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-rw-r--r--src/fakerw/rpworld.h336
1 files changed, 336 insertions, 0 deletions
diff --git a/src/fakerw/rpworld.h b/src/fakerw/rpworld.h
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+#pragma once
+
+#define rpATOMIC rw::Atomic::ID
+#define rpCLUMP rw::Clump::ID
+
+/*
+ ***********************************************
+ *
+ * RpMaterial
+ *
+ ***********************************************
+ */
+
+//struct RpMaterial;
+typedef rw::Material RpMaterial;
+
+typedef RpMaterial *(*RpMaterialCallBack)(RpMaterial *material, void *data);
+
+RpMaterial *RpMaterialCreate(void);
+RwBool RpMaterialDestroy(RpMaterial *material);
+RpMaterial *RpMaterialClone(RpMaterial *material);
+RpMaterial *RpMaterialSetTexture(RpMaterial *material, RwTexture *texture);
+RpMaterial *RpMaterialAddRef(RpMaterial *material);
+RwTexture *RpMaterialGetTexture(const RpMaterial *material);
+RpMaterial *RpMaterialSetColor(RpMaterial *material, const RwRGBA *color);
+const RwRGBA *RpMaterialGetColor(const RpMaterial *material);
+RpMaterial *RpMaterialSetSurfaceProperties(RpMaterial *material, const RwSurfaceProperties *surfaceProperties);
+const RwSurfaceProperties *RpMaterialGetSurfaceProperties(const RpMaterial *material);
+RwInt32 RpMaterialRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB);
+RwInt32 RpMaterialRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB);
+RwInt32 RpMaterialSetStreamAlwaysCallBack(RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB);
+RwInt32 RpMaterialGetPluginOffset(RwUInt32 pluginID);
+RwBool RpMaterialValidatePlugins(const RpMaterial *material);
+RwUInt32 RpMaterialStreamGetSize(const RpMaterial *material);
+RpMaterial *RpMaterialStreamRead(RwStream *stream);
+const RpMaterial *RpMaterialStreamWrite(const RpMaterial *material, RwStream *stream);
+//RpMaterialChunkInfo *_rpMaterialChunkInfoRead(RwStream *stream, RpMaterialChunkInfo *materialChunkInfo, RwInt32 *bytesRead);
+
+
+/*
+ ***********************************************
+ *
+ * RpLight
+ *
+ ***********************************************
+ */
+
+//struct RpLight;
+typedef rw::Light RpLight;
+
+enum RpLightType
+{
+ rpNALIGHTTYPE = 0,
+ rpLIGHTDIRECTIONAL,
+ rpLIGHTAMBIENT,
+ rpLIGHTPOINT = 0x80,
+ rpLIGHTSPOT,
+ rpLIGHTSPOTSOFT,
+};
+
+enum RpLightFlag
+{
+ rpLIGHTLIGHTATOMICS = 0x01,
+ rpLIGHTLIGHTWORLD = 0x02,
+};
+
+typedef RpLight *(*RpLightCallBack) (RpLight * light, void *data);
+
+RwReal RpLightGetRadius(const RpLight *light);
+const RwRGBAReal *RpLightGetColor(const RpLight *light);
+RpLight *RpLightSetFrame(RpLight *light, RwFrame *frame);
+RwFrame *RpLightGetFrame(const RpLight *light);
+RpLightType RpLightGetType(const RpLight *light);
+RpLight *RpLightSetFlags(RpLight *light, RwUInt32 flags);
+RwUInt32 RpLightGetFlags(const RpLight *light);
+RpLight *RpLightCreate(RwInt32 type);
+RwBool RpLightDestroy(RpLight *light);
+RpLight *RpLightSetRadius(RpLight *light, RwReal radius);
+RpLight *RpLightSetColor(RpLight *light, const RwRGBAReal *color);
+RwReal RpLightGetConeAngle(const RpLight *light);
+RpLight *RpLightSetConeAngle(RpLight * ight, RwReal angle);
+RwUInt32 RpLightStreamGetSize(const RpLight *light);
+RpLight *RpLightStreamRead(RwStream *stream);
+const RpLight *RpLightStreamWrite(const RpLight *light, RwStream *stream);
+//RpLightChunkInfo *_rpLightChunkInfoRead(RwStream *stream, RpLightChunkInfo *lightChunkInfo, RwInt32 *bytesRead);
+RwInt32 RpLightRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB);
+RwInt32 RpLightRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB);
+RwInt32 RpLightSetStreamAlwaysCallBack(RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB);
+RwInt32 RpLightGetPluginOffset(RwUInt32 pluginID);
+RwBool RpLightValidatePlugins(const RpLight * light);
+
+/*
+ ***********************************************
+ *
+ * RpGeometry
+ *
+ ***********************************************
+ */
+
+typedef rw::Triangle RpTriangle;
+
+//struct RpGeometry;
+typedef rw::Geometry RpGeometry;
+//struct RpMorphTarget;
+typedef rw::MorphTarget RpMorphTarget;
+
+enum RpGeometryFlag
+{
+ rpGEOMETRYTRISTRIP = rw::Geometry::TRISTRIP,
+ rpGEOMETRYPOSITIONS = rw::Geometry::POSITIONS,
+ rpGEOMETRYTEXTURED = rw::Geometry::TEXTURED,
+ rpGEOMETRYPRELIT = rw::Geometry::PRELIT,
+ rpGEOMETRYNORMALS = rw::Geometry::NORMALS,
+ rpGEOMETRYLIGHT = rw::Geometry::LIGHT,
+ rpGEOMETRYMODULATEMATERIALCOLOR = rw::Geometry::MODULATE,
+ rpGEOMETRYTEXTURED2 = rw::Geometry::TEXTURED2,
+ rpGEOMETRYNATIVE = rw::Geometry::NATIVE,
+ rpGEOMETRYNATIVEINSTANCE = rw::Geometry::NATIVEINSTANCE,
+ rpGEOMETRYFLAGSMASK = 0x000000FF,
+ rpGEOMETRYNATIVEFLAGSMASK = 0x0F000000,
+};
+
+enum RpGeometryLockMode
+{
+ rpGEOMETRYLOCKPOLYGONS = 0x01,
+ rpGEOMETRYLOCKVERTICES = 0x02,
+ rpGEOMETRYLOCKNORMALS = 0x04,
+ rpGEOMETRYLOCKPRELIGHT = 0x08,
+ rpGEOMETRYLOCKTEXCOORDS = 0x10,
+ rpGEOMETRYLOCKTEXCOORDS1 = 0x10,
+ rpGEOMETRYLOCKTEXCOORDS2 = 0x20,
+ rpGEOMETRYLOCKTEXCOORDS3 = 0x40,
+ rpGEOMETRYLOCKTEXCOORDS4 = 0x80,
+ rpGEOMETRYLOCKTEXCOORDS5 = 0x0100,
+ rpGEOMETRYLOCKTEXCOORDS6 = 0x0200,
+ rpGEOMETRYLOCKTEXCOORDS7 = 0x0400,
+ rpGEOMETRYLOCKTEXCOORDS8 = 0x0800,
+ rpGEOMETRYLOCKTEXCOORDSALL = 0x0ff0,
+ rpGEOMETRYLOCKALL = 0x0fff
+};
+
+RpGeometry *RpGeometryCreate(RwInt32 numVert, RwInt32 numTriangles, RwUInt32 format);
+RwBool RpGeometryDestroy(RpGeometry *geometry);
+RpGeometry *_rpGeometryAddRef(RpGeometry *geometry);
+RpGeometry *RpGeometryLock(RpGeometry *geometry, RwInt32 lockMode);
+RpGeometry *RpGeometryUnlock(RpGeometry *geometry);
+RpGeometry *RpGeometryTransform(RpGeometry *geometry, const RwMatrix *matrix);
+RpGeometry *RpGeometryCreateSpace(RwReal radius);
+RpMorphTarget *RpMorphTargetSetBoundingSphere(RpMorphTarget *morphTarget, const RwSphere *boundingSphere);
+RwSphere *RpMorphTargetGetBoundingSphere(RpMorphTarget *morphTarget);
+const RpMorphTarget *RpMorphTargetCalcBoundingSphere(const RpMorphTarget *morphTarget, RwSphere *boundingSphere);
+RwInt32 RpGeometryAddMorphTargets(RpGeometry *geometry, RwInt32 mtcount);
+RwInt32 RpGeometryAddMorphTarget(RpGeometry *geometry);
+RpGeometry *RpGeometryRemoveMorphTarget(RpGeometry *geometry, RwInt32 morphTarget);
+RwInt32 RpGeometryGetNumMorphTargets(const RpGeometry *geometry);
+RpMorphTarget *RpGeometryGetMorphTarget(const RpGeometry *geometry, RwInt32 morphTarget);
+RwRGBA *RpGeometryGetPreLightColors(const RpGeometry *geometry);
+RwTexCoords *RpGeometryGetVertexTexCoords(const RpGeometry *geometry, RwTextureCoordinateIndex uvIndex);
+RwInt32 RpGeometryGetNumTexCoordSets(const RpGeometry *geometry);
+RwInt32 RpGeometryGetNumVertices (const RpGeometry *geometry);
+RwV3d *RpMorphTargetGetVertices(const RpMorphTarget *morphTarget);
+RwV3d *RpMorphTargetGetVertexNormals(const RpMorphTarget *morphTarget);
+RpTriangle *RpGeometryGetTriangles(const RpGeometry *geometry);
+RwInt32 RpGeometryGetNumTriangles(const RpGeometry *geometry);
+RpMaterial *RpGeometryGetMaterial(const RpGeometry *geometry, RwInt32 matNum);
+const RpGeometry *RpGeometryTriangleSetVertexIndices(const RpGeometry *geometry, RpTriangle *triangle, RwUInt16 vert1, RwUInt16 vert2, RwUInt16 vert3);
+RpGeometry *RpGeometryTriangleSetMaterial(RpGeometry *geometry, RpTriangle *triangle, RpMaterial *material);
+const RpGeometry *RpGeometryTriangleGetVertexIndices(const RpGeometry *geometry, const RpTriangle *triangle, RwUInt16 *vert1, RwUInt16 *vert2, RwUInt16 *vert3);
+RpMaterial *RpGeometryTriangleGetMaterial(const RpGeometry *geometry, const RpTriangle *triangle);
+RwInt32 RpGeometryGetNumMaterials(const RpGeometry *geometry);
+RpGeometry *RpGeometryForAllMaterials(RpGeometry *geometry, RpMaterialCallBack fpCallBack, void *pData);
+//const RpGeometry *RpGeometryForAllMeshes(const RpGeometry *geometry, RpMeshCallBack fpCallBack, void *pData);
+RwInt32 RpGeometryRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB);
+RwInt32 RpGeometryRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB);
+RwInt32 RpGeometrySetStreamAlwaysCallBack(RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB);
+RwInt32 RpGeometryGetPluginOffset(RwUInt32 pluginID);
+RwBool RpGeometryValidatePlugins(const RpGeometry *geometry);
+RwUInt32 RpGeometryStreamGetSize(const RpGeometry *geometry);
+const RpGeometry *RpGeometryStreamWrite(const RpGeometry *geometry, RwStream *stream);
+RpGeometry *RpGeometryStreamRead(RwStream *stream);
+//RpGeometryChunkInfo *_rpGeometryChunkInfoRead(RwStream *stream, RpGeometryChunkInfo *geometryChunkInfo, RwInt32 *bytesRead);
+RwUInt32 RpGeometryGetFlags(const RpGeometry *geometry);
+RpGeometry *RpGeometrySetFlags(RpGeometry *geometry, RwUInt32 flags);
+const RwSurfaceProperties *_rpGeometryGetSurfaceProperties(const RpGeometry *geometry);
+RpGeometry *_rpGeometrySetSurfaceProperties(RpGeometry *geometry, const RwSurfaceProperties *surfaceProperties);
+
+
+/*
+ ***********************************************
+ *
+ * RpAtomic and RpClump
+ *
+ ***********************************************
+ */
+
+//struct RpAtomic;
+typedef rw::Atomic RpAtomic;
+
+enum RpAtomicFlag
+{
+ rpATOMICCOLLISIONTEST = 0x01,
+ rpATOMICRENDER = 0x04,
+};
+
+enum RpAtomicSetGeomFlag
+{
+ rpATOMICSAMEBOUNDINGSPHERE = 0x01,
+};
+
+typedef RpAtomic *(*RpAtomicCallBack) (RpAtomic * atomic, void *data);
+typedef RpAtomic *(*RpAtomicCallBackRender) (RpAtomic * atomic);
+
+
+//struct RpClump;
+typedef rw::Clump RpClump;
+
+struct RpClumpChunkInfo
+{
+ RwInt32 numAtomics;
+ RwInt32 numLights;
+ RwInt32 numCameras;
+};
+
+typedef RpClump *(*RpClumpCallBack) (RpClump * clump, void *data);
+
+
+RpAtomic *AtomicDefaultRenderCallBack(RpAtomic * atomic);
+//void _rpAtomicResyncInterpolatedSphere(RpAtomic * atomic);
+//const RwSphere *RpAtomicGetWorldBoundingSphere(RpAtomic * atomic);
+
+RwFrame *RpClumpGetFrame(const RpClump * clump);
+RpClump *RpClumpSetFrame(RpClump * clump, RwFrame * frame);
+RpClump *RpClumpForAllAtomics(RpClump * clump, RpAtomicCallBack callback, void *pData);
+RpClump *RpClumpForAllLights(RpClump * clump, RpLightCallBack callback, void *pData);
+RpClump *RpClumpForAllCameras(RpClump * clump, RwCameraCallBack callback, void *pData);
+RpClump *RpClumpCreateSpace(const RwV3d * position, RwReal radius);
+RpClump *RpClumpRender(RpClump * clump);
+RpClump *RpClumpRemoveAtomic(RpClump * clump, RpAtomic * atomic);
+RpClump *RpClumpAddAtomic(RpClump * clump, RpAtomic * atomic);
+RpClump *RpClumpRemoveLight(RpClump * clump, RpLight * light);
+RpClump *RpClumpAddLight(RpClump * clump, RpLight * light);
+RpClump *RpClumpRemoveCamera(RpClump * clump, RwCamera * camera);
+RpClump *RpClumpAddCamera(RpClump * clump, RwCamera * camera);
+RwBool RpClumpDestroy(RpClump * clump);
+RpClump *RpClumpCreate(void);
+RpClump *RpClumpClone(RpClump * clump);
+RpClump *RpClumpSetCallBack(RpClump * clump, RpClumpCallBack callback);
+RpClumpCallBack RpClumpGetCallBack(const RpClump * clump);
+RwInt32 RpClumpGetNumAtomics(RpClump * clump);
+RwInt32 RpClumpGetNumLights(RpClump * clump);
+RwInt32 RpClumpGetNumCameras(RpClump * clump);
+RwUInt32 RpClumpStreamGetSize(RpClump * clump);
+RpClump *RpClumpStreamRead(RwStream * stream);
+RpClump *RpClumpStreamWrite(RpClump * clump, RwStream * stream);
+RwInt32 RpClumpRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB);
+RwInt32 RpClumpRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB);
+RwInt32 RpClumpSetStreamAlwaysCallBack(RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB);
+RwInt32 RpClumpGetPluginOffset(RwUInt32 pluginID);
+RwBool RpClumpValidatePlugins(const RpClump * clump);
+
+RpAtomic *RpAtomicCreate(void);
+RwBool RpAtomicDestroy(RpAtomic * atomic);
+RpAtomic *RpAtomicClone(RpAtomic * atomic);
+RpAtomic *RpAtomicSetFrame(RpAtomic * atomic, RwFrame * frame);
+RpAtomic *RpAtomicSetGeometry(RpAtomic * atomic, RpGeometry * geometry, RwUInt32 flags);
+
+RwFrame *RpAtomicGetFrame(const RpAtomic * atomic);
+RpAtomic *RpAtomicSetFlags(RpAtomic * atomic, RwUInt32 flags);
+RwUInt32 RpAtomicGetFlags(const RpAtomic * atomic);
+RwSphere *RpAtomicGetBoundingSphere(RpAtomic * atomic);
+RpAtomic *RpAtomicRender(RpAtomic * atomic);
+RpClump *RpAtomicGetClump(const RpAtomic * atomic);
+//RpInterpolator *RpAtomicGetInterpolator(RpAtomic * atomic);
+RpGeometry *RpAtomicGetGeometry(const RpAtomic * atomic);
+void RpAtomicSetRenderCallBack(RpAtomic * atomic, RpAtomicCallBackRender callback);
+RpAtomicCallBackRender RpAtomicGetRenderCallBack(const RpAtomic * atomic);
+RwBool RpAtomicInstance(RpAtomic *atomic);
+RwUInt32 RpAtomicStreamGetSize(RpAtomic * atomic);
+RpAtomic *RpAtomicStreamRead(RwStream * stream);
+RpAtomic *RpAtomicStreamWrite(RpAtomic * atomic, RwStream * stream);
+RwInt32 RpAtomicRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB);
+RwInt32 RpAtomicRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB);
+RwInt32 RpAtomicSetStreamAlwaysCallBack(RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB);
+RwInt32 RpAtomicSetStreamRightsCallBack(RwUInt32 pluginID, RwPluginDataChunkRightsCallBack rightsCB);
+RwInt32 RpAtomicGetPluginOffset(RwUInt32 pluginID);
+RwBool RpAtomicValidatePlugins(const RpAtomic * atomic);
+
+//RwInt32 RpInterpolatorGetEndMorphTarget(const RpInterpolator * interpolator);
+//RwInt32 RpInterpolatorGetStartMorphTarget(const RpInterpolator * interpolator);
+//RwReal RpInterpolatorGetValue(const RpInterpolator * interpolator);
+//RwReal RpInterpolatorGetScale(const RpInterpolator * interpolator);
+//RpInterpolator *RpInterpolatorSetEndMorphTarget(RpInterpolator * interpolator, RwInt32 morphTarget, RpAtomic * atomic);
+//RpInterpolator *RpInterpolatorSetStartMorphTarget(RpInterpolator * interpolator, RwInt32 morphTarget, RpAtomic * atomic);
+//RpInterpolator *RpInterpolatorSetValue(RpInterpolator * interpolator, RwReal value, RpAtomic *atomic);
+//RpInterpolator *RpInterpolatorSetScale(RpInterpolator * interpolator, RwReal scale, RpAtomic *atomic);
+
+
+RpClump *RpLightGetClump(const RpLight *light);
+RpClump *RwCameraGetClump(const RwCamera *camera);
+
+/*
+ ***********************************************
+ *
+ * RpWorld
+ *
+ ***********************************************
+ */
+
+//struct RpWorld;
+typedef rw::World RpWorld;
+
+RwBool RpWorldDestroy(RpWorld * world);
+RpWorld *RpWorldCreate(RwBBox * boundingBox);
+
+RwBool RpWorldPluginAttach(void);
+
+RpWorld *RpWorldRemoveCamera(RpWorld *world, RwCamera *camera);
+RpWorld *RpWorldAddCamera(RpWorld *world, RwCamera *camera);
+RpWorld *RwCameraGetWorld(const RwCamera *camera);
+RpWorld *RpWorldRemoveAtomic(RpWorld *world, RpAtomic *atomic);
+RpWorld *RpWorldAddAtomic(RpWorld *world, RpAtomic *atomic);
+RpWorld *RpAtomicGetWorld(const RpAtomic *atomic);
+RpWorld *RpWorldAddClump(RpWorld *world, RpClump *clump);
+RpWorld *RpWorldRemoveClump(RpWorld *world, RpClump *clump);
+RpWorld *RpClumpGetWorld(const RpClump *clump);
+RpWorld *RpWorldAddLight(RpWorld *world, RpLight *light);
+RpWorld *RpWorldRemoveLight(RpWorld *world, RpLight *light);
+RpWorld *RpLightGetWorld(const RpLight *light);
+RwCamera *RwCameraForAllClumpsInFrustum(RwCamera *camera, void *data);
+RwCamera *RwCameraForAllClumpsNotInFrustum(RwCamera *camera, RwInt32 numClumps, void *data);
+//RwCamera *RwCameraForAllSectorsInFrustum(RwCamera *camera, RpWorldSectorCallBack callBack, void *pData);
+//RpLight *RpLightForAllWorldSectors(RpLight *light, RpWorldSectorCallBack callback, void *data);
+//RpAtomic *RpAtomicForAllWorldSectors(RpAtomic *atomic, RpWorldSectorCallBack callback, void *data);
+//RpWorldSector *RpWorldSectorForAllAtomics(RpWorldSector *sector, RpAtomicCallBack callback, void *data);
+//RpWorldSector *RpWorldSectorForAllCollisionAtomics(RpWorldSector *sector, RpAtomicCallBack callback, void *data);
+//RpWorldSector *RpWorldSectorForAllLights(RpWorldSector *sector, RpLightCallBack callback, void *data);