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-rw-r--r--src/core/World.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/core/World.h b/src/core/World.h
index 59bf634c..81eb5d4c 100644
--- a/src/core/World.h
+++ b/src/core/World.h
@@ -3,6 +3,7 @@
#include "Game.h"
#include "Lists.h"
#include "PlayerInfo.h"
+#include "Collision.h"
/* Sectors span from -2400 to 1600 in x and -2000 to 2000 y.
* With 80x80 sectors, each is 50x50 units. */
@@ -48,11 +49,6 @@ public:
VALIDATE_SIZE(CSector, 0x28);
-class CEntity;
-struct CColPoint;
-struct CColLine;
-struct CStoredCollPoly;
-
class CWorld
{
static CPtrList ms_bigBuildingsList[NUM_LEVELS];