diff options
Diffstat (limited to 'src/render/Fluff.cpp')
-rw-r--r-- | src/render/Fluff.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/render/Fluff.cpp b/src/render/Fluff.cpp index 690a1d3f..c76d6109 100644 --- a/src/render/Fluff.cpp +++ b/src/render/Fluff.cpp @@ -655,7 +655,7 @@ void CScrollBar::Render() RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE); CVector coronaCoord, screenCoord; - float screenW, screenH; + float screenW, screenH; for (int i = 1; i < ARRAY_SIZE(m_MessageBar); ++i) { for (int j = 0; j < 5; ++j) @@ -667,7 +667,7 @@ void CScrollBar::Render() // Render main coronas if (m_MessageBar[i] & (1 << j)) { - if (CSprite::CalcScreenCoors(coronaCoord, screenCoord, &screenW, &screenH, true)) + if (CSprite::CalcScreenCoors(coronaCoord, &screenCoord, &screenW, &screenH, true)) { CSprite::RenderBufferedOneXLUSprite( screenCoord.x, screenCoord.y, screenCoord.z, @@ -679,7 +679,7 @@ void CScrollBar::Render() // Render smaller and faded coronas for a trailing effect else if (m_MessageBar[i - 1] & (1 << j)) { - if (CSprite::CalcScreenCoors(coronaCoord, screenCoord, &screenW, &screenH, true)) + if (CSprite::CalcScreenCoors(coronaCoord, &screenCoord, &screenW, &screenH, true)) { CSprite::RenderBufferedOneXLUSprite( screenCoord.x, screenCoord.y, screenCoord.z, @@ -834,7 +834,7 @@ void CDigitalClock::Render() const char* clockMessage = FindDigitalClockMessage(); CVector coronaCoord, screenCoord; - float screenW, screenH; + float screenW, screenH; for (int c = 0; c < 5; ++c) // for each char to be displayed { for (int i = 0; i < 5; ++i) // for each column of coronas @@ -847,7 +847,7 @@ void CDigitalClock::Render() coronaCoord.y = m_Position.y + (8 * c + i) * m_Size.y * m_fScale / 8.0f; coronaCoord.z = m_Position.z + j * m_fScale / 8.0f; - if (CSprite::CalcScreenCoors(coronaCoord, screenCoord, &screenW, &screenH, true)) + if (CSprite::CalcScreenCoors(coronaCoord, &screenCoord, &screenW, &screenH, true)) { CSprite::RenderBufferedOneXLUSprite( screenCoord.x, screenCoord.y, screenCoord.z, |