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-rw-r--r--src/entities/Entity.h18
1 files changed, 8 insertions, 10 deletions
diff --git a/src/entities/Entity.h b/src/entities/Entity.h
index 9372c85d..7ee638d7 100644
--- a/src/entities/Entity.h
+++ b/src/entities/Entity.h
@@ -111,8 +111,8 @@ public:
virtual void Add(void);
virtual void Remove(void);
- virtual void SetModelIndex(uint32 id) { m_modelIndex = id; CreateRwObject(); }
- virtual void SetModelIndexNoCreate(uint32 id) { m_modelIndex = id; }
+ virtual void SetModelIndex(uint32 id);
+ virtual void SetModelIndexNoCreate(uint32 id);
virtual void CreateRwObject(void);
virtual void DeleteRwObject(void);
virtual CRect GetBoundRect(void);
@@ -123,7 +123,7 @@ public:
virtual void PreRender(void);
virtual void Render(void);
virtual bool SetupLighting(void);
- virtual void RemoveLighting(bool) {}
+ virtual void RemoveLighting(bool);
virtual void FlagToDestroyWhenNextProcessed(void) {}
bool IsBuilding(void) { return m_type == ENTITY_TYPE_BUILDING; }
@@ -142,14 +142,14 @@ public:
}
void GetBoundCentre(CVector &out);
- CVector GetBoundCentre(void) { CVector v; GetBoundCentre(v); return v; }
- float GetBoundRadius(void) { return CModelInfo::GetModelInfo(m_modelIndex)->GetColModel()->boundingSphere.radius; }
- float GetDistanceFromCentreOfMassToBaseOfModel(void) { return -CModelInfo::GetModelInfo(m_modelIndex)->GetColModel()->boundingBox.min.z; }
+ CVector GetBoundCentre(void);
+ float GetBoundRadius(void);
+ float GetDistanceFromCentreOfMassToBaseOfModel(void);
bool GetIsTouching(CVector const &center, float r);
bool GetIsOnScreen(void);
bool GetIsOnScreenComplex(void);
- bool IsVisible(void) { return m_rwObject && bIsVisible && GetIsOnScreen(); }
- bool IsVisibleComplex(void) { return m_rwObject && bIsVisible && GetIsOnScreenComplex(); }
+ bool IsVisible(void);
+ bool IsVisibleComplex(void);
int16 GetModelIndex(void) const { return m_modelIndex; }
void UpdateRwFrame(void);
void SetupBigBuilding(void);
@@ -170,8 +170,6 @@ public:
void ModifyMatrixForTreeInWind(void);
void ModifyMatrixForBannerInWind(void);
void ProcessLightsForEntity(void);
-
- static void AddSteamsFromGround(CPtrList& list);
};
VALIDATE_SIZE(CEntity, 0x64);