diff options
Diffstat (limited to '')
-rw-r--r-- | src/entities/Entity.h | 28 |
1 files changed, 12 insertions, 16 deletions
diff --git a/src/entities/Entity.h b/src/entities/Entity.h index 08d1900a..2749e3f7 100644 --- a/src/entities/Entity.h +++ b/src/entities/Entity.h @@ -6,7 +6,7 @@ struct CReference; class CPtrList; -enum eEntityType : uint8 +enum eEntityType { ENTITY_TYPE_NOTHING = 0, ENTITY_TYPE_BUILDING, @@ -16,7 +16,7 @@ enum eEntityType : uint8 ENTITY_TYPE_DUMMY, }; -enum eEntityStatus : uint8 +enum eEntityStatus { STATUS_PLAYER, STATUS_PLAYER_PLAYBACKFROMBUFFER, @@ -99,10 +99,10 @@ public: CReference *m_pFirstReference; public: - eEntityType GetType() const { return (eEntityType)m_type; } - void SetType(eEntityType type) { m_type = type; } - eEntityStatus GetStatus() const { return (eEntityStatus)m_status; } - void SetStatus(eEntityStatus status) { m_status = status; } + uint8 GetType() const { return m_type; } + void SetType(uint8 type) { m_type = type; } + uint8 GetStatus() const { return m_status; } + void SetStatus(uint8 status) { m_status = status; } CColModel *GetColModel(void) { return CModelInfo::GetModelInfo(m_modelIndex)->GetColModel(); } bool GetIsStatic(void) const { return bIsStatic || bIsStaticWaitingForCollision; } void SetIsStatic(bool state) { bIsStatic = state; } @@ -130,7 +130,7 @@ public: virtual void PreRender(void); virtual void Render(void); virtual bool SetupLighting(void); - virtual void RemoveLighting(bool) {} + virtual void RemoveLighting(bool); virtual void FlagToDestroyWhenNextProcessed(void) {} bool IsBuilding(void) { return m_type == ENTITY_TYPE_BUILDING; } @@ -149,14 +149,14 @@ public: } void GetBoundCentre(CVector &out); - CVector GetBoundCentre(void) { CVector v; GetBoundCentre(v); return v; } - float GetBoundRadius(void) { return CModelInfo::GetModelInfo(m_modelIndex)->GetColModel()->boundingSphere.radius; } - float GetDistanceFromCentreOfMassToBaseOfModel(void) { return -CModelInfo::GetModelInfo(m_modelIndex)->GetColModel()->boundingBox.min.z; } + CVector GetBoundCentre(void); + float GetBoundRadius(void); + float GetDistanceFromCentreOfMassToBaseOfModel(void); bool GetIsTouching(CVector const ¢er, float r); bool GetIsOnScreen(void); bool GetIsOnScreenComplex(void); - bool IsVisible(void) { return m_rwObject && bIsVisible && GetIsOnScreen(); } - bool IsVisibleComplex(void) { return m_rwObject && bIsVisible && GetIsOnScreenComplex(); } + bool IsVisible(void); + bool IsVisibleComplex(void); bool IsEntityOccluded(void); int16 GetModelIndex(void) const { return m_modelIndex; } void UpdateRwFrame(void); @@ -171,9 +171,7 @@ public: void PruneReferences(void); void CleanUpOldReference(CEntity **pent); -#ifdef PED_SKIN void UpdateRpHAnim(void); -#endif void PreRenderForGlassWindow(void); void AddSteamsFromGround(CVector *unused); @@ -181,8 +179,6 @@ public: void ModifyMatrixForBannerInWind(void); void ProcessLightsForEntity(void); void SetRwObjectAlpha(int32 alpha); - - static void AddSteamsFromGround(CPtrList& list); }; bool IsEntityPointerValid(CEntity*); |