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-rw-r--r--src/core/ColStore.cpp3
-rw-r--r--src/core/Collision.cpp149
-rw-r--r--src/core/Collision.h7
-rw-r--r--src/core/FileLoader.cpp154
-rw-r--r--src/core/FileLoader.h9
-rw-r--r--src/core/Frontend.cpp8
-rw-r--r--src/core/Frontend.h4
-rw-r--r--src/core/Game.cpp21
-rw-r--r--src/core/Game.h2
-rw-r--r--src/core/PlayerInfo.h3
-rw-r--r--src/core/Streaming.cpp237
-rw-r--r--src/core/Streaming.h26
-rw-r--r--src/core/config.h22
-rw-r--r--src/core/re3.cpp2
-rw-r--r--src/core/templates.h7
15 files changed, 37 insertions, 617 deletions
diff --git a/src/core/ColStore.cpp b/src/core/ColStore.cpp
index 0c3356c5..0715ae6e 100644
--- a/src/core/ColStore.cpp
+++ b/src/core/ColStore.cpp
@@ -1,5 +1,4 @@
#include "common.h"
-#ifdef MIAMI
#include "templates.h"
#include "General.h"
@@ -227,5 +226,3 @@ CColStore::HasCollisionLoaded(const CVector2D &pos)
return false;
return true;
}
-
-#endif
diff --git a/src/core/Collision.cpp b/src/core/Collision.cpp
index f20fee6d..61cb14db 100644
--- a/src/core/Collision.cpp
+++ b/src/core/Collision.cpp
@@ -20,10 +20,8 @@
#include "SurfaceTable.h"
#include "Lines.h"
#include "Collision.h"
-#ifdef MIAMI
#include "Camera.h"
#include "ColStore.h"
-#endif
enum Direction
{
@@ -44,9 +42,7 @@ CCollision::Init(void)
{
ms_colModelCache.Init(NUMCOLCACHELINKS);
ms_collisionInMemory = LEVEL_NONE;
-#ifdef MIAMI
CColStore::Initialise();
-#endif
}
//--MIAMI: done
@@ -54,50 +50,13 @@ void
CCollision::Shutdown(void)
{
ms_colModelCache.Shutdown();
-#ifdef MIAMI
CColStore::Shutdown();
-#endif
}
//--MIAMI: done
void
CCollision::Update(void)
{
-#ifndef MIAMI
- CVector playerCoors;
- playerCoors = FindPlayerCoors();
- eLevelName level = CTheZones::m_CurrLevel;
- bool forceLevelChange = false;
-
- if(CTimer::GetTimeInMilliseconds() < 2000 || CCutsceneMgr::IsCutsceneProcessing())
- return;
-
- // hardcode a level if there are no zones
- if(level == LEVEL_NONE){
- if(CGame::currLevel == LEVEL_INDUSTRIAL &&
- playerCoors.x < 400.0f){
- level = LEVEL_COMMERCIAL;
- forceLevelChange = true;
- }else if(CGame::currLevel == LEVEL_SUBURBAN &&
- playerCoors.x > -450.0f && playerCoors.y < -1400.0f){
- level = LEVEL_COMMERCIAL;
- forceLevelChange = true;
- }else{
- if(playerCoors.x > 800.0f){
- level = LEVEL_INDUSTRIAL;
- forceLevelChange = true;
- }else if(playerCoors.x < -800.0f){
- level = LEVEL_SUBURBAN;
- forceLevelChange = true;
- }
- }
- }
- if(level != LEVEL_NONE && level != CGame::currLevel)
- CGame::currLevel = level;
- if(ms_collisionInMemory != CGame::currLevel)
- LoadCollisionWhenINeedIt(forceLevelChange);
- CStreaming::HaveAllBigBuildingsLoaded(CGame::currLevel);
-#endif
}
//--MIAMI: unused
@@ -142,116 +101,12 @@ GetCollisionInSector(CSector &sect)
void
CCollision::LoadCollisionWhenINeedIt(bool forceChange)
{
-#ifndef MIAMI
- eLevelName level, l;
- bool multipleLevels;
- CVector playerCoors;
- CVehicle *veh;
- CEntryInfoNode *ei;
- int sx, sy;
- int xmin, xmax, ymin, ymax;
- int x, y;
-
- level = LEVEL_NONE;
-
- playerCoors = FindPlayerCoors();
- sx = CWorld::GetSectorIndexX(playerCoors.x);
- sy = CWorld::GetSectorIndexY(playerCoors.y);
- multipleLevels = false;
-
- veh = FindPlayerVehicle();
- if(veh && veh->IsTrain()){
- if(((CTrain*)veh)->m_nDoorState != TRAIN_DOOR_OPEN)
- return;
- }else if(playerCoors.z < -4.0f && !CCullZones::DoINeedToLoadCollision())
- return;
-
- // Figure out whose level's collisions we're most likely to be interested in
- if(!forceChange){
- if(veh && veh->IsBoat()){
- // on water we expect to be between levels
- multipleLevels = true;
- }else{
- xmin = Max(sx - 1, 0);
- xmax = Min(sx + 1, NUMSECTORS_X-1);
- ymin = Max(sy - 1, 0);
- ymax = Min(sy + 1, NUMSECTORS_Y-1);
-
- for(x = xmin; x <= xmax; x++)
- for(y = ymin; y <= ymax; y++){
- l = GetCollisionInSector(*CWorld::GetSector(x, y));
- if(l != LEVEL_NONE){
- if(level == LEVEL_NONE)
- level = l;
- if(level != l)
- multipleLevels = true;
- }
- }
- }
-
- if(multipleLevels && veh && veh->IsBoat())
- for(ei = veh->m_entryInfoList.first; ei; ei = ei->next){
- level = GetCollisionInSector(*ei->sector);
- if(level != LEVEL_NONE)
- break;
- }
- }
-
- if(level == CGame::currLevel || forceChange){
- CTimer::Stop();
- DMAudio.SetEffectsFadeVol(0);
- CPad::StopPadsShaking();
- LoadCollisionScreen(CGame::currLevel);
- DMAudio.Service();
-
- CPopulation::DealWithZoneChange(ms_collisionInMemory, CGame::currLevel, false);
- CStreaming::RemoveIslandsNotUsed(LEVEL_INDUSTRIAL);
- CStreaming::RemoveIslandsNotUsed(LEVEL_COMMERCIAL);
- CStreaming::RemoveIslandsNotUsed(LEVEL_SUBURBAN);
- CStreaming::RemoveBigBuildings(LEVEL_INDUSTRIAL);
- CStreaming::RemoveBigBuildings(LEVEL_COMMERCIAL);
- CStreaming::RemoveBigBuildings(LEVEL_SUBURBAN);
- CModelInfo::RemoveColModelsFromOtherLevels(CGame::currLevel);
- CStreaming::RemoveUnusedModelsInLoadedList();
- CGame::TidyUpMemory(true, true);
- CFileLoader::LoadCollisionFromDatFile(CGame::currLevel);
- ms_collisionInMemory = CGame::currLevel;
- CReplay::EmptyReplayBuffer();
- if(CGame::currLevel != LEVEL_NONE)
- LoadSplash(GetLevelSplashScreen(CGame::currLevel));
- CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
- CStreaming::RemoveUnusedBuildings(CGame::currLevel);
- CStreaming::RequestBigBuildings(CGame::currLevel);
- CStreaming::LoadAllRequestedModels(true);
- CStreaming::HaveAllBigBuildingsLoaded(CGame::currLevel);
-
- CGame::TidyUpMemory(true, true);
- CTimer::Update();
- DMAudio.SetEffectsFadeVol(127);
- }
-#endif
}
//--MIAMI: done
void
CCollision::SortOutCollisionAfterLoad(void)
{
-#ifndef MIAMI
- if(ms_collisionInMemory == CGame::currLevel)
- return;
-
- CModelInfo::RemoveColModelsFromOtherLevels(CGame::currLevel);
- if(CGame::currLevel != LEVEL_NONE){
- CFileLoader::LoadCollisionFromDatFile(CGame::currLevel);
- if(!CGame::playingIntro)
- LoadSplash(GetLevelSplashScreen(CGame::currLevel));
- }
- ms_collisionInMemory = CGame::currLevel;
- CGame::TidyUpMemory(true, false);
-#else
- CColStore::LoadCollision(TheCamera.GetPosition());
- CStreaming::LoadAllRequestedModels(false);
-#endif
}
void
@@ -2000,11 +1855,7 @@ CColModel::CColModel(void)
vertices = nil;
triangles = nil;
trianglePlanes = nil;
-#ifndef MIAMI
- level = CGame::currLevel;
-#else
level = 0; // generic col slot
-#endif
ownsCollisionVolumes = true;
}
diff --git a/src/core/Collision.h b/src/core/Collision.h
index fc3c1647..18fad76b 100644
--- a/src/core/Collision.h
+++ b/src/core/Collision.h
@@ -87,17 +87,14 @@ struct CStoredCollPoly
struct CColModel
{
+ // TODO(MIAMI): CSphere and CBox
CColSphere boundingSphere;
CColBox boundingBox;
int16 numSpheres;
int16 numLines;
int16 numBoxes;
int16 numTriangles;
-#ifndef MIAMI
- int32 level;
-#else
- uint8 level; // colstore slot but probably same name
-#endif
+ uint8 level; // colstore slot but probably still named level
bool ownsCollisionVolumes;
CColSphere *spheres;
CColLine *lines;
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index ab09d72f..c23f7114 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -24,10 +24,8 @@
#include "ZoneCull.h"
#include "CdStream.h"
#include "FileLoader.h"
-#ifdef MIAMI
#include "Streaming.h"
#include "ColStore.h"
-#endif
char CFileLoader::ms_line[256];
@@ -50,16 +48,12 @@ CFileLoader::LoadLevel(const char *filename)
{
int fd;
RwTexDictionary *savedTxd;
- eLevelName savedLevel;
bool objectsLoaded;
char *line;
char txdname[64];
savedTxd = RwTexDictionaryGetCurrent();
objectsLoaded = false;
-#ifndef MIAMI
- savedLevel = CGame::currLevel;
-#endif
if(savedTxd == nil){
savedTxd = RwTexDictionaryCreate();
RwTexDictionarySetCurrent(savedTxd);
@@ -83,17 +77,8 @@ CFileLoader::LoadLevel(const char *filename)
AddTexDictionaries(savedTxd, txd);
RwTexDictionaryDestroy(txd);
}else if(strncmp(line, "COLFILE", 7) == 0){
-#ifndef MIAMI
- int level;
- sscanf(line+8, "%d", &level);
- CGame::currLevel = (eLevelName)level;
- LoadingScreenLoadingFile(line+10);
- LoadCollisionFile(line+10);
- CGame::currLevel = savedLevel;
-#else
LoadingScreenLoadingFile(line+10);
LoadCollisionFile(line+10, 0);
-#endif
}else if(strncmp(line, "MODELFILE", 9) == 0){
LoadingScreenLoadingFile(line + 10);
LoadModelFile(line + 10);
@@ -105,16 +90,11 @@ CFileLoader::LoadLevel(const char *filename)
LoadObjectTypes(line + 4);
}else if(strncmp(line, "IPL", 3) == 0){
if(!objectsLoaded){
-#ifndef MIAMI
- CModelInfo::ConstructMloClumps();
- CObjectData::Initialise("DATA\\OBJECT.DAT");
-#else
LoadingScreenLoadingFile("Collision");
CObjectData::Initialise("DATA\\OBJECT.DAT");
CStreaming::Init();
CColStore::LoadAllCollision();
- // TODO: anim indices
-#endif
+ // TODO(MIAMI): anim indices
objectsLoaded = true;
}
LoadingScreenLoadingFile(line + 4);
@@ -132,42 +112,14 @@ CFileLoader::LoadLevel(const char *filename)
CFileMgr::CloseFile(fd);
RwTexDictionarySetCurrent(savedTxd);
-#ifdef MIAMI
int i;
for(i = 1; i < COLSTORESIZE; i++)
if(CColStore::GetSlot(i))
CColStore::GetBoundingBox(i).Grow(120.0f);
CWorld::RepositionCertainDynamicObjects();
CColStore::RemoveAllCollision();
-#endif
}
-#ifndef MIAMI
-void
-CFileLoader::LoadCollisionFromDatFile(int currlevel)
-{
- int fd;
- char *line;
-
- fd = CFileMgr::OpenFile(CGame::aDatFile, "r");
- assert(fd > 0);
-
- for(line = LoadLine(fd); line; line = LoadLine(fd)){
- if(*line == '#')
- continue;
-
- if(strncmp(line, "COLFILE", 7) == 0){
- int level;
- sscanf(line+8, "%d", &level);
- if(currlevel == level)
- LoadCollisionFile(line+10);
- }
- }
-
- CFileMgr::CloseFile(fd);
-}
-#endif
-
char*
CFileLoader::LoadLine(int fd)
{
@@ -209,13 +161,8 @@ struct ColHeader
};
//--MIAMI: done
-#ifndef MIAMI
-void
-CFileLoader::LoadCollisionFile(const char *filename)
-#else
void
CFileLoader::LoadCollisionFile(const char *filename, uint8 colSlot)
-#endif
{
int fd;
char modelname[24];
@@ -232,17 +179,11 @@ CFileLoader::LoadCollisionFile(const char *filename, uint8 colSlot)
mi = CModelInfo::GetModelInfo(modelname, nil);
if(mi){
-#ifndef MIAMI
- if(mi->GetColModel()){
-#else
if(mi->GetColModel() && mi->DoesOwnColModel()){
-#endif
LoadCollisionModel(work_buff+24, *mi->GetColModel(), modelname);
}else{
CColModel *model = new CColModel;
-#ifdef MIAMI
model->level = colSlot;
-#endif
LoadCollisionModel(work_buff+24, *model, modelname);
mi->SetColModel(model, true);
}
@@ -254,7 +195,6 @@ CFileLoader::LoadCollisionFile(const char *filename, uint8 colSlot)
CFileMgr::CloseFile(fd);
}
-#ifdef MIAMI
bool
CFileLoader::LoadCollisionFileFirstTime(uint8 *buffer, uint32 size, uint8 colSlot)
{
@@ -278,8 +218,6 @@ CFileLoader::LoadCollisionFileFirstTime(uint8 *buffer, uint32 size, uint8 colSlo
mi = CModelInfo::GetModelInfo(modelname, &modelIndex);
if(mi){
-if(modelIndex == 855)
-modelIndex = modelIndex;
CColStore::IncludeModelIndex(colSlot, modelIndex);
CColModel *model = new CColModel;
model->level = colSlot;
@@ -328,7 +266,6 @@ CFileLoader::LoadCollisionFile(uint8 *buffer, uint32 size, uint8 colSlot)
}
return true;
}
-#endif
void
CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
@@ -617,7 +554,6 @@ CFileLoader::LoadObjectTypes(const char *filename)
enum {
NONE,
OBJS,
- MLO,
TOBJ,
HIER,
CARS,
@@ -652,16 +588,10 @@ CFileLoader::LoadObjectTypes(const char *filename)
else if(strncmp(line, "path", 4) == 0) section = PATH;
else if(strncmp(line, "2dfx", 4) == 0) section = TWODFX;
}else if(strncmp(line, "end", 3) == 0){
- section = section == MLO ? OBJS : NONE;
+ section = NONE;
}else switch(section){
case OBJS:
- if(strncmp(line, "sta", 3) == 0)
- mlo = LoadMLO(line);
- else
- LoadObject(line);
- break;
- case MLO:
- LoadMLOInstance(mlo, line);
+ LoadObject(line);
break;
case TOBJ:
LoadTimeObject(line);
@@ -764,57 +694,6 @@ CFileLoader::LoadObject(const char *line)
MatchModelString(model, id);
}
-int
-CFileLoader::LoadMLO(const char *line)
-{
- char smth[8];
- char name[24];
- int modelIndex;
- float someFloat;
-
- sscanf(line, "%s %s %d %f", smth, name, &modelIndex, &someFloat);
- CMloModelInfo *minfo = CModelInfo::AddMloModel(modelIndex);
- minfo->SetName(name);
- minfo->field_34 = someFloat;
- int instId = CModelInfo::GetMloInstanceStore().allocPtr;
- minfo->firstInstance = instId;
- minfo->lastInstance = instId;
- minfo->SetTexDictionary("generic");
- return modelIndex;
-}
-
-void
-CFileLoader::LoadMLOInstance(int id, const char *line)
-{
- char name[24];
- RwV3d pos, scale, rot;
- float angle;
- int modelIndex;
-
- CMloModelInfo *minfo = (CMloModelInfo*)CModelInfo::GetModelInfo(id);
- sscanf(line, "%d %s %f %f %f %f %f %f %f %f %f %f",
- &modelIndex,
- name,
- &pos.x, &pos.y, &pos.z,
- &scale.x, &scale.y, &scale.z,
- &rot.x, &rot.y, &rot.z,
- &angle);
- float rad = Acos(angle) * 2.0f;
- CInstance *inst = CModelInfo::GetMloInstanceStore().alloc();
- minfo->lastInstance++;
-
- RwMatrix *matrix = RwMatrixCreate();
- RwMatrixScale(matrix, &scale, rwCOMBINEREPLACE);
- RwMatrixRotate(matrix, &rot, -RADTODEG(rad), rwCOMBINEPOSTCONCAT);
- RwMatrixTranslate(matrix, &pos, rwCOMBINEPOSTCONCAT);
-
- inst->GetMatrix() = CMatrix(matrix);
- inst->GetMatrix().UpdateRW();
-
- inst->m_modelIndex = modelIndex;
- RwMatrixDestroy(matrix);
-}
-
void
CFileLoader::LoadTimeObject(const char *line)
{
@@ -1182,7 +1061,6 @@ CFileLoader::LoadObjectInstance(const char *line)
CSimpleModelInfo *mi;
RwMatrix *xform;
CEntity *entity;
-#ifdef MIAMI
float area;
if(sscanf(line, "%d %s %f %f %f %f %f %f %f %f %f %f %f",
@@ -1190,27 +1068,22 @@ CFileLoader::LoadObjectInstance(const char *line)
&trans.x, &trans.y, &trans.z,
&scale.x, &scale.y, &scale.z,
&axis.x, &axis.y, &axis.z, &angle) != 13){
-#endif
- if(sscanf(line, "%d %s %f %f %f %f %f %f %f %f %f %f",
- &id, name,
- &trans.x, &trans.y, &trans.z,
- &scale.x, &scale.y, &scale.z,
- &axis.x, &axis.y, &axis.z, &angle) != 12)
- return;
-#ifdef MIAMI
+ if(sscanf(line, "%d %s %f %f %f %f %f %f %f %f %f %f",
+ &id, name,
+ &trans.x, &trans.y, &trans.z,
+ &scale.x, &scale.y, &scale.z,
+ &axis.x, &axis.y, &axis.z, &angle) != 12)
+ return;
area = 0;
}
-#endif
mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id);
if(mi == nil)
return;
assert(mi->IsSimple());
-#ifdef MIAMI
if(!CStreaming::IsObjectInCdImage(id))
debug("Not in cdimage %s\n", mi->GetName());
-#endif
angle = -RADTODEG(2.0f * acosf(angle));
xform = RwMatrixCreate();
@@ -1226,9 +1099,7 @@ CFileLoader::LoadObjectInstance(const char *line)
entity->SetModelIndexNoCreate(id);
entity->GetMatrix() = CMatrix(xform);
entity->m_level = CTheZones::GetLevelFromPosition(entity->GetPosition());
-#ifdef MIAMI
entity->m_area = area;
-#endif
if(mi->IsSimple()){
if(mi->m_isBigBuilding)
entity->SetupBigBuilding();
@@ -1239,27 +1110,24 @@ CFileLoader::LoadObjectInstance(const char *line)
entity->bIsVisible = false;
CWorld::Add(entity);
-#ifdef MIAMI
CColModel *col = entity->GetColModel();
if(col->numSpheres || col->numBoxes || col->numTriangles){
if(col->level != 0)
CColStore::GetBoundingBox(col->level).ContainRect(entity->GetBoundRect());
}else
entity->bUsesCollision = false;
- // TODO: set some flag here if col min is below 6
-#endif
+ // TODO(MIAMI): set some flag here if col min is below 6
}else{
entity = new CDummyObject;
entity->SetModelIndexNoCreate(id);
entity->GetMatrix() = CMatrix(xform);
CWorld::Add(entity);
+ // TODO(MIAMI)
//--MIAMI: TODO
if(IsGlass(entity->GetModelIndex()))
entity->bIsVisible = false;
entity->m_level = CTheZones::GetLevelFromPosition(entity->GetPosition());
-#ifdef MIAMI
entity->m_area = area;
-#endif
}
RwMatrixDestroy(xform);
diff --git a/src/core/FileLoader.h b/src/core/FileLoader.h
index aa8dcdb8..6abac9d8 100644
--- a/src/core/FileLoader.h
+++ b/src/core/FileLoader.h
@@ -5,16 +5,11 @@ class CFileLoader
static char ms_line[256];
public:
static void LoadLevel(const char *filename);
- static void LoadCollisionFromDatFile(int currlevel);
static char *LoadLine(int fd);
static RwTexDictionary *LoadTexDictionary(const char *filename);
-#ifndef MIAMI
- static void LoadCollisionFile(const char *filename);
-#else
- static void LoadCollisionFile(const char *filename, uint8 colSlot = 0);
+ static void LoadCollisionFile(const char *filename, uint8 colSlot);
static bool LoadCollisionFileFirstTime(uint8 *buffer, uint32 size, uint8 colSlot);
static bool LoadCollisionFile(uint8 *buffer, uint32 size, uint8 colSlot);
-#endif
static void LoadCollisionModel(uint8 *buf, struct CColModel &model, char *name);
static void LoadModelFile(const char *filename);
static RpAtomic *FindRelatedModelInfoCB(RpAtomic *atomic, void *data);
@@ -29,8 +24,6 @@ public:
static void LoadObjectTypes(const char *filename);
static void LoadObject(const char *line);
- static int LoadMLO(const char *line);
- static void LoadMLOInstance(int id, const char *line);
static void LoadTimeObject(const char *line);
static void LoadClumpObject(const char *line);
static void LoadVehicleObject(const char *line);
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index fc845a4c..e2c2a453 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -1060,10 +1060,10 @@ CMenuManager::Draw()
rightText = TheText.Get(gbBigWhiteDebugLightSwitchedOn ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_PEDROADGROUPS:
- rightText = TheText.Get(gbShowPedRoadGroups ? "FEM_ON" : "FEM_OFF");
+ // REMOVED(MIAMI)
break;
case MENUACTION_CARROADGROUPS:
- rightText = TheText.Get(gbShowCarRoadGroups ? "FEM_ON" : "FEM_OFF");
+ // REMOVED(MIAMI)
break;
case MENUACTION_COLLISIONPOLYS:
rightText = TheText.Get(gbShowCollisionPolys ? "FEM_ON" : "FEM_OFF");
@@ -4904,11 +4904,11 @@ CMenuManager::ProcessOnOffMenuOptions()
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
break;
case MENUACTION_PEDROADGROUPS:
- gbShowPedRoadGroups = !gbShowPedRoadGroups;
+ // REMOVED(MIAMI)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
break;
case MENUACTION_CARROADGROUPS:
- gbShowCarRoadGroups = !gbShowCarRoadGroups;
+ // REMOVED(MIAMI)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
break;
case MENUACTION_COLLISIONPOLYS:
diff --git a/src/core/Frontend.h b/src/core/Frontend.h
index c27e5239..a6ca4aa0 100644
--- a/src/core/Frontend.h
+++ b/src/core/Frontend.h
@@ -624,10 +624,8 @@ public:
void LoadAllTextures();
void LoadSettings();
void MessageScreen(const char *);
-#ifdef MIAMI
- //--MIAMI: TODO: implement the second argument
+ // TODO(MIAMI): implement the second argument
void MessageScreen(const char *str, bool) { MessageScreen(str); }
-#endif
void PickNewPlayerColour();
void PrintBriefs();
static void PrintErrorMessage();
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index d0b3f5a3..ea3301a1 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -89,9 +89,7 @@
eLevelName CGame::currLevel;
-#ifdef MIAMI
int32 CGame::currArea;
-#endif
bool CGame::bDemoMode = true;
bool CGame::nastyGame = true;
bool CGame::frenchGame;
@@ -322,9 +320,6 @@ bool CGame::Initialise(const char* datFile)
CDraw::SetFOV(120.0f);
CDraw::ms_fLODDistance = 500.0f;
LoadingScreen("Loading the Game", "Setup streaming", nil);
-#ifndef MIAMI
- CStreaming::Init();
-#endif
CStreaming::LoadInitialVehicles();
CStreaming::LoadInitialPeds();
CStreaming::RequestBigBuildings(LEVEL_NONE);
@@ -372,14 +367,7 @@ bool CGame::Initialise(const char* datFile)
CWaterCannons::Init();
CBridge::Init();
CGarages::Init();
-#ifndef MIAMI
- LoadingScreen("Loading the Game", "Position dynamic objects", nil);
- CWorld::RepositionCertainDynamicObjects();
-#endif
LoadingScreen("Loading the Game", "Initialise vehicle paths", nil);
-#ifdef GTA_ZONECULL
- CCullZones::ResolveVisibilities();
-#endif
CTrain::InitTrains();
CPlane::InitPlanes();
CCredits::Init();
@@ -390,9 +378,6 @@ bool CGame::Initialise(const char* datFile)
CTheScripts::Process();
TheCamera.Process();
LoadingScreen("Loading the Game", "Load scene", nil);
-#ifndef MIAMI
- CModelInfo::RemoveColModelsFromOtherLevels(currLevel);
-#endif
CCollision::ms_collisionInMemory = currLevel;
for (int i = 0; i < MAX_PADS; i++)
CPad::GetPad(i)->Clear(true);
@@ -532,12 +517,6 @@ void CGame::ReloadIPLs(void)
CRoadBlocks::Init();
CCranes::InitCranes();
CGarages::Init();
-#ifndef MIAMI
- CWorld::RepositionCertainDynamicObjects();
-#endif
-#ifdef GTA_ZONECULL
- CCullZones::ResolveVisibilities();
-#endif
CRenderer::SortBIGBuildings();
CTimer::Update();
}
diff --git a/src/core/Game.h b/src/core/Game.h
index 8db5adf5..eacf5141 100644
--- a/src/core/Game.h
+++ b/src/core/Game.h
@@ -12,9 +12,7 @@ class CGame
{
public:
static eLevelName currLevel;
-#ifdef MIAMI
static int32 currArea;
-#endif
static bool bDemoMode;
static bool nastyGame;
static bool frenchGame;
diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h
index 13266331..c649d49d 100644
--- a/src/core/PlayerInfo.h
+++ b/src/core/PlayerInfo.h
@@ -80,6 +80,3 @@ public:
~CPlayerInfo() { };
};
-#ifndef MIAMI
-static_assert(sizeof(CPlayerInfo) == 0x13C, "CPlayerInfo: error");
-#endif
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp
index d212dd05..14819d30 100644
--- a/src/core/Streaming.cpp
+++ b/src/core/Streaming.cpp
@@ -18,7 +18,6 @@
#include "FileMgr.h"
#include "FileLoader.h"
#include "Zones.h"
-#include "ZoneCull.h"
#include "Radar.h"
#include "Camera.h"
#include "Record.h"
@@ -28,14 +27,10 @@
#include "CutsceneMgr.h"
#include "CdStream.h"
#include "Streaming.h"
-#ifdef FIX_BUGS
#include "Replay.h"
-#endif
#include "main.h"
-#ifdef MIAMI
#include "ColStore.h"
#include "DMAudio.h"
-#endif
bool CStreaming::ms_disableStreaming;
bool CStreaming::ms_bLoadingBigModel;
@@ -57,9 +52,6 @@ int32 CStreaming::ms_vehiclesLoaded[MAXVEHICLESLOADED];
int32 CStreaming::ms_lastVehicleDeleted;
CDirectory *CStreaming::ms_pExtraObjectsDir;
int32 CStreaming::ms_numPriorityRequests;
-#ifndef MIAMI
-bool CStreaming::ms_hasLoadedLODs;
-#endif
int32 CStreaming::ms_currentPedGrp;
int32 CStreaming::ms_currentPedLoading;
int32 CStreaming::ms_lastCullZone;
@@ -190,9 +182,6 @@ CStreaming::Init2(void)
ms_pExtraObjectsDir = new CDirectory(EXTRADIRSIZE);
ms_numPriorityRequests = 0;
-#ifndef MIAMI
- ms_hasLoadedLODs = true;
-#endif
ms_currentPedGrp = -1;
ms_lastCullZone = -1; // unused because RemoveModelsNotVisibleFromCullzone is gone
ms_loadedGangs = 0;
@@ -238,19 +227,6 @@ CStreaming::Init2(void)
CModelInfo::GetModelInfo("IslandLODcomSUB", &islandLODcomSub);
CModelInfo::GetModelInfo("IslandLODsubIND", &islandLODsubInd);
CModelInfo::GetModelInfo("IslandLODsubCOM", &islandLODsubCom);
-
-#ifndef MIAMI
- for(i = CPools::GetBuildingPool()->GetSize()-1; i >= 0; i--){
- CBuilding *building = CPools::GetBuildingPool()->GetSlot(i);
- if(building == nil)
- continue;
- if(building->GetModelIndex() == islandLODindust) pIslandLODindustEntity = building;
- if(building->GetModelIndex() == islandLODcomInd) pIslandLODcomIndEntity = building;
- if(building->GetModelIndex() == islandLODcomSub) pIslandLODcomSubEntity = building;
- if(building->GetModelIndex() == islandLODsubInd) pIslandLODsubIndEntity = building;
- if(building->GetModelIndex() == islandLODsubCom) pIslandLODsubComEntity = building;
- }
-#endif
}
void
@@ -288,7 +264,6 @@ CStreaming::Shutdown(void)
void
CStreaming::Update(void)
{
- CEntity *train;
CStreamingInfo *si, *prev;
bool requestedSubway = false;
@@ -302,46 +277,24 @@ CStreaming::Update(void)
if(CTimer::GetIsPaused())
return;
-#ifndef MIAMI
- train = FindPlayerTrain();
- if(train && train->GetPosition().z < 0.0f){
- RequestSubway();
- requestedSubway = true;
- }else if(!ms_disableStreaming)
- AddModelsToRequestList(TheCamera.GetPosition());
-#else
LoadBigBuildingsWhenNeeded();
if(!ms_disableStreaming && TheCamera.GetPosition().z < 55.0f)
AddModelsToRequestList(TheCamera.GetPosition());
-#endif
DeleteFarAwayRwObjects(TheCamera.GetPosition());
if(!ms_disableStreaming &&
-#ifndef MIAMI
- !CCutsceneMgr::IsRunning() &&
- !requestedSubway &&
- !CGame::playingIntro &&
-#else
!CCutsceneMgr::IsCutsceneProcessing() &&
-#endif
ms_numModelsRequested < 5 &&
- !CRenderer::m_loadingPriority
-#ifdef MIAMI
- && CGame::currArea == 0
- // replay is also MIAMI
-#endif
-#ifdef FIX_BUGS
- && !CReplay::IsPlayingBack()
-#endif
- ){
+ !CRenderer::m_loadingPriority &&
+ CGame::currArea == 0 &&
+ !CReplay::IsPlayingBack()){
StreamVehiclesAndPeds();
StreamZoneModels(FindPlayerCoors());
}
LoadRequestedModels();
-#ifdef MIAMI
if(CWorld::Players[0].m_pRemoteVehicle){
CColStore::AddCollisionNeededAtPosn(FindPlayerCoors());
CColStore::LoadCollision(CWorld::Players[0].m_pRemoteVehicle->GetPosition());
@@ -350,7 +303,6 @@ CStreaming::Update(void)
CColStore::LoadCollision(FindPlayerCoors());
CColStore::EnsureCollisionIsInMemory(FindPlayerCoors());
}
-#endif
for(si = ms_endRequestedList.m_prev; si != &ms_startRequestedList; si = prev){
prev = si->m_prev;
@@ -397,8 +349,7 @@ void
CStreaming::LoadCdDirectory(const char *dirname, int n)
{
int fd, lastID, imgSelector;
- int modelId, txdId;
- uint32 posn, size;
+ int modelId;
CDirectory::DirectoryInfo direntry;
char *dot;
@@ -409,50 +360,6 @@ CStreaming::LoadCdDirectory(const char *dirname, int n)
imgSelector = n<<24;
assert(sizeof(direntry) == 32);
while(CFileMgr::Read(fd, (char*)&direntry, sizeof(direntry))){
-#ifndef MIAMI
- dot = strchr(direntry.name, '.');
- if(dot) *dot = '\0';
- if(direntry.size > (uint32)ms_streamingBufferSize)
- ms_streamingBufferSize = direntry.size;
-
- if(!CGeneral::faststrcmp(dot+1, "DFF") || !CGeneral::faststrcmp(dot+1, "dff")){
- if(CModelInfo::GetModelInfo(direntry.name, &modelId)){
- if(ms_aInfoForModel[modelId].GetCdPosnAndSize(posn, size)){
- debug("%s appears more than once in %s\n", direntry.name, dirname);
- lastID = -1;
- }else{
- direntry.offset |= imgSelector;
- ms_aInfoForModel[modelId].SetCdPosnAndSize(direntry.offset, direntry.size);
- if(lastID != -1)
- ms_aInfoForModel[lastID].m_nextID = modelId;
- lastID = modelId;
- }
- }else{
-#ifdef FIX_BUGS
- // remember which cdimage this came from
- ms_pExtraObjectsDir->AddItem(direntry, n);
-#else
- ms_pExtraObjectsDir->AddItem(direntry);
-#endif
- lastID = -1;
- }
- }else if(!CGeneral::faststrcmp(dot+1, "TXD") || !CGeneral::faststrcmp(dot+1, "txd")){
- txdId = CTxdStore::FindTxdSlot(direntry.name);
- if(txdId == -1)
- txdId = CTxdStore::AddTxdSlot(direntry.name);
- if(ms_aInfoForModel[txdId + STREAM_OFFSET_TXD].GetCdPosnAndSize(posn, size)){
- debug("%s appears more than once in %s\n", direntry.name, dirname);
- lastID = -1;
- }else{
- direntry.offset |= imgSelector;
- ms_aInfoForModel[txdId + STREAM_OFFSET_TXD].SetCdPosnAndSize(direntry.offset, direntry.size);
- if(lastID != -1)
- ms_aInfoForModel[lastID].m_nextID = txdId + STREAM_OFFSET_TXD;
- lastID = txdId + STREAM_OFFSET_TXD;
- }
- }else
- lastID = -1;
-#else
bool bAddToStreaming = false;
if(direntry.size > (uint32)ms_streamingBufferSize)
@@ -491,7 +398,7 @@ CStreaming::LoadCdDirectory(const char *dirname, int n)
modelId = CColStore::AddColSlot(direntry.name);
modelId += STREAM_OFFSET_COL;
bAddToStreaming = true;
- // TODO: IFP
+ // TODO(MIAMI): IFP
}else{
*dot = '.';
lastID = -1;
@@ -509,7 +416,6 @@ CStreaming::LoadCdDirectory(const char *dirname, int n)
lastID = modelId;
}
}
-#endif
}
CFileMgr::CloseFile(fd);
@@ -575,11 +481,7 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
RwStreamClose(stream, &mem);
return false;
}
-#ifndef MIAMI
- }else{
-#else
}else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){
-#endif
// Txd
assert(streamId < NUMSTREAMINFO);
if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_KEEP_IN_MEMORY) == 0 &&
@@ -604,7 +506,6 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
RwStreamClose(stream, &mem);
return false;
}
-#ifdef MIAMI
}else if(streamId >= STREAM_OFFSET_COL && streamId < NUMSTREAMINFO){
if(!CColStore::LoadCol(streamId-STREAM_OFFSET_COL, mem.start, mem.length)){
debug("Failed to load %s.col\n", CColStore::GetColName(streamId - STREAM_OFFSET_COL));
@@ -613,24 +514,11 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
RwStreamClose(stream, &mem);
return false;
}
- // TODO: IFPs
-#endif
+ // TODO(MIAMI): IFP
}
RwStreamClose(stream, &mem);
-#ifndef MIAMI
- // We shouldn't even end up here unless load was successful
- if(!success){
- ReRequestModel(streamId);
- if(streamId < STREAM_OFFSET_TXD)
- debug("Failed to load %s.dff\n", mi->GetName());
- else
- debug("Failed to load %s.txd\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD));
- return false;
- }
-#endif
-
if(streamId < STREAM_OFFSET_TXD){
// Model
// Vehicles and Peds not in loaded list
@@ -648,14 +536,11 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_CANT_REMOVE) == 0)
ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList);
}
-#ifndef MIAMI
- }else{
-#else
- }else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){ // TODO: animations
-#endif
+ }else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){
// Txd
if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_CANT_REMOVE) == 0)
ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList);
+ // TODO(MIAMI): animations
}
// Mark objects as loaded
@@ -667,12 +552,6 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
endTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
timeDiff = endTime - startTime;
if(timeDiff > 5){
-#ifndef MIAMI
- if(streamId < STREAM_OFFSET_TXD)
- debug("model %s took %d ms\n", CModelInfo::GetModelInfo(streamId)->GetName(), timeDiff);
- else
- debug("txd %s took %d ms\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD), timeDiff);
-#else
// TODO: is this inlined?
static char objname[32];
if(streamId < STREAM_OFFSET_TXD)
@@ -681,9 +560,8 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
sprintf(objname, "%s.txd", CTxdStore::GetTxdName(streamId-STREAM_OFFSET_TXD));
else if(streamId >= STREAM_OFFSET_COL && streamId < NUMSTREAMINFO)
sprintf(objname, "%s.col", CColStore::GetColName(streamId-STREAM_OFFSET_COL));
- // TODO: IFP
+ // TODO(MIAMI): IFP
debug("%s took %d ms\n", objname, timeDiff);
-#endif
}
return true;
@@ -841,11 +719,7 @@ CStreaming::RequestSubway(void)
}
}
-#ifndef MIAMI
-#define BIGBUILDINGFLAGS STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY
-#else
#define BIGBUILDINGFLAGS STREAMFLAGS_DONT_REMOVE
-#endif
void
CStreaming::RequestBigBuildings(eLevelName level)
@@ -857,18 +731,12 @@ CStreaming::RequestBigBuildings(eLevelName level)
for(i = n; i >= 0; i--){
b = CPools::GetBuildingPool()->GetSlot(i);
if(b && b->bIsBIGBuilding && b->m_level == level)
-#ifdef MIAMI
if(!b->bStreamBIGBuilding)
-#endif
- RequestModel(b->GetModelIndex(), BIGBUILDINGFLAGS);
+ RequestModel(b->GetModelIndex(), BIGBUILDINGFLAGS);
}
RequestIslands(level);
-#ifndef MIAMI
- ms_hasLoadedLODs = false;
-#endif
}
-#ifdef MIAMI
void
CStreaming::RequestBigBuildings(eLevelName level, const CVector &pos)
{
@@ -903,7 +771,6 @@ CStreaming::InstanceBigBuildings(eLevelName level, const CVector &pos)
b->CreateRwObject();
}
}
-#endif
void
CStreaming::RequestIslands(eLevelName level)
@@ -1002,20 +869,13 @@ CStreaming::RemoveModel(int32 id)
return;
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){
-#ifndef MIAMI
- if(id < STREAM_OFFSET_TXD)
- CModelInfo::GetModelInfo(id)->DeleteRwObject();
- else
- CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
-#else
if(id < STREAM_OFFSET_TXD)
CModelInfo::GetModelInfo(id)->DeleteRwObject();
else if(id >= STREAM_OFFSET_TXD && id < STREAM_OFFSET_COL)
CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
else if(id >= STREAM_OFFSET_COL && id < NUMSTREAMINFO)
CColStore::RemoveCol(id - STREAM_OFFSET_COL);
- // TODO: IFP
-#endif
+ // TODO(MIAMI): IFP
ms_memoryUsed -= ms_aInfoForModel[id].GetCdSize()*CDSTREAM_SECTOR_SIZE;
}
@@ -1034,20 +894,13 @@ CStreaming::RemoveModel(int32 id)
}
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_STARTED){
-#ifndef MIAMI
- if(id < STREAM_OFFSET_TXD)
- RpClumpGtaCancelStream();
- else
- CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
-#else
if(id < STREAM_OFFSET_TXD)
RpClumpGtaCancelStream();
else if(id >= STREAM_OFFSET_TXD && id < STREAM_OFFSET_COL)
CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
else if(id >= STREAM_OFFSET_COL && id < NUMSTREAMINFO)
CColStore::RemoveCol(id - STREAM_OFFSET_COL);
- // TODO: IFP
-#endif
+ // TODO(MIAMI): IFP
}
ms_aInfoForModel[id].m_loadState = STREAMSTATE_NOTLOADED;
@@ -1155,7 +1008,6 @@ DeleteIsland(CEntity *island)
void
CStreaming::RemoveIslandsNotUsed(eLevelName level)
{
-#ifdef MIAMI
int i;
if(pIslandLODindustEntity == nil)
for(i = CPools::GetBuildingPool()->GetSize()-1; i >= 0; i--){
@@ -1168,7 +1020,6 @@ CStreaming::RemoveIslandsNotUsed(eLevelName level)
if(building->GetModelIndex() == islandLODsubInd) pIslandLODsubIndEntity = building;
if(building->GetModelIndex() == islandLODsubCom) pIslandLODsubComEntity = building;
}
-#endif
switch(level){
case LEVEL_INDUSTRIAL:
@@ -1400,43 +1251,6 @@ CStreaming::IsObjectInCdImage(int32 id)
return ms_aInfoForModel[id].GetCdPosnAndSize(posn, size);
}
-#ifndef MIAMI
-void
-CStreaming::HaveAllBigBuildingsLoaded(eLevelName level)
-{
- int i, n;
- CEntity *e;
-
- if(ms_hasLoadedLODs)
- return;
-
- if(level == LEVEL_INDUSTRIAL){
- if(ms_aInfoForModel[islandLODcomInd].m_loadState != STREAMSTATE_LOADED ||
- ms_aInfoForModel[islandLODsubInd].m_loadState != STREAMSTATE_LOADED)
- return;
- }else if(level == LEVEL_COMMERCIAL){
- if(ms_aInfoForModel[islandLODindust].m_loadState != STREAMSTATE_LOADED ||
- ms_aInfoForModel[islandLODsubCom].m_loadState != STREAMSTATE_LOADED)
- return;
- }else if(level == LEVEL_SUBURBAN){
- if(ms_aInfoForModel[islandLODindust].m_loadState != STREAMSTATE_LOADED ||
- ms_aInfoForModel[islandLODcomSub].m_loadState != STREAMSTATE_LOADED)
- return;
- }
-
- n = CPools::GetBuildingPool()->GetSize()-1;
- for(i = n; i >= 0; i--){
- e = CPools::GetBuildingPool()->GetSlot(i);
- if(e && e->bIsBIGBuilding && e->m_level == level &&
- ms_aInfoForModel[e->GetModelIndex()].m_loadState != STREAMSTATE_LOADED)
- return;
- }
-
- RemoveUnusedBigBuildings(level);
- ms_hasLoadedLODs = true;
-}
-#endif
-
void
CStreaming::SetModelIsDeletable(int32 id)
{
@@ -1669,7 +1483,6 @@ CStreaming::RemoveCurrentZonesModels(void)
ms_loadedGangCars = 0;
}
-#ifdef MIAMI
void
CStreaming::LoadBigBuildingsWhenNeeded(void)
{
@@ -1705,7 +1518,6 @@ CStreaming::LoadBigBuildingsWhenNeeded(void)
CTimer::Resume();
DMAudio.SetEffectsFadeVol(127);
}
-#endif
// Find starting offset of the cdimage we next want to read
@@ -2235,10 +2047,7 @@ CStreaming::ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float
if(xmin < pos.x && pos.x < xmax &&
ymin < pos.y && pos.y < ymax &&
(CVector2D(x, y) - pos).MagnitudeSqr() < lodDistSq)
-#ifdef GTA_ZONECULL
- if(CRenderer::IsEntityCullZoneVisible(e))
-#endif
- RequestModel(e->GetModelIndex(), 0);
+ RequestModel(e->GetModelIndex(), 0);
}
}
}
@@ -2261,10 +2070,7 @@ CStreaming::ProcessEntitiesInSectorList(CPtrList &list)
(!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){
CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex());
if (mi->GetModelType() != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff()))
-#ifdef GTA_ZONECULL
- if(CRenderer::IsEntityCullZoneVisible(e))
-#endif
- RequestModel(e->GetModelIndex(), 0);
+ RequestModel(e->GetModelIndex(), 0);
}
}
}
@@ -2687,17 +2493,7 @@ CStreaming::LoadScene(const CVector &pos)
RemoveModel(si - ms_aInfoForModel);
}
CRenderer::m_loadingPriority = false;
-#ifdef GTA_ZONECULL
- CCullZones::ForceCullZoneCoors(pos);
-#endif
DeleteAllRwObjects();
-#ifndef MIAMI
- AddModelsToRequestList(pos);
- CRadar::StreamRadarSections(pos);
- RemoveUnusedBigBuildings(level);
- RequestBigBuildings(level);
- LoadAllRequestedModels(false);
-#else
if(level == LEVEL_NONE)
level = CGame::currLevel;
CGame::currLevel = level;
@@ -2711,13 +2507,12 @@ CStreaming::LoadScene(const CVector &pos)
AddModelsToRequestList(pos);
CRadar::StreamRadarSections(pos);
- // TODO: stream zone vehicles
+ // TODO(MIAMI): stream zone vehicles
LoadAllRequestedModels(false);
- // TODO: InstanceLoadedModels
+ // TODO(MIAMI): InstanceLoadedModels
for(int i = 0; i < NUMSTREAMINFO; i++)
ms_aInfoForModel[i].m_flags &= ~STREAMFLAGS_20;
-#endif
debug("End load scene\n");
}
diff --git a/src/core/Streaming.h b/src/core/Streaming.h
index d2920824..ba868a54 100644
--- a/src/core/Streaming.h
+++ b/src/core/Streaming.h
@@ -4,12 +4,8 @@
enum {
STREAM_OFFSET_TXD = MODELINFOSIZE,
-#ifndef MIAMI
- NUMSTREAMINFO = STREAM_OFFSET_TXD+TXDSTORESIZE
-#else
STREAM_OFFSET_COL = STREAM_OFFSET_TXD+TXDSTORESIZE,
NUMSTREAMINFO = STREAM_OFFSET_COL+COLSTORESIZE
-#endif
};
enum StreamFlags
@@ -19,9 +15,7 @@ enum StreamFlags
STREAMFLAGS_DEPENDENCY = 0x04, // Is this right?
STREAMFLAGS_PRIORITY = 0x08,
STREAMFLAGS_NOFADE = 0x10,
-#ifdef MIAMI
- STREAMFLAGS_20 = 0x20,
-#endif
+ STREAMFLAGS_20 = 0x20, // TODO(MIAMI): what's this
STREAMFLAGS_CANT_REMOVE = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED,
STREAMFLAGS_KEEP_IN_MEMORY = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED|STREAMFLAGS_DEPENDENCY,
@@ -102,9 +96,6 @@ public:
static int32 ms_lastVehicleDeleted;
static CDirectory *ms_pExtraObjectsDir;
static int32 ms_numPriorityRequests;
-#ifndef MIAMI
- static bool ms_hasLoadedLODs;
-#endif
static int32 ms_currentPedGrp;
static int32 ms_lastCullZone;
static uint16 ms_loadedGangs;
@@ -125,28 +116,20 @@ public:
static bool FinishLoadingLargeFile(int8 *buf, int32 streamId);
static bool HasModelLoaded(int32 id) { return ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED; }
static bool HasTxdLoaded(int32 id) { return HasModelLoaded(id+STREAM_OFFSET_TXD); }
-#ifdef MIAMI
static bool HasColLoaded(int32 id) { return HasModelLoaded(id+STREAM_OFFSET_COL); }
-#endif
static bool CanRemoveModel(int32 id) { return (ms_aInfoForModel[id].m_flags & STREAMFLAGS_CANT_REMOVE) == 0; }
static bool CanRemoveTxd(int32 id) { return CanRemoveModel(id+STREAM_OFFSET_TXD); }
-#ifdef MIAMI
static bool CanRemoveCol(int32 id) { return CanRemoveModel(id+STREAM_OFFSET_COL); }
-#endif
static void RequestModel(int32 model, int32 flags);
static void ReRequestModel(int32 model) { RequestModel(model, ms_aInfoForModel[model].m_flags); }
static void RequestTxd(int32 txd, int32 flags) { RequestModel(txd + STREAM_OFFSET_TXD, flags); }
static void ReRequestTxd(int32 txd) { ReRequestModel(txd + STREAM_OFFSET_TXD); }
-#ifdef MIAMI
static void RequestCol(int32 col, int32 flags) { RequestModel(col + STREAM_OFFSET_COL, flags); }
static void ReRequestCol(int32 col) { ReRequestModel(col + STREAM_OFFSET_COL); }
-#endif
static void RequestSubway(void);
static void RequestBigBuildings(eLevelName level);
-#ifdef MIAMI
static void RequestBigBuildings(eLevelName level, const CVector &pos);
static void InstanceBigBuildings(eLevelName level, const CVector &pos);
-#endif
static void RequestIslands(eLevelName level);
static void RequestSpecialModel(int32 modelId, const char *modelName, int32 flags);
static void RequestSpecialChar(int32 charId, const char *modelName, int32 flags);
@@ -155,9 +138,7 @@ public:
static void DecrementRef(int32 id);
static void RemoveModel(int32 id);
static void RemoveTxd(int32 id) { RemoveModel(id + STREAM_OFFSET_TXD); }
-#ifdef MIAMI
static void RemoveCol(int32 id) { RemoveModel(id + STREAM_OFFSET_COL); }
-#endif
static void RemoveUnusedBuildings(eLevelName level);
static void RemoveBuildings(eLevelName level);
static void RemoveUnusedBigBuildings(eLevelName level);
@@ -172,9 +153,6 @@ public:
static bool IsTxdUsedByRequestedModels(int32 txdId);
static bool AddToLoadedVehiclesList(int32 modelId);
static bool IsObjectInCdImage(int32 id);
-#ifndef MIAMI
- static void HaveAllBigBuildingsLoaded(eLevelName level);
-#endif
static void SetModelIsDeletable(int32 id);
static void SetModelTxdIsDeletable(int32 id);
static void SetMissionDoesntRequireModel(int32 id);
@@ -183,9 +161,7 @@ public:
static void StreamVehiclesAndPeds(void);
static void StreamZoneModels(const CVector &pos);
static void RemoveCurrentZonesModels(void);
-#ifdef MIAMI
static void LoadBigBuildingsWhenNeeded(void);
-#endif
static int32 GetCdImageOffset(int32 lastPosn);
static int32 GetNextFileOnCd(int32 position, bool priority);
diff --git a/src/core/config.h b/src/core/config.h
index c3904fa9..2109f3b9 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -7,14 +7,9 @@ enum Config {
MAX_CDIMAGES = 8, // additional cdimages
MAX_CDCHANNELS = 5,
-#ifndef MIAMI
- MODELINFOSIZE = 5500,
- TXDSTORESIZE = 850,
-#else
MODELINFOSIZE = 6500,
TXDSTORESIZE = 1385,
COLSTORESIZE = 31,
-#endif
EXTRADIRSIZE = 128,
CUTSCENEDIRSIZE = 512,
@@ -47,17 +42,10 @@ enum Config {
NUMTEMPOBJECTS = 30,
// Path data
-#ifndef MIAMI
- NUM_PATHNODES = 4930,
- NUM_CARPATHLINKS = 2076,
- NUM_MAPOBJECTS = 1250,
- NUM_PATHCONNECTIONS = 10260,
-#else
NUM_PATHNODES = 9650,
NUM_CARPATHLINKS = 3500,
NUM_MAPOBJECTS = 1250,
NUM_PATHCONNECTIONS = 20400,
-#endif
// Link list lengths
NUMALPHALIST = 20,
@@ -123,11 +111,7 @@ enum Config {
NUMMODELSPERPEDGROUP = 8,
NUMSHOTINFOS = 100,
-#ifndef MIAMI
- NUMROADBLOCKS = 600,
-#else
NUMROADBLOCKS = 300,
-#endif
NUMVISIBLEENTITIES = 2000,
NUMINVISIBLEENTITIES = 150,
@@ -160,12 +144,6 @@ enum Config {
//#define GTA_PS2
//#define GTA_XBOX
-#ifndef MIAMI
-#define GTA_TRAIN // This game has trains
-#define GTA_BRIDGE // This game has the bridge
-#define GTA_ZONECULL // This game culls by zones
-#endif
-
// This enables things from the PS2 version on PC
#define GTA_PS2_STUFF
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index a74b81a3..739786b5 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -333,8 +333,6 @@ DebugMenuPopulate(void)
DebugMenuAddVarBool8("Render", "Show Ped Paths", &gbShowPedPaths, nil);
DebugMenuAddVarBool8("Render", "Show Car Paths", &gbShowCarPaths, nil);
DebugMenuAddVarBool8("Render", "Show Car Path Links", &gbShowCarPathsLinks, nil);
- DebugMenuAddVarBool8("Render", "Show Ped Road Groups", &gbShowPedRoadGroups, nil);
- DebugMenuAddVarBool8("Render", "Show Car Road Groups", &gbShowCarRoadGroups, nil);
DebugMenuAddVarBool8("Render", "Show Collision Lines", &gbShowCollisionLines, nil);
DebugMenuAddVarBool8("Render", "Show Collision Polys", &gbShowCollisionPolys, nil);
DebugMenuAddVarBool8("Render", "Don't render Buildings", &gbDontRenderBuildings, nil);
diff --git a/src/core/templates.h b/src/core/templates.h
index 74bc4713..44ab566b 100644
--- a/src/core/templates.h
+++ b/src/core/templates.h
@@ -34,25 +34,20 @@ class CPool
int m_allocPtr;
public:
+ // TODO(MIAMI): remove ctor without name argument
CPool(int size){
// TODO: use new here
m_entries = (U*)malloc(sizeof(U)*size);
m_flags = (Flags*)malloc(sizeof(Flags)*size);
m_size = size;
-#ifndef MIAMI
- m_allocPtr = 0;
-#else
m_allocPtr = -1;
-#endif
for(int i = 0; i < size; i++){
m_flags[i].id = 0;
m_flags[i].free = 1;
}
}
-#ifdef MIAMI
CPool(int size, const char *name)
: CPool(size) {}
-#endif
~CPool() {
Flush();
}