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-rw-r--r--src/core/Radar.cpp1110
1 files changed, 659 insertions, 451 deletions
diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp
index af28aae7..4556e3b4 100644
--- a/src/core/Radar.cpp
+++ b/src/core/Radar.cpp
@@ -15,55 +15,96 @@
#include "World.h"
#include "Streaming.h"
#include "SpecialFX.h"
+#include "Font.h"
+
+// --MIAMI: file done
float CRadar::m_radarRange;
sRadarTrace CRadar::ms_RadarTrace[NUMRADARBLIPS];
CVector2D vec2DRadarOrigin;
int32 gRadarTxdIds[64];
-CSprite2d CRadar::AsukaSprite;
-CSprite2d CRadar::BombSprite;
-CSprite2d CRadar::CatSprite;
CSprite2d CRadar::CentreSprite;
-CSprite2d CRadar::CopcarSprite;
-CSprite2d CRadar::DonSprite;
-CSprite2d CRadar::EightSprite;
-CSprite2d CRadar::ElSprite;
-CSprite2d CRadar::IceSprite;
-CSprite2d CRadar::JoeySprite;
-CSprite2d CRadar::KenjiSprite;
-CSprite2d CRadar::LizSprite;
-CSprite2d CRadar::LuigiSprite;
+CSprite2d CRadar::MapHereSprite;
CSprite2d CRadar::NorthSprite;
-CSprite2d CRadar::RaySprite;
-CSprite2d CRadar::SalSprite;
-CSprite2d CRadar::SaveSprite;
+CSprite2d CRadar::AverySprite;
+CSprite2d CRadar::BikerSprite;
+CSprite2d CRadar::CortezSprite;
+CSprite2d CRadar::DiazSprite;
+CSprite2d CRadar::KentSprite;
+CSprite2d CRadar::LawyerSprite;
+CSprite2d CRadar::PhilSprite;
+CSprite2d CRadar::BikersSprite;
+CSprite2d CRadar::BoatyardSprite;
+CSprite2d CRadar::MalibuClubSprite;
+CSprite2d CRadar::CubansSprite;
+CSprite2d CRadar::FilmSprite;
+CSprite2d CRadar::GunSprite;
+CSprite2d CRadar::HaitiansSprite;
+CSprite2d CRadar::HardwareSprite;
+CSprite2d CRadar::SaveHouseSprite;
+CSprite2d CRadar::StripSprite;
+CSprite2d CRadar::IceSprite;
+CSprite2d CRadar::KCabsSprite;
+CSprite2d CRadar::LovefistSprite;
+CSprite2d CRadar::PrintworksSprite;
+CSprite2d CRadar::PropertySprite;
+CSprite2d CRadar::SunYardSprite;
CSprite2d CRadar::SpraySprite;
-CSprite2d CRadar::TonySprite;
-CSprite2d CRadar::WeaponSprite;
+CSprite2d CRadar::TShirtSprite;
+CSprite2d CRadar::TommySprite;
+CSprite2d CRadar::PhoneSprite;
+CSprite2d CRadar::RadioWildstyleSprite;
+CSprite2d CRadar::RadioFlashSprite;
+CSprite2d CRadar::RadioKChatSprite;
+CSprite2d CRadar::RadioFeverSprite;
+CSprite2d CRadar::RadioVRockSprite;
+CSprite2d CRadar::RadioVCPRSprite;
+CSprite2d CRadar::RadioEspantosoSprite;
+CSprite2d CRadar::RadioEmotionSprite;
+CSprite2d CRadar::RadioWaveSprite;
CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = {
nil,
- &AsukaSprite,
- &BombSprite,
- &CatSprite,
&CentreSprite,
- &CopcarSprite,
- &DonSprite,
- &EightSprite,
- &ElSprite,
- &IceSprite,
- &JoeySprite,
- &KenjiSprite,
- &LizSprite,
- &LuigiSprite,
+ &MapHereSprite,
&NorthSprite,
- &RaySprite,
- &SalSprite,
- &SaveSprite,
+ &AverySprite,
+ &BikerSprite,
+ &CortezSprite,
+ &DiazSprite,
+ &KentSprite,
+ &LawyerSprite,
+ &PhilSprite,
+ &BikersSprite,
+ &BoatyardSprite,
+ &MalibuClubSprite,
+ &CubansSprite,
+ &FilmSprite,
+ &GunSprite,
+ &HaitiansSprite,
+ &HardwareSprite,
+ &SaveHouseSprite,
+ &StripSprite,
+ &IceSprite,
+ &KCabsSprite,
+ &LovefistSprite,
+ &PrintworksSprite,
+ &PropertySprite,
+ &SunYardSprite,
&SpraySprite,
- &TonySprite,
- &WeaponSprite
+ &TShirtSprite,
+ &TommySprite,
+ &PhoneSprite,
+ &RadioWildstyleSprite,
+ &RadioFlashSprite,
+ &RadioKChatSprite,
+ &RadioFeverSprite,
+ &RadioVRockSprite,
+ &RadioVCPRSprite,
+ &RadioEspantosoSprite,
+ &RadioEmotionSprite,
+ &RadioWaveSprite
};
// Why this doesn't coincide with world coordinates i don't know
@@ -83,16 +124,15 @@ static_assert(RADAR_TILE_SIZE == (RADAR_SIZE_Y / RADAR_NUM_TILES), "CRadar: not
#define RADAR_MIN_SPEED (0.3f)
#define RADAR_MAX_SPEED (0.9f)
-#ifdef MENU_MAP
CRGBA CRadar::ArrowBlipColour1;
CRGBA CRadar::ArrowBlipColour2;
-uint16 CRadar::MapLegendCounter;
-uint16 CRadar::MapLegendList[NUM_MAP_LEGENDS];
+int16 CRadar::MapLegendCounter;
+int16 CRadar::MapLegendList[NUM_MAP_LEGENDS];
+#ifdef MAP_ENHANCEMENTS
int CRadar::TargetMarkerId = -1;
CVector CRadar::TargetMarkerPos;
#endif
-// taken from VC
float CRadar::cachedCos;
float CRadar::cachedSin;
@@ -116,7 +156,7 @@ void RequestMapSection(int32 x, int32 y)
void RemoveMapSection(int32 x, int32 y)
{
- if (x >= 0 && x <= 7 && y >= 0 && y <= 7)
+ if (x >= 0 && x <= RADAR_NUM_TILES - 1 && y >= 0 && y <= RADAR_NUM_TILES - 1)
CStreaming::RemoveTxd(gRadarTxdIds[x + RADAR_NUM_TILES * y]);
}
@@ -223,18 +263,16 @@ int LineRadarBoxCollision(CVector2D &out, const CVector2D &p1, const CVector2D &
return edge;
}
-
uint8 CRadar::CalculateBlipAlpha(float dist)
{
-#ifdef MENU_MAP
- if (CMenuManager::bMenuMapActive)
+ if (FrontEndMenuManager.m_bMenuMapActive)
return 255;
-#endif
+
if (dist <= 1.0f)
return 255;
- if (dist <= 5.0f)
- return (128.0f * ((dist - 1.0f) / 4.0f)) + ((1.0f - (dist - 1.0f) / 4.0f) * 255.0f);
+ if (dist <= 10.0f)
+ return (128.0f * ((dist - 1.0f) / 9.0f)) + ((1.0f - (dist - 1.0f) / 9.0f) * 255.0f);
return 128;
}
@@ -273,12 +311,9 @@ void CRadar::ClearBlip(int32 i)
if (index != -1) {
SetRadarMarkerState(index, false);
ms_RadarTrace[index].m_bInUse = false;
-#ifndef MENU_MAP
- // Ssshhh
ms_RadarTrace[index].m_eBlipType = BLIP_NONE;
ms_RadarTrace[index].m_eBlipDisplay = BLIP_DISPLAY_NEITHER;
ms_RadarTrace[index].m_eRadarSprite = RADAR_SPRITE_NONE;
-#endif
}
}
@@ -378,9 +413,8 @@ int CRadar::ClipRadarPoly(CVector2D *poly, const CVector2D *rect)
bool CRadar::DisplayThisBlip(int32 counter)
{
switch (ms_RadarTrace[counter].m_eRadarSprite) {
- case RADAR_SPRITE_BOMB:
case RADAR_SPRITE_SPRAY:
- case RADAR_SPRITE_WEAPON:
+ case RADAR_SPRITE_GUN:
return true;
default:
return false;
@@ -398,7 +432,7 @@ void CRadar::Draw3dMarkers()
if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
CVector pos = entity->GetPosition();
pos.z += 1.2f * CModelInfo::GetModelInfo(entity->GetModelIndex())->GetColModel()->boundingBox.max.z + 2.5f;
- C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 2.5f, 0, 128, 255, 255, 1024, 0.2f, 5);
+ C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 2.5f, CARBLIP_MARKER_COLOR_R, CARBLIP_MARKER_COLOR_G, CARBLIP_MARKER_COLOR_B, CARBLIP_MARKER_COLOR_A, 1024, 0.2f, 5);
}
break;
}
@@ -412,7 +446,7 @@ void CRadar::Draw3dMarkers()
if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
CVector pos = entity->GetPosition();
pos.z += 3.0f;
- C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 1.5f, 0, 128, 255, 255, 1024, 0.2f, 5);
+ C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 1.5f, CHARBLIP_MARKER_COLOR_R, CHARBLIP_MARKER_COLOR_G, CHARBLIP_MARKER_COLOR_B, CHARBLIP_MARKER_COLOR_A, 1024, 0.2f, 5);
}
break;
}
@@ -422,7 +456,7 @@ void CRadar::Draw3dMarkers()
if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
CVector pos = entity->GetPosition();
pos.z += CModelInfo::GetModelInfo(entity->GetModelIndex())->GetColModel()->boundingBox.max.z + 1.0f + 1.0f;
- C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 1.0f, 0, 128, 255, 255, 1024, 0.2f, 5);
+ C3dMarkers::PlaceMarker(i | (ms_RadarTrace[i].m_BlipIndex << 16), 1, pos, 1.0f, OBJECTBLIP_MARKER_COLOR_R, OBJECTBLIP_MARKER_COLOR_G, OBJECTBLIP_MARKER_COLOR_B, OBJECTBLIP_MARKER_COLOR_A, 1024, 0.2f, 5);
}
break;
}
@@ -431,7 +465,7 @@ void CRadar::Draw3dMarkers()
case BLIP_CONTACT_POINT:
if (!CTheScripts::IsPlayerOnAMission()) {
if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY)
- C3dMarkers::PlaceMarkerSet(i | (ms_RadarTrace[i].m_BlipIndex << 16), 4, ms_RadarTrace[i].m_vecPos, 2.0f, 0, 128, 255, 128, 2048, 0.2f, 0);
+ C3dMarkers::PlaceMarkerSet(i | (ms_RadarTrace[i].m_BlipIndex << 16), 4, ms_RadarTrace[i].m_vecPos, 2.0f, COORDBLIP_MARKER_COLOR_R, COORDBLIP_MARKER_COLOR_G, COORDBLIP_MARKER_COLOR_B, COORDBLIP_MARKER_COLOR_A, 2048, 0.2f, 0);
}
break;
}
@@ -453,9 +487,7 @@ void CRadar::DrawBlips()
CVector2D in = CVector2D(0.0f, 0.0f);
TransformRadarPointToScreenSpace(out, in);
-#ifdef MENU_MAP
- if (!CMenuManager::bMenuMapActive) {
-#endif
+ if (!FrontEndMenuManager.m_bMenuMapActive) {
float angle;
if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN)
angle = PI + FindPlayerHeading();
@@ -475,17 +507,9 @@ void CRadar::DrawBlips()
LimitRadarPoint(in);
TransformRadarPointToScreenSpace(out, in);
DrawRadarSprite(RADAR_SPRITE_NORTH, out.x, out.y, 255);
-#ifdef MENU_MAP
}
-#endif
- CEntity *blipEntity = nil;
for(int blipId = 0; blipId < NUMRADARBLIPS; blipId++) {
-#ifdef MENU_MAP
- // A little hack to reuse cleared blips in menu map. hehe
- if (!CMenuManager::bMenuMapActive || ms_RadarTrace[blipId].m_eBlipType == BLIP_CAR ||
- ms_RadarTrace[blipId].m_eBlipType == BLIP_CHAR || ms_RadarTrace[blipId].m_eBlipType == BLIP_OBJECT)
-#endif
if (!ms_RadarTrace[blipId].m_bInUse)
continue;
@@ -493,165 +517,65 @@ void CRadar::DrawBlips()
case BLIP_CAR:
case BLIP_CHAR:
case BLIP_OBJECT:
- if (ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_BOMB || ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_SAVE
- || ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_SPRAY || ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_WEAPON) {
+ if (ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_PROPERTY
+ && (!CTheScripts::bPlayerIsInTheStatium || !FrontEndMenuManager.m_bMenuMapActive))
+ DrawEntityBlip(blipId);
- switch (ms_RadarTrace[blipId].m_eBlipType) {
- case BLIP_CAR:
- blipEntity = CPools::GetVehiclePool()->GetAt(ms_RadarTrace[blipId].m_nEntityHandle);
- break;
- case BLIP_CHAR:
- blipEntity = CPools::GetPedPool()->GetAt(ms_RadarTrace[blipId].m_nEntityHandle);
- if (blipEntity != nil) {
- if (((CPed*)blipEntity)->InVehicle())
- blipEntity = ((CPed*)blipEntity)->m_pMyVehicle;
- }
- break;
- case BLIP_OBJECT:
- blipEntity = CPools::GetObjectPool()->GetAt(ms_RadarTrace[blipId].m_nEntityHandle);
- break;
- default:
- break;
- }
- if (blipEntity) {
- uint32 color = GetRadarTraceColour(ms_RadarTrace[blipId].m_nColor, ms_RadarTrace[blipId].m_bDim);
- if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
- if (CTheScripts::IsDebugOn()) {
- ShowRadarMarker(blipEntity->GetPosition(), color, ms_RadarTrace[blipId].m_Radius);
- ms_RadarTrace[blipId].m_Radius = ms_RadarTrace[blipId].m_Radius - 0.1f;
- if (ms_RadarTrace[blipId].m_Radius < 1.0f)
- ms_RadarTrace[blipId].m_Radius = 5.0f;
- }
- }
- if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
- TransformRealWorldPointToRadarSpace(in, blipEntity->GetPosition());
- float dist = LimitRadarPoint(in);
- TransformRadarPointToScreenSpace(out, in);
- if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_NONE) {
- DrawRadarSprite(ms_RadarTrace[blipId].m_eRadarSprite, out.x, out.y, CalculateBlipAlpha(dist));
- } else {
-#ifdef TRIANGULAR_BLIPS
- const CVector &pos = FindPlayerCentreOfWorld_NoSniperShift();
- const CVector &blipPos = blipEntity->GetPosition();
- uint8 mode = BLIP_MODE_TRIANGULAR_UP;
- if (blipPos.z - pos.z <= 2.0f) {
- if (blipPos.z - pos.z < -4.0f) mode = BLIP_MODE_TRIANGULAR_DOWN;
- else mode = BLIP_MODE_SQUARE;
- }
- ShowRadarTraceWithHeight(out.x, out.y, ms_RadarTrace[blipId].m_wScale, (uint8)(color >> 24), (uint8)(color >> 16), (uint8)(color >> 8), 255, mode);
-#else
- ShowRadarTrace(out.x, out.y, ms_RadarTrace[blipId].m_wScale, (uint8)(color >> 24), (uint8)(color >> 16), (uint8)(color >> 8), 255);
-#endif
- }
- }
- }
- }
break;
case BLIP_COORD:
case BLIP_CONTACT_POINT:
- if ((ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_BOMB || ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_SAVE
- || ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_SPRAY || ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_WEAPON)
- && (ms_RadarTrace[blipId].m_eBlipType != BLIP_CONTACT_POINT || !CTheScripts::IsPlayerOnAMission())) {
-
- uint32 color = GetRadarTraceColour(ms_RadarTrace[blipId].m_nColor, ms_RadarTrace[blipId].m_bDim);
- if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
- if (CTheScripts::IsDebugOn()) {
- ShowRadarMarker(ms_RadarTrace[blipId].m_vecPos, color, ms_RadarTrace[blipId].m_Radius);
- ms_RadarTrace[blipId].m_Radius = ms_RadarTrace[blipId].m_Radius - 0.1f;
- if (ms_RadarTrace[blipId].m_Radius < 1.0f)
- ms_RadarTrace[blipId].m_Radius = 5.0f;
- }
- }
- if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
- TransformRealWorldPointToRadarSpace(in, ms_RadarTrace[blipId].m_vec2DPos);
- float dist = LimitRadarPoint(in);
- TransformRadarPointToScreenSpace(out, in);
- if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_NONE) {
- DrawRadarSprite(ms_RadarTrace[blipId].m_eRadarSprite, out.x, out.y, CalculateBlipAlpha(dist));
- } else {
-#ifdef TRIANGULAR_BLIPS
- const CVector &pos = FindPlayerCentreOfWorld_NoSniperShift();
- const CVector &blipPos = ms_RadarTrace[blipId].m_vecPos;
- uint8 mode = BLIP_MODE_TRIANGULAR_UP;
- if (blipPos.z - pos.z <= 2.0f) {
- if (blipPos.z - pos.z < -4.0f) mode = BLIP_MODE_TRIANGULAR_DOWN;
- else mode = BLIP_MODE_SQUARE;
- }
- ShowRadarTraceWithHeight(out.x, out.y, ms_RadarTrace[blipId].m_wScale, (uint8)(color >> 24), (uint8)(color >> 16), (uint8)(color >> 8), 255, mode);
-#else
- ShowRadarTrace(out.x, out.y, ms_RadarTrace[blipId].m_wScale, (uint8)(color >> 24), (uint8)(color >> 16), (uint8)(color >> 8), 255);
-#endif
- }
- }
- }
+ if (ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_PHONE
+ && (!CTheScripts::bPlayerIsInTheStatium || !FrontEndMenuManager.m_bMenuMapActive))
+ DrawCoordBlip(blipId);
+
break;
default:
break;
}
}
+
+ // New in VC: Always draw Hardware/gun/pay'n spray/save blips
for(int blipId = 0; blipId < NUMRADARBLIPS; blipId++) {
if (!ms_RadarTrace[blipId].m_bInUse)
continue;
+ if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SAVE && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_HARDWARE
+ && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SPRAY && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_GUN)
+ continue;
+
switch (ms_RadarTrace[blipId].m_eBlipType) {
case BLIP_CAR:
case BLIP_CHAR:
case BLIP_OBJECT:
- if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_BOMB && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SAVE
- && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SPRAY && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_WEAPON) {
+ if (!CTheScripts::bPlayerIsInTheStatium || !FrontEndMenuManager.m_bMenuMapActive)
+ DrawEntityBlip(blipId);
- switch (ms_RadarTrace[blipId].m_eBlipType) {
- case BLIP_CAR:
- blipEntity = CPools::GetVehiclePool()->GetAt(ms_RadarTrace[blipId].m_nEntityHandle);
- break;
- case BLIP_CHAR:
- blipEntity = CPools::GetPedPool()->GetAt(ms_RadarTrace[blipId].m_nEntityHandle);
- if (blipEntity != nil) {
- if (((CPed*)blipEntity)->InVehicle())
- blipEntity = ((CPed*)blipEntity)->m_pMyVehicle;
- }
- break;
- case BLIP_OBJECT:
- blipEntity = CPools::GetObjectPool()->GetAt(ms_RadarTrace[blipId].m_nEntityHandle);
- break;
- default:
- break;
- }
+ break;
+ case BLIP_COORD:
+ case BLIP_CONTACT_POINT:
+ if (!CTheScripts::bPlayerIsInTheStatium || !FrontEndMenuManager.m_bMenuMapActive)
+ DrawCoordBlip(blipId);
+
+ break;
+ default:
+ break;
+ }
+ }
- if (blipEntity) {
- uint32 color = GetRadarTraceColour(ms_RadarTrace[blipId].m_nColor, ms_RadarTrace[blipId].m_bDim);
- if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
- if (CTheScripts::IsDebugOn()) {
- ShowRadarMarker(blipEntity->GetPosition(), color, ms_RadarTrace[blipId].m_Radius);
- ms_RadarTrace[blipId].m_Radius = ms_RadarTrace[blipId].m_Radius - 0.1f;
- if (ms_RadarTrace[blipId].m_Radius < 1.0f)
- ms_RadarTrace[blipId].m_Radius = 5.0f;
- }
- }
- if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
- TransformRealWorldPointToRadarSpace(in, blipEntity->GetPosition());
- float dist = LimitRadarPoint(in);
- TransformRadarPointToScreenSpace(out, in);
- if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_NONE)
- DrawRadarSprite(ms_RadarTrace[blipId].m_eRadarSprite, out.x, out.y, CalculateBlipAlpha(dist));
- else
-#ifdef TRIANGULAR_BLIPS
- {
- const CVector &pos = FindPlayerCentreOfWorld_NoSniperShift();
- const CVector &blipPos = blipEntity->GetPosition();
- uint8 mode = BLIP_MODE_TRIANGULAR_UP;
- if (blipPos.z - pos.z <= 2.0f) {
- if (blipPos.z - pos.z < -4.0f) mode = BLIP_MODE_TRIANGULAR_DOWN;
- else mode = BLIP_MODE_SQUARE;
- }
- ShowRadarTraceWithHeight(out.x, out.y, ms_RadarTrace[blipId].m_wScale, (uint8)(color >> 24), (uint8)(color >> 16), (uint8)(color >> 8), 255, mode);
- }
-#else
- ShowRadarTrace(out.x, out.y, ms_RadarTrace[blipId].m_wScale, (uint8)(color >> 24), (uint8)(color >> 16), (uint8)(color >> 8), 255);
-#endif
- }
- }
- }
+ for(int blipId = 0; blipId < NUMRADARBLIPS; blipId++) {
+ if (!ms_RadarTrace[blipId].m_bInUse)
+ continue;
+
+ switch (ms_RadarTrace[blipId].m_eBlipType) {
+ case BLIP_CAR:
+ case BLIP_CHAR:
+ case BLIP_OBJECT:
+ if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SAVE && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_HARDWARE
+ && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SPRAY && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_PROPERTY
+ && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_GUN
+ && (!CTheScripts::bPlayerIsInTheStatium || !FrontEndMenuManager.m_bMenuMapActive))
+
+ DrawEntityBlip(blipId);
break;
default:
break;
@@ -664,64 +588,35 @@ void CRadar::DrawBlips()
switch (ms_RadarTrace[blipId].m_eBlipType) {
case BLIP_COORD:
case BLIP_CONTACT_POINT:
- if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_BOMB && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SAVE
- && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SPRAY && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_WEAPON
- && (ms_RadarTrace[blipId].m_eBlipType != BLIP_CONTACT_POINT || !CTheScripts::IsPlayerOnAMission())) {
-
- uint32 color = GetRadarTraceColour(ms_RadarTrace[blipId].m_nColor, ms_RadarTrace[blipId].m_bDim);
- if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
- if (CTheScripts::IsDebugOn()) {
- ShowRadarMarker(ms_RadarTrace[blipId].m_vecPos, color, ms_RadarTrace[blipId].m_Radius);
- ms_RadarTrace[blipId].m_Radius = ms_RadarTrace[blipId].m_Radius - 0.1f;
- if (ms_RadarTrace[blipId].m_Radius < 1.0f)
- ms_RadarTrace[blipId].m_Radius = 5.0f;
- }
- }
- if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
- TransformRealWorldPointToRadarSpace(in, ms_RadarTrace[blipId].m_vec2DPos);
- float dist = LimitRadarPoint(in);
- TransformRadarPointToScreenSpace(out, in);
- if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_NONE)
- DrawRadarSprite(ms_RadarTrace[blipId].m_eRadarSprite, out.x, out.y, CalculateBlipAlpha(dist));
- else
-#ifdef TRIANGULAR_BLIPS
- {
- const CVector &pos = FindPlayerCentreOfWorld_NoSniperShift();
- const CVector &blipPos = ms_RadarTrace[blipId].m_vecPos;
- uint8 mode = BLIP_MODE_TRIANGULAR_UP;
- if (blipPos.z - pos.z <= 2.0f) {
- if (blipPos.z - pos.z < -4.0f) mode = BLIP_MODE_TRIANGULAR_DOWN;
- else mode = BLIP_MODE_SQUARE;
- }
- ShowRadarTraceWithHeight(out.x, out.y, ms_RadarTrace[blipId].m_wScale, (uint8)(color >> 24), (uint8)(color >> 16), (uint8)(color >> 8), 255, mode);
- }
-#else
- ShowRadarTrace(out.x, out.y, ms_RadarTrace[blipId].m_wScale, (uint8)(color >> 24), (uint8)(color >> 16), (uint8)(color >> 8), 255);
-#endif
- }
- }
+ if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SAVE && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_HARDWARE
+ && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SPRAY && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_PROPERTY
+ && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_GUN && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_PHONE
+ && (!CTheScripts::bPlayerIsInTheStatium || !FrontEndMenuManager.m_bMenuMapActive))
+
+ DrawCoordBlip(blipId);
break;
default:
break;
}
}
-#ifdef MENU_MAP
- if (CMenuManager::bMenuMapActive) {
+ if (FrontEndMenuManager.m_bMenuMapActive) {
CVector2D in, out;
- TransformRealWorldPointToRadarSpace(in, FindPlayerCentreOfWorld_NoSniperShift());
+ if (!CTheScripts::bPlayerIsInTheStatium)
+ TransformRealWorldPointToRadarSpace(in, FindPlayerCentreOfWorld_NoSniperShift());
+ else
+ TransformRealWorldPointToRadarSpace(in, CVector2D(-1302.5f, 1332.8f));
+
+ LimitRadarPoint(in);
TransformRadarPointToScreenSpace(out, in);
DrawYouAreHereSprite(out.x, out.y);
}
-#endif
}
}
void CRadar::DrawMap()
{
if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) {
-#if 1 // from VC
CalculateCachedSinCos();
-#endif
if (FindPlayerVehicle()) {
float speed = FindPlayerSpeed().Magnitude();
if (speed < RADAR_MIN_SPEED)
@@ -735,14 +630,13 @@ void CRadar::DrawMap()
m_radarRange = RADAR_MIN_RANGE;
vec2DRadarOrigin = CVector2D(FindPlayerCentreOfWorld_NoSniperShift());
- DrawRadarMap();
+ if (FrontEndMenuManager.m_PrefsRadarMode != 1)
+ DrawRadarMap();
}
}
void CRadar::DrawRadarMap()
{
- // Game calculates an unused CRect here
-
DrawRadarMask();
// top left ist (0, 0)
@@ -782,14 +676,20 @@ void CRadar::DrawRadarMask()
};
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
- RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDZERO);
- RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDONE);
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
+#if !defined(GTA_PS2_STUFF) && defined(RWLIBS)
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
+ RwD3D8SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_ALWAYS);
+#else
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDZERO);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDONE);
+#endif
CVector2D out[8];
CVector2D in;
@@ -810,7 +710,11 @@ void CRadar::DrawRadarMask()
CSprite2d::SetMaskVertices(8, (float *)out);
RwIm2DRenderPrimitive(rwPRIMTYPETRIFAN, CSprite2d::GetVertices(), 8);
- };
+ }
+#if !defined(GTA_PS2_STUFF) && defined(RWLIBS)
+ RwD3D8SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_GREATER);
+#endif
+
}
void CRadar::DrawRadarSection(int32 x, int32 y)
@@ -828,11 +732,8 @@ void CRadar::DrawRadarSection(int32 x, int32 y)
GetTextureCorners(x, y, worldPoly);
ClipRadarTileCoords(x, y);
- assert(CTxdStore::GetSlot(gRadarTxdIds[x + RADAR_NUM_TILES * y]));
- txd = CTxdStore::GetSlot(gRadarTxdIds[x + RADAR_NUM_TILES * y])->texDict;
- if (txd)
- texture = GetFirstTexture(txd);
- if (texture == nil)
+ if (!CTheScripts::bPlayerIsInTheStatium &&
+ (!(txd = CTxdStore::GetSlot(gRadarTxdIds[x + RADAR_NUM_TILES * y])->texDict) || !(texture = GetFirstTexture(txd))))
return;
for (i = 0; i < 4; i++)
@@ -850,8 +751,15 @@ void CRadar::DrawRadarSection(int32 x, int32 y)
TransformRealWorldToTexCoordSpace(texCoords[i], worldPoly[i], x, y);
TransformRadarPointToScreenSpace(screenPoly[i], radarPoly[i]);
}
- RwRenderStateSet(rwRENDERSTATETEXTURERASTER, RwTextureGetRaster(texture));
- CSprite2d::SetVertices(numVertices, (float*)screenPoly, (float*)texCoords, CRGBA(255, 255, 255, 255));
+
+ if (CTheScripts::bPlayerIsInTheStatium) {
+ RwRenderStateSet(rwRENDERSTATETEXTURERASTER, nil);
+ CSprite2d::SetVertices(numVertices, (float*)screenPoly, (float*)texCoords, CRGBA(204, 204, 204, 255));
+ } else {
+ RwRenderStateSet(rwRENDERSTATETEXTURERASTER, RwTextureGetRaster(texture));
+ CSprite2d::SetVertices(numVertices, (float*)screenPoly, (float*)texCoords, CRGBA(255, 255, 255, 255));
+ }
+
// check done above now
// if(numVertices > 2)
RwIm2DRenderPrimitive(rwPRIMTYPETRIFAN, CSprite2d::GetVertices(), numVertices);
@@ -860,8 +768,8 @@ void CRadar::DrawRadarSection(int32 x, int32 y)
void CRadar::DrawRadarSprite(uint16 sprite, float x, float y, uint8 alpha)
{
RadarSprites[sprite]->Draw(CRect(x - SCREEN_SCALE_X(8.0f), y - SCREEN_SCALE_Y(8.0f), x + SCREEN_SCALE_X(8.0f), y + SCREEN_SCALE_Y(8.0f)), CRGBA(255, 255, 255, alpha));
-#ifdef MENU_MAP
- if (CMenuManager::bMenuMapActive) {
+
+ if (FrontEndMenuManager.m_bMenuMapActive) {
bool alreadyThere = false;
for (int i = 0; i < NUM_MAP_LEGENDS; i++) {
if (MapLegendList[i] == sprite)
@@ -872,34 +780,22 @@ void CRadar::DrawRadarSprite(uint16 sprite, float x, float y, uint8 alpha)
MapLegendCounter++;
}
}
-#endif
}
void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int32 alpha)
{
CVector curPosn[4];
- CVector oldPosn[4];
-
- curPosn[0].x = x - SCREEN_SCALE_X(5.6f);
- curPosn[0].y = y + SCREEN_SCALE_Y(5.6f);
-
- curPosn[1].x = x + SCREEN_SCALE_X(5.6f);
- curPosn[1].y = y + SCREEN_SCALE_Y(5.6f);
-
- curPosn[2].x = x - SCREEN_SCALE_X(5.6f);
- curPosn[2].y = y - SCREEN_SCALE_Y(5.6f);
-
- curPosn[3].x = x + SCREEN_SCALE_X(5.6f);
- curPosn[3].y = y - SCREEN_SCALE_Y(5.6f);
+ const float sizeX = SCREEN_SCALE_X(8.0f);
+ const float correctedAngle = angle - PI / 4.f;
+ const float sizeY = SCREEN_SCALE_Y(8.0f);
for (uint32 i = 0; i < 4; i++) {
- oldPosn[i] = curPosn[i];
-
- curPosn[i].x = x + (oldPosn[i].x - x) * Cos(angle) + (oldPosn[i].y - y) * Sin(angle);
- curPosn[i].y = y - (oldPosn[i].x - x) * Sin(angle) + (oldPosn[i].y - y) * Cos(angle);
+ const float cornerAngle = i * HALFPI + correctedAngle;
+ curPosn[i].x = x + (0.0f * Cos(cornerAngle) + 1.0f * Sin(cornerAngle)) * sizeX;
+ curPosn[i].y = y - (0.0f * Sin(cornerAngle) - 1.0f * Cos(cornerAngle)) * sizeY;
}
- sprite->Draw(curPosn[2].x, curPosn[2].y, curPosn[3].x, curPosn[3].y, curPosn[0].x, curPosn[0].y, curPosn[1].x, curPosn[1].y, CRGBA(255, 255, 255, alpha));
+ sprite->Draw(curPosn[3].x, curPosn[3].y, curPosn[2].x, curPosn[2].y, curPosn[0].x, curPosn[0].y, curPosn[1].x, curPosn[1].y, CRGBA(255, 255, 255, alpha));
}
int32 CRadar::GetActualBlipArrayIndex(int32 i)
@@ -925,43 +821,43 @@ uint32 CRadar::GetRadarTraceColour(uint32 color, bool bright)
{
int32 c;
switch (color) {
- case 0:
+ case RADAR_TRACE_RED:
if (bright)
c = 0x712B49FF;
else
c = 0x7F0000FF;
break;
- case 1:
+ case RADAR_TRACE_GREEN:
if (bright)
c = 0x5FA06AFF;
else
c = 0x007F00FF;
break;
- case 2:
+ case RADAR_TRACE_LIGHT_BLUE:
if (bright)
c = 0x80A7F3FF;
else
c = 0x00007FFF;
break;
- case 3:
+ case RADAR_TRACE_GRAY:
if (bright)
c = 0xE1E1E1FF;
else
c = 0x7F7F7FFF;
break;
- case 4:
+ case RADAR_TRACE_YELLOW:
if (bright)
c = 0xFFFF00FF;
else
c = 0x7F7F00FF;
break;
- case 5:
+ case RADAR_TRACE_MAGENTA:
if (bright)
c = 0xFF00FFFF;
else
c = 0x7F007FFF;
break;
- case 6:
+ case RADAR_TRACE_CYAN:
if (bright)
c = 0x00FFFFFF;
else
@@ -992,6 +888,7 @@ CRadar::Initialise()
ms_RadarTrace[i].m_BlipIndex = 1;
SetRadarMarkerState(i, false);
ms_RadarTrace[i].m_bInUse = false;
+ ms_RadarTrace[i].m_bShortRange = false;
ms_RadarTrace[i].m_eBlipType = BLIP_NONE;
ms_RadarTrace[i].m_eBlipDisplay = BLIP_DISPLAY_NEITHER;
ms_RadarTrace[i].m_eRadarSprite = RADAR_SPRITE_NONE;
@@ -1007,10 +904,10 @@ float CRadar::LimitRadarPoint(CVector2D &point)
float dist, invdist;
dist = point.Magnitude();
-#ifdef MENU_MAP
- if (CMenuManager::bMenuMapActive)
+
+ if (FrontEndMenuManager.m_bMenuMapActive)
return dist;
-#endif
+
if (dist > 1.0f) {
invdist = 1.0f / dist;
point.x *= invdist;
@@ -1025,37 +922,109 @@ void CRadar::LoadAllRadarBlips(uint8 *buf, uint32 size)
INITSAVEBUF
CheckSaveHeader(buf, 'R', 'D', 'R', '\0', size - SAVE_HEADER_SIZE);
- for (int i = 0; i < NUMRADARBLIPS; i++)
- ms_RadarTrace[i] = ReadSaveBuf<sRadarTrace>(buf);
+ for (int i = 0; i < NUMRADARBLIPS; i++) {
+ ms_RadarTrace[i].m_nColor = ReadSaveBuf<uint32>(buf);
+ ms_RadarTrace[i].m_eBlipType = ReadSaveBuf<uint32>(buf);
+ ms_RadarTrace[i].m_nEntityHandle = ReadSaveBuf<int32>(buf);
+ ms_RadarTrace[i].m_vec2DPos.x = ReadSaveBuf<float>(buf); // CVector2D
+ ms_RadarTrace[i].m_vec2DPos.y = ReadSaveBuf<float>(buf);
+ ms_RadarTrace[i].m_vecPos = ReadSaveBuf<CVector>(buf);
+ ms_RadarTrace[i].m_BlipIndex = ReadSaveBuf<uint16>(buf);
+ ms_RadarTrace[i].m_bDim = ReadSaveBuf<bool>(buf);
+ ms_RadarTrace[i].m_bInUse = ReadSaveBuf<bool>(buf);
+ ms_RadarTrace[i].m_bShortRange = ReadSaveBuf<bool>(buf);
+ ms_RadarTrace[i].m_unused = ReadSaveBuf<bool>(buf);
+ ms_RadarTrace[i].m_Radius = ReadSaveBuf<float>(buf);
+ ms_RadarTrace[i].m_wScale = ReadSaveBuf<int16>(buf);
+ ms_RadarTrace[i].m_eBlipDisplay = ReadSaveBuf<uint16>(buf);
+ ms_RadarTrace[i].m_eRadarSprite = ReadSaveBuf<uint16>(buf);
+ }
VALIDATESAVEBUF(size);
}
+void CRadar::SaveAllRadarBlips(uint8 *buf, uint32 *size)
+{
+ *size = SAVE_HEADER_SIZE + NUMRADARBLIPS * sizeof(sRadarTraceSave);
+
+INITSAVEBUF
+ WriteSaveHeader(buf, 'R', 'D', 'R', '\0', *size - SAVE_HEADER_SIZE);
+
+#ifdef MAP_ENHANCEMENTS
+ if (TargetMarkerId != -1) {
+ ClearBlip(TargetMarkerId);
+ TargetMarkerId = -1;
+ }
+#endif
+
+ for (int i = 0; i < NUMRADARBLIPS; i++) {
+ sRadarTraceSave *saveStruct = (sRadarTraceSave*) buf;
+
+ saveStruct->m_nColor = ms_RadarTrace[i].m_nColor;
+ saveStruct->m_eBlipType = ms_RadarTrace[i].m_eBlipType;
+ saveStruct->m_nEntityHandle = ms_RadarTrace[i].m_nEntityHandle;
+ saveStruct->m_vec2DPos = ms_RadarTrace[i].m_vec2DPos;
+ saveStruct->m_vecPos = ms_RadarTrace[i].m_vecPos;
+ saveStruct->m_BlipIndex = ms_RadarTrace[i].m_BlipIndex;
+ saveStruct->m_bDim = ms_RadarTrace[i].m_bDim;
+ saveStruct->m_bInUse = ms_RadarTrace[i].m_bInUse;
+ saveStruct->m_bShortRange = ms_RadarTrace[i].m_bShortRange;
+ saveStruct->m_unused = ms_RadarTrace[i].m_unused;
+ saveStruct->m_Radius = ms_RadarTrace[i].m_Radius;
+ saveStruct->m_wScale = ms_RadarTrace[i].m_wScale;
+ saveStruct->m_eBlipDisplay = ms_RadarTrace[i].m_eBlipDisplay;
+ saveStruct->m_eRadarSprite = ms_RadarTrace[i].m_eRadarSprite;
+
+ SkipSaveBuf(buf, sizeof(sRadarTraceSave));
+ }
+
+VALIDATESAVEBUF(*size);
+}
+
void
CRadar::LoadTextures()
{
CTxdStore::PushCurrentTxd();
CTxdStore::SetCurrentTxd(CTxdStore::FindTxdSlot("hud"));
- AsukaSprite.SetTexture("radar_asuka");
- BombSprite.SetTexture("radar_bomb");
- CatSprite.SetTexture("radar_cat");
CentreSprite.SetTexture("radar_centre");
- CopcarSprite.SetTexture("radar_copcar");
- DonSprite.SetTexture("radar_don");
- EightSprite.SetTexture("radar_eight");
- ElSprite.SetTexture("radar_el");
- IceSprite.SetTexture("radar_ice");
- JoeySprite.SetTexture("radar_joey");
- KenjiSprite.SetTexture("radar_kenji");
- LizSprite.SetTexture("radar_liz");
- LuigiSprite.SetTexture("radar_luigi");
+ MapHereSprite.SetTexture("arrow");
NorthSprite.SetTexture("radar_north");
- RaySprite.SetTexture("radar_ray");
- SalSprite.SetTexture("radar_sal");
- SaveSprite.SetTexture("radar_save");
- SpraySprite.SetTexture("radar_spray");
- TonySprite.SetTexture("radar_tony");
- WeaponSprite.SetTexture("radar_weapon");
+ AverySprite.SetTexture("radar_avery");
+ BikerSprite.SetTexture("radar_biker");
+ CortezSprite.SetTexture("radar_cortez");
+ DiazSprite.SetTexture("radar_diaz");
+ KentSprite.SetTexture("radar_kent");
+ LawyerSprite.SetTexture("radar_lawyer");
+ PhilSprite.SetTexture("radar_phil");
+ BikersSprite.SetTexture("bikers");
+ BoatyardSprite.SetTexture("boatyard");
+ MalibuClubSprite.SetTexture("club");
+ CubansSprite.SetTexture("cubans");
+ FilmSprite.SetTexture("filmstudio");
+ GunSprite.SetTexture("gun");
+ HaitiansSprite.SetTexture("haitians");
+ HardwareSprite.SetTexture("hardware");
+ SaveHouseSprite.SetTexture("radar_save");
+ StripSprite.SetTexture("radar_strip");
+ IceSprite.SetTexture("icecream");
+ KCabsSprite.SetTexture("kcabs");
+ LovefistSprite.SetTexture("lovefist");
+ PrintworksSprite.SetTexture("printworks");
+ PropertySprite.SetTexture("property");
+ SunYardSprite.SetTexture("SunYard");
+ SpraySprite.SetTexture("spray");
+ TShirtSprite.SetTexture("tshirt");
+ TommySprite.SetTexture("tommy");
+ PhoneSprite.SetTexture("phone");
+ RadioWildstyleSprite.SetTexture("RWildstyle");
+ RadioFlashSprite.SetTexture("RFlash");
+ RadioKChatSprite.SetTexture("RKchat");
+ RadioFeverSprite.SetTexture("RFever");
+ RadioVRockSprite.SetTexture("RVRock");
+ RadioVCPRSprite.SetTexture("RVCPR");
+ RadioEspantosoSprite.SetTexture("REspantoso");
+ RadioEmotionSprite.SetTexture("REmotion");
+ RadioWaveSprite.SetTexture("RWave");
CTxdStore::PopCurrentTxd();
}
@@ -1066,25 +1035,6 @@ void CRadar::RemoveRadarSections()
RemoveMapSection(i, j);
}
-void CRadar::SaveAllRadarBlips(uint8 *buf, uint32 *size)
-{
- *size = SAVE_HEADER_SIZE + sizeof(ms_RadarTrace);
-INITSAVEBUF
- WriteSaveHeader(buf, 'R', 'D', 'R', '\0', *size - SAVE_HEADER_SIZE);
-
-#ifdef MENU_MAP
- if (TargetMarkerId != -1) {
- ClearBlip(TargetMarkerId);
- TargetMarkerId = -1;
- }
-#endif
-
- for (int i = 0; i < NUMRADARBLIPS; i++)
- WriteSaveBuf(buf, ms_RadarTrace[i]);
-
-VALIDATESAVEBUF(*size);
-}
-
void CRadar::SetBlipSprite(int32 i, int32 icon)
{
int index = CRadar::GetActualBlipArrayIndex(i);
@@ -1093,7 +1043,7 @@ void CRadar::SetBlipSprite(int32 i, int32 icon)
}
}
-int CRadar::SetCoordBlip(eBlipType type, CVector pos, int32 color, eBlipDisplay display)
+int CRadar::SetCoordBlip(eBlipType type, CVector pos, uint32 color, eBlipDisplay display)
{
int nextBlip;
for (nextBlip = 0; nextBlip < NUMRADARBLIPS; nextBlip++) {
@@ -1105,9 +1055,10 @@ int CRadar::SetCoordBlip(eBlipType type, CVector pos, int32 color, eBlipDisplay
return -1;
#endif
ms_RadarTrace[nextBlip].m_eBlipType = type;
- ms_RadarTrace[nextBlip].m_nColor = color;
- ms_RadarTrace[nextBlip].m_bDim = 1;
- ms_RadarTrace[nextBlip].m_bInUse = 1;
+ ms_RadarTrace[nextBlip].m_nColor = RADAR_TRACE_MAGENTA;
+ ms_RadarTrace[nextBlip].m_bDim = true;
+ ms_RadarTrace[nextBlip].m_bInUse = true;
+ ms_RadarTrace[nextBlip].m_bShortRange = false;
ms_RadarTrace[nextBlip].m_Radius = 1.0f;
ms_RadarTrace[nextBlip].m_vec2DPos = pos;
ms_RadarTrace[nextBlip].m_vecPos = pos;
@@ -1118,7 +1069,16 @@ int CRadar::SetCoordBlip(eBlipType type, CVector pos, int32 color, eBlipDisplay
return CRadar::GetNewUniqueBlipIndex(nextBlip);
}
-int CRadar::SetEntityBlip(eBlipType type, int32 handle, int32 color, eBlipDisplay display)
+int CRadar::SetShortRangeCoordBlip(eBlipType type, CVector pos, uint32 color, eBlipDisplay display)
+{
+ int index = SetCoordBlip(type, pos, color, display);
+ if (index == -1)
+ return -1;
+ ms_RadarTrace[GetActualBlipArrayIndex(index)].m_bShortRange = true;
+ return index;
+}
+
+int CRadar::SetEntityBlip(eBlipType type, int32 handle, uint32 color, eBlipDisplay display)
{
int nextBlip;
for (nextBlip = 0; nextBlip < NUMRADARBLIPS; nextBlip++) {
@@ -1130,9 +1090,10 @@ int CRadar::SetEntityBlip(eBlipType type, int32 handle, int32 color, eBlipDispla
return -1;
#endif
ms_RadarTrace[nextBlip].m_eBlipType = type;
- ms_RadarTrace[nextBlip].m_nColor = color;
- ms_RadarTrace[nextBlip].m_bDim = 1;
- ms_RadarTrace[nextBlip].m_bInUse = 1;
+ ms_RadarTrace[nextBlip].m_nColor = RADAR_TRACE_YELLOW;
+ ms_RadarTrace[nextBlip].m_bDim = true;
+ ms_RadarTrace[nextBlip].m_bInUse = true;
+ ms_RadarTrace[nextBlip].m_bShortRange = false;
ms_RadarTrace[nextBlip].m_Radius = 1.0f;
ms_RadarTrace[nextBlip].m_nEntityHandle = handle;
ms_RadarTrace[nextBlip].m_wScale = 1;
@@ -1201,12 +1162,12 @@ void CRadar::ShowRadarTraceWithHeight(float x, float y, uint32 size, uint8 red,
switch (mode)
{
case BLIP_MODE_TRIANGULAR_UP:
- // size++; // VC does size + 1 for triangles
+ size++;
CSprite2d::Draw2DPolygon(x + SCREEN_SCALE_X(size + 3.0f), y + SCREEN_SCALE_Y(size + 2.0f), x - (SCREEN_SCALE_X(size + 3.0f)), y + SCREEN_SCALE_Y(size + 2.0f), x, y - (SCREEN_SCALE_Y(size + 3.0f)), x, y - (SCREEN_SCALE_Y(size + 3.0f)), CRGBA(0, 0, 0, alpha));
CSprite2d::Draw2DPolygon(x + SCREEN_SCALE_X(size + 1.0f), y + SCREEN_SCALE_Y(size + 1.0f), x - (SCREEN_SCALE_X(size + 1.0f)), y + SCREEN_SCALE_Y(size + 1.0f), x, y - (SCREEN_SCALE_Y(size + 1.0f)), x, y - (SCREEN_SCALE_Y(size + 1.0f)), CRGBA(red, green, blue, alpha));
break;
case BLIP_MODE_TRIANGULAR_DOWN:
- // size++; // VC does size + 1 for triangles
+ size++;
CSprite2d::Draw2DPolygon(x, y + SCREEN_SCALE_Y(size + 2.0f), x, y + SCREEN_SCALE_Y(size + 3.0f), x + SCREEN_SCALE_X(size + 3.0f), y - (SCREEN_SCALE_Y(size + 2.0f)), x - (SCREEN_SCALE_X(size + 3.0f)), y - (SCREEN_SCALE_Y(size + 2.0f)), CRGBA(0, 0, 0, alpha));
CSprite2d::Draw2DPolygon(x, y + SCREEN_SCALE_Y(size + 1.0f), x, y + SCREEN_SCALE_Y(size + 1.0f), x + SCREEN_SCALE_X(size + 1.0f), y - (SCREEN_SCALE_Y(size + 1.0f)), x - (SCREEN_SCALE_X(size + 1.0f)), y - (SCREEN_SCALE_Y(size + 1.0f)), CRGBA(red, green, blue, alpha));
break;
@@ -1215,51 +1176,56 @@ void CRadar::ShowRadarTraceWithHeight(float x, float y, uint32 size, uint8 red,
CSprite2d::DrawRect(CRect(x - SCREEN_SCALE_X(size), y - SCREEN_SCALE_Y(size), SCREEN_SCALE_X(size) + x, SCREEN_SCALE_Y(size) + y), CRGBA(red, green, blue, alpha));
break;
}
-#ifdef MENU_MAP
- // VC uses -1 for coords and -2 for entities but meh, I don't want to edit DrawBlips
- if (CMenuManager::bMenuMapActive) {
- bool alreadyThere = false;
- for (int i = 0; i < NUM_MAP_LEGENDS; i++) {
- if (MapLegendList[i] == -1)
- alreadyThere = true;
- }
- if (!alreadyThere) {
- MapLegendList[MapLegendCounter] = -1;
- MapLegendCounter++;
- ArrowBlipColour1 = CRGBA(red, green, blue, alpha);
- }
- }
-#endif
}
void CRadar::Shutdown()
{
- AsukaSprite.Delete();
- BombSprite.Delete();
- CatSprite.Delete();
CentreSprite.Delete();
- CopcarSprite.Delete();
- DonSprite.Delete();
- EightSprite.Delete();
- ElSprite.Delete();
- IceSprite.Delete();
- JoeySprite.Delete();
- KenjiSprite.Delete();
- LizSprite.Delete();
- LuigiSprite.Delete();
+ MapHereSprite.Delete();
NorthSprite.Delete();
- RaySprite.Delete();
- SalSprite.Delete();
- SaveSprite.Delete();
+ AverySprite.Delete();
+ BikerSprite.Delete();
+ CortezSprite.Delete();
+ DiazSprite.Delete();
+ KentSprite.Delete();
+ LawyerSprite.Delete();
+ PhilSprite.Delete();
+ BikersSprite.Delete();
+ BoatyardSprite.Delete();
+ MalibuClubSprite.Delete();
+ CubansSprite.Delete();
+ FilmSprite.Delete();
+ GunSprite.Delete();
+ HaitiansSprite.Delete();
+ HardwareSprite.Delete();
+ SaveHouseSprite.Delete();
+ StripSprite.Delete();
+ IceSprite.Delete();
+ KCabsSprite.Delete();
+ LovefistSprite.Delete();
+ PrintworksSprite.Delete();
+ PropertySprite.Delete();
+ SunYardSprite.Delete();
SpraySprite.Delete();
- TonySprite.Delete();
- WeaponSprite.Delete();
+ TShirtSprite.Delete();
+ TommySprite.Delete();
+ PhoneSprite.Delete();
+ RadioWildstyleSprite.Delete();
+ RadioFlashSprite.Delete();
+ RadioKChatSprite.Delete();
+ RadioFeverSprite.Delete();
+ RadioVRockSprite.Delete();
+ RadioVCPRSprite.Delete();
+ RadioEspantosoSprite.Delete();
+ RadioEmotionSprite.Delete();
+ RadioWaveSprite.Delete();
RemoveRadarSections();
}
void CRadar::StreamRadarSections(const CVector &posn)
{
- StreamRadarSections(Floor((2000.0f + posn.x) / 500.0f), Ceil(7.0f - (2000.0f + posn.y) / 500.0f));
+ if (!CStreaming::ms_disableStreaming)
+ StreamRadarSections(Floor((RADAR_MAX_X + posn.x) / RADAR_TILE_SIZE), Ceil((RADAR_NUM_TILES - 1) - (RADAR_MAX_Y + posn.y) / RADAR_TILE_SIZE));
}
void CRadar::StreamRadarSections(int32 x, int32 y)
@@ -1285,33 +1251,8 @@ void CRadar::TransformRealWorldToTexCoordSpace(CVector2D &out, const CVector2D &
void CRadar::TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D &in)
{
float s, c;
-#if 1
s = -cachedSin;
c = cachedCos;
-#else
- // Original code
-
- s = -Sin(TheCamera.GetForward().Heading());
- c = Cos(TheCamera.GetForward().Heading());
-
- if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED) {
- s = 0.0f;
- c = 1.0f;
- }
- else if (TheCamera.GetLookDirection() != LOOKING_FORWARD) {
- CVector forward;
-
- if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON) {
- forward = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->GetForward();
- forward.Normalise(); // a bit useless...
- }
- else
- forward = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->GetPosition() - TheCamera.Cams[TheCamera.ActiveCam].SourceBeforeLookBehind;
-
- s = -Sin(forward.Heading());
- c = Cos(forward.Heading());
- }
-#endif
out.x = s * in.y + c * in.x;
out.y = c * in.y - s * in.x;
@@ -1322,14 +1263,10 @@ void CRadar::TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D
// Radar space goes from -1.0 to 1.0 in x and y, top right is (1.0, 1.0)
void CRadar::TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &in)
{
-#ifdef MENU_MAP
- if (CMenuManager::bMenuMapActive) {
- // fMapSize is actually half map size. Radar range is 1000, so if x is -2000, in.x + 2.0f is 0.
- out.x = (CMenuManager::fMapCenterX - CMenuManager::fMapSize) + (in.x + 2.0f) * CMenuManager::fMapSize * 2.0f / 4.0f;
- out.y = (CMenuManager::fMapCenterY - CMenuManager::fMapSize) + (2.0f - in.y) * CMenuManager::fMapSize * 2.0f / 4.0f;
- } else
-#endif
- {
+ if (FrontEndMenuManager.m_bMenuMapActive) {
+ out.x = (FrontEndMenuManager.m_fMapCenterX - FrontEndMenuManager.m_fMapSize) + (MENU_MAP_LENGTH / 2 + MENU_MAP_LEFT_OFFSET + in.x) * FrontEndMenuManager.m_fMapSize * MENU_MAP_WIDTH_SCALE * 2.0f / MENU_MAP_LENGTH;
+ out.y = (FrontEndMenuManager.m_fMapCenterY - FrontEndMenuManager.m_fMapSize) + (MENU_MAP_LENGTH / 2 - MENU_MAP_TOP_OFFSET - in.y) * FrontEndMenuManager.m_fMapSize * MENU_MAP_HEIGHT_SCALE * 2.0f / MENU_MAP_LENGTH;
+ } else {
#ifdef FIX_BUGS
out.x = (in.x + 1.0f) * 0.5f * SCREEN_SCALE_X(RADAR_WIDTH) + SCREEN_SCALE_X(RADAR_LEFT);
#else
@@ -1342,35 +1279,8 @@ void CRadar::TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &i
void CRadar::TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in)
{
float s, c;
-#if 1
s = cachedSin;
c = cachedCos;
-#else
- // Original code
-
- float s, c;
- if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED) {
- s = 0.0f;
- c = 1.0f;
- }
- else if (TheCamera.GetLookDirection() == LOOKING_FORWARD) {
- s = Sin(TheCamera.GetForward().Heading());
- c = Cos(TheCamera.GetForward().Heading());
- }
- else {
- CVector forward;
-
- if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON) {
- forward = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->GetForward();
- forward.Normalise(); // a bit useless...
- }
- else
- forward = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->GetPosition() - TheCamera.Cams[TheCamera.ActiveCam].SourceBeforeLookBehind;
-
- s = Sin(forward.Heading());
- c = Cos(forward.Heading());
- }
-#endif
float x = (in.x - vec2DRadarOrigin.x) * (1.0f / m_radarRange);
float y = (in.y - vec2DRadarOrigin.y) * (1.0f / m_radarRange);
@@ -1382,11 +1292,8 @@ void CRadar::TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D
void
CRadar::CalculateCachedSinCos()
{
- if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED
-#ifdef MENU_MAP
- || CMenuManager::bMenuMapActive
-#endif
- ) {
+ if (/*TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED || */
+ FrontEndMenuManager.m_bMenuMapActive ) {
cachedSin = 0.0f;
cachedCos = 1.0f;
} else if (TheCamera.GetLookDirection() == LOOKING_FORWARD) {
@@ -1407,14 +1314,13 @@ CRadar::CalculateCachedSinCos()
}
}
-#ifdef MENU_MAP
void
CRadar::InitFrontEndMap()
{
CalculateCachedSinCos();
vec2DRadarOrigin.x = 0.0f;
vec2DRadarOrigin.y = 0.0f;
- m_radarRange = 1000.0f; // doesn't mean anything, just affects the calculation in TransformRadarPointToScreenSpace
+ m_radarRange = MENU_MAP_LENGTH_UNIT; // just affects the multiplier in TransformRadarPointToScreenSpace
for (int i = 0; i < NUM_MAP_LEGENDS; i++) {
MapLegendList[i] = RADAR_SPRITE_NONE;
}
@@ -1426,7 +1332,7 @@ CRadar::InitFrontEndMap()
void
CRadar::DrawYouAreHereSprite(float x, float y)
{
- static uint32 lastChange = 0;
+ static PauseModeTime lastChange = 0;
static bool show = true;
if (show) {
@@ -1442,15 +1348,33 @@ CRadar::DrawYouAreHereSprite(float x, float y)
}
if (show) {
- float left = x - SCREEN_SCALE_X(12.0f);
- float top = y;
- float right = SCREEN_SCALE_X(12.0) + x;
- float bottom = y - SCREEN_SCALE_Y(24.0f);
- CentreSprite.Draw(CRect(left, top, right, bottom), CRGBA(255, 255, 255, 255));
+ const float left = x - SCREEN_SCALE_X(8.0f);
+ const float top = y - SCREEN_SCALE_Y(40.0f);
+ const float right = x + SCREEN_SCALE_X(40.0);
+ const float bottom = y + SCREEN_SCALE_Y(8.0f);
+ MapHereSprite.Draw(CRect(left + SCREEN_SCALE_X(2.f), top + SCREEN_SCALE_Y(2.f), right + SCREEN_SCALE_X(2.f), bottom + SCREEN_SCALE_Y(2.f)),
+ CRGBA(0, 0, 0, 255));
+
+ MapHereSprite.Draw(CRect(left, top, right, bottom), CRGBA(255, 255, 255, 255));
+
+ CFont::SetWrapx(right + SCREEN_SCALE_X(28.0f));
+ CFont::SetRightJustifyWrap(right);
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetColor(CRGBA(255, 150, 225, 255));
+ CFont::SetDropShadowPosition(2);
+ CFont::SetDropColor(CRGBA(0, 0, 0, 255));
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyOff();
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
+ CFont::SetScale(SCREEN_SCALE_X(0.65f), SCREEN_SCALE_Y(0.95f));
+ CFont::PrintString(right, top, TheText.Get("MAP_YAH"));
+ CFont::SetDropShadowPosition(0);
+ CFont::DrawFonts();
}
- MapLegendList[MapLegendCounter++] = RADAR_SPRITE_CENTRE;
+ MapLegendList[MapLegendCounter++] = RADAR_SPRITE_MAP_HERE;
}
+#ifdef MAP_ENHANCEMENTS
void
CRadar::ToggleTargetMarker(float x, float y)
{
@@ -1460,13 +1384,13 @@ CRadar::ToggleTargetMarker(float x, float y)
if (!ms_RadarTrace[nextBlip].m_bInUse)
break;
}
-#ifdef FIX_BUGS
+
if (nextBlip == NUMRADARBLIPS)
return;
-#endif
+
ms_RadarTrace[nextBlip].m_eBlipType = BLIP_COORD;
- ms_RadarTrace[nextBlip].m_nColor = 0x333333FF;
- ms_RadarTrace[nextBlip].m_bDim = 1;
+ ms_RadarTrace[nextBlip].m_nColor = RADAR_TRACE_GRAY;
+ ms_RadarTrace[nextBlip].m_bDim = 0;
ms_RadarTrace[nextBlip].m_bInUse = 1;
ms_RadarTrace[nextBlip].m_Radius = 1.0f;
CVector pos(x, y, CWorld::FindGroundZForCoord(x,y));
@@ -1485,3 +1409,287 @@ CRadar::ToggleTargetMarker(float x, float y)
}
#endif
+void
+CRadar::DrawEntityBlip(int32 blipId)
+{
+ CVector2D out;
+ CVector2D in;
+ CEntity *blipEntity;
+ switch (ms_RadarTrace[blipId].m_eBlipType) {
+ case BLIP_CAR:
+ blipEntity = CPools::GetVehiclePool()->GetAt(ms_RadarTrace[blipId].m_nEntityHandle);
+ break;
+ case BLIP_CHAR:
+ blipEntity = CPools::GetPedPool()->GetAt(ms_RadarTrace[blipId].m_nEntityHandle);
+ if (blipEntity != nil) {
+ if (((CPed*)blipEntity)->InVehicle())
+ blipEntity = ((CPed*)blipEntity)->m_pMyVehicle;
+ }
+ break;
+ case BLIP_OBJECT:
+ blipEntity = CPools::GetObjectPool()->GetAt(ms_RadarTrace[blipId].m_nEntityHandle);
+ break;
+ default:
+ break;
+ }
+ if (blipEntity) {
+ uint32 color = GetRadarTraceColour(ms_RadarTrace[blipId].m_nColor, ms_RadarTrace[blipId].m_bDim);
+ if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
+ if (CTheScripts::IsDebugOn()) {
+ ShowRadarMarker(blipEntity->GetPosition(), color, ms_RadarTrace[blipId].m_Radius);
+ ms_RadarTrace[blipId].m_Radius = ms_RadarTrace[blipId].m_Radius - 0.1f;
+ if (ms_RadarTrace[blipId].m_Radius < 1.0f)
+ ms_RadarTrace[blipId].m_Radius = 5.0f;
+ }
+ }
+ if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
+ TransformRealWorldPointToRadarSpace(in, blipEntity->GetPosition());
+ float dist = LimitRadarPoint(in);
+ TransformRadarPointToScreenSpace(out, in);
+ if (!ms_RadarTrace[blipId].m_bShortRange || dist <= 1.0f || FrontEndMenuManager.m_bMenuMapActive) {
+ if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_NONE) {
+ DrawRadarSprite(ms_RadarTrace[blipId].m_eRadarSprite, out.x, out.y, CalculateBlipAlpha(dist));
+ } else {
+ const CVector& pos = FindPlayerCentreOfWorld_NoSniperShift();
+ const CVector& blipPos = blipEntity->GetPosition();
+ uint8 mode = BLIP_MODE_TRIANGULAR_UP;
+ if (blipPos.z - pos.z <= 2.0f) {
+ if (blipPos.z - pos.z < -4.0f) mode = BLIP_MODE_TRIANGULAR_DOWN;
+ else mode = BLIP_MODE_SQUARE;
+ }
+ ShowRadarTraceWithHeight(out.x, out.y, ms_RadarTrace[blipId].m_wScale, (uint8)(color >> 24), (uint8)(color >> 16), (uint8)(color >> 8), 255, mode);
+
+ if (FrontEndMenuManager.m_bMenuMapActive) {
+ bool alreadyThere = false;
+ for (int i = 0; i < NUM_MAP_LEGENDS; i++) {
+ if (MapLegendList[i] == -2)
+ alreadyThere = true;
+ }
+ if (!alreadyThere) {
+ MapLegendList[MapLegendCounter] = -2;
+ MapLegendCounter++;
+ ArrowBlipColour2 = CRGBA((uint8)(color >> 24), (uint8)(color >> 16), (uint8)(color >> 8), 255);
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+void
+CRadar::DrawCoordBlip(int32 blipId)
+{
+ CVector2D out;
+ CVector2D in;
+ if (ms_RadarTrace[blipId].m_eBlipType != BLIP_CONTACT_POINT || !CTheScripts::IsPlayerOnAMission()) {
+
+ uint32 color = GetRadarTraceColour(ms_RadarTrace[blipId].m_nColor, ms_RadarTrace[blipId].m_bDim);
+ if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
+ if (CTheScripts::IsDebugOn()) {
+ ShowRadarMarker(ms_RadarTrace[blipId].m_vecPos, color, ms_RadarTrace[blipId].m_Radius);
+ ms_RadarTrace[blipId].m_Radius = ms_RadarTrace[blipId].m_Radius - 0.1f;
+ if (ms_RadarTrace[blipId].m_Radius < 1.0f)
+ ms_RadarTrace[blipId].m_Radius = 5.0f;
+ }
+ }
+ if (ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[blipId].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
+ TransformRealWorldPointToRadarSpace(in, ms_RadarTrace[blipId].m_vec2DPos);
+ float dist = LimitRadarPoint(in);
+ TransformRadarPointToScreenSpace(out, in);
+ if (!ms_RadarTrace[blipId].m_bShortRange || dist <= 1.0f || FrontEndMenuManager.m_bMenuMapActive) {
+ if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_NONE) {
+ DrawRadarSprite(ms_RadarTrace[blipId].m_eRadarSprite, out.x, out.y, CalculateBlipAlpha(dist));
+ } else {
+ const CVector& pos = FindPlayerCentreOfWorld_NoSniperShift();
+ const CVector& blipPos = ms_RadarTrace[blipId].m_vecPos;
+ uint8 mode = BLIP_MODE_TRIANGULAR_UP;
+ if (blipPos.z - pos.z <= 2.0f) {
+ if (blipPos.z - pos.z < -4.0f) mode = BLIP_MODE_TRIANGULAR_DOWN;
+ else mode = BLIP_MODE_SQUARE;
+ }
+ ShowRadarTraceWithHeight(out.x, out.y, ms_RadarTrace[blipId].m_wScale, (uint8)(color >> 24), (uint8)(color >> 16), (uint8)(color >> 8), 255, mode);
+
+ if (FrontEndMenuManager.m_bMenuMapActive) {
+ bool alreadyThere = false;
+ for (int i = 0; i < NUM_MAP_LEGENDS; i++) {
+ if (MapLegendList[i] == -1)
+ alreadyThere = true;
+ }
+ if (!alreadyThere) {
+ MapLegendList[MapLegendCounter] = -1;
+ MapLegendCounter++;
+ ArrowBlipColour1 = CRGBA((uint8)(color >> 24), (uint8)(color >> 16), (uint8)(color >> 8), 255);
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+void
+CRadar::DrawLegend(int32 x, int32 y, int32 sprite)
+{
+ if (sprite < 0) {
+ static PauseModeTime lastChange = 0;
+ static int8 blipMode = 0;
+
+ CRGBA color;
+ if (sprite == -1) {
+ color = ArrowBlipColour1;
+ } else {
+ color = ArrowBlipColour2;
+ }
+
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastChange > 600) {
+ lastChange = CTimer::GetTimeInMillisecondsPauseMode();
+ if ( blipMode == 2 )
+ blipMode = 0;
+ else
+ ++blipMode;
+ }
+
+ switch (blipMode) {
+ case BLIP_MODE_TRIANGULAR_UP:
+ CSprite2d::Draw2DPolygon(x + SCREEN_SCALE_X(14.0f), y + SCREEN_SCALE_Y(13.0f), x + SCREEN_SCALE_X(2.0f), y + SCREEN_SCALE_Y(13.0f), x + SCREEN_SCALE_X(8.f), y + SCREEN_SCALE_Y(2.0f), x + SCREEN_SCALE_X(8.f), y + SCREEN_SCALE_Y(2.0f), CRGBA(0, 0, 0, 255));
+ CSprite2d::Draw2DPolygon(x + SCREEN_SCALE_X(12.0f), y + SCREEN_SCALE_Y(12.0f), x + SCREEN_SCALE_X(4.0f), y + SCREEN_SCALE_Y(12.0f), x + SCREEN_SCALE_X(8.f), y + SCREEN_SCALE_Y(4.0f), x + SCREEN_SCALE_X(8.f), y + SCREEN_SCALE_Y(4.0f), color);
+ break;
+ case BLIP_MODE_TRIANGULAR_DOWN:
+ CSprite2d::Draw2DPolygon(x + SCREEN_SCALE_X(8.0f), y + SCREEN_SCALE_Y(14.0f), x + SCREEN_SCALE_X(8.0f), y + SCREEN_SCALE_Y(14.0f), x + SCREEN_SCALE_X(2.f), y + SCREEN_SCALE_Y(3.0f), x + SCREEN_SCALE_X(2.f), y + SCREEN_SCALE_Y(3.0f), CRGBA(0, 0, 0, 255));
+ CSprite2d::Draw2DPolygon(x + SCREEN_SCALE_X(8.0f), y + SCREEN_SCALE_Y(12.0f), x + SCREEN_SCALE_X(8.0f), y + SCREEN_SCALE_Y(12.0f), x + SCREEN_SCALE_X(12.f), y + SCREEN_SCALE_Y(4.0f), x + SCREEN_SCALE_X(4.f), y + SCREEN_SCALE_Y(4.0f), color);
+ break;
+ case BLIP_MODE_SQUARE:
+ CSprite2d::DrawRect(CRect(x + SCREEN_SCALE_X(4.0f), y + SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_X(12.0f) + x, SCREEN_SCALE_Y(12.0f) + y), CRGBA(0, 0, 0, 255));
+ CSprite2d::DrawRect(CRect(x + SCREEN_SCALE_X(5.0f), y + SCREEN_SCALE_Y(4.0f), SCREEN_SCALE_X(11.0f) + x, SCREEN_SCALE_Y(11.0f) + y), color);
+ break;
+ }
+
+ } else {
+ RadarSprites[sprite]->Draw(CRect(x, y, x + SCREEN_SCALE_X(16.f), y + SCREEN_SCALE_X(16.f)), CRGBA(255, 255, 255, 255));
+ }
+
+ wchar *text;
+ switch ( sprite ) {
+ case RADAR_SPRITE_ENTITY_BLIP:
+ text = TheText.Get("LG_38");
+ break;
+ case RADAR_SPRITE_COORD_BLIP:
+ text = TheText.Get("LG_35");
+ break;
+ case RADAR_SPRITE_MAP_HERE:
+ text = TheText.Get("LG_01");
+ break;
+ case RADAR_SPRITE_AVERY:
+ text = TheText.Get("LG_02");
+ break;
+ case RADAR_SPRITE_BIKER:
+ text = TheText.Get("LG_03");
+ break;
+ case RADAR_SPRITE_CORTEZ:
+ text = TheText.Get("LG_04");
+ break;
+ case RADAR_SPRITE_DIAZ:
+ text = TheText.Get("LG_05");
+ break;
+ case RADAR_SPRITE_KENT:
+ text = TheText.Get("LG_06");
+ break;
+ case RADAR_SPRITE_LAWYER:
+ text = TheText.Get("LG_07");
+ break;
+ case RADAR_SPRITE_PHIL:
+ text = TheText.Get("LG_08");
+ break;
+ case RADAR_SPRITE_BIKERS:
+ text = TheText.Get("LG_03");
+ break;
+ case RADAR_SPRITE_BOATYARD:
+ text = TheText.Get("LG_09");
+ break;
+ case RADAR_SPRITE_MALIBU_CLUB:
+ text = TheText.Get("LG_10");
+ break;
+ case RADAR_SPRITE_CUBANS:
+ text = TheText.Get("LG_11");
+ break;
+ case RADAR_SPRITE_FILM:
+ text = TheText.Get("LG_12");
+ break;
+ case RADAR_SPRITE_GUN:
+ text = TheText.Get("LG_13");
+ break;
+ case RADAR_SPRITE_HAITIANS:
+ text = TheText.Get("LG_14");
+ break;
+ case RADAR_SPRITE_HARDWARE:
+ text = TheText.Get("LG_15");
+ break;
+ case RADAR_SPRITE_SAVE:
+ text = TheText.Get("LG_16");
+ break;
+ case RADAR_SPRITE_STRIP:
+ text = TheText.Get("LG_37");
+ break;
+ case RADAR_SPRITE_ICE:
+ text = TheText.Get("LG_17");
+ break;
+ case RADAR_SPRITE_KCABS:
+ text = TheText.Get("LG_18");
+ break;
+ case RADAR_SPRITE_LOVEFIST:
+ text = TheText.Get("LG_19");
+ break;
+ case RADAR_SPRITE_PRINTWORKS:
+ text = TheText.Get("LG_20");
+ break;
+ case RADAR_SPRITE_PROPERTY:
+ text = TheText.Get("LG_21");
+ break;
+ case RADAR_SPRITE_SUNYARD:
+ text = TheText.Get("LG_36");
+ break;
+ case RADAR_SPRITE_SPRAY:
+ text = TheText.Get("LG_22");
+ break;
+ case RADAR_SPRITE_TSHIRT:
+ text = TheText.Get("LG_23");
+ break;
+ case RADAR_SPRITE_TOMMY:
+ text = TheText.Get("LG_24");
+ break;
+ case RADAR_SPRITE_PHONE:
+ text = TheText.Get("LG_25");
+ break;
+ case RADAR_SPRITE_RADIO_WILDSTYLE:
+ text = TheText.Get("LG_26");
+ break;
+ case RADAR_SPRITE_RADIO_FLASH:
+ text = TheText.Get("LG_27");
+ break;
+ case RADAR_SPRITE_RADIO_KCHAT:
+ text = TheText.Get("LG_28");
+ break;
+ case RADAR_SPRITE_RADIO_FEVER:
+ text = TheText.Get("LG_29");
+ break;
+ case RADAR_SPRITE_RADIO_VROCK:
+ text = TheText.Get("LG_30");
+ break;
+ case RADAR_SPRITE_RADIO_VCPR:
+ text = TheText.Get("LG_31");
+ break;
+ case RADAR_SPRITE_RADIO_ESPANTOSO:
+ text = TheText.Get("LG_32");
+ break;
+ case RADAR_SPRITE_RADIO_EMOTION:
+ text = TheText.Get("LG_33");
+ break;
+ case RADAR_SPRITE_RADIO_WAVE:
+ text = TheText.Get("LG_34");
+ break;
+ default:
+ break;
+ }
+ CFont::PrintString(SCREEN_SCALE_X(20.f) + x, SCREEN_SCALE_Y(3.0f) + y, text);
+}