diff options
Diffstat (limited to 'src/core/re3.cpp')
-rw-r--r-- | src/core/re3.cpp | 22 |
1 files changed, 7 insertions, 15 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 11b1584a..321ff172 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -21,10 +21,15 @@ #include "Particle.h" #include "Console.h" #include "Debug.h" +#include "Hud.h" #include <list> +#ifndef RWLIBS void **rwengine = *(void***)0x5A10E1; +#else +extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list _ArgList); +#endif DebugMenuAPI gDebugMenuAPI; @@ -145,19 +150,6 @@ SpawnCar(int id) } static void -LetThemFollowYou(void) { - CPed *player = (CPed*) FindPlayerPed(); - for (int i = 0; i < player->m_numNearPeds; i++) { - CPed *nearPed = player->m_nearPeds[i]; - if (nearPed && !nearPed->IsPlayer()) { - nearPed->SetObjective(OBJECTIVE_FOLLOW_PED_IN_FORMATION, (void*)player); - nearPed->m_pedFormation = (eFormation)(1 + (rand() & 7)); - nearPed->bScriptObjectiveCompleted = false; - } - } -} - -static void FixCar(void) { CVehicle *veh = FindPlayerVehicle(); @@ -337,7 +329,9 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Spawn", "Spawn Dodo", [](){ SpawnCar(MI_DODO); }); DebugMenuAddCmd("Spawn", "Spawn Rhino", [](){ SpawnCar(MI_RHINO); }); DebugMenuAddCmd("Spawn", "Spawn Firetruck", [](){ SpawnCar(MI_FIRETRUCK); }); + DebugMenuAddCmd("Spawn", "Spawn Predator", [](){ SpawnCar(MI_PREDATOR); }); + DebugMenuAddVarBool8("Debug", "Draw hud", (int8*)&CHud::m_Wants_To_Draw_Hud, nil); DebugMenuAddVar("Debug", "Engine Status", &engineStatus, nil, 1, 0, 226, nil); DebugMenuAddCmd("Debug", "Set Engine Status", SetEngineStatus); DebugMenuAddCmd("Debug", "Fix Car", FixCar); @@ -362,8 +356,6 @@ DebugMenuPopulate(void) DebugMenuAddVarBool8("Debug", "Don't render Peds", (int8*)&gbDontRenderPeds, nil); DebugMenuAddVarBool8("Debug", "Don't render Vehicles", (int8*)&gbDontRenderVehicles, nil); DebugMenuAddVarBool8("Debug", "Don't render Objects", (int8*)&gbDontRenderObjects, nil); - - DebugMenuAddCmd("Debug", "Make peds follow you in formation", LetThemFollowYou); #ifdef TOGGLEABLE_BETA_FEATURES DebugMenuAddVarBool8("Debug", "Toggle banned particles", (int8*)&CParticle::bEnableBannedParticles, nil); DebugMenuAddVarBool8("Debug", "Toggle popping heads on headshot", (int8*)&CPed::bPopHeadsOnHeadshot, nil); |