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-rw-r--r--src/core/Pad.h4
-rw-r--r--src/core/re3.cpp13
2 files changed, 16 insertions, 1 deletions
diff --git a/src/core/Pad.h b/src/core/Pad.h
index 30cdb8df..30a9980b 100644
--- a/src/core/Pad.h
+++ b/src/core/Pad.h
@@ -289,6 +289,10 @@ public:
// mouse
bool GetLeftMouseJustDown() { return !!(NewMouseControllerState.LMB && !OldMouseControllerState.LMB); }
+ bool GetRightMouseJustDown() { return !!(NewMouseControllerState.RMB && !OldMouseControllerState.RMB); }
+ bool GetMiddleMouseJustDown() { return !!(NewMouseControllerState.MMB && !OldMouseControllerState.MMB); }
+ float GetMouseX() { return NewMouseControllerState.x; }
+ float GetMouseY() { return NewMouseControllerState.y; }
// keyboard
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 8bb9caee..4876c555 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -154,7 +154,7 @@ spawnCar(int id)
}
#endif
-void
+static void
FixCar(void)
{
CVehicle *veh = FindPlayerVehicle();
@@ -167,6 +167,15 @@ FixCar(void)
((CAutomobile*)veh)->Fix();
}
+static void
+ToggleComedy(void)
+{
+ CVehicle *veh = FindPlayerVehicle();
+ if(veh == nil)
+ return;
+ veh->bComedyControls = !veh->bComedyControls;
+}
+
void
DebugMenuPopulate(void)
{
@@ -212,6 +221,8 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Cheats", "Nasty limbs", NastyLimbsCheat);
DebugMenuAddCmd("Debug", "Fix Car", FixCar);
+ DebugMenuAddCmd("Debug", "Toggle Comedy Controls", ToggleComedy);
+
DebugMenuAddVarBool8("Debug", "Show Ped Road Groups", (int8*)&gbShowPedRoadGroups, nil);
DebugMenuAddVarBool8("Debug", "Show Car Road Groups", (int8*)&gbShowCarRoadGroups, nil);
DebugMenuAddVarBool8("Debug", "Show Collision Polys", (int8*)&gbShowCollisionPolys, nil);