diff options
Diffstat (limited to 'src/core/config.h')
-rw-r--r-- | src/core/config.h | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/core/config.h b/src/core/config.h index d1043c72..a9bb1a17 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -249,17 +249,14 @@ enum Config { #define DISABLE_VSYNC_ON_TEXTURE_CONVERSION // make texture conversion work faster by disabling vsync //#define USE_TEXTURE_POOL #ifdef LIBRW -//#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur) -//#define EXTENDED_PIPELINES // custom render pipelines (includes Neo) -//#define SCREEN_DROPLETS // neo water droplets +#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur) +#define EXTENDED_PIPELINES // custom render pipelines (includes Neo) +#define SCREEN_DROPLETS // neo water droplets #endif #ifndef EXTENDED_COLOURFILTER #undef SCREEN_DROPLETS // we need the backbuffer for this effect #endif -#ifndef EXTENDED_PIPELINES -#undef SCREEN_DROPLETS // we need neo.txd -#endif // Particle //#define PC_PARTICLE @@ -277,7 +274,7 @@ enum Config { #define ALLCARSHELI_CHEAT #define ALT_DODO_CHEAT #define REGISTER_START_BUTTON -//#define BIND_VEHICLE_FIREWEAPON // Adds ability to rebind fire key for 'in vehicle' controls +#define BIND_VEHICLE_FIREWEAPON // Adds ability to rebind fire key for 'in vehicle' controls #define BUTTON_ICONS // use textures to show controller buttons // Hud, frontend and radar @@ -286,6 +283,7 @@ enum Config { // #define BETA_SLIDING_TEXT #define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC // #define XBOX_SUBTITLES // the infamous outlines +#define RADIO_OFF_TEXT #define PC_MENU #ifndef PC_MENU @@ -350,6 +348,7 @@ enum Config { #define FREE_CAM // Rotating cam // Audio +#define RADIO_SCROLL_TO_PREV_STATION #ifndef AUDIO_OAL // is not working yet for openal #define AUDIO_CACHE // cache sound lengths to speed up the cold boot #endif |