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-rw-r--r--src/core/Game.cpp3
-rw-r--r--src/core/re3.cpp2
2 files changed, 4 insertions, 1 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 0ba9eb67..9d8e4ce7 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -590,7 +590,8 @@ void CGame::ShutDownForRestart(void)
CStreaming::ms_disableStreaming = false;
CRadar::RemoveRadarSections();
FrontEndMenuManager.UnloadTextures();
- CParticleObject::RemoveAllParticleObjects();
+ CParticleObject::RemoveAllExpireableParticleObjects();
+ //CWaterCreatures::RemoveAll(); //TODO VC
CSetPieces::Init();
CPedType::Shutdown();
CSpecialFX::Shutdown();
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 6032fc4a..d49eff50 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -474,6 +474,8 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Spawn", "Spawn PCJ 600", [](){ SpawnCar(MI_PCJ600); });
DebugMenuAddCmd("Spawn", "Spawn Faggio", [](){ SpawnCar(MI_FAGGIO); });
DebugMenuAddCmd("Spawn", "Spawn Freeway", [](){ SpawnCar(MI_FREEWAY); });
+ DebugMenuAddCmd("Spawn", "Spawn Squalo", [](){ SpawnCar(MI_SQUALO); });
+ DebugMenuAddCmd("Spawn", "Spawn Skimmer", [](){ SpawnCar(MI_SKIMMER); });
DebugMenuAddVarBool8("Render", "Draw hud", &CHud::m_Wants_To_Draw_Hud, nil);
DebugMenuAddVarBool8("Render", "Backface Culling", &gBackfaceCulling, nil);