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-rw-r--r--src/core/Cam.cpp2
-rw-r--r--src/core/Collision.cpp5
-rw-r--r--src/core/Collision.h11
-rw-r--r--src/core/CutsceneMgr.cpp440
-rw-r--r--src/core/CutsceneMgr.h50
-rw-r--r--src/core/Debug.cpp2
-rw-r--r--src/core/FileLoader.cpp165
-rw-r--r--src/core/FileLoader.h3
-rw-r--r--src/core/Frontend.cpp1854
-rw-r--r--src/core/Frontend.h155
-rw-r--r--src/core/Game.cpp2
-rw-r--r--src/core/MenuScreens.h192
-rw-r--r--src/core/NodeName.cpp77
-rw-r--r--src/core/NodeName.h4
-rw-r--r--src/core/Pad.cpp13
-rw-r--r--src/core/Pad.h1
-rw-r--r--src/core/PlayerSkin.cpp171
-rw-r--r--src/core/PlayerSkin.h21
-rw-r--r--src/core/Pools.cpp345
-rw-r--r--src/core/Profile.cpp71
-rw-r--r--src/core/Profile.h28
-rw-r--r--src/core/Radar.cpp8
-rw-r--r--src/core/RwClumpRead.cpp230
-rw-r--r--src/core/RwHelper.cpp374
-rw-r--r--src/core/RwHelper.h40
-rw-r--r--src/core/RwMatFX.cpp213
-rw-r--r--src/core/RwTexRead.cpp343
-rw-r--r--src/core/Streaming.cpp4
-rw-r--r--src/core/Timer.cpp36
-rw-r--r--src/core/Timer.h8
-rw-r--r--src/core/TxdStore.cpp209
-rw-r--r--src/core/TxdStore.h44
-rw-r--r--src/core/World.cpp4
-rw-r--r--src/core/World.h4
-rw-r--r--src/core/common.h4
-rw-r--r--src/core/config.h6
-rw-r--r--src/core/main.cpp15
-rw-r--r--src/core/re3.cpp28
-rw-r--r--src/core/rw.cpp415
39 files changed, 2174 insertions, 3423 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index dc9ef74f..cfdea46a 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -3511,7 +3511,7 @@ CCam::Process_FlyBy(const CVector&, float, float, float)
Up = CVector(0.0f, 0.0f, 1.0f);
if(TheCamera.m_bStartingSpline)
- m_fTimeElapsedFloat += CTimer::GetTimeStepInMilliseconds();
+ m_fTimeElapsedFloat += CTimer::GetTimeStepNonClippedInMilliseconds();
else{
m_fTimeElapsedFloat = 0.0f;
m_uiFinishTime = MS(TheCamera.m_arrPathArray[2].m_arr_PathData[10*((int)TheCamera.m_arrPathArray[2].m_arr_PathData[0]-1) + 1]);
diff --git a/src/core/Collision.cpp b/src/core/Collision.cpp
index c884f751..85145e86 100644
--- a/src/core/Collision.cpp
+++ b/src/core/Collision.cpp
@@ -31,8 +31,8 @@ enum Direction
DIR_Z_NEG,
};
-eLevelName &CCollision::ms_collisionInMemory = *(eLevelName*)0x8F6250;
-CLinkList<CColModel*> &CCollision::ms_colModelCache = *(CLinkList<CColModel*>*)0x95CB58;
+eLevelName CCollision::ms_collisionInMemory;
+CLinkList<CColModel*> CCollision::ms_colModelCache;
void
CCollision::Init(void)
@@ -1355,6 +1355,7 @@ CCollision::ProcessColModels(const CMatrix &matrixA, CColModel &modelA,
modelB.triangles[aTriangleIndicesB[j]],
modelB.trianglePlanes[aTriangleIndicesB[j]],
spherepoints[numCollisions], coldist);
+
if(hasCollided)
numCollisions++;
}
diff --git a/src/core/Collision.h b/src/core/Collision.h
index 1cbd1690..bdf51eb8 100644
--- a/src/core/Collision.h
+++ b/src/core/Collision.h
@@ -3,6 +3,13 @@
#include "templates.h"
#include "Game.h" // for eLevelName
+// If you spawn many tanks at once, you will see that collisions of two entity exceeds 32.
+#ifdef FIX_BUGS
+#define MAX_COLLISION_POINTS 64
+#else
+#define MAX_COLLISION_POINTS 32
+#endif
+
struct CColSphere
{
CVector center;
@@ -110,8 +117,8 @@ struct CColModel
class CCollision
{
public:
- static eLevelName &ms_collisionInMemory;
- static CLinkList<CColModel*> &ms_colModelCache;
+ static eLevelName ms_collisionInMemory;
+ static CLinkList<CColModel*> ms_colModelCache;
static void Init(void);
static void Shutdown(void);
diff --git a/src/core/CutsceneMgr.cpp b/src/core/CutsceneMgr.cpp
deleted file mode 100644
index 39066958..00000000
--- a/src/core/CutsceneMgr.cpp
+++ /dev/null
@@ -1,440 +0,0 @@
-#define WITHWINDOWS // just for VK_SPACE
-#include "common.h"
-#include "patcher.h"
-#include "General.h"
-#include "CutsceneMgr.h"
-#include "Directory.h"
-#include "Camera.h"
-#include "Streaming.h"
-#include "FileMgr.h"
-#include "main.h"
-#include "AnimManager.h"
-#include "AnimBlendAssociation.h"
-#include "AnimBlendAssocGroup.h"
-#include "AnimBlendClumpData.h"
-#include "Pad.h"
-#include "DMAudio.h"
-#include "World.h"
-#include "PlayerPed.h"
-#include "Wanted.h"
-#include "CutsceneHead.h"
-#include "RpAnimBlend.h"
-#include "ModelIndices.h"
-#include "TempColModels.h"
-
-const struct {
- const char *szTrackName;
- int iTrackId;
-} musicNameIdAssoc[] = {
- { "JB", STREAMED_SOUND_NEWS_INTRO },
- { "BET", STREAMED_SOUND_BANK_INTRO },
- { "L1_LG", STREAMED_SOUND_CUTSCENE_LUIGI1_LG },
- { "L2_DSB", STREAMED_SOUND_CUTSCENE_LUIGI2_DSB },
- { "L3_DM", STREAMED_SOUND_CUTSCENE_LUIGI3_DM },
- { "L4_PAP", STREAMED_SOUND_CUTSCENE_LUIGI4_PAP },
- { "L5_TFB", STREAMED_SOUND_CUTSCENE_LUIGI5_TFB },
- { "J0_DM2", STREAMED_SOUND_CUTSCENE_JOEY0_DM2 },
- { "J1_LFL", STREAMED_SOUND_CUTSCENE_JOEY1_LFL },
- { "J2_KCL", STREAMED_SOUND_CUTSCENE_JOEY2_KCL },
- { "J3_VH", STREAMED_SOUND_CUTSCENE_JOEY3_VH },
- { "J4_ETH", STREAMED_SOUND_CUTSCENE_JOEY4_ETH },
- { "J5_DST", STREAMED_SOUND_CUTSCENE_JOEY5_DST },
- { "J6_TBJ", STREAMED_SOUND_CUTSCENE_JOEY6_TBJ },
- { "T1_TOL", STREAMED_SOUND_CUTSCENE_TONI1_TOL },
- { "T2_TPU", STREAMED_SOUND_CUTSCENE_TONI2_TPU },
- { "T3_MAS", STREAMED_SOUND_CUTSCENE_TONI3_MAS },
- { "T4_TAT", STREAMED_SOUND_CUTSCENE_TONI4_TAT },
- { "T5_BF", STREAMED_SOUND_CUTSCENE_TONI5_BF },
- { "S0_MAS", STREAMED_SOUND_CUTSCENE_SAL0_MAS },
- { "S1_PF", STREAMED_SOUND_CUTSCENE_SAL1_PF },
- { "S2_CTG", STREAMED_SOUND_CUTSCENE_SAL2_CTG },
- { "S3_RTC", STREAMED_SOUND_CUTSCENE_SAL3_RTC },
- { "S5_LRQ", STREAMED_SOUND_CUTSCENE_SAL5_LRQ },
- { "S4_BDBA", STREAMED_SOUND_CUTSCENE_SAL4_BDBA },
- { "S4_BDBB", STREAMED_SOUND_CUTSCENE_SAL4_BDBB },
- { "S2_CTG2", STREAMED_SOUND_CUTSCENE_SAL2_CTG2 },
- { "S4_BDBD", STREAMED_SOUND_CUTSCENE_SAL4_BDBD },
- { "S5_LRQB", STREAMED_SOUND_CUTSCENE_SAL5_LRQB },
- { "S5_LRQC", STREAMED_SOUND_CUTSCENE_SAL5_LRQC },
- { "A1_SS0", STREAMED_SOUND_CUTSCENE_ASUKA_1_SSO },
- { "A2_PP", STREAMED_SOUND_CUTSCENE_ASUKA_2_PP },
- { "A3_SS", STREAMED_SOUND_CUTSCENE_ASUKA_3_SS },
- { "A4_PDR", STREAMED_SOUND_CUTSCENE_ASUKA_4_PDR },
- { "A5_K2FT", STREAMED_SOUND_CUTSCENE_ASUKA_5_K2FT},
- { "K1_KBO", STREAMED_SOUND_CUTSCENE_KENJI1_KBO },
- { "K2_GIS", STREAMED_SOUND_CUTSCENE_KENJI2_GIS },
- { "K3_DS", STREAMED_SOUND_CUTSCENE_KENJI3_DS },
- { "K4_SHI", STREAMED_SOUND_CUTSCENE_KENJI4_SHI },
- { "K5_SD", STREAMED_SOUND_CUTSCENE_KENJI5_SD },
- { "R0_PDR2", STREAMED_SOUND_CUTSCENE_RAY0_PDR2 },
- { "R1_SW", STREAMED_SOUND_CUTSCENE_RAY1_SW },
- { "R2_AP", STREAMED_SOUND_CUTSCENE_RAY2_AP },
- { "R3_ED", STREAMED_SOUND_CUTSCENE_RAY3_ED },
- { "R4_GF", STREAMED_SOUND_CUTSCENE_RAY4_GF },
- { "R5_PB", STREAMED_SOUND_CUTSCENE_RAY5_PB },
- { "R6_MM", STREAMED_SOUND_CUTSCENE_RAY6_MM },
- { "D1_STOG", STREAMED_SOUND_CUTSCENE_DONALD1_STOG },
- { "D2_KK", STREAMED_SOUND_CUTSCENE_DONALD2_KK },
- { "D3_ADO", STREAMED_SOUND_CUTSCENE_DONALD3_ADO },
- { "D5_ES", STREAMED_SOUND_CUTSCENE_DONALD5_ES },
- { "D7_MLD", STREAMED_SOUND_CUTSCENE_DONALD7_MLD },
- { "D4_GTA", STREAMED_SOUND_CUTSCENE_DONALD4_GTA },
- { "D4_GTA2", STREAMED_SOUND_CUTSCENE_DONALD4_GTA2 },
- { "D6_STS", STREAMED_SOUND_CUTSCENE_DONALD6_STS },
- { "A6_BAIT", STREAMED_SOUND_CUTSCENE_ASUKA6_BAIT },
- { "A7_ETG", STREAMED_SOUND_CUTSCENE_ASUKA7_ETG },
- { "A8_PS", STREAMED_SOUND_CUTSCENE_ASUKA8_PS },
- { "A9_ASD", STREAMED_SOUND_CUTSCENE_ASUKA9_ASD },
- { "K4_SHI2", STREAMED_SOUND_CUTSCENE_KENJI4_SHI2 },
- { "C1_TEX", STREAMED_SOUND_CUTSCENE_CATALINA1_TEX },
- { "EL_PH1", STREAMED_SOUND_CUTSCENE_ELBURRO1_PH1 },
- { "EL_PH2", STREAMED_SOUND_CUTSCENE_ELBURRO2_PH2 },
- { "EL_PH3", STREAMED_SOUND_CUTSCENE_ELBURRO3_PH3 },
- { "EL_PH4", STREAMED_SOUND_CUTSCENE_ELBURRO4_PH4 },
- { "YD_PH1", STREAMED_SOUND_CUTSCENE_YARDIE_PH1 },
- { "YD_PH2", STREAMED_SOUND_CUTSCENE_YARDIE_PH2 },
- { "YD_PH3", STREAMED_SOUND_CUTSCENE_YARDIE_PH3 },
- { "YD_PH4", STREAMED_SOUND_CUTSCENE_YARDIE_PH4 },
- { "HD_PH1", STREAMED_SOUND_CUTSCENE_HOODS_PH1 },
- { "HD_PH2", STREAMED_SOUND_CUTSCENE_HOODS_PH2 },
- { "HD_PH3", STREAMED_SOUND_CUTSCENE_HOODS_PH3 },
- { "HD_PH4", STREAMED_SOUND_CUTSCENE_HOODS_PH4 },
- { "HD_PH5", STREAMED_SOUND_CUTSCENE_HOODS_PH5 },
- { "MT_PH1", STREAMED_SOUND_CUTSCENE_MARTY_PH1 },
- { "MT_PH2", STREAMED_SOUND_CUTSCENE_MARTY_PH2 },
- { "MT_PH3", STREAMED_SOUND_CUTSCENE_MARTY_PH3 },
- { "MT_PH4", STREAMED_SOUND_CUTSCENE_MARTY_PH4 },
- { NULL, NULL }
-};
-
-int
-FindCutsceneAudioTrackId(const char *szCutsceneName)
-{
- for (int i = 0; musicNameIdAssoc[i].szTrackName; i++) {
- if (!CGeneral::faststricmp(musicNameIdAssoc[i].szTrackName, szCutsceneName))
- return musicNameIdAssoc[i].iTrackId;
- }
- return -1;
-}
-
-bool &CCutsceneMgr::ms_running = *(bool*)0x95CCF5;
-bool &CCutsceneMgr::ms_cutsceneProcessing = *(bool*)0x95CD9F;
-CDirectory *&CCutsceneMgr::ms_pCutsceneDir = *(CDirectory**)0x8F5F88;
-CCutsceneObject *(&CCutsceneMgr::ms_pCutsceneObjects)[NUMCUTSCENEOBJECTS] = *(CCutsceneObject*(*)[NUMCUTSCENEOBJECTS]) *(uintptr*) 0x862170;
-int32 &CCutsceneMgr::ms_numCutsceneObjs = *(int32*)0x942FA4;
-bool &CCutsceneMgr::ms_loaded = *(bool*)0x95CD95;
-bool &CCutsceneMgr::ms_animLoaded = *(bool*)0x95CDA0;
-bool &CCutsceneMgr::ms_useLodMultiplier = *(bool*)0x95CD74;
-char(&CCutsceneMgr::ms_cutsceneName)[CUTSCENENAMESIZE] = *(char(*)[CUTSCENENAMESIZE]) *(uintptr*)0x70D9D0;
-CAnimBlendAssocGroup &CCutsceneMgr::ms_cutsceneAssociations = *(CAnimBlendAssocGroup*)0x709C58;
-CVector &CCutsceneMgr::ms_cutsceneOffset = *(CVector*)0x8F2C0C;
-float &CCutsceneMgr::ms_cutsceneTimer = *(float*)0x941548;
-uint32 &CCutsceneMgr::ms_cutsceneLoadStatus = *(uint32*)0x95CB40;
-
-RpAtomic *
-CalculateBoundingSphereRadiusCB(RpAtomic *atomic, void *data)
-{
- float radius = RpAtomicGetBoundingSphere(atomic)->radius;
- RwV3d center = RpAtomicGetBoundingSphere(atomic)->center;
-
- for (RwFrame *frame = RpAtomicGetFrame(atomic); RwFrameGetParent(frame); frame = RwFrameGetParent(frame))
- RwV3dTransformPoints(&center, &center, 1, RwFrameGetMatrix(frame));
-
- float size = RwV3dLength(&center) + radius;
- if (size > *(float *)data)
- *(float *)data = size;
- return atomic;
-}
-
-void
-CCutsceneMgr::Initialise(void)
-{
- ms_numCutsceneObjs = 0;
- ms_loaded = false;
- ms_running = false;
- ms_animLoaded = false;
- ms_cutsceneProcessing = false;
- ms_useLodMultiplier = false;
-
- ms_pCutsceneDir = new CDirectory(CUTSCENEDIRSIZE);
- ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
-}
-
-void
-CCutsceneMgr::Shutdown(void)
-{
- delete ms_pCutsceneDir;
-}
-
-void
-CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
-{
- int file;
- uint32 size;
- uint32 offset;
- CPlayerPed *pPlayerPed;
-
- ms_cutsceneProcessing = true;
- if (!strcasecmp(szCutsceneName, "jb"))
- ms_useLodMultiplier = true;
- CTimer::Stop();
-
- ms_pCutsceneDir->numEntries = 0;
- ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
-
- CStreaming::RemoveUnusedModelsInLoadedList();
- CGame::DrasticTidyUpMemory(true);
-
- strcpy(ms_cutsceneName, szCutsceneName);
- file = CFileMgr::OpenFile("ANIM\\CUTS.IMG", "rb");
-
- // Load animations
- sprintf(gString, "%s.IFP", szCutsceneName);
- if (ms_pCutsceneDir->FindItem(gString, offset, size)) {
- CStreaming::MakeSpaceFor(size << 11);
- CStreaming::ImGonnaUseStreamingMemory();
- CFileMgr::Seek(file, offset << 11, SEEK_SET);
- CAnimManager::LoadAnimFile(file, false);
- ms_cutsceneAssociations.CreateAssociations(szCutsceneName);
- CStreaming::IHaveUsedStreamingMemory();
- ms_animLoaded = true;
- } else {
- ms_animLoaded = false;
- }
-
- // Load camera data
- sprintf(gString, "%s.DAT", szCutsceneName);
- if (ms_pCutsceneDir->FindItem(gString, offset, size)) {
- CFileMgr::Seek(file, offset << 11, SEEK_SET);
- TheCamera.LoadPathSplines(file);
- }
-
- CFileMgr::CloseFile(file);
-
- if (CGeneral::faststricmp(ms_cutsceneName, "end")) {
- DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
- int trackId = FindCutsceneAudioTrackId(szCutsceneName);
- if (trackId != -1) {
- printf("Start preload audio %s\n", szCutsceneName);
- DMAudio.PreloadCutSceneMusic(trackId);
- printf("End preload audio %s\n", szCutsceneName);
- }
- }
-
- ms_cutsceneTimer = 0.0f;
- ms_loaded = true;
- ms_cutsceneOffset = CVector(0.0f, 0.0f, 0.0f);
-
- pPlayerPed = FindPlayerPed();
- CTimer::Update();
-
- pPlayerPed->m_pWanted->ClearQdCrimes();
- pPlayerPed->bIsVisible = false;
- pPlayerPed->m_fCurrentStamina = pPlayerPed->m_fMaxStamina;
- CPad::GetPad(0)->DisablePlayerControls |= PLAYERCONTROL_DISABLED_80;
- CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(true);
-}
-
-void
-CCutsceneMgr::SetHeadAnim(const char *animName, CObject *pObject)
-{
- CCutsceneHead *pCutsceneHead = (CCutsceneHead*)pObject;
- char szAnim[CUTSCENENAMESIZE * 2];
-
- sprintf(szAnim, "%s_%s", ms_cutsceneName, animName);
- pCutsceneHead->PlayAnimation(szAnim);
-}
-
-void
-CCutsceneMgr::FinishCutscene()
-{
- CCutsceneMgr::ms_cutsceneTimer = TheCamera.GetCutSceneFinishTime() * 0.001f;
- TheCamera.FinishCutscene();
-
- FindPlayerPed()->bIsVisible = true;
- CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(false);
-}
-
-void
-CCutsceneMgr::SetupCutsceneToStart(void)
-{
- TheCamera.SetCamCutSceneOffSet(ms_cutsceneOffset);
- TheCamera.TakeControlWithSpline(JUMP_CUT);
- TheCamera.SetWideScreenOn();
-
- ms_cutsceneOffset.z++;
-
- for (int i = ms_numCutsceneObjs - 1; i >= 0; i--) {
- assert(RwObjectGetType(ms_pCutsceneObjects[i]->m_rwObject) == rpCLUMP);
- if (CAnimBlendAssociation *pAnimBlendAssoc = RpAnimBlendClumpGetFirstAssociation((RpClump*)ms_pCutsceneObjects[i]->m_rwObject)) {
- assert(pAnimBlendAssoc->hierarchy->sequences[0].HasTranslation());
- ms_pCutsceneObjects[i]->GetPosition() = ms_cutsceneOffset + ((KeyFrameTrans*)pAnimBlendAssoc->hierarchy->sequences[0].GetKeyFrame(0))->translation;
- CWorld::Add(ms_pCutsceneObjects[i]);
- pAnimBlendAssoc->SetRun();
- } else {
- ms_pCutsceneObjects[i]->GetPosition() = ms_cutsceneOffset;
- }
- }
-
- CTimer::Update();
- CTimer::Update();
- ms_running = true;
- ms_cutsceneTimer = 0.0f;
-}
-
-void
-CCutsceneMgr::SetCutsceneAnim(const char *animName, CObject *pObject)
-{
- CAnimBlendAssociation *pNewAnim;
- CAnimBlendClumpData *pAnimBlendClumpData;
-
- assert(RwObjectGetType(pObject->m_rwObject) == rpCLUMP);
- RpAnimBlendClumpRemoveAllAssociations((RpClump*)pObject->m_rwObject);
-
- pNewAnim = ms_cutsceneAssociations.CopyAnimation(animName);
- pNewAnim->SetCurrentTime(0.0f);
- pNewAnim->flags |= ASSOC_HAS_TRANSLATION;
- pNewAnim->flags &= ~ASSOC_RUNNING;
-
- pAnimBlendClumpData = *RPANIMBLENDCLUMPDATA(pObject->m_rwObject);
- pAnimBlendClumpData->link.Prepend(&pNewAnim->link);
-}
-
-CCutsceneHead *
-CCutsceneMgr::AddCutsceneHead(CObject *pObject, int modelId)
-{
- CCutsceneHead *pHead = new CCutsceneHead(pObject);
- pHead->SetModelIndex(modelId);
- CWorld::Add(pHead);
- ms_pCutsceneObjects[ms_numCutsceneObjs++] = pHead;
- return pHead;
-}
-
-CCutsceneObject *
-CCutsceneMgr::CreateCutsceneObject(int modelId)
-{
- CBaseModelInfo *pModelInfo;
- CColModel *pColModel;
- float radius;
- RpClump *clump;
- CCutsceneObject *pCutsceneObject;
-
- if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05) {
- pModelInfo = CModelInfo::GetModelInfo(modelId);
- pColModel = &CTempColModels::ms_colModelCutObj[modelId - MI_CUTOBJ01];
- radius = 0.0f;
-
- pModelInfo->SetColModel(pColModel);
- clump = (RpClump*)pModelInfo->GetRwObject();
- assert(RwObjectGetType((RwObject*)clump) == rpCLUMP);
- RpClumpForAllAtomics(clump, CalculateBoundingSphereRadiusCB, &radius);
-
- pColModel->boundingSphere.radius = radius;
- pColModel->boundingBox.min = CVector(-radius, -radius, -radius);
- pColModel->boundingBox.max = CVector(radius, radius, radius);
- }
-
- pCutsceneObject = new CCutsceneObject();
- pCutsceneObject->SetModelIndex(modelId);
- ms_pCutsceneObjects[ms_numCutsceneObjs++] = pCutsceneObject;
- return pCutsceneObject;
-}
-
-void
-CCutsceneMgr::DeleteCutsceneData(void)
-{
- if (!ms_loaded) return;
-
- ms_cutsceneProcessing = false;
- ms_useLodMultiplier = false;
-
- for (--ms_numCutsceneObjs; ms_numCutsceneObjs >= 0; ms_numCutsceneObjs--) {
- CWorld::Remove(ms_pCutsceneObjects[ms_numCutsceneObjs]);
- ms_pCutsceneObjects[ms_numCutsceneObjs]->DeleteRwObject();
- delete ms_pCutsceneObjects[ms_numCutsceneObjs];
- }
- ms_numCutsceneObjs = 0;
-
- if (ms_animLoaded)
- CAnimManager::RemoveLastAnimFile();
-
- ms_animLoaded = false;
- TheCamera.RestoreWithJumpCut();
- TheCamera.SetWideScreenOff();
- ms_running = false;
- ms_loaded = false;
-
- FindPlayerPed()->bIsVisible = true;
- CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_DISABLED_80;
- CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(false);
-
- if (CGeneral::faststricmp(ms_cutsceneName, "end")) {
- DMAudio.StopCutSceneMusic();
- if (CGeneral::faststricmp(ms_cutsceneName, "bet"))
- DMAudio.ChangeMusicMode(MUSICMODE_GAME);
- }
- CTimer::Stop();
- CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == 2);
- CTimer::Update();
-}
-
-void
-CCutsceneMgr::Update(void)
-{
- enum {
- CUTSCENE_LOADING_0 = 0,
- CUTSCENE_LOADING_AUDIO,
- CUTSCENE_LOADING_2,
- CUTSCENE_LOADING_3,
- CUTSCENE_LOADING_4
- };
-
- switch (ms_cutsceneLoadStatus) {
- case CUTSCENE_LOADING_AUDIO:
- SetupCutsceneToStart();
- if (CGeneral::faststricmp(ms_cutsceneName, "end"))
- DMAudio.PlayPreloadedCutSceneMusic();
- ms_cutsceneLoadStatus++;
- break;
- case CUTSCENE_LOADING_2:
- case CUTSCENE_LOADING_3:
- ms_cutsceneLoadStatus++;
- break;
- case CUTSCENE_LOADING_4:
- ms_cutsceneLoadStatus = CUTSCENE_LOADING_0;
- break;
- default:
- break;
- }
-
- if (!ms_running) return;
-
- ms_cutsceneTimer += CTimer::GetTimeStepNonClipped() * 0.02f;
- if (CGeneral::faststricmp(ms_cutsceneName, "end") && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FLYBY && ms_cutsceneLoadStatus == CUTSCENE_LOADING_0) {
- if (CPad::GetPad(0)->GetCrossJustDown()
- || (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown())
- || CPad::GetPad(0)->GetLeftMouseJustDown()
- || CPad::GetPad(0)->GetEnterJustDown()
- || CPad::GetPad(0)->GetCharJustDown(VK_SPACE))
- FinishCutscene();
- }
-}
-
-bool CCutsceneMgr::HasCutsceneFinished(void) { return TheCamera.GetPositionAlongSpline() == 1.0f; }
-
-STARTPATCHES
- InjectHook(0x4045D0, &CCutsceneMgr::Initialise, PATCH_JUMP);
- InjectHook(0x404630, &CCutsceneMgr::Shutdown, PATCH_JUMP);
- InjectHook(0x404650, &CCutsceneMgr::LoadCutsceneData, PATCH_JUMP);
- InjectHook(0x405140, &CCutsceneMgr::FinishCutscene, PATCH_JUMP);
- InjectHook(0x404D80, &CCutsceneMgr::SetHeadAnim, PATCH_JUMP);
- InjectHook(0x404DC0, &CCutsceneMgr::SetupCutsceneToStart, PATCH_JUMP);
- InjectHook(0x404D20, &CCutsceneMgr::SetCutsceneAnim, PATCH_JUMP);
- InjectHook(0x404CD0, &CCutsceneMgr::AddCutsceneHead, PATCH_JUMP);
- InjectHook(0x404BE0, &CCutsceneMgr::CreateCutsceneObject, PATCH_JUMP);
- InjectHook(0x4048E0, &CCutsceneMgr::DeleteCutsceneData, PATCH_JUMP);
- InjectHook(0x404EE0, &CCutsceneMgr::Update, PATCH_JUMP);
- InjectHook(0x4051B0, &CCutsceneMgr::GetCutsceneTimeInMilleseconds, PATCH_JUMP);
- InjectHook(0x4051F0, &CCutsceneMgr::HasCutsceneFinished, PATCH_JUMP);
- InjectHook(0x404B40, &CalculateBoundingSphereRadiusCB, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file
diff --git a/src/core/CutsceneMgr.h b/src/core/CutsceneMgr.h
deleted file mode 100644
index 7b809964..00000000
--- a/src/core/CutsceneMgr.h
+++ /dev/null
@@ -1,50 +0,0 @@
-#pragma once
-#include "CutsceneObject.h"
-
-#define CUTSCENENAMESIZE 8
-
-class CDirectory;
-class CAnimBlendAssocGroup;
-class CCutsceneHead;
-
-class CCutsceneMgr
-{
- static bool &ms_running;
- static CCutsceneObject *(&ms_pCutsceneObjects)[NUMCUTSCENEOBJECTS];
-
- static int32 &ms_numCutsceneObjs;
- static bool &ms_loaded;
- static bool &ms_animLoaded;
- static bool &ms_useLodMultiplier;
-
- static char(&ms_cutsceneName)[CUTSCENENAMESIZE];
- static CAnimBlendAssocGroup &ms_cutsceneAssociations;
- static CVector &ms_cutsceneOffset;
- static float &ms_cutsceneTimer;
- static bool &ms_cutsceneProcessing;
-public:
- static CDirectory *&ms_pCutsceneDir;
- static uint32 &ms_cutsceneLoadStatus;
-
- static void SetRunning(bool running) { ms_running = running; }
- static bool IsRunning(void) { return ms_running; }
- static bool IsCutsceneProcessing(void) { return ms_cutsceneProcessing; }
- static bool UseLodMultiplier(void) { return ms_useLodMultiplier; }
- static CCutsceneObject* GetCutsceneObject(int id) { return ms_pCutsceneObjects[id]; }
- static int GetCutsceneTimeInMilleseconds(void) { return 1000.0f * ms_cutsceneTimer; }
- static char *GetCutsceneName(void) { return ms_cutsceneName; }
- static void SetCutsceneOffset(const CVector& vec) { ms_cutsceneOffset = vec; }
- static bool HasCutsceneFinished(void);
-
- static void Initialise(void);
- static void Shutdown(void);
- static void LoadCutsceneData(const char *szCutsceneName);
- static void FinishCutscene(void);
- static void SetHeadAnim(const char *animName, CObject *pObject);
- static void SetupCutsceneToStart(void);
- static void SetCutsceneAnim(const char *animName, CObject *pObject);
- static CCutsceneHead *AddCutsceneHead(CObject *pObject, int modelId);
- static CCutsceneObject *CreateCutsceneObject(int modelId);
- static void DeleteCutsceneData(void);
- static void Update(void);
-};
diff --git a/src/core/Debug.cpp b/src/core/Debug.cpp
index 2b713198..917c99ab 100644
--- a/src/core/Debug.cpp
+++ b/src/core/Debug.cpp
@@ -24,7 +24,7 @@ CDebug::DebugAddText(const char *str)
{
int32 i = 0;
if (*str != '\0') {
- while (i < MAX_STR_LEN) {
+ while (i < MAX_STR_LEN - 1) {
ms_aTextBuffer[ms_nCurrentTextLine][i++] = *(str++);
if (*str == '\0')
break;
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index e0c8b01e..e0a0fafc 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -25,8 +25,6 @@
#include "CdStream.h"
#include "FileLoader.h"
-WRAPPER void CFileLoader::ReloadPaths(const char *filename) { EAXJMP(0x476DB0); }
-
char CFileLoader::ms_line[256];
const char*
@@ -1198,6 +1196,165 @@ CFileLoader::LoadMapZones(const char *filename)
debug("Finished loading IPL\n");
}
+void
+CFileLoader::ReloadPaths(const char *filename)
+{
+ enum {
+ NONE,
+ PATH,
+ };
+ char *line;
+ int section = NONE;
+ int id, pathType, pathIndex = -1;
+ char pathTypeStr[20];
+ debug("Reloading paths from %s...\n", filename);
+
+ int fd = CFileMgr::OpenFile(filename, "r");
+ for (line = CFileLoader::LoadLine(fd); line; line = CFileLoader::LoadLine(fd)) {
+ if (*line == '\0' || *line == '#')
+ continue;
+
+ if (section == NONE) {
+ if (strncmp(line, "path", 4) == 0) {
+ section = PATH;
+ ThePaths.AllocatePathFindInfoMem(4500);
+ }
+ } else if (strncmp(line, "end", 3) == 0) {
+ section = NONE;
+ } else {
+ switch (section) {
+ case PATH:
+ if (pathIndex == -1) {
+ id = LoadPathHeader(line, pathTypeStr);
+ if (strncmp(pathTypeStr, "ped", 4) == 0)
+ pathType = 1;
+ else if (strncmp(pathTypeStr, "car", 4) == 0)
+ pathType = 0;
+ pathIndex = 0;
+ } else {
+ if (pathType == 1)
+ LoadPedPathNode(line, id, pathIndex);
+ else if (pathType == 0)
+ LoadCarPathNode(line, id, pathIndex);
+ pathIndex++;
+ if (pathIndex == 12)
+ pathIndex = -1;
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ CFileMgr::CloseFile(fd);
+}
+
+void
+CFileLoader::ReloadObjectTypes(const char *filename)
+{
+ enum {
+ NONE,
+ OBJS,
+ TOBJ,
+ TWODFX
+ };
+ char *line;
+ int section = NONE;
+ CModelInfo::ReInit2dEffects();
+ debug("Reloading object types from %s...\n", filename);
+
+ CFileMgr::ChangeDir("\\DATA\\MAPS\\");
+ int fd = CFileMgr::OpenFile(filename, "r");
+ CFileMgr::ChangeDir("\\");
+ for (line = CFileLoader::LoadLine(fd); line; line = CFileLoader::LoadLine(fd)) {
+ if (*line == '\0' || *line == '#')
+ continue;
+
+ if (section == NONE) {
+ if (strncmp(line, "objs", 4) == 0) section = OBJS;
+ else if (strncmp(line, "tobj", 4) == 0) section = TOBJ;
+ else if (strncmp(line, "2dfx", 4) == 0) section = TWODFX;
+ } else if (strncmp(line, "end", 3) == 0) {
+ section = NONE;
+ } else {
+ switch (section) {
+ case OBJS:
+ case TOBJ:
+ ReloadObject(line);
+ break;
+ case TWODFX:
+ Load2dEffect(line);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ CFileMgr::CloseFile(fd);
+}
+
+void
+CFileLoader::ReloadObject(const char *line)
+{
+ int id, numObjs;
+ char model[24], txd[24];
+ float dist[3];
+ uint32 flags;
+ CSimpleModelInfo *mi;
+
+ if(sscanf(line, "%d %s %s %d", &id, model, txd, &numObjs) != 4)
+ return;
+
+ switch(numObjs){
+ case 1:
+ sscanf(line, "%d %s %s %d %f %d",
+ &id, model, txd, &numObjs, &dist[0], &flags);
+ break;
+ case 2:
+ sscanf(line, "%d %s %s %d %f %f %d",
+ &id, model, txd, &numObjs, &dist[0], &dist[1], &flags);
+ break;
+ case 3:
+ sscanf(line, "%d %s %s %d %f %f %f %d",
+ &id, model, txd, &numObjs, &dist[0], &dist[1], &dist[2], &flags);
+ break;
+ }
+
+ mi = (CSimpleModelInfo*) CModelInfo::GetModelInfo(id);
+ if (
+#ifdef FIX_BUGS
+ mi &&
+#endif
+ mi->m_type == MITYPE_SIMPLE && !strcmp(mi->GetName(), model) && mi->m_numAtomics == numObjs) {
+ mi->SetLodDistances(dist);
+ SetModelInfoFlags(mi, flags);
+ } else {
+ printf("Can't reload %s\n", model);
+ }
+}
+
+// unused mobile function - crashes
+void
+CFileLoader::ReLoadScene(const char *filename)
+{
+ char *line;
+ CFileMgr::ChangeDir("\\DATA\\");
+ int fd = CFileMgr::OpenFile(filename, "r");
+ CFileMgr::ChangeDir("\\");
+
+ for (line = CFileLoader::LoadLine(fd); line; line = CFileLoader::LoadLine(fd)) {
+ if (*line == '#')
+ continue;
+
+ if (strncmp(line, "EXIT", 9) == 0) // BUG: 9?
+ break;
+
+ if (strncmp(line, "IDE", 3) == 0) {
+ LoadObjectTypes(line + 4);
+ }
+ }
+ CFileMgr::CloseFile(fd);
+}
STARTPATCHES
InjectHook(0x476290, CFileLoader::LoadLevel, PATCH_JUMP);
@@ -1233,4 +1390,8 @@ STARTPATCHES
InjectHook(0x478A90, CFileLoader::LoadCullZone, PATCH_JUMP);
InjectHook(0x478550, CFileLoader::LoadMapZones, PATCH_JUMP);
+
+ InjectHook(0x476DB0, CFileLoader::ReloadPaths, PATCH_JUMP);
+ InjectHook(0x476F30, CFileLoader::ReloadObjectTypes, PATCH_JUMP);
+ InjectHook(0x4772B0, CFileLoader::ReloadObject, PATCH_JUMP);
ENDPATCHES
diff --git a/src/core/FileLoader.h b/src/core/FileLoader.h
index 1b390279..87b8fe61 100644
--- a/src/core/FileLoader.h
+++ b/src/core/FileLoader.h
@@ -43,4 +43,7 @@ public:
static void LoadMapZones(const char *filename);
static void ReloadPaths(const char *filename);
+ static void ReloadObjectTypes(const char *filename);
+ static void ReloadObject(const char *line);
+ static void ReLoadScene(const char *filename); // unused mobile function
};
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index beebacf9..166ecb35 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -8,6 +8,7 @@
#include "Pad.h"
#include "Text.h"
#include "main.h"
+#include "RwHelper.h"
#include "Timer.h"
#include "Game.h"
#include "DMAudio.h"
@@ -28,14 +29,43 @@
#include "Renderer.h"
#include "CdStream.h"
#include "Radar.h"
+#include "Stats.h"
+#include "Messages.h"
+#include "FileLoader.h"
-#define DONT_USE_SUSPICIOUS_FUNCS 1
#define TIDY_UP_PBP // ProcessButtonPresses
#define MAX_VISIBLE_LIST_ROW 30
-#define SCROLLBAR_MAX_HEIGHT 263.0f // actually it's 273. but calculating it from scrollbar drawing code gives 287. i don't know
+#define SCROLLBAR_MAX_HEIGHT 263.0f // not in end result
+
+#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
+#define MILES_IN_METER 0.000621371192f
+#define FEET_IN_METER 3.28084f
+#else
+#define MILES_IN_METER 0.00059880241f
+#define FEET_IN_METER 3.33f
+#endif
+
+#ifdef SCROLLABLE_STATS_PAGE
+#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS)
+#else
+#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS || screen == MENUPAGE_STATS)
+#endif
+
+#ifdef TRIANGLE_BACK_BUTTON
+#define GetBackJustUp GetTriangleJustUp
+#define GetBackJustDown GetTriangleJustDown
+#elif defined(CIRCLE_BACK_BUTTON)
+#define GetBackJustUp GetCircleJustUp
+#define GetBackJustDown GetCircleJustDown
+#else
+#define GetBackJustUp GetSquareJustUp
+#define GetBackJustDown GetSquareJustDown
+#endif
#ifdef MENU_MAP
bool CMenuManager::bMenuMapActive = false;
+bool CMenuManager::bMapMouseShownOnce = false;
+bool CMenuManager::bMapLoaded = false;
float CMenuManager::fMapSize;
float CMenuManager::fMapCenterY;
float CMenuManager::fMapCenterX;
@@ -52,54 +82,63 @@ int curBottomBarOption = -1;
int hoveredBottomBarOption = -1;
#endif
-int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78; // 9
-int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92;
-int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D;
-int8 &CMenuManager::m_PrefsVsync = *(int8*)0x5F2E58; // 1
-int8 &CMenuManager::m_PrefsVsyncDisp = *(int8*)0x5F2E5C; // 1
-int8 &CMenuManager::m_PrefsFrameLimiter = *(int8*)0x5F2E60; // 1
-int8 &CMenuManager::m_PrefsShowSubtitles = *(int8*)0x5F2E54; // 1
-int8 &CMenuManager::m_PrefsSpeakers = *(int8*)0x95CD7E;
-int32 &CMenuManager::m_ControlMethod = *(int32*)0x8F5F7C;
-int8 &CMenuManager::m_PrefsDMA = *(int8*)0x5F2F74; // 1
-int32 &CMenuManager::m_PrefsLanguage = *(int32*)0x941238;
-
-bool &CMenuManager::m_PrefsAllowNastyGame = *(bool*)0x5F2E64; // true
-bool &CMenuManager::m_bStartUpFrontEndRequested = *(bool*)0x95CCF4;
-bool &CMenuManager::m_bShutDownFrontEndRequested = *(bool*)0x95CD6A;
-
-int8 &CMenuManager::m_PrefsUseWideScreen = *(int8*)0x95CD23;
-int8 &CMenuManager::m_PrefsRadioStation = *(int8*)0x95CDA4;
-int32 &CMenuManager::m_PrefsBrightness = *(int32*)0x5F2E50; // 256
-float &CMenuManager::m_PrefsLOD = *(float*)0x8F42C4;
-int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC;
-int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C; // 102
-int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48; // 102
-
-char *CMenuManager::m_PrefsSkinFile = (char*)0x5F2E74; //[256] "$$\"\""
-
-int32 &CMenuManager::m_KeyPressedCode = *(int32*)0x5F2E70; // -1
-
-float &CMenuManager::menuXYpadding = *(float*)0x5F355C; // don't know the original name. MENUACTION_X_MARGIN, never changes
-float &CMenuManager::actionTextScaleX = *(float*)0x5F2E40;
-float &CMenuManager::actionTextScaleY = *(float*)0x5F2E44;
-
-int32 &CMenuManager::sthWithButtons = *(int32*)0x8E2880;
-int32 &CMenuManager::sthWithButtons2 = *(int32*)0x942F88;
-
-CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
-
-// Move this somewhere else.
-float &CRenderer::ms_lodDistScale = *(float*)0x5F726C; // 1.2
-
-// Stuff not in CMenuManager:
-uint32 &TimeToStopPadShaking = *(uint32*)0x628CF8;
-char *&pEditString = *(char**)0x628D00;
-int32 *&pControlEdit = *(int32**)0x628D08;
-bool &DisplayComboButtonErrMsg = *(bool*)0x628D14;
-int32 &MouseButtonJustClicked = *(int32*)0x628D0C;
-int32 &JoyButtonJustClicked = *(int32*)0x628D10;
-bool &holdingScrollBar = *(bool*)0x628D59;
+int32 CMenuManager::OS_Language = LANG_ENGLISH;
+int8 CMenuManager::m_PrefsUseVibration;
+int8 CMenuManager::m_DisplayControllerOnFoot;
+int8 CMenuManager::m_PrefsVsync = 1;
+int8 CMenuManager::m_PrefsVsyncDisp = 1;
+int8 CMenuManager::m_PrefsFrameLimiter = 1;
+int8 CMenuManager::m_PrefsShowSubtitles = 1;
+int8 CMenuManager::m_PrefsSpeakers;
+int32 CMenuManager::m_ControlMethod;
+int8 CMenuManager::m_PrefsDMA = 1;
+int32 CMenuManager::m_PrefsLanguage;
+uint8 CMenuManager::m_PrefsStereoMono; // *(bool*)0x95CDB5; // unused except restore settings
+
+bool CMenuManager::m_PrefsAllowNastyGame = true;
+bool CMenuManager::m_bStartUpFrontEndRequested;
+bool CMenuManager::m_bShutDownFrontEndRequested;
+
+int8 CMenuManager::m_PrefsUseWideScreen;
+int8 CMenuManager::m_PrefsRadioStation;
+int32 CMenuManager::m_PrefsBrightness = 256;
+float CMenuManager::m_PrefsLOD = CRenderer::ms_lodDistScale;
+int8 CMenuManager::m_bFrontEnd_ReloadObrTxtGxt;
+int32 CMenuManager::m_PrefsMusicVolume = 102;
+int32 CMenuManager::m_PrefsSfxVolume = 102;
+
+char CMenuManager::m_PrefsSkinFile[256] = "$$\"\"";
+
+int32 CMenuManager::m_KeyPressedCode = -1;
+
+// Originally that was PS2 option color, they forget it here and used in PrintBriefs once(but didn't use the output anyway)
+#ifdef PS2_LIKE_MENU
+const CRGBA TEXT_COLOR = CRGBA(150, 110, 30, 255);
+#else
+const CRGBA TEXT_COLOR = CRGBA(235, 170, 50, 255); // PC briefs text color
+#endif
+
+const float menuXYpadding = MENUACTION_POS_Y; // *(float*)0x5F355C; // not original name
+float MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE;
+float MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE;
+
+bool holdingScrollBar; // *(bool*)0x628D59; // not original name
+int32 CMenuManager::m_SelectedMap;
+int32 CMenuManager::m_SelectedGameType;
+
+// Used in a hidden menu
+uint8 CMenuManager::m_PrefsPlayerRed = 255;
+uint8 CMenuManager::m_PrefsPlayerGreen = 128;
+uint8 CMenuManager::m_PrefsPlayerBlue; // why??
+
+CMenuManager FrontEndMenuManager;
+
+uint32 TimeToStopPadShaking;
+char *pEditString;
+int32 *pControlEdit;
+bool DisplayComboButtonErrMsg;
+int32 MouseButtonJustClicked;
+int32 JoyButtonJustClicked;
//int32 *pControlTemp = 0;
#ifndef MASTER
@@ -204,8 +243,6 @@ ScaleAndCenterX(float x)
#define MENU_Y(y) StretchY(y)
#endif
-#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS || screen == MENUPAGE_STATS)
-
#ifdef PS2_LIKE_MENU
#define ChangeScreen(screen, option, updateDelay, withReverseAlpha) \
do { \
@@ -243,16 +280,22 @@ ScaleAndCenterX(float x)
} while(0)
#endif
+#define PREPARE_MENU_HEADER \
+ CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); \
+ CFont::SetRightJustifyOn(); \
+ CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT)); \
+ CFont::SetFontStyle(FONT_HEADING);
+
#define ProcessSlider(value, increaseAction, decreaseAction, hoverStartX, hoverEndX) \
do { \
- lastBarX = DisplaySlider(SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(smallestSliderBar), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), value); \
+ lastActiveBarX = DisplaySlider(SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(smallestSliderBar), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), value); \
if (i != m_nCurrOption || !itemsAreSelectable) \
break; \
\
- if (CheckHover(hoverStartX, lastBarX - MENU_X(10.0f), MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \
+ if (CheckHover(hoverStartX, lastActiveBarX - MENU_X(10.0f), MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \
m_nHoverOption = decreaseAction; \
\
- if (!CheckHover(MENU_X(10.0f) + lastBarX, hoverEndX, MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \
+ if (!CheckHover(MENU_X(10.0f) + lastActiveBarX, hoverEndX, MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \
break; \
\
m_nHoverOption = increaseAction; \
@@ -356,18 +399,18 @@ CMenuManager::ThingsToDoBeforeLeavingPage()
// ------ Functions not in the game/inlined ends
void
-CMenuManager::BuildStatLine(char *text, void *stat, uint8 aFloat, void *stat2)
+CMenuManager::BuildStatLine(char *text, void *stat, bool itsFloat, void *stat2)
{
if (!text)
return;
if (stat2) {
- if (aFloat)
+ if (itsFloat)
sprintf(gString2, " %.2f %s %.2f", *(float*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(float*)stat2);
else
sprintf(gString2, " %d %s %d", *(int*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(int*)stat2);
} else if (stat) {
- if (aFloat)
+ if (itsFloat)
sprintf(gString2, " %.2f", *(float*)stat);
else
sprintf(gString2, " %d", *(int*)stat);
@@ -378,10 +421,8 @@ CMenuManager::BuildStatLine(char *text, void *stat, uint8 aFloat, void *stat2)
AsciiToUnicode(gString2, gUString2);
}
-#if 0
-WRAPPER void CMenuManager::CentreMousePointer() { EAXJMP(0x48ACE0); }
-#else
-void CMenuManager::CentreMousePointer()
+void
+CMenuManager::CentreMousePointer()
{
tagPOINT Point;
@@ -395,28 +436,88 @@ void CMenuManager::CentreMousePointer()
PSGLOBAL(lastMousePos.y) = SCREEN_HEIGHT / 2;
}
}
-#endif
-#if 1
-WRAPPER int CMenuManager::CheckCodesForControls(int32) { EAXJMP(0x48A950); }
-#else
-void CMenuManager::CheckCodesForControls(int, int)
+void
+CMenuManager::CheckCodesForControls(int typeOfControl)
{
- DisplayComboButtonErrMsg = 0;
-}
+ DisplayComboButtonErrMsg = false;
+ bool invalidKey = false;
+ bool escPressed = false;
+ eControllerType typeToSave;
+ // GetStartOptionsCntrlConfigScreens();
+ e_ControllerAction action = (e_ControllerAction) m_CurrCntrlAction;
+
+ if (typeOfControl == KEYBOARD) {
+ if (*pControlEdit == rsESC) {
+ escPressed = true;
+ } else if (*pControlEdit != rsF1 && *pControlEdit != rsF2 && *pControlEdit != rsF3 && *pControlEdit != rsF9 &&
+ *pControlEdit != rsLWIN && *pControlEdit != rsRWIN && *pControlEdit != rsRALT) {
+ typeToSave = KEYBOARD;
+ if (ControlsManager.GetControllerKeyAssociatedWithAction(action, KEYBOARD) != rsNULL &&
+ *pControlEdit != ControlsManager.GetControllerKeyAssociatedWithAction(action, KEYBOARD)) {
+ typeToSave = OPTIONAL_EXTRA;
+ }
+ } else {
+ invalidKey = true;
+ }
+ } else if (typeOfControl == MOUSE) {
+ typeToSave = MOUSE;
+ } else if (typeOfControl == JOYSTICK) {
+ typeToSave = JOYSTICK;
+ if (ControlsManager.GetIsActionAButtonCombo(action))
+ DisplayComboButtonErrMsg = true;
+ }
+
+#ifdef FIX_BUGS
+ if(!escPressed && !invalidKey)
#endif
+ ControlsManager.ClearSettingsAssociatedWithAction(action, typeToSave);
+ if (!DisplayComboButtonErrMsg && !escPressed && !invalidKey) {
+ if (typeOfControl == KEYBOARD) {
+ ControlsManager.DeleteMatchingActionInitiators(action, *pControlEdit, KEYBOARD);
+ ControlsManager.DeleteMatchingActionInitiators(action, *pControlEdit, OPTIONAL_EXTRA);
+ } else {
+ if (typeOfControl == MOUSE) {
+ ControlsManager.DeleteMatchingActionInitiators(action, MouseButtonJustClicked, MOUSE);
+ } else if (typeOfControl == JOYSTICK) {
+ ControlsManager.DeleteMatchingActionInitiators(action, JoyButtonJustClicked, JOYSTICK);
+ }
+ }
+ if (typeOfControl == KEYBOARD) {
+ ControlsManager.SetControllerKeyAssociatedWithAction(action, *pControlEdit, typeToSave);
-#if 0
-WRAPPER bool CMenuManager::CheckHover(int, int, int, int) { EAXJMP(0x48ACA0); }
-#else
-bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
+ } else if (typeOfControl == MOUSE) {
+ ControlsManager.SetControllerKeyAssociatedWithAction(action, MouseButtonJustClicked, typeToSave);
+ } else {
+ if (typeOfControl == JOYSTICK) {
+ ControlsManager.SetControllerKeyAssociatedWithAction(action, JoyButtonJustClicked, typeToSave);
+ }
+ }
+ pControlEdit = nil;
+ m_bWaitingForNewKeyBind = false;
+ m_KeyPressedCode = -1;
+ m_bStartWaitingForKeyBind = false;
+ SaveSettings();
+ }
+
+ if (escPressed) {
+ pControlEdit = nil;
+ m_bWaitingForNewKeyBind = false;
+ m_KeyPressedCode = -1;
+ m_bStartWaitingForKeyBind = false;
+ SaveSettings();
+ }
+}
+
+bool
+CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
{
return m_nMousePosX > x1 && m_nMousePosX < x2 &&
m_nMousePosY > y1 && m_nMousePosY < y2;
}
-#endif
-void CMenuManager::CheckSliderMovement(int value)
+void
+CMenuManager::CheckSliderMovement(int value)
{
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
case MENUACTION_BRIGHTNESS:
@@ -452,103 +553,106 @@ void CMenuManager::CheckSliderMovement(int value)
SaveSettings();
}
-#if 1
-WRAPPER int CMenuManager::CostructStatLine(int) { EAXJMP(0x482800); }
-#else
-int CMenuManager::CostructStatLine(int)
+void
+CMenuManager::DisplayHelperText()
{
+ // there was a unused static bool
+ static uint32 LastFlash = 0;
+ int32 alpha;
-}
-#endif
-
-#if DONT_USE_SUSPICIOUS_FUNCS
-WRAPPER void CMenuManager::DisplayHelperText() { EAXJMP(0x48B490); }
-#else
-void CMenuManager::DisplayHelperText()
-{
- static int32 AlphaText = 255;
- static int32 Time = 0;
+ if (m_nHelperTextMsgId != 0 && m_nHelperTextMsgId != 1) {
- if (m_nHelperTextMsgId && m_nHelperTextMsgId != 1) {
- if (CTimer::GetTimeInMillisecondsPauseMode() - Time > 10) {
- Time = CTimer::GetTimeInMillisecondsPauseMode();
+ // FIX: High fps bug
+#ifndef FIX_BUGS
+ if (CTimer::GetTimeInMillisecondsPauseMode() - LastFlash > 10) {
+ LastFlash = CTimer::GetTimeInMillisecondsPauseMode();
m_nHelperTextAlpha -= 2;
+ }
+#else
+ static float fadeAlpha = 0.0f; // To keep it precisely
+ if (m_nHelperTextAlpha >= 255 && fadeAlpha < 250) fadeAlpha = m_nHelperTextAlpha;
- if (AlphaText < 1)
- ResetHelperText();
+ // -2 per every 33 ms (1000.f/30.f - original frame limiter fps)
+ fadeAlpha -= (frameTime / 33.0f) * 2.0f;
+ m_nHelperTextAlpha = fadeAlpha;
+#endif
+ if (m_nHelperTextAlpha < 1)
+ ResetHelperText();
- AlphaText = m_nHelperTextAlpha > 255 ? 255 : m_nHelperTextAlpha;
- }
+ alpha = m_nHelperTextAlpha > 255 ? 255 : m_nHelperTextAlpha;
}
- wchar *HelperTextToPrint = nil;
+ CFont::SetCentreOn();
+ CFont::SetScale(SCREEN_SCALE_X(SMALLESTTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLESTTEXT_Y_SCALE));
+ CFont::SetFontStyle(FONT_HEADING);
+
// TODO: name this cases?
switch (m_nHelperTextMsgId) {
- case 0:
- HelperTextToPrint = TheText.Get("FET_MIG");
- break;
- case 1:
- HelperTextToPrint = TheText.Get("FET_APP");
- break;
- case 2:
- HelperTextToPrint = TheText.Get("FET_HRD");
- break;
- case 3:
- HelperTextToPrint = TheText.Get("FET_RSO");
- break;
- case 4:
- HelperTextToPrint = TheText.Get("FET_RSC");
- break;
- default:
- break;
+ case 0:
+ {
+ int action = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
+ if (action != MENUACTION_CHANGEMENU && action != MENUACTION_REDEFCTRL && action != MENUACTION_RESTOREDEF) {
+ CFont::SetColor(CRGBA(255, 255, 255, 255));
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_MIG"));
+ }
+ break;
+ }
+ case 1:
+ CFont::SetColor(CRGBA(255, 255, 255, 255));
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_APP"));
+ break;
+ case 2:
+ CFont::SetColor(CRGBA(255, 255, 255, alpha));
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_HRD"));
+ break;
+ case 3:
+ CFont::SetColor(CRGBA(255, 255, 255, alpha));
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSO"));
+ break;
+ case 4:
+ CFont::SetColor(CRGBA(255, 255, 255, alpha));
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSC"));
+ break;
+ default:
+ break;
}
-
- CFont::SetAlignment(ALIGN_CENTER);
- CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
- CFont::SetFontStyle(FONT_HEADING);
- CFont::SetDropColor(CRGBA(0, 0, 0, AlphaText));
- CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE);
- CFont::SetColor(CRGBA(255, 255, 255, AlphaText));
-
- CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(120.0f), HelperTextToPrint);
+ CFont::SetRightJustifyOff();
}
-#endif
-#if DONT_USE_SUSPICIOUS_FUNCS
-WRAPPER int CMenuManager::DisplaySlider(float, float, float, float, float, float) { EAXJMP(0x488420); }
-#else
-int CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightSize, float rectSize, float progress)
+int
+CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostRightBarSize, float rectSize, float progress)
{
CRGBA color;
- float sizeRange;
+ float maxBarHeight;
- float input = 0.0f;
+ int lastActiveBarX = 0;
+ float curBarX = 0.0f;
+ float spacing = SCREEN_SCALE_X(10.0f);
for (int i = 0; i < 16; i++) {
- input = i * rectSize/16.0f + x;
+ curBarX = i * rectSize/16.0f + x;
- if (i/16.0f + 1/32.0f < progress)
+ if (i / 16.0f + 1 / 32.0f < progress) {
color = CRGBA(255, 217, 106, FadeIn(255));
- else
+ lastActiveBarX = curBarX;
+ } else
color = CRGBA(185, 120, 0, FadeIn(255));
- sizeRange = max(leftSize, rightSize);
+ maxBarHeight = max(mostLeftBarSize, mostRightBarSize);
- float _x = i * rectSize/16.0f + x;
- float _y = y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f;
- float _w = SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x;
- float _h = y + sizeRange;
- float _s = SCREEN_SCALE_X(2.0f);
- CSprite2d::DrawRect(CRect(_x + _s, _y + _s, _w + _s, _h + _s), CRGBA(0, 0, 0, FadeIn(255))); // Shadow
- CSprite2d::DrawRect(CRect(i * rectSize/16.0f + x, y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f, SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x, y + sizeRange), color);
+ float curBarFreeSpace = ((16 - i) * mostLeftBarSize + i * mostRightBarSize) / 16.0f;
+ float left = curBarX;
+ float top = y + maxBarHeight - curBarFreeSpace;
+ float right = spacing + curBarX;
+ float bottom = y + maxBarHeight;
+ float shadowOffset = SCREEN_SCALE_X(2.0f);
+ CSprite2d::DrawRect(CRect(left + shadowOffset, top + shadowOffset, right + shadowOffset, bottom + shadowOffset), CRGBA(0, 0, 0, FadeIn(200))); // Shadow
+ CSprite2d::DrawRect(CRect(left, top, right, bottom), color);
}
- return input;
+ return lastActiveBarX;
}
-#endif
-#if 0
-WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() { EAXJMP(0x48AB40); }
-#else
-void CMenuManager::DoSettingsBeforeStartingAGame()
+void
+CMenuManager::DoSettingsBeforeStartingAGame()
{
CCamera::m_bUseMouse3rdPerson = m_ControlMethod == CONTROL_STANDARD;
if (m_PrefsVsyncDisp != m_PrefsVsync)
@@ -563,19 +667,27 @@ void CMenuManager::DoSettingsBeforeStartingAGame()
DMAudio.SetMusicFadeVol(0);
DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
}
-#endif
-#if 0
-WRAPPER void CMenuManager::Draw() { EAXJMP(0x47AE00); }
-#else
-void CMenuManager::Draw()
+void
+CMenuManager::Draw()
{
CFont::SetBackgroundOff();
CFont::SetPropOn();
CFont::SetCentreOff();
CFont::SetJustifyOn();
CFont::SetBackGroundOnlyTextOn();
- CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENUACTION_X_MARGIN));
+#ifdef GTA3_1_1_PATCH
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetRightJustifyOn();
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetScale(MENU_X(0.7f), MENU_Y(0.5f));
+ CFont::SetWrapx(SCREEN_WIDTH);
+ CFont::SetRightJustifyWrap(0.0f);
+ strcpy(gString, "V1.1");
+ AsciiToUnicode(gString, gUString);
+ CFont::PrintString(SCREEN_WIDTH / 10, SCREEN_HEIGHT / 45, gUString);
+#endif
+ CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
switch (m_nCurrScreen) {
@@ -601,24 +713,16 @@ void CMenuManager::Draw()
#endif
if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') {
- CFont::SetRightJustifyOn();
- CFont::SetFontStyle(FONT_HEADING);
-#ifdef PS2_LIKE_MENU
- CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(1.3f));
- CFont::PrintString(MENU_X_RIGHT_ALIGNED(50.0f), SCREEN_SCALE_FROM_BOTTOM(75.0f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
-#else
- CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
- CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT));
+ PREPARE_MENU_HEADER
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
-#endif
+
// Weird place to put that.
nextYToUse += 24.0f + 10.0f;
}
CFont::SetFontStyle(FONT_BANK);
- CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * actionTextScaleX), MENU_Y(MENUACTION_SCALE_MULT * actionTextScaleY));
- CFont::SetRightJustifyOff(); // AG used SetAlignment(ALIGN_LEFT);
+ CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_X), MENU_Y(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_Y));
+ CFont::SetRightJustifyOff();
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
// Label
@@ -649,10 +753,10 @@ void CMenuManager::Draw()
}
#ifdef FIX_BUGS
- // Label is wrapped from right by StretchX(40)px, but wrapped from left by 40px. And this is only place R* didn't use StretchX in menu.
- CFont::PrintString(MENU_X_LEFT_ALIGNED(MENUACTION_X_MARGIN), MENU_Y(menuXYpadding), str);
+ // Label is wrapped from right by StretchX(40)px, but wrapped from left by 40px. And this is only place R* didn't use StretchX in here.
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(MENU_X_MARGIN), MENU_Y(menuXYpadding), str);
#else
- CFont::PrintString(MENUACTION_X_MARGIN, menuXYpadding, str);
+ CFont::PrintString(MENU_X_MARGIN, menuXYpadding, str);
#endif
}
@@ -673,7 +777,7 @@ void CMenuManager::Draw()
headerHeight = 240;
lineHeight = 24;
CFont::SetFontStyle(FONT_HEADING);
- CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
CFont::SetCentreOn();
break;
case MENUPAGE_SOUND_SETTINGS:
@@ -690,7 +794,7 @@ void CMenuManager::Draw()
headerHeight = 0;
lineHeight = 20;
CFont::SetFontStyle(FONT_HEADING);
- CFont::SetScale(MENU_X(actionTextScaleX = 0.55f), MENU_Y(actionTextScaleY = 0.8f));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = MEDIUMTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = MEDIUMTEXT_Y_SCALE));
CFont::SetRightJustifyOff();
break;
case MENUPAGE_CHOOSE_LOAD_SLOT:
@@ -700,7 +804,7 @@ void CMenuManager::Draw()
headerHeight = 38;
lineHeight = 20;
CFont::SetFontStyle(FONT_BANK);
- CFont::SetScale(MENU_X(actionTextScaleX = SMALLTEXT_X_SCALE), MENU_Y(actionTextScaleY = SMALLTEXT_Y_SCALE));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE));
CFont::SetRightJustifyOff();
break;
case MENUPAGE_NEW_GAME_RELOAD:
@@ -712,7 +816,7 @@ void CMenuManager::Draw()
headerHeight = 60;
lineHeight = 24;
CFont::SetFontStyle(FONT_HEADING);
- CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
CFont::SetCentreOn();
break;
case MENUPAGE_START_MENU:
@@ -720,7 +824,7 @@ void CMenuManager::Draw()
headerHeight = 140;
lineHeight = 24;
CFont::SetFontStyle(FONT_HEADING);
- CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
CFont::SetCentreOn();
break;
case MENUPAGE_PAUSE_MENU:
@@ -728,7 +832,7 @@ void CMenuManager::Draw()
headerHeight = 117;
lineHeight = 24;
CFont::SetFontStyle(FONT_HEADING);
- CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
CFont::SetCentreOn();
break;
#ifdef PS2_SAVE_DIALOG
@@ -737,7 +841,7 @@ void CMenuManager::Draw()
headerHeight = 60;
lineHeight = 24;
CFont::SetFontStyle(FONT_BANK);
- CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
break;
#endif
default:
@@ -745,11 +849,15 @@ void CMenuManager::Draw()
headerHeight = 40;
lineHeight = 24;
CFont::SetFontStyle(FONT_HEADING);
- CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
CFont::SetCentreOn();
break;
}
+#ifdef PS2_LIKE_MENU
+ CFont::SetFontStyle(FONT_BANK);
+#endif
+
switch (m_nCurrScreen) {
case MENUPAGE_CONTROLLER_PC_OLD1:
case MENUPAGE_CONTROLLER_PC_OLD2:
@@ -759,7 +867,7 @@ void CMenuManager::Draw()
if (m_bWaitingForNewKeyBind)
itemsAreSelectable = false;
- CMenuManager::DrawControllerScreenExtraText(nextYToUse - 8.0f, 350, lineHeight);
+ DrawControllerScreenExtraText(nextYToUse - 8.0f, MENU_X_LEFT_ALIGNED(350), lineHeight);
break;
default:
break;
@@ -794,7 +902,7 @@ void CMenuManager::Draw()
case MENUACTION_CHANGEMENU: {
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu) {
case MENUPAGE_MULTIPLAYER_MAP:
- switch (sthWithButtons) {
+ switch (m_SelectedMap) {
case 0:
rightText = TheText.Get("FEM_MA0");
break;
@@ -824,7 +932,7 @@ void CMenuManager::Draw()
}
break;
case MENUPAGE_MULTIPLAYER_MODE:
- switch (sthWithButtons2) {
+ switch (m_SelectedGameType) {
case 0:
rightText = TheText.Get("FEN_TY0");
break;
@@ -859,7 +967,7 @@ void CMenuManager::Draw()
break;
}
case MENUACTION_CTRLVIBRATION:
- if (CMenuManager::m_PrefsUseVibration)
+ if (m_PrefsUseVibration)
rightText = TheText.Get("FEM_ON");
else
rightText = TheText.Get("FEM_OFF");
@@ -1025,23 +1133,23 @@ void CMenuManager::Draw()
#endif
m_nMousePosY < MENU_Y((nextYToCheck + 2) + usableLineHeight)) {
- static int lastHoveringOption = -99;
- static int lastScreen = m_nCurrScreen;
+ static int oldOption = -99;
+ static int oldScreen = m_nCurrScreen;
m_nPrevOption = rowToCheck;
if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) {
m_nCurrOption = rowToCheck;
m_bShowMouse = true;
}
- if (lastHoveringOption != m_nCurrOption) {
- if (lastScreen == m_nCurrScreen && m_bShowMouse)
+ if (oldOption != m_nCurrOption) {
+ if (oldScreen == m_nCurrScreen && m_bShowMouse)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
- lastHoveringOption = m_nCurrOption;
- lastScreen = m_nCurrScreen;
+ oldOption = m_nCurrOption;
+ oldScreen = m_nCurrScreen;
}
- if (lastScreen == m_nPrevScreen)
- lastScreen = m_nCurrScreen;
+ if (oldScreen == m_nPrevScreen)
+ oldScreen = m_nCurrScreen;
m_nHoverOption = HOVEROPTION_RANDOM_ITEM;
foundTheHoveringItem = true;
@@ -1124,7 +1232,7 @@ void CMenuManager::Draw()
// Sliders
// We stretch slider start X here(like original code), because it will always be center of screen
- int lastBarX;
+ int lastActiveBarX;
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
case MENUACTION_BRIGHTNESS:
ProcessSlider(m_PrefsBrightness / 512.0f, HOVEROPTION_INCREASE_BRIGHTNESS, HOVEROPTION_DECREASE_BRIGHTNESS, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
@@ -1184,21 +1292,18 @@ void CMenuManager::Draw()
if (m_nCurrScreen == MENUPAGE_CONTROLLER_SETTINGS)
PrintController();
-
-/* else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT_OLD) {
- CSprite2d::DrawRect(CRect(StretchX(180), MENU_Y(98), StretchX(230), MENU_Y(123)), CRGBA(255, 255, 255, FadeIn(255)));
- CSprite2d::DrawRect(CRect(StretchX(181), MENU_Y(99), StretchX(229), MENU_Y(233)), CRGBA(Player color from PickNewPlayerColour, FadeIn(255)));
+ else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT_OLD) {
+ CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(180), MENU_Y(98), MENU_X_LEFT_ALIGNED(230), MENU_Y(123)), CRGBA(255, 255, 255, FadeIn(255)));
+ CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(181), MENU_Y(99), MENU_X_LEFT_ALIGNED(229), MENU_Y(122)), CRGBA(m_PrefsPlayerRed, m_PrefsPlayerGreen, m_PrefsPlayerBlue, FadeIn(255)));
}
-*/
+
}
-#endif
int
CMenuManager::GetNumOptionsCntrlConfigScreens(void)
{
int number = 0;
- switch (m_nCurrScreen)
- {
+ switch (m_nCurrScreen) {
case MENUPAGE_CONTROLLER_PC_OLD3:
number = 2;
break;
@@ -1227,12 +1332,12 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
int numOptions = GetNumOptionsCntrlConfigScreens();
int bindingMargin = MENU_X(3.0f);
float rowHeight;
- switch (CMenuManager::m_ControlMethod) {
+ switch (m_ControlMethod) {
case CONTROL_STANDARD:
- rowHeight = 10.7f;
+ rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT;
break;
case CONTROL_CLASSIC:
- rowHeight = 9.0f;
+ rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT;
break;
default:
break;
@@ -1302,13 +1407,13 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
controllerAction = PED_LOOKBEHIND;
break;
case 23:
- if (CMenuManager::m_ControlMethod == CONTROL_STANDARD)
+ if (m_ControlMethod == CONTROL_STANDARD)
controllerAction = -1;
else
controllerAction = PED_1RST_PERSON_LOOK_LEFT;
break;
case 24:
- if (CMenuManager::m_ControlMethod == CONTROL_STANDARD)
+ if (m_ControlMethod == CONTROL_STANDARD)
controllerAction = -1;
else
controllerAction = PED_1RST_PERSON_LOOK_RIGHT;
@@ -1415,15 +1520,19 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
if (column == CONTSETUP_PED_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_PED_COLUMN) {
#ifdef FIX_BUGS
if (controllerAction == -1) {
- CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(190.0f), MENU_Y(bgY + 10)), CRGBA(235, 170, 50, FadeIn(150)));
+ CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
+ MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150)));
} else {
- CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(190.0f), MENU_Y(bgY + 10)), CRGBA(255, 217, 106, FadeIn(210)));
+ CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
+ MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210)));
}
#else
if (controllerAction == -1) {
- CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + 10)), CRGBA(235, 170, 50, FadeIn(150)));
+ CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY),
+ MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150)));
} else {
- CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + 10)), CRGBA(255, 217, 106, FadeIn(210)));
+ CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY),
+ MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210)));
}
#endif
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
@@ -1432,9 +1541,11 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
} else if (column == CONTSETUP_VEHICLE_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_VEHICLE_COLUMN) {
#ifdef FIX_BUGS
if (controllerAction == -1) {
- CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(190.0f), MENU_Y(bgY + 10)), CRGBA(235, 170, 50, FadeIn(150)));
+ CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
+ MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150)));
} else {
- CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(190.0f), MENU_Y(bgY + 10)), CRGBA(255, 217, 106, FadeIn(210)));
+ CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
+ MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210)));
}
#else
if (controllerAction == -1) {
@@ -1553,25 +1664,269 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
}
}
-#if 1
-WRAPPER void CMenuManager::DrawControllerScreenExtraText(int, int, int) { EAXJMP(0x4892F0); }
-#else
-void CMenuManager::DrawControllerScreenExtraText(int, int, int)
+void
+CMenuManager::DrawControllerScreenExtraText(int yStart, int xStart, int lineHeight)
{
+ int extraTextStart = GetStartOptionsCntrlConfigScreens();
+ int numOpts = GetNumOptionsCntrlConfigScreens();
+ int spacing = MENU_X(10.0f);
+ for (int i = extraTextStart; i < extraTextStart + numOpts; i++) {
+ int numTextsPrinted = 0;
+ int nextX = xStart;
+ for (int j = 1; j < 5; j++) {
+ wchar *text = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)i, (eContSetOrder)j);
+ if (text)
+ ++numTextsPrinted;
+
+ if (text) {
+ // Seperator
+ if (numTextsPrinted > 1) {
+ CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_IBT"));
+ nextX = CFont::GetStringWidth(TheText.Get("FEC_IBT"), true) + spacing + nextX;
+ }
+ CFont::PrintString(nextX, MENU_Y(yStart), text);
+ }
+ if (text)
+ nextX = CFont::GetStringWidth(text, true) + spacing + nextX;
+ }
+ if (m_nCurrOption == i - extraTextStart && m_bWaitingForNewKeyBind) {
+ static bool waitingTextVisible = false;
+ // Seperator
+ if (numTextsPrinted > 0) {
+ CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_IBT"));
+ nextX = CFont::GetStringWidth(TheText.Get("FEC_IBT"), true) + spacing + nextX;
+ }
+ static uint32 lastStateChange = 0;
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastStateChange > 150) {
+ waitingTextVisible = !waitingTextVisible;
+ lastStateChange = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ if (waitingTextVisible) {
+ CFont::SetColor(CRGBA(255, 255, 0, FadeIn(255)));
+ CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_QUE"));
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ }
+ }
+ yStart += lineHeight;
+ }
+ wchar *error = nil;
+ if (DisplayComboButtonErrMsg)
+ error = ControlsManager.GetButtonComboText((e_ControllerAction)(m_nCurrOption + extraTextStart));
+
+ if (error) {
+ CFont::SetColor(CRGBA(233, 22, 159, 255));
+ CFont::PrintString(xStart, MENU_Y(yStart + 10), error);
+ }
}
+
+void
+CMenuManager::DrawControllerSetupScreen()
+{
+ float rowHeight;
+ switch (m_ControlMethod) {
+ case CONTROL_STANDARD:
+ rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT;
+ break;
+ case CONTROL_CLASSIC:
+ rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT;
+ break;
+ default:
+ break;
+ }
+ CFont::SetBackgroundOff();
+ CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
+ CFont::SetPropOn();
+ CFont::SetCentreOff();
+ CFont::SetJustifyOn();
+ CFont::SetRightJustifyOff();
+ CFont::SetBackGroundOnlyTextOn();
+ CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
+ CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
+
+ PREPARE_MENU_HEADER
+
+ switch (m_ControlMethod) {
+ case CONTROL_STANDARD:
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
+ TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
+ break;
+ case CONTROL_CLASSIC:
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
+ TheText.Get("FET_CTI"));
+ break;
+ default:
+ break;
+ }
+ wchar *actionTexts[31];
+ actionTexts[0] = TheText.Get("FEC_FIR");
+ actionTexts[1] = TheText.Get("FEC_NWE");
+ actionTexts[2] = TheText.Get("FEC_PWE");
+ actionTexts[3] = TheText.Get("FEC_FOR");
+ actionTexts[4] = TheText.Get("FEC_BAC");
+ actionTexts[5] = TheText.Get("FEC_LEF");
+ actionTexts[6] = TheText.Get("FEC_RIG");
+ actionTexts[7] = TheText.Get("FEC_ZIN");
+ actionTexts[8] = TheText.Get("FEC_ZOT");
+ actionTexts[9] = TheText.Get("FEC_EEX");
+ actionTexts[10] = TheText.Get("FEC_RAD");
+ actionTexts[11] = TheText.Get("FEC_HRN");
+ actionTexts[12] = TheText.Get("FEC_SUB");
+ actionTexts[13] = TheText.Get("FEC_CMR");
+ actionTexts[14] = TheText.Get("FEC_JMP");
+ actionTexts[15] = TheText.Get("FEC_SPN");
+ actionTexts[16] = TheText.Get("FEC_HND");
+ actionTexts[17] = TheText.Get("FEC_TAR");
+ if (m_ControlMethod == CONTROL_CLASSIC) {
+ actionTexts[18] = TheText.Get("FEC_TFL");
+ actionTexts[19] = TheText.Get("FEC_TFR");
+ actionTexts[20] = TheText.Get("FEC_TFU");
+ actionTexts[21] = TheText.Get("FEC_TFD");
+ actionTexts[22] = TheText.Get("FEC_LBA");
+ actionTexts[23] = TheText.Get("FEC_LOL");
+ actionTexts[24] = TheText.Get("FEC_LOR");
+ actionTexts[25] = TheText.Get("FEC_LUD");
+ actionTexts[26] = TheText.Get("FEC_LDU");
+ actionTexts[27] = TheText.Get("FEC_NTR");
+ actionTexts[28] = TheText.Get("FEC_PTT");
+ actionTexts[29] = TheText.Get("FEC_CEN");
+ actionTexts[30] = nil;
+ } else {
+ actionTexts[18] = TheText.Get("FEC_TFL");
+ actionTexts[19] = TheText.Get("FEC_TFR");
+ actionTexts[20] = TheText.Get("FEC_TFU");
+ actionTexts[21] = TheText.Get("FEC_TFD");
+ actionTexts[22] = TheText.Get("FEC_LBA");
+ actionTexts[23] = TheText.Get("FEC_LOL");
+ actionTexts[24] = TheText.Get("FEC_LOR");
+ actionTexts[25] = nil;
+ }
+
+ // Gray panel background
+ CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT), MENU_Y(CONTSETUP_LIST_TOP),
+ MENU_X_RIGHT_ALIGNED(CONTSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_LIST_BOTTOM)),
+ CRGBA(200, 200, 50, FadeIn(50)));
+
+ if (m_nCurrExLayer == HOVEROPTION_LIST)
+ CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
+ else
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+
+ // List header
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
+ CFont::SetRightJustifyOff();
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CAC"));
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CFT"));
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CCR"));
+ CFont::SetRightJustifyOff();
+ CFont::SetScale(MENU_X_LEFT_ALIGNED(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
+ CFont::SetFontStyle(FONT_BANK);
+ int yStart;
+ if (m_ControlMethod == CONTROL_CLASSIC)
+ yStart = CONTSETUP_LIST_HEADER_HEIGHT + 29;
+ else
+ yStart = CONTSETUP_LIST_HEADER_HEIGHT + 34;
+
+ for (int i = 0; i < ARRAY_SIZE(actionTexts); ++i) {
+ wchar *actionText = actionTexts[i];
+ if (!actionText)
+ break;
+
+ if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT + 2.0f) &&
+ m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X + CONTSETUP_BOUND_COLUMN_WIDTH)) {
+
+ float curOptY = i * rowHeight + yStart;
+ if (m_nMousePosY > MENU_Y(curOptY) && m_nMousePosY < MENU_Y(rowHeight + curOptY)) {
+ if (m_nPrevOption != i && m_nCurrExLayer == HOVEROPTION_LIST)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+
+ m_nPrevOption = i;
+ if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ m_nSelectedListRow = i;
+
+ // why different number for 3rd column hovering X?? this function is a mess
+#ifdef FIX_BUGS
+ if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH)) {
+#else
+ if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(370.0f)) {
#endif
+ if (m_nSelectedContSetupColumn != CONTSETUP_PED_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
-#if 1
-WRAPPER void CMenuManager::DrawControllerSetupScreen() { EAXJMP(0x481210); }
+ m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN;
+#ifdef FIX_BUGS
+ } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH) && m_nMousePosX < SCREEN_WIDTH) {
#else
-void CMenuManager::DrawControllerSetupScreen()
-{
+ } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(370.0f) && m_nMousePosX < SCREEN_WIDTH) {
+#endif
+ if (m_nSelectedContSetupColumn != CONTSETUP_VEHICLE_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+
+ m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN;
+ }
+ }
+ // what??
+ if (m_nHoverOption == HOVEROPTION_SKIN) {
+ if (i == m_nSelectedListRow) {
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ m_bWaitingForNewKeyBind = true;
+ m_bStartWaitingForKeyBind = true;
+ pControlEdit = &m_KeyPressedCode;
+ }
+ } else
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ }
+ }
+ if (m_nSelectedListRow != 35)
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ else if (m_nCurrExLayer == HOVEROPTION_LIST)
+ CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
+
+ CFont::SetRightJustifyOff();
+ if (m_PrefsLanguage != LANGUAGE_GERMAN || i != 20 && i != 21)
+ CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
+ else
+ CFont::SetScale(MENU_X(0.32f), MENU_Y(SMALLESTTEXT_Y_SCALE));
+
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(i * rowHeight + yStart), actionText);
+ }
+ DrawControllerBound(yStart, MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X), rowHeight, CONTSETUP_PED_COLUMN);
+ DrawControllerBound(yStart, MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), rowHeight, CONTSETUP_VEHICLE_COLUMN);
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
+
+ if ((m_nMousePosX > MENU_X_RIGHT_ALIGNED(CONTSETUP_BACK_RIGHT) - CFont::GetStringWidth(TheText.Get("FEDS_TB"), true)
+ && m_nMousePosX < MENU_X_RIGHT_ALIGNED(CONTSETUP_BACK_RIGHT) && m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM)
+ && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM - CONTSETUP_BACK_HEIGHT)) || m_nCurrExLayer == HOVEROPTION_BACK) {
+ m_nHoverOption = HOVEROPTION_BACK;
+
+ } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT + 2.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X + CONTSETUP_BOUND_COLUMN_WIDTH)
+ && m_nMousePosY > MENU_Y(CONTSETUP_LIST_TOP + CONTSETUP_LIST_HEADER_HEIGHT) && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_LIST_BOTTOM + 5.0f)) {
+ m_nHoverOption = HOVEROPTION_LIST;
+
+ } else {
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ }
+
+ // Back button and it's shadow
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
+ CFont::SetRightJustifyOn();
+ CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
+ for (int i = 0; i < 2; i++) {
+ CFont::PrintString(MENU_X_RIGHT_ALIGNED(CONTSETUP_BACK_RIGHT - 2.0f - i),
+ SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM - 4.0f - i), TheText.Get("FEDS_TB"));
+ if (m_nHoverOption == HOVEROPTION_BACK)
+ CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
+ else
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ }
}
-#endif
-void CMenuManager::DrawFrontEnd()
+void
+CMenuManager::DrawFrontEnd()
{
CFont::SetAlphaFade(255.0f);
@@ -1628,7 +1983,8 @@ void CMenuManager::DrawFrontEnd()
}
#ifdef PS2_SAVE_DIALOG
-void CMenuManager::DrawFrontEndSaveZone()
+void
+CMenuManager::DrawFrontEndSaveZone()
{
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
@@ -1640,7 +1996,7 @@ void CMenuManager::DrawFrontEndSaveZone()
m_nMenuFadeAlpha = 255;
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
- CMenuManager::Draw();
+ Draw();
CFont::DrawFonts();
@@ -1671,7 +2027,8 @@ void CMenuManager::DrawFrontEndSaveZone()
#endif
#ifdef PS2_LIKE_MENU
-void CMenuManager::DrawFrontEndNormal()
+void
+CMenuManager::DrawFrontEndNormal()
{
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
@@ -1747,13 +2104,11 @@ void CMenuManager::DrawFrontEndNormal()
reverseAlpha = false;
ChangeScreen(pendingScreen, pendingOption, true, false);
} else {
- float timestep = CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
-
// +20 per every 33 ms (1000.f/30.f - original frame limiter fps)
if (!reverseAlpha)
- fadeAlpha += (timestep * 100.f) * 20.f / 33.f;
+ fadeAlpha += (frameTime) * 20.f / 33.f;
else
- fadeAlpha = max(0.0f, fadeAlpha - (timestep * 100.f) * 30.f / 33.f);
+ fadeAlpha = max(0.0f, fadeAlpha - (frameTime) * 30.f / 33.f);
m_nMenuFadeAlpha = fadeAlpha;
}
@@ -1762,8 +2117,7 @@ void CMenuManager::DrawFrontEndNormal()
if (lastState == 0) fadeAlpha = 255.f;
if (reverseAlpha) {
- float timestep = CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
- fadeAlpha -= (timestep * 100.f) * 30.f / 33.f;
+ fadeAlpha -= (frameTime) * 30.f / 33.f;
m_nMenuFadeAlpha = fadeAlpha;
}
@@ -1785,18 +2139,18 @@ void CMenuManager::DrawFrontEndNormal()
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
switch (m_nCurrScreen) {
case MENUPAGE_SKIN_SELECT:
- CMenuManager::DrawPlayerSetupScreen();
+ DrawPlayerSetupScreen();
break;
case MENUPAGE_KEYBOARD_CONTROLS:
- CMenuManager::DrawControllerSetupScreen();
+ DrawControllerSetupScreen();
break;
default:
- CMenuManager::Draw();
+ Draw();
break;
}
#define optionWidth MENU_X(66.0f)
- #define rawOptionHeight 20.0f
+ #define rawOptionHeight 22.0f
#define optionBottom SCREEN_SCALE_FROM_BOTTOM(20.0f)
#define optionTop SCREEN_SCALE_FROM_BOTTOM(20.0f + rawOptionHeight)
#define leftPadding MENU_X_LEFT_ALIGNED(90.0f)
@@ -1865,7 +2219,8 @@ void CMenuManager::DrawFrontEndNormal()
}
}
#else
-void CMenuManager::DrawFrontEndNormal()
+void
+CMenuManager::DrawFrontEndNormal()
{
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
@@ -1971,10 +2326,8 @@ void CMenuManager::DrawFrontEndNormal()
static float fadeAlpha = 0.0f;
if (m_nMenuFadeAlpha == 0 && fadeAlpha > 1.0f) fadeAlpha = 0.0f;
- float timestep = CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
-
// +20 per every 33 ms (1000.f/30.f - original frame limiter fps)
- fadeAlpha += (timestep * 100.f) * 20.f / 33.f;
+ fadeAlpha += (frameTime) * 20.f / 33.f;
m_nMenuFadeAlpha = fadeAlpha;
#else
static uint32 LastFade = 0;
@@ -2019,13 +2372,13 @@ void CMenuManager::DrawFrontEndNormal()
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
switch (m_nCurrScreen) {
case MENUPAGE_SKIN_SELECT:
- CMenuManager::DrawPlayerSetupScreen();
+ DrawPlayerSetupScreen();
break;
case MENUPAGE_KEYBOARD_CONTROLS:
- CMenuManager::DrawControllerSetupScreen();
+ DrawControllerSetupScreen();
break;
default:
- CMenuManager::Draw();
+ Draw();
break;
}
@@ -2057,10 +2410,8 @@ void CMenuManager::DrawFrontEndNormal()
}
#endif
-#if 0
-WRAPPER void CMenuManager::DrawPlayerSetupScreen() { EAXJMP(0x47F2B0); }
-#else
-void CMenuManager::DrawPlayerSetupScreen()
+void
+CMenuManager::DrawPlayerSetupScreen()
{
CFont::SetBackgroundOff();
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
@@ -2069,13 +2420,11 @@ void CMenuManager::DrawPlayerSetupScreen()
CFont::SetJustifyOn();
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
- CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENUACTION_X_MARGIN));
+ CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
- CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
- CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT));
- CFont::SetRightJustifyOn();
- CFont::SetFontStyle(FONT_HEADING);
+ PREPARE_MENU_HEADER
+
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get("FET_PS"));
// lstrcpy's changed with strcpy
@@ -2117,8 +2466,9 @@ void CMenuManager::DrawPlayerSetupScreen()
m_pSelectedSkin->skinNameDisplayed[oldLength - 4] = '\0';
m_pSelectedSkin->skinNameOriginal[oldLength - 4] = '\0';
- // Truncate to 40 bytes-39 chars, idk why. This is done in sepearate function in game.
- strncpy(m_pSelectedSkin->skinNameDisplayed, m_pSelectedSkin->skinNameDisplayed, 39);
+ // Fill to 40 bytes-39 chars, idk why. This is done in sepearate function in game.
+ strncpy(nameTemp, m_pSelectedSkin->skinNameDisplayed, 39); // game doesn't do that, but in our day strncpy to same string is forbidden
+ strncpy(m_pSelectedSkin->skinNameDisplayed, nameTemp, 39);
if (oldLength - 4 > 39)
m_pSelectedSkin->skinNameDisplayed[39] = '\0';
@@ -2173,7 +2523,7 @@ void CMenuManager::DrawPlayerSetupScreen()
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
CFont::SetRightJustifyOn();
CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_DATE_COLUMN_RIGHT), MENU_Y(PLAYERSETUP_LIST_TOP), TheText.Get("FES_DAT"));
- switch (CMenuManager::m_PrefsLanguage) {
+ switch (m_PrefsLanguage) {
case LANGUAGE_FRENCH:
case LANGUAGE_SPANISH:
CFont::SetScale(MENU_X(0.6f), MENU_Y(MENUACTION_SCALE_MULT));
@@ -2343,7 +2693,7 @@ void CMenuManager::DrawPlayerSetupScreen()
// Big apply button
if (strcmp(m_aSkinName, m_PrefsSkinFile) != 0) {
CFont::SetFontStyle(FONT_HEADING);
- switch (CMenuManager::m_PrefsLanguage) {
+ switch (m_PrefsLanguage) {
case LANGUAGE_FRENCH:
CFont::SetScale(MENU_X(1.1f), MENU_Y(1.9f));
break;
@@ -2470,12 +2820,9 @@ void CMenuManager::DrawPlayerSetupScreen()
}
}
-#endif
-#if 0
-WRAPPER int CMenuManager::FadeIn(int alpha) { EAXJMP(0x48AC60); }
-#else
-int CMenuManager::FadeIn(int alpha)
+int
+CMenuManager::FadeIn(int alpha)
{
if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS ||
m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS ||
@@ -2484,27 +2831,57 @@ int CMenuManager::FadeIn(int alpha)
return min(m_nMenuFadeAlpha, alpha);
}
-#endif
-#if 1
-WRAPPER void CMenuManager::FilterOutColorMarkersFromString(uint16, CRGBA &) { EAXJMP(0x4889C0); }
-#else
-void CMenuManager::FilterOutColorMarkersFromString(uint16, CRGBA &)
+void
+CMenuManager::FilterOutColorMarkersFromString(wchar *str, CRGBA &newColor)
{
-
+ int newIdx = 0;
+ wchar copy[256], *c;
+ UnicodeStrcpy(copy, str);
+
+ for (c = copy; *c != '\0'; c++) {
+ if (*c == '~') {
+ c++;
+ switch (*c) {
+ case 'b': newColor = CRGBA(40, 40, 255, 255); break;
+ case 'g': newColor = CRGBA(40, 235, 40, 255); break;
+ // There is no case for "h", is that a mistake?
+ case 'l': newColor = CRGBA(0, 0, 0, 255); break;
+ case 'p': newColor = CRGBA(255, 0, 255, 255); break;
+ case 'r': newColor = CRGBA(255, 0, 0, 255); break;
+ case 'w': newColor = CRGBA(255, 255, 255, 255); break;
+ case 'y': newColor = CRGBA(255, 255, 0, 255); break;
+ }
+ while (*c != '~') c++;
+ } else {
+ str[newIdx++] = *c;
+ }
+ }
+ str[newIdx] = '\0';
}
-#endif
-#if 1
-WRAPPER int CMenuManager::GetStartOptionsCntrlConfigScreens() { EAXJMP(0x489270); }
-#else
-int CMenuManager::GetStartOptionsCntrlConfigScreens()
+int
+CMenuManager::GetStartOptionsCntrlConfigScreens()
{
-
+ int number = 0;
+ switch (m_nCurrScreen) {
+ case MENUPAGE_CONTROLLER_PC_OLD3:
+ number = 34;
+ break;
+ case MENUPAGE_CONTROLLER_DEBUG:
+ number = 35;
+ break;
+ case MENUPAGE_KEYBOARD_CONTROLS:
+ number = 0;
+ break;
+ default:
+ break;
+ }
+ return number;
}
-#endif
-void CMenuManager::InitialiseChangedLanguageSettings()
+void
+CMenuManager::InitialiseChangedLanguageSettings()
{
if (m_bFrontEnd_ReloadObrTxtGxt) {
m_bFrontEnd_ReloadObrTxtGxt = false;
@@ -2515,7 +2892,7 @@ void CMenuManager::InitialiseChangedLanguageSettings()
CGame::frenchGame = false;
CGame::germanGame = false;
#ifdef MORE_LANGUAGES
- switch (CMenuManager::m_PrefsLanguage) {
+ switch (m_PrefsLanguage) {
case LANGUAGE_RUSSIAN:
CFont::ReloadFonts(FONT_LANGSET_RUSSIAN);
break;
@@ -2525,7 +2902,7 @@ void CMenuManager::InitialiseChangedLanguageSettings()
}
#endif
- switch (CMenuManager::m_PrefsLanguage) {
+ switch (m_PrefsLanguage) {
case LANGUAGE_FRENCH:
CGame::frenchGame = true;
break;
@@ -2543,22 +2920,23 @@ void CMenuManager::InitialiseChangedLanguageSettings()
}
}
-void CMenuManager::LoadAllTextures()
+void
+CMenuManager::LoadAllTextures()
{
if (m_bSpritesLoaded)
return;
- CMenuManager::CentreMousePointer();
+ CentreMousePointer();
DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0);
m_nCurrOption = 0;
m_PrefsRadioStation = DMAudio.GetRadioInCar();
if (DMAudio.IsMP3RadioChannelAvailable()) {
- if (CMenuManager::m_PrefsRadioStation > USERTRACK)
- CMenuManager::m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10;
- } else if (CMenuManager::m_PrefsRadioStation > CHATTERBOX)
- CMenuManager::m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9;
+ if (m_PrefsRadioStation > USERTRACK)
+ m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10;
+ } else if (m_PrefsRadioStation > CHATTERBOX)
+ m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9;
CFileMgr::SetDir("");
//CFileMgr::SetDir("");
@@ -2607,10 +2985,9 @@ void CMenuManager::LoadAllTextures()
m_bSpritesLoaded = true;
CTxdStore::PopCurrentTxd();
}
-#if 0
-WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); }
-#else
-void CMenuManager::LoadSettings()
+
+void
+CMenuManager::LoadSettings()
{
CFileMgr::SetDirMyDocuments();
int fileHandle = CFileMgr::OpenFile("gta3.set", "r");
@@ -2699,12 +3076,9 @@ void CMenuManager::LoadSettings()
strcpy(m_aSkinName, "$$\"\"");
}
}
-#endif
-#if 0
-WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); }
-#else
-void CMenuManager::SaveSettings()
+void
+CMenuManager::SaveSettings()
{
static char RubbishString[48] = "stuffmorestuffevenmorestuff etc";
@@ -2747,44 +3121,117 @@ void CMenuManager::SaveSettings()
CFileMgr::CloseFile(fileHandle);
CFileMgr::SetDir("");
}
-#endif
-#if 1
-WRAPPER void CMenuManager::MessageScreen(char *) { EAXJMP(0x48B7E0); }
-#else
-void CMenuManager::MessageScreen(char *)
+bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
+void DoRWStuffEndOfFrame(void);
+
+void
+CMenuManager::MessageScreen(const char *text)
{
+ CSprite2d *splash = LoadSplash(nil);
+ if (!DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255))
+ return;
+ CSprite2d::SetRecipNearClip();
+ CSprite2d::InitPerFrame();
+ CFont::InitPerFrame();
+ DefinedState();
+
+ RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
+ splash->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
+
+ CFont::SetBackgroundOff();
+ CFont::SetPropOn();
+ CFont::SetJustifyOn();
+ CFont::SetBackGroundOnlyTextOn();
+ CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f));
+ CFont::SetRightJustifyWrap(SCREEN_SCALE_FROM_RIGHT(170.0f));
+ CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(120.0f), SCREEN_SCALE_Y(150.0f), SCREEN_SCALE_FROM_RIGHT(120.0f), SCREEN_SCALE_FROM_BOTTOM(220.0f)), CRGBA(50, 50, 50, 210));
+ CFont::SetFontStyle(FONT_BANK);
+ CFont::SetCentreSize(SCREEN_SCALE_X(380.0f));
+ CFont::SetCentreOn();
+ CFont::SetColor(CRGBA(255, 217, 106, 255));
+ CFont::SetScale(SCREEN_SCALE_X(SMALLTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLTEXT_Y_SCALE));
+ CFont::PrintString(SCREEN_SCALE_X(320.0f), SCREEN_SCALE_Y(170.0f), TheText.Get(text));
+ CFont::DrawFonts();
+ DoRWStuffEndOfFrame();
}
-#endif
-#if 1
-WRAPPER void CMenuManager::PickNewPlayerColour() { EAXJMP(0x488C40); }
-#else
-void CMenuManager::PickNewPlayerColour()
+void
+CMenuManager::PickNewPlayerColour()
{
-
+ m_PrefsPlayerRed = 0;
+ m_PrefsPlayerGreen = 0;
+ m_PrefsPlayerBlue = 0;
+ while (true) {
+ int sum = m_PrefsPlayerRed + m_PrefsPlayerGreen + m_PrefsPlayerBlue;
+ if (sum >= 100 && sum <= 650)
+ break;
+ m_PrefsPlayerRed = CGeneral::GetRandomNumber();
+ m_PrefsPlayerGreen = CGeneral::GetRandomNumber();
+ m_PrefsPlayerBlue = CGeneral::GetRandomNumber();
+ }
}
-#endif
-#if 1
-WRAPPER void CMenuManager::PrintBriefs() { EAXJMP(0x484D60); }
-#else
-void CMenuManager::PrintBriefs()
+void
+CMenuManager::PrintBriefs()
{
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetFontStyle(FONT_BANK);
+ CFont::SetRightJustifyOff();
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
+
+ float nextY = 40.0f;
+ CRGBA newColor;
+ for (int i = 4; i >= 0; i--) {
+ tPreviousBrief &brief = CMessages::PreviousBriefs[i];
+ if (brief.m_pText) {
+ CMessages::InsertNumberInString(brief.m_pText,
+ brief.m_nNumber[0], brief.m_nNumber[1],
+ brief.m_nNumber[2], brief.m_nNumber[3],
+ brief.m_nNumber[4], brief.m_nNumber[5], gUString);
+ CMessages::InsertStringInString(gUString, brief.m_pString);
+ CMessages::InsertPlayerControlKeysInString(gUString);
+ newColor = TEXT_COLOR;
+ FilterOutColorMarkersFromString(gUString, newColor);
-}
+#ifdef PS2_LIKE_MENU
+ // This PS2 code was always here, but unused
+ bool rgSame = newColor.r == TEXT_COLOR.r && newColor.g == TEXT_COLOR.g;
+ bool bSame = rgSame && newColor.b == TEXT_COLOR.b;
+ bool colorNotChanged = bSame; /* && newColor.a == TEXT_COLOR.a; */
+
+ if (!colorNotChanged) {
+ newColor.r /= 2;
+ newColor.g /= 2;
+ newColor.b /= 2;
+ }
+ CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255))); // But this is from PS2
+ CFont::SetDropShadowPosition(1);
#endif
-#if DONT_USE_SUSPICIOUS_FUNCS
-WRAPPER void CMenuManager::PrintErrorMessage() { EAXJMP(0x484F70); }
-#else
-void CMenuManager::PrintErrorMessage()
+#if defined(FIX_BUGS) || defined(PS2_LIKE_MENU)
+ newColor.a = FadeIn(255);
+ CFont::SetColor(newColor);
+#endif
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(50.0f), nextY, gUString);
+ nextY += MENU_Y(menuXYpadding);
+ }
+ }
+
+#ifdef PS2_LIKE_MENU
+ CFont::SetDropShadowPosition(0);
+#endif
+}
+
+// Not sure about name. Not to be confused with CPad::PrintErrorMessage
+void
+CMenuManager::PrintErrorMessage()
{
if (!CPad::bDisplayNoControllerMessage && !CPad::bObsoleteControllerMessage)
return;
- CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(140.0f), SCREEN_WIDTH - SCREEN_SCALE_X(20.0f), SCREEN_HEIGHT - SCREEN_SCALE_Y(140.0f)), CRGBA(64, 16, 16, 224));
+ CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(140.0f), SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f)), CRGBA(64, 16, 16, 224));
CFont::SetFontStyle(FONT_BANK);
CFont::SetBackgroundOff();
CFont::SetPropOn();
@@ -2792,27 +3239,93 @@ void CMenuManager::PrintErrorMessage()
CFont::SetJustifyOn();
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
- CFont::SetWrapx(SCREEN_WIDTH - 40.0f);
- CFont::SetColor(CRGBA(165, 165, 165, 255));
- CFont::SetScale(SCREEN_SCALE_X(0.9f), SCREEN_SCALE_Y(0.9f));
- CFont::PrintString(SCREEN_SCALE_X(40.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(60.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT"));
+ CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(40.0f));
+#ifdef FIX_BUGS
+ CFont::PrintString(SCREEN_SCALE_X(50.0f), SCREEN_SCALE_Y(180.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT"));
+#else
+ CFont::PrintString(SCREEN_SCALE_X(50.0f), SCREEN_SCALE_Y(40.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT"));
+#endif
CFont::DrawFonts();
}
-#endif
-#if 1
-WRAPPER void CMenuManager::PrintStats() { EAXJMP(0x482100); }
-#else
-void CMenuManager::PrintStats()
+void
+CMenuManager::PrintStats()
{
+ int rowNum = ConstructStatLine(99999);
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
+ float nextYChange, y, alphaMult;
+
+ // Scroll stats with mouse
+#ifdef SCROLLABLE_STATS_PAGE
+ static float scrollY = 0;
+ static uint32 lastChange = m_nScreenChangeDelayTimer;
+ if (CPad::GetPad(0)->GetLeftMouse()) {
+ scrollY += (m_nMouseOldPosY - m_nMousePosY);
+ lastChange = CTimer::GetTimeInMillisecondsPauseMode();
+ } else {
+ scrollY += MENU_Y(STATS_SLIDE_Y_PER_SECOND) / 1000.0f * (CTimer::GetTimeInMillisecondsPauseMode() - lastChange);
+ lastChange = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+#else
+ // MENU_Y(30.0f) per second
+ float scrollY = MENU_Y(STATS_SLIDE_Y_PER_SECOND) * (CTimer::GetTimeInMillisecondsPauseMode() - m_nScreenChangeDelayTimer) / 1000.0f;
+#endif
+
+ for (int row = 0; row < rowNum; ++row) {
+ // Put just got hidden text at the top back to the bottom, in circular fashion
+ for (y = MENU_Y(STATS_ROW_HEIGHT - 1) * row + SCREEN_HEIGHT - scrollY; MENU_Y(STATS_PUT_BACK_TO_BOTTOM_Y) > y; y += nextYChange) {
+ nextYChange = (MENU_Y(STATS_ROW_HEIGHT) + rowNum) * MENU_Y(STATS_ROW_HEIGHT - 1);
+ }
+
+ // If it's still on screen
+ if (y > 0.0f && SCREEN_HEIGHT > y) {
+ ConstructStatLine(row);
+
+ // But about to dim from top
+ if (y - MENU_Y(STATS_BOTTOM_MARGIN) < MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH)) {
+ if ((y - MENU_Y(STATS_BOTTOM_MARGIN)) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH) < 0.0f)
+ alphaMult = 0.0f;
+ else
+ alphaMult = (y - MENU_Y(STATS_BOTTOM_MARGIN)) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH);
+
+ // About to dim from bottom
+ } else if (y > SCREEN_SCALE_FROM_BOTTOM(STATS_TOP_DIMMING_AREA_LENGTH) - MENU_Y(STATS_BOTTOM_DIMMING_AREA_LENGTH)) {
+ if ((SCREEN_SCALE_FROM_BOTTOM(STATS_BOTTOM_DIMMING_AREA_LENGTH) - y) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH) < 0.0f)
+ alphaMult = 0.0f;
+ else
+ alphaMult = (SCREEN_SCALE_FROM_BOTTOM(STATS_BOTTOM_DIMMING_AREA_LENGTH) - y) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH);
+ } else
+ alphaMult = 1.0f;
+
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255.0f * alphaMult)));
+ CFont::SetRightJustifyOff();
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(STATS_ROW_X_MARGIN), y - MENU_Y(STATS_BOTTOM_MARGIN - STATS_TOP_MARGIN), gUString);
+ CFont::SetRightJustifyOn();
+ CFont::PrintString(MENU_X_RIGHT_ALIGNED(STATS_ROW_X_MARGIN), y - MENU_Y(STATS_BOTTOM_MARGIN - STATS_TOP_MARGIN), gUString2);
+ }
+ }
+ // Game doesn't do that, but it's better
+ float nextX = MENU_X_LEFT_ALIGNED(STATS_RATING_X);
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetRightJustifyOff();
+ CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), TheText.Get("CRIMRA")); nextX += MENU_X(10.0f) + CFont::GetStringWidth(TheText.Get("CRIMRA"), true);
+ UnicodeStrcpy(gUString, CStats::FindCriminalRatingString());
+ CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), gUString); nextX += MENU_X(6.0f) + CFont::GetStringWidth(gUString, true);
+ sprintf(gString, "%d", CStats::FindCriminalRatingNumber());
+ AsciiToUnicode(gString, gUString);
+ CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), gUString);
+
+ // ::Draw already does that.
+ /*
+ PREPARE_MENU_HEADER
+ CFont::PrintString(MENU_X_RIGHT_ALIGNED(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
+ */
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
}
-#endif
-#if 0
-WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); }
-#else
-void CMenuManager::Process(void)
+void
+CMenuManager::Process(void)
{
m_bMenuStateChanged = false;
@@ -2822,6 +3335,7 @@ void CMenuManager::Process(void)
m_bWantToRestart = false;
InitialiseChangedLanguageSettings();
+ // Just a hack by R* to not make game continuously resume/pause. But we it seems we can live with it.
if (CPad::GetPad(0)->GetEscapeJustDown())
RequestFrontEndStartUp();
@@ -2888,8 +3402,8 @@ void CMenuManager::Process(void)
m_bStartWaitingForKeyBind = false;
else {
pControlEdit = CPad::EditCodesForControls(pControlEdit, 1);
- JoyButtonJustClicked = 0;
- MouseButtonJustClicked = 0;
+ JoyButtonJustClicked = false;
+ MouseButtonJustClicked = false;
if (CPad::GetPad(0)->GetLeftMouseJustDown())
MouseButtonJustClicked = 1;
@@ -2905,13 +3419,13 @@ void CMenuManager::Process(void)
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
- int32 TypeOfControl = 0;
+ int32 TypeOfControl = KEYBOARD;
if (JoyButtonJustClicked)
- TypeOfControl = 3;
+ TypeOfControl = JOYSTICK;
if (MouseButtonJustClicked)
- TypeOfControl = 2;
+ TypeOfControl = MOUSE;
if (*pControlEdit != rsNULL)
- TypeOfControl = 0;
+ TypeOfControl = KEYBOARD;
if (!m_bKeyIsOK) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
@@ -2919,14 +3433,12 @@ void CMenuManager::Process(void)
m_bWaitingForNewKeyBind = false;
m_KeyPressedCode = -1;
m_bStartWaitingForKeyBind = false;
- }
- else if (!m_bKeyChangeNotProcessed) {
+ } else if (!m_bKeyChangeNotProcessed) {
if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
CheckCodesForControls(TypeOfControl);
field_535 = true;
- }
- else {
+ } else {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
for (int i = 0; i < 4; i++)
ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i);
@@ -2940,7 +3452,7 @@ void CMenuManager::Process(void)
}
}
- if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) {
+ if ((m_nCurrScreen == MENUPAGE_NO_MEMORY_CARD || m_nCurrScreen == MENUPAGE_PS2_LOAD_FAILED) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) {
m_nCurrScreen = m_nPrevScreen;
m_nCurrOption = 0;
}
@@ -2965,11 +3477,7 @@ void CMenuManager::Process(void)
DMAudio.Service();
}
}
-#endif
-#if 0
-WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); }
-#else
void
CMenuManager::ProcessButtonPresses(void)
{
@@ -3153,7 +3661,7 @@ CMenuManager::ProcessButtonPresses(void)
}
#ifndef TIDY_UP_PBP
- if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetSquareJustDown()) {
+ if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustDown()) {
m_bShowMouse = false;
goBack = true;
}
@@ -3232,7 +3740,7 @@ CMenuManager::ProcessButtonPresses(void)
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() || CPad::GetPad(0)->GetLeftMouseJustDown()) {
optionSelected = true;
}
- if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetSquareJustUp()) {
+ if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustUp()) {
if (m_nCurrScreen != MENUPAGE_START_MENU) {
goBack = true;
}
@@ -3277,10 +3785,10 @@ CMenuManager::ProcessButtonPresses(void)
#ifdef TIDY_UP_PBP
if (m_nHoverOption >= HOVEROPTION_RADIO_0 && m_nHoverOption <= HOVEROPTION_RADIO_9) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = m_nHoverOption - HOVEROPTION_RADIO_0;
+ m_PrefsRadioStation = m_nHoverOption - HOVEROPTION_RADIO_0;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
} else if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM
&& aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) {
@@ -3291,82 +3799,82 @@ CMenuManager::ProcessButtonPresses(void)
switch (m_nHoverOption) {
case HOVEROPTION_RADIO_0:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = HEAD_RADIO;
+ m_PrefsRadioStation = HEAD_RADIO;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_1:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = DOUBLE_CLEF;
+ m_PrefsRadioStation = DOUBLE_CLEF;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_2:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = JAH_RADIO;
+ m_PrefsRadioStation = JAH_RADIO;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_3:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = RISE_FM;
+ m_PrefsRadioStation = RISE_FM;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_4:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = LIPS_106;
+ m_PrefsRadioStation = LIPS_106;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_5:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = GAME_FM;
+ m_PrefsRadioStation = GAME_FM;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_6:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = MSX_FM;
+ m_PrefsRadioStation = MSX_FM;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_7:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = FLASHBACK;
+ m_PrefsRadioStation = FLASHBACK;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_8:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = CHATTERBOX;
+ m_PrefsRadioStation = CHATTERBOX;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_9:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = USERTRACK;
+ m_PrefsRadioStation = USERTRACK;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RANDOM_ITEM:
@@ -3383,74 +3891,74 @@ CMenuManager::ProcessButtonPresses(void)
#ifndef TIDY_UP_PBP
switch (m_nHoverOption) {
case HOVEROPTION_INCREASE_BRIGHTNESS:
- CMenuManager::m_PrefsBrightness = CMenuManager::m_PrefsBrightness + 32;
- if (CMenuManager::m_PrefsBrightness < 0) {
- CMenuManager::m_PrefsBrightness = 0;
+ m_PrefsBrightness = m_PrefsBrightness + 32;
+ if (m_PrefsBrightness < 0) {
+ m_PrefsBrightness = 0;
}
- if (510 < CMenuManager::m_PrefsBrightness) {
- CMenuManager::m_PrefsBrightness = 511;
+ if (510 < m_PrefsBrightness) {
+ m_PrefsBrightness = 511;
}
SaveSettings();
break;
case HOVEROPTION_DECREASE_BRIGHTNESS:
- CMenuManager::m_PrefsBrightness = CMenuManager::m_PrefsBrightness - 32;
- if (CMenuManager::m_PrefsBrightness < 0) {
- CMenuManager::m_PrefsBrightness = 0;
+ m_PrefsBrightness = m_PrefsBrightness - 32;
+ if (m_PrefsBrightness < 0) {
+ m_PrefsBrightness = 0;
}
- if (510 < CMenuManager::m_PrefsBrightness) {
- CMenuManager::m_PrefsBrightness = 511;
+ if (510 < m_PrefsBrightness) {
+ m_PrefsBrightness = 511;
}
SaveSettings();
break;
case HOVEROPTION_INCREASE_DRAWDIST:
- CMenuManager::m_PrefsLOD = CMenuManager::m_PrefsLOD + (1.0f / 16);
+ m_PrefsLOD = m_PrefsLOD + (1.0f / 16);
m_PrefsLOD = min(1.8f, m_PrefsLOD);
- CRenderer::ms_lodDistScale = CMenuManager::m_PrefsLOD;
+ CRenderer::ms_lodDistScale = m_PrefsLOD;
SaveSettings();
break;
case HOVEROPTION_DECREASE_DRAWDIST:
- CMenuManager::m_PrefsLOD = CMenuManager::m_PrefsLOD - (1.0f / 16);
+ m_PrefsLOD = m_PrefsLOD - (1.0f / 16);
m_PrefsLOD = max(0.8f, m_PrefsLOD);
- CRenderer::ms_lodDistScale = CMenuManager::m_PrefsLOD;
+ CRenderer::ms_lodDistScale = m_PrefsLOD;
SaveSettings();
break;
case HOVEROPTION_INCREASE_MUSICVOLUME:
- CMenuManager::m_PrefsMusicVolume = CMenuManager::m_PrefsMusicVolume + 8;
+ m_PrefsMusicVolume = m_PrefsMusicVolume + 8;
m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127);
- DMAudio.SetMusicMasterVolume(uchar)(CMenuManager::m_PrefsMusicVolume);
+ DMAudio.SetMusicMasterVolume(uchar)(m_PrefsMusicVolume);
SaveSettings();
break;
case HOVEROPTION_DECREASE_MUSICVOLUME:
- CMenuManager::m_PrefsMusicVolume = CMenuManager::m_PrefsMusicVolume - 8;
- if (CMenuManager::m_PrefsMusicVolume < 0) {
- CMenuManager::m_PrefsMusicVolume = 0;
+ m_PrefsMusicVolume = m_PrefsMusicVolume - 8;
+ if (m_PrefsMusicVolume < 0) {
+ m_PrefsMusicVolume = 0;
}
- if (126 < CMenuManager::m_PrefsMusicVolume) {
- CMenuManager::m_PrefsMusicVolume = 127;
+ if (126 < m_PrefsMusicVolume) {
+ m_PrefsMusicVolume = 127;
}
- DMAudio.SetMusicMasterVolume(uchar)(CMenuManager::m_PrefsMusicVolume);
+ DMAudio.SetMusicMasterVolume(uchar)(m_PrefsMusicVolume);
SaveSettings();
break;
case HOVEROPTION_INCREASE_SFXVOLUME:
- CMenuManager::m_PrefsSFXVolume = CMenuManager::m_PrefsSFXVolume + 8;
- if (CMenuManager::m_PrefsSFXVolume < 0) {
- CMenuManager::m_PrefsSFXVolume = 0;
+ m_PrefsSFXVolume = m_PrefsSFXVolume + 8;
+ if (m_PrefsSFXVolume < 0) {
+ m_PrefsSFXVolume = 0;
}
- if (126 < CMenuManager::m_PrefsSFXVolume) {
- CMenuManager::m_PrefsSFXVolume = 127;
+ if (126 < m_PrefsSFXVolume) {
+ m_PrefsSFXVolume = 127;
}
- DMAudio.SetEffectsMasterVolume(uchar)(CMenuManager::m_PrefsSFXVolume);
+ DMAudio.SetEffectsMasterVolume(uchar)(m_PrefsSFXVolume);
SaveSettings();
break;
case HOVEROPTION_DECREASE_SFXVOLUME:
- CMenuManager::m_PrefsSFXVolume = CMenuManager::m_PrefsSFXVolume - 8;
- if (CMenuManager::m_PrefsSFXVolume < 0) {
- CMenuManager::m_PrefsSFXVolume = 0;
+ m_PrefsSFXVolume = m_PrefsSFXVolume - 8;
+ if (m_PrefsSFXVolume < 0) {
+ m_PrefsSFXVolume = 0;
}
- if (126 < CMenuManager::m_PrefsSFXVolume) {
- CMenuManager::m_PrefsSFXVolume = 127;
+ if (126 < m_PrefsSFXVolume) {
+ m_PrefsSFXVolume = 127;
}
- DMAudio.SetEffectsMasterVolume(uchar)(CMenuManager::m_PrefsSFXVolume);
+ DMAudio.SetEffectsMasterVolume(uchar)(m_PrefsSFXVolume);
SaveSettings();
break;
case HOVEROPTION_INCREASE_MOUSESENS:
@@ -3500,7 +4008,7 @@ CMenuManager::ProcessButtonPresses(void)
}
#ifndef TIDY_UP_PBP
- if (CPad::GetPad(0)->GetSquareJustDown()) {
+ if (CPad::GetPad(0)->GetBackJustDown()) {
if (m_nCurrScreen != MENUPAGE_START_MENU && m_nCurrScreen != MENUPAGE_PAUSE_MENU) {
m_bShowMouse = false;
goBack = true;
@@ -3541,11 +4049,11 @@ CMenuManager::ProcessButtonPresses(void)
if (!goDown && !goUp && !optionSelected) {
if (m_nCurrScreen != MENUPAGE_START_MENU) {
if (isPlainTextScreen(m_nCurrScreen)) {
- if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetSquareJustUp()) {
+ if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustUp()) {
goBack = true;
}
} else {
- if (CPad::GetPad(0)->GetEscapeJustDown() || (m_nCurrScreen != MENUPAGE_PAUSE_MENU && CPad::GetPad(0)->GetSquareJustDown())) {
+ if (CPad::GetPad(0)->GetEscapeJustDown() || (m_nCurrScreen != MENUPAGE_PAUSE_MENU && CPad::GetPad(0)->GetBackJustDown())) {
m_bShowMouse = false;
goBack = true;
}
@@ -3664,7 +4172,7 @@ CMenuManager::ProcessButtonPresses(void)
strcpy(m_PrefsSkinFile, m_aSkinName);
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
m_nCurrExLayer = HOVEROPTION_BACK;
- CMenuManager::SaveSettings();
+ SaveSettings();
}
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
break;
@@ -3700,54 +4208,54 @@ CMenuManager::ProcessButtonPresses(void)
#ifdef TIDY_UP_PBP
assumeIncrease = true;
#else
- ++CMenuManager::m_PrefsRadioStation;
+ ++m_PrefsRadioStation;
if (DMAudio.IsMP3RadioChannelAvailable()) {
- if (CMenuManager::m_PrefsRadioStation > USERTRACK)
- CMenuManager::m_PrefsRadioStation = HEAD_RADIO;
- } else if (CMenuManager::m_PrefsRadioStation > CHATTERBOX) {
- CMenuManager::m_PrefsRadioStation = USERTRACK;
+ if (m_PrefsRadioStation > USERTRACK)
+ m_PrefsRadioStation = HEAD_RADIO;
+ } else if (m_PrefsRadioStation > CHATTERBOX) {
+ m_PrefsRadioStation = USERTRACK;
}
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
#endif
break;
case MENUACTION_LANG_ENG:
m_PrefsLanguage = LANGUAGE_AMERICAN;
m_bFrontEnd_ReloadObrTxtGxt = true;
- CMenuManager::InitialiseChangedLanguageSettings();
- CMenuManager::SaveSettings();
+ InitialiseChangedLanguageSettings();
+ SaveSettings();
break;
case MENUACTION_LANG_FRE:
m_PrefsLanguage = LANGUAGE_FRENCH;
m_bFrontEnd_ReloadObrTxtGxt = true;
- CMenuManager::InitialiseChangedLanguageSettings();
- CMenuManager::SaveSettings();
+ InitialiseChangedLanguageSettings();
+ SaveSettings();
break;
case MENUACTION_LANG_GER:
m_PrefsLanguage = LANGUAGE_GERMAN;
m_bFrontEnd_ReloadObrTxtGxt = true;
- CMenuManager::InitialiseChangedLanguageSettings();
- CMenuManager::SaveSettings();
+ InitialiseChangedLanguageSettings();
+ SaveSettings();
break;
case MENUACTION_LANG_ITA:
m_PrefsLanguage = LANGUAGE_ITALIAN;
m_bFrontEnd_ReloadObrTxtGxt = true;
- CMenuManager::InitialiseChangedLanguageSettings();
- CMenuManager::SaveSettings();
+ InitialiseChangedLanguageSettings();
+ SaveSettings();
break;
case MENUACTION_LANG_SPA:
m_PrefsLanguage = LANGUAGE_SPANISH;
m_bFrontEnd_ReloadObrTxtGxt = true;
- CMenuManager::InitialiseChangedLanguageSettings();
+ InitialiseChangedLanguageSettings();
SaveSettings();
break;
#ifdef MORE_LANGUAGES
case MENUACTION_LANG_RUS:
m_PrefsLanguage = LANGUAGE_RUSSIAN;
m_bFrontEnd_ReloadObrTxtGxt = true;
- CMenuManager::InitialiseChangedLanguageSettings();
+ InitialiseChangedLanguageSettings();
SaveSettings();
break;
#endif
@@ -3779,7 +4287,7 @@ CMenuManager::ProcessButtonPresses(void)
if (changeMenu) {
if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) == 0) {
#ifndef TIDY_UP_PBP
- CMenuManager::ResetHelperText();
+ ResetHelperText();
if (!m_bGameNotLoaded)
ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true);
else
@@ -3791,9 +4299,7 @@ CMenuManager::ProcessButtonPresses(void)
} else {
#ifdef MENU_MAP
if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_MAP) {
- fMapCenterX = SCREEN_WIDTH / 2;
- fMapCenterY = SCREEN_HEIGHT / 3;
- fMapSize = SCREEN_HEIGHT / CDraw::GetAspectRatio();
+ bMapLoaded = false;
}
#endif
@@ -3815,11 +4321,10 @@ CMenuManager::ProcessButtonPresses(void)
break;
}
case MENUACTION_NEWGAME:
- CMenuManager::DoSettingsBeforeStartingAGame();
+ DoSettingsBeforeStartingAGame();
break;
case MENUACTION_RELOADIDE:
- // TODO
- // CFileLoader::ReloadObjectTypes("GTA3.IDE");
+ CFileLoader::ReloadObjectTypes("GTA3.IDE");
break;
case MENUACTION_RELOADIPL:
CGame::ReloadIPLs();
@@ -3830,7 +4335,7 @@ CMenuManager::ProcessButtonPresses(void)
case MENUACTION_MEMCARDSAVECONFIRM:
return;
case MENUACTION_RESUME_FROM_SAVEZONE:
- CMenuManager::RequestFrontEndShutDown();
+ RequestFrontEndShutDown();
break;
case MENUACTION_MPMAP_LIBERTY:
case MENUACTION_MPMAP_REDLIGHT:
@@ -3840,8 +4345,8 @@ CMenuManager::ProcessButtonPresses(void)
case MENUACTION_MPMAP_INDUSTPARK:
case MENUACTION_MPMAP_DOCKS:
case MENUACTION_MPMAP_STAUNTON:
- sthWithButtons = option - MENUACTION_MPMAP_LIBERTY;
- CMenuManager::SaveSettings();
+ m_SelectedMap = option - MENUACTION_MPMAP_LIBERTY;
+ SaveSettings();
ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true);
break;
case MENUACTION_MPMAP_DEATHMATCH1:
@@ -3852,8 +4357,8 @@ CMenuManager::ProcessButtonPresses(void)
case MENUACTION_MPMAP_CAPTURE:
case MENUACTION_MPMAP_RATRACE:
case MENUACTION_MPMAP_DOMINATION:
- sthWithButtons2 = option - MENUACTION_MPMAP_DEATHMATCH1;
- CMenuManager::SaveSettings();
+ m_SelectedGameType = option - MENUACTION_MPMAP_DEATHMATCH1;
+ SaveSettings();
ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true);
break;
case MENUACTION_REDEFCTRL:
@@ -3874,10 +4379,10 @@ CMenuManager::ProcessButtonPresses(void)
break;
case MENUACTION_RESUME:
#ifndef TIDY_UP_PBP
- if (CMenuManager::m_PrefsVsyncDisp != CMenuManager::m_PrefsVsync) {
- CMenuManager::m_PrefsVsync = CMenuManager::m_PrefsVsyncDisp;
+ if (m_PrefsVsyncDisp != m_PrefsVsync) {
+ m_PrefsVsync = m_PrefsVsyncDisp;
}
- CMenuManager::RequestFrontEndShutDown();
+ RequestFrontEndShutDown();
#else
goBack = true;
#endif
@@ -3929,26 +4434,25 @@ CMenuManager::ProcessButtonPresses(void)
break;
case MENUACTION_RESTOREDEF:
if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
- CMenuManager::m_PrefsSfxVolume = 102;
+ m_PrefsSfxVolume = 102;
m_PrefsSpeakers = 0;
- CMenuManager::m_PrefsMusicVolume = 102;
- // unused
- // byte_95CDB5 = 0;
- CMenuManager::m_PrefsRadioStation = HEAD_RADIO;
+ m_PrefsMusicVolume = 102;
+ m_PrefsStereoMono = 0;
+ m_PrefsRadioStation = HEAD_RADIO;
DMAudio.SetMusicMasterVolume(102);
- DMAudio.SetEffectsMasterVolume(CMenuManager::m_PrefsSfxVolume);
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
SaveSettings();
} else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
- CMenuManager::m_PrefsFrameLimiter = true;
- CMenuManager::m_PrefsBrightness = 256;
- CMenuManager::m_PrefsVsyncDisp = true;
- CMenuManager::m_PrefsLOD = 1.2f;
- CMenuManager::m_PrefsVsync = true;
+ m_PrefsFrameLimiter = true;
+ m_PrefsBrightness = 256;
+ m_PrefsVsyncDisp = true;
+ m_PrefsLOD = 1.2f;
+ m_PrefsVsync = true;
CRenderer::ms_lodDistScale = 1.2f;
- CMenuManager::m_PrefsUseWideScreen = false;
- CMenuManager::m_PrefsShowSubtitles = true;
+ m_PrefsUseWideScreen = false;
+ m_PrefsShowSubtitles = true;
m_nDisplayVideoMode = m_nPrefsVideoMode;
CMBlur::BlurOn = true;
SaveSettings();
@@ -3962,23 +4466,23 @@ CMenuManager::ProcessButtonPresses(void)
PSGLOBAL(joy1)->GetCapabilities(&devCaps);
ControlsManager.InitDefaultControlConfigJoyPad(devCaps.dwButtons);
}
- CMenuManager::m_ControlMethod = CONTROL_STANDARD;
+ m_ControlMethod = CONTROL_STANDARD;
MousePointerStateHelper.bInvertVertically = false;
TheCamera.m_fMouseAccelHorzntl = 0.0025f;
CVehicle::m_bDisableMouseSteering = true;
TheCamera.m_bHeadBob = false;
SaveSettings();
}
- CMenuManager::SetHelperText(2);
+ SetHelperText(2);
break;
case MENUACTION_CTRLMETHOD:
#ifndef TIDY_UP_PBP
- if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) {
+ if (m_ControlMethod == CONTROL_CLASSIC) {
CCamera::m_bUseMouse3rdPerson = true;
- CMenuManager::m_ControlMethod = CONTROL_STANDARD;
+ m_ControlMethod = CONTROL_STANDARD;
} else {
CCamera::m_bUseMouse3rdPerson = false;
- CMenuManager::m_ControlMethod = CONTROL_CLASSIC;
+ m_ControlMethod = CONTROL_CLASSIC;
}
SaveSettings();
#else
@@ -3987,7 +4491,7 @@ CMenuManager::ProcessButtonPresses(void)
break;
case MENUACTION_LOADRADIO:
ChangeScreen(MENUPAGE_SOUND_SETTINGS, 0, true, true);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("STARTED PLAYING FRONTEND AUDIO TRACK");
break;
}
@@ -3996,7 +4500,7 @@ CMenuManager::ProcessButtonPresses(void)
}
if (goBack) {
- CMenuManager::ResetHelperText();
+ ResetHelperText();
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0);
#ifdef PS2_LIKE_MENU
if (m_nCurrScreen == MENUPAGE_PAUSE_MENU || bottomBarActive) {
@@ -4004,10 +4508,10 @@ CMenuManager::ProcessButtonPresses(void)
if (m_nCurrScreen == MENUPAGE_PAUSE_MENU) {
#endif
if (!m_bGameNotLoaded && !m_bMenuStateChanged) {
- if (CMenuManager::m_PrefsVsyncDisp != CMenuManager::m_PrefsVsync) {
- CMenuManager::m_PrefsVsync = CMenuManager::m_PrefsVsyncDisp;
+ if (m_PrefsVsyncDisp != m_PrefsVsync) {
+ m_PrefsVsync = m_PrefsVsyncDisp;
}
- CMenuManager::RequestFrontEndShutDown();
+ RequestFrontEndShutDown();
}
// We're already resuming, we don't need further processing.
@@ -4020,7 +4524,7 @@ CMenuManager::ProcessButtonPresses(void)
#else
else if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT) {
#endif
- CMenuManager::RequestFrontEndShutDown();
+ RequestFrontEndShutDown();
}
// It's now in ThingsToDoBeforeLeavingPage()
#ifndef TIDY_UP_PBP
@@ -4068,13 +4572,13 @@ CMenuManager::ProcessButtonPresses(void)
if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetPedWalkLeftRight() < 0 || CPad::GetPad(0)->GetDPadLeft()) {
static uint32 lastSliderDecrease = 0;
if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderDecrease > 150) {
- CMenuManager::CheckSliderMovement(-1);
+ CheckSliderMovement(-1);
lastSliderDecrease = CTimer::GetTimeInMillisecondsPauseMode();
}
} else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetPedWalkLeftRight() > 0 || CPad::GetPad(0)->GetDPadRight()) {
static uint32 lastSliderIncrease = 0;
if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderIncrease > 150) {
- CMenuManager::CheckSliderMovement(1);
+ CheckSliderMovement(1);
lastSliderIncrease = CTimer::GetTimeInMillisecondsPauseMode();
}
}
@@ -4084,7 +4588,7 @@ CMenuManager::ProcessButtonPresses(void)
increase = true;
} else if (CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
increase = true;
- CMenuManager::CheckSliderMovement(1);
+ CheckSliderMovement(1);
m_bShowMouse = true;
}
@@ -4092,7 +4596,7 @@ CMenuManager::ProcessButtonPresses(void)
if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
decrease = true;
- CMenuManager::CheckSliderMovement(-1);
+ CheckSliderMovement(-1);
m_bShowMouse = true;
}
}
@@ -4109,22 +4613,22 @@ CMenuManager::ProcessButtonPresses(void)
if (changeValueBy != 0) {
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
case MENUACTION_RADIO:
- CMenuManager::m_PrefsRadioStation += changeValueBy;
+ m_PrefsRadioStation += changeValueBy;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
if (DMAudio.IsMP3RadioChannelAvailable()) {
- if (CMenuManager::m_PrefsRadioStation < HEAD_RADIO)
- CMenuManager::m_PrefsRadioStation = USERTRACK;
- if (CMenuManager::m_PrefsRadioStation > USERTRACK)
- CMenuManager::m_PrefsRadioStation = HEAD_RADIO;
+ if (m_PrefsRadioStation < HEAD_RADIO)
+ m_PrefsRadioStation = USERTRACK;
+ if (m_PrefsRadioStation > USERTRACK)
+ m_PrefsRadioStation = HEAD_RADIO;
} else {
- if (CMenuManager::m_PrefsRadioStation < HEAD_RADIO)
- CMenuManager::m_PrefsRadioStation = CHATTERBOX;
- if (CMenuManager::m_PrefsRadioStation > CHATTERBOX)
- CMenuManager::m_PrefsRadioStation = HEAD_RADIO;
+ if (m_PrefsRadioStation < HEAD_RADIO)
+ m_PrefsRadioStation = CHATTERBOX;
+ if (m_PrefsRadioStation > CHATTERBOX)
+ m_PrefsRadioStation = HEAD_RADIO;
}
- CMenuManager::SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ SaveSettings();
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case MENUACTION_SCREENRES:
@@ -4160,15 +4664,15 @@ CMenuManager::ProcessButtonPresses(void)
m_PrefsSpeakers -= changeValueBy;
m_PrefsSpeakers = clamp(m_PrefsSpeakers, 0, 2);
DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
- CMenuManager::SaveSettings();
+ SaveSettings();
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
}
break;
case MENUACTION_CTRLMETHOD:
- CMenuManager::m_ControlMethod = !m_ControlMethod;
+ m_ControlMethod = !m_ControlMethod;
CCamera::m_bUseMouse3rdPerson = !m_ControlMethod;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::SaveSettings();
+ SaveSettings();
break;
}
ProcessOnOffMenuOptions();
@@ -4182,12 +4686,9 @@ CMenuManager::ProcessButtonPresses(void)
}
}
}
-#endif
-#if 0
-WRAPPER void CMenuManager::ProcessOnOffMenuOptions() { EAXJMP(0x48AE60); }
-#else
-void CMenuManager::ProcessOnOffMenuOptions()
+void
+CMenuManager::ProcessOnOffMenuOptions()
{
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
case MENUACTION_CTRLVIBRATION:
@@ -4265,7 +4766,9 @@ void CMenuManager::ProcessOnOffMenuOptions()
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
break;
case MENUACTION_MP_PLAYERCOLOR:
- assert(0 && "Not implemented");
+ PickNewPlayerColour();
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ SaveSettings();
break;
case MENUACTION_SHOWHEADBOB:
TheCamera.m_bHeadBob = !TheCamera.m_bHeadBob;
@@ -4290,34 +4793,29 @@ void CMenuManager::ProcessOnOffMenuOptions()
break;
}
}
-#endif
-void CMenuManager::RequestFrontEndShutDown()
+void
+CMenuManager::RequestFrontEndShutDown()
{
m_bShutDownFrontEndRequested = true;
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
}
-#if DONT_USE_SUSPICIOUS_FUNCS
-WRAPPER void CMenuManager::RequestFrontEndStartUp() { EAXJMP(0x488770); }
-#else
-void CMenuManager::RequestFrontEndStartUp()
+void
+CMenuManager::RequestFrontEndStartUp()
{
m_bStartUpFrontEndRequested = true;
}
-#endif
-#if DONT_USE_SUSPICIOUS_FUNCS
-WRAPPER void CMenuManager::ResetHelperText() { EAXJMP(0x48B470); }
-#else
-void CMenuManager::ResetHelperText()
+void
+CMenuManager::ResetHelperText()
{
m_nHelperTextMsgId = 0;
m_nHelperTextAlpha = 300;
}
-#endif
-void CMenuManager::SaveLoadFileError_SetUpErrorScreen()
+void
+CMenuManager::SaveLoadFileError_SetUpErrorScreen()
{
switch (PcSaveHelper.nErrorCode) {
case SAVESTATUS_ERR_SAVE_CREATE:
@@ -4341,27 +4839,22 @@ void CMenuManager::SaveLoadFileError_SetUpErrorScreen()
}
}
-#if DONT_USE_SUSPICIOUS_FUNCS
-WRAPPER void CMenuManager::SetHelperText(int text) { EAXJMP(0x48B450); }
-#else
-void CMenuManager::SetHelperText(int text)
+void
+CMenuManager::SetHelperText(int text)
{
m_nHelperTextMsgId = text;
m_nHelperTextAlpha = 300;
}
-#endif
-#if DONT_USE_SUSPICIOUS_FUNCS
-WRAPPER void CMenuManager::ShutdownJustMenu() { EAXJMP(0x488920); }
-#else
-void CMenuManager::ShutdownJustMenu()
+void
+CMenuManager::ShutdownJustMenu()
{
m_bMenuActive = false;
CTimer::EndUserPause();
}
-#endif
-float CMenuManager::StretchX(float x)
+float
+CMenuManager::StretchX(float x)
{
if (SCREEN_WIDTH == DEFAULT_SCREEN_WIDTH)
return x;
@@ -4379,12 +4872,10 @@ float CMenuManager::StretchY(float y)
return SCREEN_STRETCH_Y(y);
}
-#if 0
-WRAPPER void CMenuManager::SwitchMenuOnAndOff() { EAXJMP(0x488790); }
-#else
-void CMenuManager::SwitchMenuOnAndOff()
+void
+CMenuManager::SwitchMenuOnAndOff()
{
- bool menuWasActive = !!m_bMenuActive;
+ bool menuWasActive = GetIsMenuActive();
// Reminder: You need REGISTER_START_BUTTON defined to make it work.
if (CPad::GetPad(0)->GetStartJustDown()
@@ -4414,9 +4905,20 @@ void CMenuManager::SwitchMenuOnAndOff()
m_bStartUpFrontEndRequested = false;
pControlEdit = nil;
m_bShutDownFrontEndRequested = false;
- DisplayComboButtonErrMsg = 0;
- CPad::GetPad(0)->Clear(0);
- CPad::GetPad(1)->Clear(0);
+ DisplayComboButtonErrMsg = false;
+
+#ifdef REGISTER_START_BUTTON
+ int16 start1 = CPad::GetPad(0)->PCTempJoyState.Start, start2 = CPad::GetPad(0)->PCTempKeyState.Start,
+ start3 = CPad::GetPad(0)->OldState.Start, start4 = CPad::GetPad(0)->NewState.Start;
+#endif
+ CPad::GetPad(0)->Clear(false);
+ CPad::GetPad(1)->Clear(false);
+#ifdef REGISTER_START_BUTTON
+ CPad::GetPad(0)->PCTempJoyState.Start = start1;
+ CPad::GetPad(0)->PCTempKeyState.Start = start2;
+ CPad::GetPad(0)->OldState.Start = start3;
+ CPad::GetPad(0)->NewState.Start = start4;
+#endif
m_nCurrScreen = MENUPAGE_NONE;
}
}
@@ -4449,12 +4951,9 @@ void CMenuManager::SwitchMenuOnAndOff()
m_bStartUpFrontEndRequested = false;
m_bShutDownFrontEndRequested = false;
}
-#endif
-#if 0
-WRAPPER void CMenuManager::UnloadTextures() { EAXJMP(0x47A440); }
-#else
-void CMenuManager::UnloadTextures()
+void
+CMenuManager::UnloadTextures()
{
if (!m_bSpritesLoaded)
return;
@@ -4478,26 +4977,34 @@ void CMenuManager::UnloadTextures()
m_bSpritesLoaded = false;
}
-#endif
-#if DONT_USE_SUSPICIOUS_FUNCS
-WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); }
-#else
-void CMenuManager::WaitForUserCD()
+void
+CMenuManager::WaitForUserCD()
{
- LoadSplash(0);
- if (!RsGlobal.quit) {
- HandleExit();
- CPad::UpdatePads();
- MessageScreen("NO_PCCD");
-
- if (GetPadBack()) {
- m_bQuitGameNoCD = true;
- RsEventHandler(rsQUITAPP, 0);
- }
+ CSprite2d *splash;
+ char *splashscreen = nil;
+
+#ifndef RANDOMSPLASH
+ if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
+ splashscreen = "mainsc2";
+ else
+ splashscreen = "mainsc1";
+#endif
+
+ splash = LoadSplash(splashscreen);
+
+ if (RsGlobal.quit)
+ return;
+
+ HandleExit();
+ CPad::UpdatePads();
+ MessageScreen("NO_PCCD");
+
+ if (CPad::GetPad(0)->GetEscapeJustDown()) {
+ m_bQuitGameNoCD = true;
+ RsEventHandler(rsQUITAPP, nil);
}
}
-#endif
void
CMenuManager::PrintController(void)
@@ -4522,7 +5029,7 @@ CMenuManager::PrintController(void)
CFont::SetFontStyle(FONT_BANK); // X
// CFont::SetScale(0.4f, 0.4f);
- CFont::SetScale(MENU_X(SMALLTEXT_X_SCALE), MENU_Y(SMALLTEXT_Y_SCALE)); // X
+ CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); // X
// CFont::SetColor(CRGBA(128, 128, 128, FadeIn(255)));
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255))); // X
@@ -4716,6 +5223,8 @@ CMenuManager::PrintController(void)
return;
}
}
+
+ CFont::SetDropShadowPosition(0); // X
}
#ifdef MENU_MAP
@@ -4740,6 +5249,20 @@ CMenuManager::PrintMap(void)
bMenuMapActive = true;
CRadar::InitFrontEndMap();
+ if (!bMapLoaded) {
+ fMapCenterX = SCREEN_WIDTH / 2;
+ fMapCenterY = SCREEN_HEIGHT / 3;
+ fMapSize = SCREEN_HEIGHT / CDraw::GetAspectRatio();
+ bMapMouseShownOnce = false;
+ bMapLoaded = true;
+
+ // Let's wait for a frame to not toggle the waypoint
+ if (CPad::GetPad(0)->NewState.Cross) {
+ bMenuMapActive = false;
+ return;
+ }
+ }
+
// Because fMapSize is half of the map length, and map consists of 3x3 tiles.
float halfTile = fMapSize / 3.0f;
@@ -4760,7 +5283,7 @@ CMenuManager::PrintMap(void)
fMapCenterX + halfTile, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
- if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) {
+ if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) {
m_aMapSprites[MAPTOP3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - fMapSize,
fMapCenterX + fMapSize, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
@@ -4775,47 +5298,55 @@ CMenuManager::PrintMap(void)
fMapCenterX + halfTile, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
- if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
+ if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
m_aMapSprites[MAPMID3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - halfTile,
fMapCenterX + fMapSize, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
- if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
+ if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY + halfTile) {
m_aMapSprites[MAPBOT1].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY + halfTile,
fMapCenterX - halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
}
- if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
+ if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) {
m_aMapSprites[MAPBOT2].Draw(CRect(fMapCenterX - halfTile, fMapCenterY + halfTile,
fMapCenterX + halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
}
- if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
+ if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) {
m_aMapSprites[MAPBOT3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY + halfTile,
fMapCenterX + fMapSize, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
}
CRadar::DrawBlips();
- if (CPad::GetPad(0)->GetRightMouseJustDown()) {
- if (m_nMousePosY > fMapCenterY - fMapSize && m_nMousePosY < fMapCenterY + fMapSize &&
- m_nMousePosX > fMapCenterX - fMapSize && m_nMousePosX < fMapCenterX + fMapSize) {
+ CVector2D mapPoint;
+ mapPoint.x = m_nMousePosX;
+ mapPoint.y = m_nMousePosY;
- float diffX = fMapCenterX - fMapSize, diffY = fMapCenterY - fMapSize;
- float x = ((m_nMousePosX - diffX) / (fMapSize * 2)) * 4000.0f - 2000.0f;
- float y = 2000.0f - ((m_nMousePosY - diffY) / (fMapSize * 2)) * 4000.0f;
- CRadar::ToggleTargetMarker(x, y);
- }
+ if (m_bShowMouse) {
+ bMapMouseShownOnce = true;
+ } else if (!bMapMouseShownOnce) {
+ mapPoint.x = SCREEN_WIDTH / 2;
+ mapPoint.y = SCREEN_HEIGHT / 2;
}
- if (CPad::GetPad(0)->GetCrossJustDown()) {
- if (SCREEN_HEIGHT / 2 > fMapCenterY - fMapSize && SCREEN_HEIGHT / 2 < fMapCenterY + fMapSize &&
- SCREEN_WIDTH / 2 > fMapCenterX - fMapSize && SCREEN_WIDTH / 2 < fMapCenterX + fMapSize) {
+ CSprite2d::DrawRect(CRect(mapPoint.x - MENU_X(1.0f), 0.0f,
+ mapPoint.x + MENU_X(1.0f), SCREEN_HEIGHT),
+ CRGBA(0, 0, 0, 150));
+ CSprite2d::DrawRect(CRect(0.0f, mapPoint.y + MENU_X(1.0f),
+ SCREEN_WIDTH, mapPoint.y - MENU_X(1.0f)),
+ CRGBA(0, 0, 0, 150));
+
+ if (CPad::GetPad(0)->GetRightMouseJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
+ if (mapPoint.y > fMapCenterY - fMapSize && mapPoint.y < fMapCenterY + fMapSize &&
+ mapPoint.x > fMapCenterX - fMapSize && mapPoint.x < fMapCenterX + fMapSize) {
float diffX = fMapCenterX - fMapSize, diffY = fMapCenterY - fMapSize;
- float x = ((SCREEN_WIDTH / 2 - diffX) / (fMapSize * 2)) * 4000.0f - 2000.0f;
- float y = 2000.0f - ((SCREEN_HEIGHT / 2 - diffY) / (fMapSize * 2)) * 4000.0f;
+ float x = ((mapPoint.x - diffX) / (fMapSize * 2)) * 4000.0f - 2000.0f;
+ float y = 2000.0f - ((mapPoint.y - diffY) / (fMapSize * 2)) * 4000.0f;
CRadar::ToggleTargetMarker(x, y);
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
}
}
@@ -4838,14 +5369,14 @@ CMenuManager::PrintMap(void)
fMapCenterY -= CPad::GetPad(0)->GetLeftStickY() / 128.0f * 20.0f;
}
- if (CPad::GetPad(0)->GetMouseWheelDown() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder2()) {
+ if (CPad::GetPad(0)->GetMouseWheelDown() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder2()) {
if (CPad::GetPad(0)->GetMouseWheelDown())
- ZOOM(m_nMousePosX, m_nMousePosY, false);
+ ZOOM(mapPoint.x, mapPoint.y, false);
else
ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, false);
- } else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder1()) {
+ } else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder1()) {
if (CPad::GetPad(0)->GetMouseWheelUp())
- ZOOM(m_nMousePosX, m_nMousePosY, true);
+ ZOOM(mapPoint.x, mapPoint.y, true);
else
ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, true);
}
@@ -4880,11 +5411,11 @@ CMenuManager::PrintMap(void)
text = TheText.Get(key); CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), text); nextX += CFont::GetStringWidth(text, true) + MENU_X(extraSpace);
TEXT_PIECE("FEC_MWF", 3.0f);
- TEXT_PIECE("FEC_PGD", 1.0f);
+ TEXT_PIECE("FEC_PGU", 1.0f);
TEXT_PIECE("FEC_IBT", 1.0f);
TEXT_PIECE("FEC_ZIN", 20.0f);
TEXT_PIECE("FEC_MWB", 3.0f);
- TEXT_PIECE("FEC_PGU", 1.0f);
+ TEXT_PIECE("FEC_PGD", 1.0f);
TEXT_PIECE("FEC_IBT", 1.0f);
CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), TheText.Get("FEC_ZOT")); nextX = MENU_X(30.0f); nextY -= 11.0f;
TEXT_PIECE("FEC_UPA", 2.0f);
@@ -4903,6 +5434,179 @@ CMenuManager::PrintMap(void)
#undef ZOOM
#endif
+// rowIdx 99999 returns total numbers of rows. otherwise it returns 0.
+int
+CMenuManager::ConstructStatLine(int rowIdx)
+{
+#define STAT_LINE(str, left, isFloat, right) \
+ do { \
+ if(counter == rowIdx){ \
+ BuildStatLine(str, left, isFloat, right); \
+ return 0; \
+ } counter++; \
+ } while(0)
+
+ int counter = 0, nTemp;
+
+ STAT_LINE("PL_STAT", nil, false, nil);
+
+ int percentCompleted = (CStats::TotalProgressInGame == 0 ? 0 :
+ CStats::ProgressMade * 100.0f / (CGame::nastyGame ? CStats::TotalProgressInGame : CStats::TotalProgressInGame - 1));
+ percentCompleted = min(percentCompleted, 100);
+
+ STAT_LINE("PER_COM", &percentCompleted, false, nil);
+ STAT_LINE("NMISON", &CStats::MissionsGiven, false, nil);
+ STAT_LINE("FEST_MP", &CStats::MissionsPassed, 0, &CStats::TotalNumberMissions);
+ if (CGame::nastyGame) {
+ STAT_LINE("FEST_RP", &CStats::NumberKillFrenziesPassed, 0, &CStats::TotalNumberKillFrenzies);
+ }
+
+ CPlayerInfo &player = CWorld::Players[CWorld::PlayerInFocus];
+ float packagesPercent = 0.0f;
+ if (player.m_nTotalPackages != 0)
+ packagesPercent = player.m_nCollectedPackages * 100.0f / player.m_nTotalPackages;
+
+ STAT_LINE("PERPIC", &packagesPercent, 0, &(nTemp = 100));
+ STAT_LINE("NOUNIF", &CStats::TotalNumberOfUniqueJumps, 0, &CStats::NumberOfUniqueJumpsFound);
+ STAT_LINE("DAYSPS", &CStats::DaysPassed, false, nil);
+ if (CGame::nastyGame) {
+ STAT_LINE("PE_WAST", &CStats::PeopleKilledByPlayer, false, nil);
+ STAT_LINE("PE_WSOT", &CStats::PeopleKilledByOthers, false, nil);
+ }
+ STAT_LINE("CAR_EXP", &CStats::CarsExploded, false, nil);
+ STAT_LINE("TM_BUST", &CStats::TimesArrested, false, nil);
+ STAT_LINE("TM_DED", &CStats::TimesDied, false, nil);
+ STAT_LINE("GNG_WST", &(nTemp = CStats::PedsKilledOfThisType[PEDTYPE_GANG9] + CStats::PedsKilledOfThisType[PEDTYPE_GANG8]
+ + CStats::PedsKilledOfThisType[PEDTYPE_GANG7] + CStats::PedsKilledOfThisType[PEDTYPE_GANG6]
+ + CStats::PedsKilledOfThisType[PEDTYPE_GANG5] + CStats::PedsKilledOfThisType[PEDTYPE_GANG4]
+ + CStats::PedsKilledOfThisType[PEDTYPE_GANG3] + CStats::PedsKilledOfThisType[PEDTYPE_GANG2]
+ + CStats::PedsKilledOfThisType[PEDTYPE_GANG1]), false, nil);
+ STAT_LINE("DED_CRI", &(nTemp = CStats::PedsKilledOfThisType[PEDTYPE_CRIMINAL]), false, nil);
+ STAT_LINE("HEL_DST", &CStats::HelisDestroyed, false, nil);
+ STAT_LINE("KGS_EXP", &CStats::KgsOfExplosivesUsed, false, nil);
+ STAT_LINE("ACCURA", &(nTemp = (CStats::InstantHitsFiredByPlayer == 0 ? 0 :
+ CStats::InstantHitsHitByPlayer * 100.0f / CStats::InstantHitsFiredByPlayer)), false, nil);
+
+ if (CStats::ElBurroTime > 0) {
+ STAT_LINE("ELBURRO", &CStats::ElBurroTime, false, nil);
+ }
+ if (CStats::Record4x4One > 0) {
+ STAT_LINE("FEST_R1", &CStats::Record4x4One, false, nil);
+ }
+ if (CStats::Record4x4Two > 0) {
+ STAT_LINE("FEST_R2", &CStats::Record4x4Two, false, nil);
+ }
+ if (CStats::Record4x4Three > 0) {
+ STAT_LINE("FEST_R3", &CStats::Record4x4Three, false, nil);
+ }
+ if (CStats::Record4x4Mayhem > 0) {
+ STAT_LINE("FEST_RM", &CStats::Record4x4Mayhem, false, nil);
+ }
+ if (CStats::LongestFlightInDodo > 0) {
+ STAT_LINE("FEST_LF", &CStats::LongestFlightInDodo, false, nil);
+ }
+ if (CStats::TimeTakenDefuseMission > 0) {
+ STAT_LINE("FEST_BD", &CStats::TimeTakenDefuseMission, false, nil);
+ }
+ STAT_LINE("CAR_CRU", &CStats::CarsCrushed, false, nil);
+
+ if (CStats::HighestScores[0] > 0) {
+ STAT_LINE("FEST_BB", nil, false, nil);
+ STAT_LINE("FEST_H0", &CStats::HighestScores[0], false, nil);
+ }
+ if (CStats::HighestScores[4] + CStats::HighestScores[3] + CStats::HighestScores[2] + CStats::HighestScores[1] > 0) {
+ STAT_LINE("FEST_GC", nil, false, nil);
+ }
+ if (CStats::HighestScores[1] > 0) {
+ STAT_LINE("FEST_H1", &CStats::HighestScores[1], false, nil);
+ }
+ if (CStats::HighestScores[2] > 0) {
+ STAT_LINE("FEST_H2", &CStats::HighestScores[2], false, nil);
+ }
+ if (CStats::HighestScores[3] > 0) {
+ STAT_LINE("FEST_H3", &CStats::HighestScores[3], false, nil);
+ }
+ if (CStats::HighestScores[4] > 0) {
+ STAT_LINE("FEST_H4", &CStats::HighestScores[4], false, nil);
+ }
+
+ switch (m_PrefsLanguage) {
+ case LANGUAGE_AMERICAN:
+#ifndef USE_MEASUREMENTS_IN_METERS
+ float fTemp;
+ STAT_LINE("FEST_DF", &(fTemp = CStats::DistanceTravelledOnFoot * MILES_IN_METER), true, nil);
+ STAT_LINE("FEST_DC", &(fTemp = CStats::DistanceTravelledInVehicle * MILES_IN_METER), true, nil);
+ STAT_LINE("MMRAIN", &CStats::mmRain, false, nil);
+ STAT_LINE("MXCARD", &(fTemp = CStats::MaximumJumpDistance * FEET_IN_METER), true, nil);
+ STAT_LINE("MXCARJ", &(fTemp = CStats::MaximumJumpHeight * FEET_IN_METER), true, nil);
+ break;
+#endif
+ case LANGUAGE_FRENCH:
+ case LANGUAGE_GERMAN:
+ case LANGUAGE_ITALIAN:
+ case LANGUAGE_SPANISH:
+#ifdef MORE_LANGUAGES
+ case LANGUAGE_RUSSIAN:
+#endif
+ STAT_LINE("FESTDFM", &CStats::DistanceTravelledOnFoot, true, nil);
+ STAT_LINE("FESTDCM", &CStats::DistanceTravelledInVehicle, true, nil);
+ STAT_LINE("MMRAIN", &CStats::mmRain, false, nil);
+ STAT_LINE("MXCARDM", &CStats::MaximumJumpDistance, true, nil);
+ STAT_LINE("MXCARJM", &CStats::MaximumJumpHeight, true, nil);
+ break;
+ default:
+ break;
+ }
+
+ STAT_LINE("MXFLIP", &CStats::MaximumJumpFlips, false, nil);
+ STAT_LINE("MXJUMP", &CStats::MaximumJumpSpins, false, nil);
+ STAT_LINE("BSTSTU", nil, false, nil);
+
+ if (counter == rowIdx) {
+ gUString[0] = '\0';
+ switch (CStats::BestStuntJump) {
+ case 1:
+ UnicodeStrcpy(gUString2, TheText.Get("INSTUN"));
+ return 0;
+ case 2:
+ UnicodeStrcpy(gUString2, TheText.Get("PRINST"));
+ return 0;
+ case 3:
+ UnicodeStrcpy(gUString2, TheText.Get("DBINST"));
+ return 0;
+ case 4:
+ UnicodeStrcpy(gUString2, TheText.Get("DBPINS"));
+ return 0;
+ case 5:
+ UnicodeStrcpy(gUString2, TheText.Get("TRINST"));
+ return 0;
+ case 6:
+ UnicodeStrcpy(gUString2, TheText.Get("PRTRST"));
+ return 0;
+ case 7:
+ UnicodeStrcpy(gUString2, TheText.Get("QUINST"));
+ return 0;
+ case 8:
+ UnicodeStrcpy(gUString2, TheText.Get("PQUINS"));
+ return 0;
+ default:
+ UnicodeStrcpy(gUString2, TheText.Get("NOSTUC"));
+ return 0;
+ }
+ }
+ counter++;
+ STAT_LINE("PASDRO", &CStats::PassengersDroppedOffWithTaxi, false, nil);
+ STAT_LINE("MONTAX", &CStats::MoneyMadeWithTaxi, false, nil);
+ STAT_LINE("FEST_LS", &CStats::LivesSavedWithAmbulance, false, nil);
+ STAT_LINE("FEST_HA", &CStats::HighestLevelAmbulanceMission, false, nil);
+ STAT_LINE("FEST_CC", &CStats::CriminalsCaught, false, nil);
+ STAT_LINE("FEST_FE", &CStats::FiresExtinguished, false, nil);
+ STAT_LINE("DAYPLC", &(nTemp = CTimer::GetTimeInMilliseconds() + 100), false, nil);
+ return counter;
+
+#undef STAT_LINE
+}
+
#if 0
uint8 CMenuManager::GetNumberOfMenuOptions()
{
@@ -4917,12 +5621,12 @@ uint8 CMenuManager::GetNumberOfMenuOptions()
}
#endif
+#undef GetBackJustUp
+#undef GetBackJustDown
+
STARTPATCHES
-#if DONT_USE_SUSPICIOUS_FUNCS
-#else
for (int i = 1; i < ARRAY_SIZE(aScreens); i++)
Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]);
-#endif
InjectHook(0x4856F0, &CMenuManager::ProcessButtonPresses, PATCH_JUMP);
InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP);
InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP);
diff --git a/src/core/Frontend.h b/src/core/Frontend.h
index 20cf9e42..8fe61a36 100644
--- a/src/core/Frontend.h
+++ b/src/core/Frontend.h
@@ -2,33 +2,22 @@
#include "Sprite2d.h"
+#ifdef PS2_LIKE_MENU
+#define MENUHEADER_POS_X 50.0f
+#define MENUHEADER_POS_Y 75.0f
+#define MENUHEADER_HEIGHT 1.3f
+#else
#define MENUHEADER_POS_X 35.0f
#define MENUHEADER_POS_Y 93.0f
-#define MENUHEADER_WIDTH 0.84f
#define MENUHEADER_HEIGHT 1.6f
+#endif
+#define MENUHEADER_WIDTH 0.84f
-#define MENUACTION_X_MARGIN 40.0f
+#define MENU_X_MARGIN 40.0f
#define MENUACTION_POS_Y 60.0f
-#define MENUACTION_WIDTH 0.38f
+#define MENUACTION_WIDTH 38.0f
#define MENUACTION_SCALE_MULT 0.9f
-#define MENUCOLUMN_POS_X MENUHEADER_POS_X + 16.0f
-#define MENUCOLUMN_MAX_Y 149.0f
-#define MENUCOLUMN_MID_Y 100.0f
-#define MENUCOLUMN_MIN_Y 110.0f
-#define MENUCOLUMN_PAUSE_Y 25.0f
-#define MENUCOLUMN_START_Y 9.0f
-#define MENUCOLUMN_FEDS 139.0f
-
-#define MENUCOLUMN_SAVE_X 121.0f
-#define MENUCOLUMN_SAVE_Y 111.0f
-
-#define MENUCOLUMN_SPACING_MAX 24.0f
-#define MENUCOLUMN_SPACING_MIN 20.0f
-
-#define MENUSELECT_BOX_MAX 20.5f
-#define MENUSELECT_BOX_MIN 17.0f
-
#ifndef ASPECT_RATIO_SCALE
#define MENURADIO_ICON_X 31.5f
#else
@@ -38,12 +27,13 @@
#define MENURADIO_ICON_W 60.0f
#define MENURADIO_ICON_H 60.0f
-#define MENUDROP_COLOR_A 150
-#define MENUDROP_COLOR_SIZE -1
-
#define MENUSLIDER_X 256.0f
#define MENUSLIDER_UNK 256.0f
+#define BIGTEXT_X_SCALE 0.75f
+#define BIGTEXT_Y_SCALE 0.9f
+#define MEDIUMTEXT_X_SCALE 0.55f
+#define MEDIUMTEXT_Y_SCALE 0.8f
#define SMALLTEXT_X_SCALE 0.45f
#define SMALLTEXT_Y_SCALE 0.7f
#define SMALLESTTEXT_X_SCALE 0.4f
@@ -67,6 +57,33 @@
#define PLAYERSETUP_LIST_BODY_TOP 47
#define PLAYERSETUP_ROW_HEIGHT 9
+#define STATS_SLIDE_Y_PER_SECOND 30.0f
+#define STATS_ROW_HEIGHT 20.0f
+#define STATS_ROW_X_MARGIN 50.0f
+#define STATS_BOTTOM_MARGIN 135.0f
+#define STATS_TOP_MARGIN 40.0f
+#define STATS_TOP_DIMMING_AREA_LENGTH (93.0f - STATS_TOP_MARGIN)
+#define STATS_BOTTOM_DIMMING_AREA_LENGTH 55.0f
+#define STATS_PUT_BACK_TO_BOTTOM_Y 50.0f
+#define STATS_RATING_X 24.0f
+#define STATS_RATING_Y 20.0f
+
+#define CONTSETUP_STANDARD_ROW_HEIGHT 10.7f
+#define CONTSETUP_CLASSIC_ROW_HEIGHT 9.0f
+#define CONTSETUP_BOUND_HIGHLIGHT_HEIGHT 10
+#define CONTSETUP_BOUND_COLUMN_WIDTH 190.0f
+#define CONTSETUP_LIST_HEADER_HEIGHT 20.0f
+#define CONTSETUP_LIST_TOP 28.0f
+#define CONTSETUP_LIST_RIGHT 18.0f
+#define CONTSETUP_LIST_BOTTOM 120.0f
+#define CONTSETUP_LIST_LEFT 18.0f
+#define CONTSETUP_COLUMN_1_X 40.0f
+#define CONTSETUP_COLUMN_2_X 210.0f
+#define CONTSETUP_COLUMN_3_X (CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH + 10.0f)
+#define CONTSETUP_BACK_RIGHT 35.0f
+#define CONTSETUP_BACK_BOTTOM 122.0f
+#define CONTSETUP_BACK_HEIGHT 25.0f
+
enum eLanguages
{
LANGUAGE_AMERICAN,
@@ -185,19 +202,19 @@ enum eMenuScreen
MENUPAGE_NEW_GAME_RELOAD = 10,
MENUPAGE_LOAD_SLOT_CONFIRM = 11,
MENUPAGE_DELETE_SLOT_CONFIRM = 12,
- MENUPAGE_13 = 13,
+ MENUPAGE_NO_MEMORY_CARD = 13, // hud adjustment page in mobile
MENUPAGE_LOADING_IN_PROGRESS = 14,
MENUPAGE_DELETING_IN_PROGRESS = 15,
- MENUPAGE_16 = 16,
+ MENUPAGE_PS2_LOAD_FAILED = 16,
MENUPAGE_DELETE_FAILED = 17,
MENUPAGE_DEBUG_MENU = 18,
- MENUPAGE_MEMORY_CARD_1 = 19,
- MENUPAGE_MEMORY_CARD_2 = 20,
+ MENUPAGE_MEMORY_CARD_DEBUG = 19,
+ MENUPAGE_MEMORY_CARD_TEST = 20,
MENUPAGE_MULTIPLAYER_MAIN = 21,
- MENUPAGE_SAVE_FAILED_1 = 22,
- MENUPAGE_SAVE_FAILED_2 = 23,
+ MENUPAGE_PS2_SAVE_FAILED = 22,
+ MENUPAGE_PS2_SAVE_FAILED_2 = 23,
MENUPAGE_SAVE = 24,
- MENUPAGE_NO_MEMORY_CARD = 25,
+ MENUPAGE_NO_MEMORY_CARD_2 = 25,
MENUPAGE_CHOOSE_SAVE_SLOT = 26,
MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27,
MENUPAGE_MULTIPLAYER_MAP = 28,
@@ -229,7 +246,7 @@ enum eMenuScreen
MENUPAGE_SKIN_SELECT = 54,
MENUPAGE_KEYBOARD_CONTROLS = 55,
MENUPAGE_MOUSE_CONTROLS = 56,
- MENUPAGE_57 = 57,
+ MENUPAGE_57 = 57, // mission failed, wanna restart page in mobile
MENUPAGE_58 = 58,
#ifdef MENU_MAP
MENUPAGE_MAP = 59,
@@ -438,7 +455,7 @@ struct BottomBarOption
struct CMenuScreen
{
char m_ScreenName[8];
- int32 unk;
+ int32 unk; // 2 on MENUPAGE_MULTIPLAYER_START, 1 on everywhere else
int32 m_PreviousPage[2]; // eMenuScreen
int32 m_ParentEntry[2]; // row
@@ -519,36 +536,37 @@ public:
bool GetIsMenuActive() {return !!m_bMenuActive;}
public:
- static int32 &OS_Language;
- static int8 &m_PrefsUseVibration;
- static int8 &m_DisplayControllerOnFoot;
- static int8 &m_PrefsUseWideScreen;
- static int8 &m_PrefsRadioStation;
- static int8 &m_PrefsVsync;
- static int8 &m_PrefsVsyncDisp;
- static int8 &m_PrefsFrameLimiter;
- static int8 &m_PrefsShowSubtitles;
- static int8 &m_PrefsSpeakers;
- static int32 &m_ControlMethod;
- static int8 &m_PrefsDMA;
- static int32 &m_PrefsLanguage;
- static int32 &m_PrefsBrightness;
- static float &m_PrefsLOD;
- static int8 &m_bFrontEnd_ReloadObrTxtGxt;
- static int32 &m_PrefsMusicVolume;
- static int32 &m_PrefsSfxVolume;
- static char *m_PrefsSkinFile;
- static int32 &m_KeyPressedCode;
-
- static bool &m_bStartUpFrontEndRequested;
- static bool &m_bShutDownFrontEndRequested;
- static bool &m_PrefsAllowNastyGame;
+ static int32 OS_Language;
+ static int8 m_PrefsUseVibration;
+ static int8 m_DisplayControllerOnFoot;
+ static int8 m_PrefsUseWideScreen;
+ static int8 m_PrefsRadioStation;
+ static int8 m_PrefsVsync;
+ static int8 m_PrefsVsyncDisp;
+ static int8 m_PrefsFrameLimiter;
+ static int8 m_PrefsShowSubtitles;
+ static int8 m_PrefsSpeakers;
+ static int32 m_ControlMethod;
+ static int8 m_PrefsDMA;
+ static int32 m_PrefsLanguage;
+ static int32 m_PrefsBrightness;
+ static float m_PrefsLOD;
+ static int8 m_bFrontEnd_ReloadObrTxtGxt;
+ static int32 m_PrefsMusicVolume;
+ static int32 m_PrefsSfxVolume;
+ static char m_PrefsSkinFile[256];
+ static int32 m_KeyPressedCode;
+
+ static bool m_bStartUpFrontEndRequested;
+ static bool m_bShutDownFrontEndRequested;
+ static bool m_PrefsAllowNastyGame;
- static float &menuXYpadding;
- static float &actionTextScaleX;
- static float &actionTextScaleY;
- static int32 &sthWithButtons;
- static int32 &sthWithButtons2;
+ static uint8 m_PrefsStereoMono;
+ static int32 m_SelectedMap;
+ static int32 m_SelectedGameType;
+ static uint8 m_PrefsPlayerRed;
+ static uint8 m_PrefsPlayerGreen;
+ static uint8 m_PrefsPlayerBlue;
#ifndef MASTER
static bool m_PrefsMarketing;
@@ -557,6 +575,8 @@ public:
#ifdef MENU_MAP
static bool bMenuMapActive;
+ static bool bMapMouseShownOnce;
+ static bool bMapLoaded;
static float fMapSize;
static float fMapCenterY;
static float fMapCenterX;
@@ -565,9 +585,9 @@ public:
#endif
public:
- static void BuildStatLine(char *text, void *stat, uint8 aFloat, void *stat2);
+ static void BuildStatLine(char *text, void *stat, bool itsFloat, void *stat2);
static void CentreMousePointer();
- int CheckCodesForControls(int32);
+ void CheckCodesForControls(int);
bool CheckHover(int x1, int x2, int y1, int y2);
void CheckSliderMovement(int);
int CostructStatLine(int);
@@ -585,13 +605,13 @@ public:
#endif
void DrawPlayerSetupScreen();
int FadeIn(int alpha);
- void FilterOutColorMarkersFromString(uint16, CRGBA &);
+ void FilterOutColorMarkersFromString(wchar*, CRGBA &);
int GetStartOptionsCntrlConfigScreens();
static void InitialiseChangedLanguageSettings();
void LoadAllTextures();
void LoadSettings();
- static void MessageScreen(char *);
- static void PickNewPlayerColour();
+ void MessageScreen(const char *);
+ void PickNewPlayerColour();
void PrintBriefs();
static void PrintErrorMessage();
void PrintStats();
@@ -612,6 +632,7 @@ public:
void WaitForUserCD();
void PrintController();
int GetNumOptionsCntrlConfigScreens();
+ int ConstructStatLine(int);
// New (not in function or inlined in the game)
void ThingsToDoBeforeLeavingPage();
@@ -625,4 +646,4 @@ public:
static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");
-extern CMenuManager &FrontEndMenuManager;
+extern CMenuManager FrontEndMenuManager;
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index daac3ec5..fe747ac1 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -350,7 +350,7 @@ bool CGame::Initialise(const char* datFile)
CAntennas::Init();
CGlass::Init();
gPhoneInfo.Initialise();
- CSceneEdit::Init();
+ CSceneEdit::Initialise();
LoadingScreen("Loading the Game", "Load scripts", nil);
CTheScripts::Init();
CGangs::Initialise();
diff --git a/src/core/MenuScreens.h b/src/core/MenuScreens.h
index bac8f0a8..e1b1bac6 100644
--- a/src/core/MenuScreens.h
+++ b/src/core/MenuScreens.h
@@ -1,22 +1,22 @@
#pragma once
-// There are some missing/wrong entries in here.
+// TODO: There are some missing/wrong entries in here.
const CMenuScreen aScreens[] = {
// MENUPAGE_NONE = 0
- { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, },
+ { "", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, },
- // MENUPAGE_STATS = 1 - Both PrintStats and Draw were printing the page name, so deleted the string Draw looked for.
+ // MENUPAGE_STATS = 1
#ifdef MENU_MAP
- { ""/*"FET_STA"*/, MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 5, 3,
+ { "FET_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 3,
#else
- { ""/*"FET_STA"*/, MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2,
+ { "FET_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2,
#endif
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_NEW_GAME = 2
- { "FET_SGA", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 0, 1,
+ { "FET_SGA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 0, 1,
MENUACTION_CHANGEMENU, "FES_SNG", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD,
MENUACTION_POPULATESLOTS_CHANGEMENU, "GMLOAD", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
MENUACTION_POPULATESLOTS_CHANGEMENU, "FES_DGA", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
@@ -25,15 +25,15 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_BRIEFS = 3
#ifdef MENU_MAP
- { "FET_BRE", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 6, 4,
+ { "FET_BRE", 1, MENUPAGE_NONE, MENUPAGE_NONE, 6, 4,
#else
- { "FET_BRE", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 6, 3,
+ { "FET_BRE", 1, MENUPAGE_NONE, MENUPAGE_NONE, 6, 3,
#endif
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENU_CONTROLLER_SETTINGS = 4
- { "FET_CON", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
+ { "FET_CON", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
MENUACTION_CTRLCONFIG, "FEC_CCF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
MENUACTION_CTRLDISPLAY, "FEC_CDP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
MENUACTION_CTRLVIBRATION, "FEC_VIB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
@@ -41,7 +41,7 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_SOUND_SETTINGS = 5
- { "FET_AUD", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 1, 1,
+ { "FET_AUD", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 1, 1,
MENUACTION_MUSICVOLUME, "FEA_MUS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_SFXVOLUME, "FEA_SFX", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_AUDIOHW, "FEA_3DH", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
@@ -53,7 +53,7 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_GRAPHICS_SETTINGS = 6
- { "FET_DIS", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 2, 2,
+ { "FET_DIS", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 2, 2,
MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
@@ -67,7 +67,7 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_LANGUAGE_SETTINGS = 7
- { "FET_LAN", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 3, 3,
+ { "FET_LAN", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 3, 3,
MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_NONE,
@@ -80,7 +80,7 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_CHOOSE_LOAD_SLOT = 8
- { "FET_LG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 1, 1,
+ { "FET_LG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 1, 1,
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_LOAD_SLOT_CONFIRM,
@@ -93,7 +93,7 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_CHOOSE_DELETE_SLOT = 9
- { "FET_DG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 2, 2,
+ { "FET_DG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 2, 2,
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_DELETE_SLOT_CONFIRM,
@@ -106,104 +106,123 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_NEW_GAME_RELOAD = 10
- { "FET_NG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 0, 0,
+ { "FET_NG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 0, 0,
MENUACTION_LABEL, "FESZ_QR", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD,
},
// MENUPAGE_LOAD_SLOT_CONFIRM = 11
- { "FET_LG", MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, 0, 0,
+ { "FET_LG", 1, MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, 0, 0,
MENUACTION_LABEL, "FESZ_QL", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_LOADING_IN_PROGRESS,
},
// MENUPAGE_DELETE_SLOT_CONFIRM = 12
- { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
+ { "FET_DG", 1, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
MENUACTION_LABEL, "FESZ_QD", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_DELETING,
},
- // MENUPAGE_13 = 13
- { "FES_NOC", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ // MENUPAGE_NO_MEMORY_CARD = 13
+ { "FES_NOC", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ // hud adjustment page in mobile
},
// MENUPAGE_LOADING_IN_PROGRESS = 14
- { "FET_LG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_LG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FED_LDW", SAVESLOT_NONE, MENUPAGE_LOAD_SLOT_CONFIRM,
},
// MENUPAGE_DELETING_IN_PROGRESS = 15
- { "FET_DG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_DG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FEDL_WR", SAVESLOT_NONE, MENUPAGE_NONE,
},
- // MENUPAGE_16 = 16
- { "FET_LG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ // MENUPAGE_PS2_LOAD_FAILED = 16
+ { "FET_LG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FES_LOE", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_DELETE_FAILED = 17
- { "FET_DG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_DG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FES_DEE", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
},
// MENUPAGE_DEBUG_MENU = 18
- { "FED_DBG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ { "FED_DBG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 4, 0,
+ MENUACTION_RELOADIDE, "FED_RID", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_RELOADIPL, "FED_RIP", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_SETDBGFLAG, "FED_DFL", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_SWITCHBIGWHITEDEBUGLIGHT, "FED_DLS", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_PEDROADGROUPS, "FED_SPR", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_CARROADGROUPS, "FED_SCR", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_COLLISIONPOLYS, "FED_SCP", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_PARSEHEAP, "FED_PAH", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_SHOWCULL, "FED_SCZ", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_DEBUGSTREAM, "FED_DSR", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
- // MENUPAGE_MEMORY_CARD_1 = 19
- { "FEM_MCM", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ // MENUPAGE_MEMORY_CARD_DEBUG = 19
+ { "FEM_MCM", 1, MENUPAGE_NONE, MENUPAGE_NONE, 7, 0,
+ MENUACTION_REGMEMCARD1, "FEM_RMC", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_TESTFORMATMEMCARD1, "FEM_TFM", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_TESTUNFORMATMEMCARD1, "FEM_TUM", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_CREATEROOTDIR, "FEM_CRD", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_CREATELOADICONS, "FEM_CLI", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_FILLWITHGUFF, "FEM_FFF", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_SAVEONLYTHEGAME, "FEM_SOG", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_SAVEGAME, "FEM_STG", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_SAVEGAMEUNDERGTA, "FEM_STS", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_CREATECOPYPROTECTED, "FEM_CPD", SAVESLOT_NONE, MENUPAGE_NONE,
},
- // MENUPAGE_MEMORY_CARD_2 = 20
- { "FEM_MC2", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ // MENUPAGE_MEMORY_CARD_TEST = 20
+ { "FEM_MC2", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_MAIN = 21
- { "FET_MP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_MP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
- // MENUPAGE_SAVE_FAILED_1 = 22
- { "MCDNSP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ // MENUPAGE_PS2_SAVE_FAILED = 22
+ { "MCDNSP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE,
},
- // MENUPAGE_SAVE_FAILED_2 = 23
- { "MCGNSP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ // MENUPAGE_PS2_SAVE_FAILED_2 = 23
+ { "MCGNSP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE,
},
// Unused in PC but anyway
// MENUPAGE_SAVE = 24
#ifdef PS2_SAVE_DIALOG
- { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_SG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_CHANGEMENU, "FESZ_SA", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
},
#else
- { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_SG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FES_SCG", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_POPULATESLOTS_CHANGEMENU, "GMSAVE", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
},
#endif
- // MENUPAGE_NO_MEMORY_CARD = 25
- { "FES_NOC", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ // MENUPAGE_NO_MEMORY_CARD_2 = 25
+ { "FES_NOC", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_CHOOSE_SAVE_SLOT = 26
- { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_SG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_CHANGEMENU, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
@@ -216,59 +235,58 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27
- { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
+ { "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FESZ_QO", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_SAVING_IN_PROGRESS,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
},
// MENUPAGE_MULTIPLAYER_MAP = 28
- { "FET_MAP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_MAP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_CONNECTION = 29
- { "FET_CON", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_CON", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_FIND_GAME = 30
- { "FET_FG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_FG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_MODE = 31
- { "FET_GT", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_GT", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_CREATE = 32
- { "FET_HG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_HG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_START = 33
- { "FEN_STA", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FEN_STA", 2, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_SKIN_SELECT_OLD = 34
- { "FET_PS", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_PS", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_CONTROLLER_PC = 35
- { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
+ { "FET_CTL", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
MENUACTION_CTRLMETHOD, "FET_CME", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_CHANGEMENU, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS,
MENUACTION_CHANGEMENU, "FET_AMS", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
-
MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_CONTROLLER_PC_OLD1 = 36
- { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 0, 0,
+ { "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 0, 0,
MENUACTION_GETKEY, "FEC_PLB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
MENUACTION_GETKEY, "FEC_CWL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
MENUACTION_GETKEY, "FEC_CWR", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
@@ -282,12 +300,12 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_CONTROLLER_PC_OLD2 = 37
- { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1,
+ { "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1,
},
// MENUPAGE_CONTROLLER_PC_OLD3 = 38
- { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2,
+ { "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2,
MENUACTION_GETKEY, "FEC_LUP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
MENUACTION_GETKEY, "FEC_LDN", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
MENUACTION_GETKEY, "FEC_SMS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
@@ -296,20 +314,24 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_CONTROLLER_PC_OLD4 = 39
- { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 3, 3,
+ { "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 3, 3,
},
// MENUPAGE_CONTROLLER_DEBUG = 40
- { "FEC_DBG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ { "FEC_DBG", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 3, 3,
+ MENUACTION_GETKEY, "FEC_TGD", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG,
+ MENUACTION_GETKEY, "FEC_TDO", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG,
+ MENUACTION_GETKEY, "FEC_TSS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG,
+ MENUACTION_GETKEY, "FEC_SMS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG,
+ MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_OPTIONS = 41
#ifdef MENU_MAP
- { "FET_OPT", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 1, 5,
+ { "FET_OPT", 1, MENUPAGE_NONE, MENUPAGE_NONE, 1, 5,
#else
- { "FET_OPT", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 1, 4,
+ { "FET_OPT", 1, MENUPAGE_NONE, MENUPAGE_NONE, 1, 4,
#endif
MENUACTION_CHANGEMENU, "FET_CTL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_LOADRADIO, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
@@ -321,9 +343,9 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_EXIT = 42
#ifdef MENU_MAP
- { "FET_QG", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 2, 6,
+ { "FET_QG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 2, 6,
#else
- { "FET_QG", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 2, 5,
+ { "FET_QG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 2, 5,
#endif
MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE,
@@ -331,58 +353,58 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_SAVING_IN_PROGRESS = 43
- { "", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
+ { "", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FES_WAR", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_SAVE_SUCCESSFUL = 44
- { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
+ { "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FES_SSC", SAVESLOT_LABEL, MENUPAGE_NONE,
MENUACTION_RESUME_FROM_SAVEZONE, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
},
// MENUPAGE_DELETING = 45
- { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
+ { "FET_DG", 1, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
MENUACTION_LABEL, "FED_DLW", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_DELETE_SUCCESS = 46
- { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
+ { "FET_DG", 1, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
MENUACTION_LABEL, "DEL_FNM", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
},
// MENUPAGE_SAVE_FAILED = 47
- { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
+ { "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
},
// MENUPAGE_LOAD_FAILED = 48
- { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
+ { "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_LOAD_FAILED_2 = 49
- { "FET_LG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
+ { "FET_LG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FEC_LUN", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
},
// MENUPAGE_FILTER_GAME = 50
- { "FIL_FLT", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FIL_FLT", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_START_MENU = 51
- { "FEM_MM", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FEM_MM", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHANGEMENU, "FET_OPT", SAVESLOT_NONE, MENUPAGE_OPTIONS,
MENUACTION_CHANGEMENU, "FEM_QT", SAVESLOT_NONE, MENUPAGE_EXIT,
},
// MENUPAGE_PAUSE_MENU = 52
- { "FET_PAU", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_PAU", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_RESUME, "FEM_RES", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
#ifdef MENU_MAP
@@ -395,22 +417,24 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_CHOOSE_MODE = 53
- { "FEN_STA", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ { "FEN_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 0, 1,
+ MENUACTION_CHANGEMENU, "FET_SP", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
+ MENUACTION_INITMP, "FET_MP", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
+ MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_SKIN_SELECT = 54
- { "FET_PSU", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 4, 4,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
+ { "FET_PSU", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 4, 4,
+ MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
},
// MENUPAGE_KEYBOARD_CONTROLS = 55
- { "FET_STI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
+ { "FET_STI", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1,
+ MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
},
// MENUPAGE_MOUSE_CONTROLS = 56
- { "FET_MTI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2,
+ { "FET_MTI", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2,
MENUACTION_MOUSESENS, "FEC_MSH", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
MENUACTION_INVVERT, "FEC_IVV", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
MENUACTION_MOUSESTEER, "FET_MST", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
@@ -418,18 +442,18 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_57 = 57
- { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ { "", 0, MENUPAGE_NONE, MENUPAGE_NONE, 0, 0,
+ // mission failed, wanna restart page in mobile
},
// MENUPAGE_58 = 58
- { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "", 0, MENUPAGE_NONE, MENUPAGE_NONE, 0, 0,
},
#ifdef MENU_MAP
// MENUPAGE_MAP = 59
- { "FEG_MAP", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2,
+ { "FEG_MAP", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2,
},
#endif
};
diff --git a/src/core/NodeName.cpp b/src/core/NodeName.cpp
deleted file mode 100644
index 2aea3c83..00000000
--- a/src/core/NodeName.cpp
+++ /dev/null
@@ -1,77 +0,0 @@
-#include "common.h"
-#include "patcher.h"
-#include "NodeName.h"
-
-static int32 &gPluginOffset = *(int32*)0x64C610;
-
-enum
-{
- ID_NODENAME = MAKECHUNKID(rwVENDORID_ROCKSTAR, 0xFE),
-};
-
-#define NODENAMEEXT(o) (RWPLUGINOFFSET(char, o, gPluginOffset))
-
-void*
-NodeNameConstructor(void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
-{
- if(gPluginOffset > 0)
- NODENAMEEXT(object)[0] = '\0';
- return object;
-}
-
-void*
-NodeNameDestructor(void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
-{
- return object;
-}
-
-void*
-NodeNameCopy(void *dstObject, const void *srcObject, RwInt32 offsetInObject, RwInt32 sizeInObject)
-{
- strncpy(NODENAMEEXT(dstObject), NODENAMEEXT(srcObject), 23);
- return nil;
-}
-
-RwStream*
-NodeNameStreamRead(RwStream *stream, RwInt32 binaryLength, void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
-{
- RwStreamRead(stream, NODENAMEEXT(object), binaryLength);
- NODENAMEEXT(object)[binaryLength] = '\0';
- return stream;
-}
-
-RwStream*
-NodeNameStreamWrite(RwStream *stream, RwInt32 binaryLength, const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
-{
- RwStreamWrite(stream, NODENAMEEXT(object), binaryLength);
- return stream;
-}
-
-RwInt32
-NodeNameStreamGetSize(const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
-{
- // game checks for null pointer on node name extension but that really happen
- return rwstrlen(NODENAMEEXT(object));
-}
-
-bool
-NodeNamePluginAttach(void)
-{
- gPluginOffset = RwFrameRegisterPlugin(24, ID_NODENAME,
- NodeNameConstructor,
- NodeNameDestructor,
- NodeNameCopy);
- RwFrameRegisterPluginStream(ID_NODENAME,
- NodeNameStreamRead,
- NodeNameStreamWrite,
- NodeNameStreamGetSize);
- return gPluginOffset != -1;
-}
-
-char*
-GetFrameNodeName(RwFrame *frame)
-{
- if(gPluginOffset < 0)
- return nil;
- return NODENAMEEXT(frame);
-}
diff --git a/src/core/NodeName.h b/src/core/NodeName.h
deleted file mode 100644
index 1a3e057b..00000000
--- a/src/core/NodeName.h
+++ /dev/null
@@ -1,4 +0,0 @@
-#pragma once
-
-bool NodeNamePluginAttach(void);
-char *GetFrameNodeName(RwFrame *frame);
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index 9d00cef7..201dc5b6 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -21,10 +21,12 @@
#include "Hud.h"
#include "Text.h"
#include "Timer.h"
+#include "Record.h"
#include "World.h"
#include "Vehicle.h"
#include "Ped.h"
#include "Population.h"
+#include "Record.h"
#include "Replay.h"
#include "Weather.h"
#include "win.h"
@@ -969,9 +971,14 @@ void CPad::Update(int16 unk)
{
OldState = NewState;
- NewState = ReconcileTwoControllersInput(PCTempKeyState, PCTempJoyState);
- NewState = ReconcileTwoControllersInput(PCTempMouseState, NewState);
-
+#if (defined GTA_PS2 || defined FIX_BUGS)
+ if (!CRecordDataForGame::IsPlayingBack() && !CRecordDataForChase::ShouldThisPadBeLeftAlone(unk))
+#endif
+ {
+ NewState = ReconcileTwoControllersInput(PCTempKeyState, PCTempJoyState);
+ NewState = ReconcileTwoControllersInput(PCTempMouseState, NewState);
+ }
+
PCTempJoyState.Clear();
PCTempKeyState.Clear();
PCTempMouseState.Clear();
diff --git a/src/core/Pad.h b/src/core/Pad.h
index 78bfac1d..cb705c6b 100644
--- a/src/core/Pad.h
+++ b/src/core/Pad.h
@@ -418,6 +418,7 @@ public:
bool GetLeftStickXJustDown() { return !!(NewState.LeftStickX && !OldState.LeftStickX); }
bool GetLeftStickYJustDown() { return !!(NewState.LeftStickY && !OldState.LeftStickY); }
+ bool GetTriangleJustUp() { return !!(!NewState.Triangle && OldState.Triangle); }
bool GetCrossJustUp() { return !!(!NewState.Cross && OldState.Cross); }
bool GetSquareJustUp() { return !!(!NewState.Square && OldState.Square); }
bool GetDPadUpJustUp() { return !!(!NewState.DPadUp && OldState.DPadUp); }
diff --git a/src/core/PlayerSkin.cpp b/src/core/PlayerSkin.cpp
deleted file mode 100644
index 62bcd07d..00000000
--- a/src/core/PlayerSkin.cpp
+++ /dev/null
@@ -1,171 +0,0 @@
-#include "common.h"
-#include "patcher.h"
-#include "main.h"
-#include "PlayerSkin.h"
-#include "TxdStore.h"
-#include "rtbmp.h"
-#include "ClumpModelInfo.h"
-#include "VisibilityPlugins.h"
-#include "World.h"
-#include "PlayerInfo.h"
-#include "CdStream.h"
-#include "FileMgr.h"
-#include "Directory.h"
-#include "RwHelper.h"
-#include "Timer.h"
-#include "Lights.h"
-
-int CPlayerSkin::m_txdSlot;
-
-void
-FindPlayerDff(uint32 &offset, uint32 &size)
-{
- int file;
- CDirectory::DirectoryInfo info;
-
- file = CFileMgr::OpenFile("models\\gta3.dir", "rb");
-
- do {
- if (!CFileMgr::Read(file, (char*)&info, sizeof(CDirectory::DirectoryInfo)))
- return;
- } while (strcasecmp("player.dff", info.name) != 0);
-
- offset = info.offset;
- size = info.size;
-}
-
-void
-LoadPlayerDff(void)
-{
- RwStream *stream;
- RwMemory mem;
- uint32 offset, size;
- uint8 *buffer;
- bool streamWasAdded = false;
-
- if (CdStreamGetNumImages() == 0) {
- CdStreamAddImage("models\\gta3.img");
- streamWasAdded = true;
- }
-
- FindPlayerDff(offset, size);
- buffer = (uint8*)RwMallocAlign(size << 11, 2048);
- CdStreamRead(0, buffer, offset, size);
- CdStreamSync(0);
-
- mem.start = buffer;
- mem.length = size << 11;
- stream = RwStreamOpen(rwSTREAMMEMORY, rwSTREAMREAD, &mem);
-
- if (RwStreamFindChunk(stream, rwID_CLUMP, nil, nil))
- gpPlayerClump = RpClumpStreamRead(stream);
-
- RwStreamClose(stream, &mem);
- RwFreeAlign(buffer);
-
- if (streamWasAdded)
- CdStreamRemoveImages();
-}
-
-void
-CPlayerSkin::Initialise(void)
-{
- m_txdSlot = CTxdStore::AddTxdSlot("skin");
- CTxdStore::Create(m_txdSlot);
- CTxdStore::AddRef(m_txdSlot);
-}
-
-void
-CPlayerSkin::Shutdown(void)
-{
- CTxdStore::RemoveTxdSlot(m_txdSlot);
-}
-
-RwTexture *
-CPlayerSkin::GetSkinTexture(const char *texName)
-{
- RwTexture *tex;
- RwRaster *raster;
- int32 width, height, depth, format;
-
- CTxdStore::PushCurrentTxd();
- CTxdStore::SetCurrentTxd(m_txdSlot);
- tex = RwTextureRead(texName, NULL);
- CTxdStore::PopCurrentTxd();
- if (tex) return tex;
-
- if (strcmp(DEFAULT_SKIN_NAME, texName) == 0)
- sprintf(gString, "models\\generic\\player.bmp");
- else
- sprintf(gString, "skins\\%s.bmp", texName);
-
- if (RwImage *image = RtBMPImageRead(gString)) {
- RwImageFindRasterFormat(image, rwRASTERTYPETEXTURE, &width, &height, &depth, &format);
- raster = RwRasterCreate(width, height, depth, format);
- RwRasterSetFromImage(raster, image);
-
- tex = RwTextureCreate(raster);
- RwTextureSetName(tex, texName);
-#ifdef FIX_BUGS
- RwTextureSetFilterMode(tex, rwFILTERLINEAR); // filtering bugfix from VC
-#endif
- RwTexDictionaryAddTexture(CTxdStore::GetSlot(m_txdSlot)->texDict, tex);
-
- RwImageDestroy(image);
- }
- return tex;
-}
-
-void
-CPlayerSkin::BeginFrontendSkinEdit(void)
-{
- LoadPlayerDff();
- RpClumpForAllAtomics(gpPlayerClump, CClumpModelInfo::SetAtomicRendererCB, CVisibilityPlugins::RenderPlayerCB);
- CWorld::Players[0].LoadPlayerSkin();
- gOldFov = CDraw::GetFOV();
- CDraw::SetFOV(30.0f);
-}
-
-void
-CPlayerSkin::EndFrontendSkinEdit(void)
-{
- RpClumpDestroy(gpPlayerClump);
- gpPlayerClump = NULL;
- CDraw::SetFOV(gOldFov);
-}
-
-void
-CPlayerSkin::RenderFrontendSkinEdit(void)
-{
- static float rotation = 0.0f;
- RwRGBAReal AmbientColor = { 0.65f, 0.65f, 0.65f, 1.0f };
- RwV3d pos = { 1.35f, 0.35f, 7.725f };
- const RwV3d axis1 = { 1.0f, 0.0f, 0.0f };
- const RwV3d axis2 = { 0.0f, 0.0f, 1.0f };
- static uint32 LastFlash = 0;
-
- RwFrame *frame = RpClumpGetFrame(gpPlayerClump);
-
- if (CTimer::GetTimeInMillisecondsPauseMode() - LastFlash > 7) {
- rotation += 2.0f;
- if (rotation > 360.0f)
- rotation -= 360.0f;
- LastFlash = CTimer::GetTimeInMillisecondsPauseMode();
- }
- RwFrameTransform(frame, RwFrameGetMatrix(RwCameraGetFrame(Scene.camera)), rwCOMBINEREPLACE);
- RwFrameTranslate(frame, &pos, rwCOMBINEPRECONCAT);
- RwFrameRotate(frame, &axis1, -90.0f, rwCOMBINEPRECONCAT);
- RwFrameRotate(frame, &axis2, rotation, rwCOMBINEPRECONCAT);
- RwFrameUpdateObjects(frame);
- SetAmbientColours(&AmbientColor);
- RpClumpRender(gpPlayerClump);
-}
-
-STARTPATCHES
-InjectHook(0x59B9B0, &CPlayerSkin::Initialise, PATCH_JUMP);
-InjectHook(0x59B9E0, &CPlayerSkin::Shutdown, PATCH_JUMP);
-InjectHook(0x59B9F0, &CPlayerSkin::GetSkinTexture, PATCH_JUMP);
-InjectHook(0x59BC70, &CPlayerSkin::BeginFrontendSkinEdit, PATCH_JUMP);
-InjectHook(0x59BCB0, &CPlayerSkin::EndFrontendSkinEdit, PATCH_JUMP);
-InjectHook(0x59BCE0, &CPlayerSkin::RenderFrontendSkinEdit, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file
diff --git a/src/core/PlayerSkin.h b/src/core/PlayerSkin.h
deleted file mode 100644
index 2d82ec12..00000000
--- a/src/core/PlayerSkin.h
+++ /dev/null
@@ -1,21 +0,0 @@
-#pragma once
-
-#define DEFAULT_SKIN_NAME "$$\"\""
-
-static RpClump *gpPlayerClump;// = *(RpClump**)0x660FF8;
-static float gOldFov;// = *(float*)0x660FFC;
-
-void LoadPlayerDff(void);
-void FindPlayerDff(uint32 &offset, uint32 &size);
-
-class CPlayerSkin
-{
- static int m_txdSlot;
-public:
- static void Initialise();
- static void Shutdown();
- static RwTexture *GetSkinTexture(const char *texName);
- static void BeginFrontendSkinEdit();
- static void EndFrontendSkinEdit();
- static void RenderFrontendSkinEdit();
-}; \ No newline at end of file
diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp
index 75536b88..6add9e0c 100644
--- a/src/core/Pools.cpp
+++ b/src/core/Pools.cpp
@@ -1,8 +1,14 @@
#include "common.h"
#include "patcher.h"
#include "Pools.h"
-#include "World.h"
+
+#include "Boat.h"
+#include "CarCtrl.h"
+#include "Population.h"
#include "ProjectileInfo.h"
+#include "Streaming.h"
+#include "Wanted.h"
+#include "World.h"
CCPtrNodePool *&CPools::ms_pPtrNodePool = *(CCPtrNodePool**)0x943044;
CEntryInfoNodePool *&CPools::ms_pEntryInfoNodePool = *(CEntryInfoNodePool**)0x941448;
@@ -14,13 +20,6 @@ CObjectPool *&CPools::ms_pObjectPool = *(CObjectPool**)0x880E28;
CDummyPool *&CPools::ms_pDummyPool = *(CDummyPool**)0x8F2C18;
CAudioScriptObjectPool *&CPools::ms_pAudioScriptObjectPool = *(CAudioScriptObjectPool**)0x8F1B6C;
-WRAPPER void CPools::LoadObjectPool(uint8* buf, uint32 size) { EAXJMP(0x4a2550); }
-WRAPPER void CPools::LoadPedPool(uint8* buf, uint32 size) { EAXJMP(0x4a2b50); }
-WRAPPER void CPools::LoadVehiclePool(uint8* buf, uint32 size) { EAXJMP(0x4a1b40); }
-WRAPPER void CPools::SaveObjectPool(uint8* buf, uint32 *size) { EAXJMP(0x4a22d0); }
-WRAPPER void CPools::SavePedPool(uint8* buf, uint32 *size) { EAXJMP(0x4a29b0); }
-WRAPPER void CPools::SaveVehiclePool(uint8* buf, uint32 *size) { EAXJMP(0x4a2080); }
-
void
CPools::Initialise(void)
{
@@ -99,6 +98,333 @@ CPools::MakeSureSlotInObjectPoolIsEmpty(int32 slot)
}
}
+void CPools::LoadVehiclePool(uint8* buf, uint32 size)
+{
+INITSAVEBUF
+ int nNumCars = ReadSaveBuf<int>(buf);
+ int nNumBoats = ReadSaveBuf<int>(buf);
+ for (int i = 0; i < nNumCars + nNumBoats; i++) {
+ uint32 type = ReadSaveBuf<uint32>(buf);
+ int16 model = ReadSaveBuf<int16>(buf);
+ CStreaming::RequestModel(model, STREAMFLAGS_DEPENDENCY);
+ CStreaming::LoadAllRequestedModels(false);
+ int32 slot = ReadSaveBuf<int32>(buf);
+ CVehicle* pVehicle;
+ char* vbuf = new char[max(sizeof(CAutomobile), sizeof(CBoat))];
+ if (type == VEHICLE_TYPE_BOAT) {
+ memcpy(vbuf, buf, sizeof(CBoat));
+ SkipSaveBuf(buf, sizeof(CBoat));
+ CBoat* pBoat = new(slot) CBoat(model, RANDOM_VEHICLE);
+ pVehicle = pBoat;
+ --CCarCtrl::NumRandomCars; // why?
+ }
+ else if (type == VEHICLE_TYPE_CAR) {
+ memcpy(vbuf, buf, sizeof(CAutomobile));
+ SkipSaveBuf(buf, sizeof(CAutomobile));
+ CStreaming::RequestModel(model, 0); // is it needed?
+ CStreaming::LoadAllRequestedModels(false);
+ CAutomobile* pAutomobile = new(slot) CAutomobile(model, RANDOM_VEHICLE);
+ pVehicle = pAutomobile;
+ CCarCtrl::NumRandomCars--; // why?
+ pAutomobile->Damage = ((CAutomobile*)vbuf)->Damage;
+ pAutomobile->SetupDamageAfterLoad();
+ }
+ else
+ assert(0);
+ CVehicle* pBufferVehicle = (CVehicle*)vbuf;
+ pVehicle->GetMatrix() = pBufferVehicle->GetMatrix();
+ pVehicle->VehicleCreatedBy = pBufferVehicle->VehicleCreatedBy;
+ pVehicle->m_currentColour1 = pBufferVehicle->m_currentColour1;
+ pVehicle->m_currentColour2 = pBufferVehicle->m_currentColour2;
+ pVehicle->m_nAlarmState = pBufferVehicle->m_nAlarmState;
+ pVehicle->m_nNumMaxPassengers = pBufferVehicle->m_nNumMaxPassengers;
+ pVehicle->field_1D0[0] = pBufferVehicle->field_1D0[0];
+ pVehicle->field_1D0[1] = pBufferVehicle->field_1D0[1];
+ pVehicle->field_1D0[2] = pBufferVehicle->field_1D0[2];
+ pVehicle->field_1D0[3] = pBufferVehicle->field_1D0[3];
+ pVehicle->m_fSteerAngle = pBufferVehicle->m_fSteerAngle;
+ pVehicle->m_fGasPedal = pBufferVehicle->m_fGasPedal;
+ pVehicle->m_fBrakePedal = pBufferVehicle->m_fBrakePedal;
+ pVehicle->bIsLawEnforcer = pBufferVehicle->bIsLawEnforcer;
+ pVehicle->bIsLocked = pBufferVehicle->bIsLocked;
+ pVehicle->bEngineOn = pBufferVehicle->bEngineOn;
+ pVehicle->bIsHandbrakeOn = pBufferVehicle->bIsHandbrakeOn;
+ pVehicle->bLightsOn = pBufferVehicle->bLightsOn;
+ pVehicle->bFreebies = pBufferVehicle->bFreebies;
+ pVehicle->m_fHealth = pBufferVehicle->m_fHealth;
+ pVehicle->m_nCurrentGear = pBufferVehicle->m_nCurrentGear;
+ pVehicle->m_fChangeGearTime = pBufferVehicle->m_fChangeGearTime;
+ pVehicle->m_nTimeOfDeath = pBufferVehicle->m_nTimeOfDeath;
+#ifdef FIX_BUGS //must be copypaste
+ pVehicle->m_nBombTimer = pBufferVehicle->m_nBombTimer;
+#else
+ pVehicle->m_nTimeOfDeath = pBufferVehicle->m_nTimeOfDeath;
+#endif
+ pVehicle->m_nDoorLock = pBufferVehicle->m_nDoorLock;
+ pVehicle->m_status = pBufferVehicle->m_status;
+ pVehicle->m_type = pBufferVehicle->m_type;
+ (pVehicle->GetAddressOfEntityProperties())[0] = (pBufferVehicle->GetAddressOfEntityProperties())[0];
+ (pVehicle->GetAddressOfEntityProperties())[1] = (pBufferVehicle->GetAddressOfEntityProperties())[1];
+ pVehicle->AutoPilot = pBufferVehicle->AutoPilot;
+ CWorld::Add(pVehicle);
+ delete[] vbuf;
+ }
+VALIDATESAVEBUF(size)
+}
+
+void CPools::SaveVehiclePool(uint8* buf, uint32* size)
+{
+INITSAVEBUF
+ int nNumCars = 0;
+ int nNumBoats = 0;
+ int nPoolSize = GetVehiclePool()->GetSize();
+ for (int i = 0; i < nPoolSize; i++) {
+ CVehicle* pVehicle = GetVehiclePool()->GetSlot(i);
+ if (!pVehicle)
+ continue;
+ bool bHasPassenger = false;
+ for (int j = 0; j < ARRAY_SIZE(pVehicle->pPassengers); j++) {
+ if (pVehicle->pPassengers[i])
+ bHasPassenger = true;
+ }
+ if (!pVehicle->pDriver && !bHasPassenger) {
+ if (pVehicle->IsCar() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE)
+ ++nNumCars;
+ if (pVehicle->IsBoat() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE)
+ ++nNumBoats;
+ }
+ }
+ *size = nNumCars * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + sizeof(CAutomobile)) + sizeof(int) +
+ nNumBoats * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + sizeof(CBoat)) + sizeof(int);
+ WriteSaveBuf(buf, nNumCars);
+ WriteSaveBuf(buf, nNumBoats);
+ for (int i = 0; i < nPoolSize; i++) {
+ CVehicle* pVehicle = GetVehiclePool()->GetSlot(i);
+ if (!pVehicle)
+ continue;
+ bool bHasPassenger = false;
+ for (int j = 0; j < ARRAY_SIZE(pVehicle->pPassengers); j++) {
+ if (pVehicle->pPassengers[j])
+ bHasPassenger = true;
+ }
+ if (!pVehicle->pDriver && !bHasPassenger) {
+ if (pVehicle->IsCar() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) {
+ WriteSaveBuf(buf, (uint32)pVehicle->m_vehType);
+ WriteSaveBuf(buf, pVehicle->m_modelIndex);
+ WriteSaveBuf(buf, GetVehicleRef(pVehicle));
+ memcpy(buf, pVehicle, sizeof(CAutomobile));
+ SkipSaveBuf(buf, sizeof(CAutomobile));
+ }
+ if (pVehicle->IsBoat() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) {
+ WriteSaveBuf(buf, (uint32)pVehicle->m_vehType);
+ WriteSaveBuf(buf, pVehicle->m_modelIndex);
+ WriteSaveBuf(buf, GetVehicleRef(pVehicle));
+ memcpy(buf, pVehicle, sizeof(CBoat));
+ SkipSaveBuf(buf, sizeof(CBoat));
+ }
+ }
+ }
+VALIDATESAVEBUF(*size)
+}
+
+void CPools::SaveObjectPool(uint8* buf, uint32* size)
+{
+INITSAVEBUF
+ CProjectileInfo::RemoveAllProjectiles();
+ CObject::DeleteAllTempObjects();
+ int nObjects = 0;
+ int nPoolSize = GetObjectPool()->GetSize();
+ for (int i = 0; i < nPoolSize; i++) {
+ CObject* pObject = GetObjectPool()->GetSlot(i);
+ if (!pObject)
+ continue;
+ if (pObject->ObjectCreatedBy == MISSION_OBJECT)
+ ++nObjects;
+ }
+ *size = nObjects * (sizeof(int16) + sizeof(int) + sizeof(CCompressedMatrixNotAligned) + sizeof(uint32) +
+ sizeof(float) + sizeof(CCompressedMatrixNotAligned) + sizeof(uint32) + sizeof(int8) + 7 * sizeof(bool) + sizeof(float) +
+ sizeof(int8) + sizeof(int8) + sizeof(uint32) + 2 * sizeof(uint32)) + sizeof(int);
+ WriteSaveBuf(buf, nObjects);
+ for (int i = 0; i < nPoolSize; i++) {
+ CObject* pObject = GetObjectPool()->GetSlot(i);
+ if (!pObject)
+ continue;
+ if (pObject->ObjectCreatedBy == MISSION_OBJECT) {
+ bool bIsPickup = pObject->bIsPickup;
+ bool bFlag2 = pObject->m_obj_flag2;
+ bool bOutOfStock = pObject->bOutOfStock;
+ bool bGlassCracked = pObject->bGlassCracked;
+ bool bGlassBroken = pObject->bGlassBroken;
+ bool bHasBeenDamaged = pObject->bHasBeenDamaged;
+ bool bUseVehicleColours = pObject->bUseVehicleColours;
+ CCompressedMatrixNotAligned tmp;
+ WriteSaveBuf(buf, pObject->m_modelIndex);
+ WriteSaveBuf(buf, GetObjectRef(pObject));
+ tmp.CompressFromFullMatrix(pObject->GetMatrix());
+ WriteSaveBuf(buf, tmp);
+ WriteSaveBuf(buf, (uint32)0); // game writes ununitialized data here
+ WriteSaveBuf(buf, pObject->m_fUprootLimit);
+ tmp.CompressFromFullMatrix(pObject->m_objectMatrix);
+ WriteSaveBuf(buf, tmp);
+ WriteSaveBuf(buf, (uint32)0); // same
+ WriteSaveBuf(buf, pObject->ObjectCreatedBy);
+ WriteSaveBuf(buf, bIsPickup);
+ WriteSaveBuf(buf, bFlag2);
+ WriteSaveBuf(buf, bOutOfStock);
+ WriteSaveBuf(buf, bGlassCracked);
+ WriteSaveBuf(buf, bGlassBroken);
+ WriteSaveBuf(buf, bHasBeenDamaged);
+ WriteSaveBuf(buf, bUseVehicleColours);
+ WriteSaveBuf(buf, pObject->m_fCollisionDamageMultiplier);
+ WriteSaveBuf(buf, pObject->m_nCollisionDamageEffect);
+ WriteSaveBuf(buf, pObject->m_nSpecialCollisionResponseCases);
+ WriteSaveBuf(buf, pObject->m_nEndOfLifeTime);
+ WriteSaveBuf(buf, (pObject->GetAddressOfEntityProperties())[0]);
+ WriteSaveBuf(buf, (pObject->GetAddressOfEntityProperties())[1]);
+ }
+ }
+VALIDATESAVEBUF(*size)
+}
+
+void CPools::LoadObjectPool(uint8* buf, uint32 size)
+{
+INITSAVEBUF
+ int nObjects = ReadSaveBuf<int>(buf);
+ for (int i = 0; i < nObjects; i++) {
+ int16 mi = ReadSaveBuf<int16>(buf);
+ int ref = ReadSaveBuf<int>(buf);
+ char* obuf = new char[sizeof(CObject)];
+ CObject* pBufferObject = (CObject*)obuf;
+ CCompressedMatrixNotAligned tmp;
+ tmp = ReadSaveBuf<CCompressedMatrixNotAligned>(buf);
+ tmp.DecompressIntoFullMatrix(pBufferObject->GetMatrix());
+ ReadSaveBuf<uint32>(buf);
+ pBufferObject->m_fUprootLimit = ReadSaveBuf<float>(buf);
+ tmp = ReadSaveBuf<CCompressedMatrixNotAligned>(buf);
+ tmp.DecompressIntoFullMatrix(pBufferObject->m_objectMatrix);
+ ReadSaveBuf<uint32>(buf);
+ pBufferObject->ObjectCreatedBy = ReadSaveBuf<int8>(buf);
+ pBufferObject->bIsPickup = ReadSaveBuf<bool>(buf);
+ pBufferObject->m_flagE2 = ReadSaveBuf<bool>(buf);
+ pBufferObject->bOutOfStock = ReadSaveBuf<bool>(buf);
+ pBufferObject->bGlassCracked = ReadSaveBuf<bool>(buf);
+ pBufferObject->bGlassBroken = ReadSaveBuf<bool>(buf);
+ pBufferObject->bHasBeenDamaged = ReadSaveBuf<bool>(buf);
+ pBufferObject->bUseVehicleColours = ReadSaveBuf<bool>(buf);
+ pBufferObject->m_fCollisionDamageMultiplier = ReadSaveBuf<float>(buf);
+ pBufferObject->m_nCollisionDamageEffect = ReadSaveBuf<uint8>(buf);
+ pBufferObject->m_nSpecialCollisionResponseCases = ReadSaveBuf<uint8>(buf);
+ pBufferObject->m_nEndOfLifeTime = ReadSaveBuf<uint32>(buf);
+ (pBufferObject->GetAddressOfEntityProperties())[0] = ReadSaveBuf<uint32>(buf);
+ (pBufferObject->GetAddressOfEntityProperties())[1] = ReadSaveBuf<uint32>(buf);
+ if (GetObjectPool()->GetSlot(ref >> 8))
+ CPopulation::ConvertToDummyObject(GetObjectPool()->GetSlot(ref >> 8));
+ CObject* pObject = new(ref) CObject(mi, false);
+ pObject->GetMatrix() = pBufferObject->GetMatrix();
+ pObject->m_fUprootLimit = pBufferObject->m_fUprootLimit;
+ pObject->m_objectMatrix = pBufferObject->m_objectMatrix;
+ pObject->ObjectCreatedBy = pBufferObject->ObjectCreatedBy;
+ pObject->bIsPickup = pBufferObject->bIsPickup;
+ pObject->m_flagE2 = pBufferObject->m_flagE2;
+ pObject->bOutOfStock = pBufferObject->bOutOfStock;
+ pObject->bGlassCracked = pBufferObject->bGlassCracked;
+ pObject->bGlassBroken = pBufferObject->bGlassBroken;
+ pObject->bHasBeenDamaged = pBufferObject->bHasBeenDamaged;
+ pObject->bUseVehicleColours = pBufferObject->bUseVehicleColours;
+ pObject->m_fCollisionDamageMultiplier = pBufferObject->m_fCollisionDamageMultiplier;
+ pObject->m_nCollisionDamageEffect = pBufferObject->m_nCollisionDamageEffect;
+ pObject->m_nSpecialCollisionResponseCases = pBufferObject->m_nSpecialCollisionResponseCases;
+ pObject->m_nEndOfLifeTime = pBufferObject->m_nEndOfLifeTime;
+ (pObject->GetAddressOfEntityProperties())[0] = (pBufferObject->GetAddressOfEntityProperties())[0];
+ (pObject->GetAddressOfEntityProperties())[1] = (pBufferObject->GetAddressOfEntityProperties())[1];
+ pObject->bHasCollided = false;
+ CWorld::Add(pObject);
+ delete[] obuf;
+ }
+VALIDATESAVEBUF(size)
+}
+
+void CPools::SavePedPool(uint8* buf, uint32* size)
+{
+INITSAVEBUF
+ int nNumPeds = 0;
+ int nPoolSize = GetPedPool()->GetSize();
+ for (int i = 0; i < nPoolSize; i++) {
+ CPed* pPed = GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (!pPed->bInVehicle && pPed->m_nPedType == PEDTYPE_PLAYER1)
+ nNumPeds++;
+ }
+ *size = sizeof(int) + nNumPeds * (sizeof(uint32) + sizeof(int16) + sizeof(int) + sizeof(CPlayerPed) +
+ sizeof(CWanted::MaximumWantedLevel) + sizeof(CWanted::nMaximumWantedLevel) + MAX_MODEL_NAME);
+ WriteSaveBuf(buf, nNumPeds);
+ for (int i = 0; i < nPoolSize; i++) {
+ CPed* pPed = GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (!pPed->bInVehicle && pPed->m_nPedType == PEDTYPE_PLAYER1) {
+ WriteSaveBuf(buf, pPed->m_nPedType);
+ WriteSaveBuf(buf, pPed->m_modelIndex);
+ WriteSaveBuf(buf, GetPedRef(pPed));
+ memcpy(buf, pPed, sizeof(CPlayerPed));
+ SkipSaveBuf(buf, sizeof(CPlayerPed));
+ WriteSaveBuf(buf, CWanted::MaximumWantedLevel);
+ WriteSaveBuf(buf, CWanted::nMaximumWantedLevel);
+ memcpy(buf, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetName(), MAX_MODEL_NAME);
+ SkipSaveBuf(buf, MAX_MODEL_NAME);
+ }
+ }
+VALIDATESAVEBUF(*size);
+}
+
+void CPools::LoadPedPool(uint8* buf, uint32 size)
+{
+INITSAVEBUF
+ int nPeds = ReadSaveBuf<int>(buf);
+ for (int i = 0; i < nPeds; i++) {
+ uint32 pedtype = ReadSaveBuf<uint32>(buf);
+ int16 model = ReadSaveBuf<int16>(buf);
+ int ref = ReadSaveBuf<int>(buf);
+ char* pbuf = new char[sizeof(CPlayerPed)];
+ CPlayerPed* pBufferPlayer = (CPlayerPed*)pbuf;
+ CPed* pPed;
+ char name[MAX_MODEL_NAME];
+ // the code implies that there was idea to load non-player ped
+ if (pedtype == PEDTYPE_PLAYER1) { // always true
+ memcpy(pbuf, buf, sizeof(CPlayerPed));
+ SkipSaveBuf(buf, sizeof(CPlayerPed));
+ CWanted::MaximumWantedLevel = ReadSaveBuf<int32>(buf);
+ CWanted::nMaximumWantedLevel = ReadSaveBuf<int32>(buf);
+ memcpy(name, buf, MAX_MODEL_NAME);
+ SkipSaveBuf(buf, MAX_MODEL_NAME);
+ }
+ CStreaming::RequestSpecialModel(model, name, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::LoadAllRequestedModels(false);
+ if (pedtype == PEDTYPE_PLAYER1) {
+ CPlayerPed* pPlayerPed = new(ref) CPlayerPed();
+ for (int i = 0; i < ARRAY_SIZE(pPlayerPed->m_nTargettableObjects); i++)
+ pPlayerPed->m_nTargettableObjects[i] = pBufferPlayer->m_nTargettableObjects[i];
+ pPlayerPed->m_fMaxStamina = pBufferPlayer->m_fMaxStamina;
+ pPed = pPlayerPed;
+ }
+ pPed->GetPosition() = pBufferPlayer->GetPosition();
+ pPed->m_fHealth = pBufferPlayer->m_fHealth;
+ pPed->m_fArmour = pBufferPlayer->m_fArmour;
+ pPed->CharCreatedBy = pBufferPlayer->CharCreatedBy;
+ pPed->m_currentWeapon = 0;
+ pPed->m_maxWeaponTypeAllowed = pBufferPlayer->m_maxWeaponTypeAllowed;
+ for (int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++)
+ pPed->m_weapons[i] = pBufferPlayer->m_weapons[i];
+ if (pedtype == PEDTYPE_PLAYER1) {
+ pPed->m_wepAccuracy = 100;
+ CWorld::Players[0].m_pPed = (CPlayerPed*)pPed;
+ }
+ CWorld::Add(pPed);
+ delete[] pbuf;
+ }
+VALIDATESAVEBUF(size)
+}
STARTPATCHES
InjectHook(0x4A1770, CPools::Initialise, PATCH_JUMP);
@@ -111,4 +437,7 @@ STARTPATCHES
InjectHook(0x4A1B00, CPools::GetObjectRef, PATCH_JUMP);
InjectHook(0x4A1B20, CPools::GetObject, PATCH_JUMP);
InjectHook(0x4A2DB0, CPools::MakeSureSlotInObjectPoolIsEmpty, PATCH_JUMP);
+ InjectHook(0x4A1B40, CPools::LoadVehiclePool, PATCH_JUMP);
+ InjectHook(0x4A2550, CPools::LoadObjectPool, PATCH_JUMP);
+ InjectHook(0x4A2B50, CPools::LoadPedPool, PATCH_JUMP);
ENDPATCHES
diff --git a/src/core/Profile.cpp b/src/core/Profile.cpp
new file mode 100644
index 00000000..56584d12
--- /dev/null
+++ b/src/core/Profile.cpp
@@ -0,0 +1,71 @@
+#include "common.h"
+#include "Profile.h"
+
+#ifndef MASTER
+float CProfile::ms_afStartTime[NUM_PROFILES];
+float CProfile::ms_afCumulativeTime[NUM_PROFILES];
+float CProfile::ms_afEndTime[NUM_PROFILES];
+float CProfile::ms_afMaxEndTime[NUM_PROFILES];
+float CProfile::ms_afMaxCumulativeTime[NUM_PROFILES];
+char *CProfile::ms_pProfileString[NUM_PROFILES];
+RwRGBA CProfile::ms_aBarColours[NUM_PROFILES];
+
+void CProfile::Initialise()
+{
+ ms_afMaxEndTime[PROFILE_FRAME_RATE] = 0.0f;
+ ms_afMaxEndTime[PROFILE_PHYSICS] = 0.0f;
+ ms_afMaxEndTime[PROFILE_COLLISION] = 0.0f;
+ ms_afMaxEndTime[PROFILE_PED_AI] = 0.0f;
+ ms_afMaxEndTime[PROFILE_PROCESSING_TIME] = 0.0f;
+ ms_afMaxEndTime[PROFILE_RENDERING_TIME] = 0.0f;
+ ms_afMaxEndTime[PROFILE_TOTAL] = 0.0f;
+
+ ms_pProfileString[PROFILE_FRAME_RATE] = "Frame rate";
+ ms_pProfileString[PROFILE_PHYSICS] = "Physics";
+ ms_pProfileString[PROFILE_COLLISION] = "Collision";
+ ms_pProfileString[PROFILE_PED_AI] = "Ped AI";
+ ms_pProfileString[PROFILE_PROCESSING_TIME] = "Processing time";
+ ms_pProfileString[PROFILE_RENDERING_TIME] = "Rendering time";
+ ms_pProfileString[PROFILE_TOTAL] = "Total";
+
+ ms_afMaxCumulativeTime[PROFILE_FRAME_RATE] = 0.0f;
+ ms_afMaxCumulativeTime[PROFILE_PHYSICS] = 0.0f;
+ ms_afMaxCumulativeTime[PROFILE_COLLISION] = 0.0f;
+ ms_afMaxCumulativeTime[PROFILE_PED_AI] = 0.0f;
+ ms_afMaxCumulativeTime[PROFILE_PROCESSING_TIME] = 0.0f;
+ ms_afMaxCumulativeTime[PROFILE_RENDERING_TIME] = 0.0f;
+ ms_afMaxCumulativeTime[PROFILE_TOTAL] = 0.0f;
+
+ ms_aBarColours[PROFILE_PHYSICS] = { 0, 127, 255, 255 };
+ ms_aBarColours[PROFILE_COLLISION] = { 0, 255, 255, 255 };
+ ms_aBarColours[PROFILE_PED_AI] = { 255, 0, 0, 255 };
+ ms_aBarColours[PROFILE_PROCESSING_TIME] = { 0, 255, 0, 255 };
+ ms_aBarColours[PROFILE_RENDERING_TIME] = { 0, 0, 255, 255 };
+ ms_aBarColours[PROFILE_TOTAL] = { 255, 255, 255, 255 };
+}
+
+void CProfile::SuspendProfile(eProfile profile)
+{
+ ms_afEndTime[profile] = -ms_afStartTime[profile];
+ ms_afCumulativeTime[profile] -= ms_afStartTime[profile];
+}
+
+void CProfile::ShowResults()
+{
+ ms_afMaxEndTime[PROFILE_FRAME_RATE] = max(ms_afMaxEndTime[PROFILE_FRAME_RATE], ms_afEndTime[PROFILE_FRAME_RATE]);
+ ms_afMaxEndTime[PROFILE_PHYSICS] = max(ms_afMaxEndTime[PROFILE_PHYSICS], ms_afEndTime[PROFILE_PHYSICS]);
+ ms_afMaxEndTime[PROFILE_COLLISION] = max(ms_afMaxEndTime[PROFILE_COLLISION], ms_afEndTime[PROFILE_COLLISION]);
+ ms_afMaxEndTime[PROFILE_PED_AI] = max(ms_afMaxEndTime[PROFILE_PED_AI], ms_afEndTime[PROFILE_PED_AI]);
+ ms_afMaxEndTime[PROFILE_PROCESSING_TIME] = max(ms_afMaxEndTime[PROFILE_PROCESSING_TIME], ms_afEndTime[PROFILE_PROCESSING_TIME]);
+ ms_afMaxEndTime[PROFILE_RENDERING_TIME] = max(ms_afMaxEndTime[PROFILE_RENDERING_TIME], ms_afEndTime[PROFILE_RENDERING_TIME]);
+ ms_afMaxEndTime[PROFILE_TOTAL] = max(ms_afMaxEndTime[PROFILE_TOTAL], ms_afEndTime[PROFILE_TOTAL]);
+
+ ms_afMaxCumulativeTime[PROFILE_FRAME_RATE] = max(ms_afMaxCumulativeTime[PROFILE_FRAME_RATE], ms_afCumulativeTime[PROFILE_FRAME_RATE]);
+ ms_afMaxCumulativeTime[PROFILE_PHYSICS] = max(ms_afMaxCumulativeTime[PROFILE_PHYSICS], ms_afCumulativeTime[PROFILE_PHYSICS]);
+ ms_afMaxCumulativeTime[PROFILE_COLLISION] = max(ms_afMaxCumulativeTime[PROFILE_COLLISION], ms_afCumulativeTime[PROFILE_COLLISION]);
+ ms_afMaxCumulativeTime[PROFILE_PED_AI] = max(ms_afMaxCumulativeTime[PROFILE_PED_AI], ms_afCumulativeTime[PROFILE_PED_AI]);
+ ms_afMaxCumulativeTime[PROFILE_PROCESSING_TIME] = max(ms_afMaxCumulativeTime[PROFILE_PROCESSING_TIME], ms_afCumulativeTime[PROFILE_PROCESSING_TIME]);
+ ms_afMaxCumulativeTime[PROFILE_RENDERING_TIME] = max(ms_afMaxCumulativeTime[PROFILE_RENDERING_TIME], ms_afCumulativeTime[PROFILE_RENDERING_TIME]);
+ ms_afMaxCumulativeTime[PROFILE_TOTAL] = max(ms_afMaxCumulativeTime[PROFILE_TOTAL], ms_afCumulativeTime[PROFILE_TOTAL]);
+}
+#endif \ No newline at end of file
diff --git a/src/core/Profile.h b/src/core/Profile.h
new file mode 100644
index 00000000..d2e8054b
--- /dev/null
+++ b/src/core/Profile.h
@@ -0,0 +1,28 @@
+#pragma once
+
+enum eProfile
+{
+ PROFILE_FRAME_RATE,
+ PROFILE_PHYSICS,
+ PROFILE_COLLISION,
+ PROFILE_PED_AI,
+ PROFILE_PROCESSING_TIME,
+ PROFILE_RENDERING_TIME,
+ PROFILE_TOTAL,
+ NUM_PROFILES,
+};
+
+class CProfile
+{
+ static float ms_afStartTime[NUM_PROFILES];
+ static float ms_afCumulativeTime[NUM_PROFILES];
+ static float ms_afEndTime[NUM_PROFILES];
+ static float ms_afMaxEndTime[NUM_PROFILES];
+ static float ms_afMaxCumulativeTime[NUM_PROFILES];
+ static char *ms_pProfileString[NUM_PROFILES];
+ static RwRGBA ms_aBarColours[NUM_PROFILES];
+public:
+ static void Initialise();
+ static void SuspendProfile(eProfile profile);
+ static void ShowResults();
+}; \ No newline at end of file
diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp
index 994c94ca..154e7e9a 100644
--- a/src/core/Radar.cpp
+++ b/src/core/Radar.cpp
@@ -1412,8 +1412,8 @@ CRadar::DrawYouAreHereSprite(float x, float y)
}
} else {
if (CTimer::GetTimeInMillisecondsPauseMode() - lastChange > 200) {
- lastChange = CTimer::GetTimeInMillisecondsPauseMode();
- show = !show;
+ lastChange = CTimer::GetTimeInMillisecondsPauseMode();
+ show = !show;
}
}
@@ -1422,7 +1422,7 @@ CRadar::DrawYouAreHereSprite(float x, float y)
float top = y - SCREEN_SCALE_Y(2.0f);
float right = SCREEN_SCALE_X(12.0) + x;
float bottom = y - SCREEN_SCALE_Y(26.0f);
- CentreSprite.Draw(CRect(left, top, right, bottom), CRGBA(255, 217, 106, 255));
+ CentreSprite.Draw(CRect(left, top, right, bottom), CRGBA(255, 255, 255, 255));
}
MapLegendList[MapLegendCounter++] = RADAR_SPRITE_CENTRE;
}
@@ -1503,4 +1503,4 @@ STARTPATCHES
InjectHook(0x4A6F30, CRadar::LoadAllRadarBlips, PATCH_JUMP);
//InjectHook(0x4A7000, `global constructor keyed to'Radar.cpp, PATCH_JUMP);
//InjectHook(0x4A7260, sRadarTrace::sRadarTrace, PATCH_JUMP);
-ENDPATCHES
+ENDPATCHES \ No newline at end of file
diff --git a/src/core/RwClumpRead.cpp b/src/core/RwClumpRead.cpp
deleted file mode 100644
index c9f027e7..00000000
--- a/src/core/RwClumpRead.cpp
+++ /dev/null
@@ -1,230 +0,0 @@
-#include "common.h"
-#include "patcher.h"
-
-struct rpGeometryList
-{
- RpGeometry **geometries;
- int32 numGeoms;
-};
-
-struct rpAtomicBinary
-{
- RwInt32 frameIndex;
- RwInt32 geomIndex;
- RwInt32 flags;
- RwInt32 unused;
-};
-
-static int32 numberGeometrys;
-static int32 streamPosition;
-static rpGeometryList gGeomList;
-static rwFrameList gFrameList;
-static RpClumpChunkInfo gClumpInfo;
-
-rpGeometryList*
-GeometryListStreamRead1(RwStream *stream, rpGeometryList *geomlist)
-{
- int i;
- RwUInt32 size, version;
- RwInt32 numGeoms;
-
- numberGeometrys = 0;
- if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version))
- return nil;
- assert(size == 4);
- if(RwStreamRead(stream, &numGeoms, 4) != 4)
- return nil;
-
- numberGeometrys = numGeoms/2;
- geomlist->numGeoms = numGeoms;
- if(geomlist->numGeoms > 0){
- geomlist->geometries = (RpGeometry**)RwMalloc(geomlist->numGeoms * sizeof(RpGeometry*));
- if(geomlist->geometries == nil)
- return nil;
- memset(geomlist->geometries, 0, geomlist->numGeoms * sizeof(RpGeometry*));
- }else
- geomlist->geometries = nil;
-
- for(i = 0; i < numberGeometrys; i++){
- if(!RwStreamFindChunk(stream, rwID_GEOMETRY, nil, &version))
- return nil;
- geomlist->geometries[i] = RpGeometryStreamRead(stream);
- if(geomlist->geometries[i] == nil)
- return nil;
- }
-
- return geomlist;
-}
-
-rpGeometryList*
-GeometryListStreamRead2(RwStream *stream, rpGeometryList *geomlist)
-{
- int i;
- RwUInt32 version;
-
- for(i = numberGeometrys; i < geomlist->numGeoms; i++){
- if(!RwStreamFindChunk(stream, rwID_GEOMETRY, nil, &version))
- return nil;
- geomlist->geometries[i] = RpGeometryStreamRead(stream);
- if(geomlist->geometries[i] == nil)
- return nil;
- }
-
- return geomlist;
-}
-
-void
-GeometryListDeinitialize(rpGeometryList *geomlist)
-{
- int i;
-
- for(i = 0; i < geomlist->numGeoms; i++)
- if(geomlist->geometries[i])
- RpGeometryDestroy(geomlist->geometries[i]);
-
- if(geomlist->numGeoms){
- RwFree(geomlist->geometries);
- geomlist->numGeoms = 0;
- }
-}
-
-RpAtomic*
-ClumpAtomicStreamRead(RwStream *stream, rwFrameList *frmList, rpGeometryList *geomList)
-{
- RwUInt32 size, version;
- rpAtomicBinary a;
- RpAtomic *atomic;
-
- numberGeometrys = 0;
- if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version))
- return nil;
- assert(size <= sizeof(rpAtomicBinary));
- if(RwStreamRead(stream, &a, size) != size)
- return nil;
-
- atomic = RpAtomicCreate();
- if(atomic == nil)
- return nil;
-
- RpAtomicSetFlags(atomic, a.flags);
-
- if(frmList->numFrames){
- assert(a.frameIndex < frmList->numFrames);
- RpAtomicSetFrame(atomic, frmList->frames[a.frameIndex]);
- }
-
- if(geomList->numGeoms){
- assert(a.geomIndex < geomList->numGeoms);
- RpAtomicSetGeometry(atomic, geomList->geometries[a.geomIndex], 0);
- }else{
- RpGeometry *geom;
- if(!RwStreamFindChunk(stream, rwID_GEOMETRY, nil, &version)){
- RpAtomicDestroy(atomic);
- return nil;
- }
- geom = RpGeometryStreamRead(stream);
- if(geom == nil){
- RpAtomicDestroy(atomic);
- return nil;
- }
- RpAtomicSetGeometry(atomic, geom, 0);
- RpGeometryDestroy(geom);
- }
-
- return atomic;
-}
-
-bool
-RpClumpGtaStreamRead1(RwStream *stream)
-{
- RwUInt32 size, version;
-
- if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version))
- return false;
- if(version >= 0x33000){
- assert(size == 12);
- if(RwStreamRead(stream, &gClumpInfo, 12) != 12)
- return false;
- }else{
- assert(size == 4);
- if(RwStreamRead(stream, &gClumpInfo, 4) != 4)
- return false;
- }
-
- if(!RwStreamFindChunk(stream, rwID_FRAMELIST, nil, &version))
- return false;
- if(_rwFrameListStreamRead(stream, &gFrameList) == nil)
- return false;
-
- if(!RwStreamFindChunk(stream, rwID_GEOMETRYLIST, nil, &version)){
- rwFrameListDeinitialize(&gFrameList);
- return false;
- }
- if(GeometryListStreamRead1(stream, &gGeomList) == nil){
- rwFrameListDeinitialize(&gFrameList);
- return false;
- }
- streamPosition = stream->Type.memory.position;
- return true;
-}
-
-RpClump*
-RpClumpGtaStreamRead2(RwStream *stream)
-{
- int i;
- RwUInt32 version;
- RpAtomic *atomic;
- RpClump *clump;
-
- clump = RpClumpCreate();
- if(clump == nil)
- return nil;
-
- RwStreamSkip(stream, streamPosition - stream->Type.memory.position);
-
- if(GeometryListStreamRead2(stream, &gGeomList) == nil){
- GeometryListDeinitialize(&gGeomList);
- rwFrameListDeinitialize(&gFrameList);
- RpClumpDestroy(clump);
- return nil;
- }
-
- RpClumpSetFrame(clump, gFrameList.frames[0]);
-
- for(i = 0; i < gClumpInfo.numAtomics; i++){
- if(!RwStreamFindChunk(stream, rwID_ATOMIC, nil, &version)){
- GeometryListDeinitialize(&gGeomList);
- rwFrameListDeinitialize(&gFrameList);
- RpClumpDestroy(clump);
- return nil;
- }
-
- atomic = ClumpAtomicStreamRead(stream, &gFrameList, &gGeomList);
- if(atomic == nil){
- GeometryListDeinitialize(&gGeomList);
- rwFrameListDeinitialize(&gFrameList);
- RpClumpDestroy(clump);
- return nil;
- }
-
- RpClumpAddAtomic(clump, atomic);
- }
-
- GeometryListDeinitialize(&gGeomList);
- rwFrameListDeinitialize(&gFrameList);
- return clump;
-}
-
-void
-RpClumpGtaCancelStream(void)
-{
- GeometryListDeinitialize(&gGeomList);
- rwFrameListDeinitialize(&gFrameList);
- gFrameList.numFrames = 0;
-}
-
-STARTPATCHES
- InjectHook(0x526060, RpClumpGtaStreamRead1, PATCH_JUMP);
- InjectHook(0x526180, RpClumpGtaStreamRead2, PATCH_JUMP);
- InjectHook(0x5262D0, RpClumpGtaCancelStream, PATCH_JUMP);
-ENDPATCHES
diff --git a/src/core/RwHelper.cpp b/src/core/RwHelper.cpp
deleted file mode 100644
index 44866f4f..00000000
--- a/src/core/RwHelper.cpp
+++ /dev/null
@@ -1,374 +0,0 @@
-#define WITHD3D
-#include "common.h"
-#include "patcher.h"
-#include "Timecycle.h"
-#include "skeleton.h"
-
-void *
-RwMallocAlign(RwUInt32 size, RwUInt32 align)
-{
- void *mem = (void *)malloc(size + align);
-
- ASSERT(mem != nil);
-
- void *addr = (void *)((((RwUInt32)mem) + align) & ~(align - 1));
-
- ASSERT(addr != nil);
-
- *(((void **)addr) - 1) = mem;
-
- return addr;
-}
-
-void
-RwFreeAlign(void *mem)
-{
- ASSERT(mem != nil);
-
- void *addr = *(((void **)mem) - 1);
-
- ASSERT(addr != nil);
-
- free(addr);
-}
-
-void
-DefinedState(void)
-{
- RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSWRAP);
- RwRenderStateSet(rwRENDERSTATETEXTUREPERSPECTIVE, (void*)TRUE);
- RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE);
- RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
- RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEGOURAUD);
- RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
- RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
- RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
- RwRenderStateSet(rwRENDERSTATEALPHAPRIMITIVEBUFFER, (void*)FALSE);
- RwRenderStateSet(rwRENDERSTATEBORDERCOLOR, (void*)RWRGBALONG(0, 0, 0, 255));
- RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
- RwRenderStateSet(rwRENDERSTATEFOGCOLOR,
- (void*)RWRGBALONG(CTimeCycle::GetFogRed(), CTimeCycle::GetFogGreen(), CTimeCycle::GetFogBlue(), 255));
- RwRenderStateSet(rwRENDERSTATEFOGTYPE, (void*)rwFOGTYPELINEAR);
- RwRenderStateSet(rwRENDERSTATECULLMODE, (void*)rwCULLMODECULLNONE);
-
- // D3D stuff
- RwD3D8SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_GREATER);
- RwD3D8SetRenderState(D3DRS_ALPHAREF, 2);
-}
-
-RwFrame*
-GetFirstFrameCallback(RwFrame *child, void *data)
-{
- *(RwFrame**)data = child;
- return nil;
-}
-
-RwFrame*
-GetFirstChild(RwFrame *frame)
-{
- RwFrame *child;
-
- child = nil;
- RwFrameForAllChildren(frame, GetFirstFrameCallback, &child);
- return child;
-}
-
-RwObject*
-GetFirstObjectCallback(RwObject *object, void *data)
-{
- *(RwObject**)data = object;
- return nil;
-}
-
-RwObject*
-GetFirstObject(RwFrame *frame)
-{
- RwObject *obj;
-
- obj = nil;
- RwFrameForAllObjects(frame, GetFirstObjectCallback, &obj);
- return obj;
-}
-
-RpAtomic*
-GetFirstAtomicCallback(RpAtomic *atm, void *data)
-{
- *(RpAtomic**)data = atm;
- return nil;
-}
-
-RpAtomic*
-GetFirstAtomic(RpClump *clump)
-{
- RpAtomic *atm;
-
- atm = nil;
- RpClumpForAllAtomics(clump, GetFirstAtomicCallback, &atm);
- return atm;
-}
-
-RwTexture*
-GetFirstTextureCallback(RwTexture *tex, void *data)
-{
- *(RwTexture**)data = tex;
- return nil;
-}
-
-RwTexture*
-GetFirstTexture(RwTexDictionary *txd)
-{
- RwTexture *tex;
-
- tex = nil;
- RwTexDictionaryForAllTextures(txd, GetFirstTextureCallback, &tex);
- return tex;
-}
-
-void
-CameraSize(RwCamera * camera, RwRect * rect,
- RwReal viewWindow, RwReal aspectRatio)
-{
- if (camera)
- {
- RwVideoMode videoMode;
- RwRect r;
- RwRect origSize = { 0, 0, 0, 0 }; // FIX just to make the compier happy
- RwV2d vw;
-
- RwEngineGetVideoModeInfo(&videoMode,
- RwEngineGetCurrentVideoMode());
-
- origSize.w = RwRasterGetWidth(RwCameraGetRaster(camera));
- origSize.h = RwRasterGetHeight(RwCameraGetRaster(camera));
-
- if (!rect)
- {
- if (videoMode.flags & rwVIDEOMODEEXCLUSIVE)
- {
- /* For full screen applications, resizing the camera just doesn't
- * make sense, use the video mode size.
- */
-
- r.x = r.y = 0;
- r.w = videoMode.width;
- r.h = videoMode.height;
- rect = &r;
- }
- else
- {
- /*
- rect not specified - reuse current values
- */
- r.w = RwRasterGetWidth(RwCameraGetRaster(camera));
- r.h = RwRasterGetHeight(RwCameraGetRaster(camera));
- r.x = r.y = 0;
- rect = &r;
- }
- }
-
- if (( origSize.w != rect->w ) && ( origSize.h != rect->h ))
- {
- RwRaster *raster;
- RwRaster *zRaster;
-
- /*
- * Destroy rasters...
- */
-
- raster = RwCameraGetRaster(camera);
- if( raster )
- {
- RwRasterDestroy(raster);
- }
-
- zRaster = RwCameraGetZRaster(camera);
- if( zRaster )
- {
- RwRasterDestroy(zRaster);
- }
-
- /*
- * Create new rasters...
- */
-
- raster = RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPECAMERA);
- zRaster = RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPEZBUFFER);
-
- if( raster && zRaster )
- {
- RwCameraSetRaster(camera, raster);
- RwCameraSetZRaster(camera, zRaster);
- }
- else
- {
- if( raster )
- {
- RwRasterDestroy(raster);
- }
-
- if( zRaster )
- {
- RwRasterDestroy(zRaster);
- }
-
- rect->x = origSize.x;
- rect->y = origSize.y;
- rect->w = origSize.w;
- rect->h = origSize.h;
-
- /*
- * Use default values...
- */
- raster =
- RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPECAMERA);
-
- zRaster =
- RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPEZBUFFER);
-
- RwCameraSetRaster(camera, raster);
- RwCameraSetZRaster(camera, zRaster);
- }
- }
-
- /* Figure out the view window */
- if (videoMode.flags & rwVIDEOMODEEXCLUSIVE)
- {
- /* derive ratio from aspect ratio */
- vw.x = viewWindow;
- vw.y = viewWindow / aspectRatio;
- }
- else
- {
- /* derive from pixel ratios */
- if (rect->w > rect->h)
- {
- vw.x = viewWindow;
- vw.y = (rect->h * viewWindow) / rect->w;
- }
- else
- {
- vw.x = (rect->w * viewWindow) / rect->h;
- vw.y = viewWindow;
- }
- }
-
- RwCameraSetViewWindow(camera, &vw);
-
- RsGlobal.width = rect->w;
- RsGlobal.height = rect->h;
- }
-
- return;
-}
-
-void
-CameraDestroy(RwCamera *camera)
-{
- RwRaster *raster, *tmpRaster;
- RwFrame *frame;
-
- if (camera)
- {
- frame = RwCameraGetFrame(camera);
- if (frame)
- {
- RwFrameDestroy(frame);
- }
-
- raster = RwCameraGetRaster(camera);
- if (raster)
- {
- tmpRaster = RwRasterGetParent(raster);
-
- RwRasterDestroy(raster);
-
- if ((tmpRaster != nil) && (tmpRaster != raster))
- {
- RwRasterDestroy(tmpRaster);
- }
- }
-
- raster = RwCameraGetZRaster(camera);
- if (raster)
- {
- tmpRaster = RwRasterGetParent(raster);
-
- RwRasterDestroy(raster);
-
- if ((tmpRaster != nil) && (tmpRaster != raster))
- {
- RwRasterDestroy(tmpRaster);
- }
- }
-
- RwCameraDestroy(camera);
- }
-
- return;
-}
-
-RwCamera *
-CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer)
-{
- RwCamera *camera;
-
- camera = RwCameraCreate();
-
- if (camera)
- {
- RwCameraSetFrame(camera, RwFrameCreate());
- RwCameraSetRaster(camera,
- RwRasterCreate(0, 0, 0, rwRASTERTYPECAMERA));
-
- if (zBuffer)
- {
- RwCameraSetZRaster(camera,
- RwRasterCreate(0, 0, 0,
- rwRASTERTYPEZBUFFER));
- }
-
- /* now check that everything is valid */
- if (RwCameraGetFrame(camera) &&
- RwCameraGetRaster(camera) &&
- RwRasterGetParent(RwCameraGetRaster(camera)) &&
- (!zBuffer || (RwCameraGetZRaster(camera) &&
- RwRasterGetParent(RwCameraGetZRaster
- (camera)))))
- {
- /* everything OK */
- return (camera);
- }
- }
-
- /* if we're here then an error must have occurred so clean up */
-
- CameraDestroy(camera);
- return (nil);
-}
-
-void CreateDebugFont()
-{
- ;
-}
-
-void DestroyDebugFont()
-{
- ;
-}
-
-void FlushObrsPrintfs()
-{
- ;
-}
-
-WRAPPER void _TexturePoolsInitialise() { EAXJMP(0x598B10); }
-WRAPPER void _TexturePoolsShutdown() { EAXJMP(0x598B30); }
-
-STARTPATCHES
- //InjectHook(0x526450, GetFirstObjectCallback, PATCH_JUMP);
- InjectHook(0x526460, GetFirstObject, PATCH_JUMP);
- InjectHook(0x527170, CameraSize, PATCH_JUMP);
- InjectHook(0x527340, CameraDestroy, PATCH_JUMP);
- InjectHook(0x5273B0, CameraCreate, PATCH_JUMP);
-ENDPATCHES
diff --git a/src/core/RwHelper.h b/src/core/RwHelper.h
deleted file mode 100644
index a9f0bdf4..00000000
--- a/src/core/RwHelper.h
+++ /dev/null
@@ -1,40 +0,0 @@
-#pragma once
-
-void *RwMallocAlign(RwUInt32 size, RwUInt32 align);
-void RwFreeAlign(void *mem);
-
-void CreateDebugFont();
-void DestroyDebugFont();
-void FlushObrsPrintfs();
-void DefinedState(void);
-RwFrame *GetFirstChild(RwFrame *frame);
-RwObject *GetFirstObject(RwFrame *frame);
-RpAtomic *GetFirstAtomic(RpClump *clump);
-RwTexture *GetFirstTexture(RwTexDictionary *txd);
-
-RwTexDictionary *RwTexDictionaryGtaStreamRead(RwStream *stream);
-RwTexDictionary *RwTexDictionaryGtaStreamRead1(RwStream *stream);
-RwTexDictionary *RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict);
-void ReadVideoCardCapsFile(uint32&, uint32&, uint32&, uint32&);
-bool CheckVideoCardCaps(void);
-void WriteVideoCardCapsFile(void);
-void ConvertingTexturesScreen(uint32, uint32, const char*);
-void DealWithTxdWriteError(uint32, uint32, const char*);
-bool CreateTxdImageForVideoCard();
-
-bool RpClumpGtaStreamRead1(RwStream *stream);
-RpClump *RpClumpGtaStreamRead2(RwStream *stream);
-void RpClumpGtaCancelStream(void);
-
-void CameraSize(RwCamera *camera,
- RwRect *rect,
- RwReal viewWindow,
- RwReal aspectRatio);
-void CameraDestroy(RwCamera *camera);
-RwCamera *CameraCreate(RwInt32 width,
- RwInt32 height,
- RwBool zBuffer);
-
-
-void _TexturePoolsInitialise();
-void _TexturePoolsShutdown(); \ No newline at end of file
diff --git a/src/core/RwMatFX.cpp b/src/core/RwMatFX.cpp
deleted file mode 100644
index ca9a633b..00000000
--- a/src/core/RwMatFX.cpp
+++ /dev/null
@@ -1,213 +0,0 @@
-#define WITHD3D
-#include "common.h"
-#include "patcher.h"
-
-struct MatFXNothing { int pad[5]; int effect; };
-
-struct MatFXBump
-{
- RwFrame *bumpFrame;
- RwTexture *bumpedTex;
- RwTexture *bumpTex;
- float negBumpCoefficient;
- int pad;
- int effect;
-};
-
-struct MatFXEnv
-{
- RwFrame *envFrame;
- RwTexture *envTex;
- float envCoeff;
- int envFBalpha;
- int pad;
- int effect;
-};
-
-struct MatFXDual
-{
- RwTexture *dualTex;
- RwInt32 srcBlend;
- RwInt32 dstBlend;
-};
-
-
-struct MatFX
-{
- union {
- MatFXNothing n;
- MatFXBump b;
- MatFXEnv e;
- MatFXDual d;
- } fx[2];
- int effects;
-};
-
-int &MatFXMaterialDataOffset = *(int*)0x66188C;
-int &MatFXAtomicDataOffset = *(int*)0x66189C;
-
-#ifdef PS2_MATFX
-
-void
-_rpMatFXD3D8AtomicMatFXDefaultRender(RxD3D8InstanceData *inst, int flags, RwTexture *texture)
-{
- if(flags & (rpGEOMETRYTEXTURED|rpGEOMETRYTEXTURED2) && texture)
- RwD3D8SetTexture(texture, 0);
- else
- RwD3D8SetTexture(nil, 0);
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)(inst->vertexAlpha || inst->material->color.alpha != 0xFF));
- RwD3D8SetRenderState(D3DRS_DIFFUSEMATERIALSOURCE, inst->vertexAlpha != 0);
- RwD3D8SetPixelShader(0);
- RwD3D8SetVertexShader(inst->vertexShader);
- RwD3D8SetStreamSource(0, inst->vertexBuffer, inst->stride);
-
- if(inst->indexBuffer){
- RwD3D8SetIndices(inst->indexBuffer, inst->baseIndex);
- RwD3D8DrawIndexedPrimitive(inst->primType, 0, inst->numVertices, 0, inst->numIndices);
- }else
- RwD3D8DrawPrimitive(inst->primType, inst->baseIndex, inst->numVertices);
-}
-
-// map [-1; -1] -> [0; 1], flip V
-static RwMatrix scalenormal = {
- { 0.5f, 0.0f, 0.0f }, 0,
- { 0.0f, -0.5f, 0.0f }, 0,
- { 0.0f, 0.0f, 1.0f }, 0,
- { 0.5f, 0.5f, 0.0f }, 0,
-
-};
-
-// flipped U for PS2
-static RwMatrix scalenormal_flipU = {
- { -0.5f, 0.0f, 0.0f }, 0,
- { 0.0f, -0.5f, 0.0f }, 0,
- { 0.0f, 0.0f, 1.0f }, 0,
- { 0.5f, 0.5f, 0.0f }, 0,
-
-};
-
-void
-ApplyEnvMapTextureMatrix(RwTexture *tex, int n, RwFrame *frame)
-{
- RwD3D8SetTexture(tex, n);
- RwD3D8SetTextureStageState(n, D3DRS_ALPHAREF, 2);
- RwD3D8SetTextureStageState(n, D3DTSS_TEXCOORDINDEX, D3DTSS_TCI_CAMERASPACENORMAL);
- if(frame){
- RwMatrix *envframemat = RwMatrixCreate();
- RwMatrix *tmpmat = RwMatrixCreate();
- RwMatrix *envmat = RwMatrixCreate();
-
- RwMatrixInvert(envframemat, RwFrameGetLTM(frame));
- // PS2
- // can this be simplified?
- *tmpmat = *RwFrameGetLTM(RwCameraGetFrame((RwCamera*)RWSRCGLOBAL(curCamera)));
- RwV3dNegate(&tmpmat->right, &tmpmat->right);
- tmpmat->flags = 0;
- tmpmat->pos.x = 0.0f;
- tmpmat->pos.y = 0.0f;
- tmpmat->pos.z = 0.0f;
- RwMatrixMultiply(envmat, tmpmat, envframemat);
- *tmpmat = *envmat;
- // important because envframemat can have a translation that we don't like
- tmpmat->pos.x = 0.0f;
- tmpmat->pos.y = 0.0f;
- tmpmat->pos.z = 0.0f;
- // for some reason we flip in U as well
- RwMatrixMultiply(envmat, tmpmat, &scalenormal_flipU);
-
- RwD3D8SetTransform(D3DTS_TEXTURE0+n, envmat);
-
- RwMatrixDestroy(envmat);
- RwMatrixDestroy(tmpmat);
- RwMatrixDestroy(envframemat);
- }else
- RwD3D8SetTransform(D3DTS_TEXTURE0+n, &scalenormal);
-}
-
-void
-_rpMatFXD3D8AtomicMatFXEnvRender_ps2(RxD3D8InstanceData *inst, int flags, int sel, RwTexture *texture, RwTexture *envMap)
-{
- MatFX *matfx = *RWPLUGINOFFSET(MatFX*, inst->material, MatFXMaterialDataOffset);
- MatFXEnv *env = &matfx->fx[sel].e;
-
- uint8 intens = (uint8)(env->envCoeff*255.0f);
-
- if(intens == 0 || envMap == nil){
- if(sel == 0)
- _rpMatFXD3D8AtomicMatFXDefaultRender(inst, flags, texture);
- return;
- }
-
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)(inst->vertexAlpha || inst->material->color.alpha != 0xFF));
- if(flags & (rpGEOMETRYTEXTURED|rpGEOMETRYTEXTURED2) && texture)
- RwD3D8SetTexture(texture, 0);
- else
- RwD3D8SetTexture(nil, 0);
- RwD3D8SetPixelShader(0);
- RwD3D8SetVertexShader(inst->vertexShader);
- RwD3D8SetStreamSource(0, inst->vertexBuffer, inst->stride);
- RwD3D8SetIndices(inst->indexBuffer, inst->baseIndex);
- if(inst->indexBuffer)
- RwD3D8DrawIndexedPrimitive(inst->primType, 0, inst->numVertices, 0, inst->numIndices);
- else
- RwD3D8DrawPrimitive(inst->primType, inst->baseIndex, inst->numVertices);
-
- // Effect pass
-
- ApplyEnvMapTextureMatrix(envMap, 0, env->envFrame);
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
- RwUInt32 src, dst, lighting, zwrite, fog, fogcol;
- RwRenderStateGet(rwRENDERSTATESRCBLEND, &src);
- RwRenderStateGet(rwRENDERSTATEDESTBLEND, &dst);
-
- // This is of course not using framebuffer alpha,
- // but if the diffuse texture had no alpha, the result should actually be rather the same
- if(env->envFBalpha)
- RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
- else
- RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDONE);
- RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDONE);
- RwD3D8GetRenderState(D3DRS_LIGHTING, &lighting);
- RwD3D8GetRenderState(D3DRS_ZWRITEENABLE, &zwrite);
- RwD3D8GetRenderState(D3DRS_FOGENABLE, &fog);
- RwD3D8SetRenderState(D3DRS_ZWRITEENABLE, FALSE);
- if(fog){
- RwD3D8GetRenderState(D3DRS_FOGCOLOR, &fogcol);
- RwD3D8SetRenderState(D3DRS_FOGCOLOR, 0);
- }
-
- D3DCOLOR texfactor = D3DCOLOR_RGBA(intens, intens, intens, intens);
- RwD3D8SetRenderState(D3DRS_TEXTUREFACTOR, texfactor);
- RwD3D8SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_MODULATE);
- RwD3D8SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_CURRENT);
- RwD3D8SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TFACTOR);
- // alpha unused
- //RwD3D8SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
- //RwD3D8SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT);
- //RwD3D8SetTextureStageState(1, D3DTSS_ALPHAARG2, D3DTA_TFACTOR);
-
- if(inst->indexBuffer)
- RwD3D8DrawIndexedPrimitive(inst->primType, 0, inst->numVertices, 0, inst->numIndices);
- else
- RwD3D8DrawPrimitive(inst->primType, inst->baseIndex, inst->numVertices);
-
- // Reset states
-
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
- RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)src);
- RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)dst);
- RwD3D8SetRenderState(D3DRS_LIGHTING, lighting);
- RwD3D8SetRenderState(D3DRS_ZWRITEENABLE, zwrite);
- if(fog)
- RwD3D8SetRenderState(D3DRS_FOGCOLOR, fogcol);
- RwD3D8SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);
- RwD3D8SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_DISABLE);
- RwD3D8SetTextureStageState(0, D3DTSS_TEXTURETRANSFORMFLAGS, 0);
- RwD3D8SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, 0);
-}
-
-STARTPATCHES
- InjectHook(0x5CF6C0, _rpMatFXD3D8AtomicMatFXEnvRender_ps2, PATCH_JUMP);
-ENDPATCHES
-
-#endif
diff --git a/src/core/RwTexRead.cpp b/src/core/RwTexRead.cpp
deleted file mode 100644
index ef1ac197..00000000
--- a/src/core/RwTexRead.cpp
+++ /dev/null
@@ -1,343 +0,0 @@
-#pragma warning( push )
-#pragma warning( disable : 4005)
-#define DIRECTINPUT_VERSION 0x0800
-#include <dinput.h>
-#pragma warning( pop )
-#define WITHWINDOWS
-#include "common.h"
-#include "win.h"
-#include "patcher.h"
-#include "Timer.h"
-#ifdef GTA_PC
-#include "FileMgr.h"
-#include "Pad.h"
-#include "main.h"
-#include "Directory.h"
-#include "Streaming.h"
-#include "TxdStore.h"
-#include "CdStream.h"
-#include "Font.h"
-#include "Sprite2d.h"
-#include "Text.h"
-#include "RwHelper.h"
-#endif //GTA_PC
-
-float &texLoadTime = *(float*)0x8F1B50;
-int32 &texNumLoaded = *(int32*)0x8F252C;
-
-RwTexture*
-RwTextureGtaStreamRead(RwStream *stream)
-{
- RwUInt32 size, version;
- RwTexture *tex;
-
- if(!RwStreamFindChunk(stream, rwID_TEXTURENATIVE, &size, &version))
- return nil;
-
- float preloadTime = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
-
- if(!RWSRCGLOBAL(stdFunc[rwSTANDARDNATIVETEXTUREREAD](stream, &tex, size)))
- return nil;
-
- if (gGameState == GS_INIT_PLAYING_GAME) {
- texLoadTime = (texNumLoaded * texLoadTime + (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond() - preloadTime) / (float)(texNumLoaded+1);
- texNumLoaded++;
- }
- return tex;
-}
-
-RwTexture*
-destroyTexture(RwTexture *texture, void *data)
-{
- RwTextureDestroy(texture);
- return texture;
-}
-
-RwTexDictionary*
-RwTexDictionaryGtaStreamRead(RwStream *stream)
-{
- RwUInt32 size, version;
- RwInt32 numTextures;
- RwTexDictionary *texDict;
- RwTexture *tex;
-
- if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version))
- return nil;
- assert(size == 4);
- if(RwStreamRead(stream, &numTextures, size) != size)
- return nil;
-
- texDict = RwTexDictionaryCreate();
- if(texDict == nil)
- return nil;
-
- while(numTextures--){
- tex = RwTextureGtaStreamRead(stream);
- if(tex == nil){
- RwTexDictionaryForAllTextures(texDict, destroyTexture, nil);
- RwTexDictionaryDestroy(texDict);
- return nil;
- }
- RwTexDictionaryAddTexture(texDict, tex);
- }
-
- return texDict;
-}
-
-static int32 numberTextures = -1;
-static int32 streamPosition;
-
-RwTexDictionary*
-RwTexDictionaryGtaStreamRead1(RwStream *stream)
-{
- RwUInt32 size, version;
- RwInt32 numTextures;
- RwTexDictionary *texDict;
- RwTexture *tex;
-
- numberTextures = 0;
- if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version))
- return nil;
- assert(size == 4);
- if(RwStreamRead(stream, &numTextures, size) != size)
- return nil;
-
- texDict = RwTexDictionaryCreate();
- if(texDict == nil)
- return nil;
-
- numberTextures = numTextures/2;
-
- while(numTextures > numberTextures){
- numTextures--;
-
- tex = RwTextureGtaStreamRead(stream);
- if(tex == nil){
- RwTexDictionaryForAllTextures(texDict, destroyTexture, nil);
- RwTexDictionaryDestroy(texDict);
- return nil;
- }
- RwTexDictionaryAddTexture(texDict, tex);
- }
-
- numberTextures = numTextures;
- streamPosition = stream->Type.memory.position;
-
- return texDict;
-}
-
-RwTexDictionary*
-RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict)
-{
- RwTexture *tex;
-
- RwStreamSkip(stream, streamPosition - stream->Type.memory.position);
-
- while(numberTextures--){
- tex = RwTextureGtaStreamRead(stream);
- if(tex == nil){
- RwTexDictionaryForAllTextures(texDict, destroyTexture, nil);
- RwTexDictionaryDestroy(texDict);
- return nil;
- }
- RwTexDictionaryAddTexture(texDict, tex);
- }
-
- return texDict;
-}
-
-#ifdef GTA_PC
-WRAPPER RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags) { EAXJMP(0x59A350); }
-
-void
-ReadVideoCardCapsFile(uint32 &cap32, uint32 &cap24, uint32 &cap16, uint32 &cap8)
-{
- cap32 = UINT32_MAX;
- cap24 = UINT32_MAX;
- cap16 = UINT32_MAX;
- cap8 = UINT32_MAX;
-
- int32 file = CFileMgr::OpenFile("DATA\\CAPS.DAT", "rb");
- if (file != 0) {
- CFileMgr::Read(file, (char*)&cap32, 4);
- CFileMgr::Read(file, (char*)&cap24, 4);
- CFileMgr::Read(file, (char*)&cap16, 4);
- CFileMgr::Read(file, (char*)&cap8, 4);
- CFileMgr::CloseFile(file);
- }
-}
-
-bool
-CheckVideoCardCaps(void)
-{
- uint32 cap32 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT8888);
- uint32 cap24 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT888);
- uint32 cap16 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT1555);
- uint32 cap8 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMATPAL8 | rwRASTERFORMAT8888);
- uint32 fcap32, fcap24, fcap16, fcap8;
- ReadVideoCardCapsFile(fcap32, fcap24, fcap16, fcap8);
- return cap32 != fcap32 || cap24 != fcap24 || cap16 != fcap16 || cap8 != fcap8;
-}
-
-void
-WriteVideoCardCapsFile(void)
-{
- uint32 cap32 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT8888);
- uint32 cap24 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT888);
- uint32 cap16 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT1555);
- uint32 cap8 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMATPAL8 | rwRASTERFORMAT8888);
- int32 file = CFileMgr::OpenFile("DATA\\CAPS.DAT", "wb");
- if (file != 0) {
- CFileMgr::Write(file, (char*)&cap32, 4);
- CFileMgr::Write(file, (char*)&cap24, 4);
- CFileMgr::Write(file, (char*)&cap16, 4);
- CFileMgr::Write(file, (char*)&cap8, 4);
- CFileMgr::CloseFile(file);
- }
-}
-
-bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
-void DoRWStuffEndOfFrame(void);
-
-void
-ConvertingTexturesScreen(uint32 num, uint32 count, const char *text)
-{
- HandleExit();
-
- CSprite2d *splash = LoadSplash(nil);
- if (!DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255))
- return;
-
- CSprite2d::SetRecipNearClip();
- CSprite2d::InitPerFrame();
- CFont::InitPerFrame();
- DefinedState();
-
- RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
- splash->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
-
- CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(240.0f), SCREEN_SCALE_FROM_RIGHT(200.0f), SCREEN_SCALE_Y(248.0f)), CRGBA(64, 64, 64, 255));
- CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(240.0f), (SCREEN_SCALE_FROM_RIGHT(200.0f) - SCREEN_SCALE_X(200.0f)) * ((float)num / (float)count) + SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(248.0f)), CRGBA(255, 217, 106, 255));
- CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(120.0f), SCREEN_SCALE_Y(150.0f), SCREEN_SCALE_FROM_RIGHT(120.0f), SCREEN_HEIGHT - SCREEN_SCALE_Y(220.0f)), CRGBA(50, 50, 50, 210));
-
- CFont::SetBackgroundOff();
- CFont::SetPropOn();
- CFont::SetScale(SCREEN_SCALE_X(0.45f), SCREEN_SCALE_Y(0.7f));
- CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f));
- CFont::SetJustifyOff();
- CFont::SetColor(CRGBA(255, 217, 106, 255));
- CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
- CFont::PrintString(SCREEN_SCALE_X(170.0f), SCREEN_SCALE_Y(160.0f), TheText.Get(text));
- CFont::DrawFonts();
- DoRWStuffEndOfFrame();
-}
-
-void
-DealWithTxdWriteError(uint32 num, uint32 count, const char *text)
-{
- while (!RsGlobal.quit) {
- ConvertingTexturesScreen(num, count, text);
- CPad::UpdatePads();
- if (CPad::GetPad(0)->GetEscapeJustDown())
- break;
- }
- RsGlobal.quit = false;
- LoadingScreen(nil, nil, nil);
- RsGlobal.quit = true;
-}
-
-bool
-CreateTxdImageForVideoCard()
-{
- uint8 *buf = new uint8[CDSTREAM_SECTOR_SIZE];
- CDirectory *pDir = new CDirectory(TXDSTORESIZE);
- CDirectory::DirectoryInfo dirInfo;
-
- CStreaming::FlushRequestList();
-
- RwFileFunctions *filesys = RwOsGetFileInterface();
-
- RwStream *img = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMWRITE, "models\\txd.img");
- if (img == nil) {
- if (_dwOperatingSystemVersion == OS_WINNT || _dwOperatingSystemVersion == OS_WIN2000 || _dwOperatingSystemVersion == OS_WINXP) {
- DealWithTxdWriteError(0, TXDSTORESIZE, "CVT_CRT");
- delete []buf;
- delete pDir;
- }
- return false;
- }
-
- int32 i;
- for (i = 0; i < TXDSTORESIZE; i++) {
- ConvertingTexturesScreen(i, TXDSTORESIZE, "CVT_MSG");
-
- if (CTxdStore::GetSlot(i) != nil && CStreaming::IsObjectInCdImage(i + STREAM_OFFSET_TXD)) {
- CStreaming::RequestTxd(i, STREAMFLAGS_KEEP_IN_MEMORY);
- CStreaming::RequestModelStream(0);
- CStreaming::FlushChannels();
-
- char filename[64];
- sprintf(filename, "%s.txd", CTxdStore::GetTxdName(i));
-
- if (CTxdStore::GetSlot(i)->texDict) {
- int32 pos = filesys->rwftell(img->Type.file.fpFile);
-
- if (RwTexDictionaryStreamWrite(CTxdStore::GetSlot(i)->texDict, img) == nil) {
- DealWithTxdWriteError(i, TXDSTORESIZE, "CVT_ERR");
- RwStreamClose(img, nil);
- delete []buf;
- delete pDir;
- CStreaming::RemoveTxd(i);
- return false;
- }
-
- int32 size = filesys->rwftell(img->Type.file.fpFile) - pos;
- int32 num = size % CDSTREAM_SECTOR_SIZE;
-
- size /= CDSTREAM_SECTOR_SIZE;
- if (num != 0) {
- size++;
- num = CDSTREAM_SECTOR_SIZE - num;
- RwStreamWrite(img, buf, num);
- }
-
- dirInfo.offset = pos / CDSTREAM_SECTOR_SIZE;
- dirInfo.size = size;
- strncpy(dirInfo.name, filename, sizeof(dirInfo.name));
- pDir->AddItem(dirInfo);
- CStreaming::RemoveTxd(i);
- }
- CStreaming::FlushRequestList();
- }
- }
-
- RwStreamClose(img, nil);
- delete []buf;
-
- if (!pDir->WriteDirFile("models\\txd.dir")) {
- DealWithTxdWriteError(i, TXDSTORESIZE, "CVT_ERR");
- delete pDir;
- return false;
- }
-
- delete pDir;
-
- WriteVideoCardCapsFile();
- return true;
-}
-#endif // GTA_PC
-
-STARTPATCHES
- InjectHook(0x592380, RwTextureGtaStreamRead, PATCH_JUMP);
- InjectHook(0x5924A0, RwTexDictionaryGtaStreamRead, PATCH_JUMP);
- InjectHook(0x592550, RwTexDictionaryGtaStreamRead1, PATCH_JUMP);
- InjectHook(0x592650, RwTexDictionaryGtaStreamRead2, PATCH_JUMP);
-
- InjectHook(0x5926C0, ReadVideoCardCapsFile, PATCH_JUMP);
- InjectHook(0x592740, CheckVideoCardCaps, PATCH_JUMP);
- InjectHook(0x5927D0, WriteVideoCardCapsFile, PATCH_JUMP);
- InjectHook(0x592880, ConvertingTexturesScreen, PATCH_JUMP);
- InjectHook(0x592BF0, DealWithTxdWriteError, PATCH_JUMP);
- InjectHook(0x592C70, CreateTxdImageForVideoCard, PATCH_JUMP);
-ENDPATCHES
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp
index 3dcb767a..d00edf51 100644
--- a/src/core/Streaming.cpp
+++ b/src/core/Streaming.cpp
@@ -1247,8 +1247,8 @@ CStreaming::StreamVehiclesAndPeds(void)
static int timeBeforeNextLoad = 0;
static int modelQualityClass = 0;
- if(CRecordDataForGame::RecordingState == RECORDSTATE_1 ||
- CRecordDataForGame::RecordingState == RECORDSTATE_2)
+ if(CRecordDataForGame::IsRecording() ||
+ CRecordDataForGame::IsPlayingBack())
return;
if(FindPlayerPed()->m_pWanted->AreSwatRequired()){
diff --git a/src/core/Timer.cpp b/src/core/Timer.cpp
index 18d6b6a3..fda862f1 100644
--- a/src/core/Timer.cpp
+++ b/src/core/Timer.cpp
@@ -34,6 +34,10 @@ LARGE_INTEGER &perfSuspendCounter = *(LARGE_INTEGER*)0x62A318;
//UInt32 suspendDepth;
uint32 &suspendDepth = *(uint32*)0x62A320;
+#ifdef FIX_BUGS
+double frameTime;
+#endif
+
void CTimer::Initialise(void)
{
debug("Initialising CTimer...\n");
@@ -90,17 +94,21 @@ void CTimer::Update(void)
float updInCyclesScaled = updInCycles * ms_fTimeScale;
- double upd = updInCyclesScaled / (double)_nCyclesPerMS;
+ // We need that real frame time to fix transparent menu bug.
+#ifndef FIX_BUGS
+ double
+#endif
+ frameTime = updInCyclesScaled / (double)_nCyclesPerMS;
- m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + upd;
+ m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + frameTime;
if ( GetIsPaused() )
ms_fTimeStep = 0.0f;
else
{
- m_snTimeInMilliseconds = m_snTimeInMilliseconds + upd;
- m_snTimeInMillisecondsNonClipped = m_snTimeInMillisecondsNonClipped + upd;
- ms_fTimeStep = updInCyclesScaled / (double)_nCyclesPerMS / 20.0f;
+ m_snTimeInMilliseconds = m_snTimeInMilliseconds + frameTime;
+ m_snTimeInMillisecondsNonClipped = m_snTimeInMillisecondsNonClipped + frameTime;
+ ms_fTimeStep = frameTime / 1000.0f * 50.0f;
}
}
else
@@ -109,19 +117,23 @@ void CTimer::Update(void)
uint32 updInMs = timer - oldPcTimer;
- double upd = (double)updInMs * ms_fTimeScale;
+ // We need that real frame time to fix transparent menu bug.
+#ifndef FIX_BUGS
+ double
+#endif
+ frameTime = (double)updInMs * ms_fTimeScale;
oldPcTimer = timer;
- m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + upd;
+ m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + frameTime;
if ( GetIsPaused() )
ms_fTimeStep = 0.0f;
else
{
- m_snTimeInMilliseconds = m_snTimeInMilliseconds + upd;
- m_snTimeInMillisecondsNonClipped = m_snTimeInMillisecondsNonClipped + upd;
- ms_fTimeStep = upd / 1000.0f * 50.0f;
+ m_snTimeInMilliseconds = m_snTimeInMilliseconds + frameTime;
+ m_snTimeInMillisecondsNonClipped = m_snTimeInMillisecondsNonClipped + frameTime;
+ ms_fTimeStep = frameTime / 1000.0f * 50.0f;
}
}
@@ -130,7 +142,7 @@ void CTimer::Update(void)
ms_fTimeStepNonClipped = ms_fTimeStep;
- if ( CRecordDataForGame::RecordingState != RECORDSTATE_2 )
+ if ( !CRecordDataForGame::IsPlayingBack() )
{
ms_fTimeStep = min(3.0f, ms_fTimeStep);
@@ -138,7 +150,7 @@ void CTimer::Update(void)
m_snTimeInMilliseconds = m_snPreviousTimeInMilliseconds + 60;
}
- if ( CRecordDataForChase::Status == RECORDSTATE_1 )
+ if ( CRecordDataForChase::IsRecording() )
{
ms_fTimeStep = 1.0f;
m_snTimeInMilliseconds = m_snPreviousTimeInMilliseconds + 16;
diff --git a/src/core/Timer.h b/src/core/Timer.h
index 2498ec8a..a4d674da 100644
--- a/src/core/Timer.h
+++ b/src/core/Timer.h
@@ -21,6 +21,7 @@ public:
static float GetTimeStepInMilliseconds() { return ms_fTimeStep / 50.0f * 1000.0f; }
static const float &GetTimeStepNonClipped(void) { return ms_fTimeStepNonClipped; }
static float GetTimeStepNonClippedInSeconds(void) { return ms_fTimeStepNonClipped / 50.0f; }
+ static float GetTimeStepNonClippedInMilliseconds(void) { return ms_fTimeStepNonClipped / 50.0f * 1000.0f; }
static void SetTimeStepNonClipped(float ts) { ms_fTimeStepNonClipped = ts; }
static const uint32 &GetFrameCounter(void) { return m_FrameCounter; }
static void SetFrameCounter(uint32 fc) { m_FrameCounter = fc; }
@@ -52,4 +53,11 @@ public:
static void Stop(void);
static void StartUserPause(void);
static void EndUserPause(void);
+
+ friend bool GenericLoad(void);
+ friend bool GenericSave(int file);
};
+
+#ifdef FIX_BUGS
+extern double frameTime;
+#endif
diff --git a/src/core/TxdStore.cpp b/src/core/TxdStore.cpp
deleted file mode 100644
index c751147d..00000000
--- a/src/core/TxdStore.cpp
+++ /dev/null
@@ -1,209 +0,0 @@
-#include "common.h"
-#include "patcher.h"
-#include "templates.h"
-#include "General.h"
-#include "Streaming.h"
-#include "RwHelper.h"
-#include "TxdStore.h"
-
-CPool<TxdDef,TxdDef> *&CTxdStore::ms_pTxdPool = *(CPool<TxdDef,TxdDef>**)0x8F5FB8;
-RwTexDictionary *&CTxdStore::ms_pStoredTxd = *(RwTexDictionary**)0x9405BC;
-
-void
-CTxdStore::Initialise(void)
-{
- if(ms_pTxdPool == nil)
- ms_pTxdPool = new CPool<TxdDef,TxdDef>(TXDSTORESIZE);
-}
-
-void
-CTxdStore::Shutdown(void)
-{
- if(ms_pTxdPool)
- delete ms_pTxdPool;
-}
-
-void
-CTxdStore::GameShutdown(void)
-{
- int i;
-
- for(i = 0; i < TXDSTORESIZE; i++){
- TxdDef *def = GetSlot(i);
- if(def && GetNumRefs(i) == 0)
- RemoveTxdSlot(i);
- }
-}
-
-int
-CTxdStore::AddTxdSlot(const char *name)
-{
- TxdDef *def = ms_pTxdPool->New();
- assert(def);
- def->texDict = nil;
- def->refCount = 0;
- strcpy(def->name, name);
- return ms_pTxdPool->GetJustIndex(def);
-}
-
-void
-CTxdStore::RemoveTxdSlot(int slot)
-{
- TxdDef *def = GetSlot(slot);
- if(def->texDict)
- RwTexDictionaryDestroy(def->texDict);
- ms_pTxdPool->Delete(def);
-}
-
-int
-CTxdStore::FindTxdSlot(const char *name)
-{
- char *defname;
- int size = ms_pTxdPool->GetSize();
- for(int i = 0; i < size; i++){
- defname = GetTxdName(i);
- if(defname && !CGeneral::faststricmp(defname, name))
- return i;
- }
- return -1;
-}
-
-char*
-CTxdStore::GetTxdName(int slot)
-{
- TxdDef *def = GetSlot(slot);
- return def ? def->name : nil;
-}
-
-void
-CTxdStore::PushCurrentTxd(void)
-{
- ms_pStoredTxd = RwTexDictionaryGetCurrent();
-}
-
-void
-CTxdStore::PopCurrentTxd(void)
-{
- RwTexDictionarySetCurrent(ms_pStoredTxd);
- ms_pStoredTxd = nil;
-}
-
-void
-CTxdStore::SetCurrentTxd(int slot)
-{
- TxdDef *def = GetSlot(slot);
- if(def)
- RwTexDictionarySetCurrent(def->texDict);
-}
-
-void
-CTxdStore::Create(int slot)
-{
- GetSlot(slot)->texDict = RwTexDictionaryCreate();
-}
-
-int
-CTxdStore::GetNumRefs(int slot)
-{
- return GetSlot(slot)->refCount;
-}
-
-void
-CTxdStore::AddRef(int slot)
-{
- GetSlot(slot)->refCount++;
-}
-
-void
-CTxdStore::RemoveRef(int slot)
-{
- if(--GetSlot(slot)->refCount <= 0)
- CStreaming::RemoveModel(slot + STREAM_OFFSET_TXD);
-}
-
-void
-CTxdStore::RemoveRefWithoutDelete(int slot)
-{
- GetSlot(slot)->refCount--;
-}
-
-bool
-CTxdStore::LoadTxd(int slot, RwStream *stream)
-{
- TxdDef *def = GetSlot(slot);
-
- if(RwStreamFindChunk(stream, rwID_TEXDICTIONARY, nil, nil)){
- def->texDict = RwTexDictionaryGtaStreamRead(stream);
- return def->texDict != nil;
- }
- printf("Failed to load TXD\n");
- return false;
-}
-
-bool
-CTxdStore::LoadTxd(int slot, const char *filename)
-{
- RwStream *stream;
- bool ret;
-
- ret = false;
- _rwD3D8TexDictionaryEnableRasterFormatConversion(true);
- do
- stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename);
- while(stream == nil);
- ret = LoadTxd(slot, stream);
- RwStreamClose(stream, nil);
- return ret;
-}
-
-bool
-CTxdStore::StartLoadTxd(int slot, RwStream *stream)
-{
- TxdDef *def = GetSlot(slot);
- if(RwStreamFindChunk(stream, rwID_TEXDICTIONARY, nil, nil)){
- def->texDict = RwTexDictionaryGtaStreamRead1(stream);
- return def->texDict != nil;
- }else{
- printf("Failed to load TXD\n");
- return false;
- }
-}
-
-bool
-CTxdStore::FinishLoadTxd(int slot, RwStream *stream)
-{
- TxdDef *def = GetSlot(slot);
- def->texDict = RwTexDictionaryGtaStreamRead2(stream, def->texDict);
- return def->texDict != nil;
-}
-
-void
-CTxdStore::RemoveTxd(int slot)
-{
- TxdDef *def = GetSlot(slot);
- if(def->texDict)
- RwTexDictionaryDestroy(def->texDict);
- def->texDict = nil;
-}
-
-STARTPATCHES
- InjectHook(0x527440, CTxdStore::Initialise, PATCH_JUMP);
- InjectHook(0x527470, CTxdStore::Shutdown, PATCH_JUMP);
- InjectHook(0x527490, CTxdStore::GameShutdown, PATCH_JUMP);
- InjectHook(0x5274E0, CTxdStore::AddTxdSlot, PATCH_JUMP);
- InjectHook(0x5275D0, CTxdStore::FindTxdSlot, PATCH_JUMP);
- InjectHook(0x527590, CTxdStore::GetTxdName, PATCH_JUMP);
- InjectHook(0x527900, CTxdStore::PushCurrentTxd, PATCH_JUMP);
- InjectHook(0x527910, CTxdStore::PopCurrentTxd, PATCH_JUMP);
- InjectHook(0x5278C0, CTxdStore::SetCurrentTxd, PATCH_JUMP);
- InjectHook(0x527830, CTxdStore::Create, PATCH_JUMP);
- InjectHook(0x527A00, CTxdStore::GetNumRefs, PATCH_JUMP);
- InjectHook(0x527930, CTxdStore::AddRef, PATCH_JUMP);
- InjectHook(0x527970, CTxdStore::RemoveRef, PATCH_JUMP);
- InjectHook(0x5279C0, CTxdStore::RemoveRefWithoutDelete, PATCH_JUMP);
- InjectHook(0x527700, (bool (*)(int, RwStream*))CTxdStore::LoadTxd, PATCH_JUMP);
- InjectHook(0x5276B0, (bool (*)(int, const char*))CTxdStore::LoadTxd, PATCH_JUMP);
- InjectHook(0x527770, CTxdStore::StartLoadTxd, PATCH_JUMP);
- InjectHook(0x5277E0, CTxdStore::FinishLoadTxd, PATCH_JUMP);
- InjectHook(0x527870, CTxdStore::RemoveTxd, PATCH_JUMP);
-ENDPATCHES
diff --git a/src/core/TxdStore.h b/src/core/TxdStore.h
deleted file mode 100644
index 12ac708f..00000000
--- a/src/core/TxdStore.h
+++ /dev/null
@@ -1,44 +0,0 @@
-#pragma once
-
-#include "templates.h"
-
-struct TxdDef {
- RwTexDictionary *texDict;
- int refCount;
- char name[20];
-};
-
-class CTxdStore
-{
- static CPool<TxdDef,TxdDef> *&ms_pTxdPool;
- static RwTexDictionary *&ms_pStoredTxd;
-public:
- static void Initialise(void);
- static void Shutdown(void);
- static void GameShutdown(void);
- static int AddTxdSlot(const char *name);
- static void RemoveTxdSlot(int slot);
- static int FindTxdSlot(const char *name);
- static char *GetTxdName(int slot);
- static void PushCurrentTxd(void);
- static void PopCurrentTxd(void);
- static void SetCurrentTxd(int slot);
- static void Create(int slot);
- static int GetNumRefs(int slot);
- static void AddRef(int slot);
- static void RemoveRef(int slot);
- static void RemoveRefWithoutDelete(int slot);
- static bool LoadTxd(int slot, RwStream *stream);
- static bool LoadTxd(int slot, const char *filename);
- static bool StartLoadTxd(int slot, RwStream *stream);
- static bool FinishLoadTxd(int slot, RwStream *stream);
- static void RemoveTxd(int slot);
-
- static TxdDef *GetSlot(int slot) {
- assert(slot >= 0);
- assert(ms_pTxdPool);
- assert(slot < ms_pTxdPool->GetSize());
- return ms_pTxdPool->GetSlot(slot);
- }
- static bool isTxdLoaded(int slot);
-};
diff --git a/src/core/World.cpp b/src/core/World.cpp
index b4ae9346..313b958a 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -21,7 +21,7 @@
#include "Population.h"
#include "Fire.h"
-CColPoint *gaTempSphereColPoints = (CColPoint*)0x6E64C0; // [32]
+CColPoint gaTempSphereColPoints[MAX_COLLISION_POINTS];
CPtrList *CWorld::ms_bigBuildingsList = (CPtrList*)0x6FAB60;
CPtrList &CWorld::ms_listMovingEntityPtrs = *(CPtrList*)0x8F433C;
@@ -29,7 +29,7 @@ CSector (*CWorld::ms_aSectors)[NUMSECTORS_X] = (CSector (*)[NUMSECTORS_Y])0x6656
uint16 &CWorld::ms_nCurrentScanCode = *(uint16*)0x95CC64;
uint8 &CWorld::PlayerInFocus = *(uint8 *)0x95CD61;
-CPlayerInfo (&CWorld::Players)[NUMPLAYERS] = *(CPlayerInfo (*)[NUMPLAYERS])*(uintptr*)0x9412F0;
+CPlayerInfo CWorld::Players[NUMPLAYERS];
bool &CWorld::bNoMoreCollisionTorque = *(bool*)0x95CDCC;
CEntity *&CWorld::pIgnoreEntity = *(CEntity**)0x8F6494;
bool &CWorld::bIncludeDeadPeds = *(bool*)0x95CD8F;
diff --git a/src/core/World.h b/src/core/World.h
index 0ee3fdda..d3f1e2d5 100644
--- a/src/core/World.h
+++ b/src/core/World.h
@@ -61,7 +61,7 @@ class CWorld
public:
static uint8 &PlayerInFocus;
- static CPlayerInfo (&Players)[NUMPLAYERS];
+ static CPlayerInfo Players[NUMPLAYERS];
static CEntity *&pIgnoreEntity;
static bool &bIncludeDeadPeds;
static bool &bNoMoreCollisionTorque;
@@ -146,7 +146,7 @@ public:
static void UseDetonator(CEntity *);
};
-extern CColPoint *gaTempSphereColPoints;
+extern CColPoint gaTempSphereColPoints[MAX_COLLISION_POINTS];
class CPlayerPed;
class CVehicle;
diff --git a/src/core/common.h b/src/core/common.h
index 9b897cca..7688b182 100644
--- a/src/core/common.h
+++ b/src/core/common.h
@@ -74,9 +74,11 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w)
}
+#ifndef RWLIBS
// little hack
extern void **rwengine;
#define RwEngineInstance (*rwengine)
+#endif
#include "skeleton.h"
#include "Draw.h"
@@ -107,10 +109,8 @@ extern void **rwengine;
#ifdef ASPECT_RATIO_SCALE
#define SCREEN_SCALE_AR(a) ((a) * DEFAULT_ASPECT_RATIO / SCREEN_ASPECT_RATIO)
-#define SCREEN_SCALE_AR2(a) ((a) / (DEFAULT_ASPECT_RATIO / SCREEN_ASPECT_RATIO))
#else
#define SCREEN_SCALE_AR(a) (a)
-#define SCREEN_SCALE_AR2(a) (a)
#endif
#include "maths.h"
diff --git a/src/core/config.h b/src/core/config.h
index 8dea3216..f7fde579 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -87,6 +87,7 @@ enum Config {
NUMSCRIPTEDPICKUPS = 16,
NUMPICKUPS = NUMGENERALPICKUPS + NUMSCRIPTEDPICKUPS,
NUMCOLLECTEDPICKUPS = 20,
+ NUMPACMANPICKUPS = 256,
NUMEVENTS = 64,
NUM_CARGENS = 160,
@@ -192,7 +193,7 @@ enum Config {
// Pad
#define XINPUT
#define KANGAROO_CHEAT
-#define REGISTER_START_BUTTON // currently only in menu sadly. resumes the game
+#define REGISTER_START_BUTTON
// Hud, frontend and radar
#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios
@@ -200,6 +201,9 @@ enum Config {
#define PS2_SAVE_DIALOG // PS2 style save dialog with transparent black box
// #define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc.
#define MENU_MAP // VC-like menu map. Make sure you have new menu.txd
+#define SCROLLABLE_STATS_PAGE // only draggable by mouse atm
+#define TRIANGLE_BACK_BUTTON
+// #define CIRCLE_BACK_BUTTON
// Script
#define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default
diff --git a/src/core/main.cpp b/src/core/main.cpp
index 02f7d523..b028b5fb 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -1,8 +1,7 @@
#include "common.h"
#include "rpmatfx.h"
-#include "rpskin.h"
#include "rphanim.h"
-#include "rtbmp.h"
+#include "rpskin.h"
#include "patcher.h"
#include "main.h"
#include "CdStream.h"
@@ -54,10 +53,12 @@
#include "Frontend.h"
#include "AnimViewer.h"
#include "Script.h"
+#include "PathFind.h"
#include "Debug.h"
#include "Console.h"
#include "timebars.h"
#include "GenericGameStorage.h"
+#include "SceneEdit.h"
GlobalScene &Scene = *(GlobalScene*)0x726768;
@@ -690,14 +691,14 @@ DisplayGameDebugText()
CFont::SetPropOn();
CFont::SetBackgroundOff();
CFont::SetFontStyle(FONT_BANK);
- CFont::SetScale(SCREEN_STRETCH_X(0.5f), SCREEN_STRETCH_Y(0.5f));
+ CFont::SetScale(SCREEN_SCALE_X(0.5f), SCREEN_SCALE_Y(0.5f));
CFont::SetCentreOff();
CFont::SetRightJustifyOff();
CFont::SetWrapx(SCREEN_WIDTH);
CFont::SetJustifyOff();
CFont::SetBackGroundOnlyTextOff();
CFont::SetColor(CRGBA(255, 108, 0, 255));
- CFont::PrintString(10.0f, 10.0f, ver);
+ CFont::PrintString(SCREEN_SCALE_X(10.0f), SCREEN_SCALE_Y(10.0f), ver);
FrameSamples++;
FramesPerSecondCounter += 1000.0f / (CTimer::GetTimeStepNonClippedInSeconds() * 1000.0f);
@@ -748,6 +749,7 @@ DisplayGameDebugText()
AsciiToUnicode(str, ustr);
+ // Let's not scale those numbers, they look better that way :eyes:
CFont::SetPropOff();
CFont::SetBackgroundOff();
CFont::SetScale(0.7f, 1.5f);
@@ -788,8 +790,11 @@ void
RenderDebugShit(void)
{
CTheScripts::RenderTheScriptDebugLines();
+#ifndef FINAL
if(gbShowCollisionLines)
CRenderer::RenderCollisionLines();
+ ThePaths.DisplayPathData();
+#endif
}
void
@@ -860,11 +865,9 @@ Render2dStuff(void)
MusicManager.DisplayRadioStationName();
TheConsole.Display();
-/*
if(CSceneEdit::m_bEditOn)
CSceneEdit::Draw();
else
-*/
CHud::Draw();
CUserDisplay::OnscnTimer.ProcessForDisplay();
CMessages::Display();
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 6eae8685..5d76d642 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -21,10 +21,17 @@
#include "Particle.h"
#include "Console.h"
#include "Debug.h"
+#include "Hud.h"
+#include "SceneEdit.h"
+#include "Pad.h"
#include <list>
+#ifndef RWLIBS
void **rwengine = *(void***)0x5A10E1;
+#else
+extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list _ArgList);
+#endif
DebugMenuAPI gDebugMenuAPI;
@@ -145,19 +152,6 @@ SpawnCar(int id)
}
static void
-LetThemFollowYou(void) {
- CPed *player = (CPed*) FindPlayerPed();
- for (int i = 0; i < player->m_numNearPeds; i++) {
- CPed *nearPed = player->m_nearPeds[i];
- if (nearPed && !nearPed->IsPlayer()) {
- nearPed->SetObjective(OBJECTIVE_FOLLOW_PED_IN_FORMATION, (void*)player);
- nearPed->m_pedFormation = (eFormation)(1 + (rand() & 7));
- nearPed->bScriptObjectiveCompleted = false;
- }
- }
-}
-
-static void
FixCar(void)
{
CVehicle *veh = FindPlayerVehicle();
@@ -337,7 +331,10 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Spawn", "Spawn Dodo", [](){ SpawnCar(MI_DODO); });
DebugMenuAddCmd("Spawn", "Spawn Rhino", [](){ SpawnCar(MI_RHINO); });
DebugMenuAddCmd("Spawn", "Spawn Firetruck", [](){ SpawnCar(MI_FIRETRUCK); });
+ DebugMenuAddCmd("Spawn", "Spawn Predator", [](){ SpawnCar(MI_PREDATOR); });
+ DebugMenuAddVarBool8("Debug", "Draw hud", (int8*)&CHud::m_Wants_To_Draw_Hud, nil);
+ DebugMenuAddVarBool8("Debug", "Edit on", (int8*)&CSceneEdit::m_bEditOn, nil);
DebugMenuAddVar("Debug", "Engine Status", &engineStatus, nil, 1, 0, 226, nil);
DebugMenuAddCmd("Debug", "Set Engine Status", SetEngineStatus);
DebugMenuAddCmd("Debug", "Fix Car", FixCar);
@@ -350,6 +347,9 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Debug", "Catalina Fly Away", CHeli::MakeCatalinaHeliFlyAway);
DebugMenuAddVarBool8("Debug", "Script Heli On", (int8*)0x95CD43, nil);
+ DebugMenuAddVarBool8("Debug", "Show Ped Paths", (int8*)&gbShowPedPaths, nil);
+ DebugMenuAddVarBool8("Debug", "Show Car Paths", (int8*)&gbShowCarPaths, nil);
+ DebugMenuAddVarBool8("Debug", "Show Car Path Links", (int8*)&gbShowCarPathsLinks, nil);
DebugMenuAddVarBool8("Debug", "Show Ped Road Groups", (int8*)&gbShowPedRoadGroups, nil);
DebugMenuAddVarBool8("Debug", "Show Car Road Groups", (int8*)&gbShowCarRoadGroups, nil);
DebugMenuAddVarBool8("Debug", "Show Collision Lines", (int8*)&gbShowCollisionLines, nil);
@@ -359,8 +359,6 @@ DebugMenuPopulate(void)
DebugMenuAddVarBool8("Debug", "Don't render Peds", (int8*)&gbDontRenderPeds, nil);
DebugMenuAddVarBool8("Debug", "Don't render Vehicles", (int8*)&gbDontRenderVehicles, nil);
DebugMenuAddVarBool8("Debug", "Don't render Objects", (int8*)&gbDontRenderObjects, nil);
-
- DebugMenuAddCmd("Debug", "Make peds follow you in formation", LetThemFollowYou);
#ifdef TOGGLEABLE_BETA_FEATURES
DebugMenuAddVarBool8("Debug", "Toggle banned particles", (int8*)&CParticle::bEnableBannedParticles, nil);
DebugMenuAddVarBool8("Debug", "Toggle popping heads on headshot", (int8*)&CPed::bPopHeadsOnHeadshot, nil);
diff --git a/src/core/rw.cpp b/src/core/rw.cpp
deleted file mode 100644
index 52bcf5bb..00000000
--- a/src/core/rw.cpp
+++ /dev/null
@@ -1,415 +0,0 @@
-#include "common.h"
-#include "patcher.h"
-#include "rwcore.h"
-#include "rpworld.h"
-#include "rpmatfx.h"
-#include "rpskin.h"
-#include "rphanim.h"
-#include "rtbmp.h"
-
-typedef RwV3d *(*rwVectorsMultFn) (RwV3d * pointsOut,
- const RwV3d * pointsIn,
- RwInt32 numPoints,
- const RwMatrix * matrix);
-
-
-WRAPPER void _rwObjectHasFrameSetFrame(void* object, RwFrame* frame) { EAXJMP(0x5BC950); }
-WRAPPER RpAtomic* AtomicDefaultRenderCallBack(RpAtomic* atomic) { EAXJMP(0x59E690); }
-WRAPPER void _rpAtomicResyncInterpolatedSphere(RpAtomic* atomic) { EAXJMP(0x59E6C0); }
-WRAPPER RwSphere const* RpAtomicGetWorldBoundingSphere(RpAtomic* atomic) { EAXJMP(0x59E800); }
-WRAPPER RwInt32 RpClumpGetNumAtomics(RpClump* clump) { EAXJMP(0x59ED50); }
-WRAPPER RpClump* RpClumpRender(RpClump* clump) { EAXJMP(0x59ED80); }
-WRAPPER RpClump* RpClumpForAllAtomics(RpClump* clump, RpAtomicCallBack callback, void* pData) { EAXJMP(0x59EDD0); }
-WRAPPER RpClump* RpClumpForAllCameras(RpClump* clump, RwCameraCallBack callback, void* pData) { EAXJMP(0x59EE10); }
-WRAPPER RpClump* RpClumpForAllLights(RpClump* clump, RpLightCallBack callback, void* pData) { EAXJMP(0x59EE60); }
-WRAPPER RpAtomic* RpAtomicCreate() { EAXJMP(0x59EEB0); }
-WRAPPER RpAtomic* RpAtomicSetGeometry(RpAtomic* atomic, RpGeometry* geometry, RwUInt32 flags) { EAXJMP(0x59EFA0); }
-WRAPPER RwBool RpAtomicDestroy(RpAtomic* atomic) { EAXJMP(0x59F020); }
-WRAPPER RpAtomic* RpAtomicClone(RpAtomic* atomic) { EAXJMP(0x59F0A0); }
-WRAPPER RpClump* RpClumpClone(RpClump* clump) { EAXJMP(0x59F1B0); }
-WRAPPER RpClump* RpClumpCreate() { EAXJMP(0x59F490); }
-WRAPPER RwBool RpClumpDestroy(RpClump* clump) { EAXJMP(0x59F500); }
-WRAPPER RpClump* RpClumpAddAtomic(RpClump* clump, RpAtomic* atomic) { EAXJMP(0x59F680); }
-WRAPPER RpClump* RpClumpRemoveAtomic(RpClump* clump, RpAtomic* atomic) { EAXJMP(0x59F6B0); }
-WRAPPER RpClump* RpClumpRemoveLight(RpClump* clump, RpLight* light) { EAXJMP(0x59F6E0); }
-WRAPPER RpClump* RpClumpStreamRead(RwStream* stream) { EAXJMP(0x59FC50); }
-WRAPPER RwInt32 RpAtomicRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A0510); }
-WRAPPER RwInt32 RpClumpRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A0540); }
-WRAPPER RwInt32 RpAtomicRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5A0570); }
-WRAPPER RwInt32 RpAtomicSetStreamAlwaysCallBack(RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB) { EAXJMP(0x5A05A0); }
-WRAPPER RwInt32 RpAtomicSetStreamRightsCallBack(RwUInt32 pluginID, RwPluginDataChunkRightsCallBack rightsCB) { EAXJMP(0x5A05C0); }
-WRAPPER RwInt32 RpAtomicGetPluginOffset(RwUInt32 pluginID) { EAXJMP(0x5A05E0); }
-WRAPPER RpAtomic* RpAtomicSetFrame(RpAtomic* atomic, RwFrame* frame) { EAXJMP(0x5A0600); }
-WRAPPER RwInt32 RwEngineRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor initCB, RwPluginObjectDestructor termCB) { EAXJMP(0x5A0DC0); }
-WRAPPER RwInt32 RwEngineGetPluginOffset(RwUInt32 pluginID) { EAXJMP(0x5A0DF0); }
-WRAPPER RwInt32 RwEngineGetNumSubSystems() { EAXJMP(0x5A0E10); }
-WRAPPER RwSubSystemInfo* RwEngineGetSubSystemInfo(RwSubSystemInfo* subSystemInfo, RwInt32 subSystemIndex) { EAXJMP(0x5A0E40); }
-WRAPPER RwInt32 RwEngineGetCurrentSubSystem() { EAXJMP(0x5A0E70); }
-WRAPPER RwBool RwEngineSetSubSystem(RwInt32 subSystemIndex) { EAXJMP(0x5A0EA0); }
-WRAPPER RwInt32 RwEngineGetNumVideoModes() { EAXJMP(0x5A0ED0); }
-WRAPPER RwVideoMode* RwEngineGetVideoModeInfo(RwVideoMode* modeinfo, RwInt32 modeIndex) { EAXJMP(0x5A0F00); }
-WRAPPER RwInt32 RwEngineGetCurrentVideoMode() { EAXJMP(0x5A0F30); }
-WRAPPER RwBool RwEngineSetVideoMode(RwInt32 modeIndex) { EAXJMP(0x5A0F60); }
-WRAPPER RwBool RwEngineStop() { EAXJMP(0x5A0F90); }
-WRAPPER RwBool RwEngineStart() { EAXJMP(0x5A0FE0); }
-WRAPPER RwBool RwEngineClose() { EAXJMP(0x5A1070); }
-WRAPPER RwBool RwEngineOpen(RwEngineOpenParams* initParams) { EAXJMP(0x5A10E0); }
-WRAPPER RwBool RwEngineTerm() { EAXJMP(0x5A1290); }
-WRAPPER RwBool RwEngineInit(RwMemoryFunctions* memFuncs, RwUInt32 initFlags, RwUInt32 resArenaSize) { EAXJMP(0x5A12D0); }
-WRAPPER void* _rwFrameOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A15E0); }
-WRAPPER void* _rwFrameClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A1650); }
-WRAPPER RwFrame* _rwFrameCloneAndLinkClones(RwFrame* root) { EAXJMP(0x5A1690); }
-WRAPPER RwFrame* _rwFramePurgeClone(RwFrame* root) { EAXJMP(0x5A1880); }
-WRAPPER RwBool RwFrameDirty(RwFrame const* frame) { EAXJMP(0x5A1930); }
-WRAPPER void _rwFrameInit(RwFrame* frame) { EAXJMP(0x5A1950); }
-WRAPPER RwFrame* RwFrameCreate() { EAXJMP(0x5A1A00); }
-WRAPPER RwBool RwFrameDestroy(RwFrame* frame) { EAXJMP(0x5A1A30); }
-WRAPPER RwBool RwFrameDestroyHierarchy(RwFrame* frame) { EAXJMP(0x5A1BF0); }
-WRAPPER RwFrame* RwFrameUpdateObjects(RwFrame* frame) { EAXJMP(0x5A1C60); }
-WRAPPER RwMatrix* RwFrameGetLTM(RwFrame* frame) { EAXJMP(0x5A1CE0); }
-WRAPPER RwFrame* RwFrameAddChild(RwFrame* parent, RwFrame* child) { EAXJMP(0x5A1D00); }
-WRAPPER RwFrame* RwFrameRemoveChild(RwFrame* child) { EAXJMP(0x5A1ED0); }
-WRAPPER RwFrame* RwFrameForAllChildren(RwFrame* frame, RwFrameCallBack callBack, void* data) { EAXJMP(0x5A1FC0); }
-WRAPPER RwFrame* RwFrameTranslate(RwFrame* frame, RwV3d const* v, RwOpCombineType combine) { EAXJMP(0x5A2000); }
-WRAPPER RwFrame* RwFrameScale(RwFrame* frame, RwV3d const* v, RwOpCombineType combine) { EAXJMP(0x5A20A0); }
-WRAPPER RwFrame* RwFrameTransform(RwFrame* frame, RwMatrix const* m, RwOpCombineType combine) { EAXJMP(0x5A2140); }
-WRAPPER RwFrame* RwFrameRotate(RwFrame* frame, RwV3d const* axis, RwReal angle, RwOpCombineType combine) { EAXJMP(0x5A21E0); }
-WRAPPER RwFrame* RwFrameSetIdentity(RwFrame* frame) { EAXJMP(0x5A2280); }
-WRAPPER RwFrame* RwFrameForAllObjects(RwFrame* frame, RwObjectCallBack callBack, void* data) { EAXJMP(0x5A2340); }
-WRAPPER RwInt32 RwFrameRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A2380); }
-WRAPPER RwBool _rwMatrixSetMultFn(rwMatrixMultFn multMat) { EAXJMP(0x5A23B0); }
-WRAPPER RwReal _rwMatrixDeterminant(RwMatrix const* matrix) { EAXJMP(0x5A2520); }
-WRAPPER RwReal _rwMatrixOrthogonalError(RwMatrix const* matrix) { EAXJMP(0x5A2570); }
-WRAPPER RwReal _rwMatrixNormalError(RwMatrix const* matrix) { EAXJMP(0x5A25D0); }
-WRAPPER RwReal _rwMatrixIdentityError(RwMatrix const* matrix) { EAXJMP(0x5A2660); }
-WRAPPER void* _rwMatrixClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A2730); }
-WRAPPER void* _rwMatrixOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A2770); }
-WRAPPER RwMatrix* RwMatrixOptimize(RwMatrix* matrix, RwMatrixTolerance const* tolerance) { EAXJMP(0x5A2820); }
-WRAPPER RwMatrix* RwMatrixUpdate(RwMatrix* matrix) { EAXJMP(0x5A28E0); }
-WRAPPER RwMatrix* RwMatrixMultiply(RwMatrix* matrixOut, RwMatrix const* MatrixIn1, RwMatrix const* matrixIn2) { EAXJMP(0x5A28F0); }
-WRAPPER RwMatrix* RwMatrixRotateOneMinusCosineSine(RwMatrix* matrix, RwV3d const* unitAxis, RwReal oneMinusCosine, RwReal sine, RwOpCombineType combineOp) { EAXJMP(0x5A2960); }
-WRAPPER RwMatrix* RwMatrixRotate(RwMatrix* matrix, RwV3d const* axis, RwReal angle, RwOpCombineType combineOp) { EAXJMP(0x5A2BF0); }
-WRAPPER RwMatrix* RwMatrixInvert(RwMatrix* matrixOut, RwMatrix const* matrixIn) { EAXJMP(0x5A2C90); }
-WRAPPER RwMatrix* RwMatrixScale(RwMatrix* matrix, RwV3d const* scale, RwOpCombineType combineOp) { EAXJMP(0x5A2EE0); }
-WRAPPER RwMatrix* RwMatrixTranslate(RwMatrix* matrix, RwV3d const* translation, RwOpCombineType combineOp) { EAXJMP(0x5A3070); }
-WRAPPER RwMatrix* RwMatrixTransform(RwMatrix* matrix, RwMatrix const* transform, RwOpCombineType combineOp) { EAXJMP(0x5A31C0); }
-WRAPPER RwBool RwMatrixDestroy(RwMatrix* mpMat) { EAXJMP(0x5A3300); }
-WRAPPER RwMatrix* RwMatrixCreate() { EAXJMP(0x5A3330); }
-WRAPPER RwBool _rwVectorSetMultFn(rwVectorMultFn multPoint, rwVectorsMultFn multPoints, rwVectorMultFn multVector, rwVectorsMultFn multVectors) { EAXJMP(0x5A3450); }
-WRAPPER RwReal _rwV3dNormalize(RwV3d* out, RwV3d const* in) { EAXJMP(0x5A3600); }
-WRAPPER RwReal RwV3dLength(RwV3d const* in) { EAXJMP(0x5A36A0); }
-WRAPPER RwReal _rwSqrt(RwReal const num) { EAXJMP(0x5A3710); }
-WRAPPER RwReal _rwInvSqrt(RwReal const num) { EAXJMP(0x5A3770); }
-WRAPPER RwV3d* RwV3dTransformPoints(RwV3d* pointsOut, RwV3d const* pointsIn, RwInt32 numPoints, RwMatrix const* matrix) { EAXJMP(0x5A37D0); }
-WRAPPER RwV3d* RwV3dTransformVectors(RwV3d* vectorsOut, RwV3d const* vectorsIn, RwInt32 numPoints, RwMatrix const* matrix) { EAXJMP(0x5A37E0); }
-WRAPPER void* _rwVectorClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A37F0); }
-WRAPPER void* _rwVectorOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A3860); }
-WRAPPER RwUInt32 RwStreamRead(RwStream* stream, void* buffer, RwUInt32 length) { EAXJMP(0x5A3AD0); }
-WRAPPER RwStream* RwStreamWrite(RwStream* stream, void const* buffer, RwUInt32 length) { EAXJMP(0x5A3C30); }
-WRAPPER RwStream* RwStreamSkip(RwStream* stream, RwUInt32 offset) { EAXJMP(0x5A3DF0); }
-WRAPPER RwBool RwStreamClose(RwStream* stream, void* pData) { EAXJMP(0x5A3F10); }
-WRAPPER RwStream* RwStreamOpen(RwStreamType type, RwStreamAccessType accessType, void const* pData) { EAXJMP(0x5A3FE0); }
-WRAPPER RwReal RwIm2DGetNearScreenZ() { EAXJMP(0x5A43A0); }
-WRAPPER RwReal RwIm2DGetFarScreenZ() { EAXJMP(0x5A43B0); }
-WRAPPER RwBool RwRenderStateSet(RwRenderState state, void* value) { EAXJMP(0x5A43C0); }
-WRAPPER RwBool RwRenderStateGet(RwRenderState state, void* value) { EAXJMP(0x5A4410); }
-WRAPPER RwBool RwIm2DRenderLine(RwIm2DVertex* vertices, RwInt32 numVertices, RwInt32 vert1, RwInt32 vert2) { EAXJMP(0x5A4420); }
-WRAPPER RwBool RwIm2DRenderPrimitive(RwPrimitiveType primType, RwIm2DVertex* vertices, RwInt32 numVertices) { EAXJMP(0x5A4430); }
-WRAPPER RwBool RwIm2DRenderIndexedPrimitive(RwPrimitiveType primType, RwIm2DVertex* vertices, RwInt32 numVertices, RwImVertexIndex* indices, RwInt32 numIndices) { EAXJMP(0x5A4440); }
-WRAPPER RwCamera* RwCameraEndUpdate(RwCamera* camera) { EAXJMP(0x5A5020); }
-WRAPPER RwCamera* RwCameraBeginUpdate(RwCamera* camera) { EAXJMP(0x5A5030); }
-WRAPPER RwCamera* RwCameraSetViewOffset(RwCamera* camera, RwV2d const* offset) { EAXJMP(0x5A5040); }
-WRAPPER RwCamera* RwCameraSetNearClipPlane(RwCamera* camera, RwReal nearClip) { EAXJMP(0x5A5070); }
-WRAPPER RwCamera* RwCameraSetFarClipPlane(RwCamera* camera, RwReal farClip) { EAXJMP(0x5A5140); }
-WRAPPER RwFrustumTestResult RwCameraFrustumTestSphere(RwCamera const* camera, RwSphere const* sphere) { EAXJMP(0x5A5170); }
-WRAPPER RwCamera* RwCameraClear(RwCamera* camera, RwRGBA* colour, RwInt32 clearMode) { EAXJMP(0x5A51E0); }
-WRAPPER RwCamera* RwCameraShowRaster(RwCamera* camera, void* pDev, RwUInt32 flags) { EAXJMP(0x5A5210); }
-WRAPPER RwCamera* RwCameraSetProjection(RwCamera* camera, RwCameraProjection projection) { EAXJMP(0x5A5240); }
-WRAPPER RwCamera* RwCameraSetViewWindow(RwCamera* camera, RwV2d const* viewWindow) { EAXJMP(0x5A52B0); }
-WRAPPER RwInt32 RwCameraRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A52F0); }
-WRAPPER RwBool RwCameraDestroy(RwCamera* camera) { EAXJMP(0x5A5320); }
-WRAPPER RwCamera* RwCameraCreate() { EAXJMP(0x5A5360); }
-WRAPPER RwBool RwTextureSetMipmapping(RwBool enable) { EAXJMP(0x5A7100); }
-WRAPPER RwBool RwTextureGetMipmapping() { EAXJMP(0x5A7120); }
-WRAPPER RwBool RwTextureSetAutoMipmapping(RwBool enable) { EAXJMP(0x5A7130); }
-WRAPPER RwBool RwTextureGetAutoMipmapping() { EAXJMP(0x5A7150); }
-WRAPPER RwTexDictionary* RwTexDictionaryCreate() { EAXJMP(0x5A7160); }
-WRAPPER RwBool RwTexDictionaryDestroy(RwTexDictionary* dict) { EAXJMP(0x5A7200); }
-WRAPPER RwTexDictionary const* RwTexDictionaryForAllTextures(RwTexDictionary const* dict, RwTextureCallBack fpCallBack, void* pData) { EAXJMP(0x5A7290); }
-WRAPPER RwTexture* RwTextureCreate(RwRaster* raster) { EAXJMP(0x5A72D0); }
-WRAPPER RwBool RwTextureDestroy(RwTexture* texture) { EAXJMP(0x5A7330); }
-WRAPPER RwTexture* RwTextureSetName(RwTexture* texture, RwChar const* name) { EAXJMP(0x5A73B0); }
-WRAPPER RwTexture* RwTextureSetMaskName(RwTexture* texture, RwChar const* maskName) { EAXJMP(0x5A7420); }
-WRAPPER RwTexture* RwTexDictionaryAddTexture(RwTexDictionary* dict, RwTexture* texture) { EAXJMP(0x5A7490); }
-WRAPPER RwTexture* RwTexDictionaryFindNamedTexture(RwTexDictionary* dict, RwChar const* name) { EAXJMP(0x5A74D0); }
-WRAPPER RwTexDictionary* RwTexDictionarySetCurrent(RwTexDictionary* dict) { EAXJMP(0x5A7550); }
-WRAPPER RwTexDictionary* RwTexDictionaryGetCurrent() { EAXJMP(0x5A7570); }
-WRAPPER RwTexture* RwTextureRead(RwChar const* name, RwChar const* maskName) { EAXJMP(0x5A7580); }
-WRAPPER RwBool RwTextureRasterGenerateMipmaps(RwRaster* raster, RwImage* image) { EAXJMP(0x5A7780); }
-WRAPPER RwImage* RwImageCreate(RwInt32 width, RwInt32 height, RwInt32 depth) { EAXJMP(0x5A9120); }
-WRAPPER RwBool RwImageDestroy(RwImage* image) { EAXJMP(0x5A9180); }
-WRAPPER RwImage* RwImageAllocatePixels(RwImage* image) { EAXJMP(0x5A91E0); }
-WRAPPER RwImage* RwImageFreePixels(RwImage* image) { EAXJMP(0x5A92A0); }
-WRAPPER RwImage* RwImageMakeMask(RwImage* image) { EAXJMP(0x5A92D0); }
-WRAPPER RwImage* RwImageApplyMask(RwImage* image, RwImage const* mask) { EAXJMP(0x5A93A0); }
-WRAPPER RwChar const* RwImageSetPath(RwChar const* path) { EAXJMP(0x5A9750); }
-WRAPPER RwImage* RwImageRead(RwChar const* imageName) { EAXJMP(0x5A9810); }
-WRAPPER RwChar const* RwImageFindFileType(RwChar const* imageName) { EAXJMP(0x5A9B40); }
-WRAPPER RwImage* RwImageReadMaskedImage(RwChar const* imageName, RwChar const* maskname) { EAXJMP(0x5A9C10); }
-WRAPPER RwImage* RwImageCopy(RwImage* destImage, RwImage const* sourceImage) { EAXJMP(0x5A9F50); }
-WRAPPER RwImage* RwImageGammaCorrect(RwImage* image) { EAXJMP(0x5AA130); }
-WRAPPER RwBool RwImageSetGamma(RwReal gammaValue) { EAXJMP(0x5AA2C0); }
-WRAPPER RwStream* _rwStreamWriteVersionedChunkHeader(RwStream* stream, RwInt32 type, RwInt32 size, RwUInt32 version, RwUInt32 buildNum) { EAXJMP(0x5AA4E0); }
-WRAPPER RwBool RwStreamFindChunk(RwStream* stream, RwUInt32 type, RwUInt32* lengthOut, RwUInt32* versionOut) { EAXJMP(0x5AA540); }
-WRAPPER void* RwMemLittleEndian32(void* mem, RwUInt32 size) { EAXJMP(0x5AA640); }
-WRAPPER void* RwMemNative32(void* mem, RwUInt32 size) { EAXJMP(0x5AA650); }
-WRAPPER void* RwMemFloat32ToReal(void* mem, RwUInt32 size) { EAXJMP(0x5AA660); }
-WRAPPER RwStream* RwStreamWriteReal(RwStream* stream, RwReal const* reals, RwUInt32 numBytes) { EAXJMP(0x5AA680); }
-WRAPPER RwStream* RwStreamWriteInt32(RwStream* stream, RwInt32 const* ints, RwUInt32 numBytes) { EAXJMP(0x5AA720); }
-WRAPPER RwStream* RwStreamReadReal(RwStream* stream, RwReal* reals, RwUInt32 numBytes) { EAXJMP(0x5AA740); }
-WRAPPER RwStream* RwStreamReadInt32(RwStream* stream, RwInt32* ints, RwUInt32 numBytes) { EAXJMP(0x5AA7B0); }
-WRAPPER RwUInt32 RwTextureStreamGetSize(RwTexture const* texture) { EAXJMP(0x5AA800); }
-WRAPPER RwTexture const* RwTextureStreamWrite(RwTexture const* texture, RwStream* stream) { EAXJMP(0x5AA870); }
-WRAPPER RwTexture* RwTextureStreamRead(RwStream* stream) { EAXJMP(0x5AAA40); }
-WRAPPER RwTexDictionary const* RwTexDictionaryStreamWrite(RwTexDictionary const* texDict, RwStream* stream) { EAXJMP(0x5AB020); }
-WRAPPER RpMorphTarget const* RpMorphTargetCalcBoundingSphere(RpMorphTarget const* morphTarget, RwSphere* boundingSphere) { EAXJMP(0x5AC890); }
-WRAPPER RwInt32 RpGeometryAddMorphTargets(RpGeometry* geometry, RwInt32 mtcount) { EAXJMP(0x5AC9A0); }
-WRAPPER RpGeometry const* RpGeometryTriangleSetVertexIndices(RpGeometry const* geometry, RpTriangle* triangle, RwUInt16 vert1, RwUInt16 vert2, RwUInt16 vert3) { EAXJMP(0x5ACB60); }
-WRAPPER RpGeometry* RpGeometryTriangleSetMaterial(RpGeometry* geometry, RpTriangle* triangle, RpMaterial* material) { EAXJMP(0x5ACB90); }
-WRAPPER RpGeometry* RpGeometryForAllMaterials(RpGeometry* geometry, RpMaterialCallBack fpCallBack, void* pData) { EAXJMP(0x5ACBF0); }
-WRAPPER RpGeometry* RpGeometryLock(RpGeometry* geometry, RwInt32 lockMode) { EAXJMP(0x5ACC30); }
-WRAPPER RpGeometry* RpGeometryUnlock(RpGeometry* geometry) { EAXJMP(0x5ACC60); }
-WRAPPER RpGeometry* RpGeometryCreate(RwInt32 numVert, RwInt32 numTriangles, RwUInt32 format) { EAXJMP(0x5ACD10); }
-WRAPPER RpGeometry* _rpGeometryAddRef(RpGeometry* geometry) { EAXJMP(0x5ACF40); }
-WRAPPER RwBool RpGeometryDestroy(RpGeometry* geometry) { EAXJMP(0x5ACF50); }
-WRAPPER RwInt32 RpGeometryRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5ACFF0); }
-WRAPPER RwInt32 RpGeometryRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5AD020); }
-WRAPPER RpGeometry* RpGeometryStreamRead(RwStream* stream) { EAXJMP(0x5AD050); }
-WRAPPER RwRaster* RwRasterGetCurrentContext() { EAXJMP(0x5AD6D0); }
-WRAPPER RwRaster* RwRasterUnlock(RwRaster* raster) { EAXJMP(0x5AD6F0); }
-WRAPPER RwRaster* RwRasterRenderFast(RwRaster* raster, RwInt32 x, RwInt32 y) { EAXJMP(0x5AD710); }
-WRAPPER RwRaster* RwRasterUnlockPalette(RwRaster* raster) { EAXJMP(0x5AD750); }
-WRAPPER RwBool RwRasterDestroy(RwRaster* raster) { EAXJMP(0x5AD780); }
-WRAPPER RwRaster* RwRasterPushContext(RwRaster* raster) { EAXJMP(0x5AD7C0); }
-WRAPPER RwInt32 RwRasterRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5AD810); }
-WRAPPER RwUInt8* RwRasterLockPalette(RwRaster* raster, RwInt32 lockMode) { EAXJMP(0x5AD840); }
-WRAPPER RwRaster* RwRasterPopContext() { EAXJMP(0x5AD870); }
-WRAPPER RwInt32 RwRasterGetNumLevels(RwRaster* raster) { EAXJMP(0x5AD8C0); }
-WRAPPER RwRaster* RwRasterShowRaster(RwRaster* raster, void* dev, RwUInt32 flags) { EAXJMP(0x5AD900); }
-WRAPPER RwRaster* RwRasterCreate(RwInt32 width, RwInt32 height, RwInt32 depth, RwInt32 flags) { EAXJMP(0x5AD930); }
-WRAPPER RwUInt8* RwRasterLock(RwRaster* raster, RwUInt8 level, RwInt32 lockMode) { EAXJMP(0x5AD9D0); }
-WRAPPER RpMaterial* RpMaterialCreate() { EAXJMP(0x5ADC30); }
-WRAPPER RwBool RpMaterialDestroy(RpMaterial* material) { EAXJMP(0x5ADCB0); }
-WRAPPER RpMaterial* RpMaterialSetTexture(RpMaterial* material, RwTexture* texture) { EAXJMP(0x5ADD10); }
-WRAPPER RwInt32 RpMaterialRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5ADD40); }
-WRAPPER RwInt32 RpMaterialRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5ADD70); }
-WRAPPER RpMaterial* RpMaterialStreamRead(RwStream* stream) { EAXJMP(0x5ADDA0); }
-WRAPPER RpWorldSector* _rpSectorDefaultRenderCallBack(RpWorldSector* sector) { EAXJMP(0x5AE0B0); }
-WRAPPER RwBool _rpWorldForAllGlobalLights(RpLightCallBack callBack, void* pData) { EAXJMP(0x5AE100); }
-WRAPPER RpWorldSector* _rpWorldSectorForAllLocalLights(RpWorldSector* sector, RpLightCallBack callBack, void* pData) { EAXJMP(0x5AE150); }
-WRAPPER RpWorld* RpWorldUnlock(RpWorld* world) { EAXJMP(0x5AE190); }
-WRAPPER RpWorld* RpWorldSectorGetWorld(RpWorldSector const* sector) { EAXJMP(0x5AE2B0); }
-WRAPPER RwBool RpWorldDestroy(RpWorld* world) { EAXJMP(0x5AE340); }
-WRAPPER RpWorld* RpWorldCreate(RwBBox* boundingBox) { EAXJMP(0x5AE6A0); }
-WRAPPER RwInt32 RpWorldRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5AEA40); }
-WRAPPER RwInt32 RpWorldRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5AEA70); }
-WRAPPER RwBool RpWorldPluginAttach() { EAXJMP(0x5AEAA0); }
-WRAPPER RpWorld* RpWorldAddCamera(RpWorld* world, RwCamera* camera) { EAXJMP(0x5AFB80); }
-WRAPPER RpWorld* RpWorldRemoveCamera(RpWorld* world, RwCamera* camera) { EAXJMP(0x5AFBB0); }
-WRAPPER RpWorld* RpAtomicGetWorld(RpAtomic const* atomic) { EAXJMP(0x5AFC10); }
-WRAPPER RpWorld* RpWorldAddClump(RpWorld* world, RpClump* clump) { EAXJMP(0x5AFC20); }
-WRAPPER RpWorld* RpWorldAddLight(RpWorld* world, RpLight* light) { EAXJMP(0x5AFDA0); }
-WRAPPER RpWorld* RpWorldRemoveLight(RpWorld* world, RpLight* light) { EAXJMP(0x5AFDF0); }
-WRAPPER RwImage* RtBMPImageRead(RwChar const* imageName) { EAXJMP(0x5AFE70); }
-WRAPPER RwBool RpSkinPluginAttach() { EAXJMP(0x5B07D0); }
-WRAPPER RpAtomic* RpSkinAtomicSetHAnimHierarchy(RpAtomic* atomic, RpHAnimHierarchy* hierarchy) { EAXJMP(0x5B1050); }
-WRAPPER RpHAnimHierarchy* RpSkinAtomicGetHAnimHierarchy(RpAtomic const* atomic) { EAXJMP(0x5B1070); }
-WRAPPER RpSkin* RpSkinGeometryGetSkin(RpGeometry* geometry) { EAXJMP(0x5B1080); }
-WRAPPER RpGeometry* RpSkinGeometrySetSkin(RpGeometry* geometry, RpSkin* skin) { EAXJMP(0x5B1090); }
-WRAPPER RwMatrix const* RpSkinGetSkinToBoneMatrices(RpSkin* skin) { EAXJMP(0x5B10D0); }
-WRAPPER RpHAnimHierarchy* RpHAnimHierarchyCreate(RwInt32 numNodes, RwUInt32* nodeFlags, RwInt32* nodeIDs, RpHAnimHierarchyFlag flags, RwInt32 maxKeyFrameSize) { EAXJMP(0x5B10E0); }
-WRAPPER RpHAnimHierarchy* RpHAnimFrameGetHierarchy(RwFrame* frame) { EAXJMP(0x5B11F0); }
-WRAPPER RwBool RpHAnimHierarchySetCurrentAnim(RpHAnimHierarchy* hierarchy, RpHAnimAnimation* anim) { EAXJMP(0x5B1200); }
-WRAPPER RwBool RpHAnimHierarchySubAnimTime(RpHAnimHierarchy* hierarchy, RwReal time) { EAXJMP(0x5B12B0); }
-WRAPPER RwBool RpHAnimHierarchyAddAnimTime(RpHAnimHierarchy* hierarchy, RwReal time) { EAXJMP(0x5B1480); }
-WRAPPER RwBool RpHAnimHierarchyUpdateMatrices(RpHAnimHierarchy* hierarchy) { EAXJMP(0x5B1780); }
-WRAPPER RpHAnimAnimation* RpHAnimAnimationStreamRead(RwStream* stream) { EAXJMP(0x5B1C10); }
-WRAPPER RwBool RpHAnimPluginAttach() { EAXJMP(0x5B1D50); }
-WRAPPER RwBool RpMatFXPluginAttach() { EAXJMP(0x5B2640); }
-WRAPPER RpAtomic* RpMatFXAtomicEnableEffects(RpAtomic* atomic) { EAXJMP(0x5B3750); }
-WRAPPER RpMaterial* RpMatFXMaterialSetEffects(RpMaterial* material, RpMatFXMaterialFlags flags) { EAXJMP(0x5B3780); }
-WRAPPER RpMaterial* RpMatFXMaterialSetupEnvMap(RpMaterial* material, RwTexture* texture, RwFrame* frame, RwBool useFrameBufferAlpha, RwReal coef) { EAXJMP(0x5B38D0); }
-WRAPPER RpMaterial* RpMatFXMaterialSetBumpMapTexture(RpMaterial* material, RwTexture* texture) { EAXJMP(0x5B3A40); }
-WRAPPER RwBool RwD3D8SetRenderState(RwUInt32 state, RwUInt32 value) { EAXJMP(0x5B3CF0); }
-WRAPPER void RwD3D8GetRenderState(RwUInt32 state, void* value) { EAXJMP(0x5B3D40); }
-WRAPPER RwBool RwD3D8SetTextureStageState(RwUInt32 stage, RwUInt32 type, RwUInt32 value) { EAXJMP(0x5B3D60); }
-WRAPPER RwBool RwD3D8SetTexture(RwTexture* texture, RwUInt32 stage) { EAXJMP(0x5B53A0); }
-WRAPPER void* RwIm3DTransform(RwIm3DVertex* pVerts, RwUInt32 numVerts, RwMatrix* ltm, RwUInt32 flags) { EAXJMP(0x5B6720); }
-WRAPPER RwBool RwIm3DEnd() { EAXJMP(0x5B67F0); }
-WRAPPER RwBool RwIm3DRenderIndexedPrimitive(RwPrimitiveType primType, RwImVertexIndex* indices, RwInt32 numIndices) { EAXJMP(0x5B6820); }
-WRAPPER RwBool RwIm3DRenderLine(RwInt32 vert1, RwInt32 vert2) { EAXJMP(0x5B6980); }
-WRAPPER RxPipeline* RwIm3DSetTransformPipeline(RxPipeline* pipeline) { EAXJMP(0x5B6A50); }
-WRAPPER RxPipeline* RwIm3DSetRenderPipeline(RxPipeline* pipeline, RwPrimitiveType primType) { EAXJMP(0x5B6AC0); }
-WRAPPER void RwD3D8EngineSetRefreshRate(RwUInt32 refreshRate) { EAXJMP(0x5B95D0); }
-WRAPPER RwBool RwD3D8CameraAttachWindow(void* camera, void* hwnd) { EAXJMP(0x5B9640); }
-WRAPPER RwBool RwD3D8DeviceSupportsDXTTexture() { EAXJMP(0x5BAEB0); }
-WRAPPER RwBool RwD3D8SetVertexShader(RwUInt32 handle) { EAXJMP(0x5BAF90); }
-WRAPPER RwBool RwD3D8SetPixelShader(RwUInt32 handle) { EAXJMP(0x5BAFD0); }
-WRAPPER RwBool RwD3D8SetStreamSource(RwUInt32 streamNumber, void* streamData, RwUInt32 stride) { EAXJMP(0x5BB010); }
-WRAPPER RwBool RwD3D8SetIndices(void* indexData, RwUInt32 baseVertexIndex) { EAXJMP(0x5BB060); }
-WRAPPER RwBool RwD3D8DrawIndexedPrimitive(RwUInt32 primitiveType, RwUInt32 minIndex, RwUInt32 numVertices, RwUInt32 startIndex, RwUInt32 numIndices) { EAXJMP(0x5BB0B0); }
-WRAPPER RwBool RwD3D8DrawPrimitive(RwUInt32 primitiveType, RwUInt32 startVertex, RwUInt32 numVertices) { EAXJMP(0x5BB140); }
-WRAPPER RwBool RwD3D8SetTransform(RwUInt32 state, void const* matrix) { EAXJMP(0x5BB1D0); }
-WRAPPER void RwD3D8GetTransform(RwUInt32 state, void* matrix) { EAXJMP(0x5BB310); }
-WRAPPER RwBool RwD3D8SetTransformWorld(RwMatrix const* matrix) { EAXJMP(0x5BB340); }
-WRAPPER RwBool RwD3D8SetSurfaceProperties(RwRGBA const* color, RwSurfaceProperties const* surfaceProps, RwBool modulate) { EAXJMP(0x5BB490); }
-WRAPPER RwBool RwD3D8SetLight(RwInt32 index, void const* light) { EAXJMP(0x5BB7A0); }
-WRAPPER RwBool RwD3D8EnableLight(RwInt32 index, RwBool enable) { EAXJMP(0x5BB890); }
-WRAPPER RwBool RwD3D8DynamicVertexBufferCreate(RwUInt32 fvf, RwUInt32 size, void** vertexBuffer) { EAXJMP(0x5BB9F0); }
-WRAPPER void RwD3D8DynamicVertexBufferDestroy(void* vertexBuffer) { EAXJMP(0x5BBAE0); }
-WRAPPER RwBool RwD3D8IndexBufferCreate(RwUInt32 numIndices, void** indexBuffer) { EAXJMP(0x5BBB10); }
-WRAPPER RwBool RwD3D8CreatePixelShader(RwUInt32 const* function, RwUInt32* handle) { EAXJMP(0x5BBB40); }
-WRAPPER void RwD3D8DeletePixelShader(RwUInt32 handle) { EAXJMP(0x5BBB90); }
-WRAPPER RwBool RwD3D8SetPixelShaderConstant(RwUInt32 registerAddress, void const* antData, RwUInt32 antCount) { EAXJMP(0x5BBC00); }
-WRAPPER void const* RwD3D8GetCaps() { EAXJMP(0x5BBC30); }
-WRAPPER RwBool RwD3D8CameraIsSphereFullyInsideFrustum(void const* camera, void const* sphere) { EAXJMP(0x5BBC40); }
-WRAPPER RwBool RwD3D8CameraIsBBoxFullyInsideFrustum(void const* camera, void const* boundingBox) { EAXJMP(0x5BBCA0); }
-WRAPPER RwBool RwD3D8DynamicVertexBufferLock(RwUInt32 vertexSize, RwUInt32 numVertex, void** vertexBufferOut, void** vertexDataOut, RwUInt32* baseIndexOut) { EAXJMP(0x5BBD30); }
-WRAPPER RwBool RwD3D8DynamicVertexBufferUnlock(void* vertexBuffer) { EAXJMP(0x5BBEB0); }
-WRAPPER RwBool _rwIntelSSEsupported() { EAXJMP(0x5BBED0); }
-WRAPPER RwImage* RwImageSetFromRaster(RwImage* image, RwRaster* raster) { EAXJMP(0x5BBF10); }
-WRAPPER RwRaster* RwRasterSetFromImage(RwRaster* raster, RwImage* image) { EAXJMP(0x5BBF50); }
-WRAPPER RwImage* RwImageFindRasterFormat(RwImage* ipImage, RwInt32 nRasterType, RwInt32* npWidth, RwInt32* npHeight, RwInt32* npDepth, RwInt32* npFormat) { EAXJMP(0x5BBF80); }
-WRAPPER RwInt32 RwFrameRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5BBFF0); }
-WRAPPER rwFrameList* _rwFrameListDeinitialize(rwFrameList* frameList) { EAXJMP(0x5BC020); }
-WRAPPER rwFrameList* _rwFrameListStreamRead(RwStream* stream, rwFrameList* fl) { EAXJMP(0x5BC050); }
-WRAPPER RpLight* RpLightSetRadius(RpLight* light, RwReal radius) { EAXJMP(0x5BC300); }
-WRAPPER RpLight* RpLightSetColor(RpLight* light, RwRGBAReal const* color) { EAXJMP(0x5BC320); }
-WRAPPER RwReal RpLightGetConeAngle(RpLight const* light) { EAXJMP(0x5BC370); }
-WRAPPER RwInt32 RpLightRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5BC5B0); }
-WRAPPER RpLight* RpLightStreamRead(RwStream* stream) { EAXJMP(0x5BC5E0); }
-WRAPPER RwBool RpLightDestroy(RpLight* light) { EAXJMP(0x5BC780); }
-WRAPPER RpLight* RpLightCreate(RwInt32 type) { EAXJMP(0x5BC7C0); }
-WRAPPER void _rwD3D8TexDictionaryEnableRasterFormatConversion(RwBool enable) { EAXJMP(0x5BE280); }
-WRAPPER RwFileFunctions* RwOsGetFileInterface() { EAXJMP(0x5BF110); }
-WRAPPER RwBool RwFreeListDestroy(RwFreeList* freelist) { EAXJMP(0x5C1720); }
-WRAPPER RwFreeList* RwFreeListCreate(RwInt32 entrySize, RwInt32 entriesPerBlock, RwInt32 alignment) { EAXJMP(0x5C1790); }
-WRAPPER RwInt32 RwFreeListPurge(RwFreeList* freelist) { EAXJMP(0x5C19F0); }
-WRAPPER RwInt32 RwFreeListPurgeAllFreeLists() { EAXJMP(0x5C1B90); }
-WRAPPER RwFreeList* RwFreeListForAllUsed(RwFreeList* freelist, RwFreeListCallBack fpCallBack, void* pData) { EAXJMP(0x5C1D40); }
-WRAPPER RwBool _rxPipelineClose() { EAXJMP(0x5C2780); }
-WRAPPER RwBool _rxPipelineOpen() { EAXJMP(0x5C27E0); }
-WRAPPER RxHeap* RxHeapGetGlobalHeap() { EAXJMP(0x5C2AD0); }
-WRAPPER RxPacket* RxPacketCreate(RxPipelineNode* node) { EAXJMP(0x5C2AE0); }
-WRAPPER RxCluster* RxClusterSetExternalData(RxCluster* cluster, void* data, RwInt32 stride, RwInt32 numElements) { EAXJMP(0x5C2B10); }
-WRAPPER RxCluster* RxClusterSetData(RxCluster* cluster, void* data, RwInt32 stride, RwInt32 numElements) { EAXJMP(0x5C2B70); }
-WRAPPER RxCluster* RxClusterInitializeData(RxCluster* cluster, RwUInt32 numElements, RwUInt16 stride) { EAXJMP(0x5C2BD0); }
-WRAPPER RxCluster* RxClusterResizeData(RxCluster* CurrentCluster, RwUInt32 NumElements) { EAXJMP(0x5C2C40); }
-WRAPPER RxCluster* RxClusterLockWrite(RxPacket* packet, RwUInt32 clusterIndex, RxPipelineNode* node) { EAXJMP(0x5C2C90); }
-WRAPPER RxPipeline* RxPipelineExecute(RxPipeline* pipeline, void* data, RwBool heapReset) { EAXJMP(0x5C2D60); }
-WRAPPER RxPipeline* RxPipelineCreate() { EAXJMP(0x5C2E00); }
-WRAPPER void _rxPipelineDestroy(RxPipeline* Pipeline) { EAXJMP(0x5C2E70); }
-WRAPPER RwBool RwResourcesFreeResEntry(RwResEntry* entry) { EAXJMP(0x5C3080); }
-WRAPPER void _rwResourcesPurge() { EAXJMP(0x5C30F0); }
-WRAPPER RwResEntry* RwResourcesAllocateResEntry(void* owner, RwResEntry** ownerRef, RwInt32 size, RwResEntryDestroyNotify destroyNotify) { EAXJMP(0x5C3170); }
-WRAPPER RwBool RwResourcesEmptyArena() { EAXJMP(0x5C3360); }
-WRAPPER RwBool _rwPluginRegistryOpen() { EAXJMP(0x5C3450); }
-WRAPPER RwBool _rwPluginRegistryClose() { EAXJMP(0x5C3480); }
-WRAPPER RwInt32 _rwPluginRegistryGetPluginOffset(RwPluginRegistry const* reg, RwUInt32 pluginID) { EAXJMP(0x5C3590); }
-WRAPPER RwInt32 _rwPluginRegistryAddPlugin(RwPluginRegistry* reg, RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5C35C0); }
-WRAPPER RwPluginRegistry const* _rwPluginRegistryInitObject(RwPluginRegistry const* reg, void* object) { EAXJMP(0x5C37F0); }
-WRAPPER RwPluginRegistry const* _rwPluginRegistryDeInitObject(RwPluginRegistry const* reg, void* object) { EAXJMP(0x5C3850); }
-WRAPPER RwPluginRegistry const* _rwPluginRegistryCopyObject(RwPluginRegistry const* reg, void* dstObject, void const* srcObject) { EAXJMP(0x5C3880); }
-WRAPPER RwError* RwErrorSet(RwError* code) { EAXJMP(0x5C3910); }
-WRAPPER RwInt32 _rwerror(RwInt32 code, ...) { EAXJMP(0x5C3970); }
-WRAPPER RwInt32 _rwPluginRegistryAddPluginStream(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5C3980); }
-WRAPPER RwInt32 _rwPluginRegistryAddPlgnStrmlwysCB(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB) { EAXJMP(0x5C39C0); }
-WRAPPER RwInt32 _rwPluginRegistryAddPlgnStrmRightsCB(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkRightsCallBack rightsCB) { EAXJMP(0x5C39F0); }
-WRAPPER RwPluginRegistry const* _rwPluginRegistryReadDataChunks(RwPluginRegistry const* reg, RwStream* stream, void* object) { EAXJMP(0x5C3A20); }
-WRAPPER RwPluginRegistry const* _rwPluginRegistryInvokeRights(RwPluginRegistry const* reg, RwUInt32 id, void* obj, RwUInt32 extraData) { EAXJMP(0x5C3B50); }
-WRAPPER RwInt32 _rwPluginRegistryGetSize(RwPluginRegistry const* reg, void const* object) { EAXJMP(0x5C3BA0); }
-WRAPPER RwPluginRegistry const* _rwPluginRegistryWriteDataChunks(RwPluginRegistry const* reg, RwStream* stream, void const* object) { EAXJMP(0x5C3BE0); }
-WRAPPER RwPluginRegistry const* _rwPluginRegistrySkipDataChunks(RwPluginRegistry const* reg, RwStream* stream) { EAXJMP(0x5C3CB0); }
-WRAPPER RwCamera* RwCameraStreamRead(RwStream* stream) { EAXJMP(0x5C3D30); }
-WRAPPER RwBBox* RwBBoxCalculate(RwBBox* boundBox, RwV3d const* verts, RwInt32 numVerts) { EAXJMP(0x5C5570); }
-WRAPPER RwImage* RwImageResample(RwImage* dstImage, RwImage const* srcImage) { EAXJMP(0x5C72B0); }
-WRAPPER RwImage* RwImageCreateResample(RwImage const* srcImage, RwInt32 width, RwInt32 height) { EAXJMP(0x5C7B30); }
-WRAPPER RxRenderStateVector* RxRenderStateVectorSetDefaultRenderStateVector(RxRenderStateVector* rsvp) { EAXJMP(0x5D9240); }
-WRAPPER RxRenderStateVector* RxRenderStateVectorCreate(RwBool current) { EAXJMP(0x5D9340); }
-WRAPPER void RxRenderStateVectorDestroy(RxRenderStateVector* rsvp) { EAXJMP(0x5D9410); }
-WRAPPER RxRenderStateVector* RxRenderStateVectorLoadDriverState(RxRenderStateVector* rsvp) { EAXJMP(0x5D9460); }
-WRAPPER void _rxEmbeddedPacketBetweenPipelines(RxPipeline* fromPipeline, RxPipeline* toPipeline) { EAXJMP(0x5D95D0); }
-WRAPPER RxPipelineNode* _rxEmbeddedPacketBetweenNodes(RxPipeline* pipeline, RxPipelineNode* nodeFrom, RwUInt32 whichOutput) { EAXJMP(0x5D9740); }
-WRAPPER void _rxPacketDestroy(RxPacket* Packet) { EAXJMP(0x5D9810); }
-WRAPPER RpMaterialList* _rpMaterialListDeinitialize(RpMaterialList* matList) { EAXJMP(0x5C8B10); }
-WRAPPER RpMaterialList* _rpMaterialListInitialize(RpMaterialList* matList) { EAXJMP(0x5C8B70); }
-WRAPPER RpMaterial* _rpMaterialListGetMaterial(RpMaterialList const* matList, RwInt32 matIndex) { EAXJMP(0x5C8B80); }
-WRAPPER RwInt32 _rpMaterialListAppendMaterial(RpMaterialList* matList, RpMaterial* material) { EAXJMP(0x5C8B90); }
-WRAPPER RwInt32 _rpMaterialListFindMaterialIndex(RpMaterialList const* matList, RpMaterial const* material) { EAXJMP(0x5C8C50); }
-WRAPPER RpMaterialList* _rpMaterialListStreamRead(RwStream* stream, RpMaterialList* matList) { EAXJMP(0x5C8C80); }
-WRAPPER RpMeshHeader* _rpMeshHeaderCreate(RwUInt32 size) { EAXJMP(0x5C8FE0); }
-WRAPPER void* _rpMeshClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5C8FF0); }
-WRAPPER void* _rpMeshOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5C9020); }
-WRAPPER RpBuildMesh* _rpBuildMeshCreate(RwUInt32 bufferSize) { EAXJMP(0x5C9140); }
-WRAPPER RwBool _rpBuildMeshDestroy(RpBuildMesh* mesh) { EAXJMP(0x5C9220); }
-WRAPPER RwBool _rpMeshDestroy(RpMeshHeader* mesh) { EAXJMP(0x5C9260); }
-WRAPPER RpBuildMesh* _rpBuildMeshAddTriangle(RpBuildMesh* mesh, RpMaterial* material, RwInt32 vert1, RwInt32 vert2, RwInt32 vert3) { EAXJMP(0x5C92A0); }
-WRAPPER RpMeshHeader* _rpMeshHeaderForAllMeshes(RpMeshHeader* meshHeader, RpMeshCallBack fpCallBack, void* pData) { EAXJMP(0x5C9380); }
-WRAPPER RwStream* _rpMeshWrite(RpMeshHeader const* meshHeader, void const* object, RwStream* stream, RpMaterialList const* matList) { EAXJMP(0x5C93C0); }
-WRAPPER RpMeshHeader* _rpMeshRead(RwStream* stream, void const* object, RpMaterialList const* matList) { EAXJMP(0x5C9510); }
-WRAPPER RwInt32 _rpMeshSize(RpMeshHeader const* meshHeader, void const* object) { EAXJMP(0x5C96E0); }
-WRAPPER RpMeshHeader* RpBuildMeshGenerateDefaultTriStrip(RpBuildMesh* buildmesh, void* data) { EAXJMP(0x5C9730); }
-WRAPPER RpMeshHeader* _rpTriListMeshGenerate(RpBuildMesh* buildMesh, void* data) { EAXJMP(0x5CAE10); }
-WRAPPER RpMeshHeader* _rpMeshOptimise(RpBuildMesh* buildmesh, RwUInt32 flags) { EAXJMP(0x5CB230); }
-WRAPPER RwInt32 RpWorldSectorRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5CB2B0); }
-WRAPPER RwInt32 RpWorldSectorRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5CB2E0); }
-WRAPPER RxPipeline* RpWorldSetDefaultSectorPipeline(RxPipeline* pipeline) { EAXJMP(0x5CB630); }
-WRAPPER RxPipeline* RpAtomicSetDefaultPipeline(RxPipeline* pipeline) { EAXJMP(0x5CB670); }
-WRAPPER void RpHAnimStdKeyFrameToMatrix(RwMatrix* matrix, void* voidIFrame) { EAXJMP(0x5CDEE0); }
-WRAPPER void RpHAnimStdKeyFrameInterpolate(void* voidOut, void* voidIn1, void* voidIn2, RwReal time) { EAXJMP(0x5CE000); }
-WRAPPER void RpHAnimStdKeyFrameBlend(void* voidOut, void* voidIn1, void* voidIn2, RwReal alpha) { EAXJMP(0x5CE420); }
-WRAPPER RpHAnimAnimation* RpHAnimStdKeyFrameStreamRead(RwStream* stream, RpHAnimAnimation* animation) { EAXJMP(0x5CE820); }
-WRAPPER RwBool RpHAnimStdKeyFrameStreamWrite(RpHAnimAnimation* animation, RwStream* stream) { EAXJMP(0x5CE8C0); }
-WRAPPER RwInt32 RpHAnimStdKeyFrameStreamGetSize(RpHAnimAnimation* animation) { EAXJMP(0x5CE930); }
-WRAPPER void RpHAnimStdKeyFrameMulRecip(void* voidFrame, void* voidStart) { EAXJMP(0x5CE950); }
-WRAPPER void RpHAnimStdKeyFrameAdd(void* voidOut, void* voidIn1, void* voidIn2) { EAXJMP(0x5CEAB0); }
-WRAPPER void RxHeapFree(RxHeap* heap, void* block) { EAXJMP(0x5D1070); }
-WRAPPER void* RxHeapAlloc(RxHeap* heap, RwUInt32 size) { EAXJMP(0x5D1260); }
-WRAPPER void* RxHeapRealloc(RxHeap* heap, void* block, RwUInt32 newSize, RwBool allowCopy) { EAXJMP(0x5D14D0); }
-WRAPPER RwBool _rxHeapReset(RxHeap* heap) { EAXJMP(0x5D1680); }
-WRAPPER void RxHeapDestroy(RxHeap* heap) { EAXJMP(0x5D16F0); }
-WRAPPER RxHeap* RxHeapCreate(RwUInt32 size) { EAXJMP(0x5D1750); }
-WRAPPER RxNodeOutput RxPipelineNodeFindOutputByName(RxPipelineNode* node, RwChar const* outputname) { EAXJMP(0x5D1EC0); }
-WRAPPER RxNodeInput RxPipelineNodeFindInput(RxPipelineNode* node) { EAXJMP(0x5D1F20); }
-WRAPPER RxPipeline* RxPipelineNodeRequestCluster(RxPipeline* pipeline, RxPipelineNode* node, RxClusterDefinition* clusterDef) { EAXJMP(0x5D1F30); }
-WRAPPER RxPipeline* RxLockedPipeUnlock(RxLockedPipe* pipeline) { EAXJMP(0x5D1FA0); }
-WRAPPER RxLockedPipe* RxPipelineLock(RxPipeline* pipeline) { EAXJMP(0x5D29F0); }
-WRAPPER RxPipelineNode* RxPipelineFindNodeByName(RxPipeline* pipeline, RwChar const* name, RxPipelineNode* start, RwInt32* nodeIndex) { EAXJMP(0x5D2B10); }
-WRAPPER RxLockedPipe* RxLockedPipeAddFragment(RxLockedPipe *pipeline, RwUInt32 *firstIndex, RxNodeDefinition *nodeDef0, ...) { EAXJMP(0x5D2BA0); }
-WRAPPER RxPipeline* RxLockedPipeAddPath(RxLockedPipe* pipeline, RxNodeOutput out, RxNodeInput in) { EAXJMP(0x5D2EE0); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmRenderSetup() { EAXJMP(0x5D31C0); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmMangleTriangleIndices() { EAXJMP(0x5D35C0); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetCullTriangle() { EAXJMP(0x5D3C60); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetClipTriangle() { EAXJMP(0x5D4F80); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetSubmitTriangle() { EAXJMP(0x5D51C0); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmInstance() { EAXJMP(0x5D5400); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetTransform() { EAXJMP(0x5D6000); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmStash() { EAXJMP(0x5D61C0); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmMangleLineIndices() { EAXJMP(0x5D6470); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetClipLine() { EAXJMP(0x5D7230); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetSubmitLine() { EAXJMP(0x5D74C0); }
-WRAPPER RwBool _rwD3D8LightsOpen() { EAXJMP(0x5D9C90); }
-WRAPPER void _rwD3D8LightsClose() { EAXJMP(0x5D9EF0); }
-WRAPPER RwBool _rwD3D8LightsGlobalEnable(RpLightFlag flags) { EAXJMP(0x5D9F80); }
-WRAPPER RwBool _rwD3D8LightLocalEnable(RpLight* light) { EAXJMP(0x5DA210); }
-WRAPPER void _rwD3D8LightsEnable(RwBool enable, RwUInt32 type) { EAXJMP(0x5DA450); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetD3D8WorldSectorAllInOne() { EAXJMP(0x5DAAC0); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetD3D8AtomicAllInOne() { EAXJMP(0x5DC500); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetWorldSectorInstance() { EAXJMP(0x5DCC50); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetWorldSectorEnumerateLights() { EAXJMP(0x5DCD80); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetAtomicInstance() { EAXJMP(0x5DD800); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetAtomicEnumerateLights() { EAXJMP(0x5DD9B0); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetMaterialScatter() { EAXJMP(0x5DDAA0); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetLight() { EAXJMP(0x5DF040); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetPostLight() { EAXJMP(0x5DF560); }
-WRAPPER void RxD3D8AllInOneSetRenderCallBack(RxPipelineNode* node, RxD3D8AllInOneRenderCallBack callback) { EAXJMP(0x5DFC60); } \ No newline at end of file