diff options
Diffstat (limited to 'src/core')
39 files changed, 2174 insertions, 3423 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index dc9ef74f..cfdea46a 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -3511,7 +3511,7 @@ CCam::Process_FlyBy(const CVector&, float, float, float) Up = CVector(0.0f, 0.0f, 1.0f); if(TheCamera.m_bStartingSpline) - m_fTimeElapsedFloat += CTimer::GetTimeStepInMilliseconds(); + m_fTimeElapsedFloat += CTimer::GetTimeStepNonClippedInMilliseconds(); else{ m_fTimeElapsedFloat = 0.0f; m_uiFinishTime = MS(TheCamera.m_arrPathArray[2].m_arr_PathData[10*((int)TheCamera.m_arrPathArray[2].m_arr_PathData[0]-1) + 1]); diff --git a/src/core/Collision.cpp b/src/core/Collision.cpp index c884f751..85145e86 100644 --- a/src/core/Collision.cpp +++ b/src/core/Collision.cpp @@ -31,8 +31,8 @@ enum Direction DIR_Z_NEG, }; -eLevelName &CCollision::ms_collisionInMemory = *(eLevelName*)0x8F6250; -CLinkList<CColModel*> &CCollision::ms_colModelCache = *(CLinkList<CColModel*>*)0x95CB58; +eLevelName CCollision::ms_collisionInMemory; +CLinkList<CColModel*> CCollision::ms_colModelCache; void CCollision::Init(void) @@ -1355,6 +1355,7 @@ CCollision::ProcessColModels(const CMatrix &matrixA, CColModel &modelA, modelB.triangles[aTriangleIndicesB[j]], modelB.trianglePlanes[aTriangleIndicesB[j]], spherepoints[numCollisions], coldist); + if(hasCollided) numCollisions++; } diff --git a/src/core/Collision.h b/src/core/Collision.h index 1cbd1690..bdf51eb8 100644 --- a/src/core/Collision.h +++ b/src/core/Collision.h @@ -3,6 +3,13 @@ #include "templates.h" #include "Game.h" // for eLevelName +// If you spawn many tanks at once, you will see that collisions of two entity exceeds 32. +#ifdef FIX_BUGS +#define MAX_COLLISION_POINTS 64 +#else +#define MAX_COLLISION_POINTS 32 +#endif + struct CColSphere { CVector center; @@ -110,8 +117,8 @@ struct CColModel class CCollision { public: - static eLevelName &ms_collisionInMemory; - static CLinkList<CColModel*> &ms_colModelCache; + static eLevelName ms_collisionInMemory; + static CLinkList<CColModel*> ms_colModelCache; static void Init(void); static void Shutdown(void); diff --git a/src/core/CutsceneMgr.cpp b/src/core/CutsceneMgr.cpp deleted file mode 100644 index 39066958..00000000 --- a/src/core/CutsceneMgr.cpp +++ /dev/null @@ -1,440 +0,0 @@ -#define WITHWINDOWS // just for VK_SPACE -#include "common.h" -#include "patcher.h" -#include "General.h" -#include "CutsceneMgr.h" -#include "Directory.h" -#include "Camera.h" -#include "Streaming.h" -#include "FileMgr.h" -#include "main.h" -#include "AnimManager.h" -#include "AnimBlendAssociation.h" -#include "AnimBlendAssocGroup.h" -#include "AnimBlendClumpData.h" -#include "Pad.h" -#include "DMAudio.h" -#include "World.h" -#include "PlayerPed.h" -#include "Wanted.h" -#include "CutsceneHead.h" -#include "RpAnimBlend.h" -#include "ModelIndices.h" -#include "TempColModels.h" - -const struct { - const char *szTrackName; - int iTrackId; -} musicNameIdAssoc[] = { - { "JB", STREAMED_SOUND_NEWS_INTRO }, - { "BET", STREAMED_SOUND_BANK_INTRO }, - { "L1_LG", STREAMED_SOUND_CUTSCENE_LUIGI1_LG }, - { "L2_DSB", STREAMED_SOUND_CUTSCENE_LUIGI2_DSB }, - { "L3_DM", STREAMED_SOUND_CUTSCENE_LUIGI3_DM }, - { "L4_PAP", STREAMED_SOUND_CUTSCENE_LUIGI4_PAP }, - { "L5_TFB", STREAMED_SOUND_CUTSCENE_LUIGI5_TFB }, - { "J0_DM2", STREAMED_SOUND_CUTSCENE_JOEY0_DM2 }, - { "J1_LFL", STREAMED_SOUND_CUTSCENE_JOEY1_LFL }, - { "J2_KCL", STREAMED_SOUND_CUTSCENE_JOEY2_KCL }, - { "J3_VH", STREAMED_SOUND_CUTSCENE_JOEY3_VH }, - { "J4_ETH", STREAMED_SOUND_CUTSCENE_JOEY4_ETH }, - { "J5_DST", STREAMED_SOUND_CUTSCENE_JOEY5_DST }, - { "J6_TBJ", STREAMED_SOUND_CUTSCENE_JOEY6_TBJ }, - { "T1_TOL", STREAMED_SOUND_CUTSCENE_TONI1_TOL }, - { "T2_TPU", STREAMED_SOUND_CUTSCENE_TONI2_TPU }, - { "T3_MAS", STREAMED_SOUND_CUTSCENE_TONI3_MAS }, - { "T4_TAT", STREAMED_SOUND_CUTSCENE_TONI4_TAT }, - { "T5_BF", STREAMED_SOUND_CUTSCENE_TONI5_BF }, - { "S0_MAS", STREAMED_SOUND_CUTSCENE_SAL0_MAS }, - { "S1_PF", STREAMED_SOUND_CUTSCENE_SAL1_PF }, - { "S2_CTG", STREAMED_SOUND_CUTSCENE_SAL2_CTG }, - { "S3_RTC", STREAMED_SOUND_CUTSCENE_SAL3_RTC }, - { "S5_LRQ", STREAMED_SOUND_CUTSCENE_SAL5_LRQ }, - { "S4_BDBA", STREAMED_SOUND_CUTSCENE_SAL4_BDBA }, - { "S4_BDBB", STREAMED_SOUND_CUTSCENE_SAL4_BDBB }, - { "S2_CTG2", STREAMED_SOUND_CUTSCENE_SAL2_CTG2 }, - { "S4_BDBD", STREAMED_SOUND_CUTSCENE_SAL4_BDBD }, - { "S5_LRQB", STREAMED_SOUND_CUTSCENE_SAL5_LRQB }, - { "S5_LRQC", STREAMED_SOUND_CUTSCENE_SAL5_LRQC }, - { "A1_SS0", STREAMED_SOUND_CUTSCENE_ASUKA_1_SSO }, - { "A2_PP", STREAMED_SOUND_CUTSCENE_ASUKA_2_PP }, - { "A3_SS", STREAMED_SOUND_CUTSCENE_ASUKA_3_SS }, - { "A4_PDR", STREAMED_SOUND_CUTSCENE_ASUKA_4_PDR }, - { "A5_K2FT", STREAMED_SOUND_CUTSCENE_ASUKA_5_K2FT}, - { "K1_KBO", STREAMED_SOUND_CUTSCENE_KENJI1_KBO }, - { "K2_GIS", STREAMED_SOUND_CUTSCENE_KENJI2_GIS }, - { "K3_DS", STREAMED_SOUND_CUTSCENE_KENJI3_DS }, - { "K4_SHI", STREAMED_SOUND_CUTSCENE_KENJI4_SHI }, - { "K5_SD", STREAMED_SOUND_CUTSCENE_KENJI5_SD }, - { "R0_PDR2", STREAMED_SOUND_CUTSCENE_RAY0_PDR2 }, - { "R1_SW", STREAMED_SOUND_CUTSCENE_RAY1_SW }, - { "R2_AP", STREAMED_SOUND_CUTSCENE_RAY2_AP }, - { "R3_ED", STREAMED_SOUND_CUTSCENE_RAY3_ED }, - { "R4_GF", STREAMED_SOUND_CUTSCENE_RAY4_GF }, - { "R5_PB", STREAMED_SOUND_CUTSCENE_RAY5_PB }, - { "R6_MM", STREAMED_SOUND_CUTSCENE_RAY6_MM }, - { "D1_STOG", STREAMED_SOUND_CUTSCENE_DONALD1_STOG }, - { "D2_KK", STREAMED_SOUND_CUTSCENE_DONALD2_KK }, - { "D3_ADO", STREAMED_SOUND_CUTSCENE_DONALD3_ADO }, - { "D5_ES", STREAMED_SOUND_CUTSCENE_DONALD5_ES }, - { "D7_MLD", STREAMED_SOUND_CUTSCENE_DONALD7_MLD }, - { "D4_GTA", STREAMED_SOUND_CUTSCENE_DONALD4_GTA }, - { "D4_GTA2", STREAMED_SOUND_CUTSCENE_DONALD4_GTA2 }, - { "D6_STS", STREAMED_SOUND_CUTSCENE_DONALD6_STS }, - { "A6_BAIT", STREAMED_SOUND_CUTSCENE_ASUKA6_BAIT }, - { "A7_ETG", STREAMED_SOUND_CUTSCENE_ASUKA7_ETG }, - { "A8_PS", STREAMED_SOUND_CUTSCENE_ASUKA8_PS }, - { "A9_ASD", STREAMED_SOUND_CUTSCENE_ASUKA9_ASD }, - { "K4_SHI2", STREAMED_SOUND_CUTSCENE_KENJI4_SHI2 }, - { "C1_TEX", STREAMED_SOUND_CUTSCENE_CATALINA1_TEX }, - { "EL_PH1", STREAMED_SOUND_CUTSCENE_ELBURRO1_PH1 }, - { "EL_PH2", STREAMED_SOUND_CUTSCENE_ELBURRO2_PH2 }, - { "EL_PH3", STREAMED_SOUND_CUTSCENE_ELBURRO3_PH3 }, - { "EL_PH4", STREAMED_SOUND_CUTSCENE_ELBURRO4_PH4 }, - { "YD_PH1", STREAMED_SOUND_CUTSCENE_YARDIE_PH1 }, - { "YD_PH2", STREAMED_SOUND_CUTSCENE_YARDIE_PH2 }, - { "YD_PH3", STREAMED_SOUND_CUTSCENE_YARDIE_PH3 }, - { "YD_PH4", STREAMED_SOUND_CUTSCENE_YARDIE_PH4 }, - { "HD_PH1", STREAMED_SOUND_CUTSCENE_HOODS_PH1 }, - { "HD_PH2", STREAMED_SOUND_CUTSCENE_HOODS_PH2 }, - { "HD_PH3", STREAMED_SOUND_CUTSCENE_HOODS_PH3 }, - { "HD_PH4", STREAMED_SOUND_CUTSCENE_HOODS_PH4 }, - { "HD_PH5", STREAMED_SOUND_CUTSCENE_HOODS_PH5 }, - { "MT_PH1", STREAMED_SOUND_CUTSCENE_MARTY_PH1 }, - { "MT_PH2", STREAMED_SOUND_CUTSCENE_MARTY_PH2 }, - { "MT_PH3", STREAMED_SOUND_CUTSCENE_MARTY_PH3 }, - { "MT_PH4", STREAMED_SOUND_CUTSCENE_MARTY_PH4 }, - { NULL, NULL } -}; - -int -FindCutsceneAudioTrackId(const char *szCutsceneName) -{ - for (int i = 0; musicNameIdAssoc[i].szTrackName; i++) { - if (!CGeneral::faststricmp(musicNameIdAssoc[i].szTrackName, szCutsceneName)) - return musicNameIdAssoc[i].iTrackId; - } - return -1; -} - -bool &CCutsceneMgr::ms_running = *(bool*)0x95CCF5; -bool &CCutsceneMgr::ms_cutsceneProcessing = *(bool*)0x95CD9F; -CDirectory *&CCutsceneMgr::ms_pCutsceneDir = *(CDirectory**)0x8F5F88; -CCutsceneObject *(&CCutsceneMgr::ms_pCutsceneObjects)[NUMCUTSCENEOBJECTS] = *(CCutsceneObject*(*)[NUMCUTSCENEOBJECTS]) *(uintptr*) 0x862170; -int32 &CCutsceneMgr::ms_numCutsceneObjs = *(int32*)0x942FA4; -bool &CCutsceneMgr::ms_loaded = *(bool*)0x95CD95; -bool &CCutsceneMgr::ms_animLoaded = *(bool*)0x95CDA0; -bool &CCutsceneMgr::ms_useLodMultiplier = *(bool*)0x95CD74; -char(&CCutsceneMgr::ms_cutsceneName)[CUTSCENENAMESIZE] = *(char(*)[CUTSCENENAMESIZE]) *(uintptr*)0x70D9D0; -CAnimBlendAssocGroup &CCutsceneMgr::ms_cutsceneAssociations = *(CAnimBlendAssocGroup*)0x709C58; -CVector &CCutsceneMgr::ms_cutsceneOffset = *(CVector*)0x8F2C0C; -float &CCutsceneMgr::ms_cutsceneTimer = *(float*)0x941548; -uint32 &CCutsceneMgr::ms_cutsceneLoadStatus = *(uint32*)0x95CB40; - -RpAtomic * -CalculateBoundingSphereRadiusCB(RpAtomic *atomic, void *data) -{ - float radius = RpAtomicGetBoundingSphere(atomic)->radius; - RwV3d center = RpAtomicGetBoundingSphere(atomic)->center; - - for (RwFrame *frame = RpAtomicGetFrame(atomic); RwFrameGetParent(frame); frame = RwFrameGetParent(frame)) - RwV3dTransformPoints(¢er, ¢er, 1, RwFrameGetMatrix(frame)); - - float size = RwV3dLength(¢er) + radius; - if (size > *(float *)data) - *(float *)data = size; - return atomic; -} - -void -CCutsceneMgr::Initialise(void) -{ - ms_numCutsceneObjs = 0; - ms_loaded = false; - ms_running = false; - ms_animLoaded = false; - ms_cutsceneProcessing = false; - ms_useLodMultiplier = false; - - ms_pCutsceneDir = new CDirectory(CUTSCENEDIRSIZE); - ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR"); -} - -void -CCutsceneMgr::Shutdown(void) -{ - delete ms_pCutsceneDir; -} - -void -CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName) -{ - int file; - uint32 size; - uint32 offset; - CPlayerPed *pPlayerPed; - - ms_cutsceneProcessing = true; - if (!strcasecmp(szCutsceneName, "jb")) - ms_useLodMultiplier = true; - CTimer::Stop(); - - ms_pCutsceneDir->numEntries = 0; - ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR"); - - CStreaming::RemoveUnusedModelsInLoadedList(); - CGame::DrasticTidyUpMemory(true); - - strcpy(ms_cutsceneName, szCutsceneName); - file = CFileMgr::OpenFile("ANIM\\CUTS.IMG", "rb"); - - // Load animations - sprintf(gString, "%s.IFP", szCutsceneName); - if (ms_pCutsceneDir->FindItem(gString, offset, size)) { - CStreaming::MakeSpaceFor(size << 11); - CStreaming::ImGonnaUseStreamingMemory(); - CFileMgr::Seek(file, offset << 11, SEEK_SET); - CAnimManager::LoadAnimFile(file, false); - ms_cutsceneAssociations.CreateAssociations(szCutsceneName); - CStreaming::IHaveUsedStreamingMemory(); - ms_animLoaded = true; - } else { - ms_animLoaded = false; - } - - // Load camera data - sprintf(gString, "%s.DAT", szCutsceneName); - if (ms_pCutsceneDir->FindItem(gString, offset, size)) { - CFileMgr::Seek(file, offset << 11, SEEK_SET); - TheCamera.LoadPathSplines(file); - } - - CFileMgr::CloseFile(file); - - if (CGeneral::faststricmp(ms_cutsceneName, "end")) { - DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE); - int trackId = FindCutsceneAudioTrackId(szCutsceneName); - if (trackId != -1) { - printf("Start preload audio %s\n", szCutsceneName); - DMAudio.PreloadCutSceneMusic(trackId); - printf("End preload audio %s\n", szCutsceneName); - } - } - - ms_cutsceneTimer = 0.0f; - ms_loaded = true; - ms_cutsceneOffset = CVector(0.0f, 0.0f, 0.0f); - - pPlayerPed = FindPlayerPed(); - CTimer::Update(); - - pPlayerPed->m_pWanted->ClearQdCrimes(); - pPlayerPed->bIsVisible = false; - pPlayerPed->m_fCurrentStamina = pPlayerPed->m_fMaxStamina; - CPad::GetPad(0)->DisablePlayerControls |= PLAYERCONTROL_DISABLED_80; - CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(true); -} - -void -CCutsceneMgr::SetHeadAnim(const char *animName, CObject *pObject) -{ - CCutsceneHead *pCutsceneHead = (CCutsceneHead*)pObject; - char szAnim[CUTSCENENAMESIZE * 2]; - - sprintf(szAnim, "%s_%s", ms_cutsceneName, animName); - pCutsceneHead->PlayAnimation(szAnim); -} - -void -CCutsceneMgr::FinishCutscene() -{ - CCutsceneMgr::ms_cutsceneTimer = TheCamera.GetCutSceneFinishTime() * 0.001f; - TheCamera.FinishCutscene(); - - FindPlayerPed()->bIsVisible = true; - CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(false); -} - -void -CCutsceneMgr::SetupCutsceneToStart(void) -{ - TheCamera.SetCamCutSceneOffSet(ms_cutsceneOffset); - TheCamera.TakeControlWithSpline(JUMP_CUT); - TheCamera.SetWideScreenOn(); - - ms_cutsceneOffset.z++; - - for (int i = ms_numCutsceneObjs - 1; i >= 0; i--) { - assert(RwObjectGetType(ms_pCutsceneObjects[i]->m_rwObject) == rpCLUMP); - if (CAnimBlendAssociation *pAnimBlendAssoc = RpAnimBlendClumpGetFirstAssociation((RpClump*)ms_pCutsceneObjects[i]->m_rwObject)) { - assert(pAnimBlendAssoc->hierarchy->sequences[0].HasTranslation()); - ms_pCutsceneObjects[i]->GetPosition() = ms_cutsceneOffset + ((KeyFrameTrans*)pAnimBlendAssoc->hierarchy->sequences[0].GetKeyFrame(0))->translation; - CWorld::Add(ms_pCutsceneObjects[i]); - pAnimBlendAssoc->SetRun(); - } else { - ms_pCutsceneObjects[i]->GetPosition() = ms_cutsceneOffset; - } - } - - CTimer::Update(); - CTimer::Update(); - ms_running = true; - ms_cutsceneTimer = 0.0f; -} - -void -CCutsceneMgr::SetCutsceneAnim(const char *animName, CObject *pObject) -{ - CAnimBlendAssociation *pNewAnim; - CAnimBlendClumpData *pAnimBlendClumpData; - - assert(RwObjectGetType(pObject->m_rwObject) == rpCLUMP); - RpAnimBlendClumpRemoveAllAssociations((RpClump*)pObject->m_rwObject); - - pNewAnim = ms_cutsceneAssociations.CopyAnimation(animName); - pNewAnim->SetCurrentTime(0.0f); - pNewAnim->flags |= ASSOC_HAS_TRANSLATION; - pNewAnim->flags &= ~ASSOC_RUNNING; - - pAnimBlendClumpData = *RPANIMBLENDCLUMPDATA(pObject->m_rwObject); - pAnimBlendClumpData->link.Prepend(&pNewAnim->link); -} - -CCutsceneHead * -CCutsceneMgr::AddCutsceneHead(CObject *pObject, int modelId) -{ - CCutsceneHead *pHead = new CCutsceneHead(pObject); - pHead->SetModelIndex(modelId); - CWorld::Add(pHead); - ms_pCutsceneObjects[ms_numCutsceneObjs++] = pHead; - return pHead; -} - -CCutsceneObject * -CCutsceneMgr::CreateCutsceneObject(int modelId) -{ - CBaseModelInfo *pModelInfo; - CColModel *pColModel; - float radius; - RpClump *clump; - CCutsceneObject *pCutsceneObject; - - if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05) { - pModelInfo = CModelInfo::GetModelInfo(modelId); - pColModel = &CTempColModels::ms_colModelCutObj[modelId - MI_CUTOBJ01]; - radius = 0.0f; - - pModelInfo->SetColModel(pColModel); - clump = (RpClump*)pModelInfo->GetRwObject(); - assert(RwObjectGetType((RwObject*)clump) == rpCLUMP); - RpClumpForAllAtomics(clump, CalculateBoundingSphereRadiusCB, &radius); - - pColModel->boundingSphere.radius = radius; - pColModel->boundingBox.min = CVector(-radius, -radius, -radius); - pColModel->boundingBox.max = CVector(radius, radius, radius); - } - - pCutsceneObject = new CCutsceneObject(); - pCutsceneObject->SetModelIndex(modelId); - ms_pCutsceneObjects[ms_numCutsceneObjs++] = pCutsceneObject; - return pCutsceneObject; -} - -void -CCutsceneMgr::DeleteCutsceneData(void) -{ - if (!ms_loaded) return; - - ms_cutsceneProcessing = false; - ms_useLodMultiplier = false; - - for (--ms_numCutsceneObjs; ms_numCutsceneObjs >= 0; ms_numCutsceneObjs--) { - CWorld::Remove(ms_pCutsceneObjects[ms_numCutsceneObjs]); - ms_pCutsceneObjects[ms_numCutsceneObjs]->DeleteRwObject(); - delete ms_pCutsceneObjects[ms_numCutsceneObjs]; - } - ms_numCutsceneObjs = 0; - - if (ms_animLoaded) - CAnimManager::RemoveLastAnimFile(); - - ms_animLoaded = false; - TheCamera.RestoreWithJumpCut(); - TheCamera.SetWideScreenOff(); - ms_running = false; - ms_loaded = false; - - FindPlayerPed()->bIsVisible = true; - CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_DISABLED_80; - CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(false); - - if (CGeneral::faststricmp(ms_cutsceneName, "end")) { - DMAudio.StopCutSceneMusic(); - if (CGeneral::faststricmp(ms_cutsceneName, "bet")) - DMAudio.ChangeMusicMode(MUSICMODE_GAME); - } - CTimer::Stop(); - CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == 2); - CTimer::Update(); -} - -void -CCutsceneMgr::Update(void) -{ - enum { - CUTSCENE_LOADING_0 = 0, - CUTSCENE_LOADING_AUDIO, - CUTSCENE_LOADING_2, - CUTSCENE_LOADING_3, - CUTSCENE_LOADING_4 - }; - - switch (ms_cutsceneLoadStatus) { - case CUTSCENE_LOADING_AUDIO: - SetupCutsceneToStart(); - if (CGeneral::faststricmp(ms_cutsceneName, "end")) - DMAudio.PlayPreloadedCutSceneMusic(); - ms_cutsceneLoadStatus++; - break; - case CUTSCENE_LOADING_2: - case CUTSCENE_LOADING_3: - ms_cutsceneLoadStatus++; - break; - case CUTSCENE_LOADING_4: - ms_cutsceneLoadStatus = CUTSCENE_LOADING_0; - break; - default: - break; - } - - if (!ms_running) return; - - ms_cutsceneTimer += CTimer::GetTimeStepNonClipped() * 0.02f; - if (CGeneral::faststricmp(ms_cutsceneName, "end") && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FLYBY && ms_cutsceneLoadStatus == CUTSCENE_LOADING_0) { - if (CPad::GetPad(0)->GetCrossJustDown() - || (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown()) - || CPad::GetPad(0)->GetLeftMouseJustDown() - || CPad::GetPad(0)->GetEnterJustDown() - || CPad::GetPad(0)->GetCharJustDown(VK_SPACE)) - FinishCutscene(); - } -} - -bool CCutsceneMgr::HasCutsceneFinished(void) { return TheCamera.GetPositionAlongSpline() == 1.0f; } - -STARTPATCHES - InjectHook(0x4045D0, &CCutsceneMgr::Initialise, PATCH_JUMP); - InjectHook(0x404630, &CCutsceneMgr::Shutdown, PATCH_JUMP); - InjectHook(0x404650, &CCutsceneMgr::LoadCutsceneData, PATCH_JUMP); - InjectHook(0x405140, &CCutsceneMgr::FinishCutscene, PATCH_JUMP); - InjectHook(0x404D80, &CCutsceneMgr::SetHeadAnim, PATCH_JUMP); - InjectHook(0x404DC0, &CCutsceneMgr::SetupCutsceneToStart, PATCH_JUMP); - InjectHook(0x404D20, &CCutsceneMgr::SetCutsceneAnim, PATCH_JUMP); - InjectHook(0x404CD0, &CCutsceneMgr::AddCutsceneHead, PATCH_JUMP); - InjectHook(0x404BE0, &CCutsceneMgr::CreateCutsceneObject, PATCH_JUMP); - InjectHook(0x4048E0, &CCutsceneMgr::DeleteCutsceneData, PATCH_JUMP); - InjectHook(0x404EE0, &CCutsceneMgr::Update, PATCH_JUMP); - InjectHook(0x4051B0, &CCutsceneMgr::GetCutsceneTimeInMilleseconds, PATCH_JUMP); - InjectHook(0x4051F0, &CCutsceneMgr::HasCutsceneFinished, PATCH_JUMP); - InjectHook(0x404B40, &CalculateBoundingSphereRadiusCB, PATCH_JUMP); -ENDPATCHES
\ No newline at end of file diff --git a/src/core/CutsceneMgr.h b/src/core/CutsceneMgr.h deleted file mode 100644 index 7b809964..00000000 --- a/src/core/CutsceneMgr.h +++ /dev/null @@ -1,50 +0,0 @@ -#pragma once -#include "CutsceneObject.h" - -#define CUTSCENENAMESIZE 8 - -class CDirectory; -class CAnimBlendAssocGroup; -class CCutsceneHead; - -class CCutsceneMgr -{ - static bool &ms_running; - static CCutsceneObject *(&ms_pCutsceneObjects)[NUMCUTSCENEOBJECTS]; - - static int32 &ms_numCutsceneObjs; - static bool &ms_loaded; - static bool &ms_animLoaded; - static bool &ms_useLodMultiplier; - - static char(&ms_cutsceneName)[CUTSCENENAMESIZE]; - static CAnimBlendAssocGroup &ms_cutsceneAssociations; - static CVector &ms_cutsceneOffset; - static float &ms_cutsceneTimer; - static bool &ms_cutsceneProcessing; -public: - static CDirectory *&ms_pCutsceneDir; - static uint32 &ms_cutsceneLoadStatus; - - static void SetRunning(bool running) { ms_running = running; } - static bool IsRunning(void) { return ms_running; } - static bool IsCutsceneProcessing(void) { return ms_cutsceneProcessing; } - static bool UseLodMultiplier(void) { return ms_useLodMultiplier; } - static CCutsceneObject* GetCutsceneObject(int id) { return ms_pCutsceneObjects[id]; } - static int GetCutsceneTimeInMilleseconds(void) { return 1000.0f * ms_cutsceneTimer; } - static char *GetCutsceneName(void) { return ms_cutsceneName; } - static void SetCutsceneOffset(const CVector& vec) { ms_cutsceneOffset = vec; } - static bool HasCutsceneFinished(void); - - static void Initialise(void); - static void Shutdown(void); - static void LoadCutsceneData(const char *szCutsceneName); - static void FinishCutscene(void); - static void SetHeadAnim(const char *animName, CObject *pObject); - static void SetupCutsceneToStart(void); - static void SetCutsceneAnim(const char *animName, CObject *pObject); - static CCutsceneHead *AddCutsceneHead(CObject *pObject, int modelId); - static CCutsceneObject *CreateCutsceneObject(int modelId); - static void DeleteCutsceneData(void); - static void Update(void); -}; diff --git a/src/core/Debug.cpp b/src/core/Debug.cpp index 2b713198..917c99ab 100644 --- a/src/core/Debug.cpp +++ b/src/core/Debug.cpp @@ -24,7 +24,7 @@ CDebug::DebugAddText(const char *str) { int32 i = 0; if (*str != '\0') { - while (i < MAX_STR_LEN) { + while (i < MAX_STR_LEN - 1) { ms_aTextBuffer[ms_nCurrentTextLine][i++] = *(str++); if (*str == '\0') break; diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp index e0c8b01e..e0a0fafc 100644 --- a/src/core/FileLoader.cpp +++ b/src/core/FileLoader.cpp @@ -25,8 +25,6 @@ #include "CdStream.h" #include "FileLoader.h" -WRAPPER void CFileLoader::ReloadPaths(const char *filename) { EAXJMP(0x476DB0); } - char CFileLoader::ms_line[256]; const char* @@ -1198,6 +1196,165 @@ CFileLoader::LoadMapZones(const char *filename) debug("Finished loading IPL\n"); } +void +CFileLoader::ReloadPaths(const char *filename) +{ + enum { + NONE, + PATH, + }; + char *line; + int section = NONE; + int id, pathType, pathIndex = -1; + char pathTypeStr[20]; + debug("Reloading paths from %s...\n", filename); + + int fd = CFileMgr::OpenFile(filename, "r"); + for (line = CFileLoader::LoadLine(fd); line; line = CFileLoader::LoadLine(fd)) { + if (*line == '\0' || *line == '#') + continue; + + if (section == NONE) { + if (strncmp(line, "path", 4) == 0) { + section = PATH; + ThePaths.AllocatePathFindInfoMem(4500); + } + } else if (strncmp(line, "end", 3) == 0) { + section = NONE; + } else { + switch (section) { + case PATH: + if (pathIndex == -1) { + id = LoadPathHeader(line, pathTypeStr); + if (strncmp(pathTypeStr, "ped", 4) == 0) + pathType = 1; + else if (strncmp(pathTypeStr, "car", 4) == 0) + pathType = 0; + pathIndex = 0; + } else { + if (pathType == 1) + LoadPedPathNode(line, id, pathIndex); + else if (pathType == 0) + LoadCarPathNode(line, id, pathIndex); + pathIndex++; + if (pathIndex == 12) + pathIndex = -1; + } + break; + default: + break; + } + } + } + CFileMgr::CloseFile(fd); +} + +void +CFileLoader::ReloadObjectTypes(const char *filename) +{ + enum { + NONE, + OBJS, + TOBJ, + TWODFX + }; + char *line; + int section = NONE; + CModelInfo::ReInit2dEffects(); + debug("Reloading object types from %s...\n", filename); + + CFileMgr::ChangeDir("\\DATA\\MAPS\\"); + int fd = CFileMgr::OpenFile(filename, "r"); + CFileMgr::ChangeDir("\\"); + for (line = CFileLoader::LoadLine(fd); line; line = CFileLoader::LoadLine(fd)) { + if (*line == '\0' || *line == '#') + continue; + + if (section == NONE) { + if (strncmp(line, "objs", 4) == 0) section = OBJS; + else if (strncmp(line, "tobj", 4) == 0) section = TOBJ; + else if (strncmp(line, "2dfx", 4) == 0) section = TWODFX; + } else if (strncmp(line, "end", 3) == 0) { + section = NONE; + } else { + switch (section) { + case OBJS: + case TOBJ: + ReloadObject(line); + break; + case TWODFX: + Load2dEffect(line); + break; + default: + break; + } + } + } + CFileMgr::CloseFile(fd); +} + +void +CFileLoader::ReloadObject(const char *line) +{ + int id, numObjs; + char model[24], txd[24]; + float dist[3]; + uint32 flags; + CSimpleModelInfo *mi; + + if(sscanf(line, "%d %s %s %d", &id, model, txd, &numObjs) != 4) + return; + + switch(numObjs){ + case 1: + sscanf(line, "%d %s %s %d %f %d", + &id, model, txd, &numObjs, &dist[0], &flags); + break; + case 2: + sscanf(line, "%d %s %s %d %f %f %d", + &id, model, txd, &numObjs, &dist[0], &dist[1], &flags); + break; + case 3: + sscanf(line, "%d %s %s %d %f %f %f %d", + &id, model, txd, &numObjs, &dist[0], &dist[1], &dist[2], &flags); + break; + } + + mi = (CSimpleModelInfo*) CModelInfo::GetModelInfo(id); + if ( +#ifdef FIX_BUGS + mi && +#endif + mi->m_type == MITYPE_SIMPLE && !strcmp(mi->GetName(), model) && mi->m_numAtomics == numObjs) { + mi->SetLodDistances(dist); + SetModelInfoFlags(mi, flags); + } else { + printf("Can't reload %s\n", model); + } +} + +// unused mobile function - crashes +void +CFileLoader::ReLoadScene(const char *filename) +{ + char *line; + CFileMgr::ChangeDir("\\DATA\\"); + int fd = CFileMgr::OpenFile(filename, "r"); + CFileMgr::ChangeDir("\\"); + + for (line = CFileLoader::LoadLine(fd); line; line = CFileLoader::LoadLine(fd)) { + if (*line == '#') + continue; + + if (strncmp(line, "EXIT", 9) == 0) // BUG: 9? + break; + + if (strncmp(line, "IDE", 3) == 0) { + LoadObjectTypes(line + 4); + } + } + CFileMgr::CloseFile(fd); +} STARTPATCHES InjectHook(0x476290, CFileLoader::LoadLevel, PATCH_JUMP); @@ -1233,4 +1390,8 @@ STARTPATCHES InjectHook(0x478A90, CFileLoader::LoadCullZone, PATCH_JUMP); InjectHook(0x478550, CFileLoader::LoadMapZones, PATCH_JUMP); + + InjectHook(0x476DB0, CFileLoader::ReloadPaths, PATCH_JUMP); + InjectHook(0x476F30, CFileLoader::ReloadObjectTypes, PATCH_JUMP); + InjectHook(0x4772B0, CFileLoader::ReloadObject, PATCH_JUMP); ENDPATCHES diff --git a/src/core/FileLoader.h b/src/core/FileLoader.h index 1b390279..87b8fe61 100644 --- a/src/core/FileLoader.h +++ b/src/core/FileLoader.h @@ -43,4 +43,7 @@ public: static void LoadMapZones(const char *filename); static void ReloadPaths(const char *filename); + static void ReloadObjectTypes(const char *filename); + static void ReloadObject(const char *line); + static void ReLoadScene(const char *filename); // unused mobile function }; diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index beebacf9..166ecb35 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -8,6 +8,7 @@ #include "Pad.h" #include "Text.h" #include "main.h" +#include "RwHelper.h" #include "Timer.h" #include "Game.h" #include "DMAudio.h" @@ -28,14 +29,43 @@ #include "Renderer.h" #include "CdStream.h" #include "Radar.h" +#include "Stats.h" +#include "Messages.h" +#include "FileLoader.h" -#define DONT_USE_SUSPICIOUS_FUNCS 1 #define TIDY_UP_PBP // ProcessButtonPresses #define MAX_VISIBLE_LIST_ROW 30 -#define SCROLLBAR_MAX_HEIGHT 263.0f // actually it's 273. but calculating it from scrollbar drawing code gives 287. i don't know +#define SCROLLBAR_MAX_HEIGHT 263.0f // not in end result + +#ifdef USE_PRECISE_MEASUREMENT_CONVERTION +#define MILES_IN_METER 0.000621371192f +#define FEET_IN_METER 3.28084f +#else +#define MILES_IN_METER 0.00059880241f +#define FEET_IN_METER 3.33f +#endif + +#ifdef SCROLLABLE_STATS_PAGE +#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS) +#else +#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS || screen == MENUPAGE_STATS) +#endif + +#ifdef TRIANGLE_BACK_BUTTON +#define GetBackJustUp GetTriangleJustUp +#define GetBackJustDown GetTriangleJustDown +#elif defined(CIRCLE_BACK_BUTTON) +#define GetBackJustUp GetCircleJustUp +#define GetBackJustDown GetCircleJustDown +#else +#define GetBackJustUp GetSquareJustUp +#define GetBackJustDown GetSquareJustDown +#endif #ifdef MENU_MAP bool CMenuManager::bMenuMapActive = false; +bool CMenuManager::bMapMouseShownOnce = false; +bool CMenuManager::bMapLoaded = false; float CMenuManager::fMapSize; float CMenuManager::fMapCenterY; float CMenuManager::fMapCenterX; @@ -52,54 +82,63 @@ int curBottomBarOption = -1; int hoveredBottomBarOption = -1; #endif -int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78; // 9 -int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92; -int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D; -int8 &CMenuManager::m_PrefsVsync = *(int8*)0x5F2E58; // 1 -int8 &CMenuManager::m_PrefsVsyncDisp = *(int8*)0x5F2E5C; // 1 -int8 &CMenuManager::m_PrefsFrameLimiter = *(int8*)0x5F2E60; // 1 -int8 &CMenuManager::m_PrefsShowSubtitles = *(int8*)0x5F2E54; // 1 -int8 &CMenuManager::m_PrefsSpeakers = *(int8*)0x95CD7E; -int32 &CMenuManager::m_ControlMethod = *(int32*)0x8F5F7C; -int8 &CMenuManager::m_PrefsDMA = *(int8*)0x5F2F74; // 1 -int32 &CMenuManager::m_PrefsLanguage = *(int32*)0x941238; - -bool &CMenuManager::m_PrefsAllowNastyGame = *(bool*)0x5F2E64; // true -bool &CMenuManager::m_bStartUpFrontEndRequested = *(bool*)0x95CCF4; -bool &CMenuManager::m_bShutDownFrontEndRequested = *(bool*)0x95CD6A; - -int8 &CMenuManager::m_PrefsUseWideScreen = *(int8*)0x95CD23; -int8 &CMenuManager::m_PrefsRadioStation = *(int8*)0x95CDA4; -int32 &CMenuManager::m_PrefsBrightness = *(int32*)0x5F2E50; // 256 -float &CMenuManager::m_PrefsLOD = *(float*)0x8F42C4; -int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC; -int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C; // 102 -int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48; // 102 - -char *CMenuManager::m_PrefsSkinFile = (char*)0x5F2E74; //[256] "$$\"\"" - -int32 &CMenuManager::m_KeyPressedCode = *(int32*)0x5F2E70; // -1 - -float &CMenuManager::menuXYpadding = *(float*)0x5F355C; // don't know the original name. MENUACTION_X_MARGIN, never changes -float &CMenuManager::actionTextScaleX = *(float*)0x5F2E40; -float &CMenuManager::actionTextScaleY = *(float*)0x5F2E44; - -int32 &CMenuManager::sthWithButtons = *(int32*)0x8E2880; -int32 &CMenuManager::sthWithButtons2 = *(int32*)0x942F88; - -CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8; - -// Move this somewhere else. -float &CRenderer::ms_lodDistScale = *(float*)0x5F726C; // 1.2 - -// Stuff not in CMenuManager: -uint32 &TimeToStopPadShaking = *(uint32*)0x628CF8; -char *&pEditString = *(char**)0x628D00; -int32 *&pControlEdit = *(int32**)0x628D08; -bool &DisplayComboButtonErrMsg = *(bool*)0x628D14; -int32 &MouseButtonJustClicked = *(int32*)0x628D0C; -int32 &JoyButtonJustClicked = *(int32*)0x628D10; -bool &holdingScrollBar = *(bool*)0x628D59; +int32 CMenuManager::OS_Language = LANG_ENGLISH; +int8 CMenuManager::m_PrefsUseVibration; +int8 CMenuManager::m_DisplayControllerOnFoot; +int8 CMenuManager::m_PrefsVsync = 1; +int8 CMenuManager::m_PrefsVsyncDisp = 1; +int8 CMenuManager::m_PrefsFrameLimiter = 1; +int8 CMenuManager::m_PrefsShowSubtitles = 1; +int8 CMenuManager::m_PrefsSpeakers; +int32 CMenuManager::m_ControlMethod; +int8 CMenuManager::m_PrefsDMA = 1; +int32 CMenuManager::m_PrefsLanguage; +uint8 CMenuManager::m_PrefsStereoMono; // *(bool*)0x95CDB5; // unused except restore settings + +bool CMenuManager::m_PrefsAllowNastyGame = true; +bool CMenuManager::m_bStartUpFrontEndRequested; +bool CMenuManager::m_bShutDownFrontEndRequested; + +int8 CMenuManager::m_PrefsUseWideScreen; +int8 CMenuManager::m_PrefsRadioStation; +int32 CMenuManager::m_PrefsBrightness = 256; +float CMenuManager::m_PrefsLOD = CRenderer::ms_lodDistScale; +int8 CMenuManager::m_bFrontEnd_ReloadObrTxtGxt; +int32 CMenuManager::m_PrefsMusicVolume = 102; +int32 CMenuManager::m_PrefsSfxVolume = 102; + +char CMenuManager::m_PrefsSkinFile[256] = "$$\"\""; + +int32 CMenuManager::m_KeyPressedCode = -1; + +// Originally that was PS2 option color, they forget it here and used in PrintBriefs once(but didn't use the output anyway) +#ifdef PS2_LIKE_MENU +const CRGBA TEXT_COLOR = CRGBA(150, 110, 30, 255); +#else +const CRGBA TEXT_COLOR = CRGBA(235, 170, 50, 255); // PC briefs text color +#endif + +const float menuXYpadding = MENUACTION_POS_Y; // *(float*)0x5F355C; // not original name +float MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE; +float MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE; + +bool holdingScrollBar; // *(bool*)0x628D59; // not original name +int32 CMenuManager::m_SelectedMap; +int32 CMenuManager::m_SelectedGameType; + +// Used in a hidden menu +uint8 CMenuManager::m_PrefsPlayerRed = 255; +uint8 CMenuManager::m_PrefsPlayerGreen = 128; +uint8 CMenuManager::m_PrefsPlayerBlue; // why?? + +CMenuManager FrontEndMenuManager; + +uint32 TimeToStopPadShaking; +char *pEditString; +int32 *pControlEdit; +bool DisplayComboButtonErrMsg; +int32 MouseButtonJustClicked; +int32 JoyButtonJustClicked; //int32 *pControlTemp = 0; #ifndef MASTER @@ -204,8 +243,6 @@ ScaleAndCenterX(float x) #define MENU_Y(y) StretchY(y) #endif -#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS || screen == MENUPAGE_STATS) - #ifdef PS2_LIKE_MENU #define ChangeScreen(screen, option, updateDelay, withReverseAlpha) \ do { \ @@ -243,16 +280,22 @@ ScaleAndCenterX(float x) } while(0) #endif +#define PREPARE_MENU_HEADER \ + CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); \ + CFont::SetRightJustifyOn(); \ + CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT)); \ + CFont::SetFontStyle(FONT_HEADING); + #define ProcessSlider(value, increaseAction, decreaseAction, hoverStartX, hoverEndX) \ do { \ - lastBarX = DisplaySlider(SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(smallestSliderBar), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), value); \ + lastActiveBarX = DisplaySlider(SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(smallestSliderBar), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), value); \ if (i != m_nCurrOption || !itemsAreSelectable) \ break; \ \ - if (CheckHover(hoverStartX, lastBarX - MENU_X(10.0f), MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \ + if (CheckHover(hoverStartX, lastActiveBarX - MENU_X(10.0f), MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \ m_nHoverOption = decreaseAction; \ \ - if (!CheckHover(MENU_X(10.0f) + lastBarX, hoverEndX, MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \ + if (!CheckHover(MENU_X(10.0f) + lastActiveBarX, hoverEndX, MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \ break; \ \ m_nHoverOption = increaseAction; \ @@ -356,18 +399,18 @@ CMenuManager::ThingsToDoBeforeLeavingPage() // ------ Functions not in the game/inlined ends void -CMenuManager::BuildStatLine(char *text, void *stat, uint8 aFloat, void *stat2) +CMenuManager::BuildStatLine(char *text, void *stat, bool itsFloat, void *stat2) { if (!text) return; if (stat2) { - if (aFloat) + if (itsFloat) sprintf(gString2, " %.2f %s %.2f", *(float*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(float*)stat2); else sprintf(gString2, " %d %s %d", *(int*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(int*)stat2); } else if (stat) { - if (aFloat) + if (itsFloat) sprintf(gString2, " %.2f", *(float*)stat); else sprintf(gString2, " %d", *(int*)stat); @@ -378,10 +421,8 @@ CMenuManager::BuildStatLine(char *text, void *stat, uint8 aFloat, void *stat2) AsciiToUnicode(gString2, gUString2); } -#if 0 -WRAPPER void CMenuManager::CentreMousePointer() { EAXJMP(0x48ACE0); } -#else -void CMenuManager::CentreMousePointer() +void +CMenuManager::CentreMousePointer() { tagPOINT Point; @@ -395,28 +436,88 @@ void CMenuManager::CentreMousePointer() PSGLOBAL(lastMousePos.y) = SCREEN_HEIGHT / 2; } } -#endif -#if 1 -WRAPPER int CMenuManager::CheckCodesForControls(int32) { EAXJMP(0x48A950); } -#else -void CMenuManager::CheckCodesForControls(int, int) +void +CMenuManager::CheckCodesForControls(int typeOfControl) { - DisplayComboButtonErrMsg = 0; -} + DisplayComboButtonErrMsg = false; + bool invalidKey = false; + bool escPressed = false; + eControllerType typeToSave; + // GetStartOptionsCntrlConfigScreens(); + e_ControllerAction action = (e_ControllerAction) m_CurrCntrlAction; + + if (typeOfControl == KEYBOARD) { + if (*pControlEdit == rsESC) { + escPressed = true; + } else if (*pControlEdit != rsF1 && *pControlEdit != rsF2 && *pControlEdit != rsF3 && *pControlEdit != rsF9 && + *pControlEdit != rsLWIN && *pControlEdit != rsRWIN && *pControlEdit != rsRALT) { + typeToSave = KEYBOARD; + if (ControlsManager.GetControllerKeyAssociatedWithAction(action, KEYBOARD) != rsNULL && + *pControlEdit != ControlsManager.GetControllerKeyAssociatedWithAction(action, KEYBOARD)) { + typeToSave = OPTIONAL_EXTRA; + } + } else { + invalidKey = true; + } + } else if (typeOfControl == MOUSE) { + typeToSave = MOUSE; + } else if (typeOfControl == JOYSTICK) { + typeToSave = JOYSTICK; + if (ControlsManager.GetIsActionAButtonCombo(action)) + DisplayComboButtonErrMsg = true; + } + +#ifdef FIX_BUGS + if(!escPressed && !invalidKey) #endif + ControlsManager.ClearSettingsAssociatedWithAction(action, typeToSave); + if (!DisplayComboButtonErrMsg && !escPressed && !invalidKey) { + if (typeOfControl == KEYBOARD) { + ControlsManager.DeleteMatchingActionInitiators(action, *pControlEdit, KEYBOARD); + ControlsManager.DeleteMatchingActionInitiators(action, *pControlEdit, OPTIONAL_EXTRA); + } else { + if (typeOfControl == MOUSE) { + ControlsManager.DeleteMatchingActionInitiators(action, MouseButtonJustClicked, MOUSE); + } else if (typeOfControl == JOYSTICK) { + ControlsManager.DeleteMatchingActionInitiators(action, JoyButtonJustClicked, JOYSTICK); + } + } + if (typeOfControl == KEYBOARD) { + ControlsManager.SetControllerKeyAssociatedWithAction(action, *pControlEdit, typeToSave); -#if 0 -WRAPPER bool CMenuManager::CheckHover(int, int, int, int) { EAXJMP(0x48ACA0); } -#else -bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2) + } else if (typeOfControl == MOUSE) { + ControlsManager.SetControllerKeyAssociatedWithAction(action, MouseButtonJustClicked, typeToSave); + } else { + if (typeOfControl == JOYSTICK) { + ControlsManager.SetControllerKeyAssociatedWithAction(action, JoyButtonJustClicked, typeToSave); + } + } + pControlEdit = nil; + m_bWaitingForNewKeyBind = false; + m_KeyPressedCode = -1; + m_bStartWaitingForKeyBind = false; + SaveSettings(); + } + + if (escPressed) { + pControlEdit = nil; + m_bWaitingForNewKeyBind = false; + m_KeyPressedCode = -1; + m_bStartWaitingForKeyBind = false; + SaveSettings(); + } +} + +bool +CMenuManager::CheckHover(int x1, int x2, int y1, int y2) { return m_nMousePosX > x1 && m_nMousePosX < x2 && m_nMousePosY > y1 && m_nMousePosY < y2; } -#endif -void CMenuManager::CheckSliderMovement(int value) +void +CMenuManager::CheckSliderMovement(int value) { switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { case MENUACTION_BRIGHTNESS: @@ -452,103 +553,106 @@ void CMenuManager::CheckSliderMovement(int value) SaveSettings(); } -#if 1 -WRAPPER int CMenuManager::CostructStatLine(int) { EAXJMP(0x482800); } -#else -int CMenuManager::CostructStatLine(int) +void +CMenuManager::DisplayHelperText() { + // there was a unused static bool + static uint32 LastFlash = 0; + int32 alpha; -} -#endif - -#if DONT_USE_SUSPICIOUS_FUNCS -WRAPPER void CMenuManager::DisplayHelperText() { EAXJMP(0x48B490); } -#else -void CMenuManager::DisplayHelperText() -{ - static int32 AlphaText = 255; - static int32 Time = 0; + if (m_nHelperTextMsgId != 0 && m_nHelperTextMsgId != 1) { - if (m_nHelperTextMsgId && m_nHelperTextMsgId != 1) { - if (CTimer::GetTimeInMillisecondsPauseMode() - Time > 10) { - Time = CTimer::GetTimeInMillisecondsPauseMode(); + // FIX: High fps bug +#ifndef FIX_BUGS + if (CTimer::GetTimeInMillisecondsPauseMode() - LastFlash > 10) { + LastFlash = CTimer::GetTimeInMillisecondsPauseMode(); m_nHelperTextAlpha -= 2; + } +#else + static float fadeAlpha = 0.0f; // To keep it precisely + if (m_nHelperTextAlpha >= 255 && fadeAlpha < 250) fadeAlpha = m_nHelperTextAlpha; - if (AlphaText < 1) - ResetHelperText(); + // -2 per every 33 ms (1000.f/30.f - original frame limiter fps) + fadeAlpha -= (frameTime / 33.0f) * 2.0f; + m_nHelperTextAlpha = fadeAlpha; +#endif + if (m_nHelperTextAlpha < 1) + ResetHelperText(); - AlphaText = m_nHelperTextAlpha > 255 ? 255 : m_nHelperTextAlpha; - } + alpha = m_nHelperTextAlpha > 255 ? 255 : m_nHelperTextAlpha; } - wchar *HelperTextToPrint = nil; + CFont::SetCentreOn(); + CFont::SetScale(SCREEN_SCALE_X(SMALLESTTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLESTTEXT_Y_SCALE)); + CFont::SetFontStyle(FONT_HEADING); + // TODO: name this cases? switch (m_nHelperTextMsgId) { - case 0: - HelperTextToPrint = TheText.Get("FET_MIG"); - break; - case 1: - HelperTextToPrint = TheText.Get("FET_APP"); - break; - case 2: - HelperTextToPrint = TheText.Get("FET_HRD"); - break; - case 3: - HelperTextToPrint = TheText.Get("FET_RSO"); - break; - case 4: - HelperTextToPrint = TheText.Get("FET_RSC"); - break; - default: - break; + case 0: + { + int action = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action; + if (action != MENUACTION_CHANGEMENU && action != MENUACTION_REDEFCTRL && action != MENUACTION_RESTOREDEF) { + CFont::SetColor(CRGBA(255, 255, 255, 255)); + CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_MIG")); + } + break; + } + case 1: + CFont::SetColor(CRGBA(255, 255, 255, 255)); + CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_APP")); + break; + case 2: + CFont::SetColor(CRGBA(255, 255, 255, alpha)); + CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_HRD")); + break; + case 3: + CFont::SetColor(CRGBA(255, 255, 255, alpha)); + CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSO")); + break; + case 4: + CFont::SetColor(CRGBA(255, 255, 255, alpha)); + CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSC")); + break; + default: + break; } - - CFont::SetAlignment(ALIGN_CENTER); - CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f)); - CFont::SetFontStyle(FONT_HEADING); - CFont::SetDropColor(CRGBA(0, 0, 0, AlphaText)); - CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE); - CFont::SetColor(CRGBA(255, 255, 255, AlphaText)); - - CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(120.0f), HelperTextToPrint); + CFont::SetRightJustifyOff(); } -#endif -#if DONT_USE_SUSPICIOUS_FUNCS -WRAPPER int CMenuManager::DisplaySlider(float, float, float, float, float, float) { EAXJMP(0x488420); } -#else -int CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightSize, float rectSize, float progress) +int +CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostRightBarSize, float rectSize, float progress) { CRGBA color; - float sizeRange; + float maxBarHeight; - float input = 0.0f; + int lastActiveBarX = 0; + float curBarX = 0.0f; + float spacing = SCREEN_SCALE_X(10.0f); for (int i = 0; i < 16; i++) { - input = i * rectSize/16.0f + x; + curBarX = i * rectSize/16.0f + x; - if (i/16.0f + 1/32.0f < progress) + if (i / 16.0f + 1 / 32.0f < progress) { color = CRGBA(255, 217, 106, FadeIn(255)); - else + lastActiveBarX = curBarX; + } else color = CRGBA(185, 120, 0, FadeIn(255)); - sizeRange = max(leftSize, rightSize); + maxBarHeight = max(mostLeftBarSize, mostRightBarSize); - float _x = i * rectSize/16.0f + x; - float _y = y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f; - float _w = SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x; - float _h = y + sizeRange; - float _s = SCREEN_SCALE_X(2.0f); - CSprite2d::DrawRect(CRect(_x + _s, _y + _s, _w + _s, _h + _s), CRGBA(0, 0, 0, FadeIn(255))); // Shadow - CSprite2d::DrawRect(CRect(i * rectSize/16.0f + x, y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f, SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x, y + sizeRange), color); + float curBarFreeSpace = ((16 - i) * mostLeftBarSize + i * mostRightBarSize) / 16.0f; + float left = curBarX; + float top = y + maxBarHeight - curBarFreeSpace; + float right = spacing + curBarX; + float bottom = y + maxBarHeight; + float shadowOffset = SCREEN_SCALE_X(2.0f); + CSprite2d::DrawRect(CRect(left + shadowOffset, top + shadowOffset, right + shadowOffset, bottom + shadowOffset), CRGBA(0, 0, 0, FadeIn(200))); // Shadow + CSprite2d::DrawRect(CRect(left, top, right, bottom), color); } - return input; + return lastActiveBarX; } -#endif -#if 0 -WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() { EAXJMP(0x48AB40); } -#else -void CMenuManager::DoSettingsBeforeStartingAGame() +void +CMenuManager::DoSettingsBeforeStartingAGame() { CCamera::m_bUseMouse3rdPerson = m_ControlMethod == CONTROL_STANDARD; if (m_PrefsVsyncDisp != m_PrefsVsync) @@ -563,19 +667,27 @@ void CMenuManager::DoSettingsBeforeStartingAGame() DMAudio.SetMusicFadeVol(0); DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); } -#endif -#if 0 -WRAPPER void CMenuManager::Draw() { EAXJMP(0x47AE00); } -#else -void CMenuManager::Draw() +void +CMenuManager::Draw() { CFont::SetBackgroundOff(); CFont::SetPropOn(); CFont::SetCentreOff(); CFont::SetJustifyOn(); CFont::SetBackGroundOnlyTextOn(); - CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENUACTION_X_MARGIN)); +#ifdef GTA3_1_1_PATCH + CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); + CFont::SetRightJustifyOn(); + CFont::SetFontStyle(FONT_HEADING); + CFont::SetScale(MENU_X(0.7f), MENU_Y(0.5f)); + CFont::SetWrapx(SCREEN_WIDTH); + CFont::SetRightJustifyWrap(0.0f); + strcpy(gString, "V1.1"); + AsciiToUnicode(gString, gUString); + CFont::PrintString(SCREEN_WIDTH / 10, SCREEN_HEIGHT / 45, gUString); +#endif + CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN)); CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH)); switch (m_nCurrScreen) { @@ -601,24 +713,16 @@ void CMenuManager::Draw() #endif if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') { - CFont::SetRightJustifyOn(); - CFont::SetFontStyle(FONT_HEADING); -#ifdef PS2_LIKE_MENU - CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(1.3f)); - CFont::PrintString(MENU_X_RIGHT_ALIGNED(50.0f), SCREEN_SCALE_FROM_BOTTOM(75.0f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); -#else - CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); - CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT)); + PREPARE_MENU_HEADER CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); -#endif + // Weird place to put that. nextYToUse += 24.0f + 10.0f; } CFont::SetFontStyle(FONT_BANK); - CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * actionTextScaleX), MENU_Y(MENUACTION_SCALE_MULT * actionTextScaleY)); - CFont::SetRightJustifyOff(); // AG used SetAlignment(ALIGN_LEFT); + CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_X), MENU_Y(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_Y)); + CFont::SetRightJustifyOff(); CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); // Label @@ -649,10 +753,10 @@ void CMenuManager::Draw() } #ifdef FIX_BUGS - // Label is wrapped from right by StretchX(40)px, but wrapped from left by 40px. And this is only place R* didn't use StretchX in menu. - CFont::PrintString(MENU_X_LEFT_ALIGNED(MENUACTION_X_MARGIN), MENU_Y(menuXYpadding), str); + // Label is wrapped from right by StretchX(40)px, but wrapped from left by 40px. And this is only place R* didn't use StretchX in here. + CFont::PrintString(MENU_X_LEFT_ALIGNED(MENU_X_MARGIN), MENU_Y(menuXYpadding), str); #else - CFont::PrintString(MENUACTION_X_MARGIN, menuXYpadding, str); + CFont::PrintString(MENU_X_MARGIN, menuXYpadding, str); #endif } @@ -673,7 +777,7 @@ void CMenuManager::Draw() headerHeight = 240; lineHeight = 24; CFont::SetFontStyle(FONT_HEADING); - CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; case MENUPAGE_SOUND_SETTINGS: @@ -690,7 +794,7 @@ void CMenuManager::Draw() headerHeight = 0; lineHeight = 20; CFont::SetFontStyle(FONT_HEADING); - CFont::SetScale(MENU_X(actionTextScaleX = 0.55f), MENU_Y(actionTextScaleY = 0.8f)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = MEDIUMTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = MEDIUMTEXT_Y_SCALE)); CFont::SetRightJustifyOff(); break; case MENUPAGE_CHOOSE_LOAD_SLOT: @@ -700,7 +804,7 @@ void CMenuManager::Draw() headerHeight = 38; lineHeight = 20; CFont::SetFontStyle(FONT_BANK); - CFont::SetScale(MENU_X(actionTextScaleX = SMALLTEXT_X_SCALE), MENU_Y(actionTextScaleY = SMALLTEXT_Y_SCALE)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE)); CFont::SetRightJustifyOff(); break; case MENUPAGE_NEW_GAME_RELOAD: @@ -712,7 +816,7 @@ void CMenuManager::Draw() headerHeight = 60; lineHeight = 24; CFont::SetFontStyle(FONT_HEADING); - CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; case MENUPAGE_START_MENU: @@ -720,7 +824,7 @@ void CMenuManager::Draw() headerHeight = 140; lineHeight = 24; CFont::SetFontStyle(FONT_HEADING); - CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; case MENUPAGE_PAUSE_MENU: @@ -728,7 +832,7 @@ void CMenuManager::Draw() headerHeight = 117; lineHeight = 24; CFont::SetFontStyle(FONT_HEADING); - CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; #ifdef PS2_SAVE_DIALOG @@ -737,7 +841,7 @@ void CMenuManager::Draw() headerHeight = 60; lineHeight = 24; CFont::SetFontStyle(FONT_BANK); - CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); break; #endif default: @@ -745,11 +849,15 @@ void CMenuManager::Draw() headerHeight = 40; lineHeight = 24; CFont::SetFontStyle(FONT_HEADING); - CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f)); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; } +#ifdef PS2_LIKE_MENU + CFont::SetFontStyle(FONT_BANK); +#endif + switch (m_nCurrScreen) { case MENUPAGE_CONTROLLER_PC_OLD1: case MENUPAGE_CONTROLLER_PC_OLD2: @@ -759,7 +867,7 @@ void CMenuManager::Draw() if (m_bWaitingForNewKeyBind) itemsAreSelectable = false; - CMenuManager::DrawControllerScreenExtraText(nextYToUse - 8.0f, 350, lineHeight); + DrawControllerScreenExtraText(nextYToUse - 8.0f, MENU_X_LEFT_ALIGNED(350), lineHeight); break; default: break; @@ -794,7 +902,7 @@ void CMenuManager::Draw() case MENUACTION_CHANGEMENU: { switch (aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu) { case MENUPAGE_MULTIPLAYER_MAP: - switch (sthWithButtons) { + switch (m_SelectedMap) { case 0: rightText = TheText.Get("FEM_MA0"); break; @@ -824,7 +932,7 @@ void CMenuManager::Draw() } break; case MENUPAGE_MULTIPLAYER_MODE: - switch (sthWithButtons2) { + switch (m_SelectedGameType) { case 0: rightText = TheText.Get("FEN_TY0"); break; @@ -859,7 +967,7 @@ void CMenuManager::Draw() break; } case MENUACTION_CTRLVIBRATION: - if (CMenuManager::m_PrefsUseVibration) + if (m_PrefsUseVibration) rightText = TheText.Get("FEM_ON"); else rightText = TheText.Get("FEM_OFF"); @@ -1025,23 +1133,23 @@ void CMenuManager::Draw() #endif m_nMousePosY < MENU_Y((nextYToCheck + 2) + usableLineHeight)) { - static int lastHoveringOption = -99; - static int lastScreen = m_nCurrScreen; + static int oldOption = -99; + static int oldScreen = m_nCurrScreen; m_nPrevOption = rowToCheck; if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) { m_nCurrOption = rowToCheck; m_bShowMouse = true; } - if (lastHoveringOption != m_nCurrOption) { - if (lastScreen == m_nCurrScreen && m_bShowMouse) + if (oldOption != m_nCurrOption) { + if (oldScreen == m_nCurrScreen && m_bShowMouse) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - lastHoveringOption = m_nCurrOption; - lastScreen = m_nCurrScreen; + oldOption = m_nCurrOption; + oldScreen = m_nCurrScreen; } - if (lastScreen == m_nPrevScreen) - lastScreen = m_nCurrScreen; + if (oldScreen == m_nPrevScreen) + oldScreen = m_nCurrScreen; m_nHoverOption = HOVEROPTION_RANDOM_ITEM; foundTheHoveringItem = true; @@ -1124,7 +1232,7 @@ void CMenuManager::Draw() // Sliders // We stretch slider start X here(like original code), because it will always be center of screen - int lastBarX; + int lastActiveBarX; switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { case MENUACTION_BRIGHTNESS: ProcessSlider(m_PrefsBrightness / 512.0f, HOVEROPTION_INCREASE_BRIGHTNESS, HOVEROPTION_DECREASE_BRIGHTNESS, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH); @@ -1184,21 +1292,18 @@ void CMenuManager::Draw() if (m_nCurrScreen == MENUPAGE_CONTROLLER_SETTINGS) PrintController(); - -/* else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT_OLD) { - CSprite2d::DrawRect(CRect(StretchX(180), MENU_Y(98), StretchX(230), MENU_Y(123)), CRGBA(255, 255, 255, FadeIn(255))); - CSprite2d::DrawRect(CRect(StretchX(181), MENU_Y(99), StretchX(229), MENU_Y(233)), CRGBA(Player color from PickNewPlayerColour, FadeIn(255))); + else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT_OLD) { + CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(180), MENU_Y(98), MENU_X_LEFT_ALIGNED(230), MENU_Y(123)), CRGBA(255, 255, 255, FadeIn(255))); + CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(181), MENU_Y(99), MENU_X_LEFT_ALIGNED(229), MENU_Y(122)), CRGBA(m_PrefsPlayerRed, m_PrefsPlayerGreen, m_PrefsPlayerBlue, FadeIn(255))); } -*/ + } -#endif int CMenuManager::GetNumOptionsCntrlConfigScreens(void) { int number = 0; - switch (m_nCurrScreen) - { + switch (m_nCurrScreen) { case MENUPAGE_CONTROLLER_PC_OLD3: number = 2; break; @@ -1227,12 +1332,12 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 int numOptions = GetNumOptionsCntrlConfigScreens(); int bindingMargin = MENU_X(3.0f); float rowHeight; - switch (CMenuManager::m_ControlMethod) { + switch (m_ControlMethod) { case CONTROL_STANDARD: - rowHeight = 10.7f; + rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT; break; case CONTROL_CLASSIC: - rowHeight = 9.0f; + rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT; break; default: break; @@ -1302,13 +1407,13 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 controllerAction = PED_LOOKBEHIND; break; case 23: - if (CMenuManager::m_ControlMethod == CONTROL_STANDARD) + if (m_ControlMethod == CONTROL_STANDARD) controllerAction = -1; else controllerAction = PED_1RST_PERSON_LOOK_LEFT; break; case 24: - if (CMenuManager::m_ControlMethod == CONTROL_STANDARD) + if (m_ControlMethod == CONTROL_STANDARD) controllerAction = -1; else controllerAction = PED_1RST_PERSON_LOOK_RIGHT; @@ -1415,15 +1520,19 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 if (column == CONTSETUP_PED_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_PED_COLUMN) { #ifdef FIX_BUGS if (controllerAction == -1) { - CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(190.0f), MENU_Y(bgY + 10)), CRGBA(235, 170, 50, FadeIn(150))); + CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH), + MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150))); } else { - CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(190.0f), MENU_Y(bgY + 10)), CRGBA(255, 217, 106, FadeIn(210))); + CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH), + MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210))); } #else if (controllerAction == -1) { - CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + 10)), CRGBA(235, 170, 50, FadeIn(150))); + CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY), + MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150))); } else { - CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + 10)), CRGBA(255, 217, 106, FadeIn(210))); + CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY), + MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210))); } #endif CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); @@ -1432,9 +1541,11 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 } else if (column == CONTSETUP_VEHICLE_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_VEHICLE_COLUMN) { #ifdef FIX_BUGS if (controllerAction == -1) { - CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(190.0f), MENU_Y(bgY + 10)), CRGBA(235, 170, 50, FadeIn(150))); + CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH), + MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150))); } else { - CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(190.0f), MENU_Y(bgY + 10)), CRGBA(255, 217, 106, FadeIn(210))); + CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH), + MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210))); } #else if (controllerAction == -1) { @@ -1553,25 +1664,269 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 } } -#if 1 -WRAPPER void CMenuManager::DrawControllerScreenExtraText(int, int, int) { EAXJMP(0x4892F0); } -#else -void CMenuManager::DrawControllerScreenExtraText(int, int, int) +void +CMenuManager::DrawControllerScreenExtraText(int yStart, int xStart, int lineHeight) { + int extraTextStart = GetStartOptionsCntrlConfigScreens(); + int numOpts = GetNumOptionsCntrlConfigScreens(); + int spacing = MENU_X(10.0f); + for (int i = extraTextStart; i < extraTextStart + numOpts; i++) { + int numTextsPrinted = 0; + int nextX = xStart; + for (int j = 1; j < 5; j++) { + wchar *text = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)i, (eContSetOrder)j); + if (text) + ++numTextsPrinted; + + if (text) { + // Seperator + if (numTextsPrinted > 1) { + CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_IBT")); + nextX = CFont::GetStringWidth(TheText.Get("FEC_IBT"), true) + spacing + nextX; + } + CFont::PrintString(nextX, MENU_Y(yStart), text); + } + if (text) + nextX = CFont::GetStringWidth(text, true) + spacing + nextX; + } + if (m_nCurrOption == i - extraTextStart && m_bWaitingForNewKeyBind) { + static bool waitingTextVisible = false; + // Seperator + if (numTextsPrinted > 0) { + CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_IBT")); + nextX = CFont::GetStringWidth(TheText.Get("FEC_IBT"), true) + spacing + nextX; + } + static uint32 lastStateChange = 0; + if (CTimer::GetTimeInMillisecondsPauseMode() - lastStateChange > 150) { + waitingTextVisible = !waitingTextVisible; + lastStateChange = CTimer::GetTimeInMillisecondsPauseMode(); + } + if (waitingTextVisible) { + CFont::SetColor(CRGBA(255, 255, 0, FadeIn(255))); + CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_QUE")); + CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); + } + } + yStart += lineHeight; + } + wchar *error = nil; + if (DisplayComboButtonErrMsg) + error = ControlsManager.GetButtonComboText((e_ControllerAction)(m_nCurrOption + extraTextStart)); + + if (error) { + CFont::SetColor(CRGBA(233, 22, 159, 255)); + CFont::PrintString(xStart, MENU_Y(yStart + 10), error); + } } + +void +CMenuManager::DrawControllerSetupScreen() +{ + float rowHeight; + switch (m_ControlMethod) { + case CONTROL_STANDARD: + rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT; + break; + case CONTROL_CLASSIC: + rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT; + break; + default: + break; + } + CFont::SetBackgroundOff(); + CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT)); + CFont::SetPropOn(); + CFont::SetCentreOff(); + CFont::SetJustifyOn(); + CFont::SetRightJustifyOff(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN)); + CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH)); + + PREPARE_MENU_HEADER + + switch (m_ControlMethod) { + case CONTROL_STANDARD: + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), + TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); + break; + case CONTROL_CLASSIC: + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), + TheText.Get("FET_CTI")); + break; + default: + break; + } + wchar *actionTexts[31]; + actionTexts[0] = TheText.Get("FEC_FIR"); + actionTexts[1] = TheText.Get("FEC_NWE"); + actionTexts[2] = TheText.Get("FEC_PWE"); + actionTexts[3] = TheText.Get("FEC_FOR"); + actionTexts[4] = TheText.Get("FEC_BAC"); + actionTexts[5] = TheText.Get("FEC_LEF"); + actionTexts[6] = TheText.Get("FEC_RIG"); + actionTexts[7] = TheText.Get("FEC_ZIN"); + actionTexts[8] = TheText.Get("FEC_ZOT"); + actionTexts[9] = TheText.Get("FEC_EEX"); + actionTexts[10] = TheText.Get("FEC_RAD"); + actionTexts[11] = TheText.Get("FEC_HRN"); + actionTexts[12] = TheText.Get("FEC_SUB"); + actionTexts[13] = TheText.Get("FEC_CMR"); + actionTexts[14] = TheText.Get("FEC_JMP"); + actionTexts[15] = TheText.Get("FEC_SPN"); + actionTexts[16] = TheText.Get("FEC_HND"); + actionTexts[17] = TheText.Get("FEC_TAR"); + if (m_ControlMethod == CONTROL_CLASSIC) { + actionTexts[18] = TheText.Get("FEC_TFL"); + actionTexts[19] = TheText.Get("FEC_TFR"); + actionTexts[20] = TheText.Get("FEC_TFU"); + actionTexts[21] = TheText.Get("FEC_TFD"); + actionTexts[22] = TheText.Get("FEC_LBA"); + actionTexts[23] = TheText.Get("FEC_LOL"); + actionTexts[24] = TheText.Get("FEC_LOR"); + actionTexts[25] = TheText.Get("FEC_LUD"); + actionTexts[26] = TheText.Get("FEC_LDU"); + actionTexts[27] = TheText.Get("FEC_NTR"); + actionTexts[28] = TheText.Get("FEC_PTT"); + actionTexts[29] = TheText.Get("FEC_CEN"); + actionTexts[30] = nil; + } else { + actionTexts[18] = TheText.Get("FEC_TFL"); + actionTexts[19] = TheText.Get("FEC_TFR"); + actionTexts[20] = TheText.Get("FEC_TFU"); + actionTexts[21] = TheText.Get("FEC_TFD"); + actionTexts[22] = TheText.Get("FEC_LBA"); + actionTexts[23] = TheText.Get("FEC_LOL"); + actionTexts[24] = TheText.Get("FEC_LOR"); + actionTexts[25] = nil; + } + + // Gray panel background + CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT), MENU_Y(CONTSETUP_LIST_TOP), + MENU_X_RIGHT_ALIGNED(CONTSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_LIST_BOTTOM)), + CRGBA(200, 200, 50, FadeIn(50))); + + if (m_nCurrExLayer == HOVEROPTION_LIST) + CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255))); + else + CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); + + // List header + CFont::SetFontStyle(FONT_HEADING); + CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT)); + CFont::SetRightJustifyOff(); + CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CAC")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CFT")); + CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CCR")); + CFont::SetRightJustifyOff(); + CFont::SetScale(MENU_X_LEFT_ALIGNED(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); + CFont::SetFontStyle(FONT_BANK); + int yStart; + if (m_ControlMethod == CONTROL_CLASSIC) + yStart = CONTSETUP_LIST_HEADER_HEIGHT + 29; + else + yStart = CONTSETUP_LIST_HEADER_HEIGHT + 34; + + for (int i = 0; i < ARRAY_SIZE(actionTexts); ++i) { + wchar *actionText = actionTexts[i]; + if (!actionText) + break; + + if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT + 2.0f) && + m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X + CONTSETUP_BOUND_COLUMN_WIDTH)) { + + float curOptY = i * rowHeight + yStart; + if (m_nMousePosY > MENU_Y(curOptY) && m_nMousePosY < MENU_Y(rowHeight + curOptY)) { + if (m_nPrevOption != i && m_nCurrExLayer == HOVEROPTION_LIST) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + + m_nPrevOption = i; + if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) { + m_nCurrExLayer = HOVEROPTION_LIST; + m_nSelectedListRow = i; + + // why different number for 3rd column hovering X?? this function is a mess +#ifdef FIX_BUGS + if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH)) { +#else + if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(370.0f)) { #endif + if (m_nSelectedContSetupColumn != CONTSETUP_PED_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); -#if 1 -WRAPPER void CMenuManager::DrawControllerSetupScreen() { EAXJMP(0x481210); } + m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN; +#ifdef FIX_BUGS + } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH) && m_nMousePosX < SCREEN_WIDTH) { #else -void CMenuManager::DrawControllerSetupScreen() -{ + } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(370.0f) && m_nMousePosX < SCREEN_WIDTH) { +#endif + if (m_nSelectedContSetupColumn != CONTSETUP_VEHICLE_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + + m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN; + } + } + // what?? + if (m_nHoverOption == HOVEROPTION_SKIN) { + if (i == m_nSelectedListRow) { + m_nHoverOption = HOVEROPTION_NOT_HOVERING; + m_bWaitingForNewKeyBind = true; + m_bStartWaitingForKeyBind = true; + pControlEdit = &m_KeyPressedCode; + } + } else + m_nHoverOption = HOVEROPTION_NOT_HOVERING; + } + } + if (m_nSelectedListRow != 35) + CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); + else if (m_nCurrExLayer == HOVEROPTION_LIST) + CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255))); + + CFont::SetRightJustifyOff(); + if (m_PrefsLanguage != LANGUAGE_GERMAN || i != 20 && i != 21) + CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); + else + CFont::SetScale(MENU_X(0.32f), MENU_Y(SMALLESTTEXT_Y_SCALE)); + + CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(i * rowHeight + yStart), actionText); + } + DrawControllerBound(yStart, MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X), rowHeight, CONTSETUP_PED_COLUMN); + DrawControllerBound(yStart, MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), rowHeight, CONTSETUP_VEHICLE_COLUMN); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y)); + + if ((m_nMousePosX > MENU_X_RIGHT_ALIGNED(CONTSETUP_BACK_RIGHT) - CFont::GetStringWidth(TheText.Get("FEDS_TB"), true) + && m_nMousePosX < MENU_X_RIGHT_ALIGNED(CONTSETUP_BACK_RIGHT) && m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM) + && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM - CONTSETUP_BACK_HEIGHT)) || m_nCurrExLayer == HOVEROPTION_BACK) { + m_nHoverOption = HOVEROPTION_BACK; + + } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT + 2.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X + CONTSETUP_BOUND_COLUMN_WIDTH) + && m_nMousePosY > MENU_Y(CONTSETUP_LIST_TOP + CONTSETUP_LIST_HEADER_HEIGHT) && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_LIST_BOTTOM + 5.0f)) { + m_nHoverOption = HOVEROPTION_LIST; + + } else { + m_nHoverOption = HOVEROPTION_NOT_HOVERING; + } + + // Back button and it's shadow + CFont::SetFontStyle(FONT_HEADING); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y)); + CFont::SetRightJustifyOn(); + CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90))); + for (int i = 0; i < 2; i++) { + CFont::PrintString(MENU_X_RIGHT_ALIGNED(CONTSETUP_BACK_RIGHT - 2.0f - i), + SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM - 4.0f - i), TheText.Get("FEDS_TB")); + if (m_nHoverOption == HOVEROPTION_BACK) + CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255))); + else + CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); + } } -#endif -void CMenuManager::DrawFrontEnd() +void +CMenuManager::DrawFrontEnd() { CFont::SetAlphaFade(255.0f); @@ -1628,7 +1983,8 @@ void CMenuManager::DrawFrontEnd() } #ifdef PS2_SAVE_DIALOG -void CMenuManager::DrawFrontEndSaveZone() +void +CMenuManager::DrawFrontEndSaveZone() { CSprite2d::InitPerFrame(); CFont::InitPerFrame(); @@ -1640,7 +1996,7 @@ void CMenuManager::DrawFrontEndSaveZone() m_nMenuFadeAlpha = 255; RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); - CMenuManager::Draw(); + Draw(); CFont::DrawFonts(); @@ -1671,7 +2027,8 @@ void CMenuManager::DrawFrontEndSaveZone() #endif #ifdef PS2_LIKE_MENU -void CMenuManager::DrawFrontEndNormal() +void +CMenuManager::DrawFrontEndNormal() { CSprite2d::InitPerFrame(); CFont::InitPerFrame(); @@ -1747,13 +2104,11 @@ void CMenuManager::DrawFrontEndNormal() reverseAlpha = false; ChangeScreen(pendingScreen, pendingOption, true, false); } else { - float timestep = CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); - // +20 per every 33 ms (1000.f/30.f - original frame limiter fps) if (!reverseAlpha) - fadeAlpha += (timestep * 100.f) * 20.f / 33.f; + fadeAlpha += (frameTime) * 20.f / 33.f; else - fadeAlpha = max(0.0f, fadeAlpha - (timestep * 100.f) * 30.f / 33.f); + fadeAlpha = max(0.0f, fadeAlpha - (frameTime) * 30.f / 33.f); m_nMenuFadeAlpha = fadeAlpha; } @@ -1762,8 +2117,7 @@ void CMenuManager::DrawFrontEndNormal() if (lastState == 0) fadeAlpha = 255.f; if (reverseAlpha) { - float timestep = CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); - fadeAlpha -= (timestep * 100.f) * 30.f / 33.f; + fadeAlpha -= (frameTime) * 30.f / 33.f; m_nMenuFadeAlpha = fadeAlpha; } @@ -1785,18 +2139,18 @@ void CMenuManager::DrawFrontEndNormal() RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); switch (m_nCurrScreen) { case MENUPAGE_SKIN_SELECT: - CMenuManager::DrawPlayerSetupScreen(); + DrawPlayerSetupScreen(); break; case MENUPAGE_KEYBOARD_CONTROLS: - CMenuManager::DrawControllerSetupScreen(); + DrawControllerSetupScreen(); break; default: - CMenuManager::Draw(); + Draw(); break; } #define optionWidth MENU_X(66.0f) - #define rawOptionHeight 20.0f + #define rawOptionHeight 22.0f #define optionBottom SCREEN_SCALE_FROM_BOTTOM(20.0f) #define optionTop SCREEN_SCALE_FROM_BOTTOM(20.0f + rawOptionHeight) #define leftPadding MENU_X_LEFT_ALIGNED(90.0f) @@ -1865,7 +2219,8 @@ void CMenuManager::DrawFrontEndNormal() } } #else -void CMenuManager::DrawFrontEndNormal() +void +CMenuManager::DrawFrontEndNormal() { CSprite2d::InitPerFrame(); CFont::InitPerFrame(); @@ -1971,10 +2326,8 @@ void CMenuManager::DrawFrontEndNormal() static float fadeAlpha = 0.0f; if (m_nMenuFadeAlpha == 0 && fadeAlpha > 1.0f) fadeAlpha = 0.0f; - float timestep = CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); - // +20 per every 33 ms (1000.f/30.f - original frame limiter fps) - fadeAlpha += (timestep * 100.f) * 20.f / 33.f; + fadeAlpha += (frameTime) * 20.f / 33.f; m_nMenuFadeAlpha = fadeAlpha; #else static uint32 LastFade = 0; @@ -2019,13 +2372,13 @@ void CMenuManager::DrawFrontEndNormal() RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); switch (m_nCurrScreen) { case MENUPAGE_SKIN_SELECT: - CMenuManager::DrawPlayerSetupScreen(); + DrawPlayerSetupScreen(); break; case MENUPAGE_KEYBOARD_CONTROLS: - CMenuManager::DrawControllerSetupScreen(); + DrawControllerSetupScreen(); break; default: - CMenuManager::Draw(); + Draw(); break; } @@ -2057,10 +2410,8 @@ void CMenuManager::DrawFrontEndNormal() } #endif -#if 0 -WRAPPER void CMenuManager::DrawPlayerSetupScreen() { EAXJMP(0x47F2B0); } -#else -void CMenuManager::DrawPlayerSetupScreen() +void +CMenuManager::DrawPlayerSetupScreen() { CFont::SetBackgroundOff(); CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT)); @@ -2069,13 +2420,11 @@ void CMenuManager::DrawPlayerSetupScreen() CFont::SetJustifyOn(); CFont::SetRightJustifyOff(); CFont::SetBackGroundOnlyTextOn(); - CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENUACTION_X_MARGIN)); + CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN)); CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH)); - CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); - CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT)); - CFont::SetRightJustifyOn(); - CFont::SetFontStyle(FONT_HEADING); + PREPARE_MENU_HEADER + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get("FET_PS")); // lstrcpy's changed with strcpy @@ -2117,8 +2466,9 @@ void CMenuManager::DrawPlayerSetupScreen() m_pSelectedSkin->skinNameDisplayed[oldLength - 4] = '\0'; m_pSelectedSkin->skinNameOriginal[oldLength - 4] = '\0'; - // Truncate to 40 bytes-39 chars, idk why. This is done in sepearate function in game. - strncpy(m_pSelectedSkin->skinNameDisplayed, m_pSelectedSkin->skinNameDisplayed, 39); + // Fill to 40 bytes-39 chars, idk why. This is done in sepearate function in game. + strncpy(nameTemp, m_pSelectedSkin->skinNameDisplayed, 39); // game doesn't do that, but in our day strncpy to same string is forbidden + strncpy(m_pSelectedSkin->skinNameDisplayed, nameTemp, 39); if (oldLength - 4 > 39) m_pSelectedSkin->skinNameDisplayed[39] = '\0'; @@ -2173,7 +2523,7 @@ void CMenuManager::DrawPlayerSetupScreen() CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT)); CFont::SetRightJustifyOn(); CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_DATE_COLUMN_RIGHT), MENU_Y(PLAYERSETUP_LIST_TOP), TheText.Get("FES_DAT")); - switch (CMenuManager::m_PrefsLanguage) { + switch (m_PrefsLanguage) { case LANGUAGE_FRENCH: case LANGUAGE_SPANISH: CFont::SetScale(MENU_X(0.6f), MENU_Y(MENUACTION_SCALE_MULT)); @@ -2343,7 +2693,7 @@ void CMenuManager::DrawPlayerSetupScreen() // Big apply button if (strcmp(m_aSkinName, m_PrefsSkinFile) != 0) { CFont::SetFontStyle(FONT_HEADING); - switch (CMenuManager::m_PrefsLanguage) { + switch (m_PrefsLanguage) { case LANGUAGE_FRENCH: CFont::SetScale(MENU_X(1.1f), MENU_Y(1.9f)); break; @@ -2470,12 +2820,9 @@ void CMenuManager::DrawPlayerSetupScreen() } } -#endif -#if 0 -WRAPPER int CMenuManager::FadeIn(int alpha) { EAXJMP(0x48AC60); } -#else -int CMenuManager::FadeIn(int alpha) +int +CMenuManager::FadeIn(int alpha) { if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS || m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS || @@ -2484,27 +2831,57 @@ int CMenuManager::FadeIn(int alpha) return min(m_nMenuFadeAlpha, alpha); } -#endif -#if 1 -WRAPPER void CMenuManager::FilterOutColorMarkersFromString(uint16, CRGBA &) { EAXJMP(0x4889C0); } -#else -void CMenuManager::FilterOutColorMarkersFromString(uint16, CRGBA &) +void +CMenuManager::FilterOutColorMarkersFromString(wchar *str, CRGBA &newColor) { - + int newIdx = 0; + wchar copy[256], *c; + UnicodeStrcpy(copy, str); + + for (c = copy; *c != '\0'; c++) { + if (*c == '~') { + c++; + switch (*c) { + case 'b': newColor = CRGBA(40, 40, 255, 255); break; + case 'g': newColor = CRGBA(40, 235, 40, 255); break; + // There is no case for "h", is that a mistake? + case 'l': newColor = CRGBA(0, 0, 0, 255); break; + case 'p': newColor = CRGBA(255, 0, 255, 255); break; + case 'r': newColor = CRGBA(255, 0, 0, 255); break; + case 'w': newColor = CRGBA(255, 255, 255, 255); break; + case 'y': newColor = CRGBA(255, 255, 0, 255); break; + } + while (*c != '~') c++; + } else { + str[newIdx++] = *c; + } + } + str[newIdx] = '\0'; } -#endif -#if 1 -WRAPPER int CMenuManager::GetStartOptionsCntrlConfigScreens() { EAXJMP(0x489270); } -#else -int CMenuManager::GetStartOptionsCntrlConfigScreens() +int +CMenuManager::GetStartOptionsCntrlConfigScreens() { - + int number = 0; + switch (m_nCurrScreen) { + case MENUPAGE_CONTROLLER_PC_OLD3: + number = 34; + break; + case MENUPAGE_CONTROLLER_DEBUG: + number = 35; + break; + case MENUPAGE_KEYBOARD_CONTROLS: + number = 0; + break; + default: + break; + } + return number; } -#endif -void CMenuManager::InitialiseChangedLanguageSettings() +void +CMenuManager::InitialiseChangedLanguageSettings() { if (m_bFrontEnd_ReloadObrTxtGxt) { m_bFrontEnd_ReloadObrTxtGxt = false; @@ -2515,7 +2892,7 @@ void CMenuManager::InitialiseChangedLanguageSettings() CGame::frenchGame = false; CGame::germanGame = false; #ifdef MORE_LANGUAGES - switch (CMenuManager::m_PrefsLanguage) { + switch (m_PrefsLanguage) { case LANGUAGE_RUSSIAN: CFont::ReloadFonts(FONT_LANGSET_RUSSIAN); break; @@ -2525,7 +2902,7 @@ void CMenuManager::InitialiseChangedLanguageSettings() } #endif - switch (CMenuManager::m_PrefsLanguage) { + switch (m_PrefsLanguage) { case LANGUAGE_FRENCH: CGame::frenchGame = true; break; @@ -2543,22 +2920,23 @@ void CMenuManager::InitialiseChangedLanguageSettings() } } -void CMenuManager::LoadAllTextures() +void +CMenuManager::LoadAllTextures() { if (m_bSpritesLoaded) return; - CMenuManager::CentreMousePointer(); + CentreMousePointer(); DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); m_nCurrOption = 0; m_PrefsRadioStation = DMAudio.GetRadioInCar(); if (DMAudio.IsMP3RadioChannelAvailable()) { - if (CMenuManager::m_PrefsRadioStation > USERTRACK) - CMenuManager::m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10; - } else if (CMenuManager::m_PrefsRadioStation > CHATTERBOX) - CMenuManager::m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9; + if (m_PrefsRadioStation > USERTRACK) + m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10; + } else if (m_PrefsRadioStation > CHATTERBOX) + m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9; CFileMgr::SetDir(""); //CFileMgr::SetDir(""); @@ -2607,10 +2985,9 @@ void CMenuManager::LoadAllTextures() m_bSpritesLoaded = true; CTxdStore::PopCurrentTxd(); } -#if 0 -WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); } -#else -void CMenuManager::LoadSettings() + +void +CMenuManager::LoadSettings() { CFileMgr::SetDirMyDocuments(); int fileHandle = CFileMgr::OpenFile("gta3.set", "r"); @@ -2699,12 +3076,9 @@ void CMenuManager::LoadSettings() strcpy(m_aSkinName, "$$\"\""); } } -#endif -#if 0 -WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); } -#else -void CMenuManager::SaveSettings() +void +CMenuManager::SaveSettings() { static char RubbishString[48] = "stuffmorestuffevenmorestuff etc"; @@ -2747,44 +3121,117 @@ void CMenuManager::SaveSettings() CFileMgr::CloseFile(fileHandle); CFileMgr::SetDir(""); } -#endif -#if 1 -WRAPPER void CMenuManager::MessageScreen(char *) { EAXJMP(0x48B7E0); } -#else -void CMenuManager::MessageScreen(char *) +bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); +void DoRWStuffEndOfFrame(void); + +void +CMenuManager::MessageScreen(const char *text) { + CSprite2d *splash = LoadSplash(nil); + if (!DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255)) + return; + CSprite2d::SetRecipNearClip(); + CSprite2d::InitPerFrame(); + CFont::InitPerFrame(); + DefinedState(); + + RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); + splash->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); + + CFont::SetBackgroundOff(); + CFont::SetPropOn(); + CFont::SetJustifyOn(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f)); + CFont::SetRightJustifyWrap(SCREEN_SCALE_FROM_RIGHT(170.0f)); + CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(120.0f), SCREEN_SCALE_Y(150.0f), SCREEN_SCALE_FROM_RIGHT(120.0f), SCREEN_SCALE_FROM_BOTTOM(220.0f)), CRGBA(50, 50, 50, 210)); + CFont::SetFontStyle(FONT_BANK); + CFont::SetCentreSize(SCREEN_SCALE_X(380.0f)); + CFont::SetCentreOn(); + CFont::SetColor(CRGBA(255, 217, 106, 255)); + CFont::SetScale(SCREEN_SCALE_X(SMALLTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLTEXT_Y_SCALE)); + CFont::PrintString(SCREEN_SCALE_X(320.0f), SCREEN_SCALE_Y(170.0f), TheText.Get(text)); + CFont::DrawFonts(); + DoRWStuffEndOfFrame(); } -#endif -#if 1 -WRAPPER void CMenuManager::PickNewPlayerColour() { EAXJMP(0x488C40); } -#else -void CMenuManager::PickNewPlayerColour() +void +CMenuManager::PickNewPlayerColour() { - + m_PrefsPlayerRed = 0; + m_PrefsPlayerGreen = 0; + m_PrefsPlayerBlue = 0; + while (true) { + int sum = m_PrefsPlayerRed + m_PrefsPlayerGreen + m_PrefsPlayerBlue; + if (sum >= 100 && sum <= 650) + break; + m_PrefsPlayerRed = CGeneral::GetRandomNumber(); + m_PrefsPlayerGreen = CGeneral::GetRandomNumber(); + m_PrefsPlayerBlue = CGeneral::GetRandomNumber(); + } } -#endif -#if 1 -WRAPPER void CMenuManager::PrintBriefs() { EAXJMP(0x484D60); } -#else -void CMenuManager::PrintBriefs() +void +CMenuManager::PrintBriefs() { + CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); + CFont::SetFontStyle(FONT_BANK); + CFont::SetRightJustifyOff(); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why + + float nextY = 40.0f; + CRGBA newColor; + for (int i = 4; i >= 0; i--) { + tPreviousBrief &brief = CMessages::PreviousBriefs[i]; + if (brief.m_pText) { + CMessages::InsertNumberInString(brief.m_pText, + brief.m_nNumber[0], brief.m_nNumber[1], + brief.m_nNumber[2], brief.m_nNumber[3], + brief.m_nNumber[4], brief.m_nNumber[5], gUString); + CMessages::InsertStringInString(gUString, brief.m_pString); + CMessages::InsertPlayerControlKeysInString(gUString); + newColor = TEXT_COLOR; + FilterOutColorMarkersFromString(gUString, newColor); -} +#ifdef PS2_LIKE_MENU + // This PS2 code was always here, but unused + bool rgSame = newColor.r == TEXT_COLOR.r && newColor.g == TEXT_COLOR.g; + bool bSame = rgSame && newColor.b == TEXT_COLOR.b; + bool colorNotChanged = bSame; /* && newColor.a == TEXT_COLOR.a; */ + + if (!colorNotChanged) { + newColor.r /= 2; + newColor.g /= 2; + newColor.b /= 2; + } + CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255))); // But this is from PS2 + CFont::SetDropShadowPosition(1); #endif -#if DONT_USE_SUSPICIOUS_FUNCS -WRAPPER void CMenuManager::PrintErrorMessage() { EAXJMP(0x484F70); } -#else -void CMenuManager::PrintErrorMessage() +#if defined(FIX_BUGS) || defined(PS2_LIKE_MENU) + newColor.a = FadeIn(255); + CFont::SetColor(newColor); +#endif + CFont::PrintString(MENU_X_LEFT_ALIGNED(50.0f), nextY, gUString); + nextY += MENU_Y(menuXYpadding); + } + } + +#ifdef PS2_LIKE_MENU + CFont::SetDropShadowPosition(0); +#endif +} + +// Not sure about name. Not to be confused with CPad::PrintErrorMessage +void +CMenuManager::PrintErrorMessage() { if (!CPad::bDisplayNoControllerMessage && !CPad::bObsoleteControllerMessage) return; - CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(140.0f), SCREEN_WIDTH - SCREEN_SCALE_X(20.0f), SCREEN_HEIGHT - SCREEN_SCALE_Y(140.0f)), CRGBA(64, 16, 16, 224)); + CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(140.0f), SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f)), CRGBA(64, 16, 16, 224)); CFont::SetFontStyle(FONT_BANK); CFont::SetBackgroundOff(); CFont::SetPropOn(); @@ -2792,27 +3239,93 @@ void CMenuManager::PrintErrorMessage() CFont::SetJustifyOn(); CFont::SetRightJustifyOff(); CFont::SetBackGroundOnlyTextOn(); - CFont::SetWrapx(SCREEN_WIDTH - 40.0f); - CFont::SetColor(CRGBA(165, 165, 165, 255)); - CFont::SetScale(SCREEN_SCALE_X(0.9f), SCREEN_SCALE_Y(0.9f)); - CFont::PrintString(SCREEN_SCALE_X(40.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(60.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT")); + CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(40.0f)); +#ifdef FIX_BUGS + CFont::PrintString(SCREEN_SCALE_X(50.0f), SCREEN_SCALE_Y(180.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT")); +#else + CFont::PrintString(SCREEN_SCALE_X(50.0f), SCREEN_SCALE_Y(40.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT")); +#endif CFont::DrawFonts(); } -#endif -#if 1 -WRAPPER void CMenuManager::PrintStats() { EAXJMP(0x482100); } -#else -void CMenuManager::PrintStats() +void +CMenuManager::PrintStats() { + int rowNum = ConstructStatLine(99999); + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why + float nextYChange, y, alphaMult; + + // Scroll stats with mouse +#ifdef SCROLLABLE_STATS_PAGE + static float scrollY = 0; + static uint32 lastChange = m_nScreenChangeDelayTimer; + if (CPad::GetPad(0)->GetLeftMouse()) { + scrollY += (m_nMouseOldPosY - m_nMousePosY); + lastChange = CTimer::GetTimeInMillisecondsPauseMode(); + } else { + scrollY += MENU_Y(STATS_SLIDE_Y_PER_SECOND) / 1000.0f * (CTimer::GetTimeInMillisecondsPauseMode() - lastChange); + lastChange = CTimer::GetTimeInMillisecondsPauseMode(); + } +#else + // MENU_Y(30.0f) per second + float scrollY = MENU_Y(STATS_SLIDE_Y_PER_SECOND) * (CTimer::GetTimeInMillisecondsPauseMode() - m_nScreenChangeDelayTimer) / 1000.0f; +#endif + + for (int row = 0; row < rowNum; ++row) { + // Put just got hidden text at the top back to the bottom, in circular fashion + for (y = MENU_Y(STATS_ROW_HEIGHT - 1) * row + SCREEN_HEIGHT - scrollY; MENU_Y(STATS_PUT_BACK_TO_BOTTOM_Y) > y; y += nextYChange) { + nextYChange = (MENU_Y(STATS_ROW_HEIGHT) + rowNum) * MENU_Y(STATS_ROW_HEIGHT - 1); + } + + // If it's still on screen + if (y > 0.0f && SCREEN_HEIGHT > y) { + ConstructStatLine(row); + + // But about to dim from top + if (y - MENU_Y(STATS_BOTTOM_MARGIN) < MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH)) { + if ((y - MENU_Y(STATS_BOTTOM_MARGIN)) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH) < 0.0f) + alphaMult = 0.0f; + else + alphaMult = (y - MENU_Y(STATS_BOTTOM_MARGIN)) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH); + + // About to dim from bottom + } else if (y > SCREEN_SCALE_FROM_BOTTOM(STATS_TOP_DIMMING_AREA_LENGTH) - MENU_Y(STATS_BOTTOM_DIMMING_AREA_LENGTH)) { + if ((SCREEN_SCALE_FROM_BOTTOM(STATS_BOTTOM_DIMMING_AREA_LENGTH) - y) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH) < 0.0f) + alphaMult = 0.0f; + else + alphaMult = (SCREEN_SCALE_FROM_BOTTOM(STATS_BOTTOM_DIMMING_AREA_LENGTH) - y) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH); + } else + alphaMult = 1.0f; + + CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255.0f * alphaMult))); + CFont::SetRightJustifyOff(); + CFont::PrintString(MENU_X_LEFT_ALIGNED(STATS_ROW_X_MARGIN), y - MENU_Y(STATS_BOTTOM_MARGIN - STATS_TOP_MARGIN), gUString); + CFont::SetRightJustifyOn(); + CFont::PrintString(MENU_X_RIGHT_ALIGNED(STATS_ROW_X_MARGIN), y - MENU_Y(STATS_BOTTOM_MARGIN - STATS_TOP_MARGIN), gUString2); + } + } + // Game doesn't do that, but it's better + float nextX = MENU_X_LEFT_ALIGNED(STATS_RATING_X); + CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); + CFont::SetRightJustifyOff(); + CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), TheText.Get("CRIMRA")); nextX += MENU_X(10.0f) + CFont::GetStringWidth(TheText.Get("CRIMRA"), true); + UnicodeStrcpy(gUString, CStats::FindCriminalRatingString()); + CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), gUString); nextX += MENU_X(6.0f) + CFont::GetStringWidth(gUString, true); + sprintf(gString, "%d", CStats::FindCriminalRatingNumber()); + AsciiToUnicode(gString, gUString); + CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), gUString); + + // ::Draw already does that. + /* + PREPARE_MENU_HEADER + CFont::PrintString(MENU_X_RIGHT_ALIGNED(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); + */ + CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y)); } -#endif -#if 0 -WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); } -#else -void CMenuManager::Process(void) +void +CMenuManager::Process(void) { m_bMenuStateChanged = false; @@ -2822,6 +3335,7 @@ void CMenuManager::Process(void) m_bWantToRestart = false; InitialiseChangedLanguageSettings(); + // Just a hack by R* to not make game continuously resume/pause. But we it seems we can live with it. if (CPad::GetPad(0)->GetEscapeJustDown()) RequestFrontEndStartUp(); @@ -2888,8 +3402,8 @@ void CMenuManager::Process(void) m_bStartWaitingForKeyBind = false; else { pControlEdit = CPad::EditCodesForControls(pControlEdit, 1); - JoyButtonJustClicked = 0; - MouseButtonJustClicked = 0; + JoyButtonJustClicked = false; + MouseButtonJustClicked = false; if (CPad::GetPad(0)->GetLeftMouseJustDown()) MouseButtonJustClicked = 1; @@ -2905,13 +3419,13 @@ void CMenuManager::Process(void) JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown(); - int32 TypeOfControl = 0; + int32 TypeOfControl = KEYBOARD; if (JoyButtonJustClicked) - TypeOfControl = 3; + TypeOfControl = JOYSTICK; if (MouseButtonJustClicked) - TypeOfControl = 2; + TypeOfControl = MOUSE; if (*pControlEdit != rsNULL) - TypeOfControl = 0; + TypeOfControl = KEYBOARD; if (!m_bKeyIsOK) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); @@ -2919,14 +3433,12 @@ void CMenuManager::Process(void) m_bWaitingForNewKeyBind = false; m_KeyPressedCode = -1; m_bStartWaitingForKeyBind = false; - } - else if (!m_bKeyChangeNotProcessed) { + } else if (!m_bKeyChangeNotProcessed) { if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked) CheckCodesForControls(TypeOfControl); field_535 = true; - } - else { + } else { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); for (int i = 0; i < 4; i++) ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i); @@ -2940,7 +3452,7 @@ void CMenuManager::Process(void) } } - if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) { + if ((m_nCurrScreen == MENUPAGE_NO_MEMORY_CARD || m_nCurrScreen == MENUPAGE_PS2_LOAD_FAILED) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) { m_nCurrScreen = m_nPrevScreen; m_nCurrOption = 0; } @@ -2965,11 +3477,7 @@ void CMenuManager::Process(void) DMAudio.Service(); } } -#endif -#if 0 -WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); } -#else void CMenuManager::ProcessButtonPresses(void) { @@ -3153,7 +3661,7 @@ CMenuManager::ProcessButtonPresses(void) } #ifndef TIDY_UP_PBP - if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetSquareJustDown()) { + if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustDown()) { m_bShowMouse = false; goBack = true; } @@ -3232,7 +3740,7 @@ CMenuManager::ProcessButtonPresses(void) if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() || CPad::GetPad(0)->GetLeftMouseJustDown()) { optionSelected = true; } - if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetSquareJustUp()) { + if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustUp()) { if (m_nCurrScreen != MENUPAGE_START_MENU) { goBack = true; } @@ -3277,10 +3785,10 @@ CMenuManager::ProcessButtonPresses(void) #ifdef TIDY_UP_PBP if (m_nHoverOption >= HOVEROPTION_RADIO_0 && m_nHoverOption <= HOVEROPTION_RADIO_9) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - CMenuManager::m_PrefsRadioStation = m_nHoverOption - HOVEROPTION_RADIO_0; + m_PrefsRadioStation = m_nHoverOption - HOVEROPTION_RADIO_0; SaveSettings(); - DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); } else if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) { @@ -3291,82 +3799,82 @@ CMenuManager::ProcessButtonPresses(void) switch (m_nHoverOption) { case HOVEROPTION_RADIO_0: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - CMenuManager::m_PrefsRadioStation = HEAD_RADIO; + m_PrefsRadioStation = HEAD_RADIO; SaveSettings(); - DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_1: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - CMenuManager::m_PrefsRadioStation = DOUBLE_CLEF; + m_PrefsRadioStation = DOUBLE_CLEF; SaveSettings(); - DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_2: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - CMenuManager::m_PrefsRadioStation = JAH_RADIO; + m_PrefsRadioStation = JAH_RADIO; SaveSettings(); - DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_3: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - CMenuManager::m_PrefsRadioStation = RISE_FM; + m_PrefsRadioStation = RISE_FM; SaveSettings(); - DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_4: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - CMenuManager::m_PrefsRadioStation = LIPS_106; + m_PrefsRadioStation = LIPS_106; SaveSettings(); - DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_5: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - CMenuManager::m_PrefsRadioStation = GAME_FM; + m_PrefsRadioStation = GAME_FM; SaveSettings(); - DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_6: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - CMenuManager::m_PrefsRadioStation = MSX_FM; + m_PrefsRadioStation = MSX_FM; SaveSettings(); - DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_7: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - CMenuManager::m_PrefsRadioStation = FLASHBACK; + m_PrefsRadioStation = FLASHBACK; SaveSettings(); - DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_8: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - CMenuManager::m_PrefsRadioStation = CHATTERBOX; + m_PrefsRadioStation = CHATTERBOX; SaveSettings(); - DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RADIO_9: DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - CMenuManager::m_PrefsRadioStation = USERTRACK; + m_PrefsRadioStation = USERTRACK; SaveSettings(); - DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case HOVEROPTION_RANDOM_ITEM: @@ -3383,74 +3891,74 @@ CMenuManager::ProcessButtonPresses(void) #ifndef TIDY_UP_PBP switch (m_nHoverOption) { case HOVEROPTION_INCREASE_BRIGHTNESS: - CMenuManager::m_PrefsBrightness = CMenuManager::m_PrefsBrightness + 32; - if (CMenuManager::m_PrefsBrightness < 0) { - CMenuManager::m_PrefsBrightness = 0; + m_PrefsBrightness = m_PrefsBrightness + 32; + if (m_PrefsBrightness < 0) { + m_PrefsBrightness = 0; } - if (510 < CMenuManager::m_PrefsBrightness) { - CMenuManager::m_PrefsBrightness = 511; + if (510 < m_PrefsBrightness) { + m_PrefsBrightness = 511; } SaveSettings(); break; case HOVEROPTION_DECREASE_BRIGHTNESS: - CMenuManager::m_PrefsBrightness = CMenuManager::m_PrefsBrightness - 32; - if (CMenuManager::m_PrefsBrightness < 0) { - CMenuManager::m_PrefsBrightness = 0; + m_PrefsBrightness = m_PrefsBrightness - 32; + if (m_PrefsBrightness < 0) { + m_PrefsBrightness = 0; } - if (510 < CMenuManager::m_PrefsBrightness) { - CMenuManager::m_PrefsBrightness = 511; + if (510 < m_PrefsBrightness) { + m_PrefsBrightness = 511; } SaveSettings(); break; case HOVEROPTION_INCREASE_DRAWDIST: - CMenuManager::m_PrefsLOD = CMenuManager::m_PrefsLOD + (1.0f / 16); + m_PrefsLOD = m_PrefsLOD + (1.0f / 16); m_PrefsLOD = min(1.8f, m_PrefsLOD); - CRenderer::ms_lodDistScale = CMenuManager::m_PrefsLOD; + CRenderer::ms_lodDistScale = m_PrefsLOD; SaveSettings(); break; case HOVEROPTION_DECREASE_DRAWDIST: - CMenuManager::m_PrefsLOD = CMenuManager::m_PrefsLOD - (1.0f / 16); + m_PrefsLOD = m_PrefsLOD - (1.0f / 16); m_PrefsLOD = max(0.8f, m_PrefsLOD); - CRenderer::ms_lodDistScale = CMenuManager::m_PrefsLOD; + CRenderer::ms_lodDistScale = m_PrefsLOD; SaveSettings(); break; case HOVEROPTION_INCREASE_MUSICVOLUME: - CMenuManager::m_PrefsMusicVolume = CMenuManager::m_PrefsMusicVolume + 8; + m_PrefsMusicVolume = m_PrefsMusicVolume + 8; m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127); - DMAudio.SetMusicMasterVolume(uchar)(CMenuManager::m_PrefsMusicVolume); + DMAudio.SetMusicMasterVolume(uchar)(m_PrefsMusicVolume); SaveSettings(); break; case HOVEROPTION_DECREASE_MUSICVOLUME: - CMenuManager::m_PrefsMusicVolume = CMenuManager::m_PrefsMusicVolume - 8; - if (CMenuManager::m_PrefsMusicVolume < 0) { - CMenuManager::m_PrefsMusicVolume = 0; + m_PrefsMusicVolume = m_PrefsMusicVolume - 8; + if (m_PrefsMusicVolume < 0) { + m_PrefsMusicVolume = 0; } - if (126 < CMenuManager::m_PrefsMusicVolume) { - CMenuManager::m_PrefsMusicVolume = 127; + if (126 < m_PrefsMusicVolume) { + m_PrefsMusicVolume = 127; } - DMAudio.SetMusicMasterVolume(uchar)(CMenuManager::m_PrefsMusicVolume); + DMAudio.SetMusicMasterVolume(uchar)(m_PrefsMusicVolume); SaveSettings(); break; case HOVEROPTION_INCREASE_SFXVOLUME: - CMenuManager::m_PrefsSFXVolume = CMenuManager::m_PrefsSFXVolume + 8; - if (CMenuManager::m_PrefsSFXVolume < 0) { - CMenuManager::m_PrefsSFXVolume = 0; + m_PrefsSFXVolume = m_PrefsSFXVolume + 8; + if (m_PrefsSFXVolume < 0) { + m_PrefsSFXVolume = 0; } - if (126 < CMenuManager::m_PrefsSFXVolume) { - CMenuManager::m_PrefsSFXVolume = 127; + if (126 < m_PrefsSFXVolume) { + m_PrefsSFXVolume = 127; } - DMAudio.SetEffectsMasterVolume(uchar)(CMenuManager::m_PrefsSFXVolume); + DMAudio.SetEffectsMasterVolume(uchar)(m_PrefsSFXVolume); SaveSettings(); break; case HOVEROPTION_DECREASE_SFXVOLUME: - CMenuManager::m_PrefsSFXVolume = CMenuManager::m_PrefsSFXVolume - 8; - if (CMenuManager::m_PrefsSFXVolume < 0) { - CMenuManager::m_PrefsSFXVolume = 0; + m_PrefsSFXVolume = m_PrefsSFXVolume - 8; + if (m_PrefsSFXVolume < 0) { + m_PrefsSFXVolume = 0; } - if (126 < CMenuManager::m_PrefsSFXVolume) { - CMenuManager::m_PrefsSFXVolume = 127; + if (126 < m_PrefsSFXVolume) { + m_PrefsSFXVolume = 127; } - DMAudio.SetEffectsMasterVolume(uchar)(CMenuManager::m_PrefsSFXVolume); + DMAudio.SetEffectsMasterVolume(uchar)(m_PrefsSFXVolume); SaveSettings(); break; case HOVEROPTION_INCREASE_MOUSESENS: @@ -3500,7 +4008,7 @@ CMenuManager::ProcessButtonPresses(void) } #ifndef TIDY_UP_PBP - if (CPad::GetPad(0)->GetSquareJustDown()) { + if (CPad::GetPad(0)->GetBackJustDown()) { if (m_nCurrScreen != MENUPAGE_START_MENU && m_nCurrScreen != MENUPAGE_PAUSE_MENU) { m_bShowMouse = false; goBack = true; @@ -3541,11 +4049,11 @@ CMenuManager::ProcessButtonPresses(void) if (!goDown && !goUp && !optionSelected) { if (m_nCurrScreen != MENUPAGE_START_MENU) { if (isPlainTextScreen(m_nCurrScreen)) { - if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetSquareJustUp()) { + if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustUp()) { goBack = true; } } else { - if (CPad::GetPad(0)->GetEscapeJustDown() || (m_nCurrScreen != MENUPAGE_PAUSE_MENU && CPad::GetPad(0)->GetSquareJustDown())) { + if (CPad::GetPad(0)->GetEscapeJustDown() || (m_nCurrScreen != MENUPAGE_PAUSE_MENU && CPad::GetPad(0)->GetBackJustDown())) { m_bShowMouse = false; goBack = true; } @@ -3664,7 +4172,7 @@ CMenuManager::ProcessButtonPresses(void) strcpy(m_PrefsSkinFile, m_aSkinName); CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); m_nCurrExLayer = HOVEROPTION_BACK; - CMenuManager::SaveSettings(); + SaveSettings(); } m_nHoverOption = HOVEROPTION_NOT_HOVERING; break; @@ -3700,54 +4208,54 @@ CMenuManager::ProcessButtonPresses(void) #ifdef TIDY_UP_PBP assumeIncrease = true; #else - ++CMenuManager::m_PrefsRadioStation; + ++m_PrefsRadioStation; if (DMAudio.IsMP3RadioChannelAvailable()) { - if (CMenuManager::m_PrefsRadioStation > USERTRACK) - CMenuManager::m_PrefsRadioStation = HEAD_RADIO; - } else if (CMenuManager::m_PrefsRadioStation > CHATTERBOX) { - CMenuManager::m_PrefsRadioStation = USERTRACK; + if (m_PrefsRadioStation > USERTRACK) + m_PrefsRadioStation = HEAD_RADIO; + } else if (m_PrefsRadioStation > CHATTERBOX) { + m_PrefsRadioStation = USERTRACK; } SaveSettings(); - DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); #endif break; case MENUACTION_LANG_ENG: m_PrefsLanguage = LANGUAGE_AMERICAN; m_bFrontEnd_ReloadObrTxtGxt = true; - CMenuManager::InitialiseChangedLanguageSettings(); - CMenuManager::SaveSettings(); + InitialiseChangedLanguageSettings(); + SaveSettings(); break; case MENUACTION_LANG_FRE: m_PrefsLanguage = LANGUAGE_FRENCH; m_bFrontEnd_ReloadObrTxtGxt = true; - CMenuManager::InitialiseChangedLanguageSettings(); - CMenuManager::SaveSettings(); + InitialiseChangedLanguageSettings(); + SaveSettings(); break; case MENUACTION_LANG_GER: m_PrefsLanguage = LANGUAGE_GERMAN; m_bFrontEnd_ReloadObrTxtGxt = true; - CMenuManager::InitialiseChangedLanguageSettings(); - CMenuManager::SaveSettings(); + InitialiseChangedLanguageSettings(); + SaveSettings(); break; case MENUACTION_LANG_ITA: m_PrefsLanguage = LANGUAGE_ITALIAN; m_bFrontEnd_ReloadObrTxtGxt = true; - CMenuManager::InitialiseChangedLanguageSettings(); - CMenuManager::SaveSettings(); + InitialiseChangedLanguageSettings(); + SaveSettings(); break; case MENUACTION_LANG_SPA: m_PrefsLanguage = LANGUAGE_SPANISH; m_bFrontEnd_ReloadObrTxtGxt = true; - CMenuManager::InitialiseChangedLanguageSettings(); + InitialiseChangedLanguageSettings(); SaveSettings(); break; #ifdef MORE_LANGUAGES case MENUACTION_LANG_RUS: m_PrefsLanguage = LANGUAGE_RUSSIAN; m_bFrontEnd_ReloadObrTxtGxt = true; - CMenuManager::InitialiseChangedLanguageSettings(); + InitialiseChangedLanguageSettings(); SaveSettings(); break; #endif @@ -3779,7 +4287,7 @@ CMenuManager::ProcessButtonPresses(void) if (changeMenu) { if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) == 0) { #ifndef TIDY_UP_PBP - CMenuManager::ResetHelperText(); + ResetHelperText(); if (!m_bGameNotLoaded) ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true); else @@ -3791,9 +4299,7 @@ CMenuManager::ProcessButtonPresses(void) } else { #ifdef MENU_MAP if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_MAP) { - fMapCenterX = SCREEN_WIDTH / 2; - fMapCenterY = SCREEN_HEIGHT / 3; - fMapSize = SCREEN_HEIGHT / CDraw::GetAspectRatio(); + bMapLoaded = false; } #endif @@ -3815,11 +4321,10 @@ CMenuManager::ProcessButtonPresses(void) break; } case MENUACTION_NEWGAME: - CMenuManager::DoSettingsBeforeStartingAGame(); + DoSettingsBeforeStartingAGame(); break; case MENUACTION_RELOADIDE: - // TODO - // CFileLoader::ReloadObjectTypes("GTA3.IDE"); + CFileLoader::ReloadObjectTypes("GTA3.IDE"); break; case MENUACTION_RELOADIPL: CGame::ReloadIPLs(); @@ -3830,7 +4335,7 @@ CMenuManager::ProcessButtonPresses(void) case MENUACTION_MEMCARDSAVECONFIRM: return; case MENUACTION_RESUME_FROM_SAVEZONE: - CMenuManager::RequestFrontEndShutDown(); + RequestFrontEndShutDown(); break; case MENUACTION_MPMAP_LIBERTY: case MENUACTION_MPMAP_REDLIGHT: @@ -3840,8 +4345,8 @@ CMenuManager::ProcessButtonPresses(void) case MENUACTION_MPMAP_INDUSTPARK: case MENUACTION_MPMAP_DOCKS: case MENUACTION_MPMAP_STAUNTON: - sthWithButtons = option - MENUACTION_MPMAP_LIBERTY; - CMenuManager::SaveSettings(); + m_SelectedMap = option - MENUACTION_MPMAP_LIBERTY; + SaveSettings(); ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); break; case MENUACTION_MPMAP_DEATHMATCH1: @@ -3852,8 +4357,8 @@ CMenuManager::ProcessButtonPresses(void) case MENUACTION_MPMAP_CAPTURE: case MENUACTION_MPMAP_RATRACE: case MENUACTION_MPMAP_DOMINATION: - sthWithButtons2 = option - MENUACTION_MPMAP_DEATHMATCH1; - CMenuManager::SaveSettings(); + m_SelectedGameType = option - MENUACTION_MPMAP_DEATHMATCH1; + SaveSettings(); ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); break; case MENUACTION_REDEFCTRL: @@ -3874,10 +4379,10 @@ CMenuManager::ProcessButtonPresses(void) break; case MENUACTION_RESUME: #ifndef TIDY_UP_PBP - if (CMenuManager::m_PrefsVsyncDisp != CMenuManager::m_PrefsVsync) { - CMenuManager::m_PrefsVsync = CMenuManager::m_PrefsVsyncDisp; + if (m_PrefsVsyncDisp != m_PrefsVsync) { + m_PrefsVsync = m_PrefsVsyncDisp; } - CMenuManager::RequestFrontEndShutDown(); + RequestFrontEndShutDown(); #else goBack = true; #endif @@ -3929,26 +4434,25 @@ CMenuManager::ProcessButtonPresses(void) break; case MENUACTION_RESTOREDEF: if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { - CMenuManager::m_PrefsSfxVolume = 102; + m_PrefsSfxVolume = 102; m_PrefsSpeakers = 0; - CMenuManager::m_PrefsMusicVolume = 102; - // unused - // byte_95CDB5 = 0; - CMenuManager::m_PrefsRadioStation = HEAD_RADIO; + m_PrefsMusicVolume = 102; + m_PrefsStereoMono = 0; + m_PrefsRadioStation = HEAD_RADIO; DMAudio.SetMusicMasterVolume(102); - DMAudio.SetEffectsMasterVolume(CMenuManager::m_PrefsSfxVolume); - DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); + DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); SaveSettings(); } else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) { - CMenuManager::m_PrefsFrameLimiter = true; - CMenuManager::m_PrefsBrightness = 256; - CMenuManager::m_PrefsVsyncDisp = true; - CMenuManager::m_PrefsLOD = 1.2f; - CMenuManager::m_PrefsVsync = true; + m_PrefsFrameLimiter = true; + m_PrefsBrightness = 256; + m_PrefsVsyncDisp = true; + m_PrefsLOD = 1.2f; + m_PrefsVsync = true; CRenderer::ms_lodDistScale = 1.2f; - CMenuManager::m_PrefsUseWideScreen = false; - CMenuManager::m_PrefsShowSubtitles = true; + m_PrefsUseWideScreen = false; + m_PrefsShowSubtitles = true; m_nDisplayVideoMode = m_nPrefsVideoMode; CMBlur::BlurOn = true; SaveSettings(); @@ -3962,23 +4466,23 @@ CMenuManager::ProcessButtonPresses(void) PSGLOBAL(joy1)->GetCapabilities(&devCaps); ControlsManager.InitDefaultControlConfigJoyPad(devCaps.dwButtons); } - CMenuManager::m_ControlMethod = CONTROL_STANDARD; + m_ControlMethod = CONTROL_STANDARD; MousePointerStateHelper.bInvertVertically = false; TheCamera.m_fMouseAccelHorzntl = 0.0025f; CVehicle::m_bDisableMouseSteering = true; TheCamera.m_bHeadBob = false; SaveSettings(); } - CMenuManager::SetHelperText(2); + SetHelperText(2); break; case MENUACTION_CTRLMETHOD: #ifndef TIDY_UP_PBP - if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) { + if (m_ControlMethod == CONTROL_CLASSIC) { CCamera::m_bUseMouse3rdPerson = true; - CMenuManager::m_ControlMethod = CONTROL_STANDARD; + m_ControlMethod = CONTROL_STANDARD; } else { CCamera::m_bUseMouse3rdPerson = false; - CMenuManager::m_ControlMethod = CONTROL_CLASSIC; + m_ControlMethod = CONTROL_CLASSIC; } SaveSettings(); #else @@ -3987,7 +4491,7 @@ CMenuManager::ProcessButtonPresses(void) break; case MENUACTION_LOADRADIO: ChangeScreen(MENUPAGE_SOUND_SETTINGS, 0, true, true); - DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("STARTED PLAYING FRONTEND AUDIO TRACK"); break; } @@ -3996,7 +4500,7 @@ CMenuManager::ProcessButtonPresses(void) } if (goBack) { - CMenuManager::ResetHelperText(); + ResetHelperText(); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); #ifdef PS2_LIKE_MENU if (m_nCurrScreen == MENUPAGE_PAUSE_MENU || bottomBarActive) { @@ -4004,10 +4508,10 @@ CMenuManager::ProcessButtonPresses(void) if (m_nCurrScreen == MENUPAGE_PAUSE_MENU) { #endif if (!m_bGameNotLoaded && !m_bMenuStateChanged) { - if (CMenuManager::m_PrefsVsyncDisp != CMenuManager::m_PrefsVsync) { - CMenuManager::m_PrefsVsync = CMenuManager::m_PrefsVsyncDisp; + if (m_PrefsVsyncDisp != m_PrefsVsync) { + m_PrefsVsync = m_PrefsVsyncDisp; } - CMenuManager::RequestFrontEndShutDown(); + RequestFrontEndShutDown(); } // We're already resuming, we don't need further processing. @@ -4020,7 +4524,7 @@ CMenuManager::ProcessButtonPresses(void) #else else if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT) { #endif - CMenuManager::RequestFrontEndShutDown(); + RequestFrontEndShutDown(); } // It's now in ThingsToDoBeforeLeavingPage() #ifndef TIDY_UP_PBP @@ -4068,13 +4572,13 @@ CMenuManager::ProcessButtonPresses(void) if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetPedWalkLeftRight() < 0 || CPad::GetPad(0)->GetDPadLeft()) { static uint32 lastSliderDecrease = 0; if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderDecrease > 150) { - CMenuManager::CheckSliderMovement(-1); + CheckSliderMovement(-1); lastSliderDecrease = CTimer::GetTimeInMillisecondsPauseMode(); } } else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetPedWalkLeftRight() > 0 || CPad::GetPad(0)->GetDPadRight()) { static uint32 lastSliderIncrease = 0; if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderIncrease > 150) { - CMenuManager::CheckSliderMovement(1); + CheckSliderMovement(1); lastSliderIncrease = CTimer::GetTimeInMillisecondsPauseMode(); } } @@ -4084,7 +4588,7 @@ CMenuManager::ProcessButtonPresses(void) increase = true; } else if (CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) { increase = true; - CMenuManager::CheckSliderMovement(1); + CheckSliderMovement(1); m_bShowMouse = true; } @@ -4092,7 +4596,7 @@ CMenuManager::ProcessButtonPresses(void) if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) { if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) { decrease = true; - CMenuManager::CheckSliderMovement(-1); + CheckSliderMovement(-1); m_bShowMouse = true; } } @@ -4109,22 +4613,22 @@ CMenuManager::ProcessButtonPresses(void) if (changeValueBy != 0) { switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { case MENUACTION_RADIO: - CMenuManager::m_PrefsRadioStation += changeValueBy; + m_PrefsRadioStation += changeValueBy; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); if (DMAudio.IsMP3RadioChannelAvailable()) { - if (CMenuManager::m_PrefsRadioStation < HEAD_RADIO) - CMenuManager::m_PrefsRadioStation = USERTRACK; - if (CMenuManager::m_PrefsRadioStation > USERTRACK) - CMenuManager::m_PrefsRadioStation = HEAD_RADIO; + if (m_PrefsRadioStation < HEAD_RADIO) + m_PrefsRadioStation = USERTRACK; + if (m_PrefsRadioStation > USERTRACK) + m_PrefsRadioStation = HEAD_RADIO; } else { - if (CMenuManager::m_PrefsRadioStation < HEAD_RADIO) - CMenuManager::m_PrefsRadioStation = CHATTERBOX; - if (CMenuManager::m_PrefsRadioStation > CHATTERBOX) - CMenuManager::m_PrefsRadioStation = HEAD_RADIO; + if (m_PrefsRadioStation < HEAD_RADIO) + m_PrefsRadioStation = CHATTERBOX; + if (m_PrefsRadioStation > CHATTERBOX) + m_PrefsRadioStation = HEAD_RADIO; } - CMenuManager::SaveSettings(); - DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); + SaveSettings(); + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); OutputDebugString("FRONTEND RADIO STATION CHANGED"); break; case MENUACTION_SCREENRES: @@ -4160,15 +4664,15 @@ CMenuManager::ProcessButtonPresses(void) m_PrefsSpeakers -= changeValueBy; m_PrefsSpeakers = clamp(m_PrefsSpeakers, 0, 2); DMAudio.SetSpeakerConfig(m_PrefsSpeakers); - CMenuManager::SaveSettings(); + SaveSettings(); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); } break; case MENUACTION_CTRLMETHOD: - CMenuManager::m_ControlMethod = !m_ControlMethod; + m_ControlMethod = !m_ControlMethod; CCamera::m_bUseMouse3rdPerson = !m_ControlMethod; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - CMenuManager::SaveSettings(); + SaveSettings(); break; } ProcessOnOffMenuOptions(); @@ -4182,12 +4686,9 @@ CMenuManager::ProcessButtonPresses(void) } } } -#endif -#if 0 -WRAPPER void CMenuManager::ProcessOnOffMenuOptions() { EAXJMP(0x48AE60); } -#else -void CMenuManager::ProcessOnOffMenuOptions() +void +CMenuManager::ProcessOnOffMenuOptions() { switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { case MENUACTION_CTRLVIBRATION: @@ -4265,7 +4766,9 @@ void CMenuManager::ProcessOnOffMenuOptions() DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); break; case MENUACTION_MP_PLAYERCOLOR: - assert(0 && "Not implemented"); + PickNewPlayerColour(); + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + SaveSettings(); break; case MENUACTION_SHOWHEADBOB: TheCamera.m_bHeadBob = !TheCamera.m_bHeadBob; @@ -4290,34 +4793,29 @@ void CMenuManager::ProcessOnOffMenuOptions() break; } } -#endif -void CMenuManager::RequestFrontEndShutDown() +void +CMenuManager::RequestFrontEndShutDown() { m_bShutDownFrontEndRequested = true; DMAudio.ChangeMusicMode(MUSICMODE_GAME); } -#if DONT_USE_SUSPICIOUS_FUNCS -WRAPPER void CMenuManager::RequestFrontEndStartUp() { EAXJMP(0x488770); } -#else -void CMenuManager::RequestFrontEndStartUp() +void +CMenuManager::RequestFrontEndStartUp() { m_bStartUpFrontEndRequested = true; } -#endif -#if DONT_USE_SUSPICIOUS_FUNCS -WRAPPER void CMenuManager::ResetHelperText() { EAXJMP(0x48B470); } -#else -void CMenuManager::ResetHelperText() +void +CMenuManager::ResetHelperText() { m_nHelperTextMsgId = 0; m_nHelperTextAlpha = 300; } -#endif -void CMenuManager::SaveLoadFileError_SetUpErrorScreen() +void +CMenuManager::SaveLoadFileError_SetUpErrorScreen() { switch (PcSaveHelper.nErrorCode) { case SAVESTATUS_ERR_SAVE_CREATE: @@ -4341,27 +4839,22 @@ void CMenuManager::SaveLoadFileError_SetUpErrorScreen() } } -#if DONT_USE_SUSPICIOUS_FUNCS -WRAPPER void CMenuManager::SetHelperText(int text) { EAXJMP(0x48B450); } -#else -void CMenuManager::SetHelperText(int text) +void +CMenuManager::SetHelperText(int text) { m_nHelperTextMsgId = text; m_nHelperTextAlpha = 300; } -#endif -#if DONT_USE_SUSPICIOUS_FUNCS -WRAPPER void CMenuManager::ShutdownJustMenu() { EAXJMP(0x488920); } -#else -void CMenuManager::ShutdownJustMenu() +void +CMenuManager::ShutdownJustMenu() { m_bMenuActive = false; CTimer::EndUserPause(); } -#endif -float CMenuManager::StretchX(float x) +float +CMenuManager::StretchX(float x) { if (SCREEN_WIDTH == DEFAULT_SCREEN_WIDTH) return x; @@ -4379,12 +4872,10 @@ float CMenuManager::StretchY(float y) return SCREEN_STRETCH_Y(y); } -#if 0 -WRAPPER void CMenuManager::SwitchMenuOnAndOff() { EAXJMP(0x488790); } -#else -void CMenuManager::SwitchMenuOnAndOff() +void +CMenuManager::SwitchMenuOnAndOff() { - bool menuWasActive = !!m_bMenuActive; + bool menuWasActive = GetIsMenuActive(); // Reminder: You need REGISTER_START_BUTTON defined to make it work. if (CPad::GetPad(0)->GetStartJustDown() @@ -4414,9 +4905,20 @@ void CMenuManager::SwitchMenuOnAndOff() m_bStartUpFrontEndRequested = false; pControlEdit = nil; m_bShutDownFrontEndRequested = false; - DisplayComboButtonErrMsg = 0; - CPad::GetPad(0)->Clear(0); - CPad::GetPad(1)->Clear(0); + DisplayComboButtonErrMsg = false; + +#ifdef REGISTER_START_BUTTON + int16 start1 = CPad::GetPad(0)->PCTempJoyState.Start, start2 = CPad::GetPad(0)->PCTempKeyState.Start, + start3 = CPad::GetPad(0)->OldState.Start, start4 = CPad::GetPad(0)->NewState.Start; +#endif + CPad::GetPad(0)->Clear(false); + CPad::GetPad(1)->Clear(false); +#ifdef REGISTER_START_BUTTON + CPad::GetPad(0)->PCTempJoyState.Start = start1; + CPad::GetPad(0)->PCTempKeyState.Start = start2; + CPad::GetPad(0)->OldState.Start = start3; + CPad::GetPad(0)->NewState.Start = start4; +#endif m_nCurrScreen = MENUPAGE_NONE; } } @@ -4449,12 +4951,9 @@ void CMenuManager::SwitchMenuOnAndOff() m_bStartUpFrontEndRequested = false; m_bShutDownFrontEndRequested = false; } -#endif -#if 0 -WRAPPER void CMenuManager::UnloadTextures() { EAXJMP(0x47A440); } -#else -void CMenuManager::UnloadTextures() +void +CMenuManager::UnloadTextures() { if (!m_bSpritesLoaded) return; @@ -4478,26 +4977,34 @@ void CMenuManager::UnloadTextures() m_bSpritesLoaded = false; } -#endif -#if DONT_USE_SUSPICIOUS_FUNCS -WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); } -#else -void CMenuManager::WaitForUserCD() +void +CMenuManager::WaitForUserCD() { - LoadSplash(0); - if (!RsGlobal.quit) { - HandleExit(); - CPad::UpdatePads(); - MessageScreen("NO_PCCD"); - - if (GetPadBack()) { - m_bQuitGameNoCD = true; - RsEventHandler(rsQUITAPP, 0); - } + CSprite2d *splash; + char *splashscreen = nil; + +#ifndef RANDOMSPLASH + if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame) + splashscreen = "mainsc2"; + else + splashscreen = "mainsc1"; +#endif + + splash = LoadSplash(splashscreen); + + if (RsGlobal.quit) + return; + + HandleExit(); + CPad::UpdatePads(); + MessageScreen("NO_PCCD"); + + if (CPad::GetPad(0)->GetEscapeJustDown()) { + m_bQuitGameNoCD = true; + RsEventHandler(rsQUITAPP, nil); } } -#endif void CMenuManager::PrintController(void) @@ -4522,7 +5029,7 @@ CMenuManager::PrintController(void) CFont::SetFontStyle(FONT_BANK); // X // CFont::SetScale(0.4f, 0.4f); - CFont::SetScale(MENU_X(SMALLTEXT_X_SCALE), MENU_Y(SMALLTEXT_Y_SCALE)); // X + CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); // X // CFont::SetColor(CRGBA(128, 128, 128, FadeIn(255))); CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255))); // X @@ -4716,6 +5223,8 @@ CMenuManager::PrintController(void) return; } } + + CFont::SetDropShadowPosition(0); // X } #ifdef MENU_MAP @@ -4740,6 +5249,20 @@ CMenuManager::PrintMap(void) bMenuMapActive = true; CRadar::InitFrontEndMap(); + if (!bMapLoaded) { + fMapCenterX = SCREEN_WIDTH / 2; + fMapCenterY = SCREEN_HEIGHT / 3; + fMapSize = SCREEN_HEIGHT / CDraw::GetAspectRatio(); + bMapMouseShownOnce = false; + bMapLoaded = true; + + // Let's wait for a frame to not toggle the waypoint + if (CPad::GetPad(0)->NewState.Cross) { + bMenuMapActive = false; + return; + } + } + // Because fMapSize is half of the map length, and map consists of 3x3 tiles. float halfTile = fMapSize / 3.0f; @@ -4760,7 +5283,7 @@ CMenuManager::PrintMap(void) fMapCenterX + halfTile, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) { + if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) { m_aMapSprites[MAPTOP3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - fMapSize, fMapCenterX + fMapSize, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); } @@ -4775,47 +5298,55 @@ CMenuManager::PrintMap(void) fMapCenterX + halfTile, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) { + if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) { m_aMapSprites[MAPMID3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - halfTile, fMapCenterX + fMapSize, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY - halfTile) { + if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY + halfTile) { m_aMapSprites[MAPBOT1].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY + halfTile, fMapCenterX - halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) { + if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) { m_aMapSprites[MAPBOT2].Draw(CRect(fMapCenterX - halfTile, fMapCenterY + halfTile, fMapCenterX + halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) { + if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) { m_aMapSprites[MAPBOT3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY + halfTile, fMapCenterX + fMapSize, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255))); } CRadar::DrawBlips(); - if (CPad::GetPad(0)->GetRightMouseJustDown()) { - if (m_nMousePosY > fMapCenterY - fMapSize && m_nMousePosY < fMapCenterY + fMapSize && - m_nMousePosX > fMapCenterX - fMapSize && m_nMousePosX < fMapCenterX + fMapSize) { + CVector2D mapPoint; + mapPoint.x = m_nMousePosX; + mapPoint.y = m_nMousePosY; - float diffX = fMapCenterX - fMapSize, diffY = fMapCenterY - fMapSize; - float x = ((m_nMousePosX - diffX) / (fMapSize * 2)) * 4000.0f - 2000.0f; - float y = 2000.0f - ((m_nMousePosY - diffY) / (fMapSize * 2)) * 4000.0f; - CRadar::ToggleTargetMarker(x, y); - } + if (m_bShowMouse) { + bMapMouseShownOnce = true; + } else if (!bMapMouseShownOnce) { + mapPoint.x = SCREEN_WIDTH / 2; + mapPoint.y = SCREEN_HEIGHT / 2; } - if (CPad::GetPad(0)->GetCrossJustDown()) { - if (SCREEN_HEIGHT / 2 > fMapCenterY - fMapSize && SCREEN_HEIGHT / 2 < fMapCenterY + fMapSize && - SCREEN_WIDTH / 2 > fMapCenterX - fMapSize && SCREEN_WIDTH / 2 < fMapCenterX + fMapSize) { + CSprite2d::DrawRect(CRect(mapPoint.x - MENU_X(1.0f), 0.0f, + mapPoint.x + MENU_X(1.0f), SCREEN_HEIGHT), + CRGBA(0, 0, 0, 150)); + CSprite2d::DrawRect(CRect(0.0f, mapPoint.y + MENU_X(1.0f), + SCREEN_WIDTH, mapPoint.y - MENU_X(1.0f)), + CRGBA(0, 0, 0, 150)); + + if (CPad::GetPad(0)->GetRightMouseJustDown() || CPad::GetPad(0)->GetCrossJustDown()) { + if (mapPoint.y > fMapCenterY - fMapSize && mapPoint.y < fMapCenterY + fMapSize && + mapPoint.x > fMapCenterX - fMapSize && mapPoint.x < fMapCenterX + fMapSize) { float diffX = fMapCenterX - fMapSize, diffY = fMapCenterY - fMapSize; - float x = ((SCREEN_WIDTH / 2 - diffX) / (fMapSize * 2)) * 4000.0f - 2000.0f; - float y = 2000.0f - ((SCREEN_HEIGHT / 2 - diffY) / (fMapSize * 2)) * 4000.0f; + float x = ((mapPoint.x - diffX) / (fMapSize * 2)) * 4000.0f - 2000.0f; + float y = 2000.0f - ((mapPoint.y - diffY) / (fMapSize * 2)) * 4000.0f; CRadar::ToggleTargetMarker(x, y); + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); } } @@ -4838,14 +5369,14 @@ CMenuManager::PrintMap(void) fMapCenterY -= CPad::GetPad(0)->GetLeftStickY() / 128.0f * 20.0f; } - if (CPad::GetPad(0)->GetMouseWheelDown() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder2()) { + if (CPad::GetPad(0)->GetMouseWheelDown() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder2()) { if (CPad::GetPad(0)->GetMouseWheelDown()) - ZOOM(m_nMousePosX, m_nMousePosY, false); + ZOOM(mapPoint.x, mapPoint.y, false); else ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, false); - } else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder1()) { + } else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder1()) { if (CPad::GetPad(0)->GetMouseWheelUp()) - ZOOM(m_nMousePosX, m_nMousePosY, true); + ZOOM(mapPoint.x, mapPoint.y, true); else ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, true); } @@ -4880,11 +5411,11 @@ CMenuManager::PrintMap(void) text = TheText.Get(key); CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), text); nextX += CFont::GetStringWidth(text, true) + MENU_X(extraSpace); TEXT_PIECE("FEC_MWF", 3.0f); - TEXT_PIECE("FEC_PGD", 1.0f); + TEXT_PIECE("FEC_PGU", 1.0f); TEXT_PIECE("FEC_IBT", 1.0f); TEXT_PIECE("FEC_ZIN", 20.0f); TEXT_PIECE("FEC_MWB", 3.0f); - TEXT_PIECE("FEC_PGU", 1.0f); + TEXT_PIECE("FEC_PGD", 1.0f); TEXT_PIECE("FEC_IBT", 1.0f); CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), TheText.Get("FEC_ZOT")); nextX = MENU_X(30.0f); nextY -= 11.0f; TEXT_PIECE("FEC_UPA", 2.0f); @@ -4903,6 +5434,179 @@ CMenuManager::PrintMap(void) #undef ZOOM #endif +// rowIdx 99999 returns total numbers of rows. otherwise it returns 0. +int +CMenuManager::ConstructStatLine(int rowIdx) +{ +#define STAT_LINE(str, left, isFloat, right) \ + do { \ + if(counter == rowIdx){ \ + BuildStatLine(str, left, isFloat, right); \ + return 0; \ + } counter++; \ + } while(0) + + int counter = 0, nTemp; + + STAT_LINE("PL_STAT", nil, false, nil); + + int percentCompleted = (CStats::TotalProgressInGame == 0 ? 0 : + CStats::ProgressMade * 100.0f / (CGame::nastyGame ? CStats::TotalProgressInGame : CStats::TotalProgressInGame - 1)); + percentCompleted = min(percentCompleted, 100); + + STAT_LINE("PER_COM", &percentCompleted, false, nil); + STAT_LINE("NMISON", &CStats::MissionsGiven, false, nil); + STAT_LINE("FEST_MP", &CStats::MissionsPassed, 0, &CStats::TotalNumberMissions); + if (CGame::nastyGame) { + STAT_LINE("FEST_RP", &CStats::NumberKillFrenziesPassed, 0, &CStats::TotalNumberKillFrenzies); + } + + CPlayerInfo &player = CWorld::Players[CWorld::PlayerInFocus]; + float packagesPercent = 0.0f; + if (player.m_nTotalPackages != 0) + packagesPercent = player.m_nCollectedPackages * 100.0f / player.m_nTotalPackages; + + STAT_LINE("PERPIC", &packagesPercent, 0, &(nTemp = 100)); + STAT_LINE("NOUNIF", &CStats::TotalNumberOfUniqueJumps, 0, &CStats::NumberOfUniqueJumpsFound); + STAT_LINE("DAYSPS", &CStats::DaysPassed, false, nil); + if (CGame::nastyGame) { + STAT_LINE("PE_WAST", &CStats::PeopleKilledByPlayer, false, nil); + STAT_LINE("PE_WSOT", &CStats::PeopleKilledByOthers, false, nil); + } + STAT_LINE("CAR_EXP", &CStats::CarsExploded, false, nil); + STAT_LINE("TM_BUST", &CStats::TimesArrested, false, nil); + STAT_LINE("TM_DED", &CStats::TimesDied, false, nil); + STAT_LINE("GNG_WST", &(nTemp = CStats::PedsKilledOfThisType[PEDTYPE_GANG9] + CStats::PedsKilledOfThisType[PEDTYPE_GANG8] + + CStats::PedsKilledOfThisType[PEDTYPE_GANG7] + CStats::PedsKilledOfThisType[PEDTYPE_GANG6] + + CStats::PedsKilledOfThisType[PEDTYPE_GANG5] + CStats::PedsKilledOfThisType[PEDTYPE_GANG4] + + CStats::PedsKilledOfThisType[PEDTYPE_GANG3] + CStats::PedsKilledOfThisType[PEDTYPE_GANG2] + + CStats::PedsKilledOfThisType[PEDTYPE_GANG1]), false, nil); + STAT_LINE("DED_CRI", &(nTemp = CStats::PedsKilledOfThisType[PEDTYPE_CRIMINAL]), false, nil); + STAT_LINE("HEL_DST", &CStats::HelisDestroyed, false, nil); + STAT_LINE("KGS_EXP", &CStats::KgsOfExplosivesUsed, false, nil); + STAT_LINE("ACCURA", &(nTemp = (CStats::InstantHitsFiredByPlayer == 0 ? 0 : + CStats::InstantHitsHitByPlayer * 100.0f / CStats::InstantHitsFiredByPlayer)), false, nil); + + if (CStats::ElBurroTime > 0) { + STAT_LINE("ELBURRO", &CStats::ElBurroTime, false, nil); + } + if (CStats::Record4x4One > 0) { + STAT_LINE("FEST_R1", &CStats::Record4x4One, false, nil); + } + if (CStats::Record4x4Two > 0) { + STAT_LINE("FEST_R2", &CStats::Record4x4Two, false, nil); + } + if (CStats::Record4x4Three > 0) { + STAT_LINE("FEST_R3", &CStats::Record4x4Three, false, nil); + } + if (CStats::Record4x4Mayhem > 0) { + STAT_LINE("FEST_RM", &CStats::Record4x4Mayhem, false, nil); + } + if (CStats::LongestFlightInDodo > 0) { + STAT_LINE("FEST_LF", &CStats::LongestFlightInDodo, false, nil); + } + if (CStats::TimeTakenDefuseMission > 0) { + STAT_LINE("FEST_BD", &CStats::TimeTakenDefuseMission, false, nil); + } + STAT_LINE("CAR_CRU", &CStats::CarsCrushed, false, nil); + + if (CStats::HighestScores[0] > 0) { + STAT_LINE("FEST_BB", nil, false, nil); + STAT_LINE("FEST_H0", &CStats::HighestScores[0], false, nil); + } + if (CStats::HighestScores[4] + CStats::HighestScores[3] + CStats::HighestScores[2] + CStats::HighestScores[1] > 0) { + STAT_LINE("FEST_GC", nil, false, nil); + } + if (CStats::HighestScores[1] > 0) { + STAT_LINE("FEST_H1", &CStats::HighestScores[1], false, nil); + } + if (CStats::HighestScores[2] > 0) { + STAT_LINE("FEST_H2", &CStats::HighestScores[2], false, nil); + } + if (CStats::HighestScores[3] > 0) { + STAT_LINE("FEST_H3", &CStats::HighestScores[3], false, nil); + } + if (CStats::HighestScores[4] > 0) { + STAT_LINE("FEST_H4", &CStats::HighestScores[4], false, nil); + } + + switch (m_PrefsLanguage) { + case LANGUAGE_AMERICAN: +#ifndef USE_MEASUREMENTS_IN_METERS + float fTemp; + STAT_LINE("FEST_DF", &(fTemp = CStats::DistanceTravelledOnFoot * MILES_IN_METER), true, nil); + STAT_LINE("FEST_DC", &(fTemp = CStats::DistanceTravelledInVehicle * MILES_IN_METER), true, nil); + STAT_LINE("MMRAIN", &CStats::mmRain, false, nil); + STAT_LINE("MXCARD", &(fTemp = CStats::MaximumJumpDistance * FEET_IN_METER), true, nil); + STAT_LINE("MXCARJ", &(fTemp = CStats::MaximumJumpHeight * FEET_IN_METER), true, nil); + break; +#endif + case LANGUAGE_FRENCH: + case LANGUAGE_GERMAN: + case LANGUAGE_ITALIAN: + case LANGUAGE_SPANISH: +#ifdef MORE_LANGUAGES + case LANGUAGE_RUSSIAN: +#endif + STAT_LINE("FESTDFM", &CStats::DistanceTravelledOnFoot, true, nil); + STAT_LINE("FESTDCM", &CStats::DistanceTravelledInVehicle, true, nil); + STAT_LINE("MMRAIN", &CStats::mmRain, false, nil); + STAT_LINE("MXCARDM", &CStats::MaximumJumpDistance, true, nil); + STAT_LINE("MXCARJM", &CStats::MaximumJumpHeight, true, nil); + break; + default: + break; + } + + STAT_LINE("MXFLIP", &CStats::MaximumJumpFlips, false, nil); + STAT_LINE("MXJUMP", &CStats::MaximumJumpSpins, false, nil); + STAT_LINE("BSTSTU", nil, false, nil); + + if (counter == rowIdx) { + gUString[0] = '\0'; + switch (CStats::BestStuntJump) { + case 1: + UnicodeStrcpy(gUString2, TheText.Get("INSTUN")); + return 0; + case 2: + UnicodeStrcpy(gUString2, TheText.Get("PRINST")); + return 0; + case 3: + UnicodeStrcpy(gUString2, TheText.Get("DBINST")); + return 0; + case 4: + UnicodeStrcpy(gUString2, TheText.Get("DBPINS")); + return 0; + case 5: + UnicodeStrcpy(gUString2, TheText.Get("TRINST")); + return 0; + case 6: + UnicodeStrcpy(gUString2, TheText.Get("PRTRST")); + return 0; + case 7: + UnicodeStrcpy(gUString2, TheText.Get("QUINST")); + return 0; + case 8: + UnicodeStrcpy(gUString2, TheText.Get("PQUINS")); + return 0; + default: + UnicodeStrcpy(gUString2, TheText.Get("NOSTUC")); + return 0; + } + } + counter++; + STAT_LINE("PASDRO", &CStats::PassengersDroppedOffWithTaxi, false, nil); + STAT_LINE("MONTAX", &CStats::MoneyMadeWithTaxi, false, nil); + STAT_LINE("FEST_LS", &CStats::LivesSavedWithAmbulance, false, nil); + STAT_LINE("FEST_HA", &CStats::HighestLevelAmbulanceMission, false, nil); + STAT_LINE("FEST_CC", &CStats::CriminalsCaught, false, nil); + STAT_LINE("FEST_FE", &CStats::FiresExtinguished, false, nil); + STAT_LINE("DAYPLC", &(nTemp = CTimer::GetTimeInMilliseconds() + 100), false, nil); + return counter; + +#undef STAT_LINE +} + #if 0 uint8 CMenuManager::GetNumberOfMenuOptions() { @@ -4917,12 +5621,12 @@ uint8 CMenuManager::GetNumberOfMenuOptions() } #endif +#undef GetBackJustUp +#undef GetBackJustDown + STARTPATCHES -#if DONT_USE_SUSPICIOUS_FUNCS -#else for (int i = 1; i < ARRAY_SIZE(aScreens); i++) Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]); -#endif InjectHook(0x4856F0, &CMenuManager::ProcessButtonPresses, PATCH_JUMP); InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP); InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP); diff --git a/src/core/Frontend.h b/src/core/Frontend.h index 20cf9e42..8fe61a36 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -2,33 +2,22 @@ #include "Sprite2d.h" +#ifdef PS2_LIKE_MENU +#define MENUHEADER_POS_X 50.0f +#define MENUHEADER_POS_Y 75.0f +#define MENUHEADER_HEIGHT 1.3f +#else #define MENUHEADER_POS_X 35.0f #define MENUHEADER_POS_Y 93.0f -#define MENUHEADER_WIDTH 0.84f #define MENUHEADER_HEIGHT 1.6f +#endif +#define MENUHEADER_WIDTH 0.84f -#define MENUACTION_X_MARGIN 40.0f +#define MENU_X_MARGIN 40.0f #define MENUACTION_POS_Y 60.0f -#define MENUACTION_WIDTH 0.38f +#define MENUACTION_WIDTH 38.0f #define MENUACTION_SCALE_MULT 0.9f -#define MENUCOLUMN_POS_X MENUHEADER_POS_X + 16.0f -#define MENUCOLUMN_MAX_Y 149.0f -#define MENUCOLUMN_MID_Y 100.0f -#define MENUCOLUMN_MIN_Y 110.0f -#define MENUCOLUMN_PAUSE_Y 25.0f -#define MENUCOLUMN_START_Y 9.0f -#define MENUCOLUMN_FEDS 139.0f - -#define MENUCOLUMN_SAVE_X 121.0f -#define MENUCOLUMN_SAVE_Y 111.0f - -#define MENUCOLUMN_SPACING_MAX 24.0f -#define MENUCOLUMN_SPACING_MIN 20.0f - -#define MENUSELECT_BOX_MAX 20.5f -#define MENUSELECT_BOX_MIN 17.0f - #ifndef ASPECT_RATIO_SCALE #define MENURADIO_ICON_X 31.5f #else @@ -38,12 +27,13 @@ #define MENURADIO_ICON_W 60.0f #define MENURADIO_ICON_H 60.0f -#define MENUDROP_COLOR_A 150 -#define MENUDROP_COLOR_SIZE -1 - #define MENUSLIDER_X 256.0f #define MENUSLIDER_UNK 256.0f +#define BIGTEXT_X_SCALE 0.75f +#define BIGTEXT_Y_SCALE 0.9f +#define MEDIUMTEXT_X_SCALE 0.55f +#define MEDIUMTEXT_Y_SCALE 0.8f #define SMALLTEXT_X_SCALE 0.45f #define SMALLTEXT_Y_SCALE 0.7f #define SMALLESTTEXT_X_SCALE 0.4f @@ -67,6 +57,33 @@ #define PLAYERSETUP_LIST_BODY_TOP 47 #define PLAYERSETUP_ROW_HEIGHT 9 +#define STATS_SLIDE_Y_PER_SECOND 30.0f +#define STATS_ROW_HEIGHT 20.0f +#define STATS_ROW_X_MARGIN 50.0f +#define STATS_BOTTOM_MARGIN 135.0f +#define STATS_TOP_MARGIN 40.0f +#define STATS_TOP_DIMMING_AREA_LENGTH (93.0f - STATS_TOP_MARGIN) +#define STATS_BOTTOM_DIMMING_AREA_LENGTH 55.0f +#define STATS_PUT_BACK_TO_BOTTOM_Y 50.0f +#define STATS_RATING_X 24.0f +#define STATS_RATING_Y 20.0f + +#define CONTSETUP_STANDARD_ROW_HEIGHT 10.7f +#define CONTSETUP_CLASSIC_ROW_HEIGHT 9.0f +#define CONTSETUP_BOUND_HIGHLIGHT_HEIGHT 10 +#define CONTSETUP_BOUND_COLUMN_WIDTH 190.0f +#define CONTSETUP_LIST_HEADER_HEIGHT 20.0f +#define CONTSETUP_LIST_TOP 28.0f +#define CONTSETUP_LIST_RIGHT 18.0f +#define CONTSETUP_LIST_BOTTOM 120.0f +#define CONTSETUP_LIST_LEFT 18.0f +#define CONTSETUP_COLUMN_1_X 40.0f +#define CONTSETUP_COLUMN_2_X 210.0f +#define CONTSETUP_COLUMN_3_X (CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH + 10.0f) +#define CONTSETUP_BACK_RIGHT 35.0f +#define CONTSETUP_BACK_BOTTOM 122.0f +#define CONTSETUP_BACK_HEIGHT 25.0f + enum eLanguages { LANGUAGE_AMERICAN, @@ -185,19 +202,19 @@ enum eMenuScreen MENUPAGE_NEW_GAME_RELOAD = 10, MENUPAGE_LOAD_SLOT_CONFIRM = 11, MENUPAGE_DELETE_SLOT_CONFIRM = 12, - MENUPAGE_13 = 13, + MENUPAGE_NO_MEMORY_CARD = 13, // hud adjustment page in mobile MENUPAGE_LOADING_IN_PROGRESS = 14, MENUPAGE_DELETING_IN_PROGRESS = 15, - MENUPAGE_16 = 16, + MENUPAGE_PS2_LOAD_FAILED = 16, MENUPAGE_DELETE_FAILED = 17, MENUPAGE_DEBUG_MENU = 18, - MENUPAGE_MEMORY_CARD_1 = 19, - MENUPAGE_MEMORY_CARD_2 = 20, + MENUPAGE_MEMORY_CARD_DEBUG = 19, + MENUPAGE_MEMORY_CARD_TEST = 20, MENUPAGE_MULTIPLAYER_MAIN = 21, - MENUPAGE_SAVE_FAILED_1 = 22, - MENUPAGE_SAVE_FAILED_2 = 23, + MENUPAGE_PS2_SAVE_FAILED = 22, + MENUPAGE_PS2_SAVE_FAILED_2 = 23, MENUPAGE_SAVE = 24, - MENUPAGE_NO_MEMORY_CARD = 25, + MENUPAGE_NO_MEMORY_CARD_2 = 25, MENUPAGE_CHOOSE_SAVE_SLOT = 26, MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27, MENUPAGE_MULTIPLAYER_MAP = 28, @@ -229,7 +246,7 @@ enum eMenuScreen MENUPAGE_SKIN_SELECT = 54, MENUPAGE_KEYBOARD_CONTROLS = 55, MENUPAGE_MOUSE_CONTROLS = 56, - MENUPAGE_57 = 57, + MENUPAGE_57 = 57, // mission failed, wanna restart page in mobile MENUPAGE_58 = 58, #ifdef MENU_MAP MENUPAGE_MAP = 59, @@ -438,7 +455,7 @@ struct BottomBarOption struct CMenuScreen { char m_ScreenName[8]; - int32 unk; + int32 unk; // 2 on MENUPAGE_MULTIPLAYER_START, 1 on everywhere else int32 m_PreviousPage[2]; // eMenuScreen int32 m_ParentEntry[2]; // row @@ -519,36 +536,37 @@ public: bool GetIsMenuActive() {return !!m_bMenuActive;} public: - static int32 &OS_Language; - static int8 &m_PrefsUseVibration; - static int8 &m_DisplayControllerOnFoot; - static int8 &m_PrefsUseWideScreen; - static int8 &m_PrefsRadioStation; - static int8 &m_PrefsVsync; - static int8 &m_PrefsVsyncDisp; - static int8 &m_PrefsFrameLimiter; - static int8 &m_PrefsShowSubtitles; - static int8 &m_PrefsSpeakers; - static int32 &m_ControlMethod; - static int8 &m_PrefsDMA; - static int32 &m_PrefsLanguage; - static int32 &m_PrefsBrightness; - static float &m_PrefsLOD; - static int8 &m_bFrontEnd_ReloadObrTxtGxt; - static int32 &m_PrefsMusicVolume; - static int32 &m_PrefsSfxVolume; - static char *m_PrefsSkinFile; - static int32 &m_KeyPressedCode; - - static bool &m_bStartUpFrontEndRequested; - static bool &m_bShutDownFrontEndRequested; - static bool &m_PrefsAllowNastyGame; + static int32 OS_Language; + static int8 m_PrefsUseVibration; + static int8 m_DisplayControllerOnFoot; + static int8 m_PrefsUseWideScreen; + static int8 m_PrefsRadioStation; + static int8 m_PrefsVsync; + static int8 m_PrefsVsyncDisp; + static int8 m_PrefsFrameLimiter; + static int8 m_PrefsShowSubtitles; + static int8 m_PrefsSpeakers; + static int32 m_ControlMethod; + static int8 m_PrefsDMA; + static int32 m_PrefsLanguage; + static int32 m_PrefsBrightness; + static float m_PrefsLOD; + static int8 m_bFrontEnd_ReloadObrTxtGxt; + static int32 m_PrefsMusicVolume; + static int32 m_PrefsSfxVolume; + static char m_PrefsSkinFile[256]; + static int32 m_KeyPressedCode; + + static bool m_bStartUpFrontEndRequested; + static bool m_bShutDownFrontEndRequested; + static bool m_PrefsAllowNastyGame; - static float &menuXYpadding; - static float &actionTextScaleX; - static float &actionTextScaleY; - static int32 &sthWithButtons; - static int32 &sthWithButtons2; + static uint8 m_PrefsStereoMono; + static int32 m_SelectedMap; + static int32 m_SelectedGameType; + static uint8 m_PrefsPlayerRed; + static uint8 m_PrefsPlayerGreen; + static uint8 m_PrefsPlayerBlue; #ifndef MASTER static bool m_PrefsMarketing; @@ -557,6 +575,8 @@ public: #ifdef MENU_MAP static bool bMenuMapActive; + static bool bMapMouseShownOnce; + static bool bMapLoaded; static float fMapSize; static float fMapCenterY; static float fMapCenterX; @@ -565,9 +585,9 @@ public: #endif public: - static void BuildStatLine(char *text, void *stat, uint8 aFloat, void *stat2); + static void BuildStatLine(char *text, void *stat, bool itsFloat, void *stat2); static void CentreMousePointer(); - int CheckCodesForControls(int32); + void CheckCodesForControls(int); bool CheckHover(int x1, int x2, int y1, int y2); void CheckSliderMovement(int); int CostructStatLine(int); @@ -585,13 +605,13 @@ public: #endif void DrawPlayerSetupScreen(); int FadeIn(int alpha); - void FilterOutColorMarkersFromString(uint16, CRGBA &); + void FilterOutColorMarkersFromString(wchar*, CRGBA &); int GetStartOptionsCntrlConfigScreens(); static void InitialiseChangedLanguageSettings(); void LoadAllTextures(); void LoadSettings(); - static void MessageScreen(char *); - static void PickNewPlayerColour(); + void MessageScreen(const char *); + void PickNewPlayerColour(); void PrintBriefs(); static void PrintErrorMessage(); void PrintStats(); @@ -612,6 +632,7 @@ public: void WaitForUserCD(); void PrintController(); int GetNumOptionsCntrlConfigScreens(); + int ConstructStatLine(int); // New (not in function or inlined in the game) void ThingsToDoBeforeLeavingPage(); @@ -625,4 +646,4 @@ public: static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error"); -extern CMenuManager &FrontEndMenuManager; +extern CMenuManager FrontEndMenuManager; diff --git a/src/core/Game.cpp b/src/core/Game.cpp index daac3ec5..fe747ac1 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -350,7 +350,7 @@ bool CGame::Initialise(const char* datFile) CAntennas::Init(); CGlass::Init(); gPhoneInfo.Initialise(); - CSceneEdit::Init(); + CSceneEdit::Initialise(); LoadingScreen("Loading the Game", "Load scripts", nil); CTheScripts::Init(); CGangs::Initialise(); diff --git a/src/core/MenuScreens.h b/src/core/MenuScreens.h index bac8f0a8..e1b1bac6 100644 --- a/src/core/MenuScreens.h +++ b/src/core/MenuScreens.h @@ -1,22 +1,22 @@ #pragma once -// There are some missing/wrong entries in here. +// TODO: There are some missing/wrong entries in here. const CMenuScreen aScreens[] = { // MENUPAGE_NONE = 0 - { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, }, + { "", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, }, - // MENUPAGE_STATS = 1 - Both PrintStats and Draw were printing the page name, so deleted the string Draw looked for. + // MENUPAGE_STATS = 1 #ifdef MENU_MAP - { ""/*"FET_STA"*/, MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 5, 3, + { "FET_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 3, #else - { ""/*"FET_STA"*/, MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2, + { "FET_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2, #endif MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, }, // MENUPAGE_NEW_GAME = 2 - { "FET_SGA", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 0, 1, + { "FET_SGA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 0, 1, MENUACTION_CHANGEMENU, "FES_SNG", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD, MENUACTION_POPULATESLOTS_CHANGEMENU, "GMLOAD", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT, MENUACTION_POPULATESLOTS_CHANGEMENU, "FES_DGA", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT, @@ -25,15 +25,15 @@ const CMenuScreen aScreens[] = { // MENUPAGE_BRIEFS = 3 #ifdef MENU_MAP - { "FET_BRE", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 6, 4, + { "FET_BRE", 1, MENUPAGE_NONE, MENUPAGE_NONE, 6, 4, #else - { "FET_BRE", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 6, 3, + { "FET_BRE", 1, MENUPAGE_NONE, MENUPAGE_NONE, 6, 3, #endif MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, }, // MENU_CONTROLLER_SETTINGS = 4 - { "FET_CON", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0, + { "FET_CON", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0, MENUACTION_CTRLCONFIG, "FEC_CCF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS, MENUACTION_CTRLDISPLAY, "FEC_CDP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS, MENUACTION_CTRLVIBRATION, "FEC_VIB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS, @@ -41,7 +41,7 @@ const CMenuScreen aScreens[] = { }, // MENUPAGE_SOUND_SETTINGS = 5 - { "FET_AUD", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 1, 1, + { "FET_AUD", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 1, 1, MENUACTION_MUSICVOLUME, "FEA_MUS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, MENUACTION_SFXVOLUME, "FEA_SFX", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, MENUACTION_AUDIOHW, "FEA_3DH", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, @@ -53,7 +53,7 @@ const CMenuScreen aScreens[] = { }, // MENUPAGE_GRAPHICS_SETTINGS = 6 - { "FET_DIS", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 2, 2, + { "FET_DIS", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 2, 2, MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, @@ -67,7 +67,7 @@ const CMenuScreen aScreens[] = { }, // MENUPAGE_LANGUAGE_SETTINGS = 7 - { "FET_LAN", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 3, 3, + { "FET_LAN", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 3, 3, MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_NONE, @@ -80,7 +80,7 @@ const CMenuScreen aScreens[] = { }, // MENUPAGE_CHOOSE_LOAD_SLOT = 8 - { "FET_LG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 1, 1, + { "FET_LG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 1, 1, MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME, MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_LOAD_SLOT_CONFIRM, MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_LOAD_SLOT_CONFIRM, @@ -93,7 +93,7 @@ const CMenuScreen aScreens[] = { }, // MENUPAGE_CHOOSE_DELETE_SLOT = 9 - { "FET_DG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 2, 2, + { "FET_DG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 2, 2, MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME, MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_DELETE_SLOT_CONFIRM, MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_DELETE_SLOT_CONFIRM, @@ -106,104 +106,123 @@ const CMenuScreen aScreens[] = { }, // MENUPAGE_NEW_GAME_RELOAD = 10 - { "FET_NG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 0, 0, + { "FET_NG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 0, 0, MENUACTION_LABEL, "FESZ_QR", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NEW_GAME, MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD, }, // MENUPAGE_LOAD_SLOT_CONFIRM = 11 - { "FET_LG", MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, 0, 0, + { "FET_LG", 1, MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, 0, 0, MENUACTION_LABEL, "FESZ_QL", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT, MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_LOADING_IN_PROGRESS, }, // MENUPAGE_DELETE_SLOT_CONFIRM = 12 - { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0, + { "FET_DG", 1, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0, MENUACTION_LABEL, "FESZ_QD", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT, MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_DELETING, }, - // MENUPAGE_13 = 13 - { "FES_NOC", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, - + // MENUPAGE_NO_MEMORY_CARD = 13 + { "FES_NOC", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + // hud adjustment page in mobile }, // MENUPAGE_LOADING_IN_PROGRESS = 14 - { "FET_LG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FET_LG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, MENUACTION_LABEL, "FED_LDW", SAVESLOT_NONE, MENUPAGE_LOAD_SLOT_CONFIRM, }, // MENUPAGE_DELETING_IN_PROGRESS = 15 - { "FET_DG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FET_DG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, MENUACTION_LABEL, "FEDL_WR", SAVESLOT_NONE, MENUPAGE_NONE, }, - // MENUPAGE_16 = 16 - { "FET_LG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + // MENUPAGE_PS2_LOAD_FAILED = 16 + { "FET_LG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, MENUACTION_LABEL, "FES_LOE", SAVESLOT_NONE, MENUPAGE_NONE, }, // MENUPAGE_DELETE_FAILED = 17 - { "FET_DG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FET_DG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, MENUACTION_LABEL, "FES_DEE", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT, }, // MENUPAGE_DEBUG_MENU = 18 - { "FED_DBG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, - + { "FED_DBG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 4, 0, + MENUACTION_RELOADIDE, "FED_RID", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_RELOADIPL, "FED_RIP", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_SETDBGFLAG, "FED_DFL", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_SWITCHBIGWHITEDEBUGLIGHT, "FED_DLS", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_PEDROADGROUPS, "FED_SPR", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_CARROADGROUPS, "FED_SCR", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_COLLISIONPOLYS, "FED_SCP", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_PARSEHEAP, "FED_PAH", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_SHOWCULL, "FED_SCZ", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_DEBUGSTREAM, "FED_DSR", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, }, - // MENUPAGE_MEMORY_CARD_1 = 19 - { "FEM_MCM", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, - + // MENUPAGE_MEMORY_CARD_DEBUG = 19 + { "FEM_MCM", 1, MENUPAGE_NONE, MENUPAGE_NONE, 7, 0, + MENUACTION_REGMEMCARD1, "FEM_RMC", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_TESTFORMATMEMCARD1, "FEM_TFM", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_TESTUNFORMATMEMCARD1, "FEM_TUM", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_CREATEROOTDIR, "FEM_CRD", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_CREATELOADICONS, "FEM_CLI", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_FILLWITHGUFF, "FEM_FFF", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_SAVEONLYTHEGAME, "FEM_SOG", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_SAVEGAME, "FEM_STG", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_SAVEGAMEUNDERGTA, "FEM_STS", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_CREATECOPYPROTECTED, "FEM_CPD", SAVESLOT_NONE, MENUPAGE_NONE, }, - // MENUPAGE_MEMORY_CARD_2 = 20 - { "FEM_MC2", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + // MENUPAGE_MEMORY_CARD_TEST = 20 + { "FEM_MC2", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, }, // MENUPAGE_MULTIPLAYER_MAIN = 21 - { "FET_MP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FET_MP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, }, - // MENUPAGE_SAVE_FAILED_1 = 22 - { "MCDNSP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + // MENUPAGE_PS2_SAVE_FAILED = 22 + { "MCDNSP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE, }, - // MENUPAGE_SAVE_FAILED_2 = 23 - { "MCGNSP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + // MENUPAGE_PS2_SAVE_FAILED_2 = 23 + { "MCGNSP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE, }, // Unused in PC but anyway // MENUPAGE_SAVE = 24 #ifdef PS2_SAVE_DIALOG - { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FET_SG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, MENUACTION_CHANGEMENU, "FESZ_SA", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE, }, #else - { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FET_SG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, MENUACTION_LABEL, "FES_SCG", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_POPULATESLOTS_CHANGEMENU, "GMSAVE", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE, }, #endif - // MENUPAGE_NO_MEMORY_CARD = 25 - { "FES_NOC", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, - + // MENUPAGE_NO_MEMORY_CARD_2 = 25 + { "FES_NOC", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE, }, // MENUPAGE_CHOOSE_SAVE_SLOT = 26 - { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FET_SG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM, @@ -216,59 +235,58 @@ const CMenuScreen aScreens[] = { }, // MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27 - { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0, + { "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0, MENUACTION_LABEL, "FESZ_QO", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_SAVING_IN_PROGRESS, MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, }, // MENUPAGE_MULTIPLAYER_MAP = 28 - { "FET_MAP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FET_MAP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, }, // MENUPAGE_MULTIPLAYER_CONNECTION = 29 - { "FET_CON", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FET_CON", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, }, // MENUPAGE_MULTIPLAYER_FIND_GAME = 30 - { "FET_FG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FET_FG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, }, // MENUPAGE_MULTIPLAYER_MODE = 31 - { "FET_GT", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FET_GT", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, }, // MENUPAGE_MULTIPLAYER_CREATE = 32 - { "FET_HG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FET_HG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, }, // MENUPAGE_MULTIPLAYER_START = 33 - { "FEN_STA", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FEN_STA", 2, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, }, // MENUPAGE_SKIN_SELECT_OLD = 34 - { "FET_PS", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FET_PS", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, }, // MENUPAGE_CONTROLLER_PC = 35 - { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0, + { "FET_CTL", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0, MENUACTION_CTRLMETHOD, "FET_CME", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, MENUACTION_CHANGEMENU, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS, MENUACTION_CHANGEMENU, "FET_AMS", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, - MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, }, // MENUPAGE_CONTROLLER_PC_OLD1 = 36 - { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 0, 0, + { "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 0, 0, MENUACTION_GETKEY, "FEC_PLB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, MENUACTION_GETKEY, "FEC_CWL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, MENUACTION_GETKEY, "FEC_CWR", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1, @@ -282,12 +300,12 @@ const CMenuScreen aScreens[] = { }, // MENUPAGE_CONTROLLER_PC_OLD2 = 37 - { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1, + { "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1, }, // MENUPAGE_CONTROLLER_PC_OLD3 = 38 - { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2, + { "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2, MENUACTION_GETKEY, "FEC_LUP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3, MENUACTION_GETKEY, "FEC_LDN", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3, MENUACTION_GETKEY, "FEC_SMS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3, @@ -296,20 +314,24 @@ const CMenuScreen aScreens[] = { }, // MENUPAGE_CONTROLLER_PC_OLD4 = 39 - { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 3, 3, + { "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 3, 3, }, // MENUPAGE_CONTROLLER_DEBUG = 40 - { "FEC_DBG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, - + { "FEC_DBG", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 3, 3, + MENUACTION_GETKEY, "FEC_TGD", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG, + MENUACTION_GETKEY, "FEC_TDO", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG, + MENUACTION_GETKEY, "FEC_TSS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG, + MENUACTION_GETKEY, "FEC_SMS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG, + MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, }, // MENUPAGE_OPTIONS = 41 #ifdef MENU_MAP - { "FET_OPT", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 1, 5, + { "FET_OPT", 1, MENUPAGE_NONE, MENUPAGE_NONE, 1, 5, #else - { "FET_OPT", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 1, 4, + { "FET_OPT", 1, MENUPAGE_NONE, MENUPAGE_NONE, 1, 4, #endif MENUACTION_CHANGEMENU, "FET_CTL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, MENUACTION_LOADRADIO, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, @@ -321,9 +343,9 @@ const CMenuScreen aScreens[] = { // MENUPAGE_EXIT = 42 #ifdef MENU_MAP - { "FET_QG", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 2, 6, + { "FET_QG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 2, 6, #else - { "FET_QG", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 2, 5, + { "FET_QG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 2, 5, #endif MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE, @@ -331,58 +353,58 @@ const CMenuScreen aScreens[] = { }, // MENUPAGE_SAVING_IN_PROGRESS = 43 - { "", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0, + { "", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0, MENUACTION_LABEL, "FES_WAR", SAVESLOT_NONE, MENUPAGE_NONE, }, // MENUPAGE_SAVE_SUCCESSFUL = 44 - { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0, + { "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0, MENUACTION_LABEL, "FES_SSC", SAVESLOT_LABEL, MENUPAGE_NONE, MENUACTION_RESUME_FROM_SAVEZONE, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, }, // MENUPAGE_DELETING = 45 - { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0, + { "FET_DG", 1, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0, MENUACTION_LABEL, "FED_DLW", SAVESLOT_NONE, MENUPAGE_NONE, }, // MENUPAGE_DELETE_SUCCESS = 46 - { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0, + { "FET_DG", 1, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0, MENUACTION_LABEL, "DEL_FNM", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT, }, // MENUPAGE_SAVE_FAILED = 47 - { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0, + { "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0, MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT, }, // MENUPAGE_LOAD_FAILED = 48 - { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0, + { "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0, MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, MENUPAGE_NONE, }, // MENUPAGE_LOAD_FAILED_2 = 49 - { "FET_LG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0, + { "FET_LG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0, MENUACTION_LABEL, "FEC_LUN", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT, }, // MENUPAGE_FILTER_GAME = 50 - { "FIL_FLT", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FIL_FLT", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, }, // MENUPAGE_START_MENU = 51 - { "FEM_MM", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FEM_MM", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME, MENUACTION_CHANGEMENU, "FET_OPT", SAVESLOT_NONE, MENUPAGE_OPTIONS, MENUACTION_CHANGEMENU, "FEM_QT", SAVESLOT_NONE, MENUPAGE_EXIT, }, // MENUPAGE_PAUSE_MENU = 52 - { "FET_PAU", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "FET_PAU", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, MENUACTION_RESUME, "FEM_RES", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME, #ifdef MENU_MAP @@ -395,22 +417,24 @@ const CMenuScreen aScreens[] = { }, // MENUPAGE_CHOOSE_MODE = 53 - { "FEN_STA", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, - + { "FEN_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 0, 1, + MENUACTION_CHANGEMENU, "FET_SP", SAVESLOT_NONE, MENUPAGE_NEW_GAME, + MENUACTION_INITMP, "FET_MP", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN, + MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, }, // MENUPAGE_SKIN_SELECT = 54 - { "FET_PSU", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 4, 4, - MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN, + { "FET_PSU", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 4, 4, + MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN, }, // MENUPAGE_KEYBOARD_CONTROLS = 55 - { "FET_STI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1, - MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, + { "FET_STI", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1, + MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, }, // MENUPAGE_MOUSE_CONTROLS = 56 - { "FET_MTI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2, + { "FET_MTI", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2, MENUACTION_MOUSESENS, "FEC_MSH", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, MENUACTION_INVVERT, "FEC_IVV", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, MENUACTION_MOUSESTEER, "FET_MST", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, @@ -418,18 +442,18 @@ const CMenuScreen aScreens[] = { }, // MENUPAGE_57 = 57 - { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, - + { "", 0, MENUPAGE_NONE, MENUPAGE_NONE, 0, 0, + // mission failed, wanna restart page in mobile }, // MENUPAGE_58 = 58 - { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, + { "", 0, MENUPAGE_NONE, MENUPAGE_NONE, 0, 0, }, #ifdef MENU_MAP // MENUPAGE_MAP = 59 - { "FEG_MAP", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2, + { "FEG_MAP", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2, }, #endif }; diff --git a/src/core/NodeName.cpp b/src/core/NodeName.cpp deleted file mode 100644 index 2aea3c83..00000000 --- a/src/core/NodeName.cpp +++ /dev/null @@ -1,77 +0,0 @@ -#include "common.h" -#include "patcher.h" -#include "NodeName.h" - -static int32 &gPluginOffset = *(int32*)0x64C610; - -enum -{ - ID_NODENAME = MAKECHUNKID(rwVENDORID_ROCKSTAR, 0xFE), -}; - -#define NODENAMEEXT(o) (RWPLUGINOFFSET(char, o, gPluginOffset)) - -void* -NodeNameConstructor(void *object, RwInt32 offsetInObject, RwInt32 sizeInObject) -{ - if(gPluginOffset > 0) - NODENAMEEXT(object)[0] = '\0'; - return object; -} - -void* -NodeNameDestructor(void *object, RwInt32 offsetInObject, RwInt32 sizeInObject) -{ - return object; -} - -void* -NodeNameCopy(void *dstObject, const void *srcObject, RwInt32 offsetInObject, RwInt32 sizeInObject) -{ - strncpy(NODENAMEEXT(dstObject), NODENAMEEXT(srcObject), 23); - return nil; -} - -RwStream* -NodeNameStreamRead(RwStream *stream, RwInt32 binaryLength, void *object, RwInt32 offsetInObject, RwInt32 sizeInObject) -{ - RwStreamRead(stream, NODENAMEEXT(object), binaryLength); - NODENAMEEXT(object)[binaryLength] = '\0'; - return stream; -} - -RwStream* -NodeNameStreamWrite(RwStream *stream, RwInt32 binaryLength, const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject) -{ - RwStreamWrite(stream, NODENAMEEXT(object), binaryLength); - return stream; -} - -RwInt32 -NodeNameStreamGetSize(const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject) -{ - // game checks for null pointer on node name extension but that really happen - return rwstrlen(NODENAMEEXT(object)); -} - -bool -NodeNamePluginAttach(void) -{ - gPluginOffset = RwFrameRegisterPlugin(24, ID_NODENAME, - NodeNameConstructor, - NodeNameDestructor, - NodeNameCopy); - RwFrameRegisterPluginStream(ID_NODENAME, - NodeNameStreamRead, - NodeNameStreamWrite, - NodeNameStreamGetSize); - return gPluginOffset != -1; -} - -char* -GetFrameNodeName(RwFrame *frame) -{ - if(gPluginOffset < 0) - return nil; - return NODENAMEEXT(frame); -} diff --git a/src/core/NodeName.h b/src/core/NodeName.h deleted file mode 100644 index 1a3e057b..00000000 --- a/src/core/NodeName.h +++ /dev/null @@ -1,4 +0,0 @@ -#pragma once - -bool NodeNamePluginAttach(void); -char *GetFrameNodeName(RwFrame *frame); diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index 9d00cef7..201dc5b6 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -21,10 +21,12 @@ #include "Hud.h" #include "Text.h" #include "Timer.h" +#include "Record.h" #include "World.h" #include "Vehicle.h" #include "Ped.h" #include "Population.h" +#include "Record.h" #include "Replay.h" #include "Weather.h" #include "win.h" @@ -969,9 +971,14 @@ void CPad::Update(int16 unk) { OldState = NewState; - NewState = ReconcileTwoControllersInput(PCTempKeyState, PCTempJoyState); - NewState = ReconcileTwoControllersInput(PCTempMouseState, NewState); - +#if (defined GTA_PS2 || defined FIX_BUGS) + if (!CRecordDataForGame::IsPlayingBack() && !CRecordDataForChase::ShouldThisPadBeLeftAlone(unk)) +#endif + { + NewState = ReconcileTwoControllersInput(PCTempKeyState, PCTempJoyState); + NewState = ReconcileTwoControllersInput(PCTempMouseState, NewState); + } + PCTempJoyState.Clear(); PCTempKeyState.Clear(); PCTempMouseState.Clear(); diff --git a/src/core/Pad.h b/src/core/Pad.h index 78bfac1d..cb705c6b 100644 --- a/src/core/Pad.h +++ b/src/core/Pad.h @@ -418,6 +418,7 @@ public: bool GetLeftStickXJustDown() { return !!(NewState.LeftStickX && !OldState.LeftStickX); } bool GetLeftStickYJustDown() { return !!(NewState.LeftStickY && !OldState.LeftStickY); } + bool GetTriangleJustUp() { return !!(!NewState.Triangle && OldState.Triangle); } bool GetCrossJustUp() { return !!(!NewState.Cross && OldState.Cross); } bool GetSquareJustUp() { return !!(!NewState.Square && OldState.Square); } bool GetDPadUpJustUp() { return !!(!NewState.DPadUp && OldState.DPadUp); } diff --git a/src/core/PlayerSkin.cpp b/src/core/PlayerSkin.cpp deleted file mode 100644 index 62bcd07d..00000000 --- a/src/core/PlayerSkin.cpp +++ /dev/null @@ -1,171 +0,0 @@ -#include "common.h" -#include "patcher.h" -#include "main.h" -#include "PlayerSkin.h" -#include "TxdStore.h" -#include "rtbmp.h" -#include "ClumpModelInfo.h" -#include "VisibilityPlugins.h" -#include "World.h" -#include "PlayerInfo.h" -#include "CdStream.h" -#include "FileMgr.h" -#include "Directory.h" -#include "RwHelper.h" -#include "Timer.h" -#include "Lights.h" - -int CPlayerSkin::m_txdSlot; - -void -FindPlayerDff(uint32 &offset, uint32 &size) -{ - int file; - CDirectory::DirectoryInfo info; - - file = CFileMgr::OpenFile("models\\gta3.dir", "rb"); - - do { - if (!CFileMgr::Read(file, (char*)&info, sizeof(CDirectory::DirectoryInfo))) - return; - } while (strcasecmp("player.dff", info.name) != 0); - - offset = info.offset; - size = info.size; -} - -void -LoadPlayerDff(void) -{ - RwStream *stream; - RwMemory mem; - uint32 offset, size; - uint8 *buffer; - bool streamWasAdded = false; - - if (CdStreamGetNumImages() == 0) { - CdStreamAddImage("models\\gta3.img"); - streamWasAdded = true; - } - - FindPlayerDff(offset, size); - buffer = (uint8*)RwMallocAlign(size << 11, 2048); - CdStreamRead(0, buffer, offset, size); - CdStreamSync(0); - - mem.start = buffer; - mem.length = size << 11; - stream = RwStreamOpen(rwSTREAMMEMORY, rwSTREAMREAD, &mem); - - if (RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)) - gpPlayerClump = RpClumpStreamRead(stream); - - RwStreamClose(stream, &mem); - RwFreeAlign(buffer); - - if (streamWasAdded) - CdStreamRemoveImages(); -} - -void -CPlayerSkin::Initialise(void) -{ - m_txdSlot = CTxdStore::AddTxdSlot("skin"); - CTxdStore::Create(m_txdSlot); - CTxdStore::AddRef(m_txdSlot); -} - -void -CPlayerSkin::Shutdown(void) -{ - CTxdStore::RemoveTxdSlot(m_txdSlot); -} - -RwTexture * -CPlayerSkin::GetSkinTexture(const char *texName) -{ - RwTexture *tex; - RwRaster *raster; - int32 width, height, depth, format; - - CTxdStore::PushCurrentTxd(); - CTxdStore::SetCurrentTxd(m_txdSlot); - tex = RwTextureRead(texName, NULL); - CTxdStore::PopCurrentTxd(); - if (tex) return tex; - - if (strcmp(DEFAULT_SKIN_NAME, texName) == 0) - sprintf(gString, "models\\generic\\player.bmp"); - else - sprintf(gString, "skins\\%s.bmp", texName); - - if (RwImage *image = RtBMPImageRead(gString)) { - RwImageFindRasterFormat(image, rwRASTERTYPETEXTURE, &width, &height, &depth, &format); - raster = RwRasterCreate(width, height, depth, format); - RwRasterSetFromImage(raster, image); - - tex = RwTextureCreate(raster); - RwTextureSetName(tex, texName); -#ifdef FIX_BUGS - RwTextureSetFilterMode(tex, rwFILTERLINEAR); // filtering bugfix from VC -#endif - RwTexDictionaryAddTexture(CTxdStore::GetSlot(m_txdSlot)->texDict, tex); - - RwImageDestroy(image); - } - return tex; -} - -void -CPlayerSkin::BeginFrontendSkinEdit(void) -{ - LoadPlayerDff(); - RpClumpForAllAtomics(gpPlayerClump, CClumpModelInfo::SetAtomicRendererCB, CVisibilityPlugins::RenderPlayerCB); - CWorld::Players[0].LoadPlayerSkin(); - gOldFov = CDraw::GetFOV(); - CDraw::SetFOV(30.0f); -} - -void -CPlayerSkin::EndFrontendSkinEdit(void) -{ - RpClumpDestroy(gpPlayerClump); - gpPlayerClump = NULL; - CDraw::SetFOV(gOldFov); -} - -void -CPlayerSkin::RenderFrontendSkinEdit(void) -{ - static float rotation = 0.0f; - RwRGBAReal AmbientColor = { 0.65f, 0.65f, 0.65f, 1.0f }; - RwV3d pos = { 1.35f, 0.35f, 7.725f }; - const RwV3d axis1 = { 1.0f, 0.0f, 0.0f }; - const RwV3d axis2 = { 0.0f, 0.0f, 1.0f }; - static uint32 LastFlash = 0; - - RwFrame *frame = RpClumpGetFrame(gpPlayerClump); - - if (CTimer::GetTimeInMillisecondsPauseMode() - LastFlash > 7) { - rotation += 2.0f; - if (rotation > 360.0f) - rotation -= 360.0f; - LastFlash = CTimer::GetTimeInMillisecondsPauseMode(); - } - RwFrameTransform(frame, RwFrameGetMatrix(RwCameraGetFrame(Scene.camera)), rwCOMBINEREPLACE); - RwFrameTranslate(frame, &pos, rwCOMBINEPRECONCAT); - RwFrameRotate(frame, &axis1, -90.0f, rwCOMBINEPRECONCAT); - RwFrameRotate(frame, &axis2, rotation, rwCOMBINEPRECONCAT); - RwFrameUpdateObjects(frame); - SetAmbientColours(&AmbientColor); - RpClumpRender(gpPlayerClump); -} - -STARTPATCHES -InjectHook(0x59B9B0, &CPlayerSkin::Initialise, PATCH_JUMP); -InjectHook(0x59B9E0, &CPlayerSkin::Shutdown, PATCH_JUMP); -InjectHook(0x59B9F0, &CPlayerSkin::GetSkinTexture, PATCH_JUMP); -InjectHook(0x59BC70, &CPlayerSkin::BeginFrontendSkinEdit, PATCH_JUMP); -InjectHook(0x59BCB0, &CPlayerSkin::EndFrontendSkinEdit, PATCH_JUMP); -InjectHook(0x59BCE0, &CPlayerSkin::RenderFrontendSkinEdit, PATCH_JUMP); -ENDPATCHES
\ No newline at end of file diff --git a/src/core/PlayerSkin.h b/src/core/PlayerSkin.h deleted file mode 100644 index 2d82ec12..00000000 --- a/src/core/PlayerSkin.h +++ /dev/null @@ -1,21 +0,0 @@ -#pragma once - -#define DEFAULT_SKIN_NAME "$$\"\"" - -static RpClump *gpPlayerClump;// = *(RpClump**)0x660FF8; -static float gOldFov;// = *(float*)0x660FFC; - -void LoadPlayerDff(void); -void FindPlayerDff(uint32 &offset, uint32 &size); - -class CPlayerSkin -{ - static int m_txdSlot; -public: - static void Initialise(); - static void Shutdown(); - static RwTexture *GetSkinTexture(const char *texName); - static void BeginFrontendSkinEdit(); - static void EndFrontendSkinEdit(); - static void RenderFrontendSkinEdit(); -};
\ No newline at end of file diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp index 75536b88..6add9e0c 100644 --- a/src/core/Pools.cpp +++ b/src/core/Pools.cpp @@ -1,8 +1,14 @@ #include "common.h" #include "patcher.h" #include "Pools.h" -#include "World.h" + +#include "Boat.h" +#include "CarCtrl.h" +#include "Population.h" #include "ProjectileInfo.h" +#include "Streaming.h" +#include "Wanted.h" +#include "World.h" CCPtrNodePool *&CPools::ms_pPtrNodePool = *(CCPtrNodePool**)0x943044; CEntryInfoNodePool *&CPools::ms_pEntryInfoNodePool = *(CEntryInfoNodePool**)0x941448; @@ -14,13 +20,6 @@ CObjectPool *&CPools::ms_pObjectPool = *(CObjectPool**)0x880E28; CDummyPool *&CPools::ms_pDummyPool = *(CDummyPool**)0x8F2C18; CAudioScriptObjectPool *&CPools::ms_pAudioScriptObjectPool = *(CAudioScriptObjectPool**)0x8F1B6C; -WRAPPER void CPools::LoadObjectPool(uint8* buf, uint32 size) { EAXJMP(0x4a2550); } -WRAPPER void CPools::LoadPedPool(uint8* buf, uint32 size) { EAXJMP(0x4a2b50); } -WRAPPER void CPools::LoadVehiclePool(uint8* buf, uint32 size) { EAXJMP(0x4a1b40); } -WRAPPER void CPools::SaveObjectPool(uint8* buf, uint32 *size) { EAXJMP(0x4a22d0); } -WRAPPER void CPools::SavePedPool(uint8* buf, uint32 *size) { EAXJMP(0x4a29b0); } -WRAPPER void CPools::SaveVehiclePool(uint8* buf, uint32 *size) { EAXJMP(0x4a2080); } - void CPools::Initialise(void) { @@ -99,6 +98,333 @@ CPools::MakeSureSlotInObjectPoolIsEmpty(int32 slot) } } +void CPools::LoadVehiclePool(uint8* buf, uint32 size) +{ +INITSAVEBUF + int nNumCars = ReadSaveBuf<int>(buf); + int nNumBoats = ReadSaveBuf<int>(buf); + for (int i = 0; i < nNumCars + nNumBoats; i++) { + uint32 type = ReadSaveBuf<uint32>(buf); + int16 model = ReadSaveBuf<int16>(buf); + CStreaming::RequestModel(model, STREAMFLAGS_DEPENDENCY); + CStreaming::LoadAllRequestedModels(false); + int32 slot = ReadSaveBuf<int32>(buf); + CVehicle* pVehicle; + char* vbuf = new char[max(sizeof(CAutomobile), sizeof(CBoat))]; + if (type == VEHICLE_TYPE_BOAT) { + memcpy(vbuf, buf, sizeof(CBoat)); + SkipSaveBuf(buf, sizeof(CBoat)); + CBoat* pBoat = new(slot) CBoat(model, RANDOM_VEHICLE); + pVehicle = pBoat; + --CCarCtrl::NumRandomCars; // why? + } + else if (type == VEHICLE_TYPE_CAR) { + memcpy(vbuf, buf, sizeof(CAutomobile)); + SkipSaveBuf(buf, sizeof(CAutomobile)); + CStreaming::RequestModel(model, 0); // is it needed? + CStreaming::LoadAllRequestedModels(false); + CAutomobile* pAutomobile = new(slot) CAutomobile(model, RANDOM_VEHICLE); + pVehicle = pAutomobile; + CCarCtrl::NumRandomCars--; // why? + pAutomobile->Damage = ((CAutomobile*)vbuf)->Damage; + pAutomobile->SetupDamageAfterLoad(); + } + else + assert(0); + CVehicle* pBufferVehicle = (CVehicle*)vbuf; + pVehicle->GetMatrix() = pBufferVehicle->GetMatrix(); + pVehicle->VehicleCreatedBy = pBufferVehicle->VehicleCreatedBy; + pVehicle->m_currentColour1 = pBufferVehicle->m_currentColour1; + pVehicle->m_currentColour2 = pBufferVehicle->m_currentColour2; + pVehicle->m_nAlarmState = pBufferVehicle->m_nAlarmState; + pVehicle->m_nNumMaxPassengers = pBufferVehicle->m_nNumMaxPassengers; + pVehicle->field_1D0[0] = pBufferVehicle->field_1D0[0]; + pVehicle->field_1D0[1] = pBufferVehicle->field_1D0[1]; + pVehicle->field_1D0[2] = pBufferVehicle->field_1D0[2]; + pVehicle->field_1D0[3] = pBufferVehicle->field_1D0[3]; + pVehicle->m_fSteerAngle = pBufferVehicle->m_fSteerAngle; + pVehicle->m_fGasPedal = pBufferVehicle->m_fGasPedal; + pVehicle->m_fBrakePedal = pBufferVehicle->m_fBrakePedal; + pVehicle->bIsLawEnforcer = pBufferVehicle->bIsLawEnforcer; + pVehicle->bIsLocked = pBufferVehicle->bIsLocked; + pVehicle->bEngineOn = pBufferVehicle->bEngineOn; + pVehicle->bIsHandbrakeOn = pBufferVehicle->bIsHandbrakeOn; + pVehicle->bLightsOn = pBufferVehicle->bLightsOn; + pVehicle->bFreebies = pBufferVehicle->bFreebies; + pVehicle->m_fHealth = pBufferVehicle->m_fHealth; + pVehicle->m_nCurrentGear = pBufferVehicle->m_nCurrentGear; + pVehicle->m_fChangeGearTime = pBufferVehicle->m_fChangeGearTime; + pVehicle->m_nTimeOfDeath = pBufferVehicle->m_nTimeOfDeath; +#ifdef FIX_BUGS //must be copypaste + pVehicle->m_nBombTimer = pBufferVehicle->m_nBombTimer; +#else + pVehicle->m_nTimeOfDeath = pBufferVehicle->m_nTimeOfDeath; +#endif + pVehicle->m_nDoorLock = pBufferVehicle->m_nDoorLock; + pVehicle->m_status = pBufferVehicle->m_status; + pVehicle->m_type = pBufferVehicle->m_type; + (pVehicle->GetAddressOfEntityProperties())[0] = (pBufferVehicle->GetAddressOfEntityProperties())[0]; + (pVehicle->GetAddressOfEntityProperties())[1] = (pBufferVehicle->GetAddressOfEntityProperties())[1]; + pVehicle->AutoPilot = pBufferVehicle->AutoPilot; + CWorld::Add(pVehicle); + delete[] vbuf; + } +VALIDATESAVEBUF(size) +} + +void CPools::SaveVehiclePool(uint8* buf, uint32* size) +{ +INITSAVEBUF + int nNumCars = 0; + int nNumBoats = 0; + int nPoolSize = GetVehiclePool()->GetSize(); + for (int i = 0; i < nPoolSize; i++) { + CVehicle* pVehicle = GetVehiclePool()->GetSlot(i); + if (!pVehicle) + continue; + bool bHasPassenger = false; + for (int j = 0; j < ARRAY_SIZE(pVehicle->pPassengers); j++) { + if (pVehicle->pPassengers[i]) + bHasPassenger = true; + } + if (!pVehicle->pDriver && !bHasPassenger) { + if (pVehicle->IsCar() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) + ++nNumCars; + if (pVehicle->IsBoat() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) + ++nNumBoats; + } + } + *size = nNumCars * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + sizeof(CAutomobile)) + sizeof(int) + + nNumBoats * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + sizeof(CBoat)) + sizeof(int); + WriteSaveBuf(buf, nNumCars); + WriteSaveBuf(buf, nNumBoats); + for (int i = 0; i < nPoolSize; i++) { + CVehicle* pVehicle = GetVehiclePool()->GetSlot(i); + if (!pVehicle) + continue; + bool bHasPassenger = false; + for (int j = 0; j < ARRAY_SIZE(pVehicle->pPassengers); j++) { + if (pVehicle->pPassengers[j]) + bHasPassenger = true; + } + if (!pVehicle->pDriver && !bHasPassenger) { + if (pVehicle->IsCar() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) { + WriteSaveBuf(buf, (uint32)pVehicle->m_vehType); + WriteSaveBuf(buf, pVehicle->m_modelIndex); + WriteSaveBuf(buf, GetVehicleRef(pVehicle)); + memcpy(buf, pVehicle, sizeof(CAutomobile)); + SkipSaveBuf(buf, sizeof(CAutomobile)); + } + if (pVehicle->IsBoat() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) { + WriteSaveBuf(buf, (uint32)pVehicle->m_vehType); + WriteSaveBuf(buf, pVehicle->m_modelIndex); + WriteSaveBuf(buf, GetVehicleRef(pVehicle)); + memcpy(buf, pVehicle, sizeof(CBoat)); + SkipSaveBuf(buf, sizeof(CBoat)); + } + } + } +VALIDATESAVEBUF(*size) +} + +void CPools::SaveObjectPool(uint8* buf, uint32* size) +{ +INITSAVEBUF + CProjectileInfo::RemoveAllProjectiles(); + CObject::DeleteAllTempObjects(); + int nObjects = 0; + int nPoolSize = GetObjectPool()->GetSize(); + for (int i = 0; i < nPoolSize; i++) { + CObject* pObject = GetObjectPool()->GetSlot(i); + if (!pObject) + continue; + if (pObject->ObjectCreatedBy == MISSION_OBJECT) + ++nObjects; + } + *size = nObjects * (sizeof(int16) + sizeof(int) + sizeof(CCompressedMatrixNotAligned) + sizeof(uint32) + + sizeof(float) + sizeof(CCompressedMatrixNotAligned) + sizeof(uint32) + sizeof(int8) + 7 * sizeof(bool) + sizeof(float) + + sizeof(int8) + sizeof(int8) + sizeof(uint32) + 2 * sizeof(uint32)) + sizeof(int); + WriteSaveBuf(buf, nObjects); + for (int i = 0; i < nPoolSize; i++) { + CObject* pObject = GetObjectPool()->GetSlot(i); + if (!pObject) + continue; + if (pObject->ObjectCreatedBy == MISSION_OBJECT) { + bool bIsPickup = pObject->bIsPickup; + bool bFlag2 = pObject->m_obj_flag2; + bool bOutOfStock = pObject->bOutOfStock; + bool bGlassCracked = pObject->bGlassCracked; + bool bGlassBroken = pObject->bGlassBroken; + bool bHasBeenDamaged = pObject->bHasBeenDamaged; + bool bUseVehicleColours = pObject->bUseVehicleColours; + CCompressedMatrixNotAligned tmp; + WriteSaveBuf(buf, pObject->m_modelIndex); + WriteSaveBuf(buf, GetObjectRef(pObject)); + tmp.CompressFromFullMatrix(pObject->GetMatrix()); + WriteSaveBuf(buf, tmp); + WriteSaveBuf(buf, (uint32)0); // game writes ununitialized data here + WriteSaveBuf(buf, pObject->m_fUprootLimit); + tmp.CompressFromFullMatrix(pObject->m_objectMatrix); + WriteSaveBuf(buf, tmp); + WriteSaveBuf(buf, (uint32)0); // same + WriteSaveBuf(buf, pObject->ObjectCreatedBy); + WriteSaveBuf(buf, bIsPickup); + WriteSaveBuf(buf, bFlag2); + WriteSaveBuf(buf, bOutOfStock); + WriteSaveBuf(buf, bGlassCracked); + WriteSaveBuf(buf, bGlassBroken); + WriteSaveBuf(buf, bHasBeenDamaged); + WriteSaveBuf(buf, bUseVehicleColours); + WriteSaveBuf(buf, pObject->m_fCollisionDamageMultiplier); + WriteSaveBuf(buf, pObject->m_nCollisionDamageEffect); + WriteSaveBuf(buf, pObject->m_nSpecialCollisionResponseCases); + WriteSaveBuf(buf, pObject->m_nEndOfLifeTime); + WriteSaveBuf(buf, (pObject->GetAddressOfEntityProperties())[0]); + WriteSaveBuf(buf, (pObject->GetAddressOfEntityProperties())[1]); + } + } +VALIDATESAVEBUF(*size) +} + +void CPools::LoadObjectPool(uint8* buf, uint32 size) +{ +INITSAVEBUF + int nObjects = ReadSaveBuf<int>(buf); + for (int i = 0; i < nObjects; i++) { + int16 mi = ReadSaveBuf<int16>(buf); + int ref = ReadSaveBuf<int>(buf); + char* obuf = new char[sizeof(CObject)]; + CObject* pBufferObject = (CObject*)obuf; + CCompressedMatrixNotAligned tmp; + tmp = ReadSaveBuf<CCompressedMatrixNotAligned>(buf); + tmp.DecompressIntoFullMatrix(pBufferObject->GetMatrix()); + ReadSaveBuf<uint32>(buf); + pBufferObject->m_fUprootLimit = ReadSaveBuf<float>(buf); + tmp = ReadSaveBuf<CCompressedMatrixNotAligned>(buf); + tmp.DecompressIntoFullMatrix(pBufferObject->m_objectMatrix); + ReadSaveBuf<uint32>(buf); + pBufferObject->ObjectCreatedBy = ReadSaveBuf<int8>(buf); + pBufferObject->bIsPickup = ReadSaveBuf<bool>(buf); + pBufferObject->m_flagE2 = ReadSaveBuf<bool>(buf); + pBufferObject->bOutOfStock = ReadSaveBuf<bool>(buf); + pBufferObject->bGlassCracked = ReadSaveBuf<bool>(buf); + pBufferObject->bGlassBroken = ReadSaveBuf<bool>(buf); + pBufferObject->bHasBeenDamaged = ReadSaveBuf<bool>(buf); + pBufferObject->bUseVehicleColours = ReadSaveBuf<bool>(buf); + pBufferObject->m_fCollisionDamageMultiplier = ReadSaveBuf<float>(buf); + pBufferObject->m_nCollisionDamageEffect = ReadSaveBuf<uint8>(buf); + pBufferObject->m_nSpecialCollisionResponseCases = ReadSaveBuf<uint8>(buf); + pBufferObject->m_nEndOfLifeTime = ReadSaveBuf<uint32>(buf); + (pBufferObject->GetAddressOfEntityProperties())[0] = ReadSaveBuf<uint32>(buf); + (pBufferObject->GetAddressOfEntityProperties())[1] = ReadSaveBuf<uint32>(buf); + if (GetObjectPool()->GetSlot(ref >> 8)) + CPopulation::ConvertToDummyObject(GetObjectPool()->GetSlot(ref >> 8)); + CObject* pObject = new(ref) CObject(mi, false); + pObject->GetMatrix() = pBufferObject->GetMatrix(); + pObject->m_fUprootLimit = pBufferObject->m_fUprootLimit; + pObject->m_objectMatrix = pBufferObject->m_objectMatrix; + pObject->ObjectCreatedBy = pBufferObject->ObjectCreatedBy; + pObject->bIsPickup = pBufferObject->bIsPickup; + pObject->m_flagE2 = pBufferObject->m_flagE2; + pObject->bOutOfStock = pBufferObject->bOutOfStock; + pObject->bGlassCracked = pBufferObject->bGlassCracked; + pObject->bGlassBroken = pBufferObject->bGlassBroken; + pObject->bHasBeenDamaged = pBufferObject->bHasBeenDamaged; + pObject->bUseVehicleColours = pBufferObject->bUseVehicleColours; + pObject->m_fCollisionDamageMultiplier = pBufferObject->m_fCollisionDamageMultiplier; + pObject->m_nCollisionDamageEffect = pBufferObject->m_nCollisionDamageEffect; + pObject->m_nSpecialCollisionResponseCases = pBufferObject->m_nSpecialCollisionResponseCases; + pObject->m_nEndOfLifeTime = pBufferObject->m_nEndOfLifeTime; + (pObject->GetAddressOfEntityProperties())[0] = (pBufferObject->GetAddressOfEntityProperties())[0]; + (pObject->GetAddressOfEntityProperties())[1] = (pBufferObject->GetAddressOfEntityProperties())[1]; + pObject->bHasCollided = false; + CWorld::Add(pObject); + delete[] obuf; + } +VALIDATESAVEBUF(size) +} + +void CPools::SavePedPool(uint8* buf, uint32* size) +{ +INITSAVEBUF + int nNumPeds = 0; + int nPoolSize = GetPedPool()->GetSize(); + for (int i = 0; i < nPoolSize; i++) { + CPed* pPed = GetPedPool()->GetSlot(i); + if (!pPed) + continue; + if (!pPed->bInVehicle && pPed->m_nPedType == PEDTYPE_PLAYER1) + nNumPeds++; + } + *size = sizeof(int) + nNumPeds * (sizeof(uint32) + sizeof(int16) + sizeof(int) + sizeof(CPlayerPed) + + sizeof(CWanted::MaximumWantedLevel) + sizeof(CWanted::nMaximumWantedLevel) + MAX_MODEL_NAME); + WriteSaveBuf(buf, nNumPeds); + for (int i = 0; i < nPoolSize; i++) { + CPed* pPed = GetPedPool()->GetSlot(i); + if (!pPed) + continue; + if (!pPed->bInVehicle && pPed->m_nPedType == PEDTYPE_PLAYER1) { + WriteSaveBuf(buf, pPed->m_nPedType); + WriteSaveBuf(buf, pPed->m_modelIndex); + WriteSaveBuf(buf, GetPedRef(pPed)); + memcpy(buf, pPed, sizeof(CPlayerPed)); + SkipSaveBuf(buf, sizeof(CPlayerPed)); + WriteSaveBuf(buf, CWanted::MaximumWantedLevel); + WriteSaveBuf(buf, CWanted::nMaximumWantedLevel); + memcpy(buf, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetName(), MAX_MODEL_NAME); + SkipSaveBuf(buf, MAX_MODEL_NAME); + } + } +VALIDATESAVEBUF(*size); +} + +void CPools::LoadPedPool(uint8* buf, uint32 size) +{ +INITSAVEBUF + int nPeds = ReadSaveBuf<int>(buf); + for (int i = 0; i < nPeds; i++) { + uint32 pedtype = ReadSaveBuf<uint32>(buf); + int16 model = ReadSaveBuf<int16>(buf); + int ref = ReadSaveBuf<int>(buf); + char* pbuf = new char[sizeof(CPlayerPed)]; + CPlayerPed* pBufferPlayer = (CPlayerPed*)pbuf; + CPed* pPed; + char name[MAX_MODEL_NAME]; + // the code implies that there was idea to load non-player ped + if (pedtype == PEDTYPE_PLAYER1) { // always true + memcpy(pbuf, buf, sizeof(CPlayerPed)); + SkipSaveBuf(buf, sizeof(CPlayerPed)); + CWanted::MaximumWantedLevel = ReadSaveBuf<int32>(buf); + CWanted::nMaximumWantedLevel = ReadSaveBuf<int32>(buf); + memcpy(name, buf, MAX_MODEL_NAME); + SkipSaveBuf(buf, MAX_MODEL_NAME); + } + CStreaming::RequestSpecialModel(model, name, STREAMFLAGS_DONT_REMOVE); + CStreaming::LoadAllRequestedModels(false); + if (pedtype == PEDTYPE_PLAYER1) { + CPlayerPed* pPlayerPed = new(ref) CPlayerPed(); + for (int i = 0; i < ARRAY_SIZE(pPlayerPed->m_nTargettableObjects); i++) + pPlayerPed->m_nTargettableObjects[i] = pBufferPlayer->m_nTargettableObjects[i]; + pPlayerPed->m_fMaxStamina = pBufferPlayer->m_fMaxStamina; + pPed = pPlayerPed; + } + pPed->GetPosition() = pBufferPlayer->GetPosition(); + pPed->m_fHealth = pBufferPlayer->m_fHealth; + pPed->m_fArmour = pBufferPlayer->m_fArmour; + pPed->CharCreatedBy = pBufferPlayer->CharCreatedBy; + pPed->m_currentWeapon = 0; + pPed->m_maxWeaponTypeAllowed = pBufferPlayer->m_maxWeaponTypeAllowed; + for (int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++) + pPed->m_weapons[i] = pBufferPlayer->m_weapons[i]; + if (pedtype == PEDTYPE_PLAYER1) { + pPed->m_wepAccuracy = 100; + CWorld::Players[0].m_pPed = (CPlayerPed*)pPed; + } + CWorld::Add(pPed); + delete[] pbuf; + } +VALIDATESAVEBUF(size) +} STARTPATCHES InjectHook(0x4A1770, CPools::Initialise, PATCH_JUMP); @@ -111,4 +437,7 @@ STARTPATCHES InjectHook(0x4A1B00, CPools::GetObjectRef, PATCH_JUMP); InjectHook(0x4A1B20, CPools::GetObject, PATCH_JUMP); InjectHook(0x4A2DB0, CPools::MakeSureSlotInObjectPoolIsEmpty, PATCH_JUMP); + InjectHook(0x4A1B40, CPools::LoadVehiclePool, PATCH_JUMP); + InjectHook(0x4A2550, CPools::LoadObjectPool, PATCH_JUMP); + InjectHook(0x4A2B50, CPools::LoadPedPool, PATCH_JUMP); ENDPATCHES diff --git a/src/core/Profile.cpp b/src/core/Profile.cpp new file mode 100644 index 00000000..56584d12 --- /dev/null +++ b/src/core/Profile.cpp @@ -0,0 +1,71 @@ +#include "common.h" +#include "Profile.h" + +#ifndef MASTER +float CProfile::ms_afStartTime[NUM_PROFILES]; +float CProfile::ms_afCumulativeTime[NUM_PROFILES]; +float CProfile::ms_afEndTime[NUM_PROFILES]; +float CProfile::ms_afMaxEndTime[NUM_PROFILES]; +float CProfile::ms_afMaxCumulativeTime[NUM_PROFILES]; +char *CProfile::ms_pProfileString[NUM_PROFILES]; +RwRGBA CProfile::ms_aBarColours[NUM_PROFILES]; + +void CProfile::Initialise() +{ + ms_afMaxEndTime[PROFILE_FRAME_RATE] = 0.0f; + ms_afMaxEndTime[PROFILE_PHYSICS] = 0.0f; + ms_afMaxEndTime[PROFILE_COLLISION] = 0.0f; + ms_afMaxEndTime[PROFILE_PED_AI] = 0.0f; + ms_afMaxEndTime[PROFILE_PROCESSING_TIME] = 0.0f; + ms_afMaxEndTime[PROFILE_RENDERING_TIME] = 0.0f; + ms_afMaxEndTime[PROFILE_TOTAL] = 0.0f; + + ms_pProfileString[PROFILE_FRAME_RATE] = "Frame rate"; + ms_pProfileString[PROFILE_PHYSICS] = "Physics"; + ms_pProfileString[PROFILE_COLLISION] = "Collision"; + ms_pProfileString[PROFILE_PED_AI] = "Ped AI"; + ms_pProfileString[PROFILE_PROCESSING_TIME] = "Processing time"; + ms_pProfileString[PROFILE_RENDERING_TIME] = "Rendering time"; + ms_pProfileString[PROFILE_TOTAL] = "Total"; + + ms_afMaxCumulativeTime[PROFILE_FRAME_RATE] = 0.0f; + ms_afMaxCumulativeTime[PROFILE_PHYSICS] = 0.0f; + ms_afMaxCumulativeTime[PROFILE_COLLISION] = 0.0f; + ms_afMaxCumulativeTime[PROFILE_PED_AI] = 0.0f; + ms_afMaxCumulativeTime[PROFILE_PROCESSING_TIME] = 0.0f; + ms_afMaxCumulativeTime[PROFILE_RENDERING_TIME] = 0.0f; + ms_afMaxCumulativeTime[PROFILE_TOTAL] = 0.0f; + + ms_aBarColours[PROFILE_PHYSICS] = { 0, 127, 255, 255 }; + ms_aBarColours[PROFILE_COLLISION] = { 0, 255, 255, 255 }; + ms_aBarColours[PROFILE_PED_AI] = { 255, 0, 0, 255 }; + ms_aBarColours[PROFILE_PROCESSING_TIME] = { 0, 255, 0, 255 }; + ms_aBarColours[PROFILE_RENDERING_TIME] = { 0, 0, 255, 255 }; + ms_aBarColours[PROFILE_TOTAL] = { 255, 255, 255, 255 }; +} + +void CProfile::SuspendProfile(eProfile profile) +{ + ms_afEndTime[profile] = -ms_afStartTime[profile]; + ms_afCumulativeTime[profile] -= ms_afStartTime[profile]; +} + +void CProfile::ShowResults() +{ + ms_afMaxEndTime[PROFILE_FRAME_RATE] = max(ms_afMaxEndTime[PROFILE_FRAME_RATE], ms_afEndTime[PROFILE_FRAME_RATE]); + ms_afMaxEndTime[PROFILE_PHYSICS] = max(ms_afMaxEndTime[PROFILE_PHYSICS], ms_afEndTime[PROFILE_PHYSICS]); + ms_afMaxEndTime[PROFILE_COLLISION] = max(ms_afMaxEndTime[PROFILE_COLLISION], ms_afEndTime[PROFILE_COLLISION]); + ms_afMaxEndTime[PROFILE_PED_AI] = max(ms_afMaxEndTime[PROFILE_PED_AI], ms_afEndTime[PROFILE_PED_AI]); + ms_afMaxEndTime[PROFILE_PROCESSING_TIME] = max(ms_afMaxEndTime[PROFILE_PROCESSING_TIME], ms_afEndTime[PROFILE_PROCESSING_TIME]); + ms_afMaxEndTime[PROFILE_RENDERING_TIME] = max(ms_afMaxEndTime[PROFILE_RENDERING_TIME], ms_afEndTime[PROFILE_RENDERING_TIME]); + ms_afMaxEndTime[PROFILE_TOTAL] = max(ms_afMaxEndTime[PROFILE_TOTAL], ms_afEndTime[PROFILE_TOTAL]); + + ms_afMaxCumulativeTime[PROFILE_FRAME_RATE] = max(ms_afMaxCumulativeTime[PROFILE_FRAME_RATE], ms_afCumulativeTime[PROFILE_FRAME_RATE]); + ms_afMaxCumulativeTime[PROFILE_PHYSICS] = max(ms_afMaxCumulativeTime[PROFILE_PHYSICS], ms_afCumulativeTime[PROFILE_PHYSICS]); + ms_afMaxCumulativeTime[PROFILE_COLLISION] = max(ms_afMaxCumulativeTime[PROFILE_COLLISION], ms_afCumulativeTime[PROFILE_COLLISION]); + ms_afMaxCumulativeTime[PROFILE_PED_AI] = max(ms_afMaxCumulativeTime[PROFILE_PED_AI], ms_afCumulativeTime[PROFILE_PED_AI]); + ms_afMaxCumulativeTime[PROFILE_PROCESSING_TIME] = max(ms_afMaxCumulativeTime[PROFILE_PROCESSING_TIME], ms_afCumulativeTime[PROFILE_PROCESSING_TIME]); + ms_afMaxCumulativeTime[PROFILE_RENDERING_TIME] = max(ms_afMaxCumulativeTime[PROFILE_RENDERING_TIME], ms_afCumulativeTime[PROFILE_RENDERING_TIME]); + ms_afMaxCumulativeTime[PROFILE_TOTAL] = max(ms_afMaxCumulativeTime[PROFILE_TOTAL], ms_afCumulativeTime[PROFILE_TOTAL]); +} +#endif
\ No newline at end of file diff --git a/src/core/Profile.h b/src/core/Profile.h new file mode 100644 index 00000000..d2e8054b --- /dev/null +++ b/src/core/Profile.h @@ -0,0 +1,28 @@ +#pragma once + +enum eProfile +{ + PROFILE_FRAME_RATE, + PROFILE_PHYSICS, + PROFILE_COLLISION, + PROFILE_PED_AI, + PROFILE_PROCESSING_TIME, + PROFILE_RENDERING_TIME, + PROFILE_TOTAL, + NUM_PROFILES, +}; + +class CProfile +{ + static float ms_afStartTime[NUM_PROFILES]; + static float ms_afCumulativeTime[NUM_PROFILES]; + static float ms_afEndTime[NUM_PROFILES]; + static float ms_afMaxEndTime[NUM_PROFILES]; + static float ms_afMaxCumulativeTime[NUM_PROFILES]; + static char *ms_pProfileString[NUM_PROFILES]; + static RwRGBA ms_aBarColours[NUM_PROFILES]; +public: + static void Initialise(); + static void SuspendProfile(eProfile profile); + static void ShowResults(); +};
\ No newline at end of file diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index 994c94ca..154e7e9a 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -1412,8 +1412,8 @@ CRadar::DrawYouAreHereSprite(float x, float y) } } else { if (CTimer::GetTimeInMillisecondsPauseMode() - lastChange > 200) { - lastChange = CTimer::GetTimeInMillisecondsPauseMode(); - show = !show; + lastChange = CTimer::GetTimeInMillisecondsPauseMode(); + show = !show; } } @@ -1422,7 +1422,7 @@ CRadar::DrawYouAreHereSprite(float x, float y) float top = y - SCREEN_SCALE_Y(2.0f); float right = SCREEN_SCALE_X(12.0) + x; float bottom = y - SCREEN_SCALE_Y(26.0f); - CentreSprite.Draw(CRect(left, top, right, bottom), CRGBA(255, 217, 106, 255)); + CentreSprite.Draw(CRect(left, top, right, bottom), CRGBA(255, 255, 255, 255)); } MapLegendList[MapLegendCounter++] = RADAR_SPRITE_CENTRE; } @@ -1503,4 +1503,4 @@ STARTPATCHES InjectHook(0x4A6F30, CRadar::LoadAllRadarBlips, PATCH_JUMP); //InjectHook(0x4A7000, `global constructor keyed to'Radar.cpp, PATCH_JUMP); //InjectHook(0x4A7260, sRadarTrace::sRadarTrace, PATCH_JUMP); -ENDPATCHES +ENDPATCHES
\ No newline at end of file diff --git a/src/core/RwClumpRead.cpp b/src/core/RwClumpRead.cpp deleted file mode 100644 index c9f027e7..00000000 --- a/src/core/RwClumpRead.cpp +++ /dev/null @@ -1,230 +0,0 @@ -#include "common.h" -#include "patcher.h" - -struct rpGeometryList -{ - RpGeometry **geometries; - int32 numGeoms; -}; - -struct rpAtomicBinary -{ - RwInt32 frameIndex; - RwInt32 geomIndex; - RwInt32 flags; - RwInt32 unused; -}; - -static int32 numberGeometrys; -static int32 streamPosition; -static rpGeometryList gGeomList; -static rwFrameList gFrameList; -static RpClumpChunkInfo gClumpInfo; - -rpGeometryList* -GeometryListStreamRead1(RwStream *stream, rpGeometryList *geomlist) -{ - int i; - RwUInt32 size, version; - RwInt32 numGeoms; - - numberGeometrys = 0; - if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version)) - return nil; - assert(size == 4); - if(RwStreamRead(stream, &numGeoms, 4) != 4) - return nil; - - numberGeometrys = numGeoms/2; - geomlist->numGeoms = numGeoms; - if(geomlist->numGeoms > 0){ - geomlist->geometries = (RpGeometry**)RwMalloc(geomlist->numGeoms * sizeof(RpGeometry*)); - if(geomlist->geometries == nil) - return nil; - memset(geomlist->geometries, 0, geomlist->numGeoms * sizeof(RpGeometry*)); - }else - geomlist->geometries = nil; - - for(i = 0; i < numberGeometrys; i++){ - if(!RwStreamFindChunk(stream, rwID_GEOMETRY, nil, &version)) - return nil; - geomlist->geometries[i] = RpGeometryStreamRead(stream); - if(geomlist->geometries[i] == nil) - return nil; - } - - return geomlist; -} - -rpGeometryList* -GeometryListStreamRead2(RwStream *stream, rpGeometryList *geomlist) -{ - int i; - RwUInt32 version; - - for(i = numberGeometrys; i < geomlist->numGeoms; i++){ - if(!RwStreamFindChunk(stream, rwID_GEOMETRY, nil, &version)) - return nil; - geomlist->geometries[i] = RpGeometryStreamRead(stream); - if(geomlist->geometries[i] == nil) - return nil; - } - - return geomlist; -} - -void -GeometryListDeinitialize(rpGeometryList *geomlist) -{ - int i; - - for(i = 0; i < geomlist->numGeoms; i++) - if(geomlist->geometries[i]) - RpGeometryDestroy(geomlist->geometries[i]); - - if(geomlist->numGeoms){ - RwFree(geomlist->geometries); - geomlist->numGeoms = 0; - } -} - -RpAtomic* -ClumpAtomicStreamRead(RwStream *stream, rwFrameList *frmList, rpGeometryList *geomList) -{ - RwUInt32 size, version; - rpAtomicBinary a; - RpAtomic *atomic; - - numberGeometrys = 0; - if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version)) - return nil; - assert(size <= sizeof(rpAtomicBinary)); - if(RwStreamRead(stream, &a, size) != size) - return nil; - - atomic = RpAtomicCreate(); - if(atomic == nil) - return nil; - - RpAtomicSetFlags(atomic, a.flags); - - if(frmList->numFrames){ - assert(a.frameIndex < frmList->numFrames); - RpAtomicSetFrame(atomic, frmList->frames[a.frameIndex]); - } - - if(geomList->numGeoms){ - assert(a.geomIndex < geomList->numGeoms); - RpAtomicSetGeometry(atomic, geomList->geometries[a.geomIndex], 0); - }else{ - RpGeometry *geom; - if(!RwStreamFindChunk(stream, rwID_GEOMETRY, nil, &version)){ - RpAtomicDestroy(atomic); - return nil; - } - geom = RpGeometryStreamRead(stream); - if(geom == nil){ - RpAtomicDestroy(atomic); - return nil; - } - RpAtomicSetGeometry(atomic, geom, 0); - RpGeometryDestroy(geom); - } - - return atomic; -} - -bool -RpClumpGtaStreamRead1(RwStream *stream) -{ - RwUInt32 size, version; - - if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version)) - return false; - if(version >= 0x33000){ - assert(size == 12); - if(RwStreamRead(stream, &gClumpInfo, 12) != 12) - return false; - }else{ - assert(size == 4); - if(RwStreamRead(stream, &gClumpInfo, 4) != 4) - return false; - } - - if(!RwStreamFindChunk(stream, rwID_FRAMELIST, nil, &version)) - return false; - if(_rwFrameListStreamRead(stream, &gFrameList) == nil) - return false; - - if(!RwStreamFindChunk(stream, rwID_GEOMETRYLIST, nil, &version)){ - rwFrameListDeinitialize(&gFrameList); - return false; - } - if(GeometryListStreamRead1(stream, &gGeomList) == nil){ - rwFrameListDeinitialize(&gFrameList); - return false; - } - streamPosition = stream->Type.memory.position; - return true; -} - -RpClump* -RpClumpGtaStreamRead2(RwStream *stream) -{ - int i; - RwUInt32 version; - RpAtomic *atomic; - RpClump *clump; - - clump = RpClumpCreate(); - if(clump == nil) - return nil; - - RwStreamSkip(stream, streamPosition - stream->Type.memory.position); - - if(GeometryListStreamRead2(stream, &gGeomList) == nil){ - GeometryListDeinitialize(&gGeomList); - rwFrameListDeinitialize(&gFrameList); - RpClumpDestroy(clump); - return nil; - } - - RpClumpSetFrame(clump, gFrameList.frames[0]); - - for(i = 0; i < gClumpInfo.numAtomics; i++){ - if(!RwStreamFindChunk(stream, rwID_ATOMIC, nil, &version)){ - GeometryListDeinitialize(&gGeomList); - rwFrameListDeinitialize(&gFrameList); - RpClumpDestroy(clump); - return nil; - } - - atomic = ClumpAtomicStreamRead(stream, &gFrameList, &gGeomList); - if(atomic == nil){ - GeometryListDeinitialize(&gGeomList); - rwFrameListDeinitialize(&gFrameList); - RpClumpDestroy(clump); - return nil; - } - - RpClumpAddAtomic(clump, atomic); - } - - GeometryListDeinitialize(&gGeomList); - rwFrameListDeinitialize(&gFrameList); - return clump; -} - -void -RpClumpGtaCancelStream(void) -{ - GeometryListDeinitialize(&gGeomList); - rwFrameListDeinitialize(&gFrameList); - gFrameList.numFrames = 0; -} - -STARTPATCHES - InjectHook(0x526060, RpClumpGtaStreamRead1, PATCH_JUMP); - InjectHook(0x526180, RpClumpGtaStreamRead2, PATCH_JUMP); - InjectHook(0x5262D0, RpClumpGtaCancelStream, PATCH_JUMP); -ENDPATCHES diff --git a/src/core/RwHelper.cpp b/src/core/RwHelper.cpp deleted file mode 100644 index 44866f4f..00000000 --- a/src/core/RwHelper.cpp +++ /dev/null @@ -1,374 +0,0 @@ -#define WITHD3D -#include "common.h" -#include "patcher.h" -#include "Timecycle.h" -#include "skeleton.h" - -void * -RwMallocAlign(RwUInt32 size, RwUInt32 align) -{ - void *mem = (void *)malloc(size + align); - - ASSERT(mem != nil); - - void *addr = (void *)((((RwUInt32)mem) + align) & ~(align - 1)); - - ASSERT(addr != nil); - - *(((void **)addr) - 1) = mem; - - return addr; -} - -void -RwFreeAlign(void *mem) -{ - ASSERT(mem != nil); - - void *addr = *(((void **)mem) - 1); - - ASSERT(addr != nil); - - free(addr); -} - -void -DefinedState(void) -{ - RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSWRAP); - RwRenderStateSet(rwRENDERSTATETEXTUREPERSPECTIVE, (void*)TRUE); - RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE); - RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE); - RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEGOURAUD); - RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); - RwRenderStateSet(rwRENDERSTATEALPHAPRIMITIVEBUFFER, (void*)FALSE); - RwRenderStateSet(rwRENDERSTATEBORDERCOLOR, (void*)RWRGBALONG(0, 0, 0, 255)); - RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE); - RwRenderStateSet(rwRENDERSTATEFOGCOLOR, - (void*)RWRGBALONG(CTimeCycle::GetFogRed(), CTimeCycle::GetFogGreen(), CTimeCycle::GetFogBlue(), 255)); - RwRenderStateSet(rwRENDERSTATEFOGTYPE, (void*)rwFOGTYPELINEAR); - RwRenderStateSet(rwRENDERSTATECULLMODE, (void*)rwCULLMODECULLNONE); - - // D3D stuff - RwD3D8SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_GREATER); - RwD3D8SetRenderState(D3DRS_ALPHAREF, 2); -} - -RwFrame* -GetFirstFrameCallback(RwFrame *child, void *data) -{ - *(RwFrame**)data = child; - return nil; -} - -RwFrame* -GetFirstChild(RwFrame *frame) -{ - RwFrame *child; - - child = nil; - RwFrameForAllChildren(frame, GetFirstFrameCallback, &child); - return child; -} - -RwObject* -GetFirstObjectCallback(RwObject *object, void *data) -{ - *(RwObject**)data = object; - return nil; -} - -RwObject* -GetFirstObject(RwFrame *frame) -{ - RwObject *obj; - - obj = nil; - RwFrameForAllObjects(frame, GetFirstObjectCallback, &obj); - return obj; -} - -RpAtomic* -GetFirstAtomicCallback(RpAtomic *atm, void *data) -{ - *(RpAtomic**)data = atm; - return nil; -} - -RpAtomic* -GetFirstAtomic(RpClump *clump) -{ - RpAtomic *atm; - - atm = nil; - RpClumpForAllAtomics(clump, GetFirstAtomicCallback, &atm); - return atm; -} - -RwTexture* -GetFirstTextureCallback(RwTexture *tex, void *data) -{ - *(RwTexture**)data = tex; - return nil; -} - -RwTexture* -GetFirstTexture(RwTexDictionary *txd) -{ - RwTexture *tex; - - tex = nil; - RwTexDictionaryForAllTextures(txd, GetFirstTextureCallback, &tex); - return tex; -} - -void -CameraSize(RwCamera * camera, RwRect * rect, - RwReal viewWindow, RwReal aspectRatio) -{ - if (camera) - { - RwVideoMode videoMode; - RwRect r; - RwRect origSize = { 0, 0, 0, 0 }; // FIX just to make the compier happy - RwV2d vw; - - RwEngineGetVideoModeInfo(&videoMode, - RwEngineGetCurrentVideoMode()); - - origSize.w = RwRasterGetWidth(RwCameraGetRaster(camera)); - origSize.h = RwRasterGetHeight(RwCameraGetRaster(camera)); - - if (!rect) - { - if (videoMode.flags & rwVIDEOMODEEXCLUSIVE) - { - /* For full screen applications, resizing the camera just doesn't - * make sense, use the video mode size. - */ - - r.x = r.y = 0; - r.w = videoMode.width; - r.h = videoMode.height; - rect = &r; - } - else - { - /* - rect not specified - reuse current values - */ - r.w = RwRasterGetWidth(RwCameraGetRaster(camera)); - r.h = RwRasterGetHeight(RwCameraGetRaster(camera)); - r.x = r.y = 0; - rect = &r; - } - } - - if (( origSize.w != rect->w ) && ( origSize.h != rect->h )) - { - RwRaster *raster; - RwRaster *zRaster; - - /* - * Destroy rasters... - */ - - raster = RwCameraGetRaster(camera); - if( raster ) - { - RwRasterDestroy(raster); - } - - zRaster = RwCameraGetZRaster(camera); - if( zRaster ) - { - RwRasterDestroy(zRaster); - } - - /* - * Create new rasters... - */ - - raster = RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPECAMERA); - zRaster = RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPEZBUFFER); - - if( raster && zRaster ) - { - RwCameraSetRaster(camera, raster); - RwCameraSetZRaster(camera, zRaster); - } - else - { - if( raster ) - { - RwRasterDestroy(raster); - } - - if( zRaster ) - { - RwRasterDestroy(zRaster); - } - - rect->x = origSize.x; - rect->y = origSize.y; - rect->w = origSize.w; - rect->h = origSize.h; - - /* - * Use default values... - */ - raster = - RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPECAMERA); - - zRaster = - RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPEZBUFFER); - - RwCameraSetRaster(camera, raster); - RwCameraSetZRaster(camera, zRaster); - } - } - - /* Figure out the view window */ - if (videoMode.flags & rwVIDEOMODEEXCLUSIVE) - { - /* derive ratio from aspect ratio */ - vw.x = viewWindow; - vw.y = viewWindow / aspectRatio; - } - else - { - /* derive from pixel ratios */ - if (rect->w > rect->h) - { - vw.x = viewWindow; - vw.y = (rect->h * viewWindow) / rect->w; - } - else - { - vw.x = (rect->w * viewWindow) / rect->h; - vw.y = viewWindow; - } - } - - RwCameraSetViewWindow(camera, &vw); - - RsGlobal.width = rect->w; - RsGlobal.height = rect->h; - } - - return; -} - -void -CameraDestroy(RwCamera *camera) -{ - RwRaster *raster, *tmpRaster; - RwFrame *frame; - - if (camera) - { - frame = RwCameraGetFrame(camera); - if (frame) - { - RwFrameDestroy(frame); - } - - raster = RwCameraGetRaster(camera); - if (raster) - { - tmpRaster = RwRasterGetParent(raster); - - RwRasterDestroy(raster); - - if ((tmpRaster != nil) && (tmpRaster != raster)) - { - RwRasterDestroy(tmpRaster); - } - } - - raster = RwCameraGetZRaster(camera); - if (raster) - { - tmpRaster = RwRasterGetParent(raster); - - RwRasterDestroy(raster); - - if ((tmpRaster != nil) && (tmpRaster != raster)) - { - RwRasterDestroy(tmpRaster); - } - } - - RwCameraDestroy(camera); - } - - return; -} - -RwCamera * -CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer) -{ - RwCamera *camera; - - camera = RwCameraCreate(); - - if (camera) - { - RwCameraSetFrame(camera, RwFrameCreate()); - RwCameraSetRaster(camera, - RwRasterCreate(0, 0, 0, rwRASTERTYPECAMERA)); - - if (zBuffer) - { - RwCameraSetZRaster(camera, - RwRasterCreate(0, 0, 0, - rwRASTERTYPEZBUFFER)); - } - - /* now check that everything is valid */ - if (RwCameraGetFrame(camera) && - RwCameraGetRaster(camera) && - RwRasterGetParent(RwCameraGetRaster(camera)) && - (!zBuffer || (RwCameraGetZRaster(camera) && - RwRasterGetParent(RwCameraGetZRaster - (camera))))) - { - /* everything OK */ - return (camera); - } - } - - /* if we're here then an error must have occurred so clean up */ - - CameraDestroy(camera); - return (nil); -} - -void CreateDebugFont() -{ - ; -} - -void DestroyDebugFont() -{ - ; -} - -void FlushObrsPrintfs() -{ - ; -} - -WRAPPER void _TexturePoolsInitialise() { EAXJMP(0x598B10); } -WRAPPER void _TexturePoolsShutdown() { EAXJMP(0x598B30); } - -STARTPATCHES - //InjectHook(0x526450, GetFirstObjectCallback, PATCH_JUMP); - InjectHook(0x526460, GetFirstObject, PATCH_JUMP); - InjectHook(0x527170, CameraSize, PATCH_JUMP); - InjectHook(0x527340, CameraDestroy, PATCH_JUMP); - InjectHook(0x5273B0, CameraCreate, PATCH_JUMP); -ENDPATCHES diff --git a/src/core/RwHelper.h b/src/core/RwHelper.h deleted file mode 100644 index a9f0bdf4..00000000 --- a/src/core/RwHelper.h +++ /dev/null @@ -1,40 +0,0 @@ -#pragma once - -void *RwMallocAlign(RwUInt32 size, RwUInt32 align); -void RwFreeAlign(void *mem); - -void CreateDebugFont(); -void DestroyDebugFont(); -void FlushObrsPrintfs(); -void DefinedState(void); -RwFrame *GetFirstChild(RwFrame *frame); -RwObject *GetFirstObject(RwFrame *frame); -RpAtomic *GetFirstAtomic(RpClump *clump); -RwTexture *GetFirstTexture(RwTexDictionary *txd); - -RwTexDictionary *RwTexDictionaryGtaStreamRead(RwStream *stream); -RwTexDictionary *RwTexDictionaryGtaStreamRead1(RwStream *stream); -RwTexDictionary *RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict); -void ReadVideoCardCapsFile(uint32&, uint32&, uint32&, uint32&); -bool CheckVideoCardCaps(void); -void WriteVideoCardCapsFile(void); -void ConvertingTexturesScreen(uint32, uint32, const char*); -void DealWithTxdWriteError(uint32, uint32, const char*); -bool CreateTxdImageForVideoCard(); - -bool RpClumpGtaStreamRead1(RwStream *stream); -RpClump *RpClumpGtaStreamRead2(RwStream *stream); -void RpClumpGtaCancelStream(void); - -void CameraSize(RwCamera *camera, - RwRect *rect, - RwReal viewWindow, - RwReal aspectRatio); -void CameraDestroy(RwCamera *camera); -RwCamera *CameraCreate(RwInt32 width, - RwInt32 height, - RwBool zBuffer); - - -void _TexturePoolsInitialise(); -void _TexturePoolsShutdown();
\ No newline at end of file diff --git a/src/core/RwMatFX.cpp b/src/core/RwMatFX.cpp deleted file mode 100644 index ca9a633b..00000000 --- a/src/core/RwMatFX.cpp +++ /dev/null @@ -1,213 +0,0 @@ -#define WITHD3D -#include "common.h" -#include "patcher.h" - -struct MatFXNothing { int pad[5]; int effect; }; - -struct MatFXBump -{ - RwFrame *bumpFrame; - RwTexture *bumpedTex; - RwTexture *bumpTex; - float negBumpCoefficient; - int pad; - int effect; -}; - -struct MatFXEnv -{ - RwFrame *envFrame; - RwTexture *envTex; - float envCoeff; - int envFBalpha; - int pad; - int effect; -}; - -struct MatFXDual -{ - RwTexture *dualTex; - RwInt32 srcBlend; - RwInt32 dstBlend; -}; - - -struct MatFX -{ - union { - MatFXNothing n; - MatFXBump b; - MatFXEnv e; - MatFXDual d; - } fx[2]; - int effects; -}; - -int &MatFXMaterialDataOffset = *(int*)0x66188C; -int &MatFXAtomicDataOffset = *(int*)0x66189C; - -#ifdef PS2_MATFX - -void -_rpMatFXD3D8AtomicMatFXDefaultRender(RxD3D8InstanceData *inst, int flags, RwTexture *texture) -{ - if(flags & (rpGEOMETRYTEXTURED|rpGEOMETRYTEXTURED2) && texture) - RwD3D8SetTexture(texture, 0); - else - RwD3D8SetTexture(nil, 0); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)(inst->vertexAlpha || inst->material->color.alpha != 0xFF)); - RwD3D8SetRenderState(D3DRS_DIFFUSEMATERIALSOURCE, inst->vertexAlpha != 0); - RwD3D8SetPixelShader(0); - RwD3D8SetVertexShader(inst->vertexShader); - RwD3D8SetStreamSource(0, inst->vertexBuffer, inst->stride); - - if(inst->indexBuffer){ - RwD3D8SetIndices(inst->indexBuffer, inst->baseIndex); - RwD3D8DrawIndexedPrimitive(inst->primType, 0, inst->numVertices, 0, inst->numIndices); - }else - RwD3D8DrawPrimitive(inst->primType, inst->baseIndex, inst->numVertices); -} - -// map [-1; -1] -> [0; 1], flip V -static RwMatrix scalenormal = { - { 0.5f, 0.0f, 0.0f }, 0, - { 0.0f, -0.5f, 0.0f }, 0, - { 0.0f, 0.0f, 1.0f }, 0, - { 0.5f, 0.5f, 0.0f }, 0, - -}; - -// flipped U for PS2 -static RwMatrix scalenormal_flipU = { - { -0.5f, 0.0f, 0.0f }, 0, - { 0.0f, -0.5f, 0.0f }, 0, - { 0.0f, 0.0f, 1.0f }, 0, - { 0.5f, 0.5f, 0.0f }, 0, - -}; - -void -ApplyEnvMapTextureMatrix(RwTexture *tex, int n, RwFrame *frame) -{ - RwD3D8SetTexture(tex, n); - RwD3D8SetTextureStageState(n, D3DRS_ALPHAREF, 2); - RwD3D8SetTextureStageState(n, D3DTSS_TEXCOORDINDEX, D3DTSS_TCI_CAMERASPACENORMAL); - if(frame){ - RwMatrix *envframemat = RwMatrixCreate(); - RwMatrix *tmpmat = RwMatrixCreate(); - RwMatrix *envmat = RwMatrixCreate(); - - RwMatrixInvert(envframemat, RwFrameGetLTM(frame)); - // PS2 - // can this be simplified? - *tmpmat = *RwFrameGetLTM(RwCameraGetFrame((RwCamera*)RWSRCGLOBAL(curCamera))); - RwV3dNegate(&tmpmat->right, &tmpmat->right); - tmpmat->flags = 0; - tmpmat->pos.x = 0.0f; - tmpmat->pos.y = 0.0f; - tmpmat->pos.z = 0.0f; - RwMatrixMultiply(envmat, tmpmat, envframemat); - *tmpmat = *envmat; - // important because envframemat can have a translation that we don't like - tmpmat->pos.x = 0.0f; - tmpmat->pos.y = 0.0f; - tmpmat->pos.z = 0.0f; - // for some reason we flip in U as well - RwMatrixMultiply(envmat, tmpmat, &scalenormal_flipU); - - RwD3D8SetTransform(D3DTS_TEXTURE0+n, envmat); - - RwMatrixDestroy(envmat); - RwMatrixDestroy(tmpmat); - RwMatrixDestroy(envframemat); - }else - RwD3D8SetTransform(D3DTS_TEXTURE0+n, &scalenormal); -} - -void -_rpMatFXD3D8AtomicMatFXEnvRender_ps2(RxD3D8InstanceData *inst, int flags, int sel, RwTexture *texture, RwTexture *envMap) -{ - MatFX *matfx = *RWPLUGINOFFSET(MatFX*, inst->material, MatFXMaterialDataOffset); - MatFXEnv *env = &matfx->fx[sel].e; - - uint8 intens = (uint8)(env->envCoeff*255.0f); - - if(intens == 0 || envMap == nil){ - if(sel == 0) - _rpMatFXD3D8AtomicMatFXDefaultRender(inst, flags, texture); - return; - } - - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)(inst->vertexAlpha || inst->material->color.alpha != 0xFF)); - if(flags & (rpGEOMETRYTEXTURED|rpGEOMETRYTEXTURED2) && texture) - RwD3D8SetTexture(texture, 0); - else - RwD3D8SetTexture(nil, 0); - RwD3D8SetPixelShader(0); - RwD3D8SetVertexShader(inst->vertexShader); - RwD3D8SetStreamSource(0, inst->vertexBuffer, inst->stride); - RwD3D8SetIndices(inst->indexBuffer, inst->baseIndex); - if(inst->indexBuffer) - RwD3D8DrawIndexedPrimitive(inst->primType, 0, inst->numVertices, 0, inst->numIndices); - else - RwD3D8DrawPrimitive(inst->primType, inst->baseIndex, inst->numVertices); - - // Effect pass - - ApplyEnvMapTextureMatrix(envMap, 0, env->envFrame); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); - RwUInt32 src, dst, lighting, zwrite, fog, fogcol; - RwRenderStateGet(rwRENDERSTATESRCBLEND, &src); - RwRenderStateGet(rwRENDERSTATEDESTBLEND, &dst); - - // This is of course not using framebuffer alpha, - // but if the diffuse texture had no alpha, the result should actually be rather the same - if(env->envFBalpha) - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); - else - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDONE); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDONE); - RwD3D8GetRenderState(D3DRS_LIGHTING, &lighting); - RwD3D8GetRenderState(D3DRS_ZWRITEENABLE, &zwrite); - RwD3D8GetRenderState(D3DRS_FOGENABLE, &fog); - RwD3D8SetRenderState(D3DRS_ZWRITEENABLE, FALSE); - if(fog){ - RwD3D8GetRenderState(D3DRS_FOGCOLOR, &fogcol); - RwD3D8SetRenderState(D3DRS_FOGCOLOR, 0); - } - - D3DCOLOR texfactor = D3DCOLOR_RGBA(intens, intens, intens, intens); - RwD3D8SetRenderState(D3DRS_TEXTUREFACTOR, texfactor); - RwD3D8SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_MODULATE); - RwD3D8SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_CURRENT); - RwD3D8SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TFACTOR); - // alpha unused - //RwD3D8SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1); - //RwD3D8SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT); - //RwD3D8SetTextureStageState(1, D3DTSS_ALPHAARG2, D3DTA_TFACTOR); - - if(inst->indexBuffer) - RwD3D8DrawIndexedPrimitive(inst->primType, 0, inst->numVertices, 0, inst->numIndices); - else - RwD3D8DrawPrimitive(inst->primType, inst->baseIndex, inst->numVertices); - - // Reset states - - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)src); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)dst); - RwD3D8SetRenderState(D3DRS_LIGHTING, lighting); - RwD3D8SetRenderState(D3DRS_ZWRITEENABLE, zwrite); - if(fog) - RwD3D8SetRenderState(D3DRS_FOGCOLOR, fogcol); - RwD3D8SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); - RwD3D8SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_DISABLE); - RwD3D8SetTextureStageState(0, D3DTSS_TEXTURETRANSFORMFLAGS, 0); - RwD3D8SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, 0); -} - -STARTPATCHES - InjectHook(0x5CF6C0, _rpMatFXD3D8AtomicMatFXEnvRender_ps2, PATCH_JUMP); -ENDPATCHES - -#endif diff --git a/src/core/RwTexRead.cpp b/src/core/RwTexRead.cpp deleted file mode 100644 index ef1ac197..00000000 --- a/src/core/RwTexRead.cpp +++ /dev/null @@ -1,343 +0,0 @@ -#pragma warning( push ) -#pragma warning( disable : 4005) -#define DIRECTINPUT_VERSION 0x0800 -#include <dinput.h> -#pragma warning( pop ) -#define WITHWINDOWS -#include "common.h" -#include "win.h" -#include "patcher.h" -#include "Timer.h" -#ifdef GTA_PC -#include "FileMgr.h" -#include "Pad.h" -#include "main.h" -#include "Directory.h" -#include "Streaming.h" -#include "TxdStore.h" -#include "CdStream.h" -#include "Font.h" -#include "Sprite2d.h" -#include "Text.h" -#include "RwHelper.h" -#endif //GTA_PC - -float &texLoadTime = *(float*)0x8F1B50; -int32 &texNumLoaded = *(int32*)0x8F252C; - -RwTexture* -RwTextureGtaStreamRead(RwStream *stream) -{ - RwUInt32 size, version; - RwTexture *tex; - - if(!RwStreamFindChunk(stream, rwID_TEXTURENATIVE, &size, &version)) - return nil; - - float preloadTime = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); - - if(!RWSRCGLOBAL(stdFunc[rwSTANDARDNATIVETEXTUREREAD](stream, &tex, size))) - return nil; - - if (gGameState == GS_INIT_PLAYING_GAME) { - texLoadTime = (texNumLoaded * texLoadTime + (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond() - preloadTime) / (float)(texNumLoaded+1); - texNumLoaded++; - } - return tex; -} - -RwTexture* -destroyTexture(RwTexture *texture, void *data) -{ - RwTextureDestroy(texture); - return texture; -} - -RwTexDictionary* -RwTexDictionaryGtaStreamRead(RwStream *stream) -{ - RwUInt32 size, version; - RwInt32 numTextures; - RwTexDictionary *texDict; - RwTexture *tex; - - if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version)) - return nil; - assert(size == 4); - if(RwStreamRead(stream, &numTextures, size) != size) - return nil; - - texDict = RwTexDictionaryCreate(); - if(texDict == nil) - return nil; - - while(numTextures--){ - tex = RwTextureGtaStreamRead(stream); - if(tex == nil){ - RwTexDictionaryForAllTextures(texDict, destroyTexture, nil); - RwTexDictionaryDestroy(texDict); - return nil; - } - RwTexDictionaryAddTexture(texDict, tex); - } - - return texDict; -} - -static int32 numberTextures = -1; -static int32 streamPosition; - -RwTexDictionary* -RwTexDictionaryGtaStreamRead1(RwStream *stream) -{ - RwUInt32 size, version; - RwInt32 numTextures; - RwTexDictionary *texDict; - RwTexture *tex; - - numberTextures = 0; - if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version)) - return nil; - assert(size == 4); - if(RwStreamRead(stream, &numTextures, size) != size) - return nil; - - texDict = RwTexDictionaryCreate(); - if(texDict == nil) - return nil; - - numberTextures = numTextures/2; - - while(numTextures > numberTextures){ - numTextures--; - - tex = RwTextureGtaStreamRead(stream); - if(tex == nil){ - RwTexDictionaryForAllTextures(texDict, destroyTexture, nil); - RwTexDictionaryDestroy(texDict); - return nil; - } - RwTexDictionaryAddTexture(texDict, tex); - } - - numberTextures = numTextures; - streamPosition = stream->Type.memory.position; - - return texDict; -} - -RwTexDictionary* -RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict) -{ - RwTexture *tex; - - RwStreamSkip(stream, streamPosition - stream->Type.memory.position); - - while(numberTextures--){ - tex = RwTextureGtaStreamRead(stream); - if(tex == nil){ - RwTexDictionaryForAllTextures(texDict, destroyTexture, nil); - RwTexDictionaryDestroy(texDict); - return nil; - } - RwTexDictionaryAddTexture(texDict, tex); - } - - return texDict; -} - -#ifdef GTA_PC -WRAPPER RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags) { EAXJMP(0x59A350); } - -void -ReadVideoCardCapsFile(uint32 &cap32, uint32 &cap24, uint32 &cap16, uint32 &cap8) -{ - cap32 = UINT32_MAX; - cap24 = UINT32_MAX; - cap16 = UINT32_MAX; - cap8 = UINT32_MAX; - - int32 file = CFileMgr::OpenFile("DATA\\CAPS.DAT", "rb"); - if (file != 0) { - CFileMgr::Read(file, (char*)&cap32, 4); - CFileMgr::Read(file, (char*)&cap24, 4); - CFileMgr::Read(file, (char*)&cap16, 4); - CFileMgr::Read(file, (char*)&cap8, 4); - CFileMgr::CloseFile(file); - } -} - -bool -CheckVideoCardCaps(void) -{ - uint32 cap32 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT8888); - uint32 cap24 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT888); - uint32 cap16 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT1555); - uint32 cap8 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMATPAL8 | rwRASTERFORMAT8888); - uint32 fcap32, fcap24, fcap16, fcap8; - ReadVideoCardCapsFile(fcap32, fcap24, fcap16, fcap8); - return cap32 != fcap32 || cap24 != fcap24 || cap16 != fcap16 || cap8 != fcap8; -} - -void -WriteVideoCardCapsFile(void) -{ - uint32 cap32 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT8888); - uint32 cap24 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT888); - uint32 cap16 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT1555); - uint32 cap8 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMATPAL8 | rwRASTERFORMAT8888); - int32 file = CFileMgr::OpenFile("DATA\\CAPS.DAT", "wb"); - if (file != 0) { - CFileMgr::Write(file, (char*)&cap32, 4); - CFileMgr::Write(file, (char*)&cap24, 4); - CFileMgr::Write(file, (char*)&cap16, 4); - CFileMgr::Write(file, (char*)&cap8, 4); - CFileMgr::CloseFile(file); - } -} - -bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); -void DoRWStuffEndOfFrame(void); - -void -ConvertingTexturesScreen(uint32 num, uint32 count, const char *text) -{ - HandleExit(); - - CSprite2d *splash = LoadSplash(nil); - if (!DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255)) - return; - - CSprite2d::SetRecipNearClip(); - CSprite2d::InitPerFrame(); - CFont::InitPerFrame(); - DefinedState(); - - RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); - splash->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); - - CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(240.0f), SCREEN_SCALE_FROM_RIGHT(200.0f), SCREEN_SCALE_Y(248.0f)), CRGBA(64, 64, 64, 255)); - CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(240.0f), (SCREEN_SCALE_FROM_RIGHT(200.0f) - SCREEN_SCALE_X(200.0f)) * ((float)num / (float)count) + SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(248.0f)), CRGBA(255, 217, 106, 255)); - CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(120.0f), SCREEN_SCALE_Y(150.0f), SCREEN_SCALE_FROM_RIGHT(120.0f), SCREEN_HEIGHT - SCREEN_SCALE_Y(220.0f)), CRGBA(50, 50, 50, 210)); - - CFont::SetBackgroundOff(); - CFont::SetPropOn(); - CFont::SetScale(SCREEN_SCALE_X(0.45f), SCREEN_SCALE_Y(0.7f)); - CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f)); - CFont::SetJustifyOff(); - CFont::SetColor(CRGBA(255, 217, 106, 255)); - CFont::SetBackGroundOnlyTextOff(); - CFont::SetFontStyle(FONT_BANK); - CFont::PrintString(SCREEN_SCALE_X(170.0f), SCREEN_SCALE_Y(160.0f), TheText.Get(text)); - CFont::DrawFonts(); - DoRWStuffEndOfFrame(); -} - -void -DealWithTxdWriteError(uint32 num, uint32 count, const char *text) -{ - while (!RsGlobal.quit) { - ConvertingTexturesScreen(num, count, text); - CPad::UpdatePads(); - if (CPad::GetPad(0)->GetEscapeJustDown()) - break; - } - RsGlobal.quit = false; - LoadingScreen(nil, nil, nil); - RsGlobal.quit = true; -} - -bool -CreateTxdImageForVideoCard() -{ - uint8 *buf = new uint8[CDSTREAM_SECTOR_SIZE]; - CDirectory *pDir = new CDirectory(TXDSTORESIZE); - CDirectory::DirectoryInfo dirInfo; - - CStreaming::FlushRequestList(); - - RwFileFunctions *filesys = RwOsGetFileInterface(); - - RwStream *img = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMWRITE, "models\\txd.img"); - if (img == nil) { - if (_dwOperatingSystemVersion == OS_WINNT || _dwOperatingSystemVersion == OS_WIN2000 || _dwOperatingSystemVersion == OS_WINXP) { - DealWithTxdWriteError(0, TXDSTORESIZE, "CVT_CRT"); - delete []buf; - delete pDir; - } - return false; - } - - int32 i; - for (i = 0; i < TXDSTORESIZE; i++) { - ConvertingTexturesScreen(i, TXDSTORESIZE, "CVT_MSG"); - - if (CTxdStore::GetSlot(i) != nil && CStreaming::IsObjectInCdImage(i + STREAM_OFFSET_TXD)) { - CStreaming::RequestTxd(i, STREAMFLAGS_KEEP_IN_MEMORY); - CStreaming::RequestModelStream(0); - CStreaming::FlushChannels(); - - char filename[64]; - sprintf(filename, "%s.txd", CTxdStore::GetTxdName(i)); - - if (CTxdStore::GetSlot(i)->texDict) { - int32 pos = filesys->rwftell(img->Type.file.fpFile); - - if (RwTexDictionaryStreamWrite(CTxdStore::GetSlot(i)->texDict, img) == nil) { - DealWithTxdWriteError(i, TXDSTORESIZE, "CVT_ERR"); - RwStreamClose(img, nil); - delete []buf; - delete pDir; - CStreaming::RemoveTxd(i); - return false; - } - - int32 size = filesys->rwftell(img->Type.file.fpFile) - pos; - int32 num = size % CDSTREAM_SECTOR_SIZE; - - size /= CDSTREAM_SECTOR_SIZE; - if (num != 0) { - size++; - num = CDSTREAM_SECTOR_SIZE - num; - RwStreamWrite(img, buf, num); - } - - dirInfo.offset = pos / CDSTREAM_SECTOR_SIZE; - dirInfo.size = size; - strncpy(dirInfo.name, filename, sizeof(dirInfo.name)); - pDir->AddItem(dirInfo); - CStreaming::RemoveTxd(i); - } - CStreaming::FlushRequestList(); - } - } - - RwStreamClose(img, nil); - delete []buf; - - if (!pDir->WriteDirFile("models\\txd.dir")) { - DealWithTxdWriteError(i, TXDSTORESIZE, "CVT_ERR"); - delete pDir; - return false; - } - - delete pDir; - - WriteVideoCardCapsFile(); - return true; -} -#endif // GTA_PC - -STARTPATCHES - InjectHook(0x592380, RwTextureGtaStreamRead, PATCH_JUMP); - InjectHook(0x5924A0, RwTexDictionaryGtaStreamRead, PATCH_JUMP); - InjectHook(0x592550, RwTexDictionaryGtaStreamRead1, PATCH_JUMP); - InjectHook(0x592650, RwTexDictionaryGtaStreamRead2, PATCH_JUMP); - - InjectHook(0x5926C0, ReadVideoCardCapsFile, PATCH_JUMP); - InjectHook(0x592740, CheckVideoCardCaps, PATCH_JUMP); - InjectHook(0x5927D0, WriteVideoCardCapsFile, PATCH_JUMP); - InjectHook(0x592880, ConvertingTexturesScreen, PATCH_JUMP); - InjectHook(0x592BF0, DealWithTxdWriteError, PATCH_JUMP); - InjectHook(0x592C70, CreateTxdImageForVideoCard, PATCH_JUMP); -ENDPATCHES diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index 3dcb767a..d00edf51 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -1247,8 +1247,8 @@ CStreaming::StreamVehiclesAndPeds(void) static int timeBeforeNextLoad = 0; static int modelQualityClass = 0; - if(CRecordDataForGame::RecordingState == RECORDSTATE_1 || - CRecordDataForGame::RecordingState == RECORDSTATE_2) + if(CRecordDataForGame::IsRecording() || + CRecordDataForGame::IsPlayingBack()) return; if(FindPlayerPed()->m_pWanted->AreSwatRequired()){ diff --git a/src/core/Timer.cpp b/src/core/Timer.cpp index 18d6b6a3..fda862f1 100644 --- a/src/core/Timer.cpp +++ b/src/core/Timer.cpp @@ -34,6 +34,10 @@ LARGE_INTEGER &perfSuspendCounter = *(LARGE_INTEGER*)0x62A318; //UInt32 suspendDepth; uint32 &suspendDepth = *(uint32*)0x62A320; +#ifdef FIX_BUGS +double frameTime; +#endif + void CTimer::Initialise(void) { debug("Initialising CTimer...\n"); @@ -90,17 +94,21 @@ void CTimer::Update(void) float updInCyclesScaled = updInCycles * ms_fTimeScale; - double upd = updInCyclesScaled / (double)_nCyclesPerMS; + // We need that real frame time to fix transparent menu bug. +#ifndef FIX_BUGS + double +#endif + frameTime = updInCyclesScaled / (double)_nCyclesPerMS; - m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + upd; + m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + frameTime; if ( GetIsPaused() ) ms_fTimeStep = 0.0f; else { - m_snTimeInMilliseconds = m_snTimeInMilliseconds + upd; - m_snTimeInMillisecondsNonClipped = m_snTimeInMillisecondsNonClipped + upd; - ms_fTimeStep = updInCyclesScaled / (double)_nCyclesPerMS / 20.0f; + m_snTimeInMilliseconds = m_snTimeInMilliseconds + frameTime; + m_snTimeInMillisecondsNonClipped = m_snTimeInMillisecondsNonClipped + frameTime; + ms_fTimeStep = frameTime / 1000.0f * 50.0f; } } else @@ -109,19 +117,23 @@ void CTimer::Update(void) uint32 updInMs = timer - oldPcTimer; - double upd = (double)updInMs * ms_fTimeScale; + // We need that real frame time to fix transparent menu bug. +#ifndef FIX_BUGS + double +#endif + frameTime = (double)updInMs * ms_fTimeScale; oldPcTimer = timer; - m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + upd; + m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + frameTime; if ( GetIsPaused() ) ms_fTimeStep = 0.0f; else { - m_snTimeInMilliseconds = m_snTimeInMilliseconds + upd; - m_snTimeInMillisecondsNonClipped = m_snTimeInMillisecondsNonClipped + upd; - ms_fTimeStep = upd / 1000.0f * 50.0f; + m_snTimeInMilliseconds = m_snTimeInMilliseconds + frameTime; + m_snTimeInMillisecondsNonClipped = m_snTimeInMillisecondsNonClipped + frameTime; + ms_fTimeStep = frameTime / 1000.0f * 50.0f; } } @@ -130,7 +142,7 @@ void CTimer::Update(void) ms_fTimeStepNonClipped = ms_fTimeStep; - if ( CRecordDataForGame::RecordingState != RECORDSTATE_2 ) + if ( !CRecordDataForGame::IsPlayingBack() ) { ms_fTimeStep = min(3.0f, ms_fTimeStep); @@ -138,7 +150,7 @@ void CTimer::Update(void) m_snTimeInMilliseconds = m_snPreviousTimeInMilliseconds + 60; } - if ( CRecordDataForChase::Status == RECORDSTATE_1 ) + if ( CRecordDataForChase::IsRecording() ) { ms_fTimeStep = 1.0f; m_snTimeInMilliseconds = m_snPreviousTimeInMilliseconds + 16; diff --git a/src/core/Timer.h b/src/core/Timer.h index 2498ec8a..a4d674da 100644 --- a/src/core/Timer.h +++ b/src/core/Timer.h @@ -21,6 +21,7 @@ public: static float GetTimeStepInMilliseconds() { return ms_fTimeStep / 50.0f * 1000.0f; } static const float &GetTimeStepNonClipped(void) { return ms_fTimeStepNonClipped; } static float GetTimeStepNonClippedInSeconds(void) { return ms_fTimeStepNonClipped / 50.0f; } + static float GetTimeStepNonClippedInMilliseconds(void) { return ms_fTimeStepNonClipped / 50.0f * 1000.0f; } static void SetTimeStepNonClipped(float ts) { ms_fTimeStepNonClipped = ts; } static const uint32 &GetFrameCounter(void) { return m_FrameCounter; } static void SetFrameCounter(uint32 fc) { m_FrameCounter = fc; } @@ -52,4 +53,11 @@ public: static void Stop(void); static void StartUserPause(void); static void EndUserPause(void); + + friend bool GenericLoad(void); + friend bool GenericSave(int file); }; + +#ifdef FIX_BUGS +extern double frameTime; +#endif diff --git a/src/core/TxdStore.cpp b/src/core/TxdStore.cpp deleted file mode 100644 index c751147d..00000000 --- a/src/core/TxdStore.cpp +++ /dev/null @@ -1,209 +0,0 @@ -#include "common.h" -#include "patcher.h" -#include "templates.h" -#include "General.h" -#include "Streaming.h" -#include "RwHelper.h" -#include "TxdStore.h" - -CPool<TxdDef,TxdDef> *&CTxdStore::ms_pTxdPool = *(CPool<TxdDef,TxdDef>**)0x8F5FB8; -RwTexDictionary *&CTxdStore::ms_pStoredTxd = *(RwTexDictionary**)0x9405BC; - -void -CTxdStore::Initialise(void) -{ - if(ms_pTxdPool == nil) - ms_pTxdPool = new CPool<TxdDef,TxdDef>(TXDSTORESIZE); -} - -void -CTxdStore::Shutdown(void) -{ - if(ms_pTxdPool) - delete ms_pTxdPool; -} - -void -CTxdStore::GameShutdown(void) -{ - int i; - - for(i = 0; i < TXDSTORESIZE; i++){ - TxdDef *def = GetSlot(i); - if(def && GetNumRefs(i) == 0) - RemoveTxdSlot(i); - } -} - -int -CTxdStore::AddTxdSlot(const char *name) -{ - TxdDef *def = ms_pTxdPool->New(); - assert(def); - def->texDict = nil; - def->refCount = 0; - strcpy(def->name, name); - return ms_pTxdPool->GetJustIndex(def); -} - -void -CTxdStore::RemoveTxdSlot(int slot) -{ - TxdDef *def = GetSlot(slot); - if(def->texDict) - RwTexDictionaryDestroy(def->texDict); - ms_pTxdPool->Delete(def); -} - -int -CTxdStore::FindTxdSlot(const char *name) -{ - char *defname; - int size = ms_pTxdPool->GetSize(); - for(int i = 0; i < size; i++){ - defname = GetTxdName(i); - if(defname && !CGeneral::faststricmp(defname, name)) - return i; - } - return -1; -} - -char* -CTxdStore::GetTxdName(int slot) -{ - TxdDef *def = GetSlot(slot); - return def ? def->name : nil; -} - -void -CTxdStore::PushCurrentTxd(void) -{ - ms_pStoredTxd = RwTexDictionaryGetCurrent(); -} - -void -CTxdStore::PopCurrentTxd(void) -{ - RwTexDictionarySetCurrent(ms_pStoredTxd); - ms_pStoredTxd = nil; -} - -void -CTxdStore::SetCurrentTxd(int slot) -{ - TxdDef *def = GetSlot(slot); - if(def) - RwTexDictionarySetCurrent(def->texDict); -} - -void -CTxdStore::Create(int slot) -{ - GetSlot(slot)->texDict = RwTexDictionaryCreate(); -} - -int -CTxdStore::GetNumRefs(int slot) -{ - return GetSlot(slot)->refCount; -} - -void -CTxdStore::AddRef(int slot) -{ - GetSlot(slot)->refCount++; -} - -void -CTxdStore::RemoveRef(int slot) -{ - if(--GetSlot(slot)->refCount <= 0) - CStreaming::RemoveModel(slot + STREAM_OFFSET_TXD); -} - -void -CTxdStore::RemoveRefWithoutDelete(int slot) -{ - GetSlot(slot)->refCount--; -} - -bool -CTxdStore::LoadTxd(int slot, RwStream *stream) -{ - TxdDef *def = GetSlot(slot); - - if(RwStreamFindChunk(stream, rwID_TEXDICTIONARY, nil, nil)){ - def->texDict = RwTexDictionaryGtaStreamRead(stream); - return def->texDict != nil; - } - printf("Failed to load TXD\n"); - return false; -} - -bool -CTxdStore::LoadTxd(int slot, const char *filename) -{ - RwStream *stream; - bool ret; - - ret = false; - _rwD3D8TexDictionaryEnableRasterFormatConversion(true); - do - stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename); - while(stream == nil); - ret = LoadTxd(slot, stream); - RwStreamClose(stream, nil); - return ret; -} - -bool -CTxdStore::StartLoadTxd(int slot, RwStream *stream) -{ - TxdDef *def = GetSlot(slot); - if(RwStreamFindChunk(stream, rwID_TEXDICTIONARY, nil, nil)){ - def->texDict = RwTexDictionaryGtaStreamRead1(stream); - return def->texDict != nil; - }else{ - printf("Failed to load TXD\n"); - return false; - } -} - -bool -CTxdStore::FinishLoadTxd(int slot, RwStream *stream) -{ - TxdDef *def = GetSlot(slot); - def->texDict = RwTexDictionaryGtaStreamRead2(stream, def->texDict); - return def->texDict != nil; -} - -void -CTxdStore::RemoveTxd(int slot) -{ - TxdDef *def = GetSlot(slot); - if(def->texDict) - RwTexDictionaryDestroy(def->texDict); - def->texDict = nil; -} - -STARTPATCHES - InjectHook(0x527440, CTxdStore::Initialise, PATCH_JUMP); - InjectHook(0x527470, CTxdStore::Shutdown, PATCH_JUMP); - InjectHook(0x527490, CTxdStore::GameShutdown, PATCH_JUMP); - InjectHook(0x5274E0, CTxdStore::AddTxdSlot, PATCH_JUMP); - InjectHook(0x5275D0, CTxdStore::FindTxdSlot, PATCH_JUMP); - InjectHook(0x527590, CTxdStore::GetTxdName, PATCH_JUMP); - InjectHook(0x527900, CTxdStore::PushCurrentTxd, PATCH_JUMP); - InjectHook(0x527910, CTxdStore::PopCurrentTxd, PATCH_JUMP); - InjectHook(0x5278C0, CTxdStore::SetCurrentTxd, PATCH_JUMP); - InjectHook(0x527830, CTxdStore::Create, PATCH_JUMP); - InjectHook(0x527A00, CTxdStore::GetNumRefs, PATCH_JUMP); - InjectHook(0x527930, CTxdStore::AddRef, PATCH_JUMP); - InjectHook(0x527970, CTxdStore::RemoveRef, PATCH_JUMP); - InjectHook(0x5279C0, CTxdStore::RemoveRefWithoutDelete, PATCH_JUMP); - InjectHook(0x527700, (bool (*)(int, RwStream*))CTxdStore::LoadTxd, PATCH_JUMP); - InjectHook(0x5276B0, (bool (*)(int, const char*))CTxdStore::LoadTxd, PATCH_JUMP); - InjectHook(0x527770, CTxdStore::StartLoadTxd, PATCH_JUMP); - InjectHook(0x5277E0, CTxdStore::FinishLoadTxd, PATCH_JUMP); - InjectHook(0x527870, CTxdStore::RemoveTxd, PATCH_JUMP); -ENDPATCHES diff --git a/src/core/TxdStore.h b/src/core/TxdStore.h deleted file mode 100644 index 12ac708f..00000000 --- a/src/core/TxdStore.h +++ /dev/null @@ -1,44 +0,0 @@ -#pragma once - -#include "templates.h" - -struct TxdDef { - RwTexDictionary *texDict; - int refCount; - char name[20]; -}; - -class CTxdStore -{ - static CPool<TxdDef,TxdDef> *&ms_pTxdPool; - static RwTexDictionary *&ms_pStoredTxd; -public: - static void Initialise(void); - static void Shutdown(void); - static void GameShutdown(void); - static int AddTxdSlot(const char *name); - static void RemoveTxdSlot(int slot); - static int FindTxdSlot(const char *name); - static char *GetTxdName(int slot); - static void PushCurrentTxd(void); - static void PopCurrentTxd(void); - static void SetCurrentTxd(int slot); - static void Create(int slot); - static int GetNumRefs(int slot); - static void AddRef(int slot); - static void RemoveRef(int slot); - static void RemoveRefWithoutDelete(int slot); - static bool LoadTxd(int slot, RwStream *stream); - static bool LoadTxd(int slot, const char *filename); - static bool StartLoadTxd(int slot, RwStream *stream); - static bool FinishLoadTxd(int slot, RwStream *stream); - static void RemoveTxd(int slot); - - static TxdDef *GetSlot(int slot) { - assert(slot >= 0); - assert(ms_pTxdPool); - assert(slot < ms_pTxdPool->GetSize()); - return ms_pTxdPool->GetSlot(slot); - } - static bool isTxdLoaded(int slot); -}; diff --git a/src/core/World.cpp b/src/core/World.cpp index b4ae9346..313b958a 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -21,7 +21,7 @@ #include "Population.h" #include "Fire.h" -CColPoint *gaTempSphereColPoints = (CColPoint*)0x6E64C0; // [32] +CColPoint gaTempSphereColPoints[MAX_COLLISION_POINTS]; CPtrList *CWorld::ms_bigBuildingsList = (CPtrList*)0x6FAB60; CPtrList &CWorld::ms_listMovingEntityPtrs = *(CPtrList*)0x8F433C; @@ -29,7 +29,7 @@ CSector (*CWorld::ms_aSectors)[NUMSECTORS_X] = (CSector (*)[NUMSECTORS_Y])0x6656 uint16 &CWorld::ms_nCurrentScanCode = *(uint16*)0x95CC64; uint8 &CWorld::PlayerInFocus = *(uint8 *)0x95CD61; -CPlayerInfo (&CWorld::Players)[NUMPLAYERS] = *(CPlayerInfo (*)[NUMPLAYERS])*(uintptr*)0x9412F0; +CPlayerInfo CWorld::Players[NUMPLAYERS]; bool &CWorld::bNoMoreCollisionTorque = *(bool*)0x95CDCC; CEntity *&CWorld::pIgnoreEntity = *(CEntity**)0x8F6494; bool &CWorld::bIncludeDeadPeds = *(bool*)0x95CD8F; diff --git a/src/core/World.h b/src/core/World.h index 0ee3fdda..d3f1e2d5 100644 --- a/src/core/World.h +++ b/src/core/World.h @@ -61,7 +61,7 @@ class CWorld public: static uint8 &PlayerInFocus; - static CPlayerInfo (&Players)[NUMPLAYERS]; + static CPlayerInfo Players[NUMPLAYERS]; static CEntity *&pIgnoreEntity; static bool &bIncludeDeadPeds; static bool &bNoMoreCollisionTorque; @@ -146,7 +146,7 @@ public: static void UseDetonator(CEntity *); }; -extern CColPoint *gaTempSphereColPoints; +extern CColPoint gaTempSphereColPoints[MAX_COLLISION_POINTS]; class CPlayerPed; class CVehicle; diff --git a/src/core/common.h b/src/core/common.h index 9b897cca..7688b182 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -74,9 +74,11 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w) } +#ifndef RWLIBS // little hack extern void **rwengine; #define RwEngineInstance (*rwengine) +#endif #include "skeleton.h" #include "Draw.h" @@ -107,10 +109,8 @@ extern void **rwengine; #ifdef ASPECT_RATIO_SCALE #define SCREEN_SCALE_AR(a) ((a) * DEFAULT_ASPECT_RATIO / SCREEN_ASPECT_RATIO) -#define SCREEN_SCALE_AR2(a) ((a) / (DEFAULT_ASPECT_RATIO / SCREEN_ASPECT_RATIO)) #else #define SCREEN_SCALE_AR(a) (a) -#define SCREEN_SCALE_AR2(a) (a) #endif #include "maths.h" diff --git a/src/core/config.h b/src/core/config.h index 8dea3216..f7fde579 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -87,6 +87,7 @@ enum Config { NUMSCRIPTEDPICKUPS = 16, NUMPICKUPS = NUMGENERALPICKUPS + NUMSCRIPTEDPICKUPS, NUMCOLLECTEDPICKUPS = 20, + NUMPACMANPICKUPS = 256, NUMEVENTS = 64, NUM_CARGENS = 160, @@ -192,7 +193,7 @@ enum Config { // Pad #define XINPUT #define KANGAROO_CHEAT -#define REGISTER_START_BUTTON // currently only in menu sadly. resumes the game +#define REGISTER_START_BUTTON // Hud, frontend and radar #define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios @@ -200,6 +201,9 @@ enum Config { #define PS2_SAVE_DIALOG // PS2 style save dialog with transparent black box // #define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc. #define MENU_MAP // VC-like menu map. Make sure you have new menu.txd +#define SCROLLABLE_STATS_PAGE // only draggable by mouse atm +#define TRIANGLE_BACK_BUTTON +// #define CIRCLE_BACK_BUTTON // Script #define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default diff --git a/src/core/main.cpp b/src/core/main.cpp index 02f7d523..b028b5fb 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -1,8 +1,7 @@ #include "common.h" #include "rpmatfx.h" -#include "rpskin.h" #include "rphanim.h" -#include "rtbmp.h" +#include "rpskin.h" #include "patcher.h" #include "main.h" #include "CdStream.h" @@ -54,10 +53,12 @@ #include "Frontend.h" #include "AnimViewer.h" #include "Script.h" +#include "PathFind.h" #include "Debug.h" #include "Console.h" #include "timebars.h" #include "GenericGameStorage.h" +#include "SceneEdit.h" GlobalScene &Scene = *(GlobalScene*)0x726768; @@ -690,14 +691,14 @@ DisplayGameDebugText() CFont::SetPropOn(); CFont::SetBackgroundOff(); CFont::SetFontStyle(FONT_BANK); - CFont::SetScale(SCREEN_STRETCH_X(0.5f), SCREEN_STRETCH_Y(0.5f)); + CFont::SetScale(SCREEN_SCALE_X(0.5f), SCREEN_SCALE_Y(0.5f)); CFont::SetCentreOff(); CFont::SetRightJustifyOff(); CFont::SetWrapx(SCREEN_WIDTH); CFont::SetJustifyOff(); CFont::SetBackGroundOnlyTextOff(); CFont::SetColor(CRGBA(255, 108, 0, 255)); - CFont::PrintString(10.0f, 10.0f, ver); + CFont::PrintString(SCREEN_SCALE_X(10.0f), SCREEN_SCALE_Y(10.0f), ver); FrameSamples++; FramesPerSecondCounter += 1000.0f / (CTimer::GetTimeStepNonClippedInSeconds() * 1000.0f); @@ -748,6 +749,7 @@ DisplayGameDebugText() AsciiToUnicode(str, ustr); + // Let's not scale those numbers, they look better that way :eyes: CFont::SetPropOff(); CFont::SetBackgroundOff(); CFont::SetScale(0.7f, 1.5f); @@ -788,8 +790,11 @@ void RenderDebugShit(void) { CTheScripts::RenderTheScriptDebugLines(); +#ifndef FINAL if(gbShowCollisionLines) CRenderer::RenderCollisionLines(); + ThePaths.DisplayPathData(); +#endif } void @@ -860,11 +865,9 @@ Render2dStuff(void) MusicManager.DisplayRadioStationName(); TheConsole.Display(); -/* if(CSceneEdit::m_bEditOn) CSceneEdit::Draw(); else -*/ CHud::Draw(); CUserDisplay::OnscnTimer.ProcessForDisplay(); CMessages::Display(); diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 6eae8685..5d76d642 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -21,10 +21,17 @@ #include "Particle.h" #include "Console.h" #include "Debug.h" +#include "Hud.h" +#include "SceneEdit.h" +#include "Pad.h" #include <list> +#ifndef RWLIBS void **rwengine = *(void***)0x5A10E1; +#else +extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list _ArgList); +#endif DebugMenuAPI gDebugMenuAPI; @@ -145,19 +152,6 @@ SpawnCar(int id) } static void -LetThemFollowYou(void) { - CPed *player = (CPed*) FindPlayerPed(); - for (int i = 0; i < player->m_numNearPeds; i++) { - CPed *nearPed = player->m_nearPeds[i]; - if (nearPed && !nearPed->IsPlayer()) { - nearPed->SetObjective(OBJECTIVE_FOLLOW_PED_IN_FORMATION, (void*)player); - nearPed->m_pedFormation = (eFormation)(1 + (rand() & 7)); - nearPed->bScriptObjectiveCompleted = false; - } - } -} - -static void FixCar(void) { CVehicle *veh = FindPlayerVehicle(); @@ -337,7 +331,10 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Spawn", "Spawn Dodo", [](){ SpawnCar(MI_DODO); }); DebugMenuAddCmd("Spawn", "Spawn Rhino", [](){ SpawnCar(MI_RHINO); }); DebugMenuAddCmd("Spawn", "Spawn Firetruck", [](){ SpawnCar(MI_FIRETRUCK); }); + DebugMenuAddCmd("Spawn", "Spawn Predator", [](){ SpawnCar(MI_PREDATOR); }); + DebugMenuAddVarBool8("Debug", "Draw hud", (int8*)&CHud::m_Wants_To_Draw_Hud, nil); + DebugMenuAddVarBool8("Debug", "Edit on", (int8*)&CSceneEdit::m_bEditOn, nil); DebugMenuAddVar("Debug", "Engine Status", &engineStatus, nil, 1, 0, 226, nil); DebugMenuAddCmd("Debug", "Set Engine Status", SetEngineStatus); DebugMenuAddCmd("Debug", "Fix Car", FixCar); @@ -350,6 +347,9 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Debug", "Catalina Fly Away", CHeli::MakeCatalinaHeliFlyAway); DebugMenuAddVarBool8("Debug", "Script Heli On", (int8*)0x95CD43, nil); + DebugMenuAddVarBool8("Debug", "Show Ped Paths", (int8*)&gbShowPedPaths, nil); + DebugMenuAddVarBool8("Debug", "Show Car Paths", (int8*)&gbShowCarPaths, nil); + DebugMenuAddVarBool8("Debug", "Show Car Path Links", (int8*)&gbShowCarPathsLinks, nil); DebugMenuAddVarBool8("Debug", "Show Ped Road Groups", (int8*)&gbShowPedRoadGroups, nil); DebugMenuAddVarBool8("Debug", "Show Car Road Groups", (int8*)&gbShowCarRoadGroups, nil); DebugMenuAddVarBool8("Debug", "Show Collision Lines", (int8*)&gbShowCollisionLines, nil); @@ -359,8 +359,6 @@ DebugMenuPopulate(void) DebugMenuAddVarBool8("Debug", "Don't render Peds", (int8*)&gbDontRenderPeds, nil); DebugMenuAddVarBool8("Debug", "Don't render Vehicles", (int8*)&gbDontRenderVehicles, nil); DebugMenuAddVarBool8("Debug", "Don't render Objects", (int8*)&gbDontRenderObjects, nil); - - DebugMenuAddCmd("Debug", "Make peds follow you in formation", LetThemFollowYou); #ifdef TOGGLEABLE_BETA_FEATURES DebugMenuAddVarBool8("Debug", "Toggle banned particles", (int8*)&CParticle::bEnableBannedParticles, nil); DebugMenuAddVarBool8("Debug", "Toggle popping heads on headshot", (int8*)&CPed::bPopHeadsOnHeadshot, nil); diff --git a/src/core/rw.cpp b/src/core/rw.cpp deleted file mode 100644 index 52bcf5bb..00000000 --- a/src/core/rw.cpp +++ /dev/null @@ -1,415 +0,0 @@ -#include "common.h" -#include "patcher.h" -#include "rwcore.h" -#include "rpworld.h" -#include "rpmatfx.h" -#include "rpskin.h" -#include "rphanim.h" -#include "rtbmp.h" - -typedef RwV3d *(*rwVectorsMultFn) (RwV3d * pointsOut, - const RwV3d * pointsIn, - RwInt32 numPoints, - const RwMatrix * matrix); - - -WRAPPER void _rwObjectHasFrameSetFrame(void* object, RwFrame* frame) { EAXJMP(0x5BC950); } -WRAPPER RpAtomic* AtomicDefaultRenderCallBack(RpAtomic* atomic) { EAXJMP(0x59E690); } -WRAPPER void _rpAtomicResyncInterpolatedSphere(RpAtomic* atomic) { EAXJMP(0x59E6C0); } -WRAPPER RwSphere const* RpAtomicGetWorldBoundingSphere(RpAtomic* atomic) { EAXJMP(0x59E800); } -WRAPPER RwInt32 RpClumpGetNumAtomics(RpClump* clump) { EAXJMP(0x59ED50); } -WRAPPER RpClump* RpClumpRender(RpClump* clump) { EAXJMP(0x59ED80); } -WRAPPER RpClump* RpClumpForAllAtomics(RpClump* clump, RpAtomicCallBack callback, void* pData) { EAXJMP(0x59EDD0); } -WRAPPER RpClump* RpClumpForAllCameras(RpClump* clump, RwCameraCallBack callback, void* pData) { EAXJMP(0x59EE10); } -WRAPPER RpClump* RpClumpForAllLights(RpClump* clump, RpLightCallBack callback, void* pData) { EAXJMP(0x59EE60); } -WRAPPER RpAtomic* RpAtomicCreate() { EAXJMP(0x59EEB0); } -WRAPPER RpAtomic* RpAtomicSetGeometry(RpAtomic* atomic, RpGeometry* geometry, RwUInt32 flags) { EAXJMP(0x59EFA0); } -WRAPPER RwBool RpAtomicDestroy(RpAtomic* atomic) { EAXJMP(0x59F020); } -WRAPPER RpAtomic* RpAtomicClone(RpAtomic* atomic) { EAXJMP(0x59F0A0); } -WRAPPER RpClump* RpClumpClone(RpClump* clump) { EAXJMP(0x59F1B0); } -WRAPPER RpClump* RpClumpCreate() { EAXJMP(0x59F490); } -WRAPPER RwBool RpClumpDestroy(RpClump* clump) { EAXJMP(0x59F500); } -WRAPPER RpClump* RpClumpAddAtomic(RpClump* clump, RpAtomic* atomic) { EAXJMP(0x59F680); } -WRAPPER RpClump* RpClumpRemoveAtomic(RpClump* clump, RpAtomic* atomic) { EAXJMP(0x59F6B0); } -WRAPPER RpClump* RpClumpRemoveLight(RpClump* clump, RpLight* light) { EAXJMP(0x59F6E0); } -WRAPPER RpClump* RpClumpStreamRead(RwStream* stream) { EAXJMP(0x59FC50); } -WRAPPER RwInt32 RpAtomicRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A0510); } -WRAPPER RwInt32 RpClumpRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A0540); } -WRAPPER RwInt32 RpAtomicRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5A0570); } -WRAPPER RwInt32 RpAtomicSetStreamAlwaysCallBack(RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB) { EAXJMP(0x5A05A0); } -WRAPPER RwInt32 RpAtomicSetStreamRightsCallBack(RwUInt32 pluginID, RwPluginDataChunkRightsCallBack rightsCB) { EAXJMP(0x5A05C0); } -WRAPPER RwInt32 RpAtomicGetPluginOffset(RwUInt32 pluginID) { EAXJMP(0x5A05E0); } -WRAPPER RpAtomic* RpAtomicSetFrame(RpAtomic* atomic, RwFrame* frame) { EAXJMP(0x5A0600); } -WRAPPER RwInt32 RwEngineRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor initCB, RwPluginObjectDestructor termCB) { EAXJMP(0x5A0DC0); } -WRAPPER RwInt32 RwEngineGetPluginOffset(RwUInt32 pluginID) { EAXJMP(0x5A0DF0); } -WRAPPER RwInt32 RwEngineGetNumSubSystems() { EAXJMP(0x5A0E10); } -WRAPPER RwSubSystemInfo* RwEngineGetSubSystemInfo(RwSubSystemInfo* subSystemInfo, RwInt32 subSystemIndex) { EAXJMP(0x5A0E40); } -WRAPPER RwInt32 RwEngineGetCurrentSubSystem() { EAXJMP(0x5A0E70); } -WRAPPER RwBool RwEngineSetSubSystem(RwInt32 subSystemIndex) { EAXJMP(0x5A0EA0); } -WRAPPER RwInt32 RwEngineGetNumVideoModes() { EAXJMP(0x5A0ED0); } -WRAPPER RwVideoMode* RwEngineGetVideoModeInfo(RwVideoMode* modeinfo, RwInt32 modeIndex) { EAXJMP(0x5A0F00); } -WRAPPER RwInt32 RwEngineGetCurrentVideoMode() { EAXJMP(0x5A0F30); } -WRAPPER RwBool RwEngineSetVideoMode(RwInt32 modeIndex) { EAXJMP(0x5A0F60); } -WRAPPER RwBool RwEngineStop() { EAXJMP(0x5A0F90); } -WRAPPER RwBool RwEngineStart() { EAXJMP(0x5A0FE0); } -WRAPPER RwBool RwEngineClose() { EAXJMP(0x5A1070); } -WRAPPER RwBool RwEngineOpen(RwEngineOpenParams* initParams) { EAXJMP(0x5A10E0); } -WRAPPER RwBool RwEngineTerm() { EAXJMP(0x5A1290); } -WRAPPER RwBool RwEngineInit(RwMemoryFunctions* memFuncs, RwUInt32 initFlags, RwUInt32 resArenaSize) { EAXJMP(0x5A12D0); } -WRAPPER void* _rwFrameOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A15E0); } -WRAPPER void* _rwFrameClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A1650); } -WRAPPER RwFrame* _rwFrameCloneAndLinkClones(RwFrame* root) { EAXJMP(0x5A1690); } -WRAPPER RwFrame* _rwFramePurgeClone(RwFrame* root) { EAXJMP(0x5A1880); } -WRAPPER RwBool RwFrameDirty(RwFrame const* frame) { EAXJMP(0x5A1930); } -WRAPPER void _rwFrameInit(RwFrame* frame) { EAXJMP(0x5A1950); } -WRAPPER RwFrame* RwFrameCreate() { EAXJMP(0x5A1A00); } -WRAPPER RwBool RwFrameDestroy(RwFrame* frame) { EAXJMP(0x5A1A30); } -WRAPPER RwBool RwFrameDestroyHierarchy(RwFrame* frame) { EAXJMP(0x5A1BF0); } -WRAPPER RwFrame* RwFrameUpdateObjects(RwFrame* frame) { EAXJMP(0x5A1C60); } -WRAPPER RwMatrix* RwFrameGetLTM(RwFrame* frame) { EAXJMP(0x5A1CE0); } -WRAPPER RwFrame* RwFrameAddChild(RwFrame* parent, RwFrame* child) { EAXJMP(0x5A1D00); } -WRAPPER RwFrame* RwFrameRemoveChild(RwFrame* child) { EAXJMP(0x5A1ED0); } -WRAPPER RwFrame* RwFrameForAllChildren(RwFrame* frame, RwFrameCallBack callBack, void* data) { EAXJMP(0x5A1FC0); } -WRAPPER RwFrame* RwFrameTranslate(RwFrame* frame, RwV3d const* v, RwOpCombineType combine) { EAXJMP(0x5A2000); } -WRAPPER RwFrame* RwFrameScale(RwFrame* frame, RwV3d const* v, RwOpCombineType combine) { EAXJMP(0x5A20A0); } -WRAPPER RwFrame* RwFrameTransform(RwFrame* frame, RwMatrix const* m, RwOpCombineType combine) { EAXJMP(0x5A2140); } -WRAPPER RwFrame* RwFrameRotate(RwFrame* frame, RwV3d const* axis, RwReal angle, RwOpCombineType combine) { EAXJMP(0x5A21E0); } -WRAPPER RwFrame* RwFrameSetIdentity(RwFrame* frame) { EAXJMP(0x5A2280); } -WRAPPER RwFrame* RwFrameForAllObjects(RwFrame* frame, RwObjectCallBack callBack, void* data) { EAXJMP(0x5A2340); } -WRAPPER RwInt32 RwFrameRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A2380); } -WRAPPER RwBool _rwMatrixSetMultFn(rwMatrixMultFn multMat) { EAXJMP(0x5A23B0); } -WRAPPER RwReal _rwMatrixDeterminant(RwMatrix const* matrix) { EAXJMP(0x5A2520); } -WRAPPER RwReal _rwMatrixOrthogonalError(RwMatrix const* matrix) { EAXJMP(0x5A2570); } -WRAPPER RwReal _rwMatrixNormalError(RwMatrix const* matrix) { EAXJMP(0x5A25D0); } -WRAPPER RwReal _rwMatrixIdentityError(RwMatrix const* matrix) { EAXJMP(0x5A2660); } -WRAPPER void* _rwMatrixClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A2730); } -WRAPPER void* _rwMatrixOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A2770); } -WRAPPER RwMatrix* RwMatrixOptimize(RwMatrix* matrix, RwMatrixTolerance const* tolerance) { EAXJMP(0x5A2820); } -WRAPPER RwMatrix* RwMatrixUpdate(RwMatrix* matrix) { EAXJMP(0x5A28E0); } -WRAPPER RwMatrix* RwMatrixMultiply(RwMatrix* matrixOut, RwMatrix const* MatrixIn1, RwMatrix const* matrixIn2) { EAXJMP(0x5A28F0); } -WRAPPER RwMatrix* RwMatrixRotateOneMinusCosineSine(RwMatrix* matrix, RwV3d const* unitAxis, RwReal oneMinusCosine, RwReal sine, RwOpCombineType combineOp) { EAXJMP(0x5A2960); } -WRAPPER RwMatrix* RwMatrixRotate(RwMatrix* matrix, RwV3d const* axis, RwReal angle, RwOpCombineType combineOp) { EAXJMP(0x5A2BF0); } -WRAPPER RwMatrix* RwMatrixInvert(RwMatrix* matrixOut, RwMatrix const* matrixIn) { EAXJMP(0x5A2C90); } -WRAPPER RwMatrix* RwMatrixScale(RwMatrix* matrix, RwV3d const* scale, RwOpCombineType combineOp) { EAXJMP(0x5A2EE0); } -WRAPPER RwMatrix* RwMatrixTranslate(RwMatrix* matrix, RwV3d const* translation, RwOpCombineType combineOp) { EAXJMP(0x5A3070); } -WRAPPER RwMatrix* RwMatrixTransform(RwMatrix* matrix, RwMatrix const* transform, RwOpCombineType combineOp) { EAXJMP(0x5A31C0); } -WRAPPER RwBool RwMatrixDestroy(RwMatrix* mpMat) { EAXJMP(0x5A3300); } -WRAPPER RwMatrix* RwMatrixCreate() { EAXJMP(0x5A3330); } -WRAPPER RwBool _rwVectorSetMultFn(rwVectorMultFn multPoint, rwVectorsMultFn multPoints, rwVectorMultFn multVector, rwVectorsMultFn multVectors) { EAXJMP(0x5A3450); } -WRAPPER RwReal _rwV3dNormalize(RwV3d* out, RwV3d const* in) { EAXJMP(0x5A3600); } -WRAPPER RwReal RwV3dLength(RwV3d const* in) { EAXJMP(0x5A36A0); } -WRAPPER RwReal _rwSqrt(RwReal const num) { EAXJMP(0x5A3710); } -WRAPPER RwReal _rwInvSqrt(RwReal const num) { EAXJMP(0x5A3770); } -WRAPPER RwV3d* RwV3dTransformPoints(RwV3d* pointsOut, RwV3d const* pointsIn, RwInt32 numPoints, RwMatrix const* matrix) { EAXJMP(0x5A37D0); } -WRAPPER RwV3d* RwV3dTransformVectors(RwV3d* vectorsOut, RwV3d const* vectorsIn, RwInt32 numPoints, RwMatrix const* matrix) { EAXJMP(0x5A37E0); } -WRAPPER void* _rwVectorClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A37F0); } -WRAPPER void* _rwVectorOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A3860); } -WRAPPER RwUInt32 RwStreamRead(RwStream* stream, void* buffer, RwUInt32 length) { EAXJMP(0x5A3AD0); } -WRAPPER RwStream* RwStreamWrite(RwStream* stream, void const* buffer, RwUInt32 length) { EAXJMP(0x5A3C30); } -WRAPPER RwStream* RwStreamSkip(RwStream* stream, RwUInt32 offset) { EAXJMP(0x5A3DF0); } -WRAPPER RwBool RwStreamClose(RwStream* stream, void* pData) { EAXJMP(0x5A3F10); } -WRAPPER RwStream* RwStreamOpen(RwStreamType type, RwStreamAccessType accessType, void const* pData) { EAXJMP(0x5A3FE0); } -WRAPPER RwReal RwIm2DGetNearScreenZ() { EAXJMP(0x5A43A0); } -WRAPPER RwReal RwIm2DGetFarScreenZ() { EAXJMP(0x5A43B0); } -WRAPPER RwBool RwRenderStateSet(RwRenderState state, void* value) { EAXJMP(0x5A43C0); } -WRAPPER RwBool RwRenderStateGet(RwRenderState state, void* value) { EAXJMP(0x5A4410); } -WRAPPER RwBool RwIm2DRenderLine(RwIm2DVertex* vertices, RwInt32 numVertices, RwInt32 vert1, RwInt32 vert2) { EAXJMP(0x5A4420); } -WRAPPER RwBool RwIm2DRenderPrimitive(RwPrimitiveType primType, RwIm2DVertex* vertices, RwInt32 numVertices) { EAXJMP(0x5A4430); } -WRAPPER RwBool RwIm2DRenderIndexedPrimitive(RwPrimitiveType primType, RwIm2DVertex* vertices, RwInt32 numVertices, RwImVertexIndex* indices, RwInt32 numIndices) { EAXJMP(0x5A4440); } -WRAPPER RwCamera* RwCameraEndUpdate(RwCamera* camera) { EAXJMP(0x5A5020); } -WRAPPER RwCamera* RwCameraBeginUpdate(RwCamera* camera) { EAXJMP(0x5A5030); } -WRAPPER RwCamera* RwCameraSetViewOffset(RwCamera* camera, RwV2d const* offset) { EAXJMP(0x5A5040); } -WRAPPER RwCamera* RwCameraSetNearClipPlane(RwCamera* camera, RwReal nearClip) { EAXJMP(0x5A5070); } -WRAPPER RwCamera* RwCameraSetFarClipPlane(RwCamera* camera, RwReal farClip) { EAXJMP(0x5A5140); } -WRAPPER RwFrustumTestResult RwCameraFrustumTestSphere(RwCamera const* camera, RwSphere const* sphere) { EAXJMP(0x5A5170); } -WRAPPER RwCamera* RwCameraClear(RwCamera* camera, RwRGBA* colour, RwInt32 clearMode) { EAXJMP(0x5A51E0); } -WRAPPER RwCamera* RwCameraShowRaster(RwCamera* camera, void* pDev, RwUInt32 flags) { EAXJMP(0x5A5210); } -WRAPPER RwCamera* RwCameraSetProjection(RwCamera* camera, RwCameraProjection projection) { EAXJMP(0x5A5240); } -WRAPPER RwCamera* RwCameraSetViewWindow(RwCamera* camera, RwV2d const* viewWindow) { EAXJMP(0x5A52B0); } -WRAPPER RwInt32 RwCameraRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A52F0); } -WRAPPER RwBool RwCameraDestroy(RwCamera* camera) { EAXJMP(0x5A5320); } -WRAPPER RwCamera* RwCameraCreate() { EAXJMP(0x5A5360); } -WRAPPER RwBool RwTextureSetMipmapping(RwBool enable) { EAXJMP(0x5A7100); } -WRAPPER RwBool RwTextureGetMipmapping() { EAXJMP(0x5A7120); } -WRAPPER RwBool RwTextureSetAutoMipmapping(RwBool enable) { EAXJMP(0x5A7130); } -WRAPPER RwBool RwTextureGetAutoMipmapping() { EAXJMP(0x5A7150); } -WRAPPER RwTexDictionary* RwTexDictionaryCreate() { EAXJMP(0x5A7160); } -WRAPPER RwBool RwTexDictionaryDestroy(RwTexDictionary* dict) { EAXJMP(0x5A7200); } -WRAPPER RwTexDictionary const* RwTexDictionaryForAllTextures(RwTexDictionary const* dict, RwTextureCallBack fpCallBack, void* pData) { EAXJMP(0x5A7290); } -WRAPPER RwTexture* RwTextureCreate(RwRaster* raster) { EAXJMP(0x5A72D0); } -WRAPPER RwBool RwTextureDestroy(RwTexture* texture) { EAXJMP(0x5A7330); } -WRAPPER RwTexture* RwTextureSetName(RwTexture* texture, RwChar const* name) { EAXJMP(0x5A73B0); } -WRAPPER RwTexture* RwTextureSetMaskName(RwTexture* texture, RwChar const* maskName) { EAXJMP(0x5A7420); } -WRAPPER RwTexture* RwTexDictionaryAddTexture(RwTexDictionary* dict, RwTexture* texture) { EAXJMP(0x5A7490); } -WRAPPER RwTexture* RwTexDictionaryFindNamedTexture(RwTexDictionary* dict, RwChar const* name) { EAXJMP(0x5A74D0); } -WRAPPER RwTexDictionary* RwTexDictionarySetCurrent(RwTexDictionary* dict) { EAXJMP(0x5A7550); } -WRAPPER RwTexDictionary* RwTexDictionaryGetCurrent() { EAXJMP(0x5A7570); } -WRAPPER RwTexture* RwTextureRead(RwChar const* name, RwChar const* maskName) { EAXJMP(0x5A7580); } -WRAPPER RwBool RwTextureRasterGenerateMipmaps(RwRaster* raster, RwImage* image) { EAXJMP(0x5A7780); } -WRAPPER RwImage* RwImageCreate(RwInt32 width, RwInt32 height, RwInt32 depth) { EAXJMP(0x5A9120); } -WRAPPER RwBool RwImageDestroy(RwImage* image) { EAXJMP(0x5A9180); } -WRAPPER RwImage* RwImageAllocatePixels(RwImage* image) { EAXJMP(0x5A91E0); } -WRAPPER RwImage* RwImageFreePixels(RwImage* image) { EAXJMP(0x5A92A0); } -WRAPPER RwImage* RwImageMakeMask(RwImage* image) { EAXJMP(0x5A92D0); } -WRAPPER RwImage* RwImageApplyMask(RwImage* image, RwImage const* mask) { EAXJMP(0x5A93A0); } -WRAPPER RwChar const* RwImageSetPath(RwChar const* path) { EAXJMP(0x5A9750); } -WRAPPER RwImage* RwImageRead(RwChar const* imageName) { EAXJMP(0x5A9810); } -WRAPPER RwChar const* RwImageFindFileType(RwChar const* imageName) { EAXJMP(0x5A9B40); } -WRAPPER RwImage* RwImageReadMaskedImage(RwChar const* imageName, RwChar const* maskname) { EAXJMP(0x5A9C10); } -WRAPPER RwImage* RwImageCopy(RwImage* destImage, RwImage const* sourceImage) { EAXJMP(0x5A9F50); } -WRAPPER RwImage* RwImageGammaCorrect(RwImage* image) { EAXJMP(0x5AA130); } -WRAPPER RwBool RwImageSetGamma(RwReal gammaValue) { EAXJMP(0x5AA2C0); } -WRAPPER RwStream* _rwStreamWriteVersionedChunkHeader(RwStream* stream, RwInt32 type, RwInt32 size, RwUInt32 version, RwUInt32 buildNum) { EAXJMP(0x5AA4E0); } -WRAPPER RwBool RwStreamFindChunk(RwStream* stream, RwUInt32 type, RwUInt32* lengthOut, RwUInt32* versionOut) { EAXJMP(0x5AA540); } -WRAPPER void* RwMemLittleEndian32(void* mem, RwUInt32 size) { EAXJMP(0x5AA640); } -WRAPPER void* RwMemNative32(void* mem, RwUInt32 size) { EAXJMP(0x5AA650); } -WRAPPER void* RwMemFloat32ToReal(void* mem, RwUInt32 size) { EAXJMP(0x5AA660); } -WRAPPER RwStream* RwStreamWriteReal(RwStream* stream, RwReal const* reals, RwUInt32 numBytes) { EAXJMP(0x5AA680); } -WRAPPER RwStream* RwStreamWriteInt32(RwStream* stream, RwInt32 const* ints, RwUInt32 numBytes) { EAXJMP(0x5AA720); } -WRAPPER RwStream* RwStreamReadReal(RwStream* stream, RwReal* reals, RwUInt32 numBytes) { EAXJMP(0x5AA740); } -WRAPPER RwStream* RwStreamReadInt32(RwStream* stream, RwInt32* ints, RwUInt32 numBytes) { EAXJMP(0x5AA7B0); } -WRAPPER RwUInt32 RwTextureStreamGetSize(RwTexture const* texture) { EAXJMP(0x5AA800); } -WRAPPER RwTexture const* RwTextureStreamWrite(RwTexture const* texture, RwStream* stream) { EAXJMP(0x5AA870); } -WRAPPER RwTexture* RwTextureStreamRead(RwStream* stream) { EAXJMP(0x5AAA40); } -WRAPPER RwTexDictionary const* RwTexDictionaryStreamWrite(RwTexDictionary const* texDict, RwStream* stream) { EAXJMP(0x5AB020); } -WRAPPER RpMorphTarget const* RpMorphTargetCalcBoundingSphere(RpMorphTarget const* morphTarget, RwSphere* boundingSphere) { EAXJMP(0x5AC890); } -WRAPPER RwInt32 RpGeometryAddMorphTargets(RpGeometry* geometry, RwInt32 mtcount) { EAXJMP(0x5AC9A0); } -WRAPPER RpGeometry const* RpGeometryTriangleSetVertexIndices(RpGeometry const* geometry, RpTriangle* triangle, RwUInt16 vert1, RwUInt16 vert2, RwUInt16 vert3) { EAXJMP(0x5ACB60); } -WRAPPER RpGeometry* RpGeometryTriangleSetMaterial(RpGeometry* geometry, RpTriangle* triangle, RpMaterial* material) { EAXJMP(0x5ACB90); } -WRAPPER RpGeometry* RpGeometryForAllMaterials(RpGeometry* geometry, RpMaterialCallBack fpCallBack, void* pData) { EAXJMP(0x5ACBF0); } -WRAPPER RpGeometry* RpGeometryLock(RpGeometry* geometry, RwInt32 lockMode) { EAXJMP(0x5ACC30); } -WRAPPER RpGeometry* RpGeometryUnlock(RpGeometry* geometry) { EAXJMP(0x5ACC60); } -WRAPPER RpGeometry* RpGeometryCreate(RwInt32 numVert, RwInt32 numTriangles, RwUInt32 format) { EAXJMP(0x5ACD10); } -WRAPPER RpGeometry* _rpGeometryAddRef(RpGeometry* geometry) { EAXJMP(0x5ACF40); } -WRAPPER RwBool RpGeometryDestroy(RpGeometry* geometry) { EAXJMP(0x5ACF50); } -WRAPPER RwInt32 RpGeometryRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5ACFF0); } -WRAPPER RwInt32 RpGeometryRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5AD020); } -WRAPPER RpGeometry* RpGeometryStreamRead(RwStream* stream) { EAXJMP(0x5AD050); } -WRAPPER RwRaster* RwRasterGetCurrentContext() { EAXJMP(0x5AD6D0); } -WRAPPER RwRaster* RwRasterUnlock(RwRaster* raster) { EAXJMP(0x5AD6F0); } -WRAPPER RwRaster* RwRasterRenderFast(RwRaster* raster, RwInt32 x, RwInt32 y) { EAXJMP(0x5AD710); } -WRAPPER RwRaster* RwRasterUnlockPalette(RwRaster* raster) { EAXJMP(0x5AD750); } -WRAPPER RwBool RwRasterDestroy(RwRaster* raster) { EAXJMP(0x5AD780); } -WRAPPER RwRaster* RwRasterPushContext(RwRaster* raster) { EAXJMP(0x5AD7C0); } -WRAPPER RwInt32 RwRasterRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5AD810); } -WRAPPER RwUInt8* RwRasterLockPalette(RwRaster* raster, RwInt32 lockMode) { EAXJMP(0x5AD840); } -WRAPPER RwRaster* RwRasterPopContext() { EAXJMP(0x5AD870); } -WRAPPER RwInt32 RwRasterGetNumLevels(RwRaster* raster) { EAXJMP(0x5AD8C0); } -WRAPPER RwRaster* RwRasterShowRaster(RwRaster* raster, void* dev, RwUInt32 flags) { EAXJMP(0x5AD900); } -WRAPPER RwRaster* RwRasterCreate(RwInt32 width, RwInt32 height, RwInt32 depth, RwInt32 flags) { EAXJMP(0x5AD930); } -WRAPPER RwUInt8* RwRasterLock(RwRaster* raster, RwUInt8 level, RwInt32 lockMode) { EAXJMP(0x5AD9D0); } -WRAPPER RpMaterial* RpMaterialCreate() { EAXJMP(0x5ADC30); } -WRAPPER RwBool RpMaterialDestroy(RpMaterial* material) { EAXJMP(0x5ADCB0); } -WRAPPER RpMaterial* RpMaterialSetTexture(RpMaterial* material, RwTexture* texture) { EAXJMP(0x5ADD10); } -WRAPPER RwInt32 RpMaterialRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5ADD40); } -WRAPPER RwInt32 RpMaterialRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5ADD70); } -WRAPPER RpMaterial* RpMaterialStreamRead(RwStream* stream) { EAXJMP(0x5ADDA0); } -WRAPPER RpWorldSector* _rpSectorDefaultRenderCallBack(RpWorldSector* sector) { EAXJMP(0x5AE0B0); } -WRAPPER RwBool _rpWorldForAllGlobalLights(RpLightCallBack callBack, void* pData) { EAXJMP(0x5AE100); } -WRAPPER RpWorldSector* _rpWorldSectorForAllLocalLights(RpWorldSector* sector, RpLightCallBack callBack, void* pData) { EAXJMP(0x5AE150); } -WRAPPER RpWorld* RpWorldUnlock(RpWorld* world) { EAXJMP(0x5AE190); } -WRAPPER RpWorld* RpWorldSectorGetWorld(RpWorldSector const* sector) { EAXJMP(0x5AE2B0); } -WRAPPER RwBool RpWorldDestroy(RpWorld* world) { EAXJMP(0x5AE340); } -WRAPPER RpWorld* RpWorldCreate(RwBBox* boundingBox) { EAXJMP(0x5AE6A0); } -WRAPPER RwInt32 RpWorldRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5AEA40); } -WRAPPER RwInt32 RpWorldRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5AEA70); } -WRAPPER RwBool RpWorldPluginAttach() { EAXJMP(0x5AEAA0); } -WRAPPER RpWorld* RpWorldAddCamera(RpWorld* world, RwCamera* camera) { EAXJMP(0x5AFB80); } -WRAPPER RpWorld* RpWorldRemoveCamera(RpWorld* world, RwCamera* camera) { EAXJMP(0x5AFBB0); } -WRAPPER RpWorld* RpAtomicGetWorld(RpAtomic const* atomic) { EAXJMP(0x5AFC10); } -WRAPPER RpWorld* RpWorldAddClump(RpWorld* world, RpClump* clump) { EAXJMP(0x5AFC20); } -WRAPPER RpWorld* RpWorldAddLight(RpWorld* world, RpLight* light) { EAXJMP(0x5AFDA0); } -WRAPPER RpWorld* RpWorldRemoveLight(RpWorld* world, RpLight* light) { EAXJMP(0x5AFDF0); } -WRAPPER RwImage* RtBMPImageRead(RwChar const* imageName) { EAXJMP(0x5AFE70); } -WRAPPER RwBool RpSkinPluginAttach() { EAXJMP(0x5B07D0); } -WRAPPER RpAtomic* RpSkinAtomicSetHAnimHierarchy(RpAtomic* atomic, RpHAnimHierarchy* hierarchy) { EAXJMP(0x5B1050); } -WRAPPER RpHAnimHierarchy* RpSkinAtomicGetHAnimHierarchy(RpAtomic const* atomic) { EAXJMP(0x5B1070); } -WRAPPER RpSkin* RpSkinGeometryGetSkin(RpGeometry* geometry) { EAXJMP(0x5B1080); } -WRAPPER RpGeometry* RpSkinGeometrySetSkin(RpGeometry* geometry, RpSkin* skin) { EAXJMP(0x5B1090); } -WRAPPER RwMatrix const* RpSkinGetSkinToBoneMatrices(RpSkin* skin) { EAXJMP(0x5B10D0); } -WRAPPER RpHAnimHierarchy* RpHAnimHierarchyCreate(RwInt32 numNodes, RwUInt32* nodeFlags, RwInt32* nodeIDs, RpHAnimHierarchyFlag flags, RwInt32 maxKeyFrameSize) { EAXJMP(0x5B10E0); } -WRAPPER RpHAnimHierarchy* RpHAnimFrameGetHierarchy(RwFrame* frame) { EAXJMP(0x5B11F0); } -WRAPPER RwBool RpHAnimHierarchySetCurrentAnim(RpHAnimHierarchy* hierarchy, RpHAnimAnimation* anim) { EAXJMP(0x5B1200); } -WRAPPER RwBool RpHAnimHierarchySubAnimTime(RpHAnimHierarchy* hierarchy, RwReal time) { EAXJMP(0x5B12B0); } -WRAPPER RwBool RpHAnimHierarchyAddAnimTime(RpHAnimHierarchy* hierarchy, RwReal time) { EAXJMP(0x5B1480); } -WRAPPER RwBool RpHAnimHierarchyUpdateMatrices(RpHAnimHierarchy* hierarchy) { EAXJMP(0x5B1780); } -WRAPPER RpHAnimAnimation* RpHAnimAnimationStreamRead(RwStream* stream) { EAXJMP(0x5B1C10); } -WRAPPER RwBool RpHAnimPluginAttach() { EAXJMP(0x5B1D50); } -WRAPPER RwBool RpMatFXPluginAttach() { EAXJMP(0x5B2640); } -WRAPPER RpAtomic* RpMatFXAtomicEnableEffects(RpAtomic* atomic) { EAXJMP(0x5B3750); } -WRAPPER RpMaterial* RpMatFXMaterialSetEffects(RpMaterial* material, RpMatFXMaterialFlags flags) { EAXJMP(0x5B3780); } -WRAPPER RpMaterial* RpMatFXMaterialSetupEnvMap(RpMaterial* material, RwTexture* texture, RwFrame* frame, RwBool useFrameBufferAlpha, RwReal coef) { EAXJMP(0x5B38D0); } -WRAPPER RpMaterial* RpMatFXMaterialSetBumpMapTexture(RpMaterial* material, RwTexture* texture) { EAXJMP(0x5B3A40); } -WRAPPER RwBool RwD3D8SetRenderState(RwUInt32 state, RwUInt32 value) { EAXJMP(0x5B3CF0); } -WRAPPER void RwD3D8GetRenderState(RwUInt32 state, void* value) { EAXJMP(0x5B3D40); } -WRAPPER RwBool RwD3D8SetTextureStageState(RwUInt32 stage, RwUInt32 type, RwUInt32 value) { EAXJMP(0x5B3D60); } -WRAPPER RwBool RwD3D8SetTexture(RwTexture* texture, RwUInt32 stage) { EAXJMP(0x5B53A0); } -WRAPPER void* RwIm3DTransform(RwIm3DVertex* pVerts, RwUInt32 numVerts, RwMatrix* ltm, RwUInt32 flags) { EAXJMP(0x5B6720); } -WRAPPER RwBool RwIm3DEnd() { EAXJMP(0x5B67F0); } -WRAPPER RwBool RwIm3DRenderIndexedPrimitive(RwPrimitiveType primType, RwImVertexIndex* indices, RwInt32 numIndices) { EAXJMP(0x5B6820); } -WRAPPER RwBool RwIm3DRenderLine(RwInt32 vert1, RwInt32 vert2) { EAXJMP(0x5B6980); } -WRAPPER RxPipeline* RwIm3DSetTransformPipeline(RxPipeline* pipeline) { EAXJMP(0x5B6A50); } -WRAPPER RxPipeline* RwIm3DSetRenderPipeline(RxPipeline* pipeline, RwPrimitiveType primType) { EAXJMP(0x5B6AC0); } -WRAPPER void RwD3D8EngineSetRefreshRate(RwUInt32 refreshRate) { EAXJMP(0x5B95D0); } -WRAPPER RwBool RwD3D8CameraAttachWindow(void* camera, void* hwnd) { EAXJMP(0x5B9640); } -WRAPPER RwBool RwD3D8DeviceSupportsDXTTexture() { EAXJMP(0x5BAEB0); } -WRAPPER RwBool RwD3D8SetVertexShader(RwUInt32 handle) { EAXJMP(0x5BAF90); } -WRAPPER RwBool RwD3D8SetPixelShader(RwUInt32 handle) { EAXJMP(0x5BAFD0); } -WRAPPER RwBool RwD3D8SetStreamSource(RwUInt32 streamNumber, void* streamData, RwUInt32 stride) { EAXJMP(0x5BB010); } -WRAPPER RwBool RwD3D8SetIndices(void* indexData, RwUInt32 baseVertexIndex) { EAXJMP(0x5BB060); } -WRAPPER RwBool RwD3D8DrawIndexedPrimitive(RwUInt32 primitiveType, RwUInt32 minIndex, RwUInt32 numVertices, RwUInt32 startIndex, RwUInt32 numIndices) { EAXJMP(0x5BB0B0); } -WRAPPER RwBool RwD3D8DrawPrimitive(RwUInt32 primitiveType, RwUInt32 startVertex, RwUInt32 numVertices) { EAXJMP(0x5BB140); } -WRAPPER RwBool RwD3D8SetTransform(RwUInt32 state, void const* matrix) { EAXJMP(0x5BB1D0); } -WRAPPER void RwD3D8GetTransform(RwUInt32 state, void* matrix) { EAXJMP(0x5BB310); } -WRAPPER RwBool RwD3D8SetTransformWorld(RwMatrix const* matrix) { EAXJMP(0x5BB340); } -WRAPPER RwBool RwD3D8SetSurfaceProperties(RwRGBA const* color, RwSurfaceProperties const* surfaceProps, RwBool modulate) { EAXJMP(0x5BB490); } -WRAPPER RwBool RwD3D8SetLight(RwInt32 index, void const* light) { EAXJMP(0x5BB7A0); } -WRAPPER RwBool RwD3D8EnableLight(RwInt32 index, RwBool enable) { EAXJMP(0x5BB890); } -WRAPPER RwBool RwD3D8DynamicVertexBufferCreate(RwUInt32 fvf, RwUInt32 size, void** vertexBuffer) { EAXJMP(0x5BB9F0); } -WRAPPER void RwD3D8DynamicVertexBufferDestroy(void* vertexBuffer) { EAXJMP(0x5BBAE0); } -WRAPPER RwBool RwD3D8IndexBufferCreate(RwUInt32 numIndices, void** indexBuffer) { EAXJMP(0x5BBB10); } -WRAPPER RwBool RwD3D8CreatePixelShader(RwUInt32 const* function, RwUInt32* handle) { EAXJMP(0x5BBB40); } -WRAPPER void RwD3D8DeletePixelShader(RwUInt32 handle) { EAXJMP(0x5BBB90); } -WRAPPER RwBool RwD3D8SetPixelShaderConstant(RwUInt32 registerAddress, void const* antData, RwUInt32 antCount) { EAXJMP(0x5BBC00); } -WRAPPER void const* RwD3D8GetCaps() { EAXJMP(0x5BBC30); } -WRAPPER RwBool RwD3D8CameraIsSphereFullyInsideFrustum(void const* camera, void const* sphere) { EAXJMP(0x5BBC40); } -WRAPPER RwBool RwD3D8CameraIsBBoxFullyInsideFrustum(void const* camera, void const* boundingBox) { EAXJMP(0x5BBCA0); } -WRAPPER RwBool RwD3D8DynamicVertexBufferLock(RwUInt32 vertexSize, RwUInt32 numVertex, void** vertexBufferOut, void** vertexDataOut, RwUInt32* baseIndexOut) { EAXJMP(0x5BBD30); } -WRAPPER RwBool RwD3D8DynamicVertexBufferUnlock(void* vertexBuffer) { EAXJMP(0x5BBEB0); } -WRAPPER RwBool _rwIntelSSEsupported() { EAXJMP(0x5BBED0); } -WRAPPER RwImage* RwImageSetFromRaster(RwImage* image, RwRaster* raster) { EAXJMP(0x5BBF10); } -WRAPPER RwRaster* RwRasterSetFromImage(RwRaster* raster, RwImage* image) { EAXJMP(0x5BBF50); } -WRAPPER RwImage* RwImageFindRasterFormat(RwImage* ipImage, RwInt32 nRasterType, RwInt32* npWidth, RwInt32* npHeight, RwInt32* npDepth, RwInt32* npFormat) { EAXJMP(0x5BBF80); } -WRAPPER RwInt32 RwFrameRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5BBFF0); } -WRAPPER rwFrameList* _rwFrameListDeinitialize(rwFrameList* frameList) { EAXJMP(0x5BC020); } -WRAPPER rwFrameList* _rwFrameListStreamRead(RwStream* stream, rwFrameList* fl) { EAXJMP(0x5BC050); } -WRAPPER RpLight* RpLightSetRadius(RpLight* light, RwReal radius) { EAXJMP(0x5BC300); } -WRAPPER RpLight* RpLightSetColor(RpLight* light, RwRGBAReal const* color) { EAXJMP(0x5BC320); } -WRAPPER RwReal RpLightGetConeAngle(RpLight const* light) { EAXJMP(0x5BC370); } -WRAPPER RwInt32 RpLightRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5BC5B0); } -WRAPPER RpLight* RpLightStreamRead(RwStream* stream) { EAXJMP(0x5BC5E0); } -WRAPPER RwBool RpLightDestroy(RpLight* light) { EAXJMP(0x5BC780); } -WRAPPER RpLight* RpLightCreate(RwInt32 type) { EAXJMP(0x5BC7C0); } -WRAPPER void _rwD3D8TexDictionaryEnableRasterFormatConversion(RwBool enable) { EAXJMP(0x5BE280); } -WRAPPER RwFileFunctions* RwOsGetFileInterface() { EAXJMP(0x5BF110); } -WRAPPER RwBool RwFreeListDestroy(RwFreeList* freelist) { EAXJMP(0x5C1720); } -WRAPPER RwFreeList* RwFreeListCreate(RwInt32 entrySize, RwInt32 entriesPerBlock, RwInt32 alignment) { EAXJMP(0x5C1790); } -WRAPPER RwInt32 RwFreeListPurge(RwFreeList* freelist) { EAXJMP(0x5C19F0); } -WRAPPER RwInt32 RwFreeListPurgeAllFreeLists() { EAXJMP(0x5C1B90); } -WRAPPER RwFreeList* RwFreeListForAllUsed(RwFreeList* freelist, RwFreeListCallBack fpCallBack, void* pData) { EAXJMP(0x5C1D40); } -WRAPPER RwBool _rxPipelineClose() { EAXJMP(0x5C2780); } -WRAPPER RwBool _rxPipelineOpen() { EAXJMP(0x5C27E0); } -WRAPPER RxHeap* RxHeapGetGlobalHeap() { EAXJMP(0x5C2AD0); } -WRAPPER RxPacket* RxPacketCreate(RxPipelineNode* node) { EAXJMP(0x5C2AE0); } -WRAPPER RxCluster* RxClusterSetExternalData(RxCluster* cluster, void* data, RwInt32 stride, RwInt32 numElements) { EAXJMP(0x5C2B10); } -WRAPPER RxCluster* RxClusterSetData(RxCluster* cluster, void* data, RwInt32 stride, RwInt32 numElements) { EAXJMP(0x5C2B70); } -WRAPPER RxCluster* RxClusterInitializeData(RxCluster* cluster, RwUInt32 numElements, RwUInt16 stride) { EAXJMP(0x5C2BD0); } -WRAPPER RxCluster* RxClusterResizeData(RxCluster* CurrentCluster, RwUInt32 NumElements) { EAXJMP(0x5C2C40); } -WRAPPER RxCluster* RxClusterLockWrite(RxPacket* packet, RwUInt32 clusterIndex, RxPipelineNode* node) { EAXJMP(0x5C2C90); } -WRAPPER RxPipeline* RxPipelineExecute(RxPipeline* pipeline, void* data, RwBool heapReset) { EAXJMP(0x5C2D60); } -WRAPPER RxPipeline* RxPipelineCreate() { EAXJMP(0x5C2E00); } -WRAPPER void _rxPipelineDestroy(RxPipeline* Pipeline) { EAXJMP(0x5C2E70); } -WRAPPER RwBool RwResourcesFreeResEntry(RwResEntry* entry) { EAXJMP(0x5C3080); } -WRAPPER void _rwResourcesPurge() { EAXJMP(0x5C30F0); } -WRAPPER RwResEntry* RwResourcesAllocateResEntry(void* owner, RwResEntry** ownerRef, RwInt32 size, RwResEntryDestroyNotify destroyNotify) { EAXJMP(0x5C3170); } -WRAPPER RwBool RwResourcesEmptyArena() { EAXJMP(0x5C3360); } -WRAPPER RwBool _rwPluginRegistryOpen() { EAXJMP(0x5C3450); } -WRAPPER RwBool _rwPluginRegistryClose() { EAXJMP(0x5C3480); } -WRAPPER RwInt32 _rwPluginRegistryGetPluginOffset(RwPluginRegistry const* reg, RwUInt32 pluginID) { EAXJMP(0x5C3590); } -WRAPPER RwInt32 _rwPluginRegistryAddPlugin(RwPluginRegistry* reg, RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5C35C0); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryInitObject(RwPluginRegistry const* reg, void* object) { EAXJMP(0x5C37F0); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryDeInitObject(RwPluginRegistry const* reg, void* object) { EAXJMP(0x5C3850); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryCopyObject(RwPluginRegistry const* reg, void* dstObject, void const* srcObject) { EAXJMP(0x5C3880); } -WRAPPER RwError* RwErrorSet(RwError* code) { EAXJMP(0x5C3910); } -WRAPPER RwInt32 _rwerror(RwInt32 code, ...) { EAXJMP(0x5C3970); } -WRAPPER RwInt32 _rwPluginRegistryAddPluginStream(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5C3980); } -WRAPPER RwInt32 _rwPluginRegistryAddPlgnStrmlwysCB(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB) { EAXJMP(0x5C39C0); } -WRAPPER RwInt32 _rwPluginRegistryAddPlgnStrmRightsCB(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkRightsCallBack rightsCB) { EAXJMP(0x5C39F0); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryReadDataChunks(RwPluginRegistry const* reg, RwStream* stream, void* object) { EAXJMP(0x5C3A20); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryInvokeRights(RwPluginRegistry const* reg, RwUInt32 id, void* obj, RwUInt32 extraData) { EAXJMP(0x5C3B50); } -WRAPPER RwInt32 _rwPluginRegistryGetSize(RwPluginRegistry const* reg, void const* object) { EAXJMP(0x5C3BA0); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryWriteDataChunks(RwPluginRegistry const* reg, RwStream* stream, void const* object) { EAXJMP(0x5C3BE0); } -WRAPPER RwPluginRegistry const* _rwPluginRegistrySkipDataChunks(RwPluginRegistry const* reg, RwStream* stream) { EAXJMP(0x5C3CB0); } -WRAPPER RwCamera* RwCameraStreamRead(RwStream* stream) { EAXJMP(0x5C3D30); } -WRAPPER RwBBox* RwBBoxCalculate(RwBBox* boundBox, RwV3d const* verts, RwInt32 numVerts) { EAXJMP(0x5C5570); } -WRAPPER RwImage* RwImageResample(RwImage* dstImage, RwImage const* srcImage) { EAXJMP(0x5C72B0); } -WRAPPER RwImage* RwImageCreateResample(RwImage const* srcImage, RwInt32 width, RwInt32 height) { EAXJMP(0x5C7B30); } -WRAPPER RxRenderStateVector* RxRenderStateVectorSetDefaultRenderStateVector(RxRenderStateVector* rsvp) { EAXJMP(0x5D9240); } -WRAPPER RxRenderStateVector* RxRenderStateVectorCreate(RwBool current) { EAXJMP(0x5D9340); } -WRAPPER void RxRenderStateVectorDestroy(RxRenderStateVector* rsvp) { EAXJMP(0x5D9410); } -WRAPPER RxRenderStateVector* RxRenderStateVectorLoadDriverState(RxRenderStateVector* rsvp) { EAXJMP(0x5D9460); } -WRAPPER void _rxEmbeddedPacketBetweenPipelines(RxPipeline* fromPipeline, RxPipeline* toPipeline) { EAXJMP(0x5D95D0); } -WRAPPER RxPipelineNode* _rxEmbeddedPacketBetweenNodes(RxPipeline* pipeline, RxPipelineNode* nodeFrom, RwUInt32 whichOutput) { EAXJMP(0x5D9740); } -WRAPPER void _rxPacketDestroy(RxPacket* Packet) { EAXJMP(0x5D9810); } -WRAPPER RpMaterialList* _rpMaterialListDeinitialize(RpMaterialList* matList) { EAXJMP(0x5C8B10); } -WRAPPER RpMaterialList* _rpMaterialListInitialize(RpMaterialList* matList) { EAXJMP(0x5C8B70); } -WRAPPER RpMaterial* _rpMaterialListGetMaterial(RpMaterialList const* matList, RwInt32 matIndex) { EAXJMP(0x5C8B80); } -WRAPPER RwInt32 _rpMaterialListAppendMaterial(RpMaterialList* matList, RpMaterial* material) { EAXJMP(0x5C8B90); } -WRAPPER RwInt32 _rpMaterialListFindMaterialIndex(RpMaterialList const* matList, RpMaterial const* material) { EAXJMP(0x5C8C50); } -WRAPPER RpMaterialList* _rpMaterialListStreamRead(RwStream* stream, RpMaterialList* matList) { EAXJMP(0x5C8C80); } -WRAPPER RpMeshHeader* _rpMeshHeaderCreate(RwUInt32 size) { EAXJMP(0x5C8FE0); } -WRAPPER void* _rpMeshClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5C8FF0); } -WRAPPER void* _rpMeshOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5C9020); } -WRAPPER RpBuildMesh* _rpBuildMeshCreate(RwUInt32 bufferSize) { EAXJMP(0x5C9140); } -WRAPPER RwBool _rpBuildMeshDestroy(RpBuildMesh* mesh) { EAXJMP(0x5C9220); } -WRAPPER RwBool _rpMeshDestroy(RpMeshHeader* mesh) { EAXJMP(0x5C9260); } -WRAPPER RpBuildMesh* _rpBuildMeshAddTriangle(RpBuildMesh* mesh, RpMaterial* material, RwInt32 vert1, RwInt32 vert2, RwInt32 vert3) { EAXJMP(0x5C92A0); } -WRAPPER RpMeshHeader* _rpMeshHeaderForAllMeshes(RpMeshHeader* meshHeader, RpMeshCallBack fpCallBack, void* pData) { EAXJMP(0x5C9380); } -WRAPPER RwStream* _rpMeshWrite(RpMeshHeader const* meshHeader, void const* object, RwStream* stream, RpMaterialList const* matList) { EAXJMP(0x5C93C0); } -WRAPPER RpMeshHeader* _rpMeshRead(RwStream* stream, void const* object, RpMaterialList const* matList) { EAXJMP(0x5C9510); } -WRAPPER RwInt32 _rpMeshSize(RpMeshHeader const* meshHeader, void const* object) { EAXJMP(0x5C96E0); } -WRAPPER RpMeshHeader* RpBuildMeshGenerateDefaultTriStrip(RpBuildMesh* buildmesh, void* data) { EAXJMP(0x5C9730); } -WRAPPER RpMeshHeader* _rpTriListMeshGenerate(RpBuildMesh* buildMesh, void* data) { EAXJMP(0x5CAE10); } -WRAPPER RpMeshHeader* _rpMeshOptimise(RpBuildMesh* buildmesh, RwUInt32 flags) { EAXJMP(0x5CB230); } -WRAPPER RwInt32 RpWorldSectorRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5CB2B0); } -WRAPPER RwInt32 RpWorldSectorRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5CB2E0); } -WRAPPER RxPipeline* RpWorldSetDefaultSectorPipeline(RxPipeline* pipeline) { EAXJMP(0x5CB630); } -WRAPPER RxPipeline* RpAtomicSetDefaultPipeline(RxPipeline* pipeline) { EAXJMP(0x5CB670); } -WRAPPER void RpHAnimStdKeyFrameToMatrix(RwMatrix* matrix, void* voidIFrame) { EAXJMP(0x5CDEE0); } -WRAPPER void RpHAnimStdKeyFrameInterpolate(void* voidOut, void* voidIn1, void* voidIn2, RwReal time) { EAXJMP(0x5CE000); } -WRAPPER void RpHAnimStdKeyFrameBlend(void* voidOut, void* voidIn1, void* voidIn2, RwReal alpha) { EAXJMP(0x5CE420); } -WRAPPER RpHAnimAnimation* RpHAnimStdKeyFrameStreamRead(RwStream* stream, RpHAnimAnimation* animation) { EAXJMP(0x5CE820); } -WRAPPER RwBool RpHAnimStdKeyFrameStreamWrite(RpHAnimAnimation* animation, RwStream* stream) { EAXJMP(0x5CE8C0); } -WRAPPER RwInt32 RpHAnimStdKeyFrameStreamGetSize(RpHAnimAnimation* animation) { EAXJMP(0x5CE930); } -WRAPPER void RpHAnimStdKeyFrameMulRecip(void* voidFrame, void* voidStart) { EAXJMP(0x5CE950); } -WRAPPER void RpHAnimStdKeyFrameAdd(void* voidOut, void* voidIn1, void* voidIn2) { EAXJMP(0x5CEAB0); } -WRAPPER void RxHeapFree(RxHeap* heap, void* block) { EAXJMP(0x5D1070); } -WRAPPER void* RxHeapAlloc(RxHeap* heap, RwUInt32 size) { EAXJMP(0x5D1260); } -WRAPPER void* RxHeapRealloc(RxHeap* heap, void* block, RwUInt32 newSize, RwBool allowCopy) { EAXJMP(0x5D14D0); } -WRAPPER RwBool _rxHeapReset(RxHeap* heap) { EAXJMP(0x5D1680); } -WRAPPER void RxHeapDestroy(RxHeap* heap) { EAXJMP(0x5D16F0); } -WRAPPER RxHeap* RxHeapCreate(RwUInt32 size) { EAXJMP(0x5D1750); } -WRAPPER RxNodeOutput RxPipelineNodeFindOutputByName(RxPipelineNode* node, RwChar const* outputname) { EAXJMP(0x5D1EC0); } -WRAPPER RxNodeInput RxPipelineNodeFindInput(RxPipelineNode* node) { EAXJMP(0x5D1F20); } -WRAPPER RxPipeline* RxPipelineNodeRequestCluster(RxPipeline* pipeline, RxPipelineNode* node, RxClusterDefinition* clusterDef) { EAXJMP(0x5D1F30); } -WRAPPER RxPipeline* RxLockedPipeUnlock(RxLockedPipe* pipeline) { EAXJMP(0x5D1FA0); } -WRAPPER RxLockedPipe* RxPipelineLock(RxPipeline* pipeline) { EAXJMP(0x5D29F0); } -WRAPPER RxPipelineNode* RxPipelineFindNodeByName(RxPipeline* pipeline, RwChar const* name, RxPipelineNode* start, RwInt32* nodeIndex) { EAXJMP(0x5D2B10); } -WRAPPER RxLockedPipe* RxLockedPipeAddFragment(RxLockedPipe *pipeline, RwUInt32 *firstIndex, RxNodeDefinition *nodeDef0, ...) { EAXJMP(0x5D2BA0); } -WRAPPER RxPipeline* RxLockedPipeAddPath(RxLockedPipe* pipeline, RxNodeOutput out, RxNodeInput in) { EAXJMP(0x5D2EE0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmRenderSetup() { EAXJMP(0x5D31C0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmMangleTriangleIndices() { EAXJMP(0x5D35C0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetCullTriangle() { EAXJMP(0x5D3C60); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetClipTriangle() { EAXJMP(0x5D4F80); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetSubmitTriangle() { EAXJMP(0x5D51C0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmInstance() { EAXJMP(0x5D5400); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetTransform() { EAXJMP(0x5D6000); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmStash() { EAXJMP(0x5D61C0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmMangleLineIndices() { EAXJMP(0x5D6470); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetClipLine() { EAXJMP(0x5D7230); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetSubmitLine() { EAXJMP(0x5D74C0); } -WRAPPER RwBool _rwD3D8LightsOpen() { EAXJMP(0x5D9C90); } -WRAPPER void _rwD3D8LightsClose() { EAXJMP(0x5D9EF0); } -WRAPPER RwBool _rwD3D8LightsGlobalEnable(RpLightFlag flags) { EAXJMP(0x5D9F80); } -WRAPPER RwBool _rwD3D8LightLocalEnable(RpLight* light) { EAXJMP(0x5DA210); } -WRAPPER void _rwD3D8LightsEnable(RwBool enable, RwUInt32 type) { EAXJMP(0x5DA450); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetD3D8WorldSectorAllInOne() { EAXJMP(0x5DAAC0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetD3D8AtomicAllInOne() { EAXJMP(0x5DC500); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetWorldSectorInstance() { EAXJMP(0x5DCC50); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetWorldSectorEnumerateLights() { EAXJMP(0x5DCD80); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetAtomicInstance() { EAXJMP(0x5DD800); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetAtomicEnumerateLights() { EAXJMP(0x5DD9B0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetMaterialScatter() { EAXJMP(0x5DDAA0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetLight() { EAXJMP(0x5DF040); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetPostLight() { EAXJMP(0x5DF560); } -WRAPPER void RxD3D8AllInOneSetRenderCallBack(RxPipelineNode* node, RxD3D8AllInOneRenderCallBack callback) { EAXJMP(0x5DFC60); }
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