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-rw-r--r--src/render/Sprite.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/render/Sprite.cpp b/src/render/Sprite.cpp
index 509564ac..900b4dba 100644
--- a/src/render/Sprite.cpp
+++ b/src/render/Sprite.cpp
@@ -4,12 +4,6 @@
#include "Camera.h"
#include "Sprite.h"
-// Get rid of bullshit windows definitions, we're not running on an 8086
-#ifdef far
-#undef far
-#undef near
-#endif
-
float &CSprite::m_f2DNearScreenZ = *(float*)0x8F1ABC;
float &CSprite::m_f2DFarScreenZ = *(float*)0x8F2C94;
float &CSprite::m_fRecipNearClipPlane = *(float*)0x8F5FFC;