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-rw-r--r--src/core/CdStreamPosix.cpp11
-rw-r--r--src/core/ControllerConfig.cpp10
-rw-r--r--src/core/FileMgr.h1
-rw-r--r--src/core/Game.cpp4
-rw-r--r--src/core/config.h1
-rw-r--r--src/core/main.cpp38
-rw-r--r--src/core/re3.cpp9
7 files changed, 71 insertions, 3 deletions
diff --git a/src/core/CdStreamPosix.cpp b/src/core/CdStreamPosix.cpp
index 45fd9832..e114a29a 100644
--- a/src/core/CdStreamPosix.cpp
+++ b/src/core/CdStreamPosix.cpp
@@ -150,9 +150,11 @@ CdStreamInit(int32 numChannels)
ASSERT(0);
return;
}
-
+#ifdef __linux__
_gdwCdStreamFlags = O_RDONLY | O_NOATIME;
-
+#else
+ _gdwCdStreamFlags = O_RDONLY;
+#endif
// People say it's slower
/*
if ( fsInfo.f_bsize <= CDSTREAM_SECTOR_SIZE )
@@ -400,9 +402,12 @@ void *CdStreamThread(void *param)
if (gCdStreamThreadStatus == 0){
gCdStreamThreadStatus = 1;
#endif
+
+#ifdef __linux__
pid_t tid = syscall(SYS_gettid);
int ret = setpriority(PRIO_PROCESS, tid, getpriority(PRIO_PROCESS, getpid()) + 1);
- }
+#endif
+ }
// spurious wakeup or we sent interrupt signal for flushing
if(pChannel->nSectorsToRead == 0)
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp
index 6a5080e5..fe1821c2 100644
--- a/src/core/ControllerConfig.cpp
+++ b/src/core/ControllerConfig.cpp
@@ -633,6 +633,11 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown(int32 button,
}
AffectControllerStateOn_ButtonDown_AllStates(button, type, *state);
+
+#ifdef REGISTER_START_BUTTON
+ if (button == 12)
+ state->Start = 255;
+#endif
}
}
}
@@ -1036,6 +1041,11 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonUp(int32 button, eC
{
if (FrontEndMenuManager.GetIsMenuActive())
AffectControllerStateOn_ButtonUp_All_Player_States(button, type, *state);
+
+#ifdef REGISTER_START_BUTTON
+ if (button == 12)
+ state->Start = 0;
+#endif
}
}
}
diff --git a/src/core/FileMgr.h b/src/core/FileMgr.h
index 0ad9daa7..4734720e 100644
--- a/src/core/FileMgr.h
+++ b/src/core/FileMgr.h
@@ -19,4 +19,5 @@ public:
static bool ReadLine(int fd, char *buf, int len);
static int CloseFile(int fd);
static int GetErrorReadWrite(int fd);
+ static char *GetRootDirName() { return ms_rootDirName; }
};
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 08623c65..d5b376f6 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -87,6 +87,7 @@
#include "Zones.h"
#include "debugmenu.h"
#include "frontendoption.h"
+#include "postfx.h"
eLevelName CGame::currLevel;
bool CGame::bDemoMode = true;
@@ -148,6 +149,9 @@ CGame::InitialiseOnceBeforeRW(void)
CFileMgr::Initialise();
CdStreamInit(MAX_CDCHANNELS);
ValidateVersion();
+#ifdef EXTENDED_COLOURFILTER
+ CPostFX::InitOnce();
+#endif
return true;
}
diff --git a/src/core/config.h b/src/core/config.h
index 43fc54fa..bb6adce6 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -208,6 +208,7 @@ enum Config {
//#define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU
//#define USE_TEXTURE_POOL
#define CUTSCENE_BORDERS_SWITCH
+//#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
// Particle
//#define PC_PARTICLE
diff --git a/src/core/main.cpp b/src/core/main.cpp
index b63688ec..8458a248 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -2,6 +2,7 @@
#include "rpmatfx.h"
#include "rphanim.h"
#include "rpskin.h"
+#include "rtbmp.h"
#include "main.h"
#include "CdStream.h"
@@ -61,6 +62,7 @@
#include "MemoryCard.h"
#include "SceneEdit.h"
#include "debugmenu.h"
+#include "Clock.h"
GlobalScene Scene;
@@ -288,6 +290,28 @@ DoFade(void)
}
}
+bool
+RwGrabScreen(RwCamera *camera, RwChar *filename)
+{
+ char temp[255];
+ RwImage *pImage = RsGrabScreen(camera);
+ bool result = true;
+
+ if (pImage == nil)
+ return false;
+
+ strcpy(temp, CFileMgr::GetRootDirName());
+ strcat(temp, filename);
+
+ if (RtBMPImageWrite(pImage, &temp[0]) == nil)
+ result = false;
+ RwImageDestroy(pImage);
+ return result;
+}
+
+#define TILE_WIDTH 576
+#define TILE_HEIGHT 432
+
void
DoRWStuffEndOfFrame(void)
{
@@ -296,6 +320,20 @@ DoRWStuffEndOfFrame(void)
FlushObrsPrintfs();
RwCameraEndUpdate(Scene.camera);
RsCameraShowRaster(Scene.camera);
+#ifndef MASTER
+ char s[48];
+ if (CPad::GetPad(1)->GetLeftShockJustDown()) {
+ // try using both controllers for this thing... crazy bastards
+ if (CPad::GetPad(0)->GetRightStickY() > 0) {
+ sprintf(s, "screen%d%d.ras", CClock::ms_nGameClockHours, CClock::ms_nGameClockMinutes);
+ // TODO
+ //RtTileRender(Scene.camera, TILE_WIDTH * 2, TILE_HEIGHT * 2, TILE_WIDTH, TILE_HEIGHT, &NewTileRendererCB, nil, s);
+ } else {
+ sprintf(s, "screen%d%d.bmp", CClock::ms_nGameClockHours, CClock::ms_nGameClockMinutes);
+ RwGrabScreen(Scene.camera, s);
+ }
+ }
+#endif // !MASTER
}
static RwBool
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index f9be4b51..9edd9497 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -29,6 +29,8 @@
#include "Text.h"
#include "WaterLevel.h"
#include "main.h"
+#include "MBlur.h"
+#include "postfx.h"
#ifndef _WIN32
#include "assert.h"
@@ -461,6 +463,13 @@ DebugMenuPopulate(void)
DebugMenuAddVarBool8("Render", "Frame limiter", &FrontEndMenuManager.m_PrefsFrameLimiter, nil);
DebugMenuAddVarBool8("Render", "VSynch", &FrontEndMenuManager.m_PrefsVsync, nil);
DebugMenuAddVar("Render", "Max FPS", &RsGlobal.maxFPS, nil, 1, 1, 1000, nil);
+#ifdef EXTENDED_COLOURFILTER
+ static const char *filternames[] = { "None", "Simple", "Normal", "Mobile" };
+ e = DebugMenuAddVar("Render", "Colourfilter", &CPostFX::EffectSwitch, nil, 1, CPostFX::POSTFX_OFF, CPostFX::POSTFX_MOBILE, filternames);
+ DebugMenuEntrySetWrap(e, true);
+ DebugMenuAddVar("Render", "Intensity", &CPostFX::Intensity, nil, 0.05f, 0, 10.0f);
+ DebugMenuAddVarBool8("Render", "Motion Blur", &CPostFX::MotionBlurOn, nil);
+#endif
DebugMenuAddVarBool8("Render", "Show Ped Paths", &gbShowPedPaths, nil);
DebugMenuAddVarBool8("Render", "Show Car Paths", &gbShowCarPaths, nil);
DebugMenuAddVarBool8("Render", "Show Car Path Links", &gbShowCarPathsLinks, nil);