diff options
Diffstat (limited to 'src/render/Hud.cpp')
-rw-r--r-- | src/render/Hud.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 5d1542ef..85d30216 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -160,8 +160,7 @@ void CHud::Draw() eWeaponType WeaponType = playerPed->GetWeapon()->m_eWeaponType; int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode; - // TODO(Miami): New cam mode - if ((Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_M16_1STPERSON || Mode == CCam::MODE_HELICANNON_1STPERSON/* || Mode == 46*/) + if ((Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_M16_1STPERSON || Mode == CCam::MODE_HELICANNON_1STPERSON || Mode == CCam::MODE_CAMERA) && playerPed && !playerPed->GetWeapon()->IsTypeMelee()) DrawCrossHair = true; |