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-rw-r--r--src/core/re3.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 98024219..e0f9c5c2 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -753,6 +753,11 @@ PlaceOnRoad(void)
((CAutomobile*)veh)->PlaceOnRoadProperly();
}
+static void
+ResetCamStatics(void)
+{
+ TheCamera.Cams[TheCamera.ActiveCam].ResetStatics = true;
+}
#ifdef MISSION_SWITCHER
int8 nextMissionToSwitch = 0;
@@ -1050,11 +1055,11 @@ extern bool gbRenderWorld2;
#endif
DebugMenuAddVarBool8("Cam", "Print Debug Code", &PrintDebugCode, nil);
DebugMenuAddVar("Cam", "Cam Mode", &DebugCamMode, nil, 1, 0, CCam::MODE_EDITOR, nil);
- // DebugMenuAddCmd("Cam", "Normal", []() { DebugCamMode = 0; });
+ DebugMenuAddCmd("Cam", "Normal", []() { DebugCamMode = 0; });
// DebugMenuAddCmd("Cam", "Follow Ped With Bind", []() { DebugCamMode = CCam::MODE_FOLLOW_PED_WITH_BIND; });
// DebugMenuAddCmd("Cam", "Reaction", []() { DebugCamMode = CCam::MODE_REACTION; });
// DebugMenuAddCmd("Cam", "Chris", []() { DebugCamMode = CCam::MODE_CHRIS; });
- // DebugMenuAddCmd("Cam", "Reset Statics", ResetCamStatics);
+ DebugMenuAddCmd("Cam", "Reset Statics", ResetCamStatics);
CTweakVars::AddDBG("Debug");
}