diff options
Diffstat (limited to 'src/render')
-rw-r--r-- | src/render/Renderer.cpp | 24 | ||||
-rw-r--r-- | src/render/Renderer.h | 4 | ||||
-rw-r--r-- | src/render/Weather.cpp | 25 | ||||
-rw-r--r-- | src/render/Weather.h | 6 |
4 files changed, 47 insertions, 12 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 562d5882..8322c22a 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -40,9 +40,9 @@ struct EntityInfo CLinkList<EntityInfo> &gSortedVehiclesAndPeds = *(CLinkList<EntityInfo>*)0x629AC0; int32 &CRenderer::ms_nNoOfVisibleEntities = *(int32*)0x940730; -CEntity **CRenderer::ms_aVisibleEntityPtrs = (CEntity**)0x6E9920; +CEntity *(&CRenderer::ms_aVisibleEntityPtrs)[NUMVISIBLEENTITIES] = *(CEntity * (*)[NUMVISIBLEENTITIES]) * (uintptr*)0x6E9920; +CEntity *(&CRenderer::ms_aInVisibleEntityPtrs)[NUMINVISIBLEENTITIES] = *(CEntity * (*)[NUMINVISIBLEENTITIES]) * (uintptr*)0x880B50; int32 &CRenderer::ms_nNoOfInVisibleEntities = *(int32*)0x8F1B78; -CEntity **CRenderer::ms_aInVisibleEntityPtrs = (CEntity**)0x880B50; CVector &CRenderer::ms_vecCameraPosition = *(CVector*)0x8E2C3C; CVehicle *&CRenderer::m_pFirstPersonVehicle = *(CVehicle**)0x885B80; @@ -73,9 +73,9 @@ CRenderer::PreRender(void) for(i = 0; i < ms_nNoOfInVisibleEntities; i++) ms_aInVisibleEntityPtrs[i]->PreRender(); - for(node = CVisibilityPlugins::m_alphaEntityList.tail.prev; - node != &CVisibilityPlugins::m_alphaEntityList.head; - node = node->prev) + for(node = CVisibilityPlugins::m_alphaEntityList.head.next; + node != &CVisibilityPlugins::m_alphaEntityList.tail; + node = node->next) ((CEntity*)node->item.entity)->PreRender(); CHeli::SpecialHeliPreRender(); @@ -983,7 +983,7 @@ CRenderer::ScanSectorList(CPtrList *lists) dy = ms_vecCameraPosition.y - ent->GetPosition().y; if(dx > -65.0f && dx < 65.0f && dy > -65.0f && dy < 65.0f && - ms_nNoOfInVisibleEntities < 150) + ms_nNoOfInVisibleEntities < NUMINVISIBLEENTITIES - 1) ms_aInVisibleEntityPtrs[ms_nNoOfInVisibleEntities++] = ent; break; case VIS_STREAMME: @@ -1033,7 +1033,7 @@ CRenderer::ScanSectorList_Priority(CPtrList *lists) dy = ms_vecCameraPosition.y - ent->GetPosition().y; if(dx > -65.0f && dx < 65.0f && dy > -65.0f && dy < 65.0f && - ms_nNoOfInVisibleEntities < 150) + ms_nNoOfInVisibleEntities < NUMINVISIBLEENTITIES - 1) ms_aInVisibleEntityPtrs[ms_nNoOfInVisibleEntities++] = ent; break; case VIS_STREAMME: @@ -1078,7 +1078,7 @@ CRenderer::ScanSectorList_Subway(CPtrList *lists) dy = ms_vecCameraPosition.y - ent->GetPosition().y; if(dx > -65.0f && dx < 65.0f && dy > -65.0f && dy < 65.0f && - ms_nNoOfInVisibleEntities < 150) + ms_nNoOfInVisibleEntities < NUMINVISIBLEENTITIES - 1) ms_aInVisibleEntityPtrs[ms_nNoOfInVisibleEntities++] = ent; break; } @@ -1160,8 +1160,12 @@ CRenderer::IsEntityCullZoneVisible(CEntity *ent) return IsVehicleCullZoneVisible(ent); case ENTITY_TYPE_PED: ped = (CPed*)ent; - if(ped->bInVehicle) - return ped->m_pMyVehicle && IsVehicleCullZoneVisible(ped->m_pMyVehicle); + if (ped->bInVehicle) { + if (ped->m_pMyVehicle) + return IsVehicleCullZoneVisible(ped->m_pMyVehicle); + else + return true; + } return !(ped->m_pCurSurface && ped->m_pCurSurface->bZoneCulled2); case ENTITY_TYPE_OBJECT: obj = (CObject*)ent; diff --git a/src/render/Renderer.h b/src/render/Renderer.h index 817cdaae..ea49ed4e 100644 --- a/src/render/Renderer.h +++ b/src/render/Renderer.h @@ -19,9 +19,9 @@ class CPtrList; class CRenderer { static int32 &ms_nNoOfVisibleEntities; - static CEntity **ms_aVisibleEntityPtrs; // [2000]; + static CEntity *(&ms_aVisibleEntityPtrs)[NUMVISIBLEENTITIES]; static int32 &ms_nNoOfInVisibleEntities; - static CEntity **ms_aInVisibleEntityPtrs; // [150]; + static CEntity *(&ms_aInVisibleEntityPtrs)[NUMINVISIBLEENTITIES]; static CVector &ms_vecCameraPosition; static CVehicle *&m_pFirstPersonVehicle; diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp index db1bc80b..479f3404 100644 --- a/src/render/Weather.cpp +++ b/src/render/Weather.cpp @@ -27,6 +27,11 @@ float &CWeather::Rainbow = *(float*)0x940598; bool &CWeather::bScriptsForceRain = *(bool*)0x95CD7D; bool &CWeather::Stored_StateStored = *(bool*)0x95CDC1; +float &CWeather::Stored_InterpolationValue = *(float*)0x942F54; +int16 &CWeather::Stored_OldWeatherType = *(int16*)0x95CC68; +int16 &CWeather::Stored_NewWeatherType = *(int16*)0x95CCAE; +float &CWeather::Stored_Rain = *(float*)0x885B4C; + WRAPPER void CWeather::RenderRainStreaks(void) { EAXJMP(0x524550); } WRAPPER void CWeather::Update(void) { EAXJMP(0x522C10); } @@ -46,3 +51,23 @@ void CWeather::ForceWeatherNow(int16 weather) NewWeatherType = weather; ForcedWeatherType = weather; } + +void CWeather::StoreWeatherState() +{ + Stored_StateStored = true; + Stored_InterpolationValue = InterpolationValue; + Stored_Rain = Rain; + Stored_NewWeatherType = NewWeatherType; + Stored_OldWeatherType = OldWeatherType; +} + +void CWeather::RestoreWeatherState() +{ +#ifdef FIX_BUGS // it's not used anyway though + Stored_StateStored = false; +#endif + InterpolationValue = Stored_InterpolationValue; + Rain = Stored_Rain; + NewWeatherType = Stored_NewWeatherType; + OldWeatherType = Stored_OldWeatherType; +}
\ No newline at end of file diff --git a/src/render/Weather.h b/src/render/Weather.h index 41cc5c0e..b5704b01 100644 --- a/src/render/Weather.h +++ b/src/render/Weather.h @@ -32,6 +32,10 @@ public: static bool &bScriptsForceRain; static bool &Stored_StateStored; + static float &Stored_InterpolationValue; + static int16 &Stored_OldWeatherType; + static int16 &Stored_NewWeatherType; + static float &Stored_Rain; static void RenderRainStreaks(void); static void Update(void); @@ -39,4 +43,6 @@ public: static void ReleaseWeather(); static void ForceWeather(int16); static void ForceWeatherNow(int16); + static void StoreWeatherState(); + static void RestoreWeatherState(); }; |