diff options
Diffstat (limited to 'src/render/MBlur.cpp')
-rw-r--r-- | src/render/MBlur.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/render/MBlur.cpp b/src/render/MBlur.cpp index a953afd6..e7e2e74c 100644 --- a/src/render/MBlur.cpp +++ b/src/render/MBlur.cpp @@ -228,17 +228,17 @@ CMBlur::CreateImmediateModeData(RwCamera *cam, RwRect *rect) } void -CMBlur::MotionBlurRender(RwCamera *cam, uint32 red, uint32 green, uint32 blue, uint32 blur, int32 type, uint32 alpha) +CMBlur::MotionBlurRender(RwCamera *cam, uint32 red, uint32 green, uint32 blue, uint32 blur, int32 type, uint32 bluralpha) { RwRGBA color = { (RwUInt8)red, (RwUInt8)green, (RwUInt8)blue, (RwUInt8)blur }; #ifdef GTA_PS2 if( pFrontBuffer ) - OverlayRender(cam, pFrontBuffer, color, type, addalpha); + OverlayRender(cam, pFrontBuffer, color, type, bluralpha); #else if(ms_bJustInitialised) ms_bJustInitialised = false; else - OverlayRender(cam, pFrontBuffer, color, type, alpha); + OverlayRender(cam, pFrontBuffer, color, type, bluralpha); if(BlurOn){ RwRasterPushContext(pFrontBuffer); RwRasterRenderFast(RwCameraGetRaster(cam), 0, 0); @@ -248,7 +248,7 @@ CMBlur::MotionBlurRender(RwCamera *cam, uint32 red, uint32 green, uint32 blue, u } void -CMBlur::OverlayRender(RwCamera *cam, RwRaster *raster, RwRGBA color, int32 type, int32 alpha) +CMBlur::OverlayRender(RwCamera *cam, RwRaster *raster, RwRGBA color, int32 type, int32 bluralpha) { int r, g, b, a; |