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-rw-r--r--src/core/re3.cpp17
1 files changed, 15 insertions, 2 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 13db1f6a..57c9cf50 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -31,6 +31,7 @@
#include "Text.h"
#include "WaterLevel.h"
#include "main.h"
+#include "Script.h"
#ifndef _WIN32
#include "assert.h"
@@ -212,7 +213,7 @@ SpawnCar(int id)
CVehicle *v;
if(CModelInfo::IsBoatModel(id))
v = new CBoat(id, RANDOM_VEHICLE);
- if(CModelInfo::IsBikeModel(id))
+ else if(CModelInfo::IsBikeModel(id))
v = new CBike(id, RANDOM_VEHICLE);
else
v = new CAutomobile(id, RANDOM_VEHICLE);
@@ -309,6 +310,15 @@ ResetCamStatics(void)
TheCamera.Cams[TheCamera.ActiveCam].ResetStatics = true;
}
+#ifdef MISSION_SWITCHER
+int8 nextMissionToSwitch = 0;
+static void
+SwitchToMission(void)
+{
+ CTheScripts::SwitchToMission(nextMissionToSwitch);
+}
+#endif
+
static const char *carnames[] = {
"landstal", "idaho", "stinger", "linerun", "peren", "sentinel", "rio", "firetruk", "trash", "stretch", "manana",
"infernus", "voodoo", "pony", "mule", "cheetah", "ambulan", "fbicar", "moonbeam", "esperant", "taxi", "washing",
@@ -512,7 +522,10 @@ DebugMenuPopulate(void)
#ifdef TIMEBARS
DebugMenuAddVarBool8("Debug", "Show Timebars", &gbShowTimebars, nil);
#endif
-
+#ifdef MISSION_SWITCHER
+ DebugMenuAddInt8("Debug", "Select mission no", &nextMissionToSwitch, nil, 1, 0, 96, nil);
+ DebugMenuAddCmd("Debug", "Start selected mission ", SwitchToMission);
+#endif
extern bool PrintDebugCode;
extern int16 DebugCamMode;
DebugMenuAddVarBool8("Cam", "Use mouse Cam", &CCamera::m_bUseMouse3rdPerson, nil);