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-rw-r--r--src/modelinfo/SimpleModelInfo.cpp56
1 files changed, 38 insertions, 18 deletions
diff --git a/src/modelinfo/SimpleModelInfo.cpp b/src/modelinfo/SimpleModelInfo.cpp
index 32204500..a7e6d56c 100644
--- a/src/modelinfo/SimpleModelInfo.cpp
+++ b/src/modelinfo/SimpleModelInfo.cpp
@@ -3,6 +3,9 @@
#include "General.h"
#include "Camera.h"
#include "ModelInfo.h"
+#include "AnimManager.h"
+
+//--MIAMI: file done
#define LOD_DISTANCE (300.0f)
@@ -18,6 +21,8 @@ CSimpleModelInfo::DeleteRwObject(void)
RwFrameDestroy(f);
m_atomics[i] = nil;
RemoveTexDictionaryRef();
+ if(GetAnimFileIndex() != -1)
+ CAnimManager::RemoveAnimBlockRef(GetAnimFileIndex());
}
}
@@ -55,7 +60,7 @@ CSimpleModelInfo::Init(void)
m_atomics[2] = nil;
m_numAtomics = 0;
m_firstDamaged = 0;
- m_normalCull = 0;
+ m_wetRoadReflection = 0;
m_isDamaged = 0;
m_isBigBuilding = 0;
m_noFade = 0;
@@ -64,6 +69,10 @@ CSimpleModelInfo::Init(void)
m_isSubway = 0;
m_ignoreLight = 0;
m_noZwrite = 0;
+ m_noShadows = 0;
+ m_ignoreDrawDist = 0;
+ m_isCodeGlass = 0;
+ m_isArtistGlass = 0;
}
void
@@ -71,10 +80,14 @@ CSimpleModelInfo::SetAtomic(int n, RpAtomic *atomic)
{
AddTexDictionaryRef();
m_atomics[n] = atomic;
- if(m_ignoreLight){
- RpGeometry *geo = RpAtomicGetGeometry(atomic);
+ if(GetAnimFileIndex() != -1)
+ CAnimManager::AddAnimBlockRef(GetAnimFileIndex());
+ RpGeometry *geo = RpAtomicGetGeometry(atomic);
+ if(m_ignoreLight)
RpGeometrySetFlags(geo, RpGeometryGetFlags(geo) & ~rpGEOMETRYLIGHT);
- }
+ if(RpGeometryGetFlags(geo) & rpGEOMETRYNORMALS &&
+ RpGeometryGetNumTriangles(geo) > 200)
+ debug("%s has %d polys\n", m_name, RpGeometryGetNumTriangles(geo));
}
void
@@ -130,12 +143,20 @@ CSimpleModelInfo::GetAtomicFromDistance(float dist)
return nil;
}
+RpAtomic*
+CSimpleModelInfo::GetFirstAtomicFromDistance(float dist)
+{
+ if(dist < m_lodDistances[0] * TheCamera.LODDistMultiplier)
+ return m_atomics[0];
+ return nil;
+}
+
void
-CSimpleModelInfo::FindRelatedModel(void)
+CSimpleModelInfo::FindRelatedModel(int32 minID, int32 maxID)
{
int i;
CBaseModelInfo *mi;
- for(i = 0; i < MODELINFOSIZE; i++){
+ for(i = minID; i <= maxID; i++){
mi = CModelInfo::GetModelInfo(i);
if(mi && mi != this &&
!CGeneral::faststrcmp(GetName()+3, mi->GetName()+3)){
@@ -146,24 +167,23 @@ CSimpleModelInfo::FindRelatedModel(void)
}
}
+#define NEAR_DRAW_DIST 0.0f // 100.0f in liberty city
+
void
-CSimpleModelInfo::SetupBigBuilding(void)
+CSimpleModelInfo::SetupBigBuilding(int32 minID, int32 maxID)
{
CSimpleModelInfo *related;
if(m_lodDistances[0] > LOD_DISTANCE && GetRelatedModel() == nil){
m_isBigBuilding = 1;
- FindRelatedModel();
+ FindRelatedModel(minID, maxID);
related = GetRelatedModel();
- if(related)
+ if(related){
m_lodDistances[2] = related->GetLargestLodDistance()/TheCamera.LODDistMultiplier;
- else
-#ifdef FIX_BUGS
- if(toupper(m_name[0]) == 'L' && toupper(m_name[1]) == 'O' && toupper(m_name[2]) == 'D')
- m_lodDistances[2] = 100.0f;
- else
- m_lodDistances[2] = 0.0f;
-#else
- m_lodDistances[2] = 100.0f;
-#endif
+ if(m_drawLast){
+ m_drawLast = false;
+ debug("%s was draw last\n", GetName());
+ }
+ }else
+ m_lodDistances[2] = NEAR_DRAW_DIST;
}
}