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-rw-r--r--src/math/Vector.h6
-rw-r--r--src/math/Vector2D.h2
2 files changed, 6 insertions, 2 deletions
diff --git a/src/math/Vector.h b/src/math/Vector.h
index f794a57f..42087339 100644
--- a/src/math/Vector.h
+++ b/src/math/Vector.h
@@ -31,7 +31,7 @@ public:
void Normalise(void) {
float sq = MagnitudeSqr();
if(sq > 0.0f){
- float invsqrt = 1.0f/Sqrt(sq); // CMaths::RecipSqrt
+ float invsqrt = RecipSqrt(sq);
x *= invsqrt;
y *= invsqrt;
z *= invsqrt;
@@ -71,6 +71,10 @@ public:
return CVector(-x, -y, -z);
}
+ const bool operator==(CVector const &right) {
+ return x == right.x && y == right.y && z == right.z;
+ }
+
bool IsZero(void) { return x == 0.0f && y == 0.0f && z == 0.0f; }
};
diff --git a/src/math/Vector2D.h b/src/math/Vector2D.h
index caba9146..c8835ec0 100644
--- a/src/math/Vector2D.h
+++ b/src/math/Vector2D.h
@@ -14,7 +14,7 @@ public:
void Normalise(void){
float sq = MagnitudeSqr();
if(sq > 0.0f){
- float invsqrt = 1.0f/Sqrt(sq);
+ float invsqrt = RecipSqrt(sq);
x *= invsqrt;
y *= invsqrt;
}else