diff options
Diffstat (limited to '')
-rw-r--r-- | src/render/Hud.cpp | 41 |
1 files changed, 19 insertions, 22 deletions
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 00d5b5c7..5d1542ef 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -172,9 +172,8 @@ void CHud::Draw() if (playerPed) { if (playerPed->m_nPedState != PED_ENTER_CAR && playerPed->m_nPedState != PED_CARJACK) { - // TODO(Miami): Uncomment - if (WeaponType >= WEAPONTYPE_COLT45 && WeaponType <= WEAPONTYPE_AK47 - /*|| WeaponType == WEAPONTYPE_M60 || || WeaponType == WEAPONTYPE_MINIGUN */ + if (WeaponType >= WEAPONTYPE_COLT45 && WeaponType <= WEAPONTYPE_RUGER + || WeaponType == WEAPONTYPE_M60 || WeaponType == WEAPONTYPE_MINIGUN || WeaponType == WEAPONTYPE_FLAMETHROWER) { DrawCrossHairPC = 1; } @@ -198,8 +197,7 @@ void CHud::Draw() #ifdef ASPECT_RATIO_SCALE f3rdY -= SCREEN_SCALE_Y(2.0f); #endif - // TODO(Miami): M60 - if (playerPed && (WeaponType == WEAPONTYPE_M16 || WeaponType == WEAPONTYPE_AK47/* || WeaponType == WEAPONTYPE_M60*/)) { + if (playerPed && (WeaponType == WEAPONTYPE_M4 || WeaponType == WEAPONTYPE_RUGER || WeaponType == WEAPONTYPE_M60)) { rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f); rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.6f); rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.6f); @@ -314,9 +312,7 @@ void CHud::Draw() MONEY_COLOR.a = alpha; CFont::SetColor(MONEY_COLOR); - // TODO(Miami): m_nHudMode - //if (CMenuManager.m_nHudMode) - { + if (FrontEndMenuManager.m_PrefsShowHud) { CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(43.0f), sPrint); } } @@ -505,20 +501,21 @@ void CHud::Draw() AsciiToUnicode("]", sPrintIcon); for (int i = 0; i < 6; i++) { - if (playerPed->m_pWanted->m_nWantedLevel > i - && (CTimer::GetTimeInMilliseconds() > playerPed->m_pWanted->m_nLastWantedLevelChange - + 2000 || CTimer::GetFrameCounter() & 4)) { - - WANTED_COLOR.a = alpha; - CFont::SetColor(WANTED_COLOR); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon); - - // TODO(Miami): There is one more condition in here - } - else if (playerPed->m_pWanted->m_nWantedLevel <= i) { - NOTWANTED_COLOR.a = alpha; - CFont::SetColor(NOTWANTED_COLOR); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon); + if (FrontEndMenuManager.m_PrefsShowHud) { + if (playerPed->m_pWanted->m_nWantedLevel > i + && (CTimer::GetTimeInMilliseconds() > playerPed->m_pWanted->m_nLastWantedLevelChange + + 2000 || CTimer::GetFrameCounter() & 4)) { + + WANTED_COLOR.a = alpha; + CFont::SetColor(WANTED_COLOR); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon); + + // TODO(Miami): There is one more condition in here + } else if (playerPed->m_pWanted->m_nWantedLevel <= i) { + NOTWANTED_COLOR.a = alpha; + CFont::SetColor(NOTWANTED_COLOR); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon); + } } } |