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-rw-r--r--src/peds/PlayerPed.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp
index 361a9098..5ae8c4be 100644
--- a/src/peds/PlayerPed.cpp
+++ b/src/peds/PlayerPed.cpp
@@ -57,8 +57,8 @@ CPlayerPed::CPlayerPed(void) : CPed(PEDTYPE_PLAYER1)
void CPlayerPed::ClearWeaponTarget()
{
- if (!m_nPedType) {
- m_pPointGunAt = 0;
+ if (m_nPedType == PEDTYPE_PLAYER1) {
+ m_pPointGunAt = nil;
TheCamera.ClearPlayerWeaponMode();
CWeaponEffects::ClearCrosshair();
}
@@ -79,12 +79,12 @@ CPlayerPed::SetWantedLevelNoDrop(int32 level)
// I don't know the actual purpose of parameter
void
-CPlayerPed::AnnoyPlayerPed(bool itsPolice)
+CPlayerPed::AnnoyPlayerPed(bool annoyedByPassingEntity)
{
if (m_pedStats->m_temper < 52) {
m_pedStats->m_temper++;
} else {
- if (itsPolice) {
+ if (annoyedByPassingEntity) {
if (m_pedStats->m_temper < 55) {
m_pedStats->m_temper++;
} else {