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-rw-r--r--src/peds/Ped.h12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index a268d912..e77e5aa3 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -346,9 +346,7 @@ enum eMoveState {
PEDMOVE_NONE,
PEDMOVE_STILL,
PEDMOVE_WALK,
-
- PEDMOVE_UNK,
-
+ PEDMOVE_JOG,
PEDMOVE_RUN,
PEDMOVE_SPRINT,
};
@@ -400,7 +398,7 @@ public:
uint32 bScriptObjectiveCompleted : 1;
uint32 bKindaStayInSamePlace : 1;
- uint32 bBeingChasedByPolice : 1; // Unused VC leftover. Should've been set for criminal/gang members
+ uint32 bBeingChasedByPolice : 1;
uint32 bNotAllowedToDuck : 1;
uint32 bCrouchWhenShooting : 1;
uint32 bIsDucking : 1;
@@ -883,7 +881,9 @@ public:
static void PedSetDraggedOutCarCB(CAnimBlendAssociation *assoc, void *arg);
static void PedAnimStepOutCarCB(CAnimBlendAssociation *assoc, void *arg);
static void PedSetInTrainCB(CAnimBlendAssociation *assoc, void *arg);
- static void PedSetOutTrainCB(CAnimBlendAssociation *assoc, void *arg); // TODO(Miami): Should be under GTA_TRAIN
+#ifdef GTA_TRAIN
+ static void PedSetOutTrainCB(CAnimBlendAssociation *assoc, void *arg);
+#endif
static void FinishedAttackCB(CAnimBlendAssociation *assoc, void *arg);
static void FinishedReloadCB(CAnimBlendAssociation *assoc, void *arg);
static void FinishFightMoveCB(CAnimBlendAssociation *assoc, void *arg);
@@ -940,7 +940,6 @@ public:
CObject *SpawnFlyingComponent(int, int8);
void SetCarJack_AllClear(CVehicle*, uint32, uint32);
bool CanPedJumpThis(CEntity*, CVector*);
-
void SetNewAttraction(CPedAttractor* pAttractor, const CVector& pos, float, float, int);
void ClearWaitState(void);
void Undress(const char*);
@@ -1113,7 +1112,6 @@ public:
void FinishTalkingOnMobileCB(CAnimBlendAssociation* assoc, void* arg);
void StartTalkingOnMobileCB(CAnimBlendAssociation* assoc, void* arg);
-void FinishFuckUCB(CAnimBlendAssociation *assoc, void *arg);
void PlayRandomAnimationsFromAnimBlock(CPed* ped, AssocGroupId animGroup, uint32 first, uint32 amount);
// TODO(Miami): Change those when Ped struct is done