diff options
Diffstat (limited to '')
-rw-r--r-- | src/fakerw/fake.cpp | 60 |
1 files changed, 37 insertions, 23 deletions
diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp index 5d53605d..37567927 100644 --- a/src/fakerw/fake.cpp +++ b/src/fakerw/fake.cpp @@ -16,9 +16,14 @@ using namespace rw; RwUInt8 RwObjectGetType(const RwObject *obj) { return obj->type; } -void *RwMalloc(size_t size) { return malloc(size); } -void *RwCalloc(size_t numObj, size_t sizeObj) { return calloc(numObj, sizeObj); } -void RwFree(void *mem) { free(mem); } +void *RwMalloc(size_t size) { return engine->memfuncs.rwmalloc(size, 0); } +void *RwCalloc(size_t numObj, size_t sizeObj) { + void *mem = RwMalloc(numObj*sizeObj); + if(mem) + memset(mem, 0, numObj*sizeObj); + return mem; +} +void RwFree(void *mem) { engine->memfuncs.rwfree(mem); } //RwReal RwV3dNormalize(RwV3d * out, const RwV3d * in); @@ -166,8 +171,8 @@ RwFrame *RwCameraGetFrame(const RwCamera *camera) { return camera->getFrame( RwImage *RwImageCreate(RwInt32 width, RwInt32 height, RwInt32 depth) { return Image::create(width, height, depth); } RwBool RwImageDestroy(RwImage * image) { image->destroy(); return true; } -RwImage *RwImageAllocatePixels(RwImage * image); -RwImage *RwImageFreePixels(RwImage * image); +RwImage *RwImageAllocatePixels(RwImage * image) { image->allocate(); return image; } +RwImage *RwImageFreePixels(RwImage * image) { image->free(); return image; } RwImage *RwImageCopy(RwImage * destImage, const RwImage * sourceImage); RwImage *RwImageResize(RwImage * image, RwInt32 width, RwInt32 height); RwImage *RwImageApplyMask(RwImage * image, const RwImage * mask); @@ -182,10 +187,10 @@ RwImage *RwImageSetPixels(RwImage * image, RwUInt8 * pixels) { image->pixels RwImage *RwImageSetPalette(RwImage * image, RwRGBA * palette) { image->palette = (uint8*)palette; return image; } RwInt32 RwImageGetWidth(const RwImage * image) { return image->width; } RwInt32 RwImageGetHeight(const RwImage * image) { return image->height; } -RwInt32 RwImageGetDepth(const RwImage * image); -RwInt32 RwImageGetStride(const RwImage * image); -RwUInt8 *RwImageGetPixels(const RwImage * image); -RwRGBA *RwImageGetPalette(const RwImage * image); +RwInt32 RwImageGetDepth(const RwImage * image) { return image->depth; } +RwInt32 RwImageGetStride(const RwImage * image) { return image->stride; } +RwUInt8 *RwImageGetPixels(const RwImage * image) { return image->pixels; } +RwRGBA *RwImageGetPalette(const RwImage * image) { return (RwRGBA*)image->palette; } RwUInt32 RwRGBAToPixel(RwRGBA * rgbIn, RwInt32 rasterFormat); RwRGBA *RwRGBASetFromPixel(RwRGBA * rgbOut, RwUInt32 pixelValue, RwInt32 rasterFormat); RwBool RwImageSetGamma(RwReal gammaValue); @@ -537,8 +542,27 @@ RwBool RwRenderStateSet(RwRenderState state, void *value) } } +static rw::MemoryFunctions gMemfuncs; +static void *(*real_malloc)(size_t size); +static void *(*real_realloc)(void *mem, size_t newSize); +static void *mallocWrap(size_t sz, uint32 hint) { if(sz == 0) return nil; return real_malloc(sz); } +static void *reallocWrap(void *p, size_t sz, uint32 hint) { return real_realloc(p, sz); } + + // WARNING: unused parameters -RwBool RwEngineInit(RwMemoryFunctions *memFuncs, RwUInt32 initFlags, RwUInt32 resArenaSize) { Engine::init(); return true; } +RwBool RwEngineInit(RwMemoryFunctions *memFuncs, RwUInt32 initFlags, RwUInt32 resArenaSize) { + if(memFuncs){ + real_malloc = memFuncs->rwmalloc; + real_realloc = memFuncs->rwrealloc; + gMemfuncs.rwmalloc = mallocWrap; + gMemfuncs.rwrealloc = reallocWrap; + gMemfuncs.rwfree = memFuncs->rwfree; + Engine::init(&gMemfuncs); + }else{ + Engine::init(nil); + } + return true; +} // TODO: this is platform dependent RwBool RwEngineOpen(RwEngineOpenParams *initParams) { static EngineOpenParams openParams; @@ -578,6 +602,9 @@ void RwD3D8EngineSetRefreshRate(RwUInt32 refreshRate) {} RwBool RwD3D8DeviceSupportsDXTTexture(void) { return true; } +void RwD3D8EngineSetMultiSamplingLevels(RwUInt32 level) { Engine::setMultiSamplingLevels(level); } +RwUInt32 RwD3D8EngineGetMaxMultiSamplingLevels(void) { return Engine::getMaxMultiSamplingLevels(); } + RpMaterial *RpMaterialCreate(void) { return Material::create(); } RwBool RpMaterialDestroy(RpMaterial *material) { material->destroy(); return true; } @@ -936,16 +963,3 @@ RtCharset *RtCharsetSetColors(RtCharset * charSet, const RwRGBA * foreGround, RtCharset *RtCharsetGetDesc(RtCharset * charset, RtCharsetDesc * desc) { *desc = charset->desc; return charset; } RtCharset *RtCharsetCreate(const RwRGBA * foreGround, const RwRGBA * backGround) { return Charset::create(foreGround, backGround); } RwBool RtCharsetDestroy(RtCharset * charSet) { charSet->destroy(); return true; } - - - -// fake shit -RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags) -{ -#ifdef RW_GL3 - if(flags & (rwRASTERFORMATPAL8 | rwRASTERFORMAT8888)) - return 'NOPE'; - return 'YUP'; -#endif - return flags & 0xF00; -} |