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-rw-r--r--src/peds/Ped.cpp939
1 files changed, 720 insertions, 219 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 1009a9b4..160b903c 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -53,10 +53,10 @@ bool CPed::bFannyMagnetCheat;
bool CPed::bPedCheat3;
CVector2D CPed::ms_vec2DFleePosition;
-void *CPed::operator new(size_t sz) { return CPools::GetPedPool()->New(); }
-void *CPed::operator new(size_t sz, int handle) { return CPools::GetPedPool()->New(handle); }
-void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); }
-void CPed::operator delete(void *p, int handle) { CPools::GetPedPool()->Delete((CPed*)p); }
+void *CPed::operator new(size_t sz) throw() { return CPools::GetPedPool()->New(); }
+void *CPed::operator new(size_t sz, int handle) throw() { return CPools::GetPedPool()->New(handle); }
+void CPed::operator delete(void *p, size_t sz) throw() { CPools::GetPedPool()->Delete((CPed*)p); }
+void CPed::operator delete(void *p, int handle) throw() { CPools::GetPedPool()->Delete((CPed*)p); }
float gfTommyFatness = 1.0f;
@@ -317,7 +317,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
bCanGiveUpSunbathing = true;
m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, this);
- DMAudio.SetEntityStatus(m_audioEntityId, true);
+ DMAudio.SetEntityStatus(m_audioEntityId, TRUE);
m_fearFlags = CPedType::GetThreats(m_nPedType);
m_threatEntity = nil;
m_eventOrThreat = CVector2D(0.0f, 0.0f);
@@ -424,7 +424,7 @@ CPed::SetModelIndex(uint32 mi)
SetPedStats(modelInfo->m_pedStatType);
m_headingRate = m_pedStats->m_headingChangeRate;
m_animGroup = (AssocGroupId) modelInfo->m_animGroup;
- CAnimManager::AddAnimation(GetClump(), m_animGroup, ANIM_IDLE_STANCE);
+ CAnimManager::AddAnimation(GetClump(), m_animGroup, ANIM_STD_IDLE);
if (!CanUseTorsoWhenLooking())
m_pedIK.m_flags |= CPedIK::LOOKAROUND_HEAD_ONLY;
@@ -615,7 +615,7 @@ CPed::SetMoveAnim(void)
CAnimBlendAssociation *animAssoc = RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_BLOCK);
if (!animAssoc) {
- animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_FIGHT_IDLE);
+ animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FIGHT_IDLE);
if (!animAssoc)
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_MELEE_IDLE_FIGHTMODE);
@@ -623,24 +623,24 @@ CPed::SetMoveAnim(void)
return;
if (animAssoc) {
- CAnimBlendAssociation *idleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_STANCE);
+ CAnimBlendAssociation *idleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE);
if (!idleAssoc || idleAssoc->blendDelta <= 0.0f) {
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
- animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_IDLE_STANCE, 8.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_STD_IDLE, 8.0f);
}
}
}
if (!animAssoc) {
- animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_TIRED);
+ animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE_TIRED);
if (animAssoc)
if (m_nWaitState == WAITSTATE_STUCK || m_nWaitState == WAITSTATE_FINISH_FLEE)
return;
if (animAssoc) {
- CAnimBlendAssociation *idleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_STANCE);
+ CAnimBlendAssociation *idleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE);
if (!idleAssoc || idleAssoc->blendDelta <= 0.0f) {
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
- animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_IDLE_STANCE, 4.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_STD_IDLE, 4.0f);
}
}
}
@@ -662,20 +662,20 @@ CPed::SetMoveAnim(void)
switch (m_nMoveState) {
case PEDMOVE_STILL:
- animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_IDLE_STANCE, 4.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_STD_IDLE, 4.0f);
break;
case PEDMOVE_WALK:
- animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_WALK, 1.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_STD_WALK, 1.0f);
break;
case PEDMOVE_RUN:
if (m_nPedState == PED_FLEE_ENTITY) {
- animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_RUN, 3.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_STD_RUN, 3.0f);
} else {
- animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_RUN, 1.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_STD_RUN, 1.0f);
}
break;
case PEDMOVE_SPRINT:
- animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_SPRINT, 1.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), animGroupToUse, ANIM_STD_RUNFAST, 1.0f);
break;
default:
break;
@@ -683,12 +683,12 @@ CPed::SetMoveAnim(void)
if (animAssoc) {
if (m_leader) {
- CAnimBlendAssociation *walkAssoc = RpAnimBlendClumpGetAssociation(m_leader->GetClump(), ANIM_WALK);
+ CAnimBlendAssociation *walkAssoc = RpAnimBlendClumpGetAssociation(m_leader->GetClump(), ANIM_STD_WALK);
if (!walkAssoc)
- walkAssoc = RpAnimBlendClumpGetAssociation(m_leader->GetClump(), ANIM_RUN);
+ walkAssoc = RpAnimBlendClumpGetAssociation(m_leader->GetClump(), ANIM_STD_RUN);
if (!walkAssoc)
- walkAssoc = RpAnimBlendClumpGetAssociation(m_leader->GetClump(), ANIM_SPRINT);
+ walkAssoc = RpAnimBlendClumpGetAssociation(m_leader->GetClump(), ANIM_STD_RUNFAST);
if (walkAssoc) {
animAssoc->speed = walkAssoc->speed;
@@ -1094,7 +1094,7 @@ CPed::MoveHeadToLook(void)
return;
bool handFreeToMove = false;
- AnimationId animToPlay = NUM_STD_ANIMS;
+ AnimationId animToPlay = ANIM_STD_NUM;
if (!GetWeapon()->IsType2Handed() && GetWeapon()->m_eWeaponType != WEAPONTYPE_ROCKETLAUNCHER)
handFreeToMove = true;
@@ -1107,18 +1107,18 @@ CPed::MoveHeadToLook(void)
#else
if (m_pedStats->m_temper < 49 || ((CPed*)m_pLookTarget)->m_nPedType == PEDTYPE_COP)
#endif
- animToPlay = ANIM_FUCKU;
+ animToPlay = ANIM_STD_PARTIAL_FUCKU;
else if(m_pedStats->m_temper < 47)
- animToPlay = ANIM_FIGHT_PPUNCH;
+ animToPlay = ANIM_STD_PARTIAL_PUNCH;
} else {
if (m_pedStats->m_temper > 49 || m_pLookTarget->GetModelIndex() == MI_POLICE)
- animToPlay = ANIM_FUCKU;
+ animToPlay = ANIM_STD_PARTIAL_FUCKU;
}
} else if (handFreeToMove && (CGeneral::GetRandomNumber() & 1)) {
- animToPlay = ANIM_FUCKU;
+ animToPlay = ANIM_STD_PARTIAL_FUCKU;
}
- if (animToPlay != NUM_STD_ANIMS) {
+ if (animToPlay != ANIM_STD_NUM) {
CAnimBlendAssociation *newAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, animToPlay, 4.0f);
if (newAssoc) {
@@ -1427,10 +1427,10 @@ CPed::CalculateNewVelocity(void)
m_moved = CVector2D(-Sin(walkAngle), Cos(walkAngle)) * pedSpeed;
}
- CAnimBlendAssociation *idleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_STANCE);
- CAnimBlendAssociation *fightAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_FIGHT_IDLE);
+ CAnimBlendAssociation *idleAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE);
+ CAnimBlendAssociation *fightAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FIGHT_IDLE);
if(!fightAssoc)
- fightAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_TIRED);
+ fightAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE_TIRED);
if(!fightAssoc)
fightAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_MELEE_IDLE_FIGHTMODE);
@@ -1609,7 +1609,7 @@ CPed::ProcessBuoyancy(void)
color.r = (0.5f * CTimeCycle::GetDirectionalRed() + CTimeCycle::GetAmbientRed()) * 127.5f;
color.g = (0.5f * CTimeCycle::GetDirectionalBlue() + CTimeCycle::GetAmbientBlue()) * 127.5f;
color.b = (0.5f * CTimeCycle::GetDirectionalGreen() + CTimeCycle::GetAmbientGreen()) * 127.5f;
- color.a = (CGeneral::GetRandomNumber() % 256 * 48.0f) + 48;
+ color.a = CGeneral::GetRandomNumberInRange(48.0f, 96.0f);
bIsInWater = true;
ApplyMoveForce(buoyancyImpulse);
if (!DyingOrDead()) {
@@ -1914,9 +1914,9 @@ CPed::ProcessControl(void)
} else {
if (m_nPedType != PEDTYPE_COP && neededTurn < DEGTORAD(15.0f) && m_nWaitState == WAITSTATE_FALSE) {
if ((m_nStoredMoveState == PEDMOVE_RUN || m_nStoredMoveState == PEDMOVE_SPRINT) && m_vecDamageNormal.z < 0.3f) {
- CAnimBlendAssociation *runAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_RUN);
+ CAnimBlendAssociation *runAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_RUN);
if (!runAssoc)
- runAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_SPRINT);
+ runAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_RUNFAST);
if (runAssoc && runAssoc->blendAmount > 0.9f && runAssoc->IsRunning()) {
SetWaitState(WAITSTATE_HITWALL, nil);
@@ -2220,7 +2220,7 @@ CPed::ProcessControl(void)
bIsStanding = false;
CVector2D collidingEntMoveDir = -collidingVeh->m_vecMoveSpeed;
int dir = GetLocalDirection(collidingEntMoveDir);
- SetFall(1000, (AnimationId)(dir + ANIM_KO_SKID_FRONT), false);
+ SetFall(1000, (AnimationId)(dir + ANIM_STD_HIGHIMPACT_FRONT), false);
float damage;
if (collidingVeh->m_modelIndex == MI_TRAIN) {
@@ -2336,12 +2336,17 @@ CPed::ProcessControl(void)
}
uint8 flyDir = 0;
float feetZ = GetPosition().z - FEET_OFFSET;
- if ((obstacleForFlyingZ <= feetZ || obstacleForFlyingOtherDirZ >= 500.0f) && (obstacleForFlyingZ <= feetZ || obstacleForFlyingOtherDirZ <= feetZ)) {
- if (obstacleForFlyingOtherDirZ > feetZ && obstacleForFlyingZ < 499.0f)
- flyDir = 2;
- } else {
+#ifdef FIX_BUGS
+ if (obstacleForFlyingZ > feetZ && obstacleForFlyingOtherDirZ < 501.0f)
flyDir = 1;
- }
+ else if (obstacleForFlyingOtherDirZ > feetZ && obstacleForFlyingZ < 500.0f)
+ flyDir = 2;
+#else
+ if ((obstacleForFlyingZ > feetZ && obstacleForFlyingOtherDirZ < 500.0f) || (obstacleForFlyingZ > feetZ && obstacleForFlyingOtherDirZ > feetZ))
+ flyDir = 1;
+ else if (obstacleForFlyingOtherDirZ > feetZ && obstacleForFlyingZ < 499.0f)
+ flyDir = 2;
+#endif
if (flyDir != 0 && !bHeadStuckInCollision) {
SetPosition((flyDir == 2 ? obstacleForFlyingOtherDir.point : obstacleForFlying.point));
@@ -2358,6 +2363,10 @@ CPed::ProcessControl(void)
forceDir.z = 4.0f;
ApplyMoveForce(forceDir);
+ // What was that for?? It pushes player inside of collision sometimes and kills him.
+#ifdef FIX_BUGS
+ if (!IsPlayer())
+#endif
GetMatrix().GetPosition() += 0.25f * offsetToCheck;
m_fRotationCur = CGeneral::GetRadianAngleBetweenPoints(offsetToCheck.x, offsetToCheck.y, 0.0f, 0.0f);
@@ -2366,14 +2375,14 @@ CPed::ProcessControl(void)
SetHeading(m_fRotationCur);
if (m_nPedState != PED_FALL && !bIsPedDieAnimPlaying) {
- SetFall(1000, ANIM_KO_SKID_BACK, true);
+ SetFall(1000, ANIM_STD_HIGHIMPACT_BACK, true);
}
bIsInTheAir = false;
} else if (m_vecDamageNormal.z > 0.4f) {
if (m_nPedState == PED_JUMP) {
if (m_nWaitTimer <= 2000) {
if (m_nWaitTimer < 1000)
- m_nWaitTimer += CTimer::GetTimeStep() * 0.02f * 1000.0f;
+ m_nWaitTimer += CTimer::GetTimeStepInMilliseconds();
} else {
m_nWaitTimer = 0;
}
@@ -2414,10 +2423,10 @@ CPed::ProcessControl(void)
m_fRotationCur = m_fRotationDest;
SetHeading(m_fRotationCur);
}
- CAnimBlendAssociation *jumpAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_JUMP_GLIDE);
+ CAnimBlendAssociation *jumpAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_JUMP_GLIDE);
if (!jumpAssoc)
- jumpAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_FALL_GLIDE);
+ jumpAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FALL_GLIDE);
if (jumpAssoc) {
jumpAssoc->blendDelta = -3.0f;
@@ -2426,10 +2435,10 @@ CPed::ProcessControl(void)
if (m_nPedState == PED_JUMP)
m_nPedState = PED_IDLE;
} else {
- CAnimBlendAssociation *jumpAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_JUMP_GLIDE);
+ CAnimBlendAssociation *jumpAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_JUMP_GLIDE);
if (!jumpAssoc)
- jumpAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_FALL_GLIDE);
+ jumpAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FALL_GLIDE);
if (jumpAssoc) {
jumpAssoc->blendDelta = -3.0f;
@@ -2560,27 +2569,27 @@ CPed::ProcessControl(void)
int16 padWalkX = pad->GetPedWalkLeftRight();
int16 padWalkY = pad->GetPedWalkUpDown();
if (Abs(padWalkX) > 0.0f || Abs(padWalkY) > 0.0f) {
- if (vehAnim == ANIM_CAR_OPEN_LHS || vehAnim == ANIM_CAR_OPEN_RHS || vehAnim == ANIM_COACH_OPEN_L || vehAnim == ANIM_COACH_OPEN_R ||
- vehAnim == ANIM_VAN_OPEN_L || vehAnim == ANIM_VAN_OPEN) {
+ if (vehAnim == ANIM_STD_CAR_OPEN_DOOR_LHS || vehAnim == ANIM_STD_CAR_OPEN_DOOR_RHS || vehAnim == ANIM_STD_COACH_OPEN_LHS || vehAnim == ANIM_STD_COACH_OPEN_RHS ||
+ vehAnim == ANIM_STD_VAN_OPEN_DOOR_REAR_LHS || vehAnim == ANIM_STD_VAN_OPEN_DOOR_REAR_RHS) {
if (!m_pMyVehicle->pDriver) {
cancelJack = false;
bCancelEnteringCar = true;
} else
cancelJack = true;
- } else if (vehAnim == ANIM_CAR_QJACK && m_pVehicleAnim->GetTimeLeft() > 0.75f) {
+ } else if (vehAnim == ANIM_STD_QUICKJACK && m_pVehicleAnim->GetTimeLeft() > 0.75f) {
cancelJack = true;
- } else if (vehAnim == ANIM_CAR_PULLOUT_LHS || vehAnim == ANIM_CAR_PULLOUT_LOW_LHS || vehAnim == ANIM_CAR_PULLOUT_LOW_RHS || vehAnim == ANIM_CAR_PULLOUT_RHS) {
+ } else if (vehAnim == ANIM_STD_CAR_PULL_OUT_PED_LHS || vehAnim == ANIM_STD_CAR_PULL_OUT_PED_LO_LHS || vehAnim == ANIM_STD_CAR_PULL_OUT_PED_LO_RHS || vehAnim == ANIM_STD_CAR_PULL_OUT_PED_RHS) {
bCancelEnteringCar = true;
cancelJack = false;
}
}
- if (cancelJack && vehAnim == ANIM_CAR_QJACK && m_pVehicleAnim->GetTimeLeft() > 0.75f && m_pVehicleAnim->GetTimeLeft() < 0.78f) {
+ if (cancelJack && vehAnim == ANIM_STD_QUICKJACK && m_pVehicleAnim->GetTimeLeft() > 0.75f && m_pVehicleAnim->GetTimeLeft() < 0.78f) {
cancelJack = false;
QuitEnteringCar();
RestorePreviousObjective();
}
- if (cancelJack && (vehAnim == ANIM_CAR_PULLOUT_LHS || vehAnim == ANIM_CAR_PULLOUT_LOW_LHS || vehAnim == ANIM_CAR_PULLOUT_LOW_RHS || vehAnim == ANIM_CAR_PULLOUT_RHS)) {
+ if (cancelJack && (vehAnim == ANIM_STD_CAR_PULL_OUT_PED_LHS || vehAnim == ANIM_STD_CAR_PULL_OUT_PED_LO_LHS || vehAnim == ANIM_STD_CAR_PULL_OUT_PED_LO_RHS || vehAnim == ANIM_STD_CAR_PULL_OUT_PED_RHS)) {
cancelJack = false;
bCancelEnteringCar = true;
}
@@ -2771,12 +2780,12 @@ CPed::ProcessControl(void)
break;
case PED_HANDS_UP:
if (m_pedStats->m_flags & STAT_GUN_PANIC) {
- if (!RpAnimBlendClumpGetAssociation(GetClump(), ANIM_HANDSCOWER)) {
- CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_HANDSCOWER);
+ if (!RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_HANDSCOWER)) {
+ CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_HANDSCOWER);
Say(SOUND_PED_HANDS_COWER);
}
- } else if (!RpAnimBlendClumpGetAssociation(GetClump(), ANIM_HANDSUP)) {
- CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_HANDSUP);
+ } else if (!RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_HANDSUP)) {
+ CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_HANDSUP);
Say(SOUND_PED_HANDS_UP);
}
break;
@@ -2971,7 +2980,7 @@ CPed::ProcessEntityCollision(CEntity *collidingEnt, CColPoint *collidingPoints)
upperSpeedLimit *= 2.0f;
lowerSpeedLimit *= 1.5f;
}
- CAnimBlendAssociation *fallAnim = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_FALL_FALL);
+ CAnimBlendAssociation *fallAnim = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FALL);
if (!bWasStanding && speed > upperSpeedLimit && (!bPushedAlongByCar || m_vecMoveSpeed.z < lowerSpeedLimit)
&& m_pCollidingEntity != collidingEnt) {
@@ -3126,7 +3135,7 @@ CPed::PlayFootSteps(void)
static float animSections = 15.f;
float moveStart, soundVolume, skateTime;
- if (walkRunAssoc->animId == ANIM_WALK) {
+ if (walkRunAssoc->animId == ANIM_STD_WALK) {
moveStart = 0.0f;
skateTime = 8.f / 15.f;
} else {
@@ -3138,7 +3147,7 @@ CPed::PlayFootSteps(void)
if (CGeneral::GetRandomNumber() % 128) {
m_vecAnimMoveDelta *= 0.5f;
} else {
- SetFall(0, ANIM_KO_SKID_BACK, false);
+ SetFall(0, ANIM_STD_HIGHIMPACT_BACK, false);
}
soundVolume = 0.5f;
break;
@@ -3146,7 +3155,7 @@ CPed::PlayFootSteps(void)
if (CGeneral::GetRandomNumber() % 64) {
m_vecAnimMoveDelta *= 0.2f;
} else {
- SetFall(0, ANIM_KO_SKID_BACK, false);
+ SetFall(0, ANIM_STD_HIGHIMPACT_BACK, false);
}
soundVolume = 0.2f;
break;
@@ -3944,7 +3953,7 @@ CPed::PedSetOutCarCB(CAnimBlendAssociation *animAssoc, void *arg)
ped->RestorePreviousObjective();
else if (ped->m_objective == OBJECTIVE_LEAVE_CAR_AND_DIE) {
ped->m_fHealth = 0.0f;
- ped->SetDie(ANIM_FLOOR_HIT, 4.0f, 0.5f);
+ ped->SetDie(ANIM_STD_HIT_FLOOR, 4.0f, 0.5f);
}
ped->bInVehicle = false;
@@ -4087,7 +4096,7 @@ CPed::PedSetOutCarCB(CAnimBlendAssociation *animAssoc, void *arg)
ped->bOnBoat = false;
if (ped->bBusJacked) {
- ped->SetFall(1500, ANIM_KO_SKID_BACK, false);
+ ped->SetFall(1500, ANIM_STD_HIGHIMPACT_BACK, false);
ped->bBusJacked = false;
}
ped->m_nStoredMoveState = PEDMOVE_NONE;
@@ -4113,13 +4122,13 @@ CPed::PedSetDraggedOutCarCB(CAnimBlendAssociation *dragAssoc, void *arg)
CPed *ped = (CPed*)arg;
uint8 exitFlags = 0;
- quickJackedAssoc = RpAnimBlendClumpGetAssociation(ped->GetClump(), ANIM_CAR_QJACKED);
+ quickJackedAssoc = RpAnimBlendClumpGetAssociation(ped->GetClump(), ANIM_STD_QUICKJACKED);
if (dragAssoc && dragAssoc->animId == ANIM_BIKE_HIT && ped->m_pMyVehicle) {
if (ped->m_vehDoor == CAR_DOOR_LF || ped->m_vehDoor == CAR_DOOR_RF) {
- CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_BIKE_FALL_OFF, 100.0f);
+ CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_BIKE_FALLOFF, 100.0f);
ped->m_pMyVehicle->m_nGettingOutFlags &= ~(CAR_DOOR_FLAG_RF | CAR_DOOR_FLAG_LF);
} else {
- CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_BIKE_FALL_R, 100.0f);
+ CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_BIKE_FALLBACK, 100.0f);
ped->m_pMyVehicle->m_nGettingOutFlags &= ~(CAR_DOOR_FLAG_RR | CAR_DOOR_FLAG_LR);
}
((CBike*)ped->m_pMyVehicle)->KnockOffRider(WEAPONTYPE_UNIDENTIFIED, 0, ped, true);
@@ -4163,7 +4172,7 @@ CPed::PedSetDraggedOutCarCB(CAnimBlendAssociation *dragAssoc, void *arg)
if (ped->m_objective == OBJECTIVE_LEAVE_CAR_AND_DIE) {
dragAssoc->SetDeleteCallback(PedSetDraggedOutCarPositionCB, ped);
ped->m_fHealth = 0.0f;
- ped->SetDie(ANIM_FLOOR_HIT, 1000.0f, 0.5f);
+ ped->SetDie(ANIM_STD_HIT_FLOOR, 1000.0f, 0.5f);
return;
}
@@ -4172,7 +4181,7 @@ CPed::PedSetDraggedOutCarCB(CAnimBlendAssociation *dragAssoc, void *arg)
} else {
dragAssoc->SetDeleteCallback(PedSetDraggedOutCarPositionCB, ped);
if (ped->CanSetPedState())
- CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_GETUP1, 1000.0f);
+ CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_GET_UP, 1000.0f);
}
ped->ReplaceWeaponWhenExitingVehicle();
@@ -4919,7 +4928,7 @@ CPed::PreRender(void)
if (Abs(speed.x) <= 0.05f && Abs(speed.y) <= 0.05f) {
if (!OnGround() && m_nPedState != PED_ATTACK && m_nPedState != PED_FIGHT) {
- if (!IsPedHeadAbovePos(0.3f) || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_TIRED)) {
+ if (!IsPedHeadAbovePos(0.3f) || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE_TIRED)) {
doSplashUp = false;
}
} else
@@ -5104,11 +5113,11 @@ CPed::SetFall(int extraTime, AnimationId animId, uint8 evenIfNotInControl)
SetStoredState();
SetPedState(PED_FALL);
CAnimBlendAssociation *fallAssoc = nil;
- if (animId == NUM_STD_ANIMS) {
+ if (animId == ANIM_STD_NUM) {
if (IsPlayer()) {
- fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_ROLLOUT_LHS);
+ fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_ROLLOUT_LHS);
if (!fallAssoc)
- fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_ROLLOUT_RHS);
+ fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_ROLLOUT_RHS);
}
} else {
fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), animId);
@@ -5122,7 +5131,7 @@ CPed::SetFall(int extraTime, AnimationId animId, uint8 evenIfNotInControl)
else {
fallAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, animId, 8.0f);
}
- if (animId == ANIM_BIKE_FALL_R)
+ if (animId == ANIM_STD_BIKE_FALLBACK)
fallAssoc->SetCurrentTime(0.4f);
}
@@ -5130,7 +5139,7 @@ CPed::SetFall(int extraTime, AnimationId animId, uint8 evenIfNotInControl)
m_getUpTimer = UINT32_MAX;
} else if (fallAssoc) {
if (IsPlayer()) {
- if (fallAssoc->animId == ANIM_CAR_ROLLOUT_LHS || fallAssoc->animId == ANIM_CAR_ROLLOUT_RHS) {
+ if (fallAssoc->animId == ANIM_STD_ROLLOUT_LHS || fallAssoc->animId == ANIM_STD_ROLLOUT_RHS) {
m_getUpTimer = 1000.0f * fallAssoc->hierarchy->totalLength
+ CTimer::GetTimeInMilliseconds()
- 1000.0f * fallAssoc->currentTime
@@ -5174,19 +5183,19 @@ CPed::Fall(void)
firstPartialAssoc = RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_PARTIAL);
// What???
- if (firstPartialAssoc && (firstPartialAssoc->animId == ANIM_FALL_BACK || firstPartialAssoc->animId == ANIM_FALL_FRONT))
+ if (firstPartialAssoc && (firstPartialAssoc->animId == ANIM_STD_FALL_ONBACK || firstPartialAssoc->animId == ANIM_STD_FALL_ONFRONT))
fallAssoc = firstPartialAssoc;
else
- fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_FALL_BACK);
+ fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FALL_ONBACK);
if (!fallAssoc)
- fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_FALL_FRONT);
+ fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FALL_ONFRONT);
if (!fallAssoc && firstPartialAssoc && 0.8f * firstPartialAssoc->hierarchy->totalLength < firstPartialAssoc->currentTime) {
if (firstPartialAssoc->flags & ASSOC_FRONTAL) {
- CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_FALL_FRONT, 8.0f);
+ CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_FALL_ONFRONT, 8.0f);
} else {
- CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_FALL_BACK, 8.0f);
+ CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_FALL_ONBACK, 8.0f);
}
} else if (fallAssoc && fallAssoc->blendAmount > 0.3f && fallAssoc->blendDelta >= 0.0f) {
float time = fallAssoc->currentTime;
@@ -5197,10 +5206,10 @@ CPed::Fall(void)
}
}
} else if ((bKnockedUpIntoAir || bKnockedOffBike) && bIsStanding && !bWasStanding) {
- fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_FALL_BACK);
+ fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FALL_ONBACK);
if (!fallAssoc)
- fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_FALL_FRONT);
+ fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FALL_ONFRONT);
if (fallAssoc) {
bKnockedUpIntoAir = false;
@@ -5247,7 +5256,7 @@ CPed::SetInTheAir(void)
return;
bIsInTheAir = true;
- CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_FALL_GLIDE, 4.0f);
+ CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_FALL_GLIDE, 4.0f);
if (m_nPedState == PED_ATTACK) {
ClearAttack();
@@ -5273,9 +5282,9 @@ CPed::InTheAir(void)
if (CWorld::ProcessLineOfSight(ourPos, bitBelow, foundCol, foundEnt, true, true, false, true, false, false, false)) {
if (GetPosition().z - foundCol.point.z < 1.3f || bIsStanding)
SetLanding();
- } else if (m_nPedState != PED_ABSEIL && !RpAnimBlendClumpGetAssociation(GetClump(), ANIM_FALL_FALL)) {
+ } else if (m_nPedState != PED_ABSEIL && !RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FALL)) {
if (m_vecMoveSpeed.z < -0.1f)
- CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_FALL_FALL, 4.0f);
+ CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_FALL, 4.0f);
}
}
}
@@ -5287,7 +5296,7 @@ CPed::SetLanding(void)
if (DyingOrDead())
return;
- CAnimBlendAssociation *fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_FALL_FALL);
+ CAnimBlendAssociation *fallAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_FALL);
CAnimBlendAssociation *landAssoc;
if (fallAssoc && bIsDrowning)
@@ -5295,7 +5304,7 @@ CPed::SetLanding(void)
RpAnimBlendClumpSetBlendDeltas(GetClump(), ASSOC_PARTIAL, -1000.0f);
if (fallAssoc || m_nPedType == PEDTYPE_COP && bKnockedUpIntoAir) {
- landAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_FALL_COLLAPSE);
+ landAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_FALL_COLLAPSE);
DMAudio.PlayOneShot(m_audioEntityId, SOUND_FALL_COLLAPSE, 1.0f);
if (IsPlayer())
@@ -5307,7 +5316,7 @@ CPed::SetLanding(void)
}
} else {
- landAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_FALL_LAND);
+ landAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_FALL_LAND);
DMAudio.PlayOneShot(m_audioEntityId, SOUND_FALL_LAND, 1.0f);
}
@@ -5355,12 +5364,12 @@ CPed::SetGetUp(void)
m_pCollidingEntity = nil;
bKnockedUpIntoAir = false;
bKnockedOffBike = false;
- CAnimBlendAssociation *animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_SPRINT);
+ CAnimBlendAssociation *animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_RUNFAST);
if (animAssoc) {
- if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_RUN)) {
- CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_RUN, 8.0f);
+ if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_RUN)) {
+ CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_STD_RUN, 8.0f);
} else {
- CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_IDLE_STANCE, 8.0f);
+ CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_STD_IDLE, 8.0f);
}
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
@@ -5370,19 +5379,19 @@ CPed::SetGetUp(void)
// Seemingly they planned to use different getup anims for different conditions, but sadly in final game all getup anims(GETUP1, GETUP2, GETUP3) are same...
if (bFleeWhenStanding && m_threatEx)
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_GETUP1, 1000.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_GET_UP, 1000.0f);
else
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_GETUP1, 1000.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_GET_UP, 1000.0f);
} else if (RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_FRONTAL))
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_GETUP_FRONT, 1000.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_GET_UP_FRONT, 1000.0f);
else
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_GETUP1, 1000.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_GET_UP, 1000.0f);
animAssoc->SetFinishCallback(PedGetupCB, this);
} else {
m_fHealth = 0.0f;
- SetDie(NUM_STD_ANIMS, 4.0f, 0.0f);
+ SetDie(ANIM_STD_NUM, 4.0f, 0.0f);
}
}
@@ -6768,7 +6777,7 @@ CPed::SetEvasiveStep(CEntity *reason, uint8 animType)
if (neededTurn <= DEGTORAD(90.0f) || veh->GetModelIndex() == MI_RCBANDIT || vehPressedHorn || animType != 0) {
SetLookFlag(veh, true);
if ((CGeneral::GetRandomNumber() & 1) && veh->GetModelIndex() != MI_RCBANDIT && animType == 0) {
- stepAnim = ANIM_IDLE_TAXI;
+ stepAnim = ANIM_STD_HAILTAXI;
} else {
float vehDirection = CGeneral::GetRadianAngleBetweenPoints(
@@ -6791,11 +6800,11 @@ CPed::SetEvasiveStep(CEntity *reason, uint8 animType)
else
angleToFace = vehDirection + HALFPI;
- stepAnim = NUM_STD_ANIMS;
+ stepAnim = ANIM_STD_NUM;
if (animType == 0 || animType == 1)
- stepAnim = ANIM_EV_STEP;
+ stepAnim = ANIM_STD_EVADE_STEP;
else if (animType == 2)
- stepAnim = ANIM_HANDSCOWER;
+ stepAnim = ANIM_STD_HANDSCOWER;
}
if (!RpAnimBlendClumpGetAssociation(GetClump(), stepAnim)) {
CAnimBlendAssociation *stepAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, stepAnim, 8.0f);
@@ -6904,11 +6913,11 @@ CPed::SetEvasiveDive(CPhysical *reason, uint8 onlyRandomJump)
ClearLookFlag();
ClearAimFlag();
SetLookFlag(reason, true);
- animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_HANDSUP);
+ animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_HANDSUP);
if (animAssoc)
return;
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_HANDSUP, 8.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_HANDSUP, 8.0f);
animAssoc->flags &= ~ASSOC_DELETEFADEDOUT;
animAssoc->SetFinishCallback(PedEvadeCB, this);
SetStoredState();
@@ -6919,7 +6928,7 @@ CPed::SetEvasiveDive(CPhysical *reason, uint8 onlyRandomJump)
ClearAimFlag();
SetStoredState();
SetPedState(PED_DIVE_AWAY);
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_EV_DIVE, 8.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_EVADE_DIVE, 8.0f);
animAssoc->SetFinishCallback(PedEvadeCB, this);
}
@@ -6942,7 +6951,7 @@ CPed::PedEvadeCB(CAnimBlendAssociation* animAssoc, void* arg)
if (ped->m_nPedState == PED_DIVE_AWAY || ped->m_nPedState == PED_STEP_AWAY)
ped->RestorePreviousState();
- } else if (animAssoc->animId == ANIM_EV_DIVE) {
+ } else if (animAssoc->animId == ANIM_STD_EVADE_DIVE) {
ped->bUpdateAnimHeading = true;
ped->ClearLookFlag();
if (ped->m_nPedState == PED_DIVE_AWAY) {
@@ -7002,7 +7011,7 @@ CPed::SetDie(AnimationId animId, float delta, float speed)
}
SetPedState(PED_DIE);
- if (animId == NUM_STD_ANIMS) {
+ if (animId == ANIM_STD_NUM) {
bIsPedDieAnimPlaying = false;
} else {
dieAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, animId, delta);
@@ -7024,7 +7033,7 @@ CPed::SetDie(AnimationId animId, float delta, float speed)
StopNonPartialAnims();
m_bloodyFootprintCountOrDeathTime = CTimer::GetTimeInMilliseconds();
- if (!CGame::nastyGame && animId == ANIM_FLOOR_HIT) {
+ if (!CGame::nastyGame && animId == ANIM_STD_HIT_FLOOR) {
if (dieAssoc) {
dieAssoc->SetCurrentTime(dieAssoc->hierarchy->totalLength - 0.01f);
dieAssoc->SetRun();
@@ -7044,7 +7053,7 @@ CPed::FinishDieAnimCB(CAnimBlendAssociation *animAssoc, void *arg)
void
CPed::SetDead(void)
{
- if (!RpAnimBlendClumpGetAssociation(GetClump(), ANIM_DROWN))
+ if (!RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_DROWN))
bUsesCollision = false;
m_fHealth = 0.0f;
@@ -7121,7 +7130,7 @@ CPed::Chat(void)
}
if (bIsTalking) {
if (CGeneral::GetRandomNumber() < 512) {
- CAnimBlendAssociation *chatAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_CHAT);
+ CAnimBlendAssociation *chatAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CHAT);
if (chatAssoc) {
chatAssoc->blendDelta = -4.0f;
chatAssoc->flags |= ASSOC_DELETEFADEDOUT;
@@ -7133,10 +7142,10 @@ CPed::Chat(void)
} else {
if (CGeneral::GetRandomNumber() < 20 && !RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_IDLE)) {
- CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_XPRESS_SCRATCH, 4.0f);
+ CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_XPRESS_SCRATCH, 4.0f);
}
if (!bIsTalking && !RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_IDLE)) {
- CAnimBlendAssociation *chatAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_CHAT, 4.0f);
+ CAnimBlendAssociation *chatAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_CHAT, 4.0f);
float chatTime = CGeneral::GetRandomNumberInRange(0.0f, 3.0f);
chatAssoc->SetCurrentTime(chatTime);
@@ -7153,7 +7162,7 @@ CPed::Chat(void)
void
CPed::ClearChat(void)
{
- CAnimBlendAssociation *animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_CHAT);
+ CAnimBlendAssociation *animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CHAT);
if (animAssoc) {
animAssoc->blendDelta = -8.0f;
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
@@ -7233,7 +7242,7 @@ StartTalkingOnMobileCB(CAnimBlendAssociation* assoc, void* arg)
{
CPed* ped = (CPed*)arg;
if (ped->m_nPedState == PED_ANSWER_MOBILE)
- CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_PHONE_TALK, 4.0f);
+ CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_PHONE_TALK, 4.0f);
}
void
@@ -7254,7 +7263,7 @@ CPed::SetAnswerMobile(void)
if (m_nPedState != PED_ANSWER_MOBILE && !DyingOrDead()) {
SetPedState(PED_ANSWER_MOBILE);
RemoveWeaponAnims(GetWeapon()->m_eWeaponType, -4.0f);
- CAnimBlendAssociation *assoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_PHONE_IN, 4.0f);
+ CAnimBlendAssociation *assoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_PHONE_IN, 4.0f);
assoc->SetFinishCallback(StartTalkingOnMobileCB, this);
m_lookTimer = INT32_MAX;
if (m_storedWeapon == WEAPONTYPE_UNIDENTIFIED)
@@ -7270,8 +7279,8 @@ CPed::ClearAnswerMobile(void)
if (m_nLastPedState == PED_ANSWER_MOBILE)
m_nLastPedState = PED_NONE;
- if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_PHONE_TALK)) {
- CAnimBlendAssociation *assoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_PHONE_OUT, 8.0f);
+ if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_PHONE_TALK)) {
+ CAnimBlendAssociation *assoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_PHONE_OUT, 8.0f);
assoc->SetFinishCallback(FinishTalkingOnMobileCB, this);
} else
FinishTalkingOnMobileCB(nil, this);
@@ -7289,9 +7298,9 @@ CPed::AnswerMobile(void)
if (!IsPedInControl())
return;
- CAnimBlendAssociation *phoneInAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_PHONE_IN);
- CAnimBlendAssociation *phoneOutAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_PHONE_OUT);
- CAnimBlendAssociation *phoneTalkAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_PHONE_TALK);
+ CAnimBlendAssociation *phoneInAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_PHONE_IN);
+ CAnimBlendAssociation *phoneOutAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_PHONE_OUT);
+ CAnimBlendAssociation *phoneTalkAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_PHONE_TALK);
if (phoneInAssoc || phoneTalkAssoc || phoneOutAssoc) {
if (phoneInAssoc) {
if (phoneInAssoc->currentTime >= 0.85f && !m_pWeaponModel) {
@@ -7311,7 +7320,7 @@ CPed::AnswerMobile(void)
}
}
} else {
- CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_PHONE_TALK, 4.0f);
+ CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_PHONE_TALK, 4.0f);
}
}
@@ -7672,27 +7681,27 @@ CPed::SetPedPositionInCar(void)
if (bChangedSeat) {
if (m_pMyVehicle->IsBike()) {
- if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_BIKE_JUMPON_R)
- || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_BIKE_JUMPON_L)
+ if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_BIKE_JUMPON_LHS)
+ || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_BIKE_JUMPON_RHS)
|| RpAnimBlendClumpGetAssociation(GetClump(), ANIM_BIKE_KICK)) {
LineUpPedWithCar(LINE_UP_TO_CAR_START);
return;
}
bChangedSeat = false;
} else {
- if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_GETIN_LHS)
- || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_GETIN_LOW_LHS)
- || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_CLOSEDOOR_LHS)
- || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_CLOSEDOOR_LOW_LHS)
- || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_SHUFFLE_RHS)
- || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_LSHUFFLE_RHS)
- || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_VAN_CLOSE_L)
- || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_VAN_CLOSE)
- || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_VAN_GETIN_L)
- || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_VAN_GETIN)
- || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_COACH_IN_L)
- || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_COACH_IN_R)
- || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_JUMPIN_LHS)) {
+ if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_GET_IN_LHS)
+ || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_GET_IN_LO_LHS)
+ || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_CLOSE_DOOR_LHS)
+ || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_CLOSE_DOOR_LO_LHS)
+ || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_SHUFFLE_RHS)
+ || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_SHUFFLE_LO_RHS)
+ || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_VAN_CLOSE_DOOR_REAR_LHS)
+ || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_VAN_CLOSE_DOOR_REAR_RHS)
+ || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_VAN_GET_IN_REAR_LHS)
+ || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_VAN_GET_IN_REAR_RHS)
+ || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_COACH_GET_IN_LHS)
+ || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_COACH_GET_IN_RHS)
+ || RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_JUMP_IN_LO_LHS)) {
notYet = true;
}
}
@@ -7752,26 +7761,40 @@ CPed::SetPedPositionInCar(void)
} else {
m_fRotationCur = m_pMyVehicle->GetForward().Heading();
}
- GetMatrix() = newMat;
+ SetMatrix(newMat);
}
void
CPed::LookForSexyPeds(void)
{
if ((!IsPedInControl() && m_nPedState != PED_DRIVING)
- || m_lookTimer >= CTimer::GetTimeInMilliseconds() || m_nPedType != PEDTYPE_CIVMALE)
+ || m_lookTimer >= CTimer::GetTimeInMilliseconds() ||
+#ifdef FIX_BUGS
+ (m_nPedType != PEDTYPE_CIVMALE) && !IsFemale() && (m_nPedType != PEDTYPE_CRIMINAL) && !IsGangMember()
+#else
+ m_nPedType != PEDTYPE_CIVMALE
+#endif
+ )
return;
for (int i = 0; i < m_numNearPeds; i++) {
if (CanSeeEntity(m_nearPeds[i])) {
if ((GetPosition() - m_nearPeds[i]->GetPosition()).Magnitude() < 10.0f) {
CPed *nearPed = m_nearPeds[i];
- if ((nearPed->m_pedStats->m_sexiness > m_pedStats->m_sexiness)
- && nearPed->m_nPedType == PEDTYPE_CIVFEMALE) {
+ if((nearPed->m_pedStats->m_sexiness > m_pedStats->m_sexiness)
+#ifdef FIX_BUGS
+ && ((IsFemale() && !nearPed->IsFemale()) || (!IsFemale() && nearPed->IsFemale()))) {
+#else
+ && nearPed->m_nPedType == PEDTYPE_CIVFEMALE) {
+#endif
SetLookFlag(nearPed, true);
m_lookTimer = CTimer::GetTimeInMilliseconds() + 4000;
- Say(SOUND_PED_CHAT_SEXY);
+#ifdef FIX_BUGS
+ Say(IsFemale() ? SOUND_PED_CHAT_SEXY_FEMALE : SOUND_PED_CHAT_SEXY_MALE);
+#else
+ Say(SOUND_PED_CHAT_SEXY_MALE);
+#endif
return;
}
}
@@ -7999,14 +8022,14 @@ CPed::ClearWaitState(void)
case WAITSTATE_USE_ATM:
if (CTimer::GetTimeInMilliseconds() <= m_nWaitTimer) {
if (m_nWaitState == WAITSTATE_USE_ATM) {
- assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_ATM);
+ assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_ATM);
if (assoc)
assoc->blendDelta = -8.0f;
if (m_attractor)
GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
} else if (m_nWaitState == WAITSTATE_PLAYANIM_CHAT) {
- assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_CHAT);
+ assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CHAT);
if (assoc)
assoc->blendDelta = -8.0f;
if (m_attractor)
@@ -8015,17 +8038,17 @@ CPed::ClearWaitState(void)
} else if (m_nWaitState == WAITSTATE_SIT_DOWN || m_nWaitState == WAITSTATE_SIT_DOWN_RVRS || m_nWaitState == WAITSTATE_SIT_IDLE || m_nWaitState == WAITSTATE_SIT_UP) {
switch (m_nWaitState) {
case WAITSTATE_SIT_DOWN:
- assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_SEAT_DOWN);
+ assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_SEAT_DOWN);
if (assoc)
assoc->blendDelta = -8.0f;
break;
case WAITSTATE_SIT_IDLE:
- assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_SEAT_IDLE);
+ assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_SEAT_IDLE);
if (assoc)
assoc->blendDelta = -8.0f;
break;
case WAITSTATE_SIT_UP:
- assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_SEAT_UP);
+ assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_SEAT_UP);
if (assoc)
assoc->blendDelta = -8.0f;
break;
@@ -8051,12 +8074,12 @@ CPed::ClearWaitState(void)
break;
}
case WAITSTATE_FAST_FALL:
- if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_KO_SKID_FRONT))
+ if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_HIGHIMPACT_FRONT))
SetGetUp();
break;
case WAITSTATE_BOMBER:
- assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_BOMBER);
+ assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_DETONATE);
if (assoc)
assoc->blendDelta = -8.0f;
break;
@@ -8074,15 +8097,71 @@ CPed::ClearWaitState(void)
break;
}
case WAITSTATE_LANCESITTING:
- assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_SUNBATHE);
+ assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_SUNBATHE_IDLE);
if (assoc)
assoc->blendDelta = -8.0f;
break;
case WAITSTATE_PLAYANIM_HANDSUP_SIMPLE:
- assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_HANDSUP);
+ assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_HANDSUP);
if (assoc)
assoc->blendDelta = -8.0f;
break;
+ case WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE:
+ case WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE_LOOP:
+ case WAITSTATE_CS_MISC_IDLE_NO:
+ case WAITSTATE_CS_MISC_IDLE_YES:
+ case WAITSTATE_CS_MISC_IDLE_CHAT2:
+ case WAITSTATE_CS_MISC_IDLE_COUGH:
+ case WAITSTATE_CS_MISC_IDLE_GIGGLE_FEMALE:
+ case WAITSTATE_CS_MISC_IDLE_TOUGH_CHAT:
+ case WAITSTATE_DONH2_CAMERA:
+ case WAITSTATE_JDT2_ANXIOUS_TALK:
+ case WAITSTATE_JDT2_SHRUG:
+ case WAITSTATE_JDT4_DILDO_TALK:
+ case WAITSTATE_JDT5_CALM_DOWN:
+ case WAITSTATE_JDT5_POINT:
+ case WAITSTATE_JDT6_PICKUP:
+ case WAITSTATE_MAR1_SKIRT:
+ case WAITSTATE_MAR2_CELL_ANSWER:
+ case WAITSTATE_MAR2_CELL_END:
+ case WAITSTATE_MAR2_CELL_TALK:
+ case WAITSTATE_MAR2_FOOT_TAP:
+ case WAITSTATE_MAR3_HOOCHY:
+ case WAITSTATE_MAR3_NOTE_IDLE:
+ case WAITSTATE_MAR3_NOTE_PICKUP:
+ case WAITSTATE_SAL1_BIREFCASE_DOWN:
+ case WAITSTATE_SAL2_IDLE_SEATED:
+ case WAITSTATE_SAL2_SEAT_TO_STAND:
+ case WAITSTATE_SAL3_SEATED_TALK:
+ case WAITSTATE_SAL3_SEATED_IDLE:
+ case WAITSTATE_SAL4_DUST_DOWN:
+ case WAITSTATE_SAL4_GIRL_RUN:
+ case WAITSTATE_SAL6_ANGRY_SEATED:
+ case WAITSTATE_SAL6_IDLE_SEATED:
+ case WAITSTATE_SAL7_LOOKOUT:
+ case WAITSTATE_VIC2_POINT_ANGRY:
+ case WAITSTATE_VIC3_WAFT:
+ case WAITSTATE_VIC3_PICKUP_ROLL:
+ case WAITSTATE_VIC4_CARRY_BOX:
+ case WAITSTATE_VIC4_CELL_LOOK:
+ case WAITSTATE_VIC4_CRATE_IDLE:
+ case WAITSTATE_VIC6_CELL_ANGRY:
+ case WAITSTATE_TOURIST3:
+ case WAITSTATE_TOURIST2:
+ case WAITSTATE_TOURIST1:
+ case WAITSTATE_MAC2_PLEAD:
+ case WAITSTATE_JDT6_KNOCK:
+ case WAITSTATE_SAL3_SIT_DOWN:
+ case WAITSTATE_VIC7_PROD_WITH_FOOT:
+ assoc = RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_IDLE);
+ if (assoc)
+ assoc->Remove();
+ break;
+ case WAITSTATE_DONH3_HAPPY:
+ assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_DONH3_HAPPY);
+ if (assoc)
+ assoc->blendDelta = -1.0f;
+ break;
default:
break;
}
@@ -8090,10 +8169,10 @@ CPed::ClearWaitState(void)
}
void
-CPed::SetWaitState(eWaitState state, void *time)
+CPed::SetWaitState(eWaitState state, void *time, bool repeat)
{
- AnimationId waitAnim = NUM_STD_ANIMS;
- CAnimBlendAssociation *animAssoc;
+ AnimationId waitAnim = ANIM_STD_NUM;
+ CAnimBlendAssociation *animAssoc = nil;
if (!IsPedInControl())
return;
@@ -8111,10 +8190,10 @@ CPed::SetWaitState(eWaitState state, void *time)
break;
case WAITSTATE_CROSS_ROAD:
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 1000;
- CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_HBHB, 4.0f);
+ CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_IDLE_HBHB, 4.0f);
break;
case WAITSTATE_CROSS_ROAD_LOOK:
- CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_ROAD_CROSS, 8.0f);
+ CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_ROADCROSS, 8.0f);
if (time)
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
@@ -8132,7 +8211,7 @@ CPed::SetWaitState(eWaitState state, void *time)
case WAITSTATE_DOUBLEBACK:
m_headingRate = 0.0f;
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 3500;
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_HBHB, 4.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_IDLE_HBHB, 4.0f);
#ifdef FIX_BUGS
animAssoc->SetFinishCallback(RestoreHeadingRateCB, this);
#endif
@@ -8140,7 +8219,7 @@ CPed::SetWaitState(eWaitState state, void *time)
case WAITSTATE_HITWALL:
m_headingRate = 2.0f;
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 5000;
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_HIT_WALL, 16.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_HIT_WALL, 16.0f);
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
animAssoc->flags |= ASSOC_FADEOUTWHENDONE;
animAssoc->SetDeleteCallback(FinishedWaitCB, this);
@@ -8154,13 +8233,13 @@ CPed::SetWaitState(eWaitState state, void *time)
case WAITSTATE_TURN180:
m_headingRate = 0.0f;
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 5000;
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_TURN_180, 4.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_TURN180, 4.0f);
animAssoc->SetFinishCallback(FinishedWaitCB, this);
break;
case WAITSTATE_SURPRISE:
m_headingRate = 0.0f;
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 2000;
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_HIT_WALL, 4.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_HIT_WALL, 4.0f);
animAssoc->SetFinishCallback(FinishedWaitCB, this);
break;
case WAITSTATE_STUCK:
@@ -8168,7 +8247,7 @@ CPed::SetWaitState(eWaitState state, void *time)
SetMoveAnim();
m_headingRate = 0.0f;
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 5000;
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_TIRED, 4.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_IDLE_TIRED, 4.0f);
#ifdef FIX_BUGS
animAssoc->SetFinishCallback(RestoreHeadingRateCB, this);
#endif
@@ -8185,20 +8264,20 @@ CPed::SetWaitState(eWaitState state, void *time)
SetMoveAnim();
m_headingRate = 0.0f;
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 5000;
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_HBHB, 4.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_IDLE_HBHB, 4.0f);
#ifdef FIX_BUGS
animAssoc->SetFinishCallback(RestoreHeadingRateCB, this);
#endif
break;
case WAITSTATE_PLAYANIM_COWER:
- waitAnim = ANIM_HANDSCOWER;
+ waitAnim = ANIM_STD_HANDSCOWER;
case WAITSTATE_PLAYANIM_HANDSUP:
- if (waitAnim == NUM_STD_ANIMS)
- waitAnim = ANIM_HANDSUP;
+ if (waitAnim == ANIM_STD_NUM)
+ waitAnim = ANIM_STD_HANDSUP;
case WAITSTATE_PLAYANIM_HANDSCOWER:
- if (waitAnim == NUM_STD_ANIMS)
- waitAnim = ANIM_HANDSCOWER;
+ if (waitAnim == ANIM_STD_NUM)
+ waitAnim = ANIM_STD_HANDSCOWER;
m_headingRate = 0.0f;
if (time)
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
@@ -8209,13 +8288,13 @@ CPed::SetWaitState(eWaitState state, void *time)
animAssoc->SetDeleteCallback(FinishedWaitCB, this);
break;
case WAITSTATE_PLAYANIM_DUCK:
- waitAnim = ANIM_DUCK_DOWN;
+ waitAnim = ANIM_STD_DUCK_DOWN;
case WAITSTATE_PLAYANIM_TAXI:
- if (waitAnim == NUM_STD_ANIMS)
- waitAnim = ANIM_IDLE_TAXI;
+ if (waitAnim == ANIM_STD_NUM)
+ waitAnim = ANIM_STD_HAILTAXI;
case WAITSTATE_PLAYANIM_CHAT:
- if (waitAnim == NUM_STD_ANIMS)
- waitAnim = ANIM_IDLE_CHAT;
+ if (waitAnim == ANIM_STD_NUM)
+ waitAnim = ANIM_STD_CHAT;
if (time)
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
else
@@ -8231,23 +8310,23 @@ CPed::SetWaitState(eWaitState state, void *time)
SetMoveAnim();
m_headingRate = 0.0f;
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 2500;
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_TIRED, 4.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_IDLE_TIRED, 4.0f);
#ifdef FIX_BUGS
animAssoc->SetFinishCallback(RestoreHeadingRateCB, this);
#endif
break;
case WAITSTATE_SIT_DOWN:
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_SEAT_DOWN, 4.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_SEAT_DOWN, 4.0f);
animAssoc->SetFinishCallback(FinishedWaitCB, this);
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 100000;
break;
case WAITSTATE_SIT_UP:
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_SEAT_UP, 4.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_SEAT_UP, 4.0f);
animAssoc->SetFinishCallback(FinishedWaitCB, this);
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 100000;
break;
case WAITSTATE_SIT_IDLE:
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_SEAT_IDLE, 128.f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_SEAT_IDLE, 128.f);
animAssoc->SetFinishCallback(FinishedWaitCB, this);
if (time)
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
@@ -8255,7 +8334,7 @@ CPed::SetWaitState(eWaitState state, void *time)
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(25000, 30000);
break;
case WAITSTATE_USE_ATM:
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_ATM, 4.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_ATM, 4.0f);
animAssoc->SetFinishCallback(FinishedWaitCB, this);
if (time)
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
@@ -8264,15 +8343,15 @@ CPed::SetWaitState(eWaitState state, void *time)
break;
case WAITSTATE_SUN_BATHE_IDLE:
m_headingRate = 0.0f;
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_SUNBATHE, ANIM_SUNBATHE, 4.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_SUNBATHE, ANIM_SUNBATHE_IDLE, 4.0f);
animAssoc->SetDeleteCallback(DeleteSunbatheIdleAnimCB, this);
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(50000, 100000);
break;
case WAITSTATE_FAST_FALL:
- SetFall(-1, ANIM_KO_SKID_FRONT, true);
+ SetFall(-1, ANIM_STD_HIGHIMPACT_FRONT, true);
break;
case WAITSTATE_BOMBER:
- CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_BOMBER, 4.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_DETONATE, 4.0f);
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
break;
case WAITSTATE_GROUND_ATTACK:
@@ -8291,27 +8370,208 @@ CPed::SetWaitState(eWaitState state, void *time)
break;
}
case WAITSTATE_LANCESITTING:
- CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_LANCE, ANIM_SUNBATHE, 4.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_LANCE, ANIM_SUNBATHE_IDLE, 4.0f);
break;
case WAITSTATE_PLAYANIM_HANDSUP_SIMPLE:
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_HANDSUP, 4.0f);
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_HANDSUP, 4.0f);
animAssoc->flags &= ~ASSOC_FADEOUTWHENDONE;
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
animAssoc->SetDeleteCallback(FinishedWaitCB, this);
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
break;
+ case WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE:
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_MPNOTE, ANIM_MULTIPLAYER_CUTSCENE_MPNOTE, 1.0f);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE_LOOP:
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_MPNOTE, ANIM_MULTIPLAYER_CUTSCENE_MPNOTE_LOOP, 1.0f);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_CS_MISC_IDLE_NO:
+ case WAITSTATE_CS_MISC_IDLE_YES:
+ case WAITSTATE_CS_MISC_IDLE_CHAT2:
+ case WAITSTATE_CS_MISC_IDLE_COUGH:
+ case WAITSTATE_CS_MISC_IDLE_GIGGLE_FEMALE:
+ case WAITSTATE_CS_MISC_IDLE_TOUGH_CHAT:
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_CSMISC,
+ (AnimationId)(ANIM_CS_MISC_IDLE_LOOK + (int)(state - WAITSTATE_CS_MISC_IDLE_LOOK)), 1.0f);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_DONH2_CAMERA:
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_DONH2, ANIM_DONH2_CAMERA, 1.0f);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_DONH3_HAPPY:
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_DONH3, ANIM_DONH3_HAPPY, 1.0f);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_JDT2_ANXIOUS_TALK:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_JDT2, ANIM_JDT2_ANXIOUS_TALK);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_JDT2_SHRUG:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_JDT2, ANIM_JDT2_SHRUG);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_JDT4_DILDO_TALK:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_JDT4, ANIM_JDT4_DILDO_TALK);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_JDT5_CALM_DOWN:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_JDT5, ANIM_JDT5_CALM_DOWN);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_JDT5_POINT:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_JDT5, ANIM_JDT5_POINT);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_JDT6_PICKUP:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_JDT6, ANIM_JDT6_PICKUP);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_MAR1_SKIRT:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAR1, ANIM_MAR1_SKIRT);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_MAR2_CELL_ANSWER:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAR2, ANIM_MAR2_CELL_ANSWER);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_MAR2_CELL_END:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAR2, ANIM_MAR2_CELL_END);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_MAR2_CELL_TALK:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAR2, ANIM_MAR2_CELL_TALK);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_MAR2_FOOT_TAP:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAR2, ANIM_MAR2_FOOT_TAP);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_MAR3_HOOCHY:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAR3, ANIM_MAR3_HOOCHY);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_MAR3_NOTE_IDLE:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAR3, ANIM_MAR3_NOTE_IDLE);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_MAR3_NOTE_PICKUP:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAR3, ANIM_MAR3_NOTE_PICKUP);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_SAL1_BIREFCASE_DOWN:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL1, ANIM_SAL1_BIREFCASE_DOWN);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_SAL2_IDLE_SEATED:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL2, ANIM_SAL2_IDLE_SEATED);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_SAL2_SEAT_TO_STAND:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL2, ANIM_SAL2_SEAT_TO_STAND);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_SAL3_SEATED_TALK:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL3, ANIM_SAL3_SEATED_TALK);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_SAL3_SEATED_IDLE:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL3, ANIM_SAL3_SEATED_IDLE);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_SAL4_DUST_DOWN:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL4, ANIM_SAL4_DUST_DOWN);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_SAL4_GIRL_RUN:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL4, ANIM_SAL4_GIRL_RUN);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_SAL6_ANGRY_SEATED:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL6, ANIM_SAL6_ANGRY_SEATED);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_SAL6_IDLE_SEATED:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL6, ANIM_SAL6_IDLE_SEATED);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_SAL7_LOOKOUT:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL7, ANIM_SAL7_LOOKOUT);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_VIC2_POINT_ANGRY:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_VIC2, ANIM_VIC2_POINT_ANGRY);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_VIC3_WAFT:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_VIC3, ANIM_VIC3_WAFT);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_VIC3_PICKUP_ROLL:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_VIC3, ANIM_VIC3_PICKUP_ROLL);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_VIC4_CARRY_BOX:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_VIC4, ANIM_VIC4_CARRY_BOX);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_VIC4_CELL_LOOK:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_VIC4, ANIM_VIC4_CELL_LOOK);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_VIC4_CRATE_IDLE:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_VIC4, ANIM_VIC4_CRATE_IDLE);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_VIC6_CELL_ANGRY:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_VIC6, ANIM_VIC6_CELL_ANGRY);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_TOURIST3:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_TOURIST, ANIM_TOURIST3);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_TOURIST2:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_TOURIST, ANIM_TOURIST2);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_TOURIST1:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_TOURIST, ANIM_TOURIST1);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_MAC2_PLEAD:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAC2, ANIM_MAC2_PLEAD);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_JDT6_KNOCK:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_JDT6, ANIM_JDT6_KNOCK);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_SAL3_SIT_DOWN:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL3, ANIM_SAL3_SIT_DOWN);
+ animAssoc->speed = 1.0f;
+ break;
+ case WAITSTATE_VIC7_PROD_WITH_FOOT:
+ animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_VIC7, ANIM_VIC7_PROD_WITH_FOOT);
+ animAssoc->speed = 1.0f;
+ break;
default:
ClearWaitState();
RestoreHeadingRate();
return;
}
+ bool rep = animAssoc ? repeat : false;
m_nWaitState = state;
+ if (rep)
+ animAssoc->flags |= ASSOC_REPEAT;
}
void
CPed::Wait(void)
{
- AnimationId mustHaveAnim = NUM_STD_ANIMS;
+ AnimationId mustHaveAnim = ANIM_STD_NUM;
CAnimBlendAssociation *animAssoc;
CPed *pedWeLook;
@@ -8339,7 +8599,7 @@ CPed::Wait(void)
else
SetWaitState(WAITSTATE_CROSS_ROAD_LOOK, nil);
- animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_HBHB);
+ animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE_HBHB);
if (animAssoc) {
animAssoc->blendDelta = -8.0f;
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
@@ -8350,7 +8610,7 @@ CPed::Wait(void)
case WAITSTATE_CROSS_ROAD_LOOK:
if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
ClearWaitState();
- animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_ROAD_CROSS);
+ animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_ROADCROSS);
if (animAssoc) {
animAssoc->blendDelta = -8.0f;
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
@@ -8363,7 +8623,7 @@ CPed::Wait(void)
uint32 timeLeft = m_nWaitTimer - CTimer::GetTimeInMilliseconds();
if (timeLeft < 2500 && timeLeft > 2000) {
m_nWaitTimer -= 500;
- CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_XPRESS_SCRATCH, 4.0f);
+ CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_XPRESS_SCRATCH, 4.0f);
}
} else {
ClearWaitState();
@@ -8396,8 +8656,8 @@ CPed::Wait(void)
case WAITSTATE_SURPRISE:
if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
- if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_HIT_WALL)) {
- animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_XPRESS_SCRATCH, 4.0f);
+ if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_HIT_WALL)) {
+ animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_XPRESS_SCRATCH, 4.0f);
animAssoc->SetFinishCallback(FinishedWaitCB, this);
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 5000;
} else {
@@ -8410,14 +8670,14 @@ CPed::Wait(void)
if (CTimer::GetTimeInMilliseconds() <= m_nWaitTimer)
break;
- animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_TIRED);
+ animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE_TIRED);
if (!animAssoc)
- animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_TURN_180);
+ animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_TURN180);
if (!animAssoc)
- animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_XPRESS_SCRATCH);
+ animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_XPRESS_SCRATCH);
if (!animAssoc)
- animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_ROAD_CROSS);
+ animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_ROADCROSS);
if (animAssoc) {
if (animAssoc->IsPartial()) {
@@ -8425,10 +8685,10 @@ CPed::Wait(void)
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
} else {
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
- CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_IDLE_STANCE, 4.0f);
+ CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_STD_IDLE, 4.0f);
}
- if (animAssoc->animId == ANIM_TURN_180) {
+ if (animAssoc->animId == ANIM_STD_TURN180) {
m_fRotationCur = CGeneral::LimitRadianAngle(PI + m_fRotationCur);
ClearWaitState();
SetMoveState(PEDMOVE_WALK);
@@ -8442,16 +8702,16 @@ CPed::Wait(void)
switch (CGeneral::GetRandomNumber() & 3) {
case 0:
- animToPlay = ANIM_ROAD_CROSS;
+ animToPlay = ANIM_STD_ROADCROSS;
break;
case 1:
- animToPlay = ANIM_IDLE_TIRED;
+ animToPlay = ANIM_STD_IDLE_TIRED;
break;
case 2:
- animToPlay = ANIM_XPRESS_SCRATCH;
+ animToPlay = ANIM_STD_XPRESS_SCRATCH;
break;
case 3:
- animToPlay = ANIM_TURN_180;
+ animToPlay = ANIM_STD_TURN180;
break;
default:
break;
@@ -8459,7 +8719,7 @@ CPed::Wait(void)
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, animToPlay, 4.0f);
- if (animToPlay == ANIM_TURN_180)
+ if (animToPlay == ANIM_STD_TURN180)
animAssoc->SetFinishCallback(FinishedWaitCB, this);
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(1500, 5000);
@@ -8468,7 +8728,7 @@ CPed::Wait(void)
case WAITSTATE_LOOK_ABOUT:
if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
ClearWaitState();
- animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_HBHB);
+ animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE_HBHB);
if (animAssoc) {
animAssoc->blendDelta = -8.0f;
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
@@ -8477,11 +8737,11 @@ CPed::Wait(void)
break;
case WAITSTATE_PLAYANIM_HANDSUP:
- mustHaveAnim = ANIM_HANDSUP;
+ mustHaveAnim = ANIM_STD_HANDSUP;
case WAITSTATE_PLAYANIM_HANDSCOWER:
- if (mustHaveAnim == NUM_STD_ANIMS)
- mustHaveAnim = ANIM_HANDSCOWER;
+ if (mustHaveAnim == ANIM_STD_NUM)
+ mustHaveAnim = ANIM_STD_HANDSCOWER;
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), mustHaveAnim);
pedWeLook = (CPed*) m_pLookTarget;
@@ -8549,19 +8809,19 @@ CPed::Wait(void)
}
break;
case WAITSTATE_PLAYANIM_COWER:
- mustHaveAnim = ANIM_HANDSCOWER;
+ mustHaveAnim = ANIM_STD_HANDSCOWER;
case WAITSTATE_PLAYANIM_DUCK:
- if (mustHaveAnim == NUM_STD_ANIMS)
- mustHaveAnim = ANIM_DUCK_DOWN;
+ if (mustHaveAnim == ANIM_STD_NUM)
+ mustHaveAnim = ANIM_STD_DUCK_DOWN;
case WAITSTATE_PLAYANIM_TAXI:
- if (mustHaveAnim == NUM_STD_ANIMS)
- mustHaveAnim = ANIM_IDLE_TAXI;
+ if (mustHaveAnim == ANIM_STD_NUM)
+ mustHaveAnim = ANIM_STD_HAILTAXI;
case WAITSTATE_PLAYANIM_CHAT:
- if (mustHaveAnim == NUM_STD_ANIMS)
- mustHaveAnim = ANIM_IDLE_CHAT;
+ if (mustHaveAnim == ANIM_STD_NUM)
+ mustHaveAnim = ANIM_STD_CHAT;
if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), mustHaveAnim);
@@ -8589,11 +8849,11 @@ CPed::Wait(void)
break;
case WAITSTATE_FINISH_FLEE:
- animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_TIRED);
+ animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_IDLE_TIRED);
if (animAssoc) {
if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
- CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_IDLE_STANCE, 4.0f);
+ CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_STD_IDLE, 4.0f);
int timer = 2000;
ClearWaitState();
SetWaitState(WAITSTATE_CROSS_ROAD_LOOK, &timer);
@@ -8716,7 +8976,7 @@ CPed::Wait(void)
break;
}
- PlayRandomAnimationsFromAnimBlock(this, ASSOCGRP_RIOT, ANIM_RIOT_ANGRY, ANIM_RIOT_FUKU - ANIM_RIOT_ANGRY + 1);
+ PlayRandomAnimationsFromAnimBlock(this, ASSOCGRP_RIOT, ANIM_RIOT_ANGRY, ANIM_RIOT_FUCKYOU - ANIM_RIOT_ANGRY + 1);
if (IsPedInControl() && CGeneral::GetRandomNumberInRange(0.f,1.f) < 0.25f
&& CPopulation::CanJeerAtStripper(m_modelIndex)) {
for (int i = 0; i < m_numNearPeds; ++i) {
@@ -8725,7 +8985,7 @@ CPed::Wait(void)
if ((GetPosition() - nearPed->GetPosition()).MagnitudeSqr() < sq(10.f)) {
for (int anim = ANIM_STRIP_A; anim <= ANIM_STRIP_G; anim++) {
if (RpAnimBlendClumpGetAssociation(nearPed->GetClump(), anim))
- Say(SOUND_PED_149);
+ Say(SOUND_PED_JEER);
}
}
}
@@ -8832,7 +9092,7 @@ CPed::SetSolicit(uint32 time)
m_chatTimer = CTimer::GetTimeInMilliseconds() + time;
if(!m_carInObjective->bIsVan && !m_carInObjective->bIsBus)
- m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_CAR_HOOKERTALK, 4.0f);
+ m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_CAR_HOOKERTALK, 4.0f);
SetPedState(PED_SOLICIT);
}
@@ -8863,7 +9123,7 @@ CPed::Solicit(void)
if ((GetPosition() - doorPos).MagnitudeSqr() <= 1.0f)
return;
- CAnimBlendAssociation *talkAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_HOOKERTALK);
+ CAnimBlendAssociation *talkAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_CAR_HOOKERTALK);
if (talkAssoc) {
talkAssoc->blendDelta = -1000.0f;
talkAssoc->flags |= ASSOC_DELETEFADEDOUT;
@@ -9093,12 +9353,12 @@ CPed::CanPedJumpThis(CEntity *unused, CVector *damageNormal)
void
CPed::SetJump(void)
{
- if (!bInVehicle && m_nPedState != PED_JUMP && !RpAnimBlendClumpGetAssociation(GetClump(), ANIM_JUMP_LAUNCH) &&
+ if (!bInVehicle && m_nPedState != PED_JUMP && !RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_JUMP_LAUNCH) &&
(m_nSurfaceTouched != SURFACE_STEEP_CLIFF || DotProduct(GetForward(), m_vecDamageNormal) >= 0.0f)) {
SetStoredState();
SetPedState(PED_JUMP);
- CAnimBlendAssociation *jumpAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_JUMP_LAUNCH, 8.0f);
+ CAnimBlendAssociation *jumpAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_JUMP_LAUNCH, 8.0f);
jumpAssoc->SetFinishCallback(FinishLaunchCB, this);
m_fRotationDest = m_fRotationCur;
}
@@ -9128,7 +9388,7 @@ CPed::FinishLaunchCB(CAnimBlendAssociation *animAssoc, void *arg)
if (obstacle) {
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
- CAnimBlendAssociation *handsCoverAssoc = CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_HIT_WALL, 8.0f);
+ CAnimBlendAssociation *handsCoverAssoc = CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_HIT_WALL, 8.0f);
handsCoverAssoc->flags &= ~ASSOC_FADEOUTWHENDONE;
handsCoverAssoc->SetFinishCallback(FinishHitHeadCB, ped);
ped->bIsLanding = true;
@@ -9136,12 +9396,12 @@ CPed::FinishLaunchCB(CAnimBlendAssociation *animAssoc, void *arg)
}
float velocityFromAnim = 0.1f;
- CAnimBlendAssociation *sprintAssoc = RpAnimBlendClumpGetAssociation(ped->GetClump(), ANIM_SPRINT);
+ CAnimBlendAssociation *sprintAssoc = RpAnimBlendClumpGetAssociation(ped->GetClump(), ANIM_STD_RUNFAST);
if (sprintAssoc) {
velocityFromAnim = 0.05f * sprintAssoc->blendAmount + 0.17f;
} else {
- CAnimBlendAssociation *runAssoc = RpAnimBlendClumpGetAssociation(ped->GetClump(), ANIM_RUN);
+ CAnimBlendAssociation *runAssoc = RpAnimBlendClumpGetAssociation(ped->GetClump(), ANIM_STD_RUN);
if (runAssoc) {
velocityFromAnim = 0.07f * runAssoc->blendAmount + 0.1f;
}
@@ -9176,7 +9436,7 @@ CPed::FinishLaunchCB(CAnimBlendAssociation *animAssoc, void *arg)
ped->bIsStanding = false;
ped->bIsInTheAir = true;
animAssoc->blendDelta = -1000.0f;
- CAnimManager::AddAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_JUMP_GLIDE);
+ CAnimManager::AddAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_STD_JUMP_GLIDE);
if (ped->bDoBloodyFootprints) {
CVector bloodPos(0.0f, 0.0f, 0.0f);
@@ -9464,7 +9724,7 @@ CPed::AttachPedToEntity(CEntity *ent, CVector offset, uint16 type, float rot, eW
}
SetStoredState();
SetPedState(PED_IDLE);
- CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_IDLE_STANCE, 1000.0f);
+ CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_STD_IDLE, 1000.0f);
if (m_storedWeapon == WEAPONTYPE_UNIDENTIFIED) {
m_storedWeapon = GetWeapon()->m_eWeaponType;
@@ -9499,7 +9759,7 @@ CPed::DettachPedFromEntity(void)
bIsStanding = false;
} else if (m_nPedState != PED_DEAD) {
RestorePreviousState();
- CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_IDLE_STANCE, 1000.0f);
+ CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_STD_IDLE, 1000.0f);
bUsesCollision = true;
if (m_storedWeapon != WEAPONTYPE_UNIDENTIFIED) {
GetWeapon()->m_nAmmoInClip = 0;
@@ -9566,7 +9826,7 @@ void
CPed::Undress(const char* name)
{
int mi = GetModelIndex();
- CAnimBlendAssociation* pAnim = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_PHONE_OUT);
+ CAnimBlendAssociation* pAnim = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_PHONE_OUT);
if (pAnim)
FinishTalkingOnMobileCB(pAnim, this);
@@ -9601,6 +9861,247 @@ CPed::Say(uint16 audio, int32 time)
}
}
+void
+CPed::LoadNonStandardPedAnim(eWaitState waitState)
+{
+ switch(waitState) {
+ case WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE:
+ case WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE_LOOP:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("MPNote"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_CS_MISC_IDLE_LOOK:
+ case WAITSTATE_CS_MISC_IDLE_NO:
+ case WAITSTATE_CS_MISC_IDLE_YES:
+ case WAITSTATE_CS_MISC_IDLE_CHAT2:
+ case WAITSTATE_CS_MISC_IDLE_COUGH:
+ case WAITSTATE_CS_MISC_IDLE_GIGGLE_FEMALE:
+ case WAITSTATE_CS_MISC_IDLE_TOUGH_CHAT:
+ case WAITSTATE_CS_MISC_IDLE_CELL_TALK:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("cs_misc"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_DONH2_CAMERA:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("donh2"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_DONH3_HAPPY:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("donh3"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_JDT2_ANXIOUS_TALK:
+ case WAITSTATE_JDT2_SHRUG:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("jdt2"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_JDT4_DILDO_TALK:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("jdt4"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_JDT5_CALM_DOWN:
+ case WAITSTATE_JDT5_POINT:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("jdt5"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_JDT6_PICKUP:
+ case WAITSTATE_JDT6_KNOCK:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("jdt6"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_MAR1_SKIRT:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("mar1"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_MAR2_CELL_ANSWER:
+ case WAITSTATE_MAR2_CELL_END:
+ case WAITSTATE_MAR2_CELL_TALK:
+ case WAITSTATE_MAR2_FOOT_TAP:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("mar2"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_MAR3_HOOCHY:
+ case WAITSTATE_MAR3_NOTE_IDLE:
+ case WAITSTATE_MAR3_NOTE_PICKUP:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("mar3"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_SAL1_BIREFCASE_DOWN:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("sal1"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_SAL2_IDLE_SEATED:
+ case WAITSTATE_SAL2_SEAT_TO_STAND:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("sal2"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_SAL3_SEATED_TALK:
+ case WAITSTATE_SAL3_SEATED_IDLE:
+ case WAITSTATE_SAL3_SIT_DOWN:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("sal3"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_SAL4_DUST_DOWN:
+ case WAITSTATE_SAL4_GIRL_RUN:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("sal4"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_SAL6_ANGRY_SEATED:
+ case WAITSTATE_SAL6_IDLE_SEATED:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("sal6"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_SAL7_LOOKOUT:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("sal7"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_VIC2_POINT_ANGRY:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("vic2"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_VIC3_WAFT:
+ case WAITSTATE_VIC3_PICKUP_ROLL:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("vic3"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_VIC4_CARRY_BOX:
+ case WAITSTATE_VIC4_CELL_LOOK:
+ case WAITSTATE_VIC4_CRATE_IDLE:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("vic4"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_VIC6_CELL_ANGRY:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("vic6"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_TOURIST3:
+ case WAITSTATE_TOURIST2:
+ case WAITSTATE_TOURIST1:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("tourist"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_MAC2_PLEAD:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("mac2"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ case WAITSTATE_VIC7_PROD_WITH_FOOT:
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("vic7"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ default:
+ CStreaming::RequestAnim(0, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ break;
+ }
+ CStreaming::LoadAllRequestedModels(false);
+}
+
+void
+CPed::UnloadNonStandardPedAnim(eWaitState waitState)
+{
+ switch(waitState) {
+ case WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE:
+ case WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE_LOOP:
+ if(CAnimManager::GetAnimationBlock("MPNote"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("MPNote"));
+ break;
+ case WAITSTATE_CS_MISC_IDLE_LOOK:
+ case WAITSTATE_CS_MISC_IDLE_NO:
+ case WAITSTATE_CS_MISC_IDLE_YES:
+ case WAITSTATE_CS_MISC_IDLE_CHAT2:
+ case WAITSTATE_CS_MISC_IDLE_COUGH:
+ case WAITSTATE_CS_MISC_IDLE_GIGGLE_FEMALE:
+ case WAITSTATE_CS_MISC_IDLE_TOUGH_CHAT:
+ case WAITSTATE_CS_MISC_IDLE_CELL_TALK:
+ if(CAnimManager::GetAnimationBlock("cs_misc"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("cs_misc"));
+ break;
+ case WAITSTATE_DONH2_CAMERA:
+ if(CAnimManager::GetAnimationBlock("donh2"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("donh2"));
+ break;
+ case WAITSTATE_DONH3_HAPPY:
+ if(CAnimManager::GetAnimationBlock("donh3"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("donh3"));
+ break;
+ case WAITSTATE_JDT2_ANXIOUS_TALK:
+ case WAITSTATE_JDT2_SHRUG:
+ if(CAnimManager::GetAnimationBlock("cs_misc"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("cs_misc"));
+ break;
+ case WAITSTATE_JDT4_DILDO_TALK:
+ if(CAnimManager::GetAnimationBlock("jdt4"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("jdt4"));
+ break;
+ case WAITSTATE_JDT5_CALM_DOWN:
+ case WAITSTATE_JDT5_POINT:
+ if(CAnimManager::GetAnimationBlock("jdt5"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("jdt5"));
+ break;
+ case WAITSTATE_JDT6_PICKUP:
+ case WAITSTATE_JDT6_KNOCK:
+ if(CAnimManager::GetAnimationBlock("jdt6"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("jdt6"));
+ break;
+ case WAITSTATE_MAR1_SKIRT:
+ if(CAnimManager::GetAnimationBlock("mar1"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("mar1"));
+ break;
+ case WAITSTATE_MAR2_CELL_ANSWER:
+ case WAITSTATE_MAR2_CELL_END:
+ case WAITSTATE_MAR2_CELL_TALK:
+ case WAITSTATE_MAR2_FOOT_TAP:
+ if(CAnimManager::GetAnimationBlock("mar2"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("mar2"));
+ break;
+ case WAITSTATE_MAR3_HOOCHY:
+ case WAITSTATE_MAR3_NOTE_IDLE:
+ case WAITSTATE_MAR3_NOTE_PICKUP:
+ if(CAnimManager::GetAnimationBlock("mar3"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("mar3"));
+ break;
+ case WAITSTATE_SAL1_BIREFCASE_DOWN:
+ if(CAnimManager::GetAnimationBlock("sal1"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("sal1"));
+ break;
+ case WAITSTATE_SAL2_IDLE_SEATED:
+ case WAITSTATE_SAL2_SEAT_TO_STAND:
+ if(CAnimManager::GetAnimationBlock("sal2"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("sal2"));
+ break;
+ case WAITSTATE_SAL3_SEATED_TALK:
+ case WAITSTATE_SAL3_SEATED_IDLE:
+ case WAITSTATE_SAL3_SIT_DOWN:
+ if(CAnimManager::GetAnimationBlock("sal3"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("sal3"));
+ break;
+ case WAITSTATE_SAL4_DUST_DOWN:
+ case WAITSTATE_SAL4_GIRL_RUN:
+ if(CAnimManager::GetAnimationBlock("sal4"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("sal4"));
+ break;
+ case WAITSTATE_SAL6_ANGRY_SEATED:
+ case WAITSTATE_SAL6_IDLE_SEATED:
+ if(CAnimManager::GetAnimationBlock("sal6"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("sal6"));
+ break;
+ case WAITSTATE_SAL7_LOOKOUT:
+ if(CAnimManager::GetAnimationBlock("sal7"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("sal7"));
+ break;
+ case WAITSTATE_VIC2_POINT_ANGRY:
+ if(CAnimManager::GetAnimationBlock("vic2"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("vic2"));
+ break;
+ case WAITSTATE_VIC3_WAFT:
+ case WAITSTATE_VIC3_PICKUP_ROLL:
+ if(CAnimManager::GetAnimationBlock("vic3"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("vic3"));
+ break;
+ case WAITSTATE_VIC4_CARRY_BOX:
+ case WAITSTATE_VIC4_CELL_LOOK:
+ case WAITSTATE_VIC4_CRATE_IDLE:
+ if(CAnimManager::GetAnimationBlock("vic4"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("vic4"));
+ break;
+ case WAITSTATE_VIC6_CELL_ANGRY:
+ if(CAnimManager::GetAnimationBlock("vic6"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("vic6"));
+ break;
+ case WAITSTATE_TOURIST3:
+ case WAITSTATE_TOURIST2:
+ case WAITSTATE_TOURIST1:
+ if(CAnimManager::GetAnimationBlock("tourist"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("tourist"));
+ break;
+ case WAITSTATE_MAC2_PLEAD:
+ if(CAnimManager::GetAnimationBlock("mac2"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("mac2"));
+ break;
+ case WAITSTATE_VIC7_PROD_WITH_FOOT:
+ if(CAnimManager::GetAnimationBlock("vic7"))
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("vic7"));
+ break;
+ default:
+ break;
+ }
+}
+
+
#ifdef COMPATIBLE_SAVES
#define CopyFromBuf(buf, data) memcpy(&data, buf, sizeof(data)); SkipSaveBuf(buf, sizeof(data));
#define CopyToBuf(buf, data) memcpy(buf, &data, sizeof(data)); SkipSaveBuf(buf, sizeof(data));