CFont::SetRightJustifyWrap(0.0f); CFont::SetRightJustifyOn(); CFont::SetPropOff(); + CFont::SetDropShadowPosition(2); + CFont::SetDropColor(CRGBA(0, 0, 0, 255)); CFont::SetFontStyle(FONT_HEADING); if (m_ItemToFlash == ITEM_HEALTH && CTimer::GetFrameCounter() & 8 @@ -429,12 +431,12 @@ void CHud::Draw() #endif AsciiToUnicode(sTemp, sPrint); - CFont::SetColor(CRGBA(0, 0, 0, 255)); + /*CFont::SetColor(CRGBA(0, 0, 0, 255)); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrint); if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) { CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(164.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrintIcon); - } + }*/ CFont::SetColor(HEALTH_COLOR); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(65.0f), sPrint); @@ -493,11 +495,11 @@ void CHud::Draw() CFont::SetCentreOff(); CFont::SetRightJustifyOn(); CFont::SetPropOn(); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_STANDARD); CFont::SetDropShadowPosition(2); // TODO(Miami): Remove that, VC keeps that open above CFont::SetDropColor(CRGBA(0,0,0,alpha)); // TODO(Miami): Remove that, VC keeps that open above - AsciiToUnicode("]", sPrintIcon); + AsciiToUnicode(">", sPrintIcon); for (int i = 0; i < 6; i++) { if (FrontEndMenuManager.m_PrefsShowHud) { @@ -609,12 +611,14 @@ void CHud::Draw() CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); CFont::SetBackGroundOnlyTextOff(); + CFont::SetDropShadowPosition(2); + CFont::SetDropColor(CRGBA(0, 0, 0, fZoneAlpha)); CFont::SetFontStyle(FONT_BANK); - CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f) + SCREEN_SCALE_Y(1.0f), m_ZoneToPrint); + //CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha)); + //CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f) + SCREEN_SCALE_Y(1.0f), m_ZoneToPrint); CFont::SetColor(CRGBA(ZONE_COLOR.r, ZONE_COLOR.g, ZONE_COLOR.b, fZoneAlpha)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f), m_ZoneToPrint); + CFont::PrintStringFromBottom(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f), m_ZoneToPrint); CFont::SetSlant(0.f); } @@ -708,12 +712,12 @@ void CHud::Draw() CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); CFont::SetBackGroundOnlyTextOff(); - CFont::SetFontStyle(FONT_STANDARD); - CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(105.f) + SCREEN_SCALE_Y(1.0f), m_pVehicleNameToPrint); + CFont::SetDropShadowPosition(2); + CFont::SetDropColor(CRGBA(0, 0, 0, fVehicleAlpha)); + CFont::SetFontStyle(FONT_BANK); CFont::SetColor(CRGBA(VEHICLE_COLOR.r, VEHICLE_COLOR.g, VEHICLE_COLOR.b, fVehicleAlpha)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f), m_pVehicleNameToPrint); + CFont::PrintStringFromBottom(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f), m_pVehicleNameToPrint); CFont::SetSlant(0.f); } @@ -734,6 +738,8 @@ void CHud::Draw() CFont::SetBackgroundOff(); CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y)); CFont::SetBackGroundOnlyTextOff(); + CFont::SetDropShadowPosition(2); + CFont::SetDropColor(CRGBA(0, 0, 0, 255)); CFont::SetPropOff(); CFont::SetFontStyle(FONT_HEADING); CFont::SetRightJustifyOn(); @@ -744,7 +750,7 @@ void CHud::Draw() CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), sPrint); + //CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), sPrint); CFont::SetColor(CLOCK_COLOR); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f), SCREEN_SCALE_Y(22.0f), sPrint); @@ -1407,7 +1413,7 @@ void CHud::DrawAfterFade() CFont::SetPropOn(); CFont::SetRightJustifyWrap(SCREEN_SCALE_X(-500.0f)); CFont::SetRightJustifyOn(); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_BANK); if (BigMessageX[1] >= SCREEN_SCALE_FROM_RIGHT(20.0f)) { BigMessageInUse[1] += CTimer::GetTimeStep(); @@ -1427,8 +1433,10 @@ void CHud::DrawAfterFade() BigMessageAlpha[1] = 255.0f; } - CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1])); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[1]); + CFont::SetDropShadowPosition(2); + CFont::SetDropColor(CRGBA(40, 40, 40, BigMessageAlpha[1])); + //CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1])); + //CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[1]); CFont::SetColor(CRGBA(MISSIONTITLE_COLOR.r, MISSIONTITLE_COLOR.g, MISSIONTITLE_COLOR.b, BigMessageAlpha[1])); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]); diff --git a/src/render/Sprite2d.cpp b/src/render/Sprite2d.cpp index d3d90964..3f7cea44 100644 --- a/src/render/Sprite2d.cpp +++ b/src/render/Sprite2d.cpp @@ -317,12 +317,12 @@ CSprite2d::SetVertices(RwIm2DVertex *verts, const CRect &r, const CRGBA &c0, con screenz = NearScreenZ; recipz = RecipNearClip; - //z = RwCameraGetNearClipPlane(Scene.camera); // not done by game + z = RwCameraGetNearClipPlane(Scene.camera); // not done by game RwIm2DVertexSetScreenX(&verts[0], r.left); RwIm2DVertexSetScreenY(&verts[0], r.top); RwIm2DVertexSetScreenZ(&verts[0], screenz); - //RwIm2DVertexSetCameraZ(&verts[0], z); + RwIm2DVertexSetCameraZ(&verts[0], z); RwIm2DVertexSetRecipCameraZ(&verts[0], recipz); RwIm2DVertexSetIntRGBA(&verts[0], c2.r, c2.g, c2.b, c2.a); RwIm2DVertexSetU(&verts[0], u0, recipz); @@ -331,7 +331,7 @@ CSprite2d::SetVertices(RwIm2DVertex *verts, const CRect &r, const CRGBA &c0, con RwIm2DVertexSetScreenX(&verts[1], r.right); RwIm2DVertexSetScreenY(&verts[1], r.top); RwIm2DVertexSetScreenZ(&verts[1], screenz); - //RwIm2DVertexSetCameraZ(&verts[1], z); + RwIm2DVertexSetCameraZ(&verts[1], z); RwIm2DVertexSetRecipCameraZ(&verts[1], recipz); RwIm2DVertexSetIntRGBA(&verts[1], c3.r, c3.g, c3.b, c3.a); RwIm2DVertexSetU(&verts[1], u1, recipz); @@ -340,7 +340,7 @@ CSprite2d::SetVertices(RwIm2DVertex *verts, const CRect &r, const CRGBA &c0, con RwIm2DVertexSetScreenX(&verts[2], r.right); RwIm2DVertexSetScreenY(&verts[2], r.bottom); RwIm2DVertexSetScreenZ(&verts[2], screenz); - //RwIm2DVertexSetCameraZ(&verts[2], z); + RwIm2DVertexSetCameraZ(&verts[2], z); RwIm2DVertexSetRecipCameraZ(&verts[2], recipz); RwIm2DVertexSetIntRGBA(&verts[2], c1.r, c1.g, c1.b, c1.a); RwIm2DVertexSetU(&verts[2], u2, recipz); @@ -349,30 +349,11 @@ CSprite2d::SetVertices(RwIm2DVertex *verts, const CRect &r, const CRGBA &c0, con RwIm2DVertexSetScreenX(&verts[3], r.left); RwIm2DVertexSetScreenY(&verts[3], r.bottom); RwIm2DVertexSetScreenZ(&verts[3], screenz); - //RwIm2DVertexSetCameraZ(&verts[3], z); + RwIm2DVertexSetCameraZ(&verts[3], z); RwIm2DVertexSetRecipCameraZ(&verts[3], recipz); RwIm2DVertexSetIntRGBA(&verts[3], c0.r, c0.g, c0.b, c0.a); RwIm2DVertexSetU(&verts[3], u3, recipz); RwIm2DVertexSetV(&verts[3], v3, recipz); - - /*RwIm2DVertexSetScreenX(&verts[4], r.right); - RwIm2DVertexSetScreenY(&verts[4], r.bottom); - RwIm2DVertexSetScreenZ(&verts[4], screenz); - RwIm2DVertexSetCameraZ(&verts[4], z); - RwIm2DVertexSetRecipCameraZ(&verts[4], recipz); - RwIm2DVertexSetIntRGBA(&verts[4], c1.r, c1.g, c1.b, c1.a); - RwIm2DVertexSetU(&verts[4], u3, recipz); - RwIm2DVertexSetV(&verts[4], v3, recipz); - - RwIm2DVertexSetScreenX(&verts[5], r.right); - RwIm2DVertexSetScreenY(&verts[5], r.top); - RwIm2DVertexSetScreenZ(&verts[5], screenz); - RwIm2DVertexSetCameraZ(&verts[5], z); - RwIm2DVertexSetRecipCameraZ(&verts[5], recipz); - RwIm2DVertexSetIntRGBA(&verts[5], c3.r, c3.g, c3.b, c3.a); - RwIm2DVertexSetU(&verts[5], u1, recipz); - RwIm2DVertexSetV(&verts[5], v1, recipz);*/ - } void |