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-rw-r--r--src/render/Renderer.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 3d308c52..2617e801 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -382,7 +382,7 @@ CRenderer::SetupEntityVisibility(CEntity *ent)
}
return VIS_INVISIBLE;
}
- if(ent->m_type == ENTITY_TYPE_OBJECT &&
+ if(ent->IsObject() &&
((CObject*)ent)->ObjectCreatedBy == TEMP_OBJECT){
if(ent->m_rwObject == nil || !ent->bIsVisible)
return VIS_INVISIBLE;
@@ -399,7 +399,7 @@ CRenderer::SetupEntityVisibility(CEntity *ent)
if(LOD_DISTANCE + STREAM_DISTANCE < dist && dist < mi->GetLargestLodDistance())
dist = mi->GetLargestLodDistance();
- if(ent->m_type == ENTITY_TYPE_OBJECT && ent->bRenderDamaged)
+ if(ent->IsObject() && ent->bRenderDamaged)
mi->m_isDamaged = true;
RpAtomic *a = mi->GetAtomicFromDistance(dist);
@@ -1162,7 +1162,7 @@ CRenderer::IsEntityCullZoneVisible(CEntity *ent)
if(ent->bZoneCulled)
return false;
- switch(ent->m_type){
+ switch(ent->GetType()){
case ENTITY_TYPE_VEHICLE:
return IsVehicleCullZoneVisible(ent);
case ENTITY_TYPE_PED:
@@ -1187,7 +1187,7 @@ bool
CRenderer::IsVehicleCullZoneVisible(CEntity *ent)
{
CVehicle *v = (CVehicle*)ent;
- switch(v->m_status)
+ switch(v->GetStatus())
case STATUS_SIMPLE:
case STATUS_PHYSICS:
case STATUS_ABANDONED: