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-rw-r--r--src/core/Stats.cpp1289
1 files changed, 1156 insertions, 133 deletions
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp
index 9afd8ac3..8c6137f2 100644
--- a/src/core/Stats.cpp
+++ b/src/core/Stats.cpp
@@ -3,7 +3,27 @@
#include "Stats.h"
#include "Text.h"
#include "World.h"
+#include "Pad.h"
+#include "DMAudio.h"
+#include "main.h"
+#include "Font.h"
+#include "Frontend.h"
+#include "audio_enums.h"
+#include <climits>
+
+#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
+#define MILES_IN_METER 0.000621371192f
+#define FEET_IN_METER 3.28084f
+#else
+#define MILES_IN_METER (1 / 1670.f)
+#define FEET_IN_METER 3.33f
+#endif
+
+int32 CStats::SeagullsKilled;
+int32 CStats::BoatsExploded;
+int32 CStats::WantedStarsAttained;
+int32 CStats::WantedStarsEvaded;
int32 CStats::DaysPassed;
int32 CStats::HeadsPopped;
int32 CStats::CommercialPassed;
@@ -16,10 +36,27 @@ int32 CStats::PedsKilledOfThisType[NUM_PEDTYPES];
int32 CStats::TimesDied;
int32 CStats::TimesArrested;
int32 CStats::KillsSinceLastCheckpoint;
-float CStats::DistanceTravelledInVehicle;
+float CStats::DistanceTravelledByCar;
+float CStats::DistanceTravelledByHelicoptor;
+float CStats::DistanceTravelledByBike;
+float CStats::DistanceTravelledByBoat;
+float CStats::DistanceTravelledByPlane;
+float CStats::DistanceTravelledByGolfCart;
float CStats::DistanceTravelledOnFoot;
-int32 CStats::ProgressMade;
-int32 CStats::TotalProgressInGame;
+int32 CStats::FlightTime;
+int32 CStats::TimesDrowned;
+int32 CStats::PhotosTaken;
+float CStats::LoanSharks;
+float CStats::StoresKnockedOff;
+float CStats::MovieStunts;
+float CStats::Assassinations;
+float CStats::PizzasDelivered;
+float CStats::GarbagePickups;
+float CStats::IceCreamSold;
+float CStats::TopShootingRangeScore;
+float CStats::ShootingRank;
+float CStats::ProgressMade;
+float CStats::TotalProgressInGame;
int32 CStats::CarsExploded;
int32 CStats::PeopleKilledByPlayer;
float CStats::MaximumJumpDistance;
@@ -35,84 +72,156 @@ int32 CStats::MissionsGiven;
int32 CStats::MissionsPassed;
char CStats::LastMissionPassedName[8];
int32 CStats::TotalLegitimateKills;
-int32 CStats::ElBurroTime;
-int32 CStats::Record4x4One;
-int32 CStats::Record4x4Two;
-int32 CStats::Record4x4Three;
-int32 CStats::Record4x4Mayhem;
int32 CStats::LivesSavedWithAmbulance;
int32 CStats::CriminalsCaught;
int32 CStats::HighestLevelAmbulanceMission;
+int32 CStats::HighestLevelVigilanteMission;
+int32 CStats::HighestLevelFireMission;
int32 CStats::FiresExtinguished;
-int32 CStats::LongestFlightInDodo;
-int32 CStats::TimeTakenDefuseMission;
int32 CStats::TotalNumberKillFrenzies;
int32 CStats::TotalNumberMissions;
int32 CStats::RoundsFiredByPlayer;
int32 CStats::KgsOfExplosivesUsed;
-int32 CStats::InstantHitsFiredByPlayer;
-int32 CStats::InstantHitsHitByPlayer;
+int32 CStats::BulletsThatHit;
int32 CStats::BestTimeBombDefusal;
-int32 CStats::mmRain;
-int32 CStats::CarsCrushed;
int32 CStats::FastestTimes[CStats::TOTAL_FASTEST_TIMES];
int32 CStats::HighestScores[CStats::TOTAL_HIGHEST_SCORES];
+int32 CStats::BestPositions[CStats::TOTAL_BEST_POSITIONS];
+bool CStats::PropertyOwned[CStats::TOTAL_PROPERTIES];
+int32 CStats::NumPropertyOwned;
+int32 CStats::PropertyDestroyed;
+float CStats::HighestChaseValue;
+int32 CStats::CheatedCount;
+int32 CStats::ShowChaseStatOnScreen;
+int32 CStats::PamphletMissionPassed;
+bool CStats::abSonyCDs[1];
+int32 CStats::BloodRingKills;
+int32 CStats::BloodRingTime;
+float CStats::FavoriteRadioStationList[NUM_RADIOS];
+
+int32 CStats::Sprayings;
+float CStats::AutoPaintingBudget;
+int32 CStats::NoMoreHurricanes;
+float CStats::FashionBudget;
+float CStats::PropertyBudget;
+float CStats::WeaponBudget;
+int32 CStats::SafeHouseVisits;
+int32 CStats::TyresPopped;
+
+int32 CStats::LongestWheelie;
+int32 CStats::LongestStoppie;
+int32 CStats::Longest2Wheel;
+float CStats::LongestWheelieDist;
+float CStats::LongestStoppieDist;
+float CStats::Longest2WheelDist;
void CStats::Init()
{
PeopleKilledByOthers = 0;
PeopleKilledByPlayer = 0;
- RoundsFiredByPlayer = 0;
CarsExploded = 0;
+ BoatsExploded = 0;
+ RoundsFiredByPlayer = 0;
+ for (int i = 0; i < NUM_PEDTYPES; i++)
+ PedsKilledOfThisType[i] = 0;
HelisDestroyed = 0;
- ProgressMade = 0;
+ ProgressMade = 0.0f;
KgsOfExplosivesUsed = 0;
- InstantHitsFiredByPlayer = 0;
- InstantHitsHitByPlayer = 0;
- CarsCrushed = 0;
+ BulletsThatHit = 0;
+ TyresPopped = 0;
HeadsPopped = 0;
+ WantedStarsAttained = 0;
+ WantedStarsEvaded = 0;
TimesArrested = 0;
TimesDied = 0;
DaysPassed = 0;
- NumberOfUniqueJumpsFound = 0;
- mmRain = 0;
- MaximumJumpFlips = 0;
- MaximumJumpSpins = 0;
+ SafeHouseVisits = 0;
+ Sprayings = 0;
MaximumJumpDistance = 0;
MaximumJumpHeight = 0;
+ MaximumJumpFlips = 0;
+ MaximumJumpSpins = 0;
BestStuntJump = 0;
+ NumberOfUniqueJumpsFound = 0;
TotalNumberOfUniqueJumps = 0;
- Record4x4One = 0;
- LongestFlightInDodo = 0;
- Record4x4Two = 0;
+ MissionsGiven = 0;
+ MissionsPassed = 0;
PassengersDroppedOffWithTaxi = 0;
- Record4x4Three = 0;
MoneyMadeWithTaxi = 0;
- Record4x4Mayhem = 0;
+ DistanceTravelledOnFoot = 0;
+ DistanceTravelledByCar = 0;
+ DistanceTravelledByBike = 0;
+ DistanceTravelledByBoat = 0;
+ DistanceTravelledByGolfCart = 0;
+ DistanceTravelledByHelicoptor = 0;
+#ifdef FIX_BUGS
+ DistanceTravelledByPlane = 0;
+#endif
LivesSavedWithAmbulance = 0;
- ElBurroTime = 0;
CriminalsCaught = 0;
- MissionsGiven = 0;
+ HighestLevelVigilanteMission = 0;
HighestLevelAmbulanceMission = 0;
- MissionsPassed = 0;
+ HighestLevelFireMission = 0;
FiresExtinguished = 0;
- DistanceTravelledOnFoot = 0;
- TimeTakenDefuseMission = 0;
+ PhotosTaken = 0;
NumberKillFrenziesPassed = 0;
- DistanceTravelledInVehicle = 0;
TotalNumberKillFrenzies = 0;
TotalNumberMissions = 0;
- KillsSinceLastCheckpoint = 0;
- TotalLegitimateKills = 0;
+ FlightTime = 0;
+ TimesDrowned = 0;
+ SeagullsKilled = 0;
+ WeaponBudget = 0.0f;
+ FashionBudget = 0.0f;
+ LoanSharks = 0.0f;
+ StoresKnockedOff = 0.0f;
+ MovieStunts = 0.0f;
+ Assassinations = 0.0f;
+ PizzasDelivered = 0.0f;
+ GarbagePickups = 0.0f;
+ IceCreamSold = 0.0f;
+ TopShootingRangeScore = 0.0f;
+ ShootingRank = 0.0f;
+ LongestWheelie = 0;
+ LongestStoppie = 0;
+ Longest2Wheel = 0;
+ LongestWheelieDist = 0.0f;
+ LongestStoppieDist = 0.0f;
+ Longest2WheelDist = 0.0f;
+ PropertyBudget = 0.0f;
+ AutoPaintingBudget = 0.0f;
+ PropertyDestroyed = 0;
+ HighestChaseValue = 0.0f;
+ CheatedCount = 0;
+
for (int i = 0; i < TOTAL_FASTEST_TIMES; i++)
FastestTimes[i] = 0;
for (int i = 0; i < TOTAL_HIGHEST_SCORES; i++)
HighestScores[i] = 0;
- for (int i = 0; i < NUM_PEDTYPES; i++)
- PedsKilledOfThisType[i] = 0;
+ for (int i = 0; i < TOTAL_BEST_POSITIONS; i++)
+ BestPositions[i] = INT_MAX;
+
+ KillsSinceLastCheckpoint = 0;
+ TotalLegitimateKills = 0;
+
+ for (int i = 0; i < ARRAY_SIZE(LastMissionPassedName); i++)
+ LastMissionPassedName[i] = 0;
+
IndustrialPassed = 0;
CommercialPassed = 0;
SuburbanPassed = 0;
+ PamphletMissionPassed = 0;
+ NoMoreHurricanes = 0;
+ ShowChaseStatOnScreen = 0;
+ for (int i = 0; i < ARRAY_SIZE(abSonyCDs); i++)
+ abSonyCDs[i] = 0;
+ PopulateFavoriteRadioStationList();
+
+ NumPropertyOwned = 0;
+ for (int i = 0; i < TOTAL_PROPERTIES; i++)
+ PropertyOwned[i] = false;
+
+ BloodRingKills = 0;
+ BloodRingTime = 0;
}
void CStats::RegisterFastestTime(int32 index, int32 time)
@@ -130,29 +239,10 @@ void CStats::RegisterHighestScore(int32 index, int32 score)
HighestScores[index] = Max(HighestScores[index], score);
}
-void CStats::RegisterElBurroTime(int32 time)
-{
- ElBurroTime = (ElBurroTime && ElBurroTime < time) ? ElBurroTime : time;
-}
-
-void CStats::Register4x4OneTime(int32 time)
-{
- Record4x4One = (Record4x4One && Record4x4One < time) ? Record4x4One : time;
-}
-
-void CStats::Register4x4TwoTime(int32 time)
-{
- Record4x4Two = (Record4x4Two && Record4x4Two < time) ? Record4x4Two : time;
-}
-
-void CStats::Register4x4ThreeTime(int32 time)
-{
- Record4x4Three = (Record4x4Three && Record4x4Three < time) ? Record4x4Three : time;
-}
-
-void CStats::Register4x4MayhemTime(int32 time)
+void CStats::RegisterBestPosition(int32 index, int32 position)
{
- Record4x4Mayhem = (Record4x4Mayhem && Record4x4Mayhem < time) ? Record4x4Mayhem : time;
+ assert(index >= 0 && index < TOTAL_BEST_POSITIONS);
+ BestPositions[index] = Min(BestPositions[index], position);
}
void CStats::AnotherLifeSavedWithAmbulance()
@@ -170,19 +260,19 @@ void CStats::RegisterLevelAmbulanceMission(int32 level)
HighestLevelAmbulanceMission = Max(HighestLevelAmbulanceMission, level);
}
-void CStats::AnotherFireExtinguished()
+void CStats::RegisterLevelVigilanteMission(int32 level)
{
- ++FiresExtinguished;
+ HighestLevelVigilanteMission = Max(HighestLevelVigilanteMission, level);
}
-void CStats::RegisterLongestFlightInDodo(int32 time)
+void CStats::RegisterLevelFireMission(int32 level)
{
- LongestFlightInDodo = Max(LongestFlightInDodo, time);
+ HighestLevelFireMission = Max(HighestLevelFireMission, level);
}
-void CStats::RegisterTimeTakenDefuseMission(int32 time)
+void CStats::AnotherFireExtinguished()
{
- TimeTakenDefuseMission = (TimeTakenDefuseMission && TimeTakenDefuseMission < time) ? TimeTakenDefuseMission : time;
+ ++FiresExtinguished;
}
void CStats::AnotherKillFrenzyPassed()
@@ -204,43 +294,202 @@ wchar *CStats::FindCriminalRatingString()
{
int rating = FindCriminalRatingNumber();
- if (rating < 10) return TheText.Get("RATNG1");
- if (rating < 25) return TheText.Get("RATNG2");
- if (rating < 70) return TheText.Get("RATNG3");
- if (rating < 150) return TheText.Get("RATNG4");
- if (rating < 250) return TheText.Get("RATNG5");
- if (rating < 450) return TheText.Get("RATNG6");
- if (rating < 700) return TheText.Get("RATNG7");
- if (rating < 1000) return TheText.Get("RATNG8");
- if (rating < 1400) return TheText.Get("RATNG9");
- if (rating < 1900) return TheText.Get("RATNG10");
- if (rating < 2500) return TheText.Get("RATNG11");
- if (rating < 3200) return TheText.Get("RATNG12");
- if (rating < 4000) return TheText.Get("RATNG13");
- if (rating < 5000) return TheText.Get("RATNG14");
- return TheText.Get("RATNG15");
+ if (rating < 0) {
+ if (rating > -500) return TheText.Get("RATNG53");
+ if (rating > -2000) return TheText.Get("RATNG54");
+ if (rating > -4000) return TheText.Get("RATNG55");
+ if (rating > -6000) return TheText.Get("RATNG56");
+ return TheText.Get("RATNG57");
+ }
+ if (rating < 20) return TheText.Get("RATNG1");
+ if (rating < 50) return TheText.Get("RATNG2");
+ if (rating < 75) return TheText.Get("RATNG3");
+ if (rating < 100) return TheText.Get("RATNG4");
+ if (rating < 120) return TheText.Get("RATNG5");
+ if (rating < 150) return TheText.Get("RATNG6");
+ if (rating < 200) return TheText.Get("RATNG7");
+ if (rating < 240) return TheText.Get("RATNG8");
+ if (rating < 270) return TheText.Get("RATNG9");
+ if (rating < 300) return TheText.Get("RATNG10");
+ if (rating < 335) return TheText.Get("RATNG11");
+ if (rating < 370) return TheText.Get("RATNG12");
+ if (rating < 400) return TheText.Get("RATNG13");
+ if (rating < 450) return TheText.Get("RATNG14");
+ if (rating < 500) return TheText.Get("RATNG15");
+ if (rating < 550) return TheText.Get("RATNG16");
+ if (rating < 600) return TheText.Get("RATNG17");
+ if (rating < 610) return TheText.Get("RATNG18");
+ if (rating < 650) return TheText.Get("RATNG19");
+ if (rating < 700) return TheText.Get("RATNG20");
+ if (rating < 850) return TheText.Get("RATNG21");
+ if (rating < 1000) return TheText.Get("RATNG22");
+ if (rating < 1005) return TheText.Get("RATNG23");
+ if (rating < 1150) return TheText.Get("RATNG24");
+ if (rating < 1300) return TheText.Get(TimesArrested > 0 ? "RATNG25" : "RATNG24");
+ if (rating < 1500) return TheText.Get("RATNG26");
+ if (rating < 1700) return TheText.Get("RATNG27");
+ if (rating < 2000) return TheText.Get("RATNG28");
+ if (rating < 2100) return TheText.Get("RATNG29");
+ if (rating < 2300) return TheText.Get("RATNG30");
+ if (rating < 2500) return TheText.Get("RATNG31");
+ if (rating < 2750) return TheText.Get("RATNG32");
+ if (rating < 3000) return TheText.Get("RATNG33");
+ if (rating < 3500) return TheText.Get("RATNG34");
+ if (rating < 4000) return TheText.Get("RATNG35");
+ if (rating < 5000) return TheText.Get("RATNG36");
+ if (rating < 7500) return TheText.Get("RATNG37");
+ if (rating < 10000) return TheText.Get("RATNG38");
+ if (rating < 20000) return TheText.Get("RATNG39");
+ if (rating < 30000) return TheText.Get("RATNG40");
+ if (rating < 40000) return TheText.Get("RATNG41");
+ if (rating < 50000) return TheText.Get("RATNG42");
+ if (rating < 65000) return TheText.Get("RATNG43");
+ if (rating < 80000) return TheText.Get("RATNG44");
+ if (rating < 100000) return TheText.Get("RATNG45");
+ if (rating < 150000) return TheText.Get("RATNG46");
+ if (rating < 200000) return TheText.Get("RATNG47");
+ if (rating < 300000) return TheText.Get("RATNG48");
+ if (rating < 375000) return TheText.Get("RATNG49");
+ if (rating < 500000) return TheText.Get(FlightTime / 60000 / 60 > 10 ? "RATNG50" : "RATNG49");
+ if (rating < 1000000) return TheText.Get("RATNG51");
+ return TheText.Get(CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney > 10000000 ? "RATNG52" : "RATNG51");
+}
+
+wchar *CStats::FindChaseString(float fMediaLevel) {
+ if (fMediaLevel < 20.0f) return TheText.Get("CHASE1");
+ if (fMediaLevel < 50.0f) return TheText.Get("CHASE2");
+ if (fMediaLevel < 75.0f) return TheText.Get("CHASE3");
+ if (fMediaLevel < 100.0f) return TheText.Get("CHASE4");
+ if (fMediaLevel < 150.0f) return TheText.Get("CHASE5");
+ if (fMediaLevel < 200.0f) return TheText.Get("CHASE6");
+ if (fMediaLevel < 250.0f) return TheText.Get("CHASE7");
+ if (fMediaLevel < 300.0f) return TheText.Get("CHASE8");
+ if (fMediaLevel < 350.0f) return TheText.Get("CHASE9");
+ if (fMediaLevel < 400.0f) return TheText.Get("CHASE10");
+ if (fMediaLevel < 500.0f) return TheText.Get("CHASE11");
+ if (fMediaLevel < 600.0f) return TheText.Get("CHASE12");
+ if (fMediaLevel < 700.0f) return TheText.Get("CHASE13");
+ if (fMediaLevel < 800.0f) return TheText.Get("CHASE14");
+ if (fMediaLevel < 900.0f) return TheText.Get("CHASE15");
+ if (fMediaLevel < 1000.0f) return TheText.Get("CHASE16");
+ if (fMediaLevel < 1200.0f) return TheText.Get("CHASE17");
+ if (fMediaLevel < 1400.0f) return TheText.Get("CHASE18");
+ if (fMediaLevel < 1600.0f) return TheText.Get("CHASE19");
+ if (fMediaLevel < 1800.0f) return TheText.Get("CHASE20");
+ return TheText.Get("CHASE21");
}
int32 CStats::FindCriminalRatingNumber()
{
int32 rating;
- rating = FiresExtinguished + 10 * HighestLevelAmbulanceMission + CriminalsCaught + LivesSavedWithAmbulance
+ rating = FiresExtinguished + 10 * HighestLevelFireMission + 10 * HighestLevelAmbulanceMission
+ + CriminalsCaught + LivesSavedWithAmbulance
+ 30 * HelisDestroyed + TotalLegitimateKills - 3 * TimesArrested - 3 * TimesDied
+ CWorld::Players[CWorld::PlayerInFocus].m_nMoney / 5000;
- if (rating <= 0) rating = 0;
+ if (CPad::bHasPlayerCheated || CheatedCount > 0) {
+ rating -= CheatedCount;
+ if (rating <= -10000)
+ rating = -10000;
+
+ } else if (rating <= 0) {
+ rating = 0;
+ }
- if (InstantHitsFiredByPlayer > 100)
- rating += (float)CStats::InstantHitsHitByPlayer / (float)CStats::InstantHitsFiredByPlayer * 500.0f;
+ if (RoundsFiredByPlayer > 100)
+ rating += (float)BulletsThatHit / (float)RoundsFiredByPlayer * 500.0f;
if (TotalProgressInGame)
- rating += (float)CStats::ProgressMade / (float)CStats::TotalProgressInGame * 1000.0f;
- if (!IndustrialPassed && rating >= 3521)
- rating = 3521;
- if (!CommercialPassed && rating >= 4552)
- rating = 4552;
+ rating += ProgressMade / TotalProgressInGame * 1000.0f;
return rating;
}
+float CStats::GetPercentageProgress()
+{
+ float percentCompleted = (TotalProgressInGame == 0.f ? 0.f :
+ 100.0f * ProgressMade / (CGame::nastyGame ? TotalProgressInGame : TotalProgressInGame - 1.0f));
+
+ return Min(percentCompleted, 100.0f);
+}
+
+void CStats::MoneySpentOnWeapons(int32 money)
+{
+ WeaponBudget += money;
+}
+
+void CStats::MoneySpentOnProperty(int32 money)
+{
+ PropertyBudget += money;
+}
+
+void CStats::MoneySpentOnAutoPainting(int32 money)
+{
+ AutoPaintingBudget += money;
+}
+
+void CStats::MoneySpentOnFashion(int32 money)
+{
+ FashionBudget += money;
+}
+
+void CStats::NumOfVisitsFromLoanSharks(int32 num)
+{
+ LoanSharks += num;
+}
+
+void CStats::NumOfStoresKnockedOff(int32 num)
+{
+ StoresKnockedOff += num;
+}
+
+void CStats::NumOfMovieStunts(int32 num)
+{
+ MovieStunts += num;
+}
+
+void CStats::NumOfAssassinations(int32 num)
+{
+ Assassinations += num;
+}
+
+void CStats::NumOfPizzasDelivered(int32 num)
+{
+ PizzasDelivered += num;
+}
+
+void CStats::NumOfGarbagePickups(int32 num)
+{
+ GarbagePickups += num;
+}
+
+void CStats::NumOfIceCreamSold(int32 num)
+{
+ IceCreamSold += num;
+}
+
+void CStats::AddNumBloodRingKills(int32 num)
+{
+ BloodRingKills += num;
+}
+
+void CStats::LongestTimeInBloodRing(int32 time)
+{
+ if (BloodRingTime < time)
+ BloodRingTime = time;
+}
+
+void CStats::AddPropertyAsOwned(int32 id)
+{
+ if (!PropertyOwned[id]) {
+ PropertyOwned[id] = true;
+ ++NumPropertyOwned;
+ }
+}
+
+float CStats::GetFavoriteRadioStationList(int32 station)
+{
+ return FavoriteRadioStationList[station];
+}
+
void CStats::SaveStats(uint8 *buf, uint32 *size)
{
CheckPointReachedSuccessfully();
@@ -248,20 +497,23 @@ void CStats::SaveStats(uint8 *buf, uint32 *size)
*size = sizeof(PeopleKilledByPlayer) +
sizeof(PeopleKilledByOthers) +
sizeof(CarsExploded) +
+ sizeof(BoatsExploded) +
+ sizeof(TyresPopped) +
sizeof(RoundsFiredByPlayer) +
sizeof(PedsKilledOfThisType) +
sizeof(HelisDestroyed) +
sizeof(ProgressMade) +
sizeof(TotalProgressInGame) +
sizeof(KgsOfExplosivesUsed) +
- sizeof(InstantHitsFiredByPlayer) +
- sizeof(InstantHitsHitByPlayer) +
- sizeof(CarsCrushed) +
+ sizeof(BulletsThatHit) +
sizeof(HeadsPopped) +
+ sizeof(WantedStarsAttained) +
+ sizeof(WantedStarsEvaded) +
sizeof(TimesArrested) +
sizeof(TimesDied) +
sizeof(DaysPassed) +
- sizeof(mmRain) +
+ sizeof(SafeHouseVisits) +
+ sizeof(Sprayings) +
sizeof(MaximumJumpDistance) +
sizeof(MaximumJumpHeight) +
sizeof(MaximumJumpFlips) +
@@ -270,52 +522,88 @@ void CStats::SaveStats(uint8 *buf, uint32 *size)
sizeof(NumberOfUniqueJumpsFound) +
sizeof(TotalNumberOfUniqueJumps) +
sizeof(MissionsGiven) +
- sizeof(MissionsPassed) +
sizeof(PassengersDroppedOffWithTaxi) +
sizeof(MoneyMadeWithTaxi) +
sizeof(IndustrialPassed) +
sizeof(CommercialPassed) +
sizeof(SuburbanPassed) +
- sizeof(ElBurroTime) +
+ sizeof(PamphletMissionPassed) +
+ sizeof(NoMoreHurricanes) +
sizeof(DistanceTravelledOnFoot) +
- sizeof(DistanceTravelledInVehicle) +
- sizeof(Record4x4One) +
- sizeof(Record4x4Two) +
- sizeof(Record4x4Three) +
- sizeof(Record4x4Mayhem) +
+ sizeof(DistanceTravelledByCar) +
+ sizeof(DistanceTravelledByBike) +
+ sizeof(DistanceTravelledByBoat) +
+ sizeof(DistanceTravelledByGolfCart) +
+ sizeof(DistanceTravelledByHelicoptor) +
+ sizeof(DistanceTravelledByPlane) +
sizeof(LivesSavedWithAmbulance) +
sizeof(CriminalsCaught) +
- sizeof(HighestLevelAmbulanceMission) +
sizeof(FiresExtinguished) +
- sizeof(LongestFlightInDodo) +
- sizeof(TimeTakenDefuseMission) +
+ sizeof(HighestLevelVigilanteMission) +
+ sizeof(HighestLevelAmbulanceMission) +
+ sizeof(HighestLevelFireMission) +
+ sizeof(PhotosTaken) +
sizeof(NumberKillFrenziesPassed) +
sizeof(TotalNumberKillFrenzies) +
sizeof(TotalNumberMissions) +
+ sizeof(FlightTime) +
+ sizeof(TimesDrowned) +
+ sizeof(SeagullsKilled) +
+ sizeof(WeaponBudget) +
+ sizeof(FashionBudget) +
+ sizeof(LoanSharks) +
+ sizeof(StoresKnockedOff) +
+ sizeof(MovieStunts) +
+ sizeof(Assassinations) +
+ sizeof(PizzasDelivered) +
+ sizeof(GarbagePickups) +
+ sizeof(IceCreamSold) +
+ sizeof(TopShootingRangeScore) +
+ sizeof(ShootingRank) +
+ sizeof(LongestWheelie) +
+ sizeof(LongestStoppie) +
+ sizeof(Longest2Wheel) +
+ sizeof(LongestWheelieDist) +
+ sizeof(LongestStoppieDist) +
+ sizeof(Longest2WheelDist) +
+ sizeof(PropertyBudget) +
+ sizeof(AutoPaintingBudget) +
+ sizeof(PropertyDestroyed) +
+ sizeof(NumPropertyOwned) +
+ sizeof(BloodRingKills) +
+ sizeof(BloodRingTime) +
+ sizeof(PropertyOwned) +
+ sizeof(HighestChaseValue) +
sizeof(FastestTimes) +
sizeof(HighestScores) +
+ sizeof(BestPositions) +
sizeof(KillsSinceLastCheckpoint) +
sizeof(TotalLegitimateKills) +
- sizeof(LastMissionPassedName);
+ sizeof(LastMissionPassedName) +
+ sizeof(CheatedCount) +
+ sizeof(FavoriteRadioStationList);
#define CopyToBuf(buf, data) memcpy(buf, &data, sizeof(data)); buf += sizeof(data);
CopyToBuf(buf, PeopleKilledByPlayer);
CopyToBuf(buf, PeopleKilledByOthers);
CopyToBuf(buf, CarsExploded);
+ CopyToBuf(buf, BoatsExploded);
+ CopyToBuf(buf, TyresPopped);
CopyToBuf(buf, RoundsFiredByPlayer);
CopyToBuf(buf, PedsKilledOfThisType);
CopyToBuf(buf, HelisDestroyed);
CopyToBuf(buf, ProgressMade);
CopyToBuf(buf, TotalProgressInGame);
CopyToBuf(buf, KgsOfExplosivesUsed);
- CopyToBuf(buf, InstantHitsFiredByPlayer);
- CopyToBuf(buf, InstantHitsHitByPlayer);
- CopyToBuf(buf, CarsCrushed);
+ CopyToBuf(buf, BulletsThatHit);
CopyToBuf(buf, HeadsPopped);
+ CopyToBuf(buf, WantedStarsAttained);
+ CopyToBuf(buf, WantedStarsEvaded);
CopyToBuf(buf, TimesArrested);
CopyToBuf(buf, TimesDied);
CopyToBuf(buf, DaysPassed);
- CopyToBuf(buf, mmRain);
+ CopyToBuf(buf, SafeHouseVisits);
+ CopyToBuf(buf, Sprayings);
CopyToBuf(buf, MaximumJumpDistance);
CopyToBuf(buf, MaximumJumpHeight);
CopyToBuf(buf, MaximumJumpFlips);
@@ -324,33 +612,67 @@ void CStats::SaveStats(uint8 *buf, uint32 *size)
CopyToBuf(buf, NumberOfUniqueJumpsFound);
CopyToBuf(buf, TotalNumberOfUniqueJumps);
CopyToBuf(buf, MissionsGiven);
- CopyToBuf(buf, MissionsPassed);
CopyToBuf(buf, PassengersDroppedOffWithTaxi);
CopyToBuf(buf, MoneyMadeWithTaxi);
CopyToBuf(buf, IndustrialPassed);
CopyToBuf(buf, CommercialPassed);
CopyToBuf(buf, SuburbanPassed);
- CopyToBuf(buf, ElBurroTime);
+ CopyToBuf(buf, PamphletMissionPassed);
+ CopyToBuf(buf, NoMoreHurricanes);
CopyToBuf(buf, DistanceTravelledOnFoot);
- CopyToBuf(buf, DistanceTravelledInVehicle);
- CopyToBuf(buf, Record4x4One);
- CopyToBuf(buf, Record4x4Two);
- CopyToBuf(buf, Record4x4Three);
- CopyToBuf(buf, Record4x4Mayhem);
+ CopyToBuf(buf, DistanceTravelledByCar);
+ CopyToBuf(buf, DistanceTravelledByBike);
+ CopyToBuf(buf, DistanceTravelledByBoat);
+ CopyToBuf(buf, DistanceTravelledByGolfCart);
+ CopyToBuf(buf, DistanceTravelledByHelicoptor);
+ CopyToBuf(buf, DistanceTravelledByPlane);
CopyToBuf(buf, LivesSavedWithAmbulance);
CopyToBuf(buf, CriminalsCaught);
- CopyToBuf(buf, HighestLevelAmbulanceMission);
CopyToBuf(buf, FiresExtinguished);
- CopyToBuf(buf, LongestFlightInDodo);
- CopyToBuf(buf, TimeTakenDefuseMission);
+ CopyToBuf(buf, HighestLevelVigilanteMission);
+ CopyToBuf(buf, HighestLevelAmbulanceMission);
+ CopyToBuf(buf, HighestLevelFireMission);
+ CopyToBuf(buf, PhotosTaken);
CopyToBuf(buf, NumberKillFrenziesPassed);
CopyToBuf(buf, TotalNumberKillFrenzies);
CopyToBuf(buf, TotalNumberMissions);
+ CopyToBuf(buf, FlightTime);
+ CopyToBuf(buf, TimesDrowned);
+ CopyToBuf(buf, SeagullsKilled);
+ CopyToBuf(buf, WeaponBudget);
+ CopyToBuf(buf, FashionBudget);
+ CopyToBuf(buf, LoanSharks);
+ CopyToBuf(buf, StoresKnockedOff);
+ CopyToBuf(buf, MovieStunts);
+ CopyToBuf(buf, Assassinations);
+ CopyToBuf(buf, PizzasDelivered);
+ CopyToBuf(buf, GarbagePickups);
+ CopyToBuf(buf, IceCreamSold);
+ CopyToBuf(buf, TopShootingRangeScore);
+ CopyToBuf(buf, ShootingRank);
+ CopyToBuf(buf, LongestWheelie);
+ CopyToBuf(buf, LongestStoppie);
+ CopyToBuf(buf, Longest2Wheel);
+ CopyToBuf(buf, LongestWheelieDist);
+ CopyToBuf(buf, LongestStoppieDist);
+ CopyToBuf(buf, Longest2WheelDist);
+ CopyToBuf(buf, PropertyBudget);
+ CopyToBuf(buf, AutoPaintingBudget);
+ CopyToBuf(buf, PropertyDestroyed);
+ CopyToBuf(buf, NumPropertyOwned);
+ CopyToBuf(buf, BloodRingKills);
+ CopyToBuf(buf, BloodRingTime);
+ CopyToBuf(buf, PropertyOwned);
+ CopyToBuf(buf, HighestChaseValue);
CopyToBuf(buf, FastestTimes);
CopyToBuf(buf, HighestScores);
+ CopyToBuf(buf, BestPositions);
CopyToBuf(buf, KillsSinceLastCheckpoint);
CopyToBuf(buf, TotalLegitimateKills);
CopyToBuf(buf, LastMissionPassedName);
+ CopyToBuf(buf, CheatedCount);
+ PopulateFavoriteRadioStationList();
+ CopyToBuf(buf, FavoriteRadioStationList);
assert(buf - buf_start == *size);
#undef CopyToBuf
@@ -365,20 +687,23 @@ void CStats::LoadStats(uint8 *buf, uint32 size)
CopyFromBuf(buf, PeopleKilledByPlayer);
CopyFromBuf(buf, PeopleKilledByOthers);
CopyFromBuf(buf, CarsExploded);
+ CopyFromBuf(buf, BoatsExploded);
+ CopyFromBuf(buf, TyresPopped);
CopyFromBuf(buf, RoundsFiredByPlayer);
CopyFromBuf(buf, PedsKilledOfThisType);
CopyFromBuf(buf, HelisDestroyed);
CopyFromBuf(buf, ProgressMade);
CopyFromBuf(buf, TotalProgressInGame);
CopyFromBuf(buf, KgsOfExplosivesUsed);
- CopyFromBuf(buf, InstantHitsFiredByPlayer);
- CopyFromBuf(buf, InstantHitsHitByPlayer);
- CopyFromBuf(buf, CarsCrushed);
+ CopyFromBuf(buf, BulletsThatHit);
CopyFromBuf(buf, HeadsPopped);
+ CopyFromBuf(buf, WantedStarsAttained);
+ CopyFromBuf(buf, WantedStarsEvaded);
CopyFromBuf(buf, TimesArrested);
CopyFromBuf(buf, TimesDied);
CopyFromBuf(buf, DaysPassed);
- CopyFromBuf(buf, mmRain);
+ CopyFromBuf(buf, SafeHouseVisits);
+ CopyFromBuf(buf, Sprayings);
CopyFromBuf(buf, MaximumJumpDistance);
CopyFromBuf(buf, MaximumJumpHeight);
CopyFromBuf(buf, MaximumJumpFlips);
@@ -387,34 +712,732 @@ void CStats::LoadStats(uint8 *buf, uint32 size)
CopyFromBuf(buf, NumberOfUniqueJumpsFound);
CopyFromBuf(buf, TotalNumberOfUniqueJumps);
CopyFromBuf(buf, MissionsGiven);
- CopyFromBuf(buf, MissionsPassed);
CopyFromBuf(buf, PassengersDroppedOffWithTaxi);
CopyFromBuf(buf, MoneyMadeWithTaxi);
CopyFromBuf(buf, IndustrialPassed);
CopyFromBuf(buf, CommercialPassed);
CopyFromBuf(buf, SuburbanPassed);
- CopyFromBuf(buf, ElBurroTime);
+ CopyFromBuf(buf, PamphletMissionPassed);
+ CopyFromBuf(buf, NoMoreHurricanes);
CopyFromBuf(buf, DistanceTravelledOnFoot);
- CopyFromBuf(buf, DistanceTravelledInVehicle);
- CopyFromBuf(buf, Record4x4One);
- CopyFromBuf(buf, Record4x4Two);
- CopyFromBuf(buf, Record4x4Three);
- CopyFromBuf(buf, Record4x4Mayhem);
+ CopyFromBuf(buf, DistanceTravelledByCar);
+ CopyFromBuf(buf, DistanceTravelledByBike);
+ CopyFromBuf(buf, DistanceTravelledByBoat);
+ CopyFromBuf(buf, DistanceTravelledByGolfCart);
+ CopyFromBuf(buf, DistanceTravelledByHelicoptor);
+ CopyFromBuf(buf, DistanceTravelledByPlane);
CopyFromBuf(buf, LivesSavedWithAmbulance);
CopyFromBuf(buf, CriminalsCaught);
- CopyFromBuf(buf, HighestLevelAmbulanceMission);
CopyFromBuf(buf, FiresExtinguished);
- CopyFromBuf(buf, LongestFlightInDodo);
- CopyFromBuf(buf, TimeTakenDefuseMission);
+ CopyFromBuf(buf, HighestLevelVigilanteMission);
+ CopyFromBuf(buf, HighestLevelAmbulanceMission);
+ CopyFromBuf(buf, HighestLevelFireMission);
+ CopyFromBuf(buf, PhotosTaken);
CopyFromBuf(buf, NumberKillFrenziesPassed);
CopyFromBuf(buf, TotalNumberKillFrenzies);
CopyFromBuf(buf, TotalNumberMissions);
+ CopyFromBuf(buf, FlightTime);
+ CopyFromBuf(buf, TimesDrowned);
+ CopyFromBuf(buf, SeagullsKilled);
+ CopyFromBuf(buf, WeaponBudget);
+ CopyFromBuf(buf, FashionBudget);
+ CopyFromBuf(buf, LoanSharks);
+ CopyFromBuf(buf, StoresKnockedOff);
+ CopyFromBuf(buf, MovieStunts);
+ CopyFromBuf(buf, Assassinations);
+ CopyFromBuf(buf, PizzasDelivered);
+ CopyFromBuf(buf, GarbagePickups);
+ CopyFromBuf(buf, IceCreamSold);
+ CopyFromBuf(buf, TopShootingRangeScore);
+ CopyFromBuf(buf, ShootingRank);
+ CopyFromBuf(buf, LongestWheelie);
+ CopyFromBuf(buf, LongestStoppie);
+ CopyFromBuf(buf, Longest2Wheel);
+ CopyFromBuf(buf, LongestWheelieDist);
+ CopyFromBuf(buf, LongestStoppieDist);
+ CopyFromBuf(buf, Longest2WheelDist);
+ CopyFromBuf(buf, PropertyBudget);
+ CopyFromBuf(buf, AutoPaintingBudget);
+ CopyFromBuf(buf, PropertyDestroyed);
+ CopyFromBuf(buf, NumPropertyOwned);
+ CopyFromBuf(buf, BloodRingKills);
+ CopyFromBuf(buf, BloodRingTime);
+ CopyFromBuf(buf, PropertyOwned);
+ CopyFromBuf(buf, HighestChaseValue);
CopyFromBuf(buf, FastestTimes);
CopyFromBuf(buf, HighestScores);
+ CopyFromBuf(buf, BestPositions);
CopyFromBuf(buf, KillsSinceLastCheckpoint);
CopyFromBuf(buf, TotalLegitimateKills);
CopyFromBuf(buf, LastMissionPassedName);
+ CopyFromBuf(buf, CheatedCount);
+ CopyFromBuf(buf, FavoriteRadioStationList);
assert(buf - buf_start == size);
#undef CopyFromBuf
}
+
+void
+CStats::PopulateFavoriteRadioStationList()
+{
+ float* pListenTimeArray = DMAudio.GetListenTimeArray();
+ for (int i = 0; i < NUM_RADIOS; i++)
+ FavoriteRadioStationList[i] = pListenTimeArray[i];
+}
+
+void
+CStats::BuildStatLine(Const char *text, void *stat, int displayType, void *stat2, int isTime)
+{
+#define STAT_D *(int*)stat
+#define STAT_F *(float*)stat
+#define STAT2_D *(int*)stat2
+#define STAT2_F *(float*)stat2
+ if (!text)
+ return;
+
+ gString2[0] = '\0';
+ if (isTime == 1) {
+ if (*((int*)stat2) >= 10)
+ sprintf(gString2, " %d:%d", STAT_D, STAT2_D);
+ else
+ sprintf(gString2, " %d:0%d", STAT_D, STAT2_D);
+
+ } else if (stat2) {
+#ifdef MORE_LANGUAGES
+ if (CFont::IsJapanese()) {
+ switch (displayType) {
+ case 0:
+ case 4:
+ sprintf(gString2, " %d/%d", STAT_D, STAT2_D);
+ break;
+ case 1:
+ sprintf(gString2, " %.2f/%.2f", STAT_F, STAT2_F);
+ break;
+ case 2:
+ sprintf(gString2, " %d%%/%d%%", STAT_D, STAT2_D);
+ break;
+ case 3:
+ sprintf(gString2, " $%.2f/$%.2f", STAT_F, STAT2_F);
+ break;
+ default:
+ break;
+ }
+ } else
+#endif
+ {
+ switch (displayType) {
+ case 0:
+ sprintf(gString2, " %d %s %d", STAT_D, UnicodeToAscii(TheText.Get("FEST_OO")), STAT2_D);
+ break;
+ case 1:
+ sprintf(gString2, " %.2f %s %.2f", STAT_F, UnicodeToAscii(TheText.Get("FEST_OO")), STAT2_F);
+ break;
+ case 2:
+ sprintf(gString2, " %d%% %s %d%%", STAT_D, UnicodeToAscii(TheText.Get("FEST_OO")), STAT2_D);
+ break;
+ case 3:
+ sprintf(gString2, " $%.2f %s $%.2f", STAT_F, UnicodeToAscii(TheText.Get("FEST_OO")), STAT2_F);
+ break;
+ case 4:
+ sprintf(gString2, " %d_ %s %d_", STAT_D, UnicodeToAscii(TheText.Get("FEST_OO")), STAT2_D);
+ break;
+ default:
+ break;
+ }
+ }
+ } else if (stat) {
+ switch (displayType) {
+ case 0:
+ sprintf(gString2, "%d", STAT_D);
+ break;
+ case 1:
+ sprintf(gString2, "%.2f", STAT_F);
+ break;
+ case 2:
+ sprintf(gString2, "%d%%", STAT_D);
+ break;
+ case 3:
+ sprintf(gString2, "$%.2f", STAT_F);
+ break;
+ case 4:
+#ifdef MORE_LANGUAGES
+ if (CFont::IsJapanese())
+ sprintf(gString2, "%d", STAT_D);
+ else
+#endif
+ sprintf(gString2, "%d_", STAT_D);
+ break;
+ default:
+ break;
+ }
+ }
+ UnicodeStrcpy(gUString, TheText.Get(text));
+ CFont::FilterOutTokensFromString(gUString);
+ AsciiToUnicode(gString2, gUString2);
+#undef STAT_D
+#undef STAT_F
+#undef STAT2_D
+#undef STAT2_F
+}
+
+// rowIdx 99999 returns total numbers of rows. otherwise it returns 0.
+int
+CStats::ConstructStatLine(int rowIdx)
+{
+
+#define STAT_LINE_1(varType, left, right1, type) \
+ do { \
+ if(counter == rowIdx){ \
+ varType a = right1; \
+ BuildStatLine(left, &a, type, nil, 0); \
+ return 0; \
+ } counter++; \
+ } while(0)
+
+#define STAT_LINE_2(varType, left, right1, type, right2, time) \
+ do { \
+ if(counter == rowIdx){ \
+ varType a = right1; \
+ varType b = right2; \
+ BuildStatLine(left, &a, type, &b, time); \
+ return 0; \
+ } counter++; \
+ } while(0)
+
+#define TEXT_ON_LEFT_GXT(name) \
+ do { \
+ if(counter == rowIdx){ \
+ BuildStatLine(name, nil, 0, nil, 0); \
+ return 0; \
+ } counter++; \
+ } while(0)
+
+#define TEXT_ON_RIGHT(text) \
+ do { \
+ if(counter == rowIdx){ \
+ gUString[0] = '\0'; \
+ UnicodeStrcpy(gUString2, text); \
+ return 0; \
+ } counter++; \
+ } while(0)
+
+#define FASTEST_TIME(id, str) \
+ do { \
+ if(FastestTimes[id]) { \
+ if(counter == rowIdx){ \
+ int hour = 0, minute; \
+ for (int i = FastestTimes[id]; i > 59; i -= 60) hour++; \
+ for (minute = FastestTimes[id]; minute > 59; minute -= 60); \
+ if (minute < 0) minute = -minute; \
+ BuildStatLine(str, &hour, 0, &minute, 1); \
+ return 0; \
+ } \
+ counter++; \
+ } \
+ } while(0)
+
+ switch (rowIdx) {
+ case 0: {
+ int percentCompleted = GetPercentageProgress();
+ BuildStatLine("PER_COM", &percentCompleted, 2, nil, 0);
+ return 0;
+ }
+ case 1: {
+ BuildStatLine("NMISON", &MissionsGiven, 0, nil, 0);
+ return 0;
+ }
+ case 2: {
+ int hour = (CTimer::GetTimeInMilliseconds() / 60000) / 60;
+ int minute = (CTimer::GetTimeInMilliseconds() / 60000) % 60;
+ BuildStatLine("ST_TIME", &hour, 0, &minute, 1);
+ return 0;
+ }
+ case 3: {
+ BuildStatLine("DAYSPS", &DaysPassed, 0, nil, 0);
+ return 0;
+ }
+ case 4: {
+ BuildStatLine("NUMSHV", &SafeHouseVisits, 0, nil, 0);
+ return 0;
+ }
+ }
+ int counter = 5;
+
+ if (CGame::nastyGame) {
+ STAT_LINE_2(int, "FEST_RP", NumberKillFrenziesPassed, 0, TotalNumberKillFrenzies, 0);
+ }
+
+ CPlayerInfo &player = CWorld::Players[CWorld::PlayerInFocus];
+
+ // Hidden packages shouldn't be shown with percent
+#ifdef FIX_BUGS
+ STAT_LINE_2(int, "PERPIC", player.m_nCollectedPackages, 0, player.m_nTotalPackages, 0);
+#else
+ float fPackagesPercent = 0.0f;
+ if (player.m_nTotalPackages != 0)
+ fPackagesPercent = player.m_nCollectedPackages * 100.0f / player.m_nTotalPackages;
+
+ STAT_LINE_2(int, "PERPIC", fPackagesPercent, 0, 100, 0);
+#endif
+
+ if (CGame::nastyGame) {
+ STAT_LINE_1(int, "PE_WAST", PeopleKilledByPlayer, 0);
+ STAT_LINE_1(int, "PE_WSOT", PeopleKilledByOthers, 0);
+ }
+ STAT_LINE_1(int, "CAR_EXP", CarsExploded, 0);
+ STAT_LINE_1(int, "BOA_EXP", BoatsExploded, 0);
+ STAT_LINE_1(int, "HEL_DST", HelisDestroyed, 0);
+ STAT_LINE_1(int, "TYREPOP", TyresPopped, 0);
+ STAT_LINE_1(int, "ST_STAR", WantedStarsAttained, 0);
+ STAT_LINE_1(int, "ST_STGN", WantedStarsEvaded, 0);
+ STAT_LINE_1(int, "TM_BUST", TimesArrested, 0);
+ STAT_LINE_1(int, "TM_DED", TimesDied, 0);
+
+#ifdef MORE_LANGUAGES
+ // JP version removed it altogether actually
+ if (!CFont::IsJapanese())
+#endif
+ STAT_LINE_1(int, "ST_HEAD", HeadsPopped, 0);
+
+ static uint32 lastProcessedDay = UINT32_MAX;
+ static uint32 lastPoliceSpending = 0;
+
+ // What a random stat...
+ if (lastProcessedDay != DaysPassed) {
+ lastProcessedDay = DaysPassed;
+ lastPoliceSpending = (CTimer::GetTimeInMilliseconds() & 255 + 80) * 255.44f;
+ }
+ STAT_LINE_1(float, "DAYPLC", lastPoliceSpending, 3);
+
+ int mostPatheticGang = 0;
+ int mostKill = 0;
+ for (int i = PEDTYPE_GANG1; i < PEDTYPE_GANG9; ++i) {
+ if (CStats::PedsKilledOfThisType[i] > mostKill) {
+ mostKill = CStats::PedsKilledOfThisType[i];
+ mostPatheticGang = i;
+ }
+ }
+ if (mostPatheticGang > 0) {
+ TEXT_ON_LEFT_GXT("ST_GANG");
+
+ switch (mostPatheticGang) {
+ case PEDTYPE_GANG1:
+ TEXT_ON_RIGHT(TheText.Get("ST_GNG1"));
+ break;
+ case PEDTYPE_GANG2:
+ TEXT_ON_RIGHT(TheText.Get("ST_GNG2"));
+ break;
+ case PEDTYPE_GANG3:
+ TEXT_ON_RIGHT(TheText.Get("ST_GNG3"));
+ break;
+ case PEDTYPE_GANG4:
+ TEXT_ON_RIGHT(TheText.Get("ST_GNG4"));
+ break;
+ case PEDTYPE_GANG5:
+ TEXT_ON_RIGHT(TheText.Get("ST_GNG5"));
+ break;
+ case PEDTYPE_GANG6:
+ TEXT_ON_RIGHT(TheText.Get("ST_GNG6"));
+ break;
+ case PEDTYPE_GANG7:
+ TEXT_ON_RIGHT(TheText.Get("ST_GNG7"));
+ break;
+ case PEDTYPE_GANG8:
+ TEXT_ON_RIGHT(TheText.Get("ST_GNG8"));
+ break;
+ default:
+ break;
+ }
+ }
+
+ STAT_LINE_1(int, "GNG_WST", PedsKilledOfThisType[PEDTYPE_GANG9] + PedsKilledOfThisType[PEDTYPE_GANG8]
+ + PedsKilledOfThisType[PEDTYPE_GANG7] + PedsKilledOfThisType[PEDTYPE_GANG6]
+ + PedsKilledOfThisType[PEDTYPE_GANG5] + PedsKilledOfThisType[PEDTYPE_GANG4]
+ + PedsKilledOfThisType[PEDTYPE_GANG3] + PedsKilledOfThisType[PEDTYPE_GANG2]
+ + PedsKilledOfThisType[PEDTYPE_GANG1], 0);
+
+ STAT_LINE_1(int, "DED_CRI", PedsKilledOfThisType[PEDTYPE_CRIMINAL], 0);
+ STAT_LINE_1(int, "KGS_EXP", KgsOfExplosivesUsed, 0);
+ STAT_LINE_1(int, "BUL_FIR", RoundsFiredByPlayer, 0);
+ STAT_LINE_1(int, "BUL_HIT", BulletsThatHit, 0);
+;
+ STAT_LINE_1(int, "ACCURA", RoundsFiredByPlayer == 0 ? 0 : (BulletsThatHit * 100.0f / (float)RoundsFiredByPlayer), 2);
+
+ switch (FrontEndMenuManager.m_PrefsLanguage) {
+ case CMenuManager::LANGUAGE_AMERICAN:
+#ifndef USE_MEASUREMENTS_IN_METERS
+ STAT_LINE_1(float, "FEST_DF", DistanceTravelledOnFoot * MILES_IN_METER, 1);
+ STAT_LINE_1(float, "FEST_DC", DistanceTravelledByCar * MILES_IN_METER, 1);
+ STAT_LINE_1(float, "DISTBIK", DistanceTravelledByBike * MILES_IN_METER, 1);
+ STAT_LINE_1(float, "DISTBOA", DistanceTravelledByBoat * MILES_IN_METER, 1);
+ STAT_LINE_1(float, "DISTGOL", DistanceTravelledByGolfCart * MILES_IN_METER, 1);
+ STAT_LINE_1(float, "DISTHEL", DistanceTravelledByHelicoptor * MILES_IN_METER, 1);
+#ifdef FIX_BUGS
+ STAT_LINE_1(float, "TOT_DIS", (DistanceTravelledOnFoot + DistanceTravelledByCar + DistanceTravelledByBoat + DistanceTravelledByBike
+ + DistanceTravelledByGolfCart + DistanceTravelledByHelicoptor + DistanceTravelledByPlane) * MILES_IN_METER, 1);
+ STAT_LINE_1(float, "MXCARD", MaximumJumpDistance * FEET_IN_METER, 1);
+ STAT_LINE_1(float, "MXCARJ", MaximumJumpHeight * FEET_IN_METER, 1);
+#else
+ STAT_LINE_1(float, "TOT_DIS", (DistanceTravelledOnFoot + DistanceTravelledByCar + DistanceTravelledByBoat + DistanceTravelledByBike
+ + DistanceTravelledByGolfCart + DistanceTravelledByHelicoptor) * MILES_IN_METER, 1);
+#endif
+ break;
+#endif
+ case CMenuManager::LANGUAGE_FRENCH:
+ case CMenuManager::LANGUAGE_GERMAN:
+ case CMenuManager::LANGUAGE_ITALIAN:
+ case CMenuManager::LANGUAGE_SPANISH:
+#ifdef MORE_LANGUAGES
+ case CMenuManager::LANGUAGE_POLISH:
+ case CMenuManager::LANGUAGE_RUSSIAN:
+ case CMenuManager::LANGUAGE_JAPANESE:
+#endif
+ STAT_LINE_1(float, "FESTDFM", DistanceTravelledOnFoot, 1);
+ STAT_LINE_1(float, "FESTDCM", DistanceTravelledByCar, 1);
+ STAT_LINE_1(float, "DISTBIM", DistanceTravelledByBike, 1);
+ STAT_LINE_1(float, "DISTBOM", DistanceTravelledByBoat, 1);
+ STAT_LINE_1(float, "DISTGOM", DistanceTravelledByGolfCart, 1);
+ STAT_LINE_1(float, "DISTHEM", DistanceTravelledByHelicoptor, 1);
+#ifdef FIX_BUGS
+ STAT_LINE_1(float, "TOTDISM", DistanceTravelledOnFoot + DistanceTravelledByCar + DistanceTravelledByBoat
+ + DistanceTravelledByBike + DistanceTravelledByGolfCart + DistanceTravelledByHelicoptor + DistanceTravelledByPlane, 1);
+ STAT_LINE_1(float, "MXCARDM", MaximumJumpDistance, 1);
+ STAT_LINE_1(float, "MXCARJM", MaximumJumpHeight, 1);
+#else
+ STAT_LINE_1(float, "TOTDISM", DistanceTravelledOnFoot + DistanceTravelledByCar + DistanceTravelledByBoat
+ + DistanceTravelledByGolfCart + DistanceTravelledByHelicoptor, 1);
+#endif
+ break;
+ default:
+ break;
+ }
+
+ // They were selecting the unit according to language in III, but they deleted the feet code in VC. Weird
+#ifndef FIX_BUGS
+ STAT_LINE_1(float, "MXCARDM", MaximumJumpDistance, 1);
+ STAT_LINE_1(float, "MXCARJM", MaximumJumpHeight, 1);
+#endif
+ STAT_LINE_1(int, "MXFLIP", MaximumJumpFlips, 0);
+ STAT_LINE_2(int, "NOUNIF", NumberOfUniqueJumpsFound, 0, TotalNumberOfUniqueJumps, 0);
+ STAT_LINE_1(int, "MXJUMP", MaximumJumpSpins, 4);
+
+ TEXT_ON_LEFT_GXT("BSTSTU");
+ switch (BestStuntJump) {
+ case 1:
+ TEXT_ON_RIGHT(TheText.Get("INSTUN"));
+ break;
+ case 2:
+ TEXT_ON_RIGHT(TheText.Get("PRINST"));
+ break;
+ case 3:
+ TEXT_ON_RIGHT(TheText.Get("DBINST"));
+ break;
+ case 4:
+ TEXT_ON_RIGHT(TheText.Get("DBPINS"));
+ break;
+ case 5:
+ TEXT_ON_RIGHT(TheText.Get("TRINST"));
+ break;
+ case 6:
+ TEXT_ON_RIGHT(TheText.Get("PRTRST"));
+ break;
+ case 7:
+ TEXT_ON_RIGHT(TheText.Get("QUINST"));
+ break;
+ case 8:
+ TEXT_ON_RIGHT(TheText.Get("PQUINS"));
+ break;
+ default:
+ TEXT_ON_RIGHT(TheText.Get("NOSTUC"));
+ break;
+ }
+ STAT_LINE_1(int, "ST_WHEE", LongestWheelie, 0);
+ STAT_LINE_1(float, "ST_WHED", LongestWheelieDist, 1);
+ STAT_LINE_1(int, "ST_STOP", LongestStoppie, 0);
+ STAT_LINE_1(float, "ST_STOD", LongestStoppieDist, 1);
+ STAT_LINE_1(int, "ST_2WHE", Longest2Wheel, 0);
+ STAT_LINE_1(float, "ST_2WHD", Longest2WheelDist, 1);
+
+ if (LoanSharks > 0.0f)
+ STAT_LINE_1(int, "ST_LOAN", LoanSharks, 0);
+
+ STAT_LINE_1(int, "FEST_CC", CriminalsCaught, 0);
+ STAT_LINE_1(int, "FEST_HV", HighestLevelVigilanteMission, 0);
+ STAT_LINE_1(int, "PASDRO", PassengersDroppedOffWithTaxi, 0);
+ STAT_LINE_1(float, "MONTAX", MoneyMadeWithTaxi, 3);
+ STAT_LINE_1(int, "FEST_LS", LivesSavedWithAmbulance, 0);
+ STAT_LINE_1(int, "FEST_HA", HighestLevelAmbulanceMission, 0);
+ STAT_LINE_1(int, "FEST_FE", FiresExtinguished, 0);
+ STAT_LINE_1(int, "FIRELVL", HighestLevelFireMission, 0);
+
+ STAT_LINE_2(int, "ST_STOR", StoresKnockedOff, 0, 15, 0);
+
+ if (MovieStunts > 0.0f)
+ STAT_LINE_1(int, "ST_MOVI", MovieStunts, 0);
+
+ STAT_LINE_2(int, "ST_ASSI", Assassinations, 0, 5, 0);
+
+ if (PhotosTaken > 0)
+ STAT_LINE_1(int, "ST_PHOT", PhotosTaken, 0);
+
+ if (PizzasDelivered > 0.0f)
+ STAT_LINE_1(int, "ST_PIZZ", PizzasDelivered, 0);
+
+ if (GarbagePickups > 0.0f)
+ STAT_LINE_1(int, "ST_GARB", GarbagePickups, 0);
+
+ if (IceCreamSold > 0.0f)
+ STAT_LINE_1(int, "ST_ICEC", IceCreamSold, 0);
+
+ if (HighestScores[1])
+ STAT_LINE_1(int, "STHC_02", HighestScores[1], 0);
+
+ FASTEST_TIME(0, "STFT_01");
+ FASTEST_TIME(1, "STFT_02");
+ FASTEST_TIME(2, "STFT_03");
+ FASTEST_TIME(3, "STFT_04");
+ FASTEST_TIME(4, "STFT_05");
+ FASTEST_TIME(5, "STFT_06");
+ FASTEST_TIME(6, "STFT_07");
+ FASTEST_TIME(7, "STFT_08");
+ FASTEST_TIME(8, "STFT_09");
+ FASTEST_TIME(9, "STFT_10");
+ FASTEST_TIME(10, "STFT_11");
+ FASTEST_TIME(11, "STFT_12");
+ FASTEST_TIME(12, "STFT_13");
+ FASTEST_TIME(13, "STFT_14");
+ FASTEST_TIME(14, "STFT_15");
+ FASTEST_TIME(15, "STFT_16");
+ FASTEST_TIME(16, "STFT_17");
+ FASTEST_TIME(17, "STFT_18");
+ FASTEST_TIME(18, "STFT_19");
+ FASTEST_TIME(19, "STFT_20");
+ FASTEST_TIME(22, "STFT_23");
+
+ if (HighestScores[0])
+ STAT_LINE_1(int, "STHC_01", HighestScores[0], 0);
+
+ if (HighestScores[3])
+ STAT_LINE_1(int, "STHC_04", HighestScores[3], 0);
+
+ if (HighestScores[2])
+ STAT_LINE_1(int, "STHC_03", HighestScores[2], 0);
+
+ if (BestPositions[0] != INT_MAX)
+ STAT_LINE_1(int, "STHC_05", BestPositions[0], 0);
+
+ FASTEST_TIME(20, "STFT_21");
+
+ if (FastestTimes[21])
+#ifdef FIX_BUGS
+ STAT_LINE_1(float, "STFT_22", Floor(FastestTimes[21] / 10) / 100, 1);
+#else
+ STAT_LINE_1(float, "STFT_22", FastestTimes[21] / 1000, 1);
+#endif
+
+ if (TopShootingRangeScore > 0.0f)
+ STAT_LINE_1(int, "TOP_SHO", TopShootingRangeScore, 0);
+
+ if (ShootingRank > 0.0f)
+ STAT_LINE_1(int, "SHO_RAN", ShootingRank, 0);
+
+ int flightMinute = (FlightTime / 60000) % 60;
+ int flightHour = (FlightTime / 60000) / 60;
+ STAT_LINE_2(int, "ST_FTIM", flightHour, 0, flightMinute, 1);
+
+ // We always have pilot rank if we flew more then 5 minutes
+#ifndef FIX_BUGS
+ if (flightHour != 0)
+ TEXT_ON_LEFT_GXT("ST_PRAN");
+#endif
+
+#ifdef FIX_BUGS
+#define FL_TIME_MORE_THAN(hour, minute) (flightHour > hour || (flightHour == hour && flightMinute >= minute))
+#else
+#define FL_TIME_MORE_THAN(hour, minute) (flightHour > hour || flightMinute >= minute)
+#endif
+
+ if (FL_TIME_MORE_THAN(0,5)) {
+
+#ifdef FIX_BUGS
+ TEXT_ON_LEFT_GXT("ST_PRAN");
+#endif
+ if (!FL_TIME_MORE_THAN(0,10)) TEXT_ON_RIGHT(TheText.Get("ST_PR01"));
+ else if (!FL_TIME_MORE_THAN(0,20)) TEXT_ON_RIGHT(TheText.Get("ST_PR02"));
+ else if (!FL_TIME_MORE_THAN(0,30)) TEXT_ON_RIGHT(TheText.Get("ST_PR03"));
+ else if (!FL_TIME_MORE_THAN(1,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR04"));
+ else if (!FL_TIME_MORE_THAN(1,30)) TEXT_ON_RIGHT(TheText.Get("ST_PR05"));
+ else if (!FL_TIME_MORE_THAN(2,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR06"));
+ else if (!FL_TIME_MORE_THAN(2,30)) TEXT_ON_RIGHT(TheText.Get("ST_PR07"));
+ else if (!FL_TIME_MORE_THAN(3,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR08"));
+ else if (!FL_TIME_MORE_THAN(3,30)) TEXT_ON_RIGHT(TheText.Get("ST_PR09"));
+ else if (!FL_TIME_MORE_THAN(4,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR10"));
+ else if (!FL_TIME_MORE_THAN(5,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR11"));
+ else if (!FL_TIME_MORE_THAN(10,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR12"));
+ else if (!FL_TIME_MORE_THAN(20,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR13"));
+ else if (!FL_TIME_MORE_THAN(25,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR14"));
+ else if (!FL_TIME_MORE_THAN(30,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR15"));
+ else if (!FL_TIME_MORE_THAN(49,2)) TEXT_ON_RIGHT(TheText.Get("ST_PR16"));
+ else if (!FL_TIME_MORE_THAN(50,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR17"));
+ else if (!FL_TIME_MORE_THAN(100,0)) TEXT_ON_RIGHT(TheText.Get("ST_PR18"));
+ else TEXT_ON_RIGHT(TheText.Get("ST_PR19"));
+ }
+#undef FL_TIME_MORE_THAN
+
+ if (BloodRingKills > 0)
+ STAT_LINE_1(int, "ST_BRK", BloodRingKills, 0);
+
+ if (BloodRingTime > 0)
+ STAT_LINE_1(int, "ST_LTBR", BloodRingTime, 0);
+
+ STAT_LINE_1(int, "ST_DRWN", TimesDrowned, 0);
+
+ if (SeagullsKilled > 0)
+ STAT_LINE_1(int, "SEAGULL", SeagullsKilled, 0);
+
+ bool playerHatesRadio = true;
+ float* pListenTimeArray = DMAudio.GetListenTimeArray();
+ for (int i = 0; i < NUM_RADIOS; i++) {
+ FavoriteRadioStationList[i] = pListenTimeArray[i];
+ if (FavoriteRadioStationList[i] != 0.0) // double
+ playerHatesRadio = false;
+ }
+
+ if (!playerHatesRadio) {
+ // Most listened
+ TEXT_ON_LEFT_GXT("FST_MFR");
+ float mostListenTime = FavoriteRadioStationList[0];
+ int mostListenedRadio = 0;
+ for (int i = 0; i < NUM_RADIOS; i++) {
+ if (FavoriteRadioStationList[i] > mostListenTime) {
+ mostListenTime = FavoriteRadioStationList[i];
+ mostListenedRadio = i;
+ }
+ }
+ switch (mostListenedRadio) {
+ case WILDSTYLE:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM0"));
+ break;
+ case FLASH_FM:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM1"));
+ break;
+ case KCHAT:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM2"));
+ break;
+ case FEVER:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM3"));
+ break;
+ case V_ROCK:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM4"));
+ break;
+ case VCPR:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM5"));
+ break;
+ case RADIO_ESPANTOSO:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM6"));
+ break;
+ case EMOTION:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM7"));
+ break;
+ case WAVE:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM8"));
+ break;
+ case USERTRACK:
+ TEXT_ON_RIGHT(TheText.Get("FEA_MP3"));
+ break;
+ default:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM8")); // heh
+ break;
+ }
+
+ // Least listened
+ TEXT_ON_LEFT_GXT("FST_LFR");
+ float leastListenTime = FavoriteRadioStationList[0];
+ int leastListenedRadio = 0;
+ for (int i = 0; i < NUM_RADIOS; i++) {
+#ifdef FIX_BUGS
+ if (!DMAudio.IsMP3RadioChannelAvailable() && i == USERTRACK)
+ continue;
+#endif
+ if (FavoriteRadioStationList[i] < leastListenTime) {
+ leastListenTime = FavoriteRadioStationList[i];
+ leastListenedRadio = i;
+ }
+ }
+#ifndef FIX_BUGS
+ if (!DMAudio.IsMP3RadioChannelAvailable() && leastListenedRadio == USERTRACK)
+ leastListenedRadio = WAVE;
+#endif
+
+ switch (leastListenedRadio) {
+ case WILDSTYLE:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM0"));
+ break;
+ case FLASH_FM:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM1"));
+ break;
+ case KCHAT:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM2"));
+ break;
+ case FEVER:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM3"));
+ break;
+ case V_ROCK:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM4"));
+ break;
+ case VCPR:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM5"));
+ break;
+ case RADIO_ESPANTOSO:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM6"));
+ break;
+ case EMOTION:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM7"));
+ break;
+ case WAVE:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM8"));
+ break;
+ case USERTRACK:
+ TEXT_ON_RIGHT(TheText.Get("FEA_MP3"));
+ break;
+ default:
+ TEXT_ON_RIGHT(TheText.Get("FEA_FM8")); // heh
+ break;
+ }
+ }
+ STAT_LINE_1(int, "SPRAYIN", Sprayings, 0);
+ STAT_LINE_1(float, "ST_WEAP", WeaponBudget, 3);
+ STAT_LINE_1(float, "ST_FASH", FashionBudget, 3);
+ STAT_LINE_1(float, "ST_PROP", PropertyBudget, 3);
+ STAT_LINE_1(float, "ST_AUTO", AutoPaintingBudget, 3);
+ STAT_LINE_1(float, "ST_DAMA", PropertyBudget, 3);
+
+ if (NumPropertyOwned > 0) {
+ STAT_LINE_1(int, "PROPOWN", NumPropertyOwned, 0);
+ if (PropertyOwned[0]) TEXT_ON_RIGHT(TheText.Get("STPR_1"));
+ if (PropertyOwned[1]) TEXT_ON_RIGHT(TheText.Get("STPR_2"));
+ if (PropertyOwned[2]) TEXT_ON_RIGHT(TheText.Get("STPR_3"));
+ if (PropertyOwned[3]) TEXT_ON_RIGHT(TheText.Get("STPR_4"));
+ if (PropertyOwned[4]) TEXT_ON_RIGHT(TheText.Get("STPR_5"));
+ if (PropertyOwned[5]) TEXT_ON_RIGHT(TheText.Get("STPR_6"));
+ if (PropertyOwned[6]) TEXT_ON_RIGHT(TheText.Get("STPR_7"));
+ if (PropertyOwned[7]) TEXT_ON_RIGHT(TheText.Get("STPR_8"));
+ if (PropertyOwned[8]) TEXT_ON_RIGHT(TheText.Get("STPR_9"));
+ if (PropertyOwned[9]) TEXT_ON_RIGHT(TheText.Get("STPR_10"));
+ if (PropertyOwned[10]) TEXT_ON_RIGHT(TheText.Get("STPR_11"));
+ if (PropertyOwned[11]) TEXT_ON_RIGHT(TheText.Get("STPR_12"));
+ if (PropertyOwned[12]) TEXT_ON_RIGHT(TheText.Get("STPR_13"));
+ if (PropertyOwned[13]) TEXT_ON_RIGHT(TheText.Get("STPR_14"));
+ if (PropertyOwned[14]) TEXT_ON_RIGHT(TheText.Get("STPR_15"));
+ }
+ STAT_LINE_1(int, "CHASE", HighestChaseValue, 0);
+ TEXT_ON_RIGHT(FindChaseString(HighestChaseValue));
+
+ return counter;
+
+#undef STAT_LINE_1
+#undef STAT_LINE_2
+#undef TEXT_ON_LEFT_GXT
+#undef TEXT_ON_RIGHT
+#undef FASTEST_TIME
+}