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-rw-r--r--src/render/MBlur.h22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/render/MBlur.h b/src/render/MBlur.h
index e2e5d38c..3dc53082 100644
--- a/src/render/MBlur.h
+++ b/src/render/MBlur.h
@@ -1,5 +1,17 @@
#pragma once
+enum FxType
+{
+ FXTYPE_WATER1,
+ FXTYPE_WATER2,
+ FXTYPE_BLOOD1,
+ FXTYPE_BLOOD2,
+ FXTYPE_HEATHAZE,
+ FXTYPE_SPLASH1,
+ FXTYPE_SPLASH2,
+ FXTYPE_SPLASH3
+};
+
class CMBlur
{
public:
@@ -7,11 +19,21 @@ public:
static bool ms_bJustInitialised;
static bool ms_bScaledBlur;
static bool BlurOn;
+ static float Drunkness;
+
+ static int32 pBufVertCount;
public:
static RwBool MotionBlurOpen(RwCamera *cam);
static RwBool MotionBlurClose(void);
static void CreateImmediateModeData(RwCamera *cam, RwRect *rect);
+ static void CreateImmediateModeData(RwCamera *cam, RwRect *rect, RwIm2DVertex *verts, RwRGBA color, float u1Off, float v1Off, float u2Off, float v2Off, float z, int fullTexture);
static void MotionBlurRender(RwCamera *cam, uint32 red, uint32 green, uint32 blue, uint32 blur, int32 type, uint32 bluralpha);
static void OverlayRender(RwCamera *cam, RwRaster *raster, RwRGBA color, int32 type, int32 bluralpha);
+ static void SetDrunkBlur(float drunkness);
+ static void ClearDrunkBlur();
+
+ static bool PosInside(RwRect *rect, float x1, float y1, float x2, float y2);
+ static bool AddRenderFx(RwCamera *cam, RwRect *rect, float z, FxType type);
+ static void OverlayRenderFx(RwCamera *cam, RwRaster *frontBuf);
};