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-rw-r--r--src/render/SpecialFX.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/render/SpecialFX.h b/src/render/SpecialFX.h
index 2d9f18b1..8bd0d5e1 100644
--- a/src/render/SpecialFX.h
+++ b/src/render/SpecialFX.h
@@ -3,6 +3,9 @@
class CSpecialFX
{
public:
+ static bool bSnapShotActive;
+ static int32 SnapShotFrames;
+
static void Render(void);
static void Update(void);
static void Init(void);
@@ -54,6 +57,13 @@ public:
static void AddTrace(CVector*, CVector*);
static void Render(void);
static void Update(void);
+
+//TODO(MIAMI)
+ static void AddTrace(CVector *, CVector *, float, unsigned int, unsigned char) {}
+ static void AddTrace(CVector *a, CVector *b, int32 weapontype, class CEntity *shooter)
+ {
+ AddTrace(a, b); //TODO: temp
+ }
};
enum
@@ -77,6 +87,7 @@ public:
RpMaterial *m_pMaterial;
uint16 m_nType;
bool m_bIsUsed;
+ bool m_bFindZOnNextPlacement;
uint32 m_nIdentifier;
RwRGBA m_Color;
uint16 m_nPulsePeriod;