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-rw-r--r--src/core/config.h17
1 files changed, 15 insertions, 2 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 4cd4cbe1..fa00bf67 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -167,7 +167,7 @@ enum Config {
#if defined GTA_PS2
# define GTA_PS2_STUFF
# define RANDOMSPLASH
-# define COMPRESSED_COL_VECTORS
+# define VU_COLLISION
#elif defined GTA_PC
# define GTA3_1_1_PATCH
//# define GTA3_STEAM_PATCH
@@ -180,6 +180,10 @@ enum Config {
#elif defined GTA_XBOX
#endif
+#ifdef VU_COLLISION
+#define COMPRESSED_COL_VECTORS // current need compressed vectors in this code
+#endif
+
#ifdef MASTER
// only in master builds
#else
@@ -297,4 +301,13 @@ enum Config {
#ifndef AUDIO_OAL // is not working yet for openal
#define AUDIO_CACHE // cache sound lengths to speed up the cold boot
#endif
-//#define PS2_AUDIO // changes audio paths for cutscenes and radio to PS2 paths, needs vbdec to support VB with MSS \ No newline at end of file
+//#define PS2_AUDIO // changes audio paths for cutscenes and radio to PS2 paths, needs vbdec to support VB with MSS
+
+
+//#define SQUEEZE_PERFORMANCE
+#ifdef SQUEEZE_PERFORMANCE
+ #undef PS2_ALPHA_TEST
+ #undef NO_ISLAND_LOADING
+ #define PC_PARTICLE
+ #define VC_PED_PORTS // To not process collisions always. But should be tested if that's really beneficial
+#endif \ No newline at end of file