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-rw-r--r--src/peds/CopPed.cpp14
1 files changed, 2 insertions, 12 deletions
diff --git a/src/peds/CopPed.cpp b/src/peds/CopPed.cpp
index 7140af76..0c78279e 100644
--- a/src/peds/CopPed.cpp
+++ b/src/peds/CopPed.cpp
@@ -425,14 +425,9 @@ CCopPed::CopAI(void)
#ifdef VC_PED_PORTS
float dotProd;
if (m_nRoadblockNode != -1) {
-#ifndef MIAMI
- CTreadable *roadBlockRoad = ThePaths.m_mapObjects[CRoadBlocks::RoadBlockObjects[m_nRoadblockNode]];
- dotProd = DotProduct2D(playerOrHisVeh->GetPosition() - roadBlockRoad->GetPosition(), GetPosition() - roadBlockRoad->GetPosition());
-#else
- // TODO: check this, i'm only getting this compile here....
+ // TODO(MIAMI): check this, i'm only getting this compile here....
CPathNode *roadBlockNode = &ThePaths.m_pathNodes[CRoadBlocks::RoadBlockNodes[m_nRoadblockNode]];
dotProd = DotProduct2D(playerOrHisVeh->GetPosition() - roadBlockNode->GetPosition(), GetPosition() - roadBlockNode->GetPosition());
-#endif
} else
dotProd = -1.0f;
@@ -565,11 +560,6 @@ CCopPed::CopAI(void)
void
CCopPed::ProcessControl(void)
{
-#ifndef MIAMI
- if (m_nZoneLevel > LEVEL_NONE && m_nZoneLevel != CCollision::ms_collisionInMemory)
- return;
-#endif
-
CPed::ProcessControl();
if (bWasPostponed)
return;
@@ -717,7 +707,7 @@ CCopPed::ProcessControl(void)
return;
bool dontShoot = false;
- if (GetIsOnScreenAndNotCulled()) {
+ if (GetIsOnScreen()) {
if (((CTimer::GetFrameCounter() + m_randomSeed) & 0x1F) == 17) {
CEntity *foundBuilding = nil;
CColPoint foundCol;