diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/Pad.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/core/Pad.h b/src/core/Pad.h index 09e6b39d..09691128 100644 --- a/src/core/Pad.h +++ b/src/core/Pad.h @@ -256,6 +256,11 @@ public: bool GetMouseX1JustDown() { return !!(NewMouseControllerState.MXB1 && !OldMouseControllerState.MXB1); } bool GetMouseX2JustDown() { return !!(NewMouseControllerState.MXB2 && !OldMouseControllerState.MXB2); } + bool GetLeftMouseJustUp() { return !!(!NewMouseControllerState.LMB && OldMouseControllerState.LMB); } + bool GetRightMouseJustUp() { return !!(!NewMouseControllerState.RMB && OldMouseControllerState.RMB); } + bool GetMiddleMouseJustUp() { return !!(!NewMouseControllerState.MMB && OldMouseControllerState.MMB); } + bool GetMouseWheelUpJustUp() { return !!(!NewMouseControllerState.WHEELUP && OldMouseControllerState.WHEELUP); } + bool GetMouseWheelDownJustUp() { return !!(!NewMouseControllerState.WHEELDN && OldMouseControllerState.WHEELDN); } bool GetLeftMouse() { return NewMouseControllerState.LMB; } bool GetRightMouse() { return NewMouseControllerState.RMB; } @@ -328,6 +333,12 @@ public: bool GetEnterJustDown() { return GetPadEnterJustDown() || GetReturnJustDown(); } bool GetAltJustDown() { return GetLeftAltJustDown() || GetRightAltJustDown(); } + bool GetLeftJustUp() { return !!(!NewKeyState.LEFT && OldKeyState.LEFT); } + bool GetRightJustUp() { return !!(!NewKeyState.RIGHT && OldKeyState.RIGHT); } + bool GetEnterJustUp() { return GetPadEnterJustUp() || GetReturnJustUp(); } + bool GetReturnJustUp() { return !!(!NewKeyState.EXTENTER && OldKeyState.EXTENTER); } + bool GetPadEnterJustUp() { return !!(!NewKeyState.ENTER && OldKeyState.ENTER); } + bool GetChar(int32 c) { return NewKeyState.VK_KEYS[c]; } bool GetF(int32 n) { return NewKeyState.F[n]; } bool GetEscape() { return NewKeyState.ESC; } @@ -392,6 +403,13 @@ public: bool GetLeftStickXJustDown() { return !!(NewState.LeftStickX && !OldState.LeftStickX); } bool GetLeftStickYJustDown() { return !!(NewState.LeftStickY && !OldState.LeftStickY); } + bool GetCrossJustUp() { return !!(!NewState.Cross && OldState.Cross); } + bool GetSquareJustUp() { return !!(!NewState.Square && OldState.Square); } + bool GetDPadUpJustUp() { return !!(!NewState.DPadUp && OldState.DPadUp); } + bool GetDPadDownJustUp() { return !!(!NewState.DPadDown && OldState.DPadDown); } + bool GetDPadLeftJustUp() { return !!(!NewState.DPadLeft && OldState.DPadLeft); } + bool GetDPadRightJustUp() { return !!(!NewState.DPadRight && OldState.DPadRight); } + bool GetTriangle() { return !!NewState.Triangle; } bool GetCircle() { return !!NewState.Circle; } bool GetCross() { return !!NewState.Cross; } |