diff options
Diffstat (limited to '')
-rw-r--r-- | src/entities/Entity.cpp | 32 |
1 files changed, 29 insertions, 3 deletions
diff --git a/src/entities/Entity.cpp b/src/entities/Entity.cpp index 2a6211d6..955f32a8 100644 --- a/src/entities/Entity.cpp +++ b/src/entities/Entity.cpp @@ -27,6 +27,7 @@ #include "Zones.h" #include "Bones.h" #include "Debug.h" +#include "Renderer.h" int gBuildings; @@ -51,6 +52,9 @@ CEntity::CEntity(void) bRenderScorched = false; bHasBlip = false; bIsBIGBuilding = false; +#ifdef MIAMI + bStreamBIGBuilding = false; +#endif bRenderDamaged = false; bBulletProof = false; @@ -59,8 +63,10 @@ CEntity::CEntity(void) bMeleeProof = false; bOnlyDamagedByPlayer = false; bStreamingDontDelete = false; +#ifdef GTA_ZONECULL bZoneCulled = false; bZoneCulled2 = false; +#endif bRemoveFromWorld = false; bHasHitWall = false; @@ -147,6 +153,17 @@ CEntity::GetIsOnScreenComplex(void) return TheCamera.IsBoxVisible(boundBox, &TheCamera.GetCameraMatrix()); } +bool +CEntity::GetIsOnScreenAndNotCulled(void) +{ +#ifdef GTA_ZONECULL + return GetIsOnScreen() && CRenderer::IsEntityCullZoneVisible(this); +#else + return GetIsOnScreen(); +#endif +} + + void CEntity::Add(void) { @@ -331,6 +348,11 @@ CEntity::SetupBigBuilding(void) bStreamingDontDelete = true; bUsesCollision = false; m_level = CTheZones::GetLevelFromPosition(GetPosition()); +#ifdef MIAMI + if(mi->m_lodDistances[0] <= 2000.0f) + bStreamBIGBuilding = true; + // TODO: the stuff down there isn't right yet +#endif if(m_level == LEVEL_NONE){ if(mi->GetTxdSlot() != CTxdStore::FindTxdSlot("generic")){ mi->SetTexDictionary("generic"); @@ -452,7 +474,7 @@ CEntity::PreRender(void) break; } - if(CModelInfo::GetModelInfo(GetModelIndex())->m_num2dEffects != 0) + if (CModelInfo::GetModelInfo(GetModelIndex())->GetNum2dEffects() != 0) ProcessLightsForEntity(); } @@ -611,7 +633,7 @@ CEntity::AddSteamsFromGround(CVector *unused) C2dEffect *effect; CVector pos; - n = CModelInfo::GetModelInfo(GetModelIndex())->m_num2dEffects; + n = CModelInfo::GetModelInfo(GetModelIndex())->GetNum2dEffects(); for(i = 0; i < n; i++){ effect = CModelInfo::GetModelInfo(GetModelIndex())->Get2dEffect(i); if(effect->type != EFFECT_PARTICLE) @@ -654,7 +676,7 @@ CEntity::ProcessLightsForEntity(void) flashTimer2 = 0; flashTimer3 = 0; - n = CModelInfo::GetModelInfo(GetModelIndex())->m_num2dEffects; + n = CModelInfo::GetModelInfo(GetModelIndex())->GetNum2dEffects(); for(i = 0; i < n; i++, flashTimer1 += 0x80, flashTimer2 += 0x100, flashTimer3 += 0x200){ effect = CModelInfo::GetModelInfo(GetModelIndex())->Get2dEffect(i); @@ -953,8 +975,10 @@ CEntity::SaveEntityFlags(uint8*& buf) if (bMeleeProof) tmp |= BIT(27); if (bOnlyDamagedByPlayer) tmp |= BIT(28); if (bStreamingDontDelete) tmp |= BIT(29); +#ifdef GTA_ZONECULL if (bZoneCulled) tmp |= BIT(30); if (bZoneCulled2) tmp |= BIT(31); +#endif WriteSaveBuf<uint32>(buf, tmp); @@ -1006,8 +1030,10 @@ CEntity::LoadEntityFlags(uint8*& buf) bMeleeProof = !!(tmp & BIT(27)); bOnlyDamagedByPlayer = !!(tmp & BIT(28)); bStreamingDontDelete = !!(tmp & BIT(29)); +#ifdef GTA_ZONECULL bZoneCulled = !!(tmp & BIT(30)); bZoneCulled2 = !!(tmp & BIT(31)); +#endif tmp = ReadSaveBuf<uint32>(buf); |