diff options
Diffstat (limited to '')
-rw-r--r-- | src/render/Draw.cpp | 18 | ||||
-rw-r--r-- | src/render/Draw.h | 7 | ||||
-rw-r--r-- | src/render/Hud.cpp | 1296 | ||||
-rw-r--r-- | src/render/Hud.h | 88 |
4 files changed, 1400 insertions, 9 deletions
diff --git a/src/render/Draw.cpp b/src/render/Draw.cpp index 7c5a48ad..b411176f 100644 --- a/src/render/Draw.cpp +++ b/src/render/Draw.cpp @@ -1,6 +1,10 @@ #include "common.h" #include "patcher.h" #include "Draw.h" +#include "Frontend.h" +#include "Camera.h" + +float CDraw::ms_fAspectRatio; float &CDraw::ms_fNearClipZ = *(float*)0x8E2DC4; float &CDraw::ms_fFarClipZ = *(float*)0x9434F0; @@ -11,6 +15,17 @@ uint8 &CDraw::FadeRed = *(uint8*)0x95CD90; uint8 &CDraw::FadeGreen = *(uint8*)0x95CD71; uint8 &CDraw::FadeBlue = *(uint8*)0x95CD53; +void +CDraw::CalculateAspectRatio() +{ + if(FrontEndMenuManager.m_PrefsUseWideScreen) + ms_fAspectRatio = 16.0f/9.0f; + else if(TheCamera.m_WideScreenOn) + ms_fAspectRatio = 1.25f; + else + ms_fAspectRatio = 4.0f/3.0f; +} + static float hFov2vFov(float hfov) { float w = SCREENW; @@ -36,4 +51,7 @@ CDraw::SetFOV(float fov) STARTPATCHES InjectHook(0x4FE7B0, CDraw::SetFOV, PATCH_JUMP); + + Nop(0x46B618, 2); + Patch<float>(0x5F0A64, 1.3333334f); ENDPATCHES diff --git a/src/render/Draw.h b/src/render/Draw.h index 408c41b0..6dd42121 100644 --- a/src/render/Draw.h +++ b/src/render/Draw.h @@ -6,6 +6,8 @@ private: static float &ms_fNearClipZ; static float &ms_fFarClipZ; static float &ms_fFOV; + static float ms_fAspectRatio; + public: static uint8 &FadeValue; static uint8 &FadeRed; @@ -16,6 +18,11 @@ public: static float GetNearClipZ(void) { return ms_fNearClipZ; } static void SetFarClipZ(float farclip) { ms_fFarClipZ = farclip; } static float GetFarClipZ(void) { return ms_fFarClipZ; } + static void SetFOV(float fov); static float GetFOV(void) { return ms_fFOV; } + + static void CalculateAspectRatio(); + static float GetAspectRatio(void) { return ms_fAspectRatio; } + }; diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 0de5f5b0..5f39c6c6 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -1,8 +1,1298 @@ #include "common.h" #include "patcher.h" +#include "Camera.h" +#include "DMAudio.h" +#include "Clock.h" +#include "Darkel.h" #include "Hud.h" +#include "Messages.h" +#include "Frontend.h" +#include "Font.h" +#include "Pad.h" +#include "Radar.h" +#include "Replay.h" +#include "Sprite.h" +#include "Sprite2d.h" +#include "Text.h" +#include "Timer.h" +#include "Script.h" +#include "TxdStore.h" +#include "User.h" +#include "World.h" -bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89; +//WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); } +//WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); } +WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); } +WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); } +WRAPPER void CHud::SetHelpMessage(wchar* message, bool quick) { EAXJMP(0x5051E0); } +WRAPPER void CHud::SetMessage(wchar* message) { EAXJMP(0x50A210); } +WRAPPER void CHud::SetBigMessage(wchar* message, int16 style) { EAXJMP(0x50A250); } +WRAPPER void CHud::SetPagerMessage(wchar* message) { EAXJMP(0x50A320); } -WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); } -WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); } +wchar *CHud::m_HelpMessage = (wchar*)0x86B888; +wchar *CHud::m_LastHelpMessage = (wchar*)0x6E8F28; +int32 &CHud::m_HelpMessageState = *(int32*)0x880E1C; +int32 &CHud::m_HelpMessageTimer = *(int32*)0x880FA4; +int32 &CHud::m_HelpMessageFadeTimer = *(int32*)0x8F6258; +wchar *CHud::m_HelpMessageToPrint = (wchar*)0x664480; +Float &CHud::m_HelpMessageDisplayTime = *(Float*)0x8E2C28; +Float &CHud::m_fTextBoxNumLines = *(Float*)0x8E2C28; +Float &CHud::m_fHelpMessageTime = *(Float *)0x8E2C28; +Bool &CHud::m_bHelpMessageQuick = *(Bool *)0x95CCF7; +int32 CHud::m_ZoneState = *(int32*)0x8F29AC; +int32 CHud::m_ZoneFadeTimer; +int32 CHud::m_ZoneNameTimer = *(int32*)0x8F1A50; +wchar* &CHud::m_pZoneName = *(wchar **)0x8E2C2C; +wchar* CHud::m_pLastZoneName = (wchar*)0x8F432C; +wchar* CHud::m_ZoneToPrint; +int32 CHud::m_VehicleState = *(int32*)0x940560; +int32 CHud::m_VehicleFadeTimer; +int32 CHud::m_VehicleNameTimer = *(int32*)0x8F2A14; +wchar* &CHud::m_pVehicleName = *(wchar **)0x942FB4; +wchar* CHud::m_pLastVehicleName = *(wchar **)0x8E2DD8; +wchar* CHud::m_pVehicleNameToPrint; +wchar* CHud::m_Message = (wchar*)0x72E318; +wchar* CHud::m_PagerMessage = (wchar*)0x878840; +Bool &CHud::m_Wants_To_Draw_Hud = *(Bool*)0x95CD89; +Bool &CHud::m_Wants_To_Draw_3dMarkers = *(Bool*)0x95CD62; +wchar(*CHud::m_BigMessage)[128] = (wchar(*)[128])0x664CE0; +Float *CHud::BigMessageInUse = (Float*)0x862140; +Float *CHud::BigMessageAlpha = (Float*)0x862108; +Float *CHud::BigMessageX = (Float*)0x773248; + +Float &CHud::OddJob2OffTimer = *(Float*)0x942FA0; +int8 &CHud::CounterOnLastFrame = *(int8*)0x95CD67; +Float &CHud::OddJob2XOffset = *(Float*)0x8F1B5C; +int16 &CHud::CounterFlashTimer = *(int16*)0x95CC20; +int16 &CHud::OddJob2Timer = *(int16*)0x95CC52; +int8 &CHud::TimerOnLastFrame = *(int8*)0x95CDA7; +int16 &CHud::OddJob2On = *(int16*)0x95CC78; +int16 &CHud::TimerFlashTimer = *(int16*)0x95CC6C; +int16 &CHud::PagerSoundPlayed = *(int16*)0x95CC4A; +int32 &CHud::SpriteBrightness = *(int32*)0x95CC54; +Float &CHud::PagerXOffset = *(Float*)0x941590; +int32 CHud::m_ItemToFlash = *(int32*)0x95CC82; +int16 &CHud::PagerTimer = *(int16*)0x95CC3A; +int16 &CHud::PagerOn = *(int16*)0x95CCA0; + +CSprite2d *CHud::Sprites = (CSprite2d*)0x95CB9C; +char *WeaponFilenames[] = { + "fist", + "fistm", + "bat", + "batm", + "pistol", + "pistolm", + "uzi", + "uzim", + "shotgun", + "shotgunm", + "ak47", + "ak47m", + "m16", + "m16m", + "sniper", + "sniperm", + "rocket", + "rocketm", + "flame", + "flamem", + "molotov", + "molotovm", + "grenade", + "grenadem", + "detonator", + "detonator_mask", + "", + "", + "", + "", + "radardisc", + "radardiscm", + "pager", + "pagerm", + "", + "", + "", + "", + "bleeder", + "", + "sitesniper", + "sitesniperm", + "siteM16", + "siteM16m", + "siterocket", + "siterocketm" +}; + +RwTexture* gpSniperSightTex = (RwTexture*)0x8F5834; +RwTexture* gpRocketSightTex = (RwTexture*)0x8E2C20; + +void CHud::Initialise() { + ReInitialise(); + + int HudTXD = CTxdStore::AddTxdSlot("hud"); + CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD"); + CTxdStore::AddRef(HudTXD); + CTxdStore::PopCurrentTxd(); + CTxdStore::SetCurrentTxd(HudTXD); + + for (int i = 0; i < ARRAY_SIZE(WeaponFilenames) / 2; i++) { + Sprites[i].SetTexture(WeaponFilenames[i * 2]); + } + + gpSniperSightTex = RwTextureRead("sitesniper", 0); + gpRocketSightTex = RwTextureRead("siterocket", 0); + + CTxdStore::PopCurrentTxd(); +} + +void CHud::Shutdown() { + for (int i = 0; i < 23; ++i) { + Sprites[i].Delete(); + } + + RwTextureDestroy(gpSniperSightTex); + gpSniperSightTex = 0; + + RwTextureDestroy(gpRocketSightTex); + gpRocketSightTex = 0; + + int HudTXD = CTxdStore::FindTxdSlot("hud"); + CTxdStore::RemoveTxdSlot(HudTXD); +} + +void CHud::SetVehicleName(wchar* name) { + m_pVehicleName = name; +} + +void CHud::SetZoneName(wchar* name) { + m_pZoneName = name; +} + +void CHud::Draw() { + RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)TRUE); + RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); + RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); + RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSMIRROR); + RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT); + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); + + if (CReplay::Mode != 1) { + if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) { + Bool Mode_RunAround = 0; + Bool Mode_FirstPerson = 0; + + int32 WeaponType = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_eWeaponType; + int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode; + + if (Mode == CCam::CamMode::MODE_SNIPER || Mode == CCam::CamMode::MODE_ROCKET || Mode == CCam::CamMode::MODE_M16FIRSTPERSON_34 || Mode == CCam::CamMode::MODE_EDITOR) + Mode_FirstPerson = 1; + if (Mode == CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 || Mode == CCam::CamMode::MODE_SNIPER_RUN_AROUND) + Mode_RunAround = 1; + + /* + Draw Crosshairs + */ + if (TheCamera.Cams->Using3rdPersonMouseCam() && (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage) || Mode == 40) { + if (CWorld::Players[CWorld::PlayerInFocus].m_pPed) { + int32 State = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_nPedState; + if (State != PED_ENTER_CAR && State != PED_CARJACK) { + if ((WeaponType >= WEAPONTYPE_COLT45 && WeaponType <= WEAPONTYPE_M16) || WeaponType == WEAPONTYPE_FLAMETHROWER) + Mode_RunAround = 1; + } + } + } + + if (Mode_FirstPerson || Mode_RunAround) { + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR); + + int32 SpriteBrightLikeADiamond = CHud::SpriteBrightness + 1; + if (SpriteBrightLikeADiamond > 30) + SpriteBrightLikeADiamond = 30; + + CHud::SpriteBrightness = SpriteBrightLikeADiamond; + + RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); + + Float fStep = sin((CTimer::GetTimeInMilliseconds() & 1023) * 0.0061328127); + Float fMultBright = CHud::SpriteBrightness * 0.033333335f * (0.25f * fStep + 0.75f); + CRect rect; + + float fWidescreenOffset[2] = { 0.0f, 0.0f }; + + if (CMenuManager::m_PrefsUseWideScreen) { + fWidescreenOffset[0] = 0.0f; + fWidescreenOffset[1] = HUD_STRETCH_Y(18.0f); + } + + if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) { + Float f3rdX = SCREENW * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0]; + Float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1]; + + if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) { + rect.left = f3rdX - HUD_STRETCH_X(32.0f * 0.6f); + rect.top = f3rdY - HUD_STRETCH_Y(32.0f * 0.6f); + rect.right = f3rdX + HUD_STRETCH_X(32.0f * 0.6f); + rect.bottom = f3rdY + HUD_STRETCH_Y(32.0f * 0.6f); + + CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); + } + else { + rect.left = f3rdX - HUD_STRETCH_X(32.0f * 0.4f); + rect.top = f3rdY - HUD_STRETCH_Y(32.0f * 0.4f); + rect.right = f3rdX + HUD_STRETCH_X(32.0f * 0.4f); + rect.bottom = f3rdY + HUD_STRETCH_Y(32.0f * 0.4f); + + CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); + } + } + else { + if (Mode != CCam::CamMode::MODE_M16FIRSTPERSON_34 && Mode != CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 && Mode != CCam::CamMode::MODE_EDITOR) { + if (Mode == CCam::CamMode::MODE_ROCKET_RUN_AROUND) { + rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(32.0f * 0.7f); + rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(32.0f * 0.7f); + rect.right = (SCREEN_WIDTH / 2) + HUD_STRETCH_X(32.0f * 0.7f); + rect.bottom = (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(32.0f * 0.7f); + + CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); + } + else if (Mode != CCam::CamMode::MODE_ROCKET && Mode != CCam::CamMode::MODE_SNIPER_RUN_AROUND) { + rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(210.0f); + rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(210.0f); + rect.right = SCREEN_WIDTH / 2; + rect.bottom = SCREEN_HEIGHT / 2; + CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); + + rect.right = (SCREEN_WIDTH / 2); + rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(210.0f); + rect.left = HUD_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2); + rect.bottom = SCREEN_HEIGHT / 2; + CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); + + rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(210.0f); + rect.bottom = (SCREEN_HEIGHT / 2); + rect.right = (SCREEN_WIDTH / 2); + rect.top = HUD_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2); + CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); + + rect.right = (SCREEN_WIDTH / 2); + rect.bottom = (SCREEN_HEIGHT / 2); + rect.left = HUD_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2); + rect.top = HUD_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2); + CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); + } + else { + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE); + RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE); + RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE); + RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster); + + CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, HUD_STRETCH_X(40.0f), HUD_STRETCH_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255); + } + } + else { + rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(32.0f); + rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(32.0f); + rect.right = (SCREEN_WIDTH / 2) + HUD_STRETCH_X(32.0f); + rect.bottom = (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(32.0f); + CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); + } + } + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR); + RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA); + RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA); + } + else { + CHud::SpriteBrightness = 0; + } + + /* + DrawMoneyCounter + */ + wchar sPrint[16]; + wchar sPrintIcon[16]; + char sTemp[16]; + + sprintf(sTemp, "$%08d", CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney); + AsciiToUnicode(sTemp, sPrint); + + CFont::SetPropOff(); + CFont::SetBackgroundOff(); + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + CFont::SetCentreOff(); + CFont::SetRightJustifyOn(); + CFont::SetRightJustifyWrap(0.0f); + CFont::SetBackGroundOnlyTextOff(); + CFont::SetFontStyle(FONT_HEADING); + CFont::SetPropOff(); + CFont::SetColor(CRGBA(0, 0, 0, 255)); + + CFont::PrintString(HUD_FROM_RIGHT(110.0f - 2.0f), HUD_STRETCH_Y(43.0f + 2.0f), sPrint); + + CFont::SetColor(CRGBA(89, 115, 150, 255)); + CFont::PrintString(HUD_FROM_RIGHT(110.0f), HUD_STRETCH_Y(43.0f), sPrint); + + /* + DrawClock + */ + sprintf(sTemp, "%02d:%02d", CClock::GetHours(), CClock::GetMinutes()); + AsciiToUnicode(sTemp, sPrint); + + CFont::SetColor(CRGBA(0, 0, 0, 255)); + + CFont::PrintString(HUD_FROM_RIGHT(111.0f - 2.0f), HUD_STRETCH_Y(22.0f + 2.0f), sPrint); + + CFont::SetColor(CRGBA(194, 165, 120, 255)); + CFont::PrintString(HUD_FROM_RIGHT(111.0f), HUD_STRETCH_Y(22.0f), sPrint); + + /* + DrawAmmo + */ + int32 AmmoInClip = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoInClip; + int32 TotalAmmo = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoTotal; + + if (AmmoInClip <= 1 || AmmoInClip >= 1000) { + sprintf(sTemp, "%d", TotalAmmo); + } + else { + if (WeaponType == WEAPONTYPE_FLAMETHROWER) { + int tot_min_clip_div_10 = (TotalAmmo - AmmoInClip) / 10; + if (tot_min_clip_div_10 > 9999) + tot_min_clip_div_10 = 9999; + + sprintf(sTemp, "%d-%d", tot_min_clip_div_10, AmmoInClip / 10); + } + else { + if (AmmoInClip > 9999) + AmmoInClip = 9999; + sprintf(sTemp, "%d-%d", (TotalAmmo - AmmoInClip), AmmoInClip); + } + } + + AsciiToUnicode(sTemp, sPrint); + + CFont::SetBackgroundOff(); + CFont::SetScale(HUD_STRETCH_X(0.4f), HUD_STRETCH_Y(0.6f)); + CFont::SetJustifyOff(); + CFont::SetCentreOn(); + CFont::SetCentreSize(HUD_STRETCH_X(640.0f)); + CFont::SetPropOn(); + CFont::SetFontStyle(FONT_BANK); + + if (!CDarkel::FrenzyOnGoing()) { + if (WeaponType) { + if (WeaponType != 1) { + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(HUD_FROM_RIGHT(66.0f), HUD_STRETCH_Y(73.0f), sPrint); + } + } + } + + /* + DrawWeaponIcon + */ + CHud::Sprites[WeaponType].Draw( + CRect(HUD_FROM_RIGHT(99.0f), HUD_STRETCH_Y(27.0f), HUD_FROM_RIGHT(35.0f), HUD_STRETCH_Y(91.0f)), + CRGBA(255, 255, 255, 255), + 0.015f, + 0.015f, + 1.0f, + 0.0f, + 0.015f, + 1.0f, + 1.0f, + 1.0f); + + /* + DrawHealth + */ + CFont::SetBackgroundOff(); + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + CFont::SetJustifyOff(); + CFont::SetCentreOff(); + CFont::SetRightJustifyWrap(0.0f); + CFont::SetRightJustifyOn(); + CFont::SetPropOff(); + CFont::SetFontStyle(FONT_HEADING); + + if (CHud::m_ItemToFlash == 4 && CTimer::GetFrameCounter() & 8 + || CHud::m_ItemToFlash != 4 + || CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10 + && CTimer::GetFrameCounter() & 8) { + if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth >= 10 + || CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10 && CTimer::GetFrameCounter() & 8) { + + AsciiToUnicode("[", sPrintIcon); + sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth); + AsciiToUnicode(sTemp, sPrint); + + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(HUD_FROM_RIGHT(110.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrint); + + if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) { + CFont::PrintString(HUD_FROM_RIGHT(164.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrintIcon); + } + CFont::SetColor(CRGBA(186, 101, 50, 255)); + + CFont::PrintString(HUD_FROM_RIGHT(110.0f), HUD_STRETCH_Y(65.0f), sPrint); + + if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) { + CFont::PrintString(HUD_FROM_RIGHT(164.0f), HUD_STRETCH_Y(65.0f), sPrintIcon); + } + } + } + + /* + DrawArmour + */ + if (CHud::m_ItemToFlash == 3 && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != 3) { + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour > 1.0f) { + AsciiToUnicode("[", sPrintIcon); + sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour); + AsciiToUnicode(sTemp, sPrint); + + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(HUD_FROM_RIGHT(182.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrint); + + if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4) { + CFont::PrintString(HUD_FROM_RIGHT(234.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrintIcon); + } + + CFont::SetColor(CRGBA(124, 140, 95, 255)); + + CFont::PrintString(HUD_FROM_RIGHT(182.0f), HUD_STRETCH_Y(65.0f), sPrint); + + if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 1) { + CFont::PrintString(HUD_FROM_RIGHT(234.0f), HUD_STRETCH_Y(65.0f), sPrintIcon); + } + } + } + + /* + DrawWantedLevel + */ + CFont::SetBackgroundOff(); + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + CFont::SetJustifyOff(); + CFont::SetCentreOff(); + CFont::SetRightJustifyOff(); + CFont::SetPropOn(); + CFont::SetFontStyle(FONT_HEADING); + + AsciiToUnicode("]", sPrintIcon); + + for (int i = 0; i < 6; i++) { + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(2.0f + HUD_FROM_RIGHT(60.0f - 2.0f + 23.0f * i), HUD_STRETCH_Y(87.0f + 2.0f), sPrintIcon); + if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel > i + && (CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nLastWantedLevelChange + + 2000 || CTimer::GetFrameCounter() & 4)) { + + CFont::SetColor(CRGBA(193, 164, 120, 255)); + CFont::PrintString(HUD_FROM_RIGHT(60.0f + 23.0f * i), HUD_STRETCH_Y(87.0f), sPrintIcon); + } + } + + /* + DrawZoneName + */ + if (CHud::m_pZoneName) { + Float fZoneAlpha = 0.0f; + + if (CHud::m_pZoneName != CHud::m_pLastZoneName) { + switch (CHud::m_ZoneState) { + case 0: + CHud::m_ZoneState = 2; + CHud::m_ZoneToPrint = CHud::m_pZoneName; + CHud::m_ZoneNameTimer = 0; + CHud::m_ZoneFadeTimer = 0; + break; + case 1: + case 2: + case 3: + case 4: + CHud::m_ZoneNameTimer = 0; + CHud::m_ZoneState = 4; + break; + default: + break; + } + CHud::m_pLastZoneName = CHud::m_pZoneName; + } + + if (CHud::m_ZoneState) { + switch (CHud::m_ZoneState) { + case 1: + if (CHud::m_ZoneNameTimer > 10000) { + CHud::m_ZoneFadeTimer = 1000; + CHud::m_ZoneState = 3; + } + fZoneAlpha = 255.0f; + break; + case 2: + CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f); + if (CHud::m_ZoneFadeTimer > 1000) { + CHud::m_ZoneState = 1; + CHud::m_ZoneFadeTimer = 1000; + } + fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f; + break; + case 3: + CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f); + if (CHud::m_ZoneFadeTimer < 0) { + CHud::m_ZoneState = 0; + CHud::m_ZoneFadeTimer = 0; + } + fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f; + break; + case 4: + CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f); + if (CHud::m_ZoneFadeTimer < 0) { + CHud::m_ZoneFadeTimer = 0; + CHud::m_ZoneToPrint = CHud::m_pLastZoneName; + CHud::m_ZoneNameTimer = 0; + CHud::m_ZoneState = 2; + } + fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f; + break; + default: + break; + + } + if (!CHud::m_Message[0]) { + CHud::m_ZoneNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f); + CFont::SetJustifyOff(); + CFont::SetPropOn(); + CFont::SetBackgroundOff(); + + if (CMenuManager::m_PrefsLanguage == 4) + CFont::SetScale(HUD_STRETCH_X(1.2f * 0.8f), HUD_STRETCH_Y(1.2f)); + else + CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.2f)); + + CFont::SetRightJustifyOn(); + CFont::SetRightJustifyWrap(0.0f); + CFont::SetBackGroundOnlyTextOff(); + CFont::SetFontStyle(FONT_BANK); + CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha)); + CFont::PrintString(HUD_FROM_RIGHT(32.0f - 1.0f), HUD_FROM_BOTTOM(30.0f - 1.0f), CHud::m_ZoneToPrint); + + CFont::SetColor(CRGBA(152, 154, 82, fZoneAlpha)); + CFont::PrintString(HUD_FROM_RIGHT(32.0f), HUD_FROM_BOTTOM(30.0f), CHud::m_ZoneToPrint); + } + } + } + else { + CHud::m_pLastZoneName = 0; + CHud::m_ZoneState = 0; + CHud::m_ZoneFadeTimer = 0; + CHud::m_ZoneNameTimer = 0; + } + + /* + DrawVehicleName + */ + if (CHud::m_pVehicleName) { + Float fVehicleAlpha = 0.0f; + + if (CHud::m_pVehicleName != CHud::m_pLastVehicleName) { + switch (CHud::m_VehicleState) { + case 0: + CHud::m_VehicleState = 2; + CHud::m_pVehicleNameToPrint = CHud::m_pVehicleName; + CHud::m_VehicleNameTimer = 0; + CHud::m_VehicleFadeTimer = 0; + break; + case 1: + case 2: + case 3: + case 4: + CHud::m_VehicleNameTimer = 0; + CHud::m_VehicleState = 4; + break; + default: + break; + } + CHud::m_pLastVehicleName = CHud::m_pVehicleName; + } + + if (CHud::m_VehicleState) { + switch (CHud::m_VehicleState) { + case 1: + if (CHud::m_VehicleNameTimer > 10000) { + CHud::m_VehicleFadeTimer = 1000; + CHud::m_VehicleState = 3; + } + fVehicleAlpha = 255.0f; + break; + case 2: + CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f); + if (CHud::m_VehicleFadeTimer > 1000) { + CHud::m_VehicleState = 1; + CHud::m_VehicleFadeTimer = 1000; + } + fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f; + break; + case 3: + CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f); + if (CHud::m_VehicleFadeTimer < 0) { + CHud::m_VehicleState = 0; + CHud::m_VehicleFadeTimer = 0; + } + fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f; + break; + case 4: + CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f); + if (CHud::m_VehicleFadeTimer < 0) { + CHud::m_VehicleFadeTimer = 0; + CHud::m_pVehicleNameToPrint = CHud::m_pLastVehicleName; + CHud::m_VehicleNameTimer = 0; + CHud::m_VehicleState = 2; + } + fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f; + break; + default: + break; + } + + if (!CHud::m_Message[0]) { + CHud::m_VehicleNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f); + CFont::SetJustifyOff(); + CFont::SetPropOn(); + CFont::SetBackgroundOff(); + + if (CMenuManager::m_PrefsLanguage != 3 && CMenuManager::m_PrefsLanguage != 4) + CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.2f)); + else + CFont::SetScale(HUD_STRETCH_X(1.2f * 0.85f), HUD_STRETCH_Y(1.2f)); + + CFont::SetRightJustifyOn(); + CFont::SetRightJustifyWrap(0.0f); + CFont::SetBackGroundOnlyTextOff(); + CFont::SetFontStyle(FONT_BANK); + CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha)); + CFont::PrintString(HUD_FROM_RIGHT(32.0f - 1.0f), HUD_FROM_BOTTOM(55.0f - 1.0f), CHud::m_pVehicleNameToPrint); + + CFont::SetColor(CRGBA(194, 165, 120, fVehicleAlpha)); + CFont::PrintString(HUD_FROM_RIGHT(32.0f), HUD_FROM_BOTTOM(55.0f), CHud::m_pVehicleNameToPrint); + } + } + } + else { + CHud::m_pLastVehicleName = 0; + CHud::m_VehicleState = 0; + CHud::m_VehicleFadeTimer = 0; + CHud::m_VehicleNameTimer = 0; + } + + /* + DrawOnScreenTimer + */ + wchar sTimer[16]; + if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed) + TimerOnLastFrame = 0; + if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed) + CounterOnLastFrame = 0; + + if (CUserDisplay::OnscnTimer.m_bProcessed == 1) { + if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed == 1) { + if (!TimerOnLastFrame) + TimerFlashTimer = 1; + + TimerOnLastFrame = 1; + + if (TimerFlashTimer) { + if (++TimerFlashTimer > 50) + TimerFlashTimer = 0; + } + + if (CTimer::GetFrameCounter() & 4 || !TimerFlashTimer) { + AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerBuffer, sTimer); + CFont::SetPropOn(); + CFont::SetBackgroundOff(); + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + CFont::SetRightJustifyOn(); + CFont::SetRightJustifyWrap(0.0f); + CFont::SetFontStyle(FONT_HEADING); + CFont::SetPropOff(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(HUD_FROM_RIGHT(27.0f - 2.0f), HUD_STRETCH_Y(110.0f + 2.0f), sTimer); + + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + CFont::SetColor(CRGBA(186, 101, 50, 255)); + CFont::PrintString(HUD_FROM_RIGHT(27.0f), HUD_STRETCH_Y(110.0f), sTimer); + + if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText[0]) { + CFont::SetPropOn(); + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + CFont::PrintString(HUD_FROM_RIGHT(27.0f + 78.0f), HUD_STRETCH_Y(110.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); + + CFont::SetColor(CRGBA(186, 101, 50, 255)); + CFont::PrintString(HUD_FROM_RIGHT(27.0f + 80.0f), HUD_STRETCH_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); + } + } + } + if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed == 1) { + if (!CounterOnLastFrame) + CounterFlashTimer = 1; + + CounterOnLastFrame = 1; + + if (CounterFlashTimer) { + if (++CounterFlashTimer > 50) + CounterFlashTimer = 0; + } + + if (CTimer::GetFrameCounter() & 4 || !CounterFlashTimer) { + if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType) { + CSprite2d::DrawRect(CRect(HUD_FROM_RIGHT(127.0f - 4.0f), HUD_STRETCH_Y(132.0 + 8.0f), HUD_FROM_RIGHT(23.0f), HUD_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 80)); + CSprite2d::DrawRect(CRect(HUD_FROM_RIGHT(127.0f + 4.0f), HUD_STRETCH_Y(132.0 + 8.0f), HUD_FROM_RIGHT(atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer) + 27.0f + 100.0f + 4.0f), HUD_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 255)); + } + else { + AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer); + + CFont::SetPropOn(); + CFont::SetBackgroundOff(); + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + CFont::SetCentreOff(); + CFont::SetRightJustifyOn(); + CFont::SetRightJustifyWrap(0.0f); + CFont::SetFontStyle(FONT_HEADING); + CFont::SetColor(CRGBA(244, 20, 20, 255)); + CFont::SetWrapx(HUD_STRETCH_X(640.0f)); + CFont::SetPropOff(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(HUD_FROM_RIGHT(27.0f - 2.0f), HUD_STRETCH_Y(132.0f + 2.0f), sTimer); + + CFont::SetColor(CRGBA(0, 106, 164, 255)); + CFont::PrintString(HUD_FROM_RIGHT(27.0f), HUD_STRETCH_Y(132.0f), sTimer); + } + + if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText[0]) { + CFont::SetPropOn(); + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(HUD_FROM_RIGHT(27.0f + 59.0f), HUD_STRETCH_Y(132.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); + + CFont::SetColor(CRGBA(0, 106, 164, 255)); + CFont::PrintString(HUD_FROM_RIGHT(27.0f + 61.0f), HUD_STRETCH_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); + } + } + } + } + + /* + DrawPager + */ + if (!m_PagerMessage[0]) { + if (PagerOn == 1) { + PagerSoundPlayed = false; + PagerOn = 2; + } + } + if (m_PagerMessage[0] || PagerOn == 2) { + if (!PagerOn) { + PagerOn = 1; + PagerXOffset = 150.0f; + } + if (PagerOn == 1) { + if (PagerXOffset > 0.0f) { + Float fStep = PagerXOffset * 0.05f; + if (fStep > 10.0f) + fStep = 10.0f; + PagerXOffset -= fStep * CTimer::GetTimeStep(); + } + if (!PagerSoundPlayed) { + DMAudio.PlayFrontEndSound(96, 0); + PagerSoundPlayed = 1; + } + } + else if (PagerOn == 2) { + Float fStep = PagerXOffset * 0.05f; + if (fStep < 2.0f) + fStep = 2.0f; + PagerXOffset += fStep * CTimer::GetTimeStep(); + if (PagerXOffset > 150.0f) { + PagerXOffset = 150.0; + PagerOn = 0; + } + } + + CHud::Sprites[HUD_PAGER].Draw(CRect(HUD_STRETCH_X(26.0f - PagerXOffset), HUD_STRETCH_Y(27.0f), HUD_STRETCH_X(160.0 + 26.0f - PagerXOffset), HUD_STRETCH_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255)); + + CFont::SetBackgroundOff(); + CFont::SetScale(HUD_STRETCH_X(0.84f), HUD_STRETCH_Y(1.0f)); + CFont::SetColor(CRGBA(32, 162, 66, 205)); + CFont::SetRightJustifyOff(); + CFont::SetBackgroundOff(); + CFont::SetCentreOff(); + CFont::SetJustifyOff(); + CFont::SetPropOff(); + CFont::SetFontStyle(FONT_PAGER); + CFont::PrintString(HUD_STRETCH_X(52.0f - PagerXOffset), HUD_STRETCH_Y(54.0f), CHud::m_PagerMessage); + } + + /* + DrawRadar + */ + if (CHud::m_ItemToFlash == 8 && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != 8) { + CRadar::DrawMap(); + CHud::Sprites[HUD_RADARDISC].Draw(CRect(HUD_STRETCH_X(16.0f), HUD_FROM_BOTTOM(123.0f + 4.0f), HUD_STRETCH_X(94.0f + 20.0f + 5.0f), HUD_FROM_BOTTOM(-76.0f + 123.0f - 6.0f)), CRGBA(0, 0, 0, 255)); + CRadar::DrawBlips(); + } + } + + /* + Draw3dMarkers + */ + if (CHud::m_Wants_To_Draw_3dMarkers && !TheCamera.m_WideScreenOn && !CHud::m_BigMessage[0][0] && !CHud::m_BigMessage[2][0]) { + CRadar::Draw3dMarkers(); + } + + /* + DrawScriptText + */ + if (!CTimer::GetIsUserPaused()) { + uint16 CounterA = 0; + uint16 CounterB = 0; + CTextLine* IntroText = CTheScripts::IntroTextLines; + + do { + if (CTheScripts::IntroTextLines[CounterB].m_awText[0] && CTheScripts::IntroTextLines[CounterB].field_29) { + CFont::SetScale(HUD_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fScaleX), HUD_STRETCH_Y(CTheScripts::IntroTextLines[CounterB].m_fScaleY * 0.5f)); + CFont::SetColor(CTheScripts::IntroTextLines[CounterB].m_sColor); + + if (CTheScripts::IntroTextLines[CounterB].m_bJustify) + CFont::SetJustifyOn(); + else + CFont::SetJustifyOff(); + + if (CTheScripts::IntroTextLines[CounterB].m_bRightJustify) + CFont::SetRightJustifyOn(); + else + CFont::SetRightJustifyOff(); + + if (CTheScripts::IntroTextLines[CounterB].m_bCentered) + CFont::SetCentreOn(); + else + CFont::SetCentreOff(); + + CFont::SetWrapx(HUD_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fWrapX)); + CFont::SetCentreSize(HUD_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fCenterSize)); + + if (CTheScripts::IntroTextLines[CounterB].m_bBackground) + CFont::SetBackgroundOn(); + else + CFont::SetBackgroundOff(); + + CFont::SetBackgroundColor(CTheScripts::IntroTextLines[CounterB].m_sBackgroundColor); + + if (CTheScripts::IntroTextLines[CounterB].m_bBackgroundOnly) + CFont::SetBackGroundOnlyTextOn(); + else + CFont::SetBackGroundOnlyTextOff(); + + if (CTheScripts::IntroTextLines[CounterB].m_bTextProportional) + CFont::SetPropOn(); + else + CFont::SetPropOff(); + + CFont::SetFontStyle(CTheScripts::IntroTextLines[CounterB].m_nFont); + CFont::PrintString(HUD_STRETCH_X(640.0f - CTheScripts::IntroTextLines[CounterB].field_36), HUD_STRETCH_Y(448.0f - CTheScripts::IntroTextLines[CounterB].field_40), IntroText->m_awText); + } + ++CounterA; + ++CounterB; + ++IntroText; + } while (CounterA < 2); + + uint16 CounterC = 0; + uint16 CounterD = 0; + CScriptRectangle* IntroRect = CTheScripts::IntroRectangles; + + do { + if (CTheScripts::IntroRectangles[CounterD].m_bIsUsed && CTheScripts::IntroRectangles[CounterD].m_bIsAntialiased) { + if (CTheScripts::IntroRectangles[CounterD].m_wTextureId >= 0) { + CRect rect = { + CTheScripts::IntroRectangles[CounterD].m_sRect.left, + CTheScripts::IntroRectangles[CounterD].m_sRect.bottom, + CTheScripts::IntroRectangles[CounterD].m_sRect.right, + CTheScripts::IntroRectangles[CounterD].m_sRect.bottom }; + + CTheScripts::ScriptSprites[CTheScripts::IntroRectangles[CounterD].m_wTextureId].Draw(rect, IntroRect->m_sColor); + } + else { + CRect rect = { + CTheScripts::IntroRectangles[CounterD].m_sRect.left, + CTheScripts::IntroRectangles[CounterD].m_sRect.bottom, + CTheScripts::IntroRectangles[CounterD].m_sRect.right, + CTheScripts::IntroRectangles[CounterD].m_sRect.bottom }; + + CSprite2d::DrawRect(rect, IntroRect->m_sColor); + } + } + ++CounterC; + ++CounterD; + ++IntroRect; + } while (CounterC < 16); + + /* + DrawSubtitles + */ + if (CHud::m_Message[0] && !CHud::m_BigMessage[2][0] && (FrontEndMenuManager.m_PrefsShowSubtitles == 1 || !TheCamera.m_WideScreenOn)) { + CFont::SetJustifyOff(); + CFont::SetBackgroundOff(); + CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128)); + CFont::SetScale(HUD_STRETCH_X(0.48f), HUD_STRETCH_Y(1.120f)); + CFont::SetCentreOn(); + CFont::SetPropOn(); + CFont::SetFontStyle(FONT_BANK); + + if (TheCamera.m_WideScreenOn) + CFont::SetCentreSize(HUD_FROM_RIGHT(120.0f)); + else + CFont::SetCentreSize(HUD_FROM_RIGHT(280.0f)); + + CFont::SetDropShadowPosition(1); + CFont::SetDropColor(CRGBA(0, 0, 0, 255)); + CFont::SetColor(CRGBA(235, 235, 235, 255)); + CFont::PrintString(SCREEN_WIDTH / 2, HUD_FROM_BOTTOM(64.0f), CHud::m_Message); + CFont::SetDropShadowPosition(0); + } + + /* + DrawBigMessage + */ + if (CHud::m_BigMessage[0][0]) { + if (0.0f == BigMessageInUse[0]) { + CFont::SetJustifyOff(); + CFont::SetBackgroundOff(); + CFont::SetBackGroundOnlyTextOff(); + CFont::SetScale(HUD_STRETCH_X(1.8f), HUD_STRETCH_Y(1.8f)); + CFont::SetPropOn(); + CFont::SetCentreOn(); + CFont::SetCentreSize(HUD_STRETCH_X(615.0f)); + CFont::SetColor(CRGBA(255, 255, 0, 255)); + CFont::SetFontStyle(FONT_HEADING); + if ((SCREENW - 20) <= BigMessageX[0]) { + BigMessageInUse[0] = BigMessageInUse[0] + CTimer::GetTimeStep(); + if (BigMessageInUse[0] >= 120.0f) { + BigMessageInUse[0] = 120.0; + BigMessageAlpha[0] = BigMessageAlpha[0] - (CTimer::GetTimeStep() * 0.02f * 1000.0f) * 0.30000001f; + } + if (BigMessageAlpha[0] <= 0.0f) { + CHud::m_BigMessage[0][0] = 0; + BigMessageAlpha[0] = 0.0; + } + } + else { + Float fStep = (CTimer::GetTimeStep() + * 0.02f + * 1000.0f) + * 0.30000001f; + BigMessageX[0] = BigMessageX[0] + fStep; + BigMessageAlpha[0] = BigMessageAlpha[0] + fStep; + + if (BigMessageAlpha[0] > 255.0f) + BigMessageAlpha[0] = 255.0; + } + CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0])); + CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f - 2.0f), m_BigMessage[0]); + + CFont::SetColor(CRGBA(85, 119, 133, BigMessageAlpha[0])); + CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f), m_BigMessage[0]); + } + else { + BigMessageAlpha[0] = 0.0; + BigMessageX[0] = -60.0; + BigMessageInUse[0] = 1.0; + } + } + else { + BigMessageInUse[0] = 0.0; + } + + // WastedBustedText + if (CHud::m_BigMessage[2][0]) { + if (0 == BigMessageInUse[2]) { + BigMessageAlpha[2] = (CTimer::GetTimeStep() + * 0.02f + * 1000.0f) + * 0.40000001 + + BigMessageAlpha[2]; + if (BigMessageAlpha[2] > 255.0f) + BigMessageAlpha[2] = 255.0; + CFont::SetBackgroundOff(); + + if (CGame::frenchGame || CGame::germanGame) + CFont::SetScale(HUD_STRETCH_X(1.4f), HUD_STRETCH_Y(1.4f)); + else + CFont::SetScale(HUD_STRETCH_X(2.0f), HUD_STRETCH_Y(2.0f)); + + CFont::SetPropOn(); + CFont::SetRightJustifyOn(); + CFont::SetFontStyle(FONT_HEADING); + CFont::SetColor(CRGBA(0, 0, 0, 0.75f * BigMessageAlpha[2])); + + CFont::PrintString(HUD_FROM_RIGHT(20.0f + 4.0f), HUD_FROM_BOTTOM(78.0f), CHud::m_BigMessage[2]); + + CFont::SetColor(CRGBA(170, 123, 87, BigMessageAlpha[2])); + CFont::PrintString(HUD_FROM_RIGHT(20.0f), HUD_FROM_BOTTOM(82.0f), CHud::m_BigMessage[2]); + } + else { + BigMessageAlpha[2] = 0.0; + BigMessageInUse[2] = 1.0; + } + } + else { + BigMessageInUse[2] = 0.0; + } + } + } +} + +void CHud::DrawAfterFade() { + if (CTimer::GetIsUserPaused() || CReplay::Mode == 1) + return; + + if (m_HelpMessage[0]) { + if (!CMessages::WideStringCompare(m_HelpMessage, m_LastHelpMessage, 256)) { + switch (m_HelpMessageState) { + case 0: + m_HelpMessageFadeTimer = 0; + m_HelpMessageState = 2; + m_HelpMessageTimer = 0; + CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, 256); + m_HelpMessageDisplayTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f; + + if (TheCamera.m_ScreenReductionPercentage == 0.0f) + DMAudio.PlayFrontEndSound(SOUND_A0, 0); + break; + case 1: + case 2: + case 3: + case 4: + m_HelpMessageTimer = 5; + m_HelpMessageState = 4; + break; + default: + break; + } + CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, 256); + } + + float fAlpha = 255.0f; + + if (m_HelpMessageState) { + switch (m_HelpMessageState) { + case 1: + fAlpha = 255.0f; + m_HelpMessageFadeTimer = 600; + if (m_HelpMessageTimer > m_fHelpMessageTime * 1000 || m_bHelpMessageQuick && m_HelpMessageTimer > 1500) { + m_HelpMessageFadeTimer = 600; + m_HelpMessageState = 3; + } + break; + case 2: + m_HelpMessageFadeTimer += 2 * (CTimer::GetTimeStep() * 0.02f * 1000.0f); + if (m_HelpMessageFadeTimer > 0) { + m_HelpMessageState = 1; + m_HelpMessageFadeTimer = 0; + } + fAlpha = m_HelpMessageFadeTimer * 0.001f * 255.0f; + break; + case 3: + m_HelpMessageFadeTimer -= 2 * (CTimer::GetTimeStep() * 0.02f * 1000.0f); + if (m_HelpMessageFadeTimer >= 0) { + m_HelpMessageState = 0; + m_HelpMessageFadeTimer = 0; + } + fAlpha = m_HelpMessageFadeTimer * 0.001f * 255.0f; + break; + case 4: + m_HelpMessageFadeTimer -= 2 * (CTimer::GetTimeStep() * 0.02f * 1000.0f); + if (m_HelpMessageFadeTimer >= 0) { + m_HelpMessageState = 2; + m_HelpMessageFadeTimer = 0; + CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, 400); + } + fAlpha = m_HelpMessageFadeTimer * 0.001f * 255.0f; + break; + default: + break; + } + + m_HelpMessageTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f); + + CFont::SetAlphaFade(fAlpha); + CFont::SetCentreOff(); + CFont::SetPropOn(); + + if (CGame::germanGame) + CFont::SetScale(HUD_STRETCH_X(0.52f * 0.85f), HUD_STRETCH_Y(1.1f * 0.85f)); + else + CFont::SetScale(HUD_STRETCH_X(0.52f), HUD_STRETCH_Y(1.1f)); + + CFont::SetColor(CRGBA(175, 175, 175, 255)); + CFont::SetJustifyOff(); + CFont::SetWrapx(HUD_STRETCH_X(200.0f + 26.0f - 4.0f)); + CFont::SetFontStyle(FONT_BANK); + CFont::SetBackgroundOn(); + CFont::SetBackGroundOnlyTextOff(); + CRGBA BackColor = { 0, 0, 0, (uint8)(0.9f * fAlpha) }; + CFont::SetBackgroundColor(BackColor); + CFont::SetColor(CRGBA(175, 175, 175, 255)); + CFont::PrintString(HUD_STRETCH_X(26.0f), HUD_STRETCH_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint); + CFont::SetAlphaFade(255.0f); + CFont::DrawFonts(); + } + } + else + m_HelpMessageState = 0; + + /* + DrawBigMessage2 + */ + // Oddjob + if (m_BigMessage[4][0]) { + CFont::SetJustifyOff(); + CFont::SetBackgroundOff(); + CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.5f)); + CFont::SetCentreOn(); + CFont::SetPropOn(); + CFont::SetCentreSize(HUD_STRETCH_X(600.0f)); + CFont::SetFontStyle(FONT_BANK); + + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(HUD_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(84.0f), m_BigMessage[4]); + + CFont::SetColor(CRGBA(89, 115, 150, 255)); + CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(84.0f), m_BigMessage[4]); + } + + + // Oddjob result + if (OddJob2OffTimer > 0) + OddJob2OffTimer = OddJob2OffTimer - (CTimer::GetTimeStep() * 0.02f * 1000.0f); + + static float fStep; + if (!m_BigMessage[1][0] && m_BigMessage[4][0] && m_BigMessage[5][0] && OddJob2OffTimer <= 0.0f) { + switch (OddJob2On) { + case 0: + OddJob2On = 1; + OddJob2XOffset = 380.0; + break; + case 1: + if (OddJob2XOffset <= 2.0f) { + OddJob2Timer = 0; + OddJob2On = 2; + } + else { + fStep = 40.0; + if ((OddJob2XOffset * 0.16667) <= 40.0) + fStep = OddJob2XOffset * 0.16667; + OddJob2XOffset = OddJob2XOffset - fStep; + } + break; + case 2: + OddJob2Timer += (20.0 * CTimer::GetTimeStep()); + if (OddJob2Timer > 1500) { + OddJob2On = 3; + } + break; + case 3: + fStep = 30.0; + if ((OddJob2XOffset * 0.2) >= 30.0) + fStep = OddJob2XOffset * 0.2; + + OddJob2XOffset = OddJob2XOffset - fStep; + + if (OddJob2XOffset < -380.0) { + OddJob2OffTimer = 5000.0; + OddJob2On = 0; + } + break; + default: + break; + } + + CFont::SetJustifyOff(); + CFont::SetBackgroundOff(); + CFont::SetScale(HUD_STRETCH_X(1.0f), HUD_STRETCH_Y(1.2f)); + CFont::SetCentreOn(); + CFont::SetPropOn(); + CFont::SetCentreSize(HUD_FROM_RIGHT(20.0f)); + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::SetFontStyle(FONT_BANK); + CFont::PrintString(HUD_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]); + + CFont::SetColor(CRGBA(156, 91, 40, 255)); + CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]); + } + + /* + DrawMissionTitle + */ + if (m_BigMessage[1][0]) { + if (BigMessageInUse[1] == 0.0f) { + CFont::SetJustifyOff(); + CFont::SetBackgroundOff(); + + if (CGame::frenchGame || CMenuManager::m_PrefsLanguage == 4) + CFont::SetScale(HUD_STRETCH_X(0.884f), HUD_STRETCH_Y(1.36f)); + else + CFont::SetScale(HUD_STRETCH_X(1.04f), HUD_STRETCH_Y(1.6f)); + + CFont::SetPropOn(); + CFont::SetRightJustifyWrap(-500); + CFont::SetRightJustifyOn(); + CFont::SetFontStyle(FONT_HEADING); + if ((SCREENW - 20) <= BigMessageX[1]) { + BigMessageInUse[1] = BigMessageInUse[1] + CTimer::GetTimeStep(); + if (BigMessageInUse[1] >= 120.0f) { + BigMessageInUse[1] = 120.0; + BigMessageAlpha[1] = BigMessageAlpha[1] - (CTimer::GetTimeStep() * 0.02f * 1000.0f) * 0.3f; + } + if (BigMessageAlpha[1] <= 0) { + m_BigMessage[1][0] = 0; + BigMessageAlpha[1] = 0.0; + } + } + else { + float fStep = (CTimer::GetTimeStep() * 0.02f * 1000.0f) * 0.3f; + BigMessageX[1] = BigMessageX[1] + fStep; + BigMessageAlpha[1] = BigMessageAlpha[1] + fStep; + if (BigMessageAlpha[1] > 255.0f) + BigMessageAlpha[1] = 255.0; + } + CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1])); + CFont::PrintString(HUD_FROM_RIGHT(20.0f - 2.0f), HUD_FROM_BOTTOM(120.0f), m_BigMessage[1]); + + CFont::SetColor(CRGBA(220, 172, 2, BigMessageAlpha[1])); + CFont::PrintString(HUD_FROM_RIGHT(20.0f), HUD_FROM_BOTTOM(120.0f), m_BigMessage[1]); + } + else { + BigMessageAlpha[1] = 0.0; + BigMessageX[1] = -60.0; + BigMessageInUse[1] = 1.0; + } + } + else { + BigMessageInUse[1] = 0.0; + } +} + +STARTPATCHES + InjectHook(0x48BC9A, &CHud::Initialise, PATCH_CALL); + InjectHook(0x48C4F1, &CHud::ReInitialise, PATCH_CALL); + InjectHook(0x48BCBC, &CHud::Shutdown, PATCH_CALL); +ENDPATCHES diff --git a/src/render/Hud.h b/src/render/Hud.h index 242acea8..04795981 100644 --- a/src/render/Hud.h +++ b/src/render/Hud.h @@ -1,10 +1,86 @@ #pragma once +#include "Sprite2d.h" -class CHud -{ +enum eSprites { + HUD_FIST, + HUD_BAT, + HUD_PISTOL, + HUD_UZI, + HUD_SHOTGUN, + HUD_AK47, + HUD_M16, + HUD_SNIPER, + HUD_ROCKET, + HUD_FLAME, + HUD_MOLOTOV, + HUD_GRENADE, + HUD_DETONATOR, + HUD_RADARDISC = 15, + HUD_PAGER = 16, + HUD_SITESNIPER = 20, + HUD_SITEM16 = 21 +}; + +class CHud { public: - static void Draw(void); - static void DrawAfterFade(void); + static CSprite2d *Sprites; - static bool &m_Wants_To_Draw_Hud; -}; + static wchar *m_HelpMessage; + static wchar *m_LastHelpMessage; + static int32 &m_HelpMessageState; + static int32 &m_HelpMessageTimer; + static int32 &m_HelpMessageFadeTimer; + static wchar *m_HelpMessageToPrint; + static Float &m_HelpMessageDisplayTime; + static Float &m_fTextBoxNumLines; + static Float &m_fHelpMessageTime; + static Bool &m_bHelpMessageQuick; + static int32 m_ZoneState; + static int32 m_ZoneFadeTimer; + static int32 m_ZoneNameTimer; + static wchar* &m_pZoneName; + static wchar* m_pLastZoneName; + static wchar* m_ZoneToPrint; + static wchar* &m_pVehicleName; + static wchar* m_pLastVehicleName; + static wchar* m_pVehicleNameToPrint; + static int32 m_VehicleState; + static int32 m_VehicleFadeTimer; + static int32 m_VehicleNameTimer; + static wchar* m_Message; + static wchar* m_PagerMessage; + static Bool &m_Wants_To_Draw_Hud; + static Bool &m_Wants_To_Draw_3dMarkers; + static wchar(*m_BigMessage)[128]; + static Float* BigMessageInUse; + static Float* BigMessageAlpha; + static Float* BigMessageX; + static Float &OddJob2OffTimer; + static int8 &CounterOnLastFrame; + static Float &OddJob2XOffset; + static int16 &CounterFlashTimer; + static int16 &OddJob2Timer; + static int8 &TimerOnLastFrame; + static int16 &OddJob2On; + static int16 &TimerFlashTimer; + static int16 &PagerSoundPlayed; + static int32 &SpriteBrightness; + static Float &PagerXOffset; + static int32 m_ItemToFlash; + static int16 &PagerTimer; + static int16 &PagerOn; + +public: + static void Initialise(); + static void Shutdown(); + static void ReInitialise(); + static void GetRidOfAllHudMessages(); + static void SetZoneName(wchar* name); + static void SetHelpMessage(wchar* message, bool quick); + static void SetVehicleName(wchar* name); + static void Draw(); + static void DrawAfterFade(); + static void SetMessage(wchar* message); + static void SetBigMessage(wchar* message, int16 style); + static void SetPagerMessage(wchar* message); +};
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