diff options
Diffstat (limited to '')
-rw-r--r-- | src/render/Particle.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp index 6a42bc4d..5ea4f610 100644 --- a/src/render/Particle.cpp +++ b/src/render/Particle.cpp @@ -941,7 +941,7 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe CVector screen; float w, h; - if ( !CSprite::CalcScreenCoors(vecPos, screen, &w, &h, true) ) + if ( !CSprite::CalcScreenCoors(vecPos, &screen, &w, &h, true) ) return nil; pParticle->m_vecPosition = screen; @@ -2034,7 +2034,7 @@ void CParticle::Render() float w; float h; - if ( CSprite::CalcScreenCoors(particle->m_vecPosition, coors, &w, &h, true) ) + if ( CSprite::CalcScreenCoors(particle->m_vecPosition, &coors, &w, &h, true) ) { if ( i == PARTICLE_ENGINE_STEAM @@ -2189,7 +2189,7 @@ void CParticle::Render() float fTrailLength; CVector vecScreenPosition; - if ( CSprite::CalcScreenCoors(vecPrevPos, vecScreenPosition, &fTrailLength, &fRotation, true) ) + if ( CSprite::CalcScreenCoors(vecPrevPos, &vecScreenPosition, &fTrailLength, &fRotation, true) ) { CVector2D vecDist ( |