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-rw-r--r--src/modelinfo/ModelInfo.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/modelinfo/ModelInfo.cpp b/src/modelinfo/ModelInfo.cpp
index 29466777..3dc048c9 100644
--- a/src/modelinfo/ModelInfo.cpp
+++ b/src/modelinfo/ModelInfo.cpp
@@ -9,6 +9,7 @@ CBaseModelInfo *CModelInfo::ms_modelInfoPtrs[MODELINFOSIZE];
CStore<CSimpleModelInfo, SIMPLEMODELSIZE> CModelInfo::ms_simpleModelStore;
CStore<CTimeModelInfo, TIMEMODELSIZE> CModelInfo::ms_timeModelStore;
+CStore<CWeaponModelInfo, WEAPONMODELSIZE> CModelInfo::ms_weaponModelStore;
CStore<CClumpModelInfo, CLUMPMODELSIZE> CModelInfo::ms_clumpModelStore;
CStore<CPedModelInfo, PEDMODELSIZE> CModelInfo::ms_pedModelStore;
CStore<CVehicleModelInfo, VEHICLEMODELSIZE> CModelInfo::ms_vehicleModelStore;
@@ -25,6 +26,7 @@ CModelInfo::Initialise(void)
ms_2dEffectStore.clear();
ms_simpleModelStore.clear();
ms_timeModelStore.clear();
+ ms_weaponModelStore.clear();
ms_clumpModelStore.clear();
ms_pedModelStore.clear();
ms_vehicleModelStore.clear();
@@ -86,6 +88,8 @@ CModelInfo::ShutDown(void)
ms_simpleModelStore.store[i].Shutdown();
for(i = 0; i < ms_timeModelStore.allocPtr; i++)
ms_timeModelStore.store[i].Shutdown();
+ for(i = 0; i < ms_weaponModelStore.allocPtr; i++)
+ ms_weaponModelStore.store[i].Shutdown();
for(i = 0; i < ms_clumpModelStore.allocPtr; i++)
ms_clumpModelStore.store[i].Shutdown();
for(i = 0; i < ms_vehicleModelStore.allocPtr; i++)
@@ -98,6 +102,7 @@ CModelInfo::ShutDown(void)
ms_2dEffectStore.clear();
ms_simpleModelStore.clear();
ms_timeModelStore.clear();
+ ms_weaponModelStore.clear();
ms_pedModelStore.clear();
ms_clumpModelStore.clear();
ms_vehicleModelStore.clear();
@@ -123,6 +128,16 @@ CModelInfo::AddTimeModel(int id)
return modelinfo;
}
+CWeaponModelInfo*
+CModelInfo::AddWeaponModel(int id)
+{
+ CWeaponModelInfo *modelinfo;
+ modelinfo = CModelInfo::ms_weaponModelStore.alloc();
+ CModelInfo::ms_modelInfoPtrs[id] = modelinfo;
+ modelinfo->Init();
+ return modelinfo;
+}
+
CClumpModelInfo*
CModelInfo::AddClumpModel(int id)
{