diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/config.h | 3 | ||||
-rw-r--r-- | src/core/main.cpp | 38 |
2 files changed, 22 insertions, 19 deletions
diff --git a/src/core/config.h b/src/core/config.h index 75ecbfad..f653f724 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -73,9 +73,12 @@ enum Config { NUMCORONAS = 56, NUMPOINTLIGHTS = 32, NUM3DMARKERS = 32, + NUMBRIGHTLIGHTS = 32, + NUMSHINYTEXTS = 32, NUMMONEYMESSAGES = 16, NUMPICKUPMESSAGES = 16, NUMBULLETTRACES = 16, + NUMMBLURSTREAKS = 4, NUMONSCREENTIMERENTRIES = 1, NUMRADARBLIPS = 32, diff --git a/src/core/main.cpp b/src/core/main.cpp index 674527f5..fb5beee0 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -162,17 +162,17 @@ Idle(void *arg) } else { CPointLights::InitPerFrame(); #ifdef TIMEBARS - tbStartTimer(0, "CGame::Process");
+ tbStartTimer(0, "CGame::Process"); #endif CGame::Process(); #ifdef TIMEBARS tbEndTimer("CGame::Process"); - tbStartTimer(0, "DMAudio.Service");
+ tbStartTimer(0, "DMAudio.Service"); #endif DMAudio.Service(); #ifdef TIMEBARS - tbEndTimer("DMAudio.Service");
+ tbEndTimer("DMAudio.Service"); #endif } @@ -181,18 +181,18 @@ Idle(void *arg) #else CPointLights::InitPerFrame(); #ifdef TIMEBARS - tbStartTimer(0, "CGame::Process");
+ tbStartTimer(0, "CGame::Process"); #endif CGame::Process(); #ifdef TIMEBARS tbEndTimer("CGame::Process"); - tbStartTimer(0, "DMAudio.Service");
+ tbStartTimer(0, "DMAudio.Service"); #endif DMAudio.Service(); #ifdef TIMEBARS - tbEndTimer("DMAudio.Service");
+ tbEndTimer("DMAudio.Service"); #endif #endif @@ -222,16 +222,16 @@ Idle(void *arg) } #endif #ifdef TIMEBARS - tbStartTimer(0, "CnstrRenderList");
+ tbStartTimer(0, "CnstrRenderList"); #endif CRenderer::ConstructRenderList(); #ifdef TIMEBARS tbEndTimer("CnstrRenderList"); - tbStartTimer(0, "PreRender");
+ tbStartTimer(0, "PreRender"); #endif CRenderer::PreRender(); #ifdef TIMEBARS - tbEndTimer("PreRender");
+ tbEndTimer("PreRender"); #endif if(CWeather::LightningFlash && !CCullZones::CamNoRain()){ @@ -251,17 +251,17 @@ Idle(void *arg) RwCameraSetFogDistance(Scene.camera, CTimeCycle::GetFogStart()); #ifdef TIMEBARS - tbStartTimer(0, "RenderScene");
+ tbStartTimer(0, "RenderScene"); #endif RenderScene(); #ifdef TIMEBARS - tbEndTimer("RenderScene");
+ tbEndTimer("RenderScene"); #endif RenderDebugShit(); RenderEffects(); -#ifdef TIMEBARS
- tbStartTimer(0, "RenderMotionBlur");
+#ifdef TIMEBARS + tbStartTimer(0, "RenderMotionBlur"); #endif if((TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_NORMAL) && TheCamera.m_ScreenReductionPercentage > 0.0f) @@ -269,11 +269,11 @@ Idle(void *arg) TheCamera.RenderMotionBlur(); #ifdef TIMEBARS tbEndTimer("RenderMotionBlur"); - tbStartTimer(0, "Render2dStuff");
+ tbStartTimer(0, "Render2dStuff"); #endif Render2dStuff(); #ifdef TIMEBARS - tbEndTimer("Render2dStuff");
+ tbEndTimer("Render2dStuff"); #endif }else{ float viewWindow = DEFAULT_VIEWWINDOW; @@ -293,21 +293,21 @@ Idle(void *arg) DefinedState(); #endif #ifdef TIMEBARS - tbStartTimer(0, "RenderMenus");
+ tbStartTimer(0, "RenderMenus"); #endif RenderMenus(); #ifdef TIMEBARS tbEndTimer("RenderMenus"); - tbStartTimer(0, "DoFade");
+ tbStartTimer(0, "DoFade"); #endif DoFade(); #ifdef TIMEBARS tbEndTimer("DoFade"); - tbStartTimer(0, "Render2dStuff-Fade");
+ tbStartTimer(0, "Render2dStuff-Fade"); #endif Render2dStuffAfterFade(); #ifdef TIMEBARS - tbEndTimer("Render2dStuff-Fade");
+ tbEndTimer("Render2dStuff-Fade"); #endif CCredits::Render(); |