diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/Frontend.cpp | 365 | ||||
-rw-r--r-- | src/core/Frontend.h | 13 | ||||
-rw-r--r-- | src/core/General.h | 2 | ||||
-rw-r--r-- | src/core/MenuScreens.cpp (renamed from src/core/MenuScreens.h) | 8 | ||||
-rw-r--r-- | src/core/Pad.cpp | 5 | ||||
-rw-r--r-- | src/core/Radar.cpp | 6 | ||||
-rw-r--r-- | src/core/User.cpp | 8 | ||||
-rw-r--r-- | src/core/User.h | 1 | ||||
-rw-r--r-- | src/core/Zones.cpp | 2 | ||||
-rw-r--r-- | src/core/config.h | 1 |
10 files changed, 275 insertions, 136 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 4c205675..a3b15ac1 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -24,7 +24,6 @@ #include "GenericGameStorage.h" #include "Script.h" #include "Camera.h" -#include "MenuScreens.h" #include "ControllerConfig.h" #include "Vehicle.h" #include "MBlur.h" @@ -214,75 +213,6 @@ ScaleAndCenterX(float x) // --- Functions not in the game/inlined starts -bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); -void DoRWStuffEndOfFrame(void); - -#ifdef PS2_LIKE_MENU -void -CMenuManager::SwitchToNewScreen(int8 screen) -{ - if (reverseAlpha) { - m_nPrevScreen = m_nCurrScreen; - m_nCurrScreen = pendingScreen; - m_nCurrOption = pendingOption; - reverseAlpha = false; - if (updateDelay) - m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode(); - } - if (withReverseAlpha) { - pendingOption = option; - pendingScreen = screen; - reverseAlpha = true; - } else { - m_nPrevScreen = m_nCurrScreen; - m_nCurrScreen = screen; - m_nCurrOption = option; - if (updateDelay) - m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode(); - } - m_nMenuFadeAlpha = 255; -} -#else - -// --MIAMI: Done except using VC's gMenuPages -void -CMenuManager::SwitchToNewScreen(int8 screen) -{ - bMenuChangeOngoing = true; - DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); - DrawBackground(true); - DoRWStuffEndOfFrame(); - DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); - DrawBackground(true); - DoRWStuffEndOfFrame(); - m_nPrevScreen = m_nCurrScreen; - m_ShowEmptyBindingError = false; - ResetHelperText(); - - ThingsToDoBeforeLeavingPage(); - - if (screen == -2) { - int oldScreen = aScreens[m_nCurrScreen].m_PreviousPage; - int oldOption = (m_nCurrScreen == MENUPAGE_NEW_GAME ? 0 : (m_nCurrScreen == MENUPAGE_OPTIONS ? 1 : (m_nCurrScreen == MENUPAGE_EXIT ? 2 : aScreens[m_nCurrScreen].m_ParentEntry))); - - m_nCurrOption = oldOption; - m_nCurrScreen = oldScreen; - } else if (screen == 0) { - m_nCurrScreen = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu; - m_nCurrOption = 0; - } else { - m_nCurrOption = 0; - m_nCurrScreen = screen; - } - - if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT) - m_nCurrOption = 8; - m_nMenuFadeAlpha = 0; - m_nOptionHighlightTransitionBlend = 0; - m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode(); -} -#endif - inline void CMenuManager::ScrollUpListByOne() { @@ -349,7 +279,6 @@ CMenuManager::PageDownList(bool playSoundOnSuccess) } } -// TODO(Miami) inline void CMenuManager::ThingsToDoBeforeLeavingPage() { @@ -373,13 +302,123 @@ CMenuManager::ThingsToDoBeforeLeavingPage() CPlayerSkin::EndFrontendSkinEdit(); } - if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) || (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS)) { - m_nTotalListRow = 0; +#ifdef CUSTOM_FRONTEND_OPTIONS + for (int i = 0; i < numCustomFrontendOptions; i++) { + FrontendOption& option = customFrontendOptions[i]; + if (option.type != FEOPTION_REDIRECT && option.type != FEOPTION_GOBACK && m_nCurrScreen == option.screen) { + if (option.returnPrevPageFunc) + option.returnPrevPageFunc(); + + if (m_nCurrOption == option.screenOptionOrder && option.type == FEOPTION_DYNAMIC) + option.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS); + + if (option.onlyApplyOnEnter) + option.displayedValue = *option.value; + } + } +#endif +} + +int8 +CMenuManager::GetPreviousPageOption() +{ +#ifndef CUSTOM_FRONTEND_OPTIONS + return (!m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry : + (m_nCurrScreen == MENUPAGE_NEW_GAME ? 0 : (m_nCurrScreen == MENUPAGE_OPTIONS ? 1 : (m_nCurrScreen == MENUPAGE_EXIT ? 2 : aScreens[m_nCurrScreen].m_ParentEntry)))); +#else + int8 prevPage = aScreens[m_nCurrScreen].m_PreviousPage; + + if (prevPage == -1) // Game also does same + return 0; + + prevPage = prevPage == MENUPAGE_NONE ? (!m_bGameNotLoaded ? MENUPAGE_PAUSE_MENU : MENUPAGE_START_MENU) : prevPage; + + for (int i = 0; i < NUM_MENUROWS; i++) { + if (aScreens[prevPage].m_aEntries[i].m_TargetMenu == m_nCurrScreen) { + return i; + } } + + // Couldn't find current screen option on previous page, use default behaviour (maybe save-related screen?) + return (!m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry : + (m_nCurrScreen == MENUPAGE_NEW_GAME ? 0 : (m_nCurrScreen == MENUPAGE_OPTIONS ? 1 : (m_nCurrScreen == MENUPAGE_EXIT ? 2 : aScreens[m_nCurrScreen].m_ParentEntry)))); +#endif } // ------ Functions not in the game/inlined ends +bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); +void DoRWStuffEndOfFrame(void); + +#ifdef PS2_LIKE_MENU +void +CMenuManager::SwitchToNewScreen(int8 screen) +{ + if (reverseAlpha) { + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = pendingScreen; + m_nCurrOption = pendingOption; + reverseAlpha = false; + if (updateDelay) + m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode(); + } + if (withReverseAlpha) { + pendingOption = option; + pendingScreen = screen; + reverseAlpha = true; + } else { + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = screen; + m_nCurrOption = option; + if (updateDelay) + m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode(); + } + m_nMenuFadeAlpha = 255; +} +#else + +// --MIAMI: Done +void +CMenuManager::SwitchToNewScreen(int8 screen) +{ + bMenuChangeOngoing = true; + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + DrawBackground(true); + DoRWStuffEndOfFrame(); + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + DrawBackground(true); + DoRWStuffEndOfFrame(); + m_nPrevScreen = m_nCurrScreen; + m_ShowEmptyBindingError = false; + ResetHelperText(); + + ThingsToDoBeforeLeavingPage(); + + if (screen == -2) { + int oldScreen = aScreens[m_nCurrScreen].m_PreviousPage; + int oldOption = GetPreviousPageOption(); + + m_nCurrOption = oldOption; + m_nCurrScreen = oldScreen; + } else if (screen == 0) { + m_nCurrScreen = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu; + m_nCurrOption = 0; + } else { + m_nCurrOption = 0; + m_nCurrScreen = screen; + } + + if (m_nPrevScreen == MENUPAGE_SKIN_SELECT || m_nPrevScreen == MENUPAGE_KEYBOARD_CONTROLS) + m_nTotalListRow = 0; + + if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT) + m_nCurrOption = 8; + m_nMenuFadeAlpha = 0; + m_nOptionHighlightTransitionBlend = 0; + m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode(); +} +#endif + CMenuManager::CMenuManager() { m_StatsScrollSpeed = 150.0f; @@ -463,7 +502,7 @@ CMenuManager::Initialise(void) DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); DoRWStuffEndOfFrame(); m_AllowNavigation = false; - m_menuTransitionProgress = -50; + m_menuTransitionProgress = -50; // to start from black m_nMenuFadeAlpha = 0; m_nCurrOption = 0; m_nOptionHighlightTransitionBlend = 0; @@ -1172,6 +1211,32 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen) rightText = TheText.Get("FEA_NM3"); } break; +#ifdef CUSTOM_FRONTEND_OPTIONS + case MENUACTION_TRIGGERFUNC: + FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu]; + if (m_nCurrScreen == option.screen && i == option.screenOptionOrder) { + leftText = (wchar*)option.leftText; + if (option.type == FEOPTION_SELECT) { + if (option.displayedValue >= option.numRightTexts || option.displayedValue < 0) + option.displayedValue = 0; + + rightText = (wchar*)option.rightTexts[option.displayedValue]; + + } else if (option.type == FEOPTION_DYNAMIC) { + if (option.drawFunc) { + bool isOptionDisabled = false; + rightText = option.drawFunc(&isOptionDisabled); + if (isOptionDisabled) + CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255))); + } + } + } else { + debug("A- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, i, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu, option.screen, option.screenOptionOrder); + assert(0 && "Custom frontend options is borked"); + } + + break; +#endif } // Highlight trapezoid @@ -1326,6 +1391,24 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen) } } #endif +#ifdef CUSTOM_FRONTEND_OPTIONS + static int lastOption = m_nCurrOption; + + if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_TRIGGERFUNC) { + FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu]; + if (option.onlyApplyOnEnter && m_nCurrOption != i) + option.displayedValue = *option.value; + + if (m_nCurrOption != lastOption && lastOption == i) { + FrontendOption& oldOption = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[lastOption].m_TargetMenu]; + if (oldOption.type == FEOPTION_DYNAMIC) + oldOption.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS); + } + } + + if (i == MAX_MENUROWS - 1 || aScreens[m_nCurrScreen].m_aEntries[i + 1].m_EntryName[0] == '\0') + lastOption = m_nCurrOption; +#endif // TODO(Miami): check // Sliders @@ -1955,10 +2038,10 @@ CMenuManager::DrawControllerSetupScreen() float curOptY = i * rowHeight + yStart; if (m_nMousePosY > MENU_Y(curOptY) && m_nMousePosY < MENU_Y(rowHeight + curOptY)) { - if (m_nPrevOption != i && m_nCurrExLayer == HOVEROPTION_LIST) + if (m_nOptionMouseHovering != i && m_nCurrExLayer == HOVEROPTION_LIST) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0); - m_nPrevOption = i; + m_nOptionMouseHovering = i; if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) { m_nCurrExLayer = HOVEROPTION_LIST; m_nSelectedListRow = i; @@ -2660,7 +2743,7 @@ CMenuManager::DrawPlayerSetupScreen() if (m_nMousePosX > MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT)) { if (m_nMousePosY > MENU_Y(rowStartY) && m_nMousePosY < MENU_Y(rowEndY)) { - m_nPrevOption = rowIdx; + m_nOptionMouseHovering = rowIdx; if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) { m_nCurrExLayer = HOVEROPTION_LIST; } @@ -3023,6 +3106,10 @@ CMenuManager::InitialiseChangedLanguageSettings() default: break; } + +#ifdef CUSTOM_FRONTEND_OPTIONS + CustomFrontendOptionsPopulate(); +#endif } } @@ -3618,7 +3705,7 @@ CMenuManager::ProcessButtonPresses(void) m_nMousePosY < MENU_Y(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Y + MENU_DEFAULT_LINE_HEIGHT)) { static int oldScreen = m_nCurrScreen; - m_nPrevOption = rowToCheck; + m_nOptionMouseHovering = rowToCheck; if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) { m_nCurrOption = rowToCheck; m_bShowMouse = true; @@ -3632,7 +3719,7 @@ CMenuManager::ProcessButtonPresses(void) break; } if (m_bShowMouse && m_nMenuFadeAlpha == 255) { - m_nPrevOption = oldOption; + m_nOptionMouseHovering = oldOption; m_nCurrOption = oldOption; } } @@ -3641,7 +3728,7 @@ CMenuManager::ProcessButtonPresses(void) if (oldOption != m_nCurrOption) { if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_LABEL) { ++m_nCurrOption; - ++m_nPrevOption; + ++m_nOptionMouseHovering; } m_nOptionHighlightTransitionBlend = 0; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0); @@ -3923,7 +4010,7 @@ CMenuManager::ProcessButtonPresses(void) if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_RESUME && #endif (m_nHoverOption == HOVEROPTION_RANDOM_ITEM)) { - m_nCurrOption = m_nPrevOption; + m_nCurrOption = m_nOptionMouseHovering; optionSelected = true; } } else if (CPad::GetPad(0)->GetLeftMouseJustDown()) { @@ -3937,7 +4024,7 @@ CMenuManager::ProcessButtonPresses(void) OutputDebugString("FRONTEND RADIO STATION CHANGED"); } else if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) { - m_nCurrOption = m_nPrevOption; + m_nCurrOption = m_nOptionMouseHovering; optionSelected = true; } #else @@ -4024,7 +4111,7 @@ CMenuManager::ProcessButtonPresses(void) break; case HOVEROPTION_RANDOM_ITEM: if (((m_nCurrOption != 0) || (m_nCurrScreen != MENUPAGE_PAUSE_MENU)) { - m_nCurrOption = m_nPrevOption; + m_nCurrOption = m_nOptionMouseHovering; optionSelected = true; } break; @@ -4358,26 +4445,6 @@ CMenuManager::ProcessButtonPresses(void) InitialiseChangedLanguageSettings(); SaveSettings(); break; -#ifdef MORE_LANGUAGES - case MENUACTION_LANG_PL: - m_PrefsLanguage = LANGUAGE_POLISH; - m_bFrontEnd_ReloadObrTxtGxt = true; - InitialiseChangedLanguageSettings(); - SaveSettings(); - break; - case MENUACTION_LANG_RUS: - m_PrefsLanguage = LANGUAGE_RUSSIAN; - m_bFrontEnd_ReloadObrTxtGxt = true; - CMenuManager::InitialiseChangedLanguageSettings(); - SaveSettings(); - break; - case MENUACTION_LANG_JAP: - m_PrefsLanguage = LANGUAGE_JAPANESE; - m_bFrontEnd_ReloadObrTxtGxt = true; - InitialiseChangedLanguageSettings(); - SaveSettings(); - break; -#endif case MENUACTION_POPULATESLOTS_CHANGEMENU: PcSaveHelper.PopulateSlotInfo(); @@ -4540,7 +4607,6 @@ CMenuManager::ProcessButtonPresses(void) } else if (m_nCurrScreen == MENUPAGE_CONTROLLER_PC) { ControlsManager.MakeControllerActionsBlank(); ControlsManager.InitDefaultControlConfiguration(); - MousePointerStateHelper.GetMouseSetUp(); ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp()); #if !defined RW_GL3 if (AllValidWinJoys.m_aJoys[JOYSTICK1].m_bInitialised) { @@ -4595,6 +4661,33 @@ CMenuManager::ProcessButtonPresses(void) } break; } +#ifdef CUSTOM_FRONTEND_OPTIONS + case MENUACTION_TRIGGERFUNC: + FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu]; + if (m_nCurrScreen == option.screen && m_nCurrOption == option.screenOptionOrder) { + if (option.type == FEOPTION_SELECT) { + if (!option.onlyApplyOnEnter) { + option.displayedValue++; + if (option.displayedValue >= option.numRightTexts || option.displayedValue < 0) + option.displayedValue = 0; + } + option.changeFunc(option.displayedValue); + *option.value = option.displayedValue; + + } else if (option.type == FEOPTION_DYNAMIC) { + option.buttonPressFunc(FEOPTION_ACTION_SELECT); + } else if (option.type == FEOPTION_REDIRECT) { + ChangeScreen(option.to, option.option, true, option.fadeIn); + } else if (option.type == FEOPTION_GOBACK) { + goBack = true; + } + } else { + debug("B- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, m_nCurrOption, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder); + assert(0 && "Custom frontend options are borked"); + } + + break; +#endif } } ProcessOnOffMenuOptions(); @@ -4641,6 +4734,9 @@ CMenuManager::ProcessButtonPresses(void) if (oldScreen != -1) { ThingsToDoBeforeLeavingPage(); + if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) || (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS)) { + m_nTotalListRow = 0; + } #ifdef PS2_LIKE_MENU if (!bottomBarActive && @@ -4797,6 +4893,36 @@ CMenuManager::ProcessButtonPresses(void) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0); SaveSettings(); break; +#ifdef CUSTOM_FRONTEND_OPTIONS + case MENUACTION_TRIGGERFUNC: + FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu]; + if (m_nCurrScreen == option.screen && m_nCurrOption == option.screenOptionOrder) { + if (option.type == FEOPTION_SELECT) { + if (changeValueBy > 0) { + option.displayedValue++; + if (option.displayedValue >= option.numRightTexts) + option.displayedValue = 0; + } else { + option.displayedValue--; + if (option.displayedValue < 0) + option.displayedValue = option.numRightTexts - 1; + } + if (!option.onlyApplyOnEnter) { + option.changeFunc(option.displayedValue); + *option.value = option.displayedValue; + } + } else if (option.type == FEOPTION_DYNAMIC) { + option.buttonPressFunc(changeValueBy > 0 ? FEOPTION_ACTION_RIGHT : FEOPTION_ACTION_LEFT); + } + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0); + } + else { + debug("C- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, m_nCurrOption, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder); + assert(0 && "Custom frontend options are borked"); + } + + break; +#endif } ProcessOnOffMenuOptions(); if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { @@ -4890,13 +5016,6 @@ CMenuManager::ProcessOnOffMenuOptions() DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0); SaveSettings(); break; -#ifdef FREE_CAM - case MENUACTION_FREECAM: - TheCamera.bFreeCam = !TheCamera.bFreeCam; - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0); - SaveSettings(); - break; -#endif } } @@ -5010,7 +5129,7 @@ CMenuManager::ProcessFileActions() } } -// --MIAMI: Done except DxInput things, are they even needed? +// --MIAMI: Done void CMenuManager::SwitchMenuOnAndOff() { @@ -5036,7 +5155,12 @@ CMenuManager::SwitchMenuOnAndOff() m_bMenuActive = !m_bMenuActive; if (m_bMenuActive) { - // TODO(Miami): DxInput?? +#if defined RW_D3D9 || defined RWLIBS + if (_InputMouseNeedsExclusive()) { + _InputShutdownMouse(); + _InputInitialiseMouse(false); + } +#endif Initialise(); LoadAllTextures(); @@ -5049,8 +5173,12 @@ CMenuManager::SwitchMenuOnAndOff() DoRWStuffEndOfFrame(); DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); DoRWStuffEndOfFrame(); - - // TODO(Miami): DxInput?? +#if defined RW_D3D9 || defined RWLIBS + if (_InputMouseNeedsExclusive()) { + _InputShutdownMouse(); + _InputInitialiseMouse(true); + } +#endif #ifdef PS2_LIKE_MENU bottomBarActive = false; @@ -5095,7 +5223,12 @@ CMenuManager::SwitchMenuOnAndOff() m_bMenuActive = true; m_OnlySaveMenu = true; - // TODO(Miami): DxInput?? +#if defined RW_D3D9 || defined RWLIBS + if (_InputMouseNeedsExclusive()) { + _InputShutdownMouse(); + _InputInitialiseMouse(false); + } +#endif Initialise(); LoadAllTextures(); diff --git a/src/core/Frontend.h b/src/core/Frontend.h index 327bf6fa..83d86d5b 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -265,17 +265,9 @@ enum eMenuAction MENUACTION_DYNAMICACOUSTIC, MENUACTION_MOUSESTEER, MENUACTION_UNK110, -#ifdef MORE_LANGUAGES - MENUACTION_LANG_PL, - MENUACTION_LANG_RUS, - MENUACTION_LANG_JAP, -#endif #ifdef IMPROVED_VIDEOMODE MENUACTION_SCREENMODE, #endif -#ifdef FREE_CAM - MENUACTION_FREECAM, -#endif #ifdef LEGACY_MENU_OPTIONS MENUACTION_CTRLVIBRATION, MENUACTION_CTRLCONFIG, @@ -547,7 +539,7 @@ public: int32 m_nMouseOldPosY; int32 m_nHoverOption; bool m_bShowMouse; - int32 m_nPrevOption; + int32 m_nOptionMouseHovering; bool m_bStartWaitingForKeyBind; bool m_bWaitingForNewKeyBind; bool m_bKeyChangeNotProcessed; @@ -664,6 +656,7 @@ public: void ScrollDownListByOne(); void PageUpList(bool); void PageDownList(bool); + int8 GetPreviousPageOption(); // uint8 GetNumberOfMenuOptions(); }; @@ -673,6 +666,6 @@ VALIDATE_SIZE(CMenuManager, 0x688); #endif extern CMenuManager FrontEndMenuManager; - +extern CMenuScreen aScreens[]; #endif
\ No newline at end of file diff --git a/src/core/General.h b/src/core/General.h index dbf169e9..7ab444a4 100644 --- a/src/core/General.h +++ b/src/core/General.h @@ -108,7 +108,7 @@ public: if (angle >= TWOPI) angle -= TWOPI; - return (int)floorf(angle / DEGTORAD(45.0f)); + return (int)Floor(angle / DEGTORAD(45.0f)); } // Unlike usual string comparison functions, these don't care about greater or lesser diff --git a/src/core/MenuScreens.h b/src/core/MenuScreens.cpp index 3f9631c8..6fbf597b 100644 --- a/src/core/MenuScreens.h +++ b/src/core/MenuScreens.cpp @@ -1,6 +1,8 @@ -#pragma once +#include "common.h" +#include "Frontend.h" +#ifdef PC_MENU -// --MIAMI: Done except commented things +// If you want to add new options, please don't do that here and see CustomFrontendOptionsPopulate in re3.cpp. CMenuScreen aScreens[] = { // MENUPAGE_STATS = 0 @@ -341,3 +343,5 @@ CMenuScreen aScreens[] = { }, #endif }; + +#endif diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index 97cc1786..83930c41 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -39,6 +39,7 @@ #include "General.h" #include "Fluff.h" #include "Gangs.h" +#include "platform.h" #ifdef GTA_PS2 #include "eetypes.h" @@ -671,7 +672,7 @@ CMouseControllerState CMousePointerStateHelper::GetMouseSetUp() #if defined RW_D3D9 || defined RWLIBS if ( PSGLOBAL(mouse) == nil ) - _InputInitialiseMouse(); + _InputInitialiseMouse(!FrontEndMenuManager.m_bMenuActive && _InputMouseNeedsExclusive()); if ( PSGLOBAL(mouse) != nil ) { @@ -725,7 +726,7 @@ void CPad::UpdateMouse() { #if defined RW_D3D9 || defined RWLIBS if ( PSGLOBAL(mouse) == nil ) - _InputInitialiseMouse(); + _InputInitialiseMouse(!FrontEndMenuManager.m_bMenuActive && _InputMouseNeedsExclusive()); DIMOUSESTATE2 state; diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index c359793c..559a8cd6 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -778,8 +778,8 @@ void CRadar::DrawRadarMap() DrawRadarMask(); // top left ist (0, 0) - int x = floorf((vec2DRadarOrigin.x - RADAR_MIN_X) / RADAR_TILE_SIZE); - int y = ceilf((RADAR_NUM_TILES - 1) - (vec2DRadarOrigin.y - RADAR_MIN_Y) / RADAR_TILE_SIZE); + int x = Floor((vec2DRadarOrigin.x - RADAR_MIN_X) / RADAR_TILE_SIZE); + int y = Ceil((RADAR_NUM_TILES - 1) - (vec2DRadarOrigin.y - RADAR_MIN_Y) / RADAR_TILE_SIZE); StreamRadarSections(x, y); RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE); @@ -1332,7 +1332,7 @@ void CRadar::Shutdown() void CRadar::StreamRadarSections(const CVector &posn) { - StreamRadarSections(floorf((2000.0f + posn.x) / 500.0f), ceilf(7.0f - (2000.0f + posn.y) / 500.0f)); + StreamRadarSections(Floor((2000.0f + posn.x) / 500.0f), Ceil(7.0f - (2000.0f + posn.y) / 500.0f)); } void CRadar::StreamRadarSections(int32 x, int32 y) diff --git a/src/core/User.cpp b/src/core/User.cpp index 56e37ac4..53196d03 100644 --- a/src/core/User.cpp +++ b/src/core/User.cpp @@ -74,6 +74,14 @@ CPlaceName::Display() CHud::SetZoneName(text); } +void +CPlaceName::ProcessAfterFrontEndShutDown(void) +{ + CHud::m_pLastZoneName = nil; + CHud::m_ZoneState = 0; + m_nAdditionalTimer = 250; +} + CCurrentVehicle::CCurrentVehicle() { Init(); diff --git a/src/core/User.h b/src/core/User.h index 153ef57b..dd53a40a 100644 --- a/src/core/User.h +++ b/src/core/User.h @@ -16,6 +16,7 @@ public: void Init(); void Process(); void Display(); + void ProcessAfterFrontEndShutDown(); }; class CCurrentVehicle diff --git a/src/core/Zones.cpp b/src/core/Zones.cpp index 87e85da5..3095b36d 100644 --- a/src/core/Zones.cpp +++ b/src/core/Zones.cpp @@ -104,7 +104,7 @@ CTheZones::Init(void) NavigationZoneArray[0].maxy = 2000.0f; NavigationZoneArray[0].maxz = 500.0f; NavigationZoneArray[0].level = LEVEL_GENERIC; - NavigationZoneArray[0].type = ZONE_NAVIG; + NavigationZoneArray[0].type = ZONE_DEFAULT; m_CurrLevel = LEVEL_GENERIC; diff --git a/src/core/config.h b/src/core/config.h index 14489491..4110b131 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -285,7 +285,6 @@ enum Config { #define VC_PED_PORTS // various ports from VC's CPed, mostly subtle // #define NEW_WALK_AROUND_ALGORITHM // to make walking around vehicles/objects less awkward #define CANCELLABLE_CAR_ENTER -//#define PEDS_REPORT_CRIMES_ON_PHONE // Camera #define IMPROVED_CAMERA // Better Debug cam, and maybe more in the future |