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-rw-r--r--src/peds/PedFight.cpp2
-rw-r--r--src/peds/PedType.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/peds/PedFight.cpp b/src/peds/PedFight.cpp
index b57364d8..6188f019 100644
--- a/src/peds/PedFight.cpp
+++ b/src/peds/PedFight.cpp
@@ -1778,7 +1778,7 @@ CPed::LoadFightData(void)
break;
}
- if (strncmp(animName, "null", 4) != 0) {
+ if (strcmp(animName, "null") != 0) {
animAssoc = CAnimManager::GetAnimAssociation(ASSOCGRP_STD, animName);
tFightMoves[moveId].animId = (AnimationId)animAssoc->animId;
} else {
diff --git a/src/peds/PedType.cpp b/src/peds/PedType.cpp
index 6e745bd7..598c379d 100644
--- a/src/peds/PedType.cpp
+++ b/src/peds/PedType.cpp
@@ -79,7 +79,7 @@ CPedType::LoadPedData(void)
// Game uses just "line" here since sscanf already trims whitespace, but this is safer
sscanf(&line[lp], "%s", word);
- if(strncmp(word, "Threat", 7) == 0){
+ if(strcmp(word, "Threat") == 0){
flags = 0;
lp += 7;
while(sscanf(&line[lp], "%s", word) == 1 && lp <= linelen){
@@ -92,7 +92,7 @@ CPedType::LoadPedData(void)
lp++;
}
ms_apPedType[type]->m_threats = flags;
- }else if(strncmp(word, "Avoid", 6) == 0){
+ }else if(strcmp(word, "Avoid") == 0){
flags = 0;
lp += 6;
while(sscanf(&line[lp], "%s", word) == 1 && lp <= linelen){