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-rw-r--r--src/peds/Population.h54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/peds/Population.h b/src/peds/Population.h
index f9e6c3b7..aa8129c0 100644
--- a/src/peds/Population.h
+++ b/src/peds/Population.h
@@ -34,33 +34,33 @@ class CPopulation
{
public:
static PedGroup ms_pPedGroups[NUMPEDGROUPS];
- static bool &ms_bGivePedsWeapons;
- static int32 &m_AllRandomPedsThisType;
- static float &PedDensityMultiplier;
- static uint32 &ms_nTotalMissionPeds;
- static int32 &MaxNumberOfPedsInUse;
- static uint32& ms_nNumCivMale;
- static uint32 &ms_nNumCivFemale;
- static uint32 &ms_nNumCop;
- static bool &bZoneChangeHasHappened;
- static uint32 &ms_nNumEmergency;
- static int8& m_CountDownToPedsAtStart;
- static uint32& ms_nNumGang1;
- static uint32& ms_nNumGang2;
- static uint32& ms_nTotalPeds;
- static uint32& ms_nNumGang3;
- static uint32& ms_nTotalGangPeds;
- static uint32& ms_nNumGang4;
- static uint32& ms_nTotalCivPeds;
- static uint32& ms_nNumGang5;
- static uint32& ms_nNumDummy;
- static uint32& ms_nNumGang6;
- static uint32& ms_nNumGang9;
- static uint32& ms_nNumGang7;
- static uint32& ms_nNumGang8;
- static CVector& RegenerationPoint_a;
- static CVector& RegenerationPoint_b;
- static CVector& RegenerationForward;
+ static bool ms_bGivePedsWeapons;
+ static int32 m_AllRandomPedsThisType;
+ static float PedDensityMultiplier;
+ static uint32 ms_nTotalMissionPeds;
+ static int32 MaxNumberOfPedsInUse;
+ static uint32 ms_nNumCivMale;
+ static uint32 ms_nNumCivFemale;
+ static uint32 ms_nNumCop;
+ static bool bZoneChangeHasHappened;
+ static uint32 ms_nNumEmergency;
+ static int8 m_CountDownToPedsAtStart;
+ static uint32 ms_nNumGang1;
+ static uint32 ms_nNumGang2;
+ static uint32 ms_nTotalPeds;
+ static uint32 ms_nNumGang3;
+ static uint32 ms_nTotalGangPeds;
+ static uint32 ms_nNumGang4;
+ static uint32 ms_nTotalCivPeds;
+ static uint32 ms_nNumGang5;
+ static uint32 ms_nNumDummy;
+ static uint32 ms_nNumGang6;
+ static uint32 ms_nNumGang9;
+ static uint32 ms_nNumGang7;
+ static uint32 ms_nNumGang8;
+ static CVector RegenerationPoint_a;
+ static CVector RegenerationPoint_b;
+ static CVector RegenerationForward;
static void Initialise();
static void Update(void);