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-rw-r--r--src/entities/Entity.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/entities/Entity.h b/src/entities/Entity.h
index e7d402d0..f506017a 100644
--- a/src/entities/Entity.h
+++ b/src/entities/Entity.h
@@ -87,7 +87,7 @@ public:
uint32 m_flagE2 : 1;
uint32 bOffscreen : 1; // offscreen flag. This can only be trusted when it is set to true
uint32 bIsStaticWaitingForCollision : 1; // this is used by script created entities - they are static until the collision is loaded below them
- uint32 m_flagE10 : 1; // probably bDontStream
+ uint32 bDontStream : 1; // tell the streaming not to stream me
uint32 bUnderwater : 1; // this object is underwater change drawing order
uint32 bHasPreRenderEffects : 1; // Object has a prerender effects attached to it