diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/ControllerConfig.cpp | 408 | ||||
-rw-r--r-- | src/core/FileLoader.cpp | 344 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 2 | ||||
-rw-r--r-- | src/core/Frontend_PS2.cpp | 4 | ||||
-rw-r--r-- | src/core/config.h | 28 | ||||
-rw-r--r-- | src/core/main.cpp | 3 |
6 files changed, 783 insertions, 6 deletions
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index 576a58b1..dcc294c8 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -2316,8 +2316,416 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act return num; } +const char *XboxButtons[][MAX_CONTROLLERACTIONS] = +{ + { + "B", // PED_FIREWEAPON + "RT", // PED_CYCLE_WEAPON_RIGHT + "LT", // PED_CYCLE_WEAPON_LEFT + nil, // GO_FORWARD + nil, // GO_BACK + nil, // GO_LEFT + nil, // GO_RIGHT + "X", // PED_SNIPER_ZOOM_IN + "A", // PED_SNIPER_ZOOM_OUT + "Y", // VEHICLE_ENTER_EXIT + "BACK", // CAMERA_CHANGE_VIEW_ALL_SITUATIONS + "X", // PED_JUMPING + "A", // PED_SPRINT + "RS", // PED_LOOKBEHIND +#ifdef BIND_VEHICLE_FIREWEAPON + "B", // VEHICLE_FIREWEAPON +#endif + "A", // VEHICLE_ACCELERATE + "X", // VEHICLE_BRAKE + "LB", // VEHICLE_CHANGE_RADIO_STATION + "LS", // VEHICLE_HORN + "RS", // TOGGLE_SUBMISSIONS + "RB", // VEHICLE_HANDBRAKE + nil, // PED_1RST_PERSON_LOOK_LEFT + nil, // PED_1RST_PERSON_LOOK_RIGHT + "LT", // VEHICLE_LOOKLEFT + "RT", // VEHICLE_LOOKRIGHT + nil, // VEHICLE_LOOKBEHIND + nil, // VEHICLE_TURRETLEFT + nil, // VEHICLE_TURRETRIGHT + nil, // VEHICLE_TURRETUP + nil, // VEHICLE_TURRETDOWN + "LT", // PED_CYCLE_TARGET_LEFT + "RT", // PED_CYCLE_TARGET_RIGHT + "LB", // PED_CENTER_CAMERA_BEHIND_PLAYER + "RB", // PED_LOCK_TARGET + nil, // NETWORK_TALK + nil, // PED_1RST_PERSON_LOOK_UP + nil, // PED_1RST_PERSON_LOOK_DOWN + nil, // _CONTROLLERACTION_36 + nil, // TOGGLE_DPAD + nil, // SWITCH_DEBUG_CAM_ON + nil, // TAKE_SCREEN_SHOT + nil, // SHOW_MOUSE_POINTER_TOGGLE + }, + { + "B", // PED_FIREWEAPON + "RT", // PED_CYCLE_WEAPON_RIGHT + "LT", // PED_CYCLE_WEAPON_LEFT + nil, // GO_FORWARD + nil, // GO_BACK + nil, // GO_LEFT + nil, // GO_RIGHT + "X", // PED_SNIPER_ZOOM_IN + "A", // PED_SNIPER_ZOOM_OUT + "Y", // VEHICLE_ENTER_EXIT + "BACK", // CAMERA_CHANGE_VIEW_ALL_SITUATIONS + "X", // PED_JUMPING + "A", // PED_SPRINT + "RS", // PED_LOOKBEHIND +#ifdef BIND_VEHICLE_FIREWEAPON + "B", // VEHICLE_FIREWEAPON +#endif + "A", // VEHICLE_ACCELERATE + "X", // VEHICLE_BRAKE + "BACK", // VEHICLE_CHANGE_RADIO_STATION + "LB", // VEHICLE_HORN + "RS", // TOGGLE_SUBMISSIONS + "RB", // VEHICLE_HANDBRAKE + nil, // PED_1RST_PERSON_LOOK_LEFT + nil, // PED_1RST_PERSON_LOOK_RIGHT + "LT", // VEHICLE_LOOKLEFT + "RT", // VEHICLE_LOOKRIGHT + nil, // VEHICLE_LOOKBEHIND + nil, // VEHICLE_TURRETLEFT + nil, // VEHICLE_TURRETRIGHT + nil, // VEHICLE_TURRETUP + nil, // VEHICLE_TURRETDOWN + "LT", // PED_CYCLE_TARGET_LEFT + "RT", // PED_CYCLE_TARGET_RIGHT + "LB", // PED_CENTER_CAMERA_BEHIND_PLAYER + "RB", // PED_LOCK_TARGET + nil, // NETWORK_TALK + nil, // PED_1RST_PERSON_LOOK_UP + nil, // PED_1RST_PERSON_LOOK_DOWN + nil, // _CONTROLLERACTION_36 + nil, // TOGGLE_DPAD + nil, // SWITCH_DEBUG_CAM_ON + nil, // TAKE_SCREEN_SHOT + nil, // SHOW_MOUSE_POINTER_TOGGLE + }, + { + "A", // PED_FIREWEAPON + "RT", // PED_CYCLE_WEAPON_RIGHT + "LT", // PED_CYCLE_WEAPON_LEFT + nil, // GO_FORWARD + nil, // GO_BACK + nil, // GO_LEFT + nil, // GO_RIGHT + "Y", // PED_SNIPER_ZOOM_IN + "X", // PED_SNIPER_ZOOM_OUT + "LB", // VEHICLE_ENTER_EXIT + "BACK", // CAMERA_CHANGE_VIEW_ALL_SITUATIONS + "X", // PED_JUMPING + "B", // PED_SPRINT + "RS", // PED_LOOKBEHIND +#ifdef BIND_VEHICLE_FIREWEAPON + "B", // VEHICLE_FIREWEAPON +#endif + "A", // VEHICLE_ACCELERATE + "X", // VEHICLE_BRAKE + "LS", // VEHICLE_CHANGE_RADIO_STATION + "RB", // VEHICLE_HORN + "RS", // TOGGLE_SUBMISSIONS + "Y", // VEHICLE_HANDBRAKE + nil, // PED_1RST_PERSON_LOOK_LEFT + nil, // PED_1RST_PERSON_LOOK_RIGHT + "LT", // VEHICLE_LOOKLEFT + "RT", // VEHICLE_LOOKRIGHT + nil, // VEHICLE_LOOKBEHIND + nil, // VEHICLE_TURRETLEFT + nil, // VEHICLE_TURRETRIGHT + nil, // VEHICLE_TURRETUP + nil, // VEHICLE_TURRETDOWN + "LT", // PED_CYCLE_TARGET_LEFT + "RT", // PED_CYCLE_TARGET_RIGHT + "Y", // PED_CENTER_CAMERA_BEHIND_PLAYER + "RB", // PED_LOCK_TARGET + nil, // NETWORK_TALK + nil, // PED_1RST_PERSON_LOOK_UP + nil, // PED_1RST_PERSON_LOOK_DOWN + nil, // _CONTROLLERACTION_36 + nil, // TOGGLE_DPAD + nil, // SWITCH_DEBUG_CAM_ON + nil, // TAKE_SCREEN_SHOT + nil, // SHOW_MOUSE_POINTER_TOGGLE + }, + { + "RB", // PED_FIREWEAPON + "RT", // PED_CYCLE_WEAPON_RIGHT + "LT", // PED_CYCLE_WEAPON_LEFT + nil, // GO_FORWARD + nil, // GO_BACK + nil, // GO_LEFT + nil, // GO_RIGHT + "X", // PED_SNIPER_ZOOM_IN + "A", // PED_SNIPER_ZOOM_OUT + "Y", // VEHICLE_ENTER_EXIT + "BACK", // CAMERA_CHANGE_VIEW_ALL_SITUATIONS + "X", // PED_JUMPING + "A", // PED_SPRINT + "RS", // PED_LOOKBEHIND +#ifdef BIND_VEHICLE_FIREWEAPON + "RB", // VEHICLE_FIREWEAPON +#endif + nil, // VEHICLE_ACCELERATE + nil, // VEHICLE_BRAKE + "B", // VEHICLE_CHANGE_RADIO_STATION + "LS", // VEHICLE_HORN + "X", // TOGGLE_SUBMISSIONS + "LB", // VEHICLE_HANDBRAKE + nil, // PED_1RST_PERSON_LOOK_LEFT + nil, // PED_1RST_PERSON_LOOK_RIGHT + "LT", // VEHICLE_LOOKLEFT + "RT", // VEHICLE_LOOKRIGHT + nil, // VEHICLE_LOOKBEHIND + nil, // VEHICLE_TURRETLEFT + nil, // VEHICLE_TURRETRIGHT + nil, // VEHICLE_TURRETUP + nil, // VEHICLE_TURRETDOWN + "LT", // PED_CYCLE_TARGET_LEFT + "RT", // PED_CYCLE_TARGET_RIGHT + "B", // PED_CENTER_CAMERA_BEHIND_PLAYER + "LB", // PED_LOCK_TARGET + nil, // NETWORK_TALK + nil, // PED_1RST_PERSON_LOOK_UP + nil, // PED_1RST_PERSON_LOOK_DOWN + nil, // _CONTROLLERACTION_36 + nil, // TOGGLE_DPAD + nil, // SWITCH_DEBUG_CAM_ON + nil, // TAKE_SCREEN_SHOT + nil, // SHOW_MOUSE_POINTER_TOGGLE + } +}; + +#if 0 // set 1 for ps2 fonts +#define PS2_TRIANGLE "\"" +#define PS2_CIRCLE "|" +#define PS2_CROSS "/" +#define PS2_SQUARE "^" +#else +#define PS2_TRIANGLE "TRIANGLE" +#define PS2_CIRCLE "CIRCLE" +#define PS2_CROSS "CROSS" +#define PS2_SQUARE "SQUARE" +#endif + +const char *PlayStationButtons[][MAX_CONTROLLERACTIONS] = +{ + { + PS2_CIRCLE, // PED_FIREWEAPON + "R2", // PED_CYCLE_WEAPON_RIGHT + "L2", // PED_CYCLE_WEAPON_LEFT + nil, // GO_FORWARD + nil, // GO_BACK + nil, // GO_LEFT + nil, // GO_RIGHT + PS2_SQUARE, // PED_SNIPER_ZOOM_IN + PS2_CROSS, // PED_SNIPER_ZOOM_OUT + PS2_TRIANGLE, // VEHICLE_ENTER_EXIT + "SELECT", // CAMERA_CHANGE_VIEW_ALL_SITUATIONS + PS2_SQUARE, // PED_JUMPING + PS2_CROSS, // PED_SPRINT + "R3", // PED_LOOKBEHIND +#ifdef BIND_VEHICLE_FIREWEAPON + PS2_CIRCLE, // VEHICLE_FIREWEAPON +#endif + PS2_CROSS, // VEHICLE_ACCELERATE + PS2_SQUARE, // VEHICLE_BRAKE + "L1", // VEHICLE_CHANGE_RADIO_STATION + "L3", // VEHICLE_HORN + "R3", // TOGGLE_SUBMISSIONS + "R1", // VEHICLE_HANDBRAKE + nil, // PED_1RST_PERSON_LOOK_LEFT + nil, // PED_1RST_PERSON_LOOK_RIGHT + "L2", // VEHICLE_LOOKLEFT + "R2", // VEHICLE_LOOKRIGHT + nil, // VEHICLE_LOOKBEHIND + nil, // VEHICLE_TURRETLEFT + nil, // VEHICLE_TURRETRIGHT + nil, // VEHICLE_TURRETUP + nil, // VEHICLE_TURRETDOWN + "L2", // PED_CYCLE_TARGET_LEFT + "R2", // PED_CYCLE_TARGET_RIGHT + "L1", // PED_CENTER_CAMERA_BEHIND_PLAYER + "R1", // PED_LOCK_TARGET + nil, // NETWORK_TALK + nil, // PED_1RST_PERSON_LOOK_UP + nil, // PED_1RST_PERSON_LOOK_DOWN + nil, // _CONTROLLERACTION_36 + nil, // TOGGLE_DPAD + nil, // SWITCH_DEBUG_CAM_ON + nil, // TAKE_SCREEN_SHOT + nil, // SHOW_MOUSE_POINTER_TOGGLE + }, + { + PS2_CIRCLE, // PED_FIREWEAPON + "R2", // PED_CYCLE_WEAPON_RIGHT + "L2", // PED_CYCLE_WEAPON_LEFT + nil, // GO_FORWARD + nil, // GO_BACK + nil, // GO_LEFT + nil, // GO_RIGHT + PS2_SQUARE, // PED_SNIPER_ZOOM_IN + PS2_CROSS, // PED_SNIPER_ZOOM_OUT + PS2_TRIANGLE, // VEHICLE_ENTER_EXIT + "SELECT", // CAMERA_CHANGE_VIEW_ALL_SITUATIONS + PS2_SQUARE, // PED_JUMPING + PS2_CROSS, // PED_SPRINT + "R3", // PED_LOOKBEHIND +#ifdef BIND_VEHICLE_FIREWEAPON + PS2_CIRCLE, // VEHICLE_FIREWEAPON +#endif + PS2_CROSS, // VEHICLE_ACCELERATE + PS2_SQUARE, // VEHICLE_BRAKE + "BACK", // VEHICLE_CHANGE_RADIO_STATION + "L1", // VEHICLE_HORN + "R3", // TOGGLE_SUBMISSIONS + "R1", // VEHICLE_HANDBRAKE + nil, // PED_1RST_PERSON_LOOK_LEFT + nil, // PED_1RST_PERSON_LOOK_RIGHT + "L2", // VEHICLE_LOOKLEFT + "R2", // VEHICLE_LOOKRIGHT + nil, // VEHICLE_LOOKBEHIND + nil, // VEHICLE_TURRETLEFT + nil, // VEHICLE_TURRETRIGHT + nil, // VEHICLE_TURRETUP + nil, // VEHICLE_TURRETDOWN + "L2", // PED_CYCLE_TARGET_LEFT + "R2", // PED_CYCLE_TARGET_RIGHT + "L1", // PED_CENTER_CAMERA_BEHIND_PLAYER + "R1", // PED_LOCK_TARGET + nil, // NETWORK_TALK + nil, // PED_1RST_PERSON_LOOK_UP + nil, // PED_1RST_PERSON_LOOK_DOWN + nil, // _CONTROLLERACTION_36 + nil, // TOGGLE_DPAD + nil, // SWITCH_DEBUG_CAM_ON + nil, // TAKE_SCREEN_SHOT + nil, // SHOW_MOUSE_POINTER_TOGGLE + }, + { + PS2_CROSS, // PED_FIREWEAPON + "R2", // PED_CYCLE_WEAPON_RIGHT + "L2", // PED_CYCLE_WEAPON_LEFT + nil, // GO_FORWARD + nil, // GO_BACK + nil, // GO_LEFT + nil, // GO_RIGHT + PS2_TRIANGLE, // PED_SNIPER_ZOOM_IN + PS2_SQUARE, // PED_SNIPER_ZOOM_OUT + "L1", // VEHICLE_ENTER_EXIT + "BACK", // CAMERA_CHANGE_VIEW_ALL_SITUATIONS + PS2_SQUARE, // PED_JUMPING + PS2_CIRCLE, // PED_SPRINT + "R3", // PED_LOOKBEHIND +#ifdef BIND_VEHICLE_FIREWEAPON + PS2_CIRCLE, // VEHICLE_FIREWEAPON +#endif + PS2_CROSS, // VEHICLE_ACCELERATE + PS2_SQUARE, // VEHICLE_BRAKE + "L3", // VEHICLE_CHANGE_RADIO_STATION + "R1", // VEHICLE_HORN + "R3", // TOGGLE_SUBMISSIONS + PS2_TRIANGLE, // VEHICLE_HANDBRAKE + nil, // PED_1RST_PERSON_LOOK_LEFT + nil, // PED_1RST_PERSON_LOOK_RIGHT + "L2", // VEHICLE_LOOKLEFT + "R2", // VEHICLE_LOOKRIGHT + nil, // VEHICLE_LOOKBEHIND + nil, // VEHICLE_TURRETLEFT + nil, // VEHICLE_TURRETRIGHT + nil, // VEHICLE_TURRETUP + nil, // VEHICLE_TURRETDOWN + "L2", // PED_CYCLE_TARGET_LEFT + "R2", // PED_CYCLE_TARGET_RIGHT + PS2_TRIANGLE, // PED_CENTER_CAMERA_BEHIND_PLAYER + "R1", // PED_LOCK_TARGET + nil, // NETWORK_TALK + nil, // PED_1RST_PERSON_LOOK_UP + nil, // PED_1RST_PERSON_LOOK_DOWN + nil, // _CONTROLLERACTION_36 + nil, // TOGGLE_DPAD + nil, // SWITCH_DEBUG_CAM_ON + nil, // TAKE_SCREEN_SHOT + nil, // SHOW_MOUSE_POINTER_TOGGLE + }, + { + "R1", // PED_FIREWEAPON + "R2", // PED_CYCLE_WEAPON_RIGHT + "L2", // PED_CYCLE_WEAPON_LEFT + nil, // GO_FORWARD + nil, // GO_BACK + nil, // GO_LEFT + nil, // GO_RIGHT + PS2_SQUARE, // PED_SNIPER_ZOOM_IN + PS2_CROSS, // PED_SNIPER_ZOOM_OUT + PS2_TRIANGLE, // VEHICLE_ENTER_EXIT + "SELECT", // CAMERA_CHANGE_VIEW_ALL_SITUATIONS + PS2_SQUARE, // PED_JUMPING + PS2_CROSS, // PED_SPRINT + "R3", // PED_LOOKBEHIND +#ifdef BIND_VEHICLE_FIREWEAPON + "R1", // VEHICLE_FIREWEAPON +#endif + nil, // VEHICLE_ACCELERATE + nil, // VEHICLE_BRAKE + PS2_CIRCLE, // VEHICLE_CHANGE_RADIO_STATION + "L3", // VEHICLE_HORN + PS2_SQUARE, // TOGGLE_SUBMISSIONS + "L1", // VEHICLE_HANDBRAKE + nil, // PED_1RST_PERSON_LOOK_LEFT + nil, // PED_1RST_PERSON_LOOK_RIGHT + "L2", // VEHICLE_LOOKLEFT + "R2", // VEHICLE_LOOKRIGHT + nil, // VEHICLE_LOOKBEHIND + nil, // VEHICLE_TURRETLEFT + nil, // VEHICLE_TURRETRIGHT + nil, // VEHICLE_TURRETUP + nil, // VEHICLE_TURRETDOWN + "L2", // PED_CYCLE_TARGET_LEFT + "R2", // PED_CYCLE_TARGET_RIGHT + PS2_CIRCLE, // PED_CENTER_CAMERA_BEHIND_PLAYER + "L1", // PED_LOCK_TARGET + nil, // NETWORK_TALK + nil, // PED_1RST_PERSON_LOOK_UP + nil, // PED_1RST_PERSON_LOOK_DOWN + nil, // _CONTROLLERACTION_36 + nil, // TOGGLE_DPAD + nil, // SWITCH_DEBUG_CAM_ON + nil, // TAKE_SCREEN_SHOT + nil, // SHOW_MOUSE_POINTER_TOGGLE + } +}; + +#undef PS2_TRIANGLE +#undef PS2_CIRCLE +#undef PS2_CROSS +#undef PS2_SQUARE + void CControllerConfigManager::GetWideStringOfCommandKeys(uint16 action, wchar *text, uint16 leight) { +#ifdef DETECT_PAD_INPUT_SWITCH + if (CPad::GetPad(0)->IsAffectedByController) { + wchar wstr[16]; + + // TODO: INI and/or menu setting for Xbox/PS switch + const char *(*Buttons)[MAX_CONTROLLERACTIONS] = XboxButtons; + + assert(Buttons[CPad::GetPad(0)->Mode][action] != nil); // we cannot use these + AsciiToUnicode(Buttons[CPad::GetPad(0)->Mode][action], wstr); + + CMessages::WideStringCopy(text, wstr, leight); + return; + } +#endif + int32 nums = GetNumOfSettingsForAction((e_ControllerAction)action); int32 sets = 0; diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp index ff50575f..aadafc29 100644 --- a/src/core/FileLoader.cpp +++ b/src/core/FileLoader.cpp @@ -1,6 +1,7 @@ #include "common.h" #include "main.h" +#include "General.h" #include "Quaternion.h" #include "ModelInfo.h" #include "ModelIndices.h" @@ -449,6 +450,334 @@ CFileLoader::LoadAtomicFile(RwStream *stream, uint32 id) return true; } +#ifdef HARDCODED_MODEL_FLAGS +char *DoubleSidedNames[] = { + "chnabankdoor", + "Security_Hut", + "Hospital_Sub", + "phonebooth1", + "trafficlight1", + "sub_roadbarrier", + "redlightbuild09", + "doublestreetlght1", + "doc_shedbig31", + "com_land_128", + "garage7", + "proj_garage01", + "buildingground2", + "buildingground3", + "ch_roof_kb", + "overpassind", + "casino", + "ind_land100", + "fuckedup_skewlbus", + "Police_Station_ind", + "flagsitaly", + "sidebarrier_gaz1", + "bar_barrier12", + "bar_barrier10b", + "sidebarrier_gaz2", + "doc_shedbig3", + "doc_shedbig4", + "verticalift_bridge", + "verticalift_bridg2", + "usdcrdlrbuild01", + "apairporthanger", + "apairporthangerA", + "porthangerclosed", + "redlightbuild13", + "doc_rave", + "const_woodfence", + "const_woodfence2", + "const_woodfence3", + "subfraightback01", + "subfraightback02", + "subfraightback03", + "subfraightback04", + "subind_build03", + "chinabanner1", + "chinabanner2", + "chinabanner3", + "chinabanner4", + "Pumpfirescape", + "Pumphouse", + "amcounder", + "barrel1", + "barrel2", + "barrel3", + "barrel4", + "com_1way50", + "com_1way20", + "overpasscom01", + "overpasscom02", + "overpasscom03", + "overpasscom04", + "overpass_comse", + "newdockbuilding", + "newdockbuilding2", + "newdockbuilding", + "policeballhall", + "fuzballdoor", + "ind_land106", + "PoliceBallSigns", + "amcoudet", + "rustship_structure", + "impexpgrgesub", + "ind_land128", + "fshfctry_dstryd", + "railtrax_bentl", + "railtrax_lo4b", + "railtrax_straight", + "railtrax_bentrb", + "railtrax_skew", + "newtrackaaa", + "railtrax_skew5", + // these they forgot: + "railtrax_skewp", + "railtrax_ske2b", + "railtrax_strtshort", + "railtrax_2b", + "railtrax_straightss", + "railtrax_bentr", + "" +}; +char *TreeNames[] = { + "coast_treepatch", + "comparknewtrees", + "comtreepatchprk", + "condotree01", + "condotree1", + "indatree03", + "indtreepatch5", + "indtreepatch06f", + "new_carprktrees", + "new_carprktrees4", + "newcoasttrees1", + "newcoasttrees2", + "newcoasttrees3", + "newtreepatch_sub", + "newtrees1_sub", + "newunitrepatch", + "pinetree_narrow", + "pinetree_wide", + "treencom2", + "treepatch", + "treepatch01_sub", + "treepatch02_sub", + "treepatch2", + "treepatch2b", + "treepatch03", + "treepatch03_sub", + "treepatch04_sub", + "treepatch05_sub", + "treepatch06_sub", + "treepatch07_sub", + "treepatch08_sub", + "treepatch09_sub", + "treepatch10_sub", + "treepatch11_sub", + "treepatch12_sub", + "treepatch13_sub", + "treepatch14_sub", + "treepatch15_sub", + "treepatch16_sub", + "treepatch17_sub", + "treepatch18_sub", + "treepatch19_sub", + "treepatch20_sub", + "treepatch21_sub", + "treepatch22_sub", + "treepatch23_sub", + "treepatch24_sub", + "treepatch25_sub", + "treepatch26_sub", + "treepatch27_sub", + "treepatch28_sub", + "treepatch29_sub", + "treepatch30_sub", + "treepatch31_sub", + "treepatch32_sub", + "treepatch33_sub", + "treepatch34_sub", + "treepatch35_sub", + "treepatch69", + "treepatch152_sub", + "treepatch153_sub", + "treepatch171_sub", + "treepatch172_sub", + "treepatch173_sub", + "treepatch212_sub", + "treepatch213_sub", + "treepatch214_sub", + "treepatcha", + "treepatchb", + "treepatchcomtop1", + "treepatchd", + "treepatche", + "treepatchh", + "treepatchindaa2", + "treepatchindnew", + "treepatchindnew2", + "treepatchk", + "treepatchkb4", + "treepatchkb5", + "treepatchkb6", + "treepatchkb7", + "treepatchkb9", + "treepatchl", + "treepatchm", + "treepatchnew_sub", + "treepatchttwrs", + "treesuni1", + "trepatchindaa1", + "veg_bush2", + "veg_bush14", + "veg_tree1", + "veg_tree3", + "veg_treea1", + "veg_treea3", + "veg_treeb1", + "veg_treenew01", + "veg_treenew03", + "veg_treenew05", + "veg_treenew06", + "veg_treenew08", + "veg_treenew09", + "veg_treenew10", + "veg_treenew16", + "veg_treenew17", + "vegclubtree01", + "vegclubtree02", + "vegclubtree03", + "vegpathtree", + "" +}; +char *OptimizedNames[] = { + "coast_treepatch", + "comparknewtrees", + "comtreepatchprk", + "indtreepatch5", + "indtreepatch06f", + "new_carprktrees", + "new_carprktrees4", + "newcoasttrees1", + "newcoasttrees2", + "newcoasttrees3", + "newtreepatch_sub", + "newtrees1_sub", + "newunitrepatch", + "treepatch", + "treepatch01_sub", + "treepatch02_sub", + "treepatch2", + "treepatch2b", + "treepatch03", + "treepatch03_sub", + "treepatch04_sub", + "treepatch05_sub", + "treepatch06_sub", + "treepatch07_sub", + "treepatch08_sub", + "treepatch09_sub", + "treepatch10_sub", + "treepatch11_sub", + "treepatch12_sub", + "treepatch13_sub", + "treepatch14_sub", + "treepatch15_sub", + "treepatch16_sub", + "treepatch17_sub", + "treepatch18_sub", + "treepatch19_sub", + "treepatch20_sub", + "treepatch21_sub", + "treepatch22_sub", + "treepatch23_sub", + "treepatch24_sub", + "treepatch25_sub", + "treepatch26_sub", + "treepatch27_sub", + "treepatch28_sub", + "treepatch29_sub", + "treepatch30_sub", + "treepatch31_sub", + "treepatch32_sub", + "treepatch33_sub", + "treepatch34_sub", + "treepatch35_sub", + "treepatch69", + "treepatch152_sub", + "treepatch153_sub", + "treepatch171_sub", + "treepatch172_sub", + "treepatch173_sub", + "treepatch212_sub", + "treepatch213_sub", + "treepatch214_sub", + "treepatcha", + "treepatchb", + "treepatchcomtop1", + "treepatchd", + "treepatche", + "treepatchh", + "treepatchindaa2", + "treepatchindnew", + "treepatchindnew2", + "treepatchk", + "treepatchkb4", + "treepatchkb5", + "treepatchkb6", + "treepatchkb7", + "treepatchkb9", + "treepatchl", + "treepatchm", + "treepatchnew_sub", + "treepatchttwrs", + "treesuni1", + "trepatchindaa1", + "combtm_treeshad01", + "combtm_treeshad02", + "combtm_treeshad03", + "combtm_treeshad04", + "combtm_treeshad05", + "combtm_treeshad06", + "comtop_tshad", + "comtop_tshad2", + "comtop_tshad3", + "comtop_tshad4", + "comtop_tshad5", + "comtop_tshad6", + "se_treeshad01", + "se_treeshad02", + "se_treeshad03", + "se_treeshad04", + "se_treeshad05", + "se_treeshad06", + "treeshads01", + "treeshads02", + "treeshads03", + "treeshads04", + "treeshads05", + "" +}; +// not from mobile +static bool +MatchModelName(char *name, char **list) +{ + int i; + char *s; + for(i = 0; *list[i] != '\0'; i++) + if(strncmp(name, "LOD", 3) == 0){ + if(!CGeneral::faststricmp(name+3, list[i]+3)) + return true; + }else{ + if(!CGeneral::faststricmp(name, list[i])) + return true; + } + return false; +} +#endif + RpAtomic* CFileLoader::SetRelatedModelInfoCB(RpAtomic *atomic, void *data) { @@ -600,6 +929,21 @@ SetModelInfoFlags(CSimpleModelInfo *mi, uint32 flags) mi->m_isSubway = !!(flags & 0x10); mi->m_ignoreLight = !!(flags & 0x20); mi->m_noZwrite = !!(flags & 0x40); +#ifdef EXTRA_MODEL_FLAGS + // same flag values as SA + mi->m_bIsTree = !!(flags & 0x2000); + mi->m_bIsDoubleSided = !!(flags & 0x200000); + // new value otherwise unused + mi->m_bCanBeIgnored = !!(flags & 0x10000); + +#ifdef HARDCODED_MODEL_FLAGS + // mobile sets these flags in CFileLoader::SetRelatedModelInfoCB, but that's stupid + if(MatchModelName(mi->GetName(), DoubleSidedNames)) mi->m_bIsDoubleSided = true; + if(MatchModelName(mi->GetName(), TreeNames)) mi->m_bIsTree = true; + if(MatchModelName(mi->GetName(), OptimizedNames)) mi->m_bCanBeIgnored = true; +#endif + +#endif } void diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 8f1204e3..cf25e1b9 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -768,6 +768,7 @@ CMenuManager::Draw() CFont::SetJustifyOn(); CFont::SetBackGroundOnlyTextOn(); #ifdef GTA3_1_1_PATCH +#ifdef DRAW_MENU_VERSION_TEXT CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); CFont::SetRightJustifyOn(); CFont::SetFontStyle(FONT_HEADING); @@ -778,6 +779,7 @@ CMenuManager::Draw() AsciiToUnicode(gString, gUString); CFont::PrintString(SCREEN_WIDTH / 10, SCREEN_HEIGHT / 45, gUString); #endif +#endif CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN)); CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH)); diff --git a/src/core/Frontend_PS2.cpp b/src/core/Frontend_PS2.cpp index d474ee65..a1d802f2 100644 --- a/src/core/Frontend_PS2.cpp +++ b/src/core/Frontend_PS2.cpp @@ -22,7 +22,7 @@ #include "Game.h" #include "World.h" #include "PlayerInfo.h" -#include "FrontendControls.h" +#include "FrontEndControls.h" #include "MemoryCard.h" #define CRect_SZ(x, y, w, h) CRect(x, y, x+w, y+h) @@ -3044,4 +3044,4 @@ CMenuManager::FilterOutColorMarkersFromString(wchar *string, CRGBA &color) *dst = '\0'; } -#endif
\ No newline at end of file +#endif diff --git a/src/core/config.h b/src/core/config.h index 171c6be9..ea4330a4 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -156,6 +156,23 @@ enum Config { // any debug stuff that is only left in mobile, is not in MASTER //#define MASTER +// once and for all: +// pc: FINAL & MASTER +// mobile: FINAL + +// MASTER builds must be FINAL +#ifdef MASTER +#define FINAL +#endif + +// quality of life fixes that should also be in FINAL +#define NASTY_GAME // nasty game for all languages +#define NO_CDCHECK + +// those infamous texts +#define DRAW_GAME_VERSION_TEXT +#define DRAW_MENU_VERSION_TEXT + #if defined GTA_PS2 # define GTA_PS2_STUFF # define RANDOMSPLASH @@ -177,9 +194,13 @@ enum Config { #ifdef MASTER // only in master builds + #undef DRAW_GAME_VERSION_TEXT #else // not in master builds #define VALIDATE_SAVE_SIZE + + #define NO_MOVIES // disable intro videos + #define DEBUGMENU #endif #ifdef FINAL @@ -187,11 +208,7 @@ enum Config { # define USE_MY_DOCUMENTS // use my documents directory for user files #else // not in any game -# define NASTY_GAME // nasty game for all languages -# define NO_MOVIES // disable intro videos -# define NO_CDCHECK # define CHATTYSPLASH // print what the game is loading -# define DEBUGMENU # define TIMEBARS // print debug timers #endif @@ -201,6 +218,9 @@ enum Config { #define LOAD_INI_SETTINGS // Rendering/display +//#define EXTRA_MODEL_FLAGS // from mobile to optimize rendering +//# define HARDCODED_MODEL_FLAGS // sets the flags enabled above from hardcoded model names. + // NB: keep this enabled unless your map IDEs have these flags baked in #define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios #define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch) #define USE_TXD_CDIMAGE // generate and load textures from txd.img diff --git a/src/core/main.cpp b/src/core/main.cpp index fa82d1e1..36c94043 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -776,6 +776,8 @@ DisplayGameDebugText() char str[200]; wchar ustr[200]; + +#ifdef DRAW_GAME_VERSION_TEXT wchar ver[200]; AsciiToUnicode(version_name, ver); @@ -791,6 +793,7 @@ DisplayGameDebugText() CFont::SetBackGroundOnlyTextOff(); CFont::SetColor(CRGBA(255, 108, 0, 255)); CFont::PrintString(SCREEN_SCALE_X(10.0f), SCREEN_SCALE_Y(10.0f), ver); +#endif FrameSamples++; FramesPerSecondCounter += 1000.0f / (CTimer::GetTimeStepNonClippedInSeconds() * 1000.0f); |