diff options
Diffstat (limited to '')
-rw-r--r-- | src/render/WaterLevel.cpp | 119 |
1 files changed, 106 insertions, 13 deletions
diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp index ec9485d2..530e0e85 100644 --- a/src/render/WaterLevel.cpp +++ b/src/render/WaterLevel.cpp @@ -125,15 +125,11 @@ WaterLevelInitialise(Const char *pWaterDat) if ( hFile > 0 ) { - if ( hFile >= 0 ) - { - CFileMgr::Read(hFile, (char *)&CWaterLevel::ms_nNoOfWaterLevels, sizeof(CWaterLevel::ms_nNoOfWaterLevels)); - CFileMgr::Read(hFile, (char *)CWaterLevel::ms_aWaterZs, sizeof(CWaterLevel::ms_aWaterZs)); - CFileMgr::Read(hFile, (char *)CWaterLevel::ms_aWaterRects, sizeof(CWaterLevel::ms_aWaterRects)); - CFileMgr::Read(hFile, (char *)CWaterLevel::aWaterBlockList, sizeof(CWaterLevel::aWaterBlockList)); - CFileMgr::Read(hFile, (char *)CWaterLevel::aWaterFineBlockList, sizeof(CWaterLevel::aWaterFineBlockList)); - } - + CFileMgr::Read(hFile, (char *)&CWaterLevel::ms_nNoOfWaterLevels, sizeof(CWaterLevel::ms_nNoOfWaterLevels)); + CFileMgr::Read(hFile, (char *)CWaterLevel::ms_aWaterZs, sizeof(CWaterLevel::ms_aWaterZs)); + CFileMgr::Read(hFile, (char *)CWaterLevel::ms_aWaterRects, sizeof(CWaterLevel::ms_aWaterRects)); + CFileMgr::Read(hFile, (char *)CWaterLevel::aWaterBlockList, sizeof(CWaterLevel::aWaterBlockList)); + CFileMgr::Read(hFile, (char *)CWaterLevel::aWaterFineBlockList, sizeof(CWaterLevel::aWaterFineBlockList)); CFileMgr::CloseFile(hFile); } @@ -488,7 +484,6 @@ CWaterLevel::GetWaterNormal(float fX, float fY) float fAngle = (CTimer::GetTimeInMilliseconds() & 4095) * (TWOPI / 4096.0f); float fWindFactor = CWeather::WindClipped * 0.4f + 0.2f; - //TODO: float _fWave = (WATER_UNSIGN_Y(fY) - y*SMALL_SECTOR_SIZE + WATER_UNSIGN_X(fX) - x*SMALL_SECTOR_SIZE) * (TWOPI / SMALL_SECTOR_SIZE ) + fAngle; @@ -2948,7 +2943,7 @@ CWaterLevel::HandleBeachToysStuff(void) { if ( coldata.SurfaceType == SURFACE_SAND ) { - CEntity *toy = CreateBeachToy(vecPos, BEACHTOY_LOUNGE); + CEntity *toy = CreateBeachToy(vecPos, BEACHTOY_ANY_LOUNGE); if ( toy ) { toy->SetHeading(DEGTORAD(CGeneral::GetRandomNumberInRange(0.0f, 359.0f))); @@ -2968,6 +2963,104 @@ CWaterLevel::HandleBeachToysStuff(void) CEntity * CWaterLevel::CreateBeachToy(CVector const &vec, eBeachToy beachtoy) { - //TODO(MIAMI) - return nil; + if (CObject::nNoTempObjects >= 40) + return nil; + + int finalToy = beachtoy; + bool isStatic = false; + int model = MI_BEACHBALL; + switch (beachtoy) { + case BEACHTOY_ANY_LOUNGE: + switch ( CGeneral::GetRandomNumber() & 7 ) { + case 1: + case 7: + finalToy = BEACHTOY_LOUNGE_WOOD_UP; + break; + case 3: + case 5: + finalToy = BEACHTOY_LOUNGE_TOWEL_UP; + break; + default: + finalToy = BEACHTOY_LOUNGE_WOOD_ON; + break; + } + break; + case BEACHTOY_ANY_TOWEL: + switch ( CGeneral::GetRandomNumber() & 7 ) { + case 1: + case 7: + finalToy = BEACHTOY_TOWEL2; + break; + case 2: + case 6: + finalToy = BEACHTOY_TOWEL3; + break; + case 3: + case 5: + finalToy = BEACHTOY_TOWEL4; + break; + default: + finalToy = BEACHTOY_TOWEL1; + break; + } + if (CObject::nNoTempObjects >= 35) { + return nil; + } + default: + break; + } + switch (finalToy) { + case BEACHTOY_BALL: + isStatic = false; + model = MI_BEACHBALL; + break; + case BEACHTOY_LOUNGE_WOOD_UP: + isStatic = false; + model = MI_LOUNGE_WOOD_UP; + break; + case BEACHTOY_LOUNGE_TOWEL_UP: + isStatic = false; + model = MI_LOUNGE_TOWEL_UP; + break; + case BEACHTOY_LOUNGE_WOOD_ON: + isStatic = false; + model = MI_LOUNGE_WOOD_DN; + break; + case BEACHTOY_LOTION: + model = MI_LOTION; + isStatic = true; + break; + case BEACHTOY_TOWEL1: + model = MI_BEACHTOWEL01; + isStatic = true; + break; + case BEACHTOY_TOWEL2: + model = MI_BEACHTOWEL02; + isStatic = true; + break; + case BEACHTOY_TOWEL3: + model = MI_BEACHTOWEL03; + isStatic = true; + break; + case BEACHTOY_TOWEL4: + model = MI_BEACHTOWEL04; + isStatic = true; + break; + default: + break; + } + CObject *toy = new CObject(model, true); + if (toy) { + toy->SetPosition(vec); + toy->GetMatrix().UpdateRW(); + toy->m_vecMoveSpeed = CVector(0.f, 0.f, 0.f); + toy->m_vecTurnSpeed = CVector(0.f, 0.f, 0.f); + toy->ObjectCreatedBy = TEMP_OBJECT; + toy->bIsStatic = isStatic; + CObject::nNoTempObjects++; + toy->m_nEndOfLifeTime = CTimer::GetTimeInMilliseconds() + 43200000; + CWorld::Add(toy); + return toy; + } else + return nil; }
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